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- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 0.0942ms
- time to read scene objects: 0.6074ms
- =========================================================================
- For Scene: [PotionShop] with fid: 1141, with sid: 0x0A
- =========================================================================
- time to finish removing unnecessary objects: 0.6241ms
- time to generate candidate list: 7.0803ms
- time to separate map/time actors: 7.3379ms
- time to find matching candidates: 7.4282ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [0063B0] oldsize: [0063B0]
- day: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
- day: total = ratio: [1.0000] newsize: [006ADC] oldsize: [006ADC]
- night: overlay ratio: [1.0000] newsize: [0063B0] oldsize: [0063B0]
- night: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
- night: total = ratio: [1.0000] newsize: [006ADC] oldsize: [006ADC]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0DBDB0] oldsize: [0DBDB0]
- night: object ratio: [1.0000] newsize: [0DBDB0] oldsize: [0DBDB0]
- object sizes: [ 0xFF00 0x18D0 0xFD0 0x1660 ]
- sum: [0x13E00] allsize: [0xDBDB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0005ms][7.3404ms]
- object trim time: [0.0042ms][7.3442ms]
- set new actors: [0.0412ms][7.3812ms]
- pre-checking object size: [0.0426ms][7.3824ms]
- exit per-object: [0.0436ms][7.3834ms]
- set for size check: [0.0785ms][7.4185ms]
- after issizeacceptable: [0.0876ms][7.4276ms]
- #######################################################
- time to complete randomizing [PotionShop]: 7.9079ms
- ending timestamp : [01:23:29.746 PM]
- starting timestamp : [01:23:29.747 PM]
- time to read scene enemies: 0.4939ms
- time to read scene objects: 0.8608ms
- =========================================================================
- For Scene: [CuriosityShop] with fid: 1151, with sid: 0x0D
- =========================================================================
- time to finish removing unnecessary objects: 7.1503ms
- time to generate candidate list: 13.4909ms
- time to separate map/time actors: 14.0804ms
- time to find matching candidates: 14.5551ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [0042][HookshotWallSpot]
- Old Enemy actor:[01] [Clock] was replaced by new enemy: [0042][HookshotWallSpot]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.5814] newsize: [002C70] oldsize: [004C70]
- day: struct ratio: [0.9827] newsize: [000554] oldsize: [00056C]
- day: total = ratio: [0.6079] newsize: [0031C4] oldsize: [0051DC]
- night: overlay ratio: [0.8538] newsize: [00BAD0] oldsize: [00DAD0]
- night: struct ratio: [0.9933] newsize: [000E00] oldsize: [000E18]
- night: total = ratio: [0.8622] newsize: [00C8D0] oldsize: [00E8E8]
- ------------------------------------------------------
- day: object ratio: [0.9422] newsize: [10A370] oldsize: [11A890]
- night: object ratio: [0.9422] newsize: [10A370] oldsize: [11A890]
- object sizes: [ 0x14320 0xF800 0xE60 0x137C0 0x1760 0x8F0 0x1460 0x1220 0x1560 0x12A0 0x18E0 0x16B0 0x420 ]
- sum: [0x423C0] allsize: [0x10A370]
- ------------------------------------------------------
- day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
- day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
- night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8595] newsize: [00C3C0] oldsize: [00E3C0]
- day: struct ratio: [0.9962] newsize: [0018B0] oldsize: [0018C8]
- day: total = ratio: [0.8729] newsize: [00DC70] oldsize: [00FC88]
- night: overlay ratio: [0.8595] newsize: [00C3C0] oldsize: [00E3C0]
- night: struct ratio: [0.9962] newsize: [0018B0] oldsize: [0018C8]
- night: total = ratio: [0.8729] newsize: [00DC70] oldsize: [00FC88]
- ------------------------------------------------------
- day: object ratio: [0.9402] newsize: [1009F0] oldsize: [110F10]
- night: object ratio: [0.9402] newsize: [1009F0] oldsize: [110F10]
- object sizes: [ 0x14320 0xF800 0x137C0 0x1760 ]
- sum: [0x38A40] allsize: [0x1009F0]
- ------------------------------------------------------
- day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
- day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
- night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0015ms][14.0839ms]
- object trim time: [0.007ms][14.0893ms]
- set new actors: [0.19ms][14.2727ms]
- pre-checking object size: [0.1917ms][14.2739ms]
- exit per-object: [0.2519ms][14.3344ms]
- set for size check: [0.4591ms][14.5421ms]
- after issizeacceptable: [0.4721ms][14.5544ms]
- #######################################################
- time to complete randomizing [CuriosityShop]: 22.0053ms
- ending timestamp : [01:23:29.769 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 1.0447ms
- time to read scene objects: 1.2027ms
- =========================================================================
- For Scene: [PathToSnowhead] with fid: 1449, with sid: 0x5B
- =========================================================================
- time to finish removing unnecessary objects: 9.9925ms
- time to generate candidate list: 23.0624ms
- time to separate map/time actors: 31.5674ms
- time to find matching candidates: 51.1442ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Keese] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[00] [Keese] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[01] [Guay] was replaced by new enemy: [0000][Guay]
- Old Enemy actor:[01] [Guay] was replaced by new enemy: [0000][Empty]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9780] newsize: [043DD0] oldsize: [045630]
- day: struct ratio: [0.9716] newsize: [004BD0] oldsize: [004E08]
- day: total = ratio: [0.9776] newsize: [0489A0] oldsize: [04A438]
- night: overlay ratio: [0.9780] newsize: [043DD0] oldsize: [045630]
- night: struct ratio: [0.9716] newsize: [004BD0] oldsize: [004E08]
- night: total = ratio: [0.9776] newsize: [0489A0] oldsize: [04A438]
- ------------------------------------------------------
- day: object ratio: [0.9980] newsize: [0FA4A0] oldsize: [0FACA0]
- night: object ratio: [0.9980] newsize: [0FA4A0] oldsize: [0FACA0]
- object sizes: [ 0xA5A0 0x97C0 0x2AA0 0x10C0 0xB00 0x105D0 0x1F0 0x17B0 0x81C0 ]
- sum: [0x324F0] allsize: [0xFA4A0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
- day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
- night: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
- night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.9426] newsize: [017FB0] oldsize: [019710]
- day: struct ratio: [0.9306] newsize: [0022FC] oldsize: [002598]
- day: total = ratio: [0.9416] newsize: [01A2AC] oldsize: [01BCA8]
- night: overlay ratio: [0.9426] newsize: [017FB0] oldsize: [019710]
- night: struct ratio: [0.9306] newsize: [0022FC] oldsize: [002598]
- night: total = ratio: [0.9416] newsize: [01A2AC] oldsize: [01BCA8]
- ------------------------------------------------------
- day: object ratio: [0.9981] newsize: [101610] oldsize: [101E10]
- night: object ratio: [0.9981] newsize: [101610] oldsize: [101E10]
- object sizes: [ 0xA5A0 0x97C0 0x2AA0 0x3A30 0x10C0 0x3E20 0x10D0 0x105D0 0xB00 0x1F0 0x81C0 ]
- sum: [0x39660] allsize: [0x101610]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
- day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
- night: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
- night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.009ms][31.5784ms]
- object trim time: [0.0157ms][31.585ms]
- set new actors: [18.7179ms][50.2924ms]
- pre-checking object size: [18.7251ms][50.2944ms]
- exit per-object: [18.8826ms][50.4526ms]
- set for size check: [19.5607ms][51.1307ms]
- after issizeacceptable: [19.5738ms][51.1431ms]
- #######################################################
- time to complete randomizing [PathToSnowhead]: 51.74ms
- ending timestamp : [01:23:29.789 PM]
- starting timestamp : [01:23:29.802 PM]
- time to read scene enemies: 0.2014ms
- time to read scene objects: 0.7449ms
- =========================================================================
- For Scene: [HoneyDarling] with fid: 1158, with sid: 0x11
- =========================================================================
- time to finish removing unnecessary objects: 0.7648ms
- time to generate candidate list: 7.8107ms
- time to separate map/time actors: 7.9717ms
- time to find matching candidates: 8.068ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [006800] oldsize: [006800]
- day: struct ratio: [1.0000] newsize: [000AA8] oldsize: [000AA8]
- day: total = ratio: [1.0000] newsize: [0072A8] oldsize: [0072A8]
- night: overlay ratio: [1.0000] newsize: [006800] oldsize: [006800]
- night: struct ratio: [1.0000] newsize: [000AA8] oldsize: [000AA8]
- night: total = ratio: [1.0000] newsize: [0072A8] oldsize: [0072A8]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0C2D90] oldsize: [0C2D90]
- night: object ratio: [1.0000] newsize: [0C2D90] oldsize: [0C2D90]
- object sizes: [ 0x3830 0x3250 0xBAE0 ]
- sum: [0x12560] allsize: [0xC2D90]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
- day: dyna vert delta: [0] newsize: [000029] oldsize: [000029]
- night: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
- night: dyna vert delta: [0] newsize: [000029] oldsize: [000029]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0005ms][7.9732ms]
- object trim time: [0.003ms][7.9757ms]
- set new actors: [0.044ms][8.0168ms]
- pre-checking object size: [0.0447ms][8.0174ms]
- exit per-object: [0.0492ms][8.0219ms]
- set for size check: [0.0895ms][8.0623ms]
- after issizeacceptable: [0.0948ms][8.0676ms]
- #######################################################
- time to complete randomizing [HoneyDarling]: 8.2073ms
- ending timestamp : [01:23:29.811 PM]
- starting timestamp : [01:23:29.811 PM]
- time to read scene enemies: 0.7211ms
- time to read scene objects: 1.4495ms
- =========================================================================
- For Scene: [MayorsResidence] with fid: 1160, with sid: 0x12
- =========================================================================
- time to finish removing unnecessary objects: 2.4127ms
- time to generate candidate list: 6.8325ms
- time to separate map/time actors: 7.9883ms
- time to find matching candidates: 14.2895ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Secretary] was replaced by new enemy: [FC0C][RegularZora]
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [0082][HookshotWallSpot]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.1123] newsize: [00BEB0] oldsize: [00AB70]
- day: struct ratio: [1.0105] newsize: [001220] oldsize: [0011F0]
- day: total = ratio: [1.1026] newsize: [00D0D0] oldsize: [00BD60]
- night: overlay ratio: [1.1036] newsize: [00CD20] oldsize: [00B9E0]
- night: struct ratio: [1.0097] newsize: [00137C] oldsize: [00134C]
- night: total = ratio: [1.0947] newsize: [00E09C] oldsize: [00CD2C]
- ------------------------------------------------------
- day: object ratio: [0.9451] newsize: [120B60] oldsize: [1317B0]
- night: object ratio: [0.9451] newsize: [120B60] oldsize: [1317B0]
- object sizes: [ 0xD340 0xC050 0xC890 0xDBF0 0xDC90 0x1760 0xB510 0x81B0 0x7160 0x420 0x11440 0x16B0 ]
- sum: [0x70330] allsize: [0x120B60]
- ------------------------------------------------------
- day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
- day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
- night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
- day: struct ratio: [1.0000] newsize: [001268] oldsize: [001268]
- day: total = ratio: [1.0000] newsize: [007A98] oldsize: [007A98]
- night: overlay ratio: [1.0000] newsize: [0076A0] oldsize: [0076A0]
- night: struct ratio: [1.0000] newsize: [0013C4] oldsize: [0013C4]
- night: total = ratio: [1.0000] newsize: [008A64] oldsize: [008A64]
- ------------------------------------------------------
- day: object ratio: [0.9433] newsize: [10F720] oldsize: [11FC40]
- night: object ratio: [0.9433] newsize: [10F720] oldsize: [11FC40]
- object sizes: [ 0xD340 0xC050 0xC890 0xDBF0 0xDC90 0x1760 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
- sum: [0x5EEF0] allsize: [0x10F720]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [00BA10] oldsize: [00BA10]
- day: struct ratio: [1.0000] newsize: [000FC8] oldsize: [000FC8]
- day: total = ratio: [1.0000] newsize: [00C9D8] oldsize: [00C9D8]
- night: overlay ratio: [1.0000] newsize: [009CD0] oldsize: [009CD0]
- night: struct ratio: [1.0000] newsize: [000CFC] oldsize: [000CFC]
- night: total = ratio: [1.0000] newsize: [00A9CC] oldsize: [00A9CC]
- ------------------------------------------------------
- day: object ratio: [0.9433] newsize: [10F720] oldsize: [11FC40]
- night: object ratio: [0.9433] newsize: [10F720] oldsize: [11FC40]
- object sizes: [ 0xD340 0xC050 0xC890 0xDBF0 0xDC90 0x1760 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
- sum: [0x5EEF0] allsize: [0x10F720]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
- day: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
- day: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
- night: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
- night: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
- night: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0F37A0] oldsize: [0F37A0]
- night: object ratio: [1.0000] newsize: [0F37A0] oldsize: [0F37A0]
- object sizes: [ 0xD340 0xC050 0xC890 0xDBF0 0xDC90 0x420 0x16B0 ]
- sum: [0x42F70] allsize: [0xF37A0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0091ms][8ms]
- object trim time: [0.0348ms][8.026ms]
- set new actors: [5.5265ms][13.5189ms]
- pre-checking object size: [5.5298ms][13.5206ms]
- exit per-object: [5.6668ms][13.6582ms]
- set for size check: [6.2469ms][14.2383ms]
- after issizeacceptable: [6.2976ms][14.2886ms]
- #######################################################
- time to complete randomizing [MayorsResidence]: 14.8176ms
- ending timestamp : [01:23:29.826 PM]
- starting timestamp : [01:23:29.769 PM]
- time to read scene enemies: 0.7586ms
- time to read scene objects: 1.1059ms
- =========================================================================
- For Scene: [RanchBuildings] with fid: 1154, with sid: 0x10
- =========================================================================
- time to finish removing unnecessary objects: 26.6785ms
- time to generate candidate list: 55.7494ms
- time to separate map/time actors: 56.856ms
- time to find matching candidates: 68.8079ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [FriendlyCucco] was replaced by new enemy: [0000][Snapper]
- Old Enemy actor:[02] [AnjusMother] was replaced by new enemy: [0000][StockpotBell]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9901] newsize: [013850] oldsize: [013B70]
- day: struct ratio: [0.9024] newsize: [0026B8] oldsize: [002AE8]
- day: total = ratio: [0.9796] newsize: [015F08] oldsize: [016658]
- night: overlay ratio: [0.9932] newsize: [01CB10] oldsize: [01CE30]
- night: struct ratio: [0.9038] newsize: [002754] oldsize: [002B84]
- night: total = ratio: [0.9855] newsize: [01F264] oldsize: [01F9B4]
- ------------------------------------------------------
- day: object ratio: [1.0218] newsize: [111230] oldsize: [10B520]
- night: object ratio: [1.0218] newsize: [111230] oldsize: [10B520]
- object sizes: [ 0x16730 0x2C90 0x1B780 0x4EB0 0x1B00 0x1B00 0x2640 0x8250 0x1A00 ]
- sum: [0x49280] allsize: [0x111230]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [004330] oldsize: [004330]
- day: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
- day: total = ratio: [1.0000] newsize: [005218] oldsize: [005218]
- night: overlay ratio: [1.0000] newsize: [00CA20] oldsize: [00CA20]
- night: struct ratio: [1.0000] newsize: [001930] oldsize: [001930]
- night: total = ratio: [1.0000] newsize: [00E350] oldsize: [00E350]
- ------------------------------------------------------
- day: object ratio: [0.9924] newsize: [131F40] oldsize: [1344D0]
- night: object ratio: [0.9924] newsize: [131F40] oldsize: [1344D0]
- object sizes: [ 0x16730 0x8100 0x2C90 0x2A60 0x13E30 0x1B780 0x1BE0 0x8C50 0x2640 0x8250 0x1A00 ]
- sum: [0x69F90] allsize: [0x131F40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9415] newsize: [00B8F0] oldsize: [00C470]
- day: struct ratio: [0.9285] newsize: [000B28] oldsize: [000C04]
- day: total = ratio: [0.9407] newsize: [00C418] oldsize: [00D074]
- night: overlay ratio: [0.9581] newsize: [0106C0] oldsize: [011240]
- night: struct ratio: [0.9519] newsize: [001104] oldsize: [0011E0]
- night: total = ratio: [0.9577] newsize: [0117C4] oldsize: [012420]
- ------------------------------------------------------
- day: object ratio: [0.9924] newsize: [131F40] oldsize: [1344D0]
- night: object ratio: [0.9924] newsize: [131F40] oldsize: [1344D0]
- object sizes: [ 0x16730 0x8100 0x2C90 0x2A60 0x13E30 0x1B780 0x1BE0 0x8C50 0x2640 0x8250 0x1A00 ]
- sum: [0x69F90] allsize: [0x131F40]
- ------------------------------------------------------
- day: dyna poly delta: [33] newsize: [000021] oldsize: [000000]
- day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
- night: dyna poly delta: [33] newsize: [000021] oldsize: [000000]
- night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0803ms][56.9383ms]
- object trim time: [0.0864ms][56.9444ms]
- set new actors: [11.3206ms][68.1797ms]
- pre-checking object size: [11.323ms][68.1809ms]
- exit per-object: [11.4076ms][68.2659ms]
- set for size check: [11.9331ms][68.7916ms]
- after issizeacceptable: [11.9492ms][68.8073ms]
- #######################################################
- time to complete randomizing [RanchBuildings]: 72.5291ms
- ending timestamp : [01:23:29.841 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 7.2926ms
- time to read scene objects: 8.0826ms
- =========================================================================
- For Scene: [OceanSpiderHouse] with fid: 1291, with sid: 0x28
- =========================================================================
- time to finish removing unnecessary objects: 15.7127ms
- time to generate candidate list: 65.0177ms
- time to separate map/time actors: 72.3625ms
- time to find matching candidates: 99.3717ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[02] [StalchildHintGiver] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[02] [StalchildHintGiver] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[03] [StalchildHintGiver] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[03] [StalchildHintGiver] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[03] [StalchildHintGiver] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[03] [StalchildHintGiver] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[04] [SkullTulla] was replaced by new enemy: [FF02][IceCavernStelagtite]
- Old Enemy actor:[05] [SkullTulla] was replaced by new enemy: [FF01][IceCavernStelagtite]
- Old Enemy actor:[05] [Bo] was replaced by new enemy: [FD7F][Monkey]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [025740] oldsize: [025740]
- day: struct ratio: [1.0000] newsize: [0027F4] oldsize: [0027F4]
- day: total = ratio: [1.0000] newsize: [027F34] oldsize: [027F34]
- night: overlay ratio: [1.0000] newsize: [025740] oldsize: [025740]
- night: struct ratio: [1.0000] newsize: [0027F4] oldsize: [0027F4]
- night: total = ratio: [1.0000] newsize: [027F34] oldsize: [027F34]
- ------------------------------------------------------
- day: object ratio: [1.1001] newsize: [11DF20] oldsize: [103ED0]
- night: object ratio: [1.1001] newsize: [11DF20] oldsize: [103ED0]
- object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1D530 0x3C90 0x83C0 0x3DD0 0x39C0 0x3210 0x1760 ]
- sum: [0x4A470] allsize: [0x11DF20]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
- day: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
- night: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
- night: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [037990] oldsize: [037990]
- day: struct ratio: [1.0000] newsize: [005BF0] oldsize: [005BF0]
- day: total = ratio: [1.0000] newsize: [03D580] oldsize: [03D580]
- night: overlay ratio: [1.0000] newsize: [037990] oldsize: [037990]
- night: struct ratio: [1.0000] newsize: [005BF0] oldsize: [005BF0]
- night: total = ratio: [1.0000] newsize: [03D580] oldsize: [03D580]
- ------------------------------------------------------
- day: object ratio: [1.1005] newsize: [11CF00] oldsize: [102EB0]
- night: object ratio: [1.1005] newsize: [11CF00] oldsize: [102EB0]
- object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1D530 0x3C90 0x83C0 0x3DD0 0x5BB0 0x1760 ]
- sum: [0x49450] allsize: [0x11CF00]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.8838] newsize: [01E990] oldsize: [0229F0]
- day: struct ratio: [0.9413] newsize: [003518] oldsize: [003868]
- day: total = ratio: [0.8891] newsize: [021EA8] oldsize: [026258]
- night: overlay ratio: [0.8838] newsize: [01E990] oldsize: [0229F0]
- night: struct ratio: [0.9413] newsize: [003518] oldsize: [003868]
- night: total = ratio: [0.8891] newsize: [021EA8] oldsize: [026258]
- ------------------------------------------------------
- day: object ratio: [1.1028] newsize: [117350] oldsize: [0FD300]
- night: object ratio: [1.1028] newsize: [117350] oldsize: [0FD300]
- object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1D530 0x3C90 0x83C0 0x3DD0 0x1760 ]
- sum: [0x438A0] allsize: [0x117350]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000050] oldsize: [000050]
- day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
- night: dyna poly delta: [0] newsize: [000050] oldsize: [000050]
- night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.7884] newsize: [01DFB0] oldsize: [026070]
- day: struct ratio: [0.8990] newsize: [003AF8] oldsize: [004198]
- day: total = ratio: [0.7992] newsize: [021AA8] oldsize: [02A208]
- night: overlay ratio: [0.7884] newsize: [01DFB0] oldsize: [026070]
- night: struct ratio: [0.8990] newsize: [003AF8] oldsize: [004198]
- night: total = ratio: [0.7992] newsize: [021AA8] oldsize: [02A208]
- ------------------------------------------------------
- day: object ratio: [1.1028] newsize: [117350] oldsize: [0FD300]
- night: object ratio: [1.1028] newsize: [117350] oldsize: [0FD300]
- object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1D530 0x3C90 0x83C0 0x3DD0 0x1760 ]
- sum: [0x438A0] allsize: [0x117350]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
- night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.2833] newsize: [002B50] oldsize: [0021C0]
- day: struct ratio: [0.5136] newsize: [0003D4] oldsize: [000774]
- day: total = ratio: [1.1441] newsize: [002F24] oldsize: [002934]
- night: overlay ratio: [1.2833] newsize: [002B50] oldsize: [0021C0]
- night: struct ratio: [0.5136] newsize: [0003D4] oldsize: [000774]
- night: total = ratio: [1.1441] newsize: [002F24] oldsize: [002934]
- ------------------------------------------------------
- day: object ratio: [0.9928] newsize: [0FB0E0] oldsize: [0FCDF0]
- night: object ratio: [0.9928] newsize: [0FB0E0] oldsize: [0FCDF0]
- object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x12C0 0x3C90 0x83C0 0x3DD0 0x1760 ]
- sum: [0x27630] allsize: [0xFB0E0]
- ------------------------------------------------------
- day: dyna poly delta: [13] newsize: [000019] oldsize: [00000C]
- day: dyna vert delta: [10] newsize: [000012] oldsize: [000008]
- night: dyna poly delta: [13] newsize: [000019] oldsize: [00000C]
- night: dyna vert delta: [10] newsize: [000012] oldsize: [000008]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [1.1328] newsize: [026C20] oldsize: [022370]
- day: struct ratio: [0.9669] newsize: [002CC0] oldsize: [002E48]
- day: total = ratio: [1.1198] newsize: [0298E0] oldsize: [0251B8]
- night: overlay ratio: [1.1328] newsize: [026C20] oldsize: [022370]
- night: struct ratio: [0.9669] newsize: [002CC0] oldsize: [002E48]
- night: total = ratio: [1.1198] newsize: [0298E0] oldsize: [0251B8]
- ------------------------------------------------------
- day: object ratio: [1.1225] newsize: [114840] oldsize: [0F6560]
- night: object ratio: [1.1225] newsize: [114840] oldsize: [0F6560]
- object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1D530 0x3C90 0x83C0 0x12C0 0x1760 ]
- sum: [0x40D90] allsize: [0x114840]
- ------------------------------------------------------
- day: dyna poly delta: [13] newsize: [000033] oldsize: [000026]
- day: dyna vert delta: [10] newsize: [000026] oldsize: [00001C]
- night: dyna poly delta: [13] newsize: [000033] oldsize: [000026]
- night: dyna vert delta: [10] newsize: [000026] oldsize: [00001C]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0792ms][72.4456ms]
- object trim time: [0.0885ms][72.4549ms]
- set new actors: [9.0764ms][81.4458ms]
- pre-checking object size: [9.0813ms][81.4477ms]
- exit per-object: [14.3449ms][86.7138ms]
- set for size check: [26.9424ms][99.3102ms]
- after issizeacceptable: [27.004ms][99.3708ms]
- #######################################################
- time to complete randomizing [OceanSpiderHouse]: 104.741ms
- ending timestamp : [01:23:29.842 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 7.0807ms
- time to read scene objects: 7.2115ms
- =========================================================================
- For Scene: [BeneathGraveyard] with fid: 1145, with sid: 0x0C
- =========================================================================
- time to finish removing unnecessary objects: 21.4663ms
- time to generate candidate list: 107.1596ms
- time to separate map/time actors: 108.4571ms
- time to find matching candidates: 113.6206ms
- Loops used for match candidate: 1
- ----------
- [1][DoorShutter] has flags: [127]
- [2][DoorShutter] has flags: [0]
- #######################################################
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FF05][Bo]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FF05][Empty]
- Old Enemy actor:[01] [BadBat] was replaced by new enemy: [0102][BadBat]
- Old Enemy actor:[02] [IronKnuckle] was replaced by new enemy: [0000][DragonFly]
- Old Enemy actor:[03] [Keese] was replaced by new enemy: [0003][Keese]
- Old Enemy actor:[03] [Keese] was replaced by new enemy: [8003][Keese]
- Old Enemy actor:[03] [Keese] was replaced by new enemy: [8003][Keese]
- Old Enemy actor:[03] [Keese] was replaced by new enemy: [8003][Keese]
- Old Enemy actor:[03] [Skulltula] was replaced by new enemy: [1301][BigPoe]
- Old Enemy actor:[03] [Skulltula] was replaced by new enemy: [FF01][Empty]
- Old Enemy actor:[03] [Skulltula] was replaced by new enemy: [7E01][BigPoe]
- Old Enemy actor:[04] [IronKnuckle] was replaced by new enemy: [0000][DragonFly]
- ---------------------------------------------------------
- Height adjustments:
- + adjusted height of actor [DragonFly] by [150]
- - lowered height of actor [BigPoe] by [99] from ceiling to fly
- - lowered height of actor [BigPoe] by [99] from ceiling to fly
- + adjusted height of actor [DragonFly] by [150]
- +++ [10][BigPoe] had switch flags modified to [126] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.7397] newsize: [009F50] oldsize: [00D760]
- day: struct ratio: [0.2978] newsize: [000B4C] oldsize: [0025F0]
- day: total = ratio: [0.6735] newsize: [00AA9C] oldsize: [00FD50]
- night: overlay ratio: [0.7397] newsize: [009F50] oldsize: [00D760]
- night: struct ratio: [0.2978] newsize: [000B4C] oldsize: [0025F0]
- night: total = ratio: [0.6735] newsize: [00AA9C] oldsize: [00FD50]
- ------------------------------------------------------
- day: object ratio: [0.9839] newsize: [0EEF60] oldsize: [0F2DF0]
- night: object ratio: [0.9839] newsize: [0EEF60] oldsize: [0F2DF0]
- object sizes: [ 0x7840 0x19F0 0xCA0 0x8120 0x3C90 0x510 0x18C0 0x5C20 0x9940 ]
- sum: [0x26FB0] allsize: [0xEEF60]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [00CCF0] oldsize: [00CCF0]
- day: struct ratio: [1.0000] newsize: [000EB0] oldsize: [000EB0]
- day: total = ratio: [1.0000] newsize: [00DBA0] oldsize: [00DBA0]
- night: overlay ratio: [1.0000] newsize: [00CCF0] oldsize: [00CCF0]
- night: struct ratio: [1.0000] newsize: [000EB0] oldsize: [000EB0]
- night: total = ratio: [1.0000] newsize: [00DBA0] oldsize: [00DBA0]
- ------------------------------------------------------
- day: object ratio: [0.9832] newsize: [0E5620] oldsize: [0E94B0]
- night: object ratio: [0.9832] newsize: [0E5620] oldsize: [0E94B0]
- object sizes: [ 0x7840 0x19F0 0xCA0 0x8120 0x3C90 0x510 0x18C0 0x5C20 ]
- sum: [0x1D670] allsize: [0xE5620]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0302] newsize: [005320] oldsize: [0050B0]
- day: struct ratio: [2.4516] newsize: [001E74] oldsize: [000C6C]
- day: total = ratio: [1.2198] newsize: [007194] oldsize: [005D1C]
- night: overlay ratio: [1.0302] newsize: [005320] oldsize: [0050B0]
- night: struct ratio: [2.4516] newsize: [001E74] oldsize: [000C6C]
- night: total = ratio: [1.2198] newsize: [007194] oldsize: [005D1C]
- ------------------------------------------------------
- day: object ratio: [0.9422] newsize: [0E8B40] oldsize: [0F6F90]
- night: object ratio: [0.9422] newsize: [0E8B40] oldsize: [0F6F90]
- object sizes: [ 0x7840 0x19F0 0xCA0 0x8120 0x5260 0x9940 ]
- sum: [0x20B90] allsize: [0xE8B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0066] newsize: [01DE70] oldsize: [01DB50]
- day: struct ratio: [0.7935] newsize: [0021A0] oldsize: [002A60]
- day: total = ratio: [0.9891] newsize: [020010] oldsize: [0205B0]
- night: overlay ratio: [1.0066] newsize: [01DE70] oldsize: [01DB50]
- night: struct ratio: [0.7935] newsize: [0021A0] oldsize: [002A60]
- night: total = ratio: [0.9891] newsize: [020010] oldsize: [0205B0]
- ------------------------------------------------------
- day: object ratio: [0.9835] newsize: [0E92B0] oldsize: [0ED140]
- night: object ratio: [0.9835] newsize: [0E92B0] oldsize: [0ED140]
- object sizes: [ 0x7840 0x19F0 0xCA0 0x8120 0x3C90 0x510 0x18C0 0x5C20 0x3C90 ]
- sum: [0x21300] allsize: [0xE92B0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.0256] newsize: [0061D0] oldsize: [005F60]
- day: struct ratio: [2.1752] newsize: [002160] oldsize: [000F58]
- day: total = ratio: [1.1849] newsize: [008330] oldsize: [006EB8]
- night: overlay ratio: [1.0256] newsize: [0061D0] oldsize: [005F60]
- night: struct ratio: [2.1752] newsize: [002160] oldsize: [000F58]
- night: total = ratio: [1.1849] newsize: [008330] oldsize: [006EB8]
- ------------------------------------------------------
- day: object ratio: [0.9399] newsize: [0DF200] oldsize: [0ED650]
- night: object ratio: [0.9399] newsize: [0DF200] oldsize: [0ED650]
- object sizes: [ 0x7840 0x19F0 0xCA0 0x8120 0x5260 ]
- sum: [0x17250] allsize: [0xDF200]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0663ms][108.5255ms]
- object trim time: [0.0746ms][108.5337ms]
- set new actors: [3.9809ms][112.4416ms]
- pre-checking object size: [3.9841ms][112.4432ms]
- exit per-object: [4.2641ms][112.7239ms]
- set for size check: [5.1206ms][113.5801ms]
- after issizeacceptable: [5.1607ms][113.6199ms]
- #######################################################
- time to complete randomizing [BeneathGraveyard]: 119.2483ms
- ending timestamp : [01:23:29.857 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 8.2364ms
- time to read scene objects: 8.5769ms
- =========================================================================
- For Scene: [SouthernSwamp] with fid: 1358, with sid: 0x45
- =========================================================================
- time to finish removing unnecessary objects: 30.9001ms
- time to generate candidate list: 87.7302ms
- time to separate map/time actors: 103.5149ms
- time to find matching candidates: 118.1359ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Octarok] was replaced by new enemy: [0FFE][Raft]
- Old Enemy actor:[00] [DekuBaba] was replaced by new enemy: [7000][GrottoHole]
- Old Enemy actor:[00] [DekuBabaWithered] was replaced by new enemy: [FE01][Grog]
- Old Enemy actor:[00] [Monkey(Near Road)] was replaced by new enemy: [807D][SoftSoilAndBeans]
- Old Enemy actor:[00] [Monkey(Near Road)] was replaced by new enemy: [407C][SoftSoilAndBeans]
- Old Enemy actor:[00] [Monkey(Near Road)] was replaced by new enemy: [807B][SoftSoilAndBeans]
- Old Enemy actor:[00] [HoneyComb] was replaced by new enemy: [0000][CursedSwampSpiderhouseMan]
- Old Enemy actor:[00] [DekuBabaWithered] was replaced by new enemy: [0000][Grog]
- Old Enemy actor:[01] [DragonFly] was replaced by new enemy: [0003][DragonFly]
- Old Enemy actor:[01] [DragonFly] was replaced by new enemy: [0000][DragonFly]
- Old Enemy actor:[01] [Monkey(Palace Entrance)] was replaced by new enemy: [0000][Snapper]
- Old Enemy actor:[02] [DekuBaba] was replaced by new enemy: [FE01][Grog]
- Old Enemy actor:[02] [DekuBabaWithered] was replaced by new enemy: [0000][Grog]
- Old Enemy actor:[02] [Monkey] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[02] [Monkey] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[02] [Monkey] was replaced by new enemy: [FFFF][Empty]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [CursedSwampSpiderhouseMan] by [71] from ceiling to fly
- +++ [0][Raft] had switch flags modified to [126] +++
- +++ [3][SoftSoilAndBeans] had switch flags modified to [125] +++
- +++ [4][SoftSoilAndBeans] had switch flags modified to [124] +++
- +++ [5][SoftSoilAndBeans] had switch flags modified to [123] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9603] newsize: [0378A0] oldsize: [039D60]
- day: struct ratio: [1.1105] newsize: [006C84] oldsize: [0061B8]
- day: total = ratio: [0.9746] newsize: [03E524] oldsize: [03FF18]
- night: overlay ratio: [0.9603] newsize: [0378A0] oldsize: [039D60]
- night: struct ratio: [1.1105] newsize: [006C84] oldsize: [0061B8]
- night: total = ratio: [0.9746] newsize: [03E524] oldsize: [03FF18]
- ------------------------------------------------------
- day: object ratio: [1.0096] newsize: [138240] oldsize: [1352E0]
- night: object ratio: [1.0096] newsize: [138240] oldsize: [1352E0]
- object sizes: [ 0x2910 0x6BD0 0x26A0 0x5260 0xA50 0xFF00 0x26B0 0x17B0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x3440 0x6D90 0xB2D0 0x1F0 0x1AE0 0x19F0 0x105D0 0x1040 0x6270 0x380 ]
- sum: [0x70290] allsize: [0x138240]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [000103] oldsize: [0000F7]
- day: dyna vert delta: [8] newsize: [0000AB] oldsize: [0000A3]
- night: dyna poly delta: [12] newsize: [000103] oldsize: [0000F7]
- night: dyna vert delta: [8] newsize: [0000AB] oldsize: [0000A3]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [027090] oldsize: [027090]
- day: struct ratio: [1.0000] newsize: [007AA4] oldsize: [007AA4]
- day: total = ratio: [1.0000] newsize: [02EB34] oldsize: [02EB34]
- night: overlay ratio: [1.0000] newsize: [027090] oldsize: [027090]
- night: struct ratio: [1.0000] newsize: [007AA4] oldsize: [007AA4]
- night: total = ratio: [1.0000] newsize: [02EB34] oldsize: [02EB34]
- ------------------------------------------------------
- day: object ratio: [1.0096] newsize: [138240] oldsize: [1352E0]
- night: object ratio: [1.0096] newsize: [138240] oldsize: [1352E0]
- object sizes: [ 0x2910 0x6BD0 0x26A0 0x5260 0xA50 0xFF00 0x26B0 0x17B0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x3440 0x6D90 0xB2D0 0x1F0 0x1AE0 0x19F0 0x105D0 0x1040 0x6270 0x380 ]
- sum: [0x70290] allsize: [0x138240]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [0000D5] oldsize: [0000D5]
- day: dyna vert delta: [0] newsize: [00008F] oldsize: [00008F]
- night: dyna poly delta: [0] newsize: [0000D5] oldsize: [0000D5]
- night: dyna vert delta: [0] newsize: [00008F] oldsize: [00008F]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.6519] newsize: [022BA0] oldsize: [035460]
- day: struct ratio: [0.8520] newsize: [002708] oldsize: [002DD0]
- day: total = ratio: [0.6621] newsize: [0252A8] oldsize: [038230]
- night: overlay ratio: [0.6519] newsize: [022BA0] oldsize: [035460]
- night: struct ratio: [0.8520] newsize: [002708] oldsize: [002DD0]
- night: total = ratio: [0.6621] newsize: [0252A8] oldsize: [038230]
- ------------------------------------------------------
- day: object ratio: [0.9366] newsize: [1376E0] oldsize: [14C820]
- night: object ratio: [0.9366] newsize: [1376E0] oldsize: [14C820]
- object sizes: [ 0x2910 0x6BD0 0x10C0 0x5260 0xA50 0xFF00 0x26B0 0x17B0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x3440 0x6D90 0xB2D0 0x1F0 0x1AE0 0x19F0 0x105D0 0x1040 0x6270 0xA80 0x380 ]
- sum: [0x6F730] allsize: [0x1376E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [1.5911ms][105.1101ms]
- object trim time: [1.6017ms][105.1195ms]
- set new actors: [5.7573ms][109.2758ms]
- pre-checking object size: [5.7591ms][109.2768ms]
- exit per-object: [9.1455ms][112.6648ms]
- set for size check: [14.5648ms][118.0839ms]
- after issizeacceptable: [14.617ms][118.1349ms]
- #######################################################
- time to complete randomizing [SouthernSwamp]: 126.7708ms
- ending timestamp : [01:23:29.864 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 6.7841ms
- time to read scene objects: 6.8974ms
- =========================================================================
- For Scene: [SPOT00] with fid: 1520, with sid: 0x08
- =========================================================================
- time to finish removing unnecessary objects: 16.285ms
- time to generate candidate list: 99.1012ms
- time to separate map/time actors: 104.1949ms
- time to find matching candidates: 118.2448ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[01] [HallucinationScrub] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0001][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0001][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[02] [HallucinationScrub] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[04] [Evan] was replaced by new enemy: [07E5][GibdoWell]
- Old Enemy actor:[04] [Tijo] was replaced by new enemy: [0077][DarmaniGrave]
- Old Enemy actor:[04] [Evan] was replaced by new enemy: [07D3][GibdoWell]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [FC08][RegularZora]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [FC0C][RegularZora]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [FC10][RegularZora]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [FC0C][RegularZora]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [FF20][RegularIceBlock]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [7E00][MuteZora]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [FC06][RegularZora]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [0002][InvisibleRupee]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [0003][InvisibleRupee]
- Old Enemy actor:[05] [GoGoron] was replaced by new enemy: [FC0C][RegularZora]
- ---------------------------------------------------------
- Height adjustments:
- +++ [15][GibdoWell] had switch flags modified to [126] +++
- +++ [17][GibdoWell] had switch flags modified to [125] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
- day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
- day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
- night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
- night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
- night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
- night: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
- object sizes: [ 0xD330 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
- sum: [0x88640] allsize: [0x138E70]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0038] newsize: [001050] oldsize: [001040]
- day: struct ratio: [1.0592] newsize: [0002CC] oldsize: [0002A4]
- day: total = ratio: [1.0116] newsize: [00131C] oldsize: [0012E4]
- night: overlay ratio: [1.0038] newsize: [001050] oldsize: [001040]
- night: struct ratio: [1.0592] newsize: [0002CC] oldsize: [0002A4]
- night: total = ratio: [1.0116] newsize: [00131C] oldsize: [0012E4]
- ------------------------------------------------------
- day: object ratio: [1.0480] newsize: [0BCA10] oldsize: [0B3FC0]
- night: object ratio: [1.0480] newsize: [0BCA10] oldsize: [0B3FC0]
- object sizes: [ 0xC1E0 ]
- sum: [0xC1E0] allsize: [0xBCA10]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0038] newsize: [00E8C0] oldsize: [00E7E0]
- day: struct ratio: [1.0566] newsize: [0028D8] oldsize: [0026A8]
- day: total = ratio: [1.0113] newsize: [011198] oldsize: [010E88]
- night: overlay ratio: [1.0038] newsize: [00E8C0] oldsize: [00E7E0]
- night: struct ratio: [1.0566] newsize: [0028D8] oldsize: [0026A8]
- night: total = ratio: [1.0113] newsize: [011198] oldsize: [010E88]
- ------------------------------------------------------
- day: object ratio: [1.0447] newsize: [0C9D40] oldsize: [0C12F0]
- night: object ratio: [1.0447] newsize: [0C9D40] oldsize: [0C12F0]
- object sizes: [ 0xD330 0xC1E0 ]
- sum: [0x19510] allsize: [0xC9D40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
- day: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
- day: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
- night: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
- night: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
- night: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
- night: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
- object sizes: [ 0xD330 0x24F60 0xE4F0 ]
- sum: [0x40780] allsize: [0xF0FB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.0824] newsize: [010C60] oldsize: [00F7F0]
- day: struct ratio: [1.0387] newsize: [00204C] oldsize: [001F18]
- day: total = ratio: [1.0776] newsize: [012CAC] oldsize: [011708]
- night: overlay ratio: [1.0824] newsize: [010C60] oldsize: [00F7F0]
- night: struct ratio: [1.0387] newsize: [00204C] oldsize: [001F18]
- night: total = ratio: [1.0776] newsize: [012CAC] oldsize: [011708]
- ------------------------------------------------------
- day: object ratio: [0.9514] newsize: [117B40] oldsize: [126010]
- night: object ratio: [0.9514] newsize: [117B40] oldsize: [126010]
- object sizes: [ 0x29180 0x11160 0x12180 0x3D00 0x16270 0xF40 ]
- sum: [0x67310] allsize: [0x117B40]
- ------------------------------------------------------
- day: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
- day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- night: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
- night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.4401] newsize: [01A9C0] oldsize: [03C770]
- day: struct ratio: [0.2595] newsize: [001EB0] oldsize: [007640]
- day: total = ratio: [0.4204] newsize: [01C870] oldsize: [043DB0]
- night: overlay ratio: [0.4401] newsize: [01A9C0] oldsize: [03C770]
- night: struct ratio: [0.2595] newsize: [001EB0] oldsize: [007640]
- night: total = ratio: [0.4204] newsize: [01C870] oldsize: [043DB0]
- ------------------------------------------------------
- day: object ratio: [0.9840] newsize: [0DC860] oldsize: [0E01B0]
- night: object ratio: [0.9840] newsize: [0DC860] oldsize: [0E01B0]
- object sizes: [ 0x100E0 0x11440 0x7780 0x3390 ]
- sum: [0x2C030] allsize: [0xDC860]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
- day: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
- day: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
- night: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
- night: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
- night: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
- night: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
- object sizes: [ 0x1C8C0 ]
- sum: [0x1C8C0] allsize: [0xCD0F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [1.0000] newsize: [0059D0] oldsize: [0059D0]
- day: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
- day: total = ratio: [1.0000] newsize: [0060FC] oldsize: [0060FC]
- night: overlay ratio: [1.0000] newsize: [0059D0] oldsize: [0059D0]
- night: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
- night: total = ratio: [1.0000] newsize: [0060FC] oldsize: [0060FC]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0DD170] oldsize: [0DD170]
- night: object ratio: [1.0000] newsize: [0DD170] oldsize: [0DD170]
- object sizes: [ 0x11720 0x1B220 ]
- sum: [0x2C940] allsize: [0xDD170]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
- day: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
- day: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
- night: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
- night: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
- night: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0DD170] oldsize: [0DD170]
- night: object ratio: [1.0000] newsize: [0DD170] oldsize: [0DD170]
- object sizes: [ 0x11720 0x1B220 ]
- sum: [0x2C940] allsize: [0xDD170]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
- day: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
- day: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
- night: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
- night: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
- night: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0F4E40] oldsize: [0F4E40]
- night: object ratio: [1.0000] newsize: [0F4E40] oldsize: [0F4E40]
- object sizes: [ 0x2A10 0x1D3E0 0x20560 0x42C0 ]
- sum: [0x44610] allsize: [0xF4E40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
- day: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
- day: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
- night: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
- night: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
- night: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
- night: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
- object sizes: [ 0x1840 0x1E90 0x13B0 0x1CC0 0x1C50 0x42C0 0x1600 0x1F80 0xF00 0xF00 ]
- sum: [0x119D0] allsize: [0xC2200]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [1.0000] newsize: [009E30] oldsize: [009E30]
- day: struct ratio: [1.0000] newsize: [0024E8] oldsize: [0024E8]
- day: total = ratio: [1.0000] newsize: [00C318] oldsize: [00C318]
- night: overlay ratio: [1.0000] newsize: [009E30] oldsize: [009E30]
- night: struct ratio: [1.0000] newsize: [0024E8] oldsize: [0024E8]
- night: total = ratio: [1.0000] newsize: [00C318] oldsize: [00C318]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [114C90] oldsize: [114C90]
- night: object ratio: [1.0000] newsize: [114C90] oldsize: [114C90]
- object sizes: [ 0x2A10 0x1D3E0 0x20560 0x42C0 0x1FE50 ]
- sum: [0x64460] allsize: [0x114C90]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.8152ms][105.013ms]
- object trim time: [0.8267ms][105.0241ms]
- set new actors: [4.1369ms][108.3354ms]
- pre-checking object size: [4.1398ms][108.337ms]
- exit per-object: [4.3877ms][108.5857ms]
- set for size check: [13.9745ms][118.1735ms]
- after issizeacceptable: [14.0468ms][118.2442ms]
- #######################################################
- time to complete randomizing [SPOT00]: 127.1096ms
- ending timestamp : [01:23:29.865 PM]
- starting timestamp : [01:23:29.865 PM]
- time to read scene enemies: 4.6929ms
- time to read scene objects: 5.3232ms
- =========================================================================
- For Scene: [TownShootingGallery] with fid: 1239, with sid: 0x20
- =========================================================================
- time to finish removing unnecessary objects: 6.1493ms
- time to generate candidate list: 12.6532ms
- time to separate map/time actors: 12.9367ms
- time to find matching candidates: 13.4716ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [3FFF][Dexihand]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9951] newsize: [01A150] oldsize: [01A360]
- day: struct ratio: [1.0861] newsize: [002414] oldsize: [002138]
- day: total = ratio: [1.0018] newsize: [01C564] oldsize: [01C498]
- night: overlay ratio: [0.9951] newsize: [01A150] oldsize: [01A360]
- night: struct ratio: [1.0861] newsize: [002414] oldsize: [002138]
- night: total = ratio: [1.0018] newsize: [01C564] oldsize: [01C498]
- ------------------------------------------------------
- day: object ratio: [0.9336] newsize: [0DF680] oldsize: [0EF4D0]
- night: object ratio: [0.9336] newsize: [0DF680] oldsize: [0EF4D0]
- object sizes: [ 0x11220 0x4680 0x1E30 ]
- sum: [0x176D0] allsize: [0xDF680]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0009ms][12.9395ms]
- object trim time: [0.0032ms][12.9418ms]
- set new actors: [0.2371ms][13.1761ms]
- pre-checking object size: [0.2385ms][13.1771ms]
- exit per-object: [0.2771ms][13.2159ms]
- set for size check: [0.522ms][13.461ms]
- after issizeacceptable: [0.5323ms][13.471ms]
- #######################################################
- time to complete randomizing [TownShootingGallery]: 16.5562ms
- ending timestamp : [01:23:29.882 PM]
- starting timestamp : [01:23:29.865 PM]
- time to read scene enemies: 3.9873ms
- time to read scene objects: 4.1567ms
- =========================================================================
- For Scene: [MilkRoad] with fid: 1256, with sid: 0x22
- =========================================================================
- time to finish removing unnecessary objects: 5.0474ms
- time to generate candidate list: 12.3046ms
- time to separate map/time actors: 12.7907ms
- time to find matching candidates: 16.1454ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [MilkroadCarpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [MilkroadCarpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9070] newsize: [01C070] oldsize: [01EE70]
- day: struct ratio: [0.6020] newsize: [002220] oldsize: [0038B0]
- day: total = ratio: [0.8756] newsize: [01E290] oldsize: [022720]
- night: overlay ratio: [0.9338] newsize: [028870] oldsize: [02B670]
- night: struct ratio: [0.6873] newsize: [003198] oldsize: [004828]
- night: total = ratio: [0.9106] newsize: [02BA08] oldsize: [02FE98]
- ------------------------------------------------------
- day: object ratio: [0.9829] newsize: [125C80] oldsize: [12AE10]
- night: object ratio: [0.9829] newsize: [125C80] oldsize: [12AE10]
- object sizes: [ 0x81B0 0x6A70 0x1590 0x150F0 0x19E20 0x3E20 0xD5C0 0x7FC0 0x4A70 0xA80 0x380 ]
- sum: [0x5DCD0] allsize: [0x125C80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0028ms][12.7962ms]
- object trim time: [0.0062ms][12.7995ms]
- set new actors: [0.2289ms][13.0232ms]
- pre-checking object size: [0.2311ms][13.0244ms]
- exit per-object: [0.2709ms][13.0646ms]
- set for size check: [3.2969ms][16.0917ms]
- after issizeacceptable: [3.3508ms][16.1446ms]
- #######################################################
- time to complete randomizing [MilkRoad]: 16.6114ms
- ending timestamp : [01:23:29.882 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 6.7327ms
- time to read scene objects: 7.3364ms
- =========================================================================
- For Scene: [IkanaGraveyard] with fid: 1353, with sid: 0x43
- =========================================================================
- time to finish removing unnecessary objects: 9.8262ms
- time to generate candidate list: 99.0302ms
- time to separate map/time actors: 104.8154ms
- time to find matching candidates: 144.5518ms
- Loops used for match candidate: 3
- ----------
- #######################################################
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [0003][MothSwarm]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[00] [Dampe] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [0009][Fairy]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [0007][Fairy]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [0002][MothSwarm]
- Old Enemy actor:[01] [BadBat] was replaced by new enemy: [0002][Empty]
- Old Enemy actor:[01] [BadBat] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[01] [Dampe] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[01] [BadBat] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[01] [BadBat] was replaced by new enemy: [0002][Fairy]
- Old Enemy actor:[01] [BadBat] was replaced by new enemy: [0004][MothSwarm]
- Old Enemy actor:[02] [Dampe] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[03] [Dampe] was replaced by new enemy: [0000][UnusedShiro]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0967] newsize: [02A670] oldsize: [026AA0]
- day: struct ratio: [2.5101] newsize: [00A660] oldsize: [004248]
- day: total = ratio: [1.2335] newsize: [034CD0] oldsize: [02ACE8]
- night: overlay ratio: [0.9638] newsize: [043EB0] oldsize: [046780]
- night: struct ratio: [0.9888] newsize: [006938] oldsize: [006A68]
- night: total = ratio: [0.9660] newsize: [04A7E8] oldsize: [04D1E8]
- ------------------------------------------------------
- day: object ratio: [1.0092] newsize: [10A3F0] oldsize: [107D40]
- night: object ratio: [1.0092] newsize: [10A3F0] oldsize: [107D40]
- object sizes: [ 0x6DA0 0x8120 0x10C0 0x750 0x380 0x5CA0 0x2FF0 0x82C0 0xDC90 0x1C10 0xD3E0 0x3E20 ]
- sum: [0x42440] allsize: [0x10A3F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
- day: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
- night: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
- night: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.9631] newsize: [0323C0] oldsize: [034290]
- day: struct ratio: [1.4106] newsize: [00A520] oldsize: [007510]
- day: total = ratio: [1.0181] newsize: [03C8E0] oldsize: [03B7A0]
- night: overlay ratio: [0.9262] newsize: [02A4F0] oldsize: [02DAE0]
- night: struct ratio: [0.9890] newsize: [006BEC] oldsize: [006D20]
- night: total = ratio: [0.9344] newsize: [0310DC] oldsize: [034800]
- ------------------------------------------------------
- day: object ratio: [1.0092] newsize: [10A3F0] oldsize: [107D40]
- night: object ratio: [1.0092] newsize: [10A3F0] oldsize: [107D40]
- object sizes: [ 0x6DA0 0x8120 0x10C0 0x750 0x380 0x5CA0 0x2FF0 0x82C0 0xDC90 0x1C10 0xD3E0 0x3E20 ]
- sum: [0x42440] allsize: [0x10A3F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
- day: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
- night: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
- night: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9222] newsize: [01E3F0] oldsize: [020CC0]
- day: struct ratio: [0.9862] newsize: [00550C] oldsize: [00563C]
- day: total = ratio: [0.9313] newsize: [0238FC] oldsize: [0262FC]
- night: overlay ratio: [0.9450] newsize: [02BCD0] oldsize: [02E5A0]
- night: struct ratio: [0.9885] newsize: [006624] oldsize: [006754]
- night: total = ratio: [0.9503] newsize: [0322F4] oldsize: [034CF4]
- ------------------------------------------------------
- day: object ratio: [1.0082] newsize: [12A240] oldsize: [127B90]
- night: object ratio: [1.0082] newsize: [12A240] oldsize: [127B90]
- object sizes: [ 0x6DA0 0x8120 0x10C0 0x750 0x380 0x5CA0 0x2FF0 0x82C0 0xDC90 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
- sum: [0x62290] allsize: [0x12A240]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
- day: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
- night: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
- night: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.8835] newsize: [019900] oldsize: [01CEF0]
- day: struct ratio: [0.9860] newsize: [0054C4] oldsize: [0055F8]
- day: total = ratio: [0.8995] newsize: [01EDC4] oldsize: [0224E8]
- night: overlay ratio: [0.9045] newsize: [01FEC0] oldsize: [0234B0]
- night: struct ratio: [0.9872] newsize: [005C94] oldsize: [005DC8]
- night: total = ratio: [0.9163] newsize: [025B54] oldsize: [029278]
- ------------------------------------------------------
- day: object ratio: [1.0082] newsize: [12A240] oldsize: [127B90]
- night: object ratio: [1.0082] newsize: [12A240] oldsize: [127B90]
- object sizes: [ 0x6DA0 0x8120 0x10C0 0x750 0x380 0x5CA0 0x2FF0 0x82C0 0xDC90 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
- sum: [0x62290] allsize: [0x12A240]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
- day: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
- night: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
- night: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0495ms][104.868ms]
- object trim time: [0.0575ms][104.8757ms]
- set new actors: [4.4322ms][109.2515ms]
- pre-checking object size: [4.4346ms][109.2527ms]
- exit per-object: [7.7662ms][112.5859ms]
- set for size check: [13.4347ms][118.2538ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [24])
- objects pick time: [0.019ms][118.2951ms]
- object trim time: [0.0255ms][118.3016ms]
- set new actors: [7.9844ms][126.2618ms]
- pre-checking object size: [7.9875ms][126.2635ms]
- exit per-object: [8.1143ms][126.3907ms]
- set for size check: [14.013ms][132.2907ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [2])
- objects pick time: [0.0225ms][132.3439ms]
- object trim time: [0.0381ms][132.3594ms]
- set new actors: [7.0517ms][139.374ms]
- pre-checking object size: [7.0544ms][139.3756ms]
- exit per-object: [7.3438ms][139.6657ms]
- set for size check: [12.1782ms][144.5007ms]
- after issizeacceptable: [12.2297ms][144.5512ms]
- #######################################################
- time to complete randomizing [IkanaGraveyard]: 149.4049ms
- ending timestamp : [01:23:29.887 PM]
- starting timestamp : [01:23:29.836 PM]
- time to read scene enemies: 6.1239ms
- time to read scene objects: 6.1704ms
- =========================================================================
- For Scene: [PiratesFortress] with fid: 1171, with sid: 0x14
- =========================================================================
- time to finish removing unnecessary objects: 9.2375ms
- time to generate candidate list: 33.3707ms
- time to separate map/time actors: 34.7239ms
- time to find matching candidates: 46.739ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [8010][Empty]
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [0004][ImposterFrog]
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [0801][GrassRockCluster]
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [0000][RainbowHookshotPillar]
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [8010][Empty]
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [8010][Giant]
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [0003][InvisibleRupee]
- Old Enemy actor:[01] [PatrollingPirate] was replaced by new enemy: [8010][Empty]
- Old Enemy actor:[01] [PatrollingPirate] was replaced by new enemy: [8010][Empty]
- Old Enemy actor:[01] [PatrollingPirate] was replaced by new enemy: [4324][BugsFishButterfly]
- Old Enemy actor:[01] [PatrollingPirate] was replaced by new enemy: [8010][Giant]
- Old Enemy actor:[01] [PatrollingPirate] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[01] [PatrollingPirate] was replaced by new enemy: [0007][Fairy]
- Old Enemy actor:[01] [PatrollingPirate] was replaced by new enemy: [017F][DekuFlower]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0402][GrassRockCluster]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0002][InvisibleRupee]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0003][InvisibleRupee]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [8010][Empty]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [8010][Giant]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0001][Mimi]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.7210] newsize: [018340] oldsize: [021920]
- day: struct ratio: [0.8592] newsize: [003828] oldsize: [00415C]
- day: total = ratio: [0.7360] newsize: [01BB68] oldsize: [025A7C]
- night: overlay ratio: [0.7210] newsize: [018340] oldsize: [021920]
- night: struct ratio: [0.8592] newsize: [003828] oldsize: [00415C]
- night: total = ratio: [0.7360] newsize: [01BB68] oldsize: [025A7C]
- ------------------------------------------------------
- day: object ratio: [1.0570] newsize: [0F80F0] oldsize: [0EAAF0]
- night: object ratio: [1.0570] newsize: [0F80F0] oldsize: [0EAAF0]
- object sizes: [ 0x17960 0x11C0 0xB8A0 0x3E40 0x1510 0x3C90 0x1CE0 0x8120 0x11C0 0x1F0 0x3E20 0xB550 ]
- sum: [0x478C0] allsize: [0xF80F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
- day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
- night: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
- night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8801] newsize: [015B20] oldsize: [018A70]
- day: struct ratio: [1.2035] newsize: [003C6C] oldsize: [003234]
- day: total = ratio: [0.9166] newsize: [01978C] oldsize: [01BCA4]
- night: overlay ratio: [0.8801] newsize: [015B20] oldsize: [018A70]
- night: struct ratio: [1.2035] newsize: [003C6C] oldsize: [003234]
- night: total = ratio: [0.9166] newsize: [01978C] oldsize: [01BCA4]
- ------------------------------------------------------
- day: object ratio: [1.0508] newsize: [114690] oldsize: [107090]
- night: object ratio: [1.0508] newsize: [114690] oldsize: [107090]
- object sizes: [ 0x17960 0x11C0 0xB8A0 0xF900 0x1510 0x3C90 0x1CE0 0x8120 0x11C0 0x1F0 0x1FE50 ]
- sum: [0x63E60] allsize: [0x114690]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00001E] oldsize: [00001E]
- day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna poly delta: [0] newsize: [00001E] oldsize: [00001E]
- night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.7079] newsize: [013FB0] oldsize: [01C3A0]
- day: struct ratio: [1.1213] newsize: [005B94] oldsize: [0051AC]
- day: total = ratio: [0.7712] newsize: [019B44] oldsize: [02154C]
- night: overlay ratio: [0.7079] newsize: [013FB0] oldsize: [01C3A0]
- night: struct ratio: [1.1213] newsize: [005B94] oldsize: [0051AC]
- night: total = ratio: [0.7712] newsize: [019B44] oldsize: [02154C]
- ------------------------------------------------------
- day: object ratio: [1.0508] newsize: [114690] oldsize: [107090]
- night: object ratio: [1.0508] newsize: [114690] oldsize: [107090]
- object sizes: [ 0x17960 0x11C0 0xB8A0 0xF900 0x1510 0x3C90 0x1CE0 0x8120 0x11C0 0x1F0 0x1FE50 ]
- sum: [0x63E60] allsize: [0x114690]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [00002A] oldsize: [00001E]
- day: dyna vert delta: [8] newsize: [000020] oldsize: [000018]
- night: dyna poly delta: [12] newsize: [00002A] oldsize: [00001E]
- night: dyna vert delta: [8] newsize: [000020] oldsize: [000018]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0022ms][34.7281ms]
- object trim time: [0.012ms][34.738ms]
- set new actors: [6.6085ms][41.3355ms]
- pre-checking object size: [6.6108ms][41.3367ms]
- exit per-object: [6.8237ms][41.5502ms]
- set for size check: [11.8648ms][46.5914ms]
- after issizeacceptable: [12.0115ms][46.7382ms]
- #######################################################
- Moved companion: [BugsFishButterfly][4324] to actor: [GrassRockCluster][4324] at cords: [505,-160,395]
- time to complete randomizing [PiratesFortress]: 51.686ms
- ending timestamp : [01:23:29.888 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 10.0081ms
- time to read scene objects: 10.1892ms
- =========================================================================
- For Scene: [DekuShrine] with fid: 1421, with sid: 0x52
- =========================================================================
- time to finish removing unnecessary objects: 16.7602ms
- time to generate candidate list: 105.4665ms
- time to separate map/time actors: 113.2758ms
- time to find matching candidates: 127.7413ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [MadShrub] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [MadShrub] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[00] [MadShrub] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[00] [MadShrub] was replaced by new enemy: [017F][DekuFlower]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0001][Scarecrow]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [000F][FlyingPot]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [1F00][GrassRockCluster]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0000][PushableBlockOnIce]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [FFFF][RegularIceBlock]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [03C0][WarpToTrialEntrance]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[01] [MadShrub] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[01] [MadShrub] was replaced by new enemy: [0003][InvisibleRupee]
- Old Enemy actor:[01] [MadShrub] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [MadShrub] was replaced by new enemy: [FF20][RegularIceBlock]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [03C0][WarpToTrialEntrance]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [0000][InvisibleRupee]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [1F00][GrassRockCluster]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [017F][DekuFlower]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [0000][PalaceGuardDeku]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [0000][PalaceGuardDeku]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [0001][Scarecrow]
- Old Enemy actor:[02] [MadShrub] was replaced by new enemy: [017F][DekuFlower]
- Old Enemy actor:[02] [MadShrub] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[02] [MadShrub] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[02] [MadShrub] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[03] [MadShrub] was replaced by new enemy: [0000][PalaceGuardDeku]
- Old Enemy actor:[03] [MadShrub] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[03] [MadShrub] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[03] [Torch] was replaced by new enemy: [0001][Scarecrow]
- Old Enemy actor:[03] [Torch] was replaced by new enemy: [0801][GrassRockCluster]
- Old Enemy actor:[04] [MadShrub] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[04] [Torch] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[04] [Torch] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[04] [Torch] was replaced by new enemy: [0006][FlyingPot]
- Old Enemy actor:[04] [Torch] was replaced by new enemy: [0001][Scarecrow]
- Old Enemy actor:[05] [MadShrub] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[05] [MadShrub] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[05] [MadShrub] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[05] [Torch] was replaced by new enemy: [0001][Scarecrow]
- Old Enemy actor:[05] [Torch] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[05] [Torch] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[06] [MadShrub] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[06] [MadShrub] was replaced by new enemy: [0001][GrassBush]
- Old Enemy actor:[06] [Torch] was replaced by new enemy: [FFC8][RegularIceBlock]
- Old Enemy actor:[06] [Torch] was replaced by new enemy: [7E05][ObjSwitch]
- Old Enemy actor:[06] [Torch] was replaced by new enemy: [107F][GateSoldier]
- Old Enemy actor:[06] [Torch] was replaced by new enemy: [0001][Scarecrow]
- Old Enemy actor:[07] [MadShrub] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[07] [MadShrub] was replaced by new enemy: [0006][FlyingPot]
- Old Enemy actor:[08] [MadShrub] was replaced by new enemy: [0003][MothSwarm]
- Old Enemy actor:[08] [MadShrub] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[08] [MadShrub] was replaced by new enemy: [2909][PointedSign]
- Old Enemy actor:[08] [MadShrub] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[08] [MadShrub] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[08] [MadShrub] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[08] [MadShrub] was replaced by new enemy: [007F][DekuFlower]
- ---------------------------------------------------------
- Height adjustments:
- + adjusted height of actor [MothSwarm] by [50]
- +++ [46][ObjSwitch] had switch flags modified to [126] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8486] newsize: [01C220] oldsize: [021270]
- day: struct ratio: [0.8774] newsize: [003454] oldsize: [003BA4]
- day: total = ratio: [0.8515] newsize: [01F674] oldsize: [024E14]
- night: overlay ratio: [0.8486] newsize: [01C220] oldsize: [021270]
- night: struct ratio: [0.8774] newsize: [003454] oldsize: [003BA4]
- night: total = ratio: [0.8515] newsize: [01F674] oldsize: [024E14]
- ------------------------------------------------------
- day: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- night: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- object sizes: [ 0x5CA0 0x7EB0 0xE30 0x81C0 0x2B80 0xDC90 0xE210 0xBD0 ]
- sum: [0x36130] allsize: [0x109BE0]
- ------------------------------------------------------
- day: dyna poly delta: [28] newsize: [00007C] oldsize: [000060]
- day: dyna vert delta: [18] newsize: [000092] oldsize: [000080]
- night: dyna poly delta: [28] newsize: [00007C] oldsize: [000060]
- night: dyna vert delta: [18] newsize: [000092] oldsize: [000080]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.7338] newsize: [00D050] oldsize: [011BE0]
- day: struct ratio: [0.8744] newsize: [001A70] oldsize: [001E3C]
- day: total = ratio: [0.7474] newsize: [00EAC0] oldsize: [013A1C]
- night: overlay ratio: [0.7338] newsize: [00D050] oldsize: [011BE0]
- night: struct ratio: [0.8744] newsize: [001A70] oldsize: [001E3C]
- night: total = ratio: [0.7474] newsize: [00EAC0] oldsize: [013A1C]
- ------------------------------------------------------
- day: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- night: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- object sizes: [ 0x5CA0 0x7EB0 0xE30 0x81C0 0x2B80 0xDC90 0xE210 0xBD0 ]
- sum: [0x36130] allsize: [0x109BE0]
- ------------------------------------------------------
- day: dyna poly delta: [28] newsize: [00001C] oldsize: [000000]
- day: dyna vert delta: [18] newsize: [000012] oldsize: [000000]
- night: dyna poly delta: [28] newsize: [00001C] oldsize: [000000]
- night: dyna vert delta: [18] newsize: [000012] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.5472] newsize: [006630] oldsize: [00BAC0]
- day: struct ratio: [0.9885] newsize: [001D78] oldsize: [001DD0]
- day: total = ratio: [0.6079] newsize: [0083A8] oldsize: [00D890]
- night: overlay ratio: [0.5472] newsize: [006630] oldsize: [00BAC0]
- night: struct ratio: [0.9885] newsize: [001D78] oldsize: [001DD0]
- night: total = ratio: [0.6079] newsize: [0083A8] oldsize: [00D890]
- ------------------------------------------------------
- day: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- night: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- object sizes: [ 0x5CA0 0x7EB0 0xE30 0x81C0 0x2B80 0xDC90 0xE210 0xBD0 ]
- sum: [0x36130] allsize: [0x109BE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.8825] newsize: [00D9E0] oldsize: [00F6E0]
- day: struct ratio: [0.9989] newsize: [0029E0] oldsize: [0029EC]
- day: total = ratio: [0.8994] newsize: [0103C0] oldsize: [0120CC]
- night: overlay ratio: [0.8825] newsize: [00D9E0] oldsize: [00F6E0]
- night: struct ratio: [0.9989] newsize: [0029E0] oldsize: [0029EC]
- night: total = ratio: [0.8994] newsize: [0103C0] oldsize: [0120CC]
- ------------------------------------------------------
- day: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- night: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- object sizes: [ 0x5CA0 0x7EB0 0xE30 0x81C0 0x2B80 0xDC90 0xE210 0xBD0 ]
- sum: [0x36130] allsize: [0x109BE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.7693] newsize: [004BE0] oldsize: [0062A0]
- day: struct ratio: [0.8382] newsize: [001288] oldsize: [00161C]
- day: total = ratio: [0.7819] newsize: [005E68] oldsize: [0078BC]
- night: overlay ratio: [0.7693] newsize: [004BE0] oldsize: [0062A0]
- night: struct ratio: [0.8382] newsize: [001288] oldsize: [00161C]
- night: total = ratio: [0.7819] newsize: [005E68] oldsize: [0078BC]
- ------------------------------------------------------
- day: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- night: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- object sizes: [ 0x5CA0 0x7EB0 0xE30 0x81C0 0x2B80 0xDC90 0xE210 0xBD0 ]
- sum: [0x36130] allsize: [0x109BE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.8125] newsize: [00D230] oldsize: [0102B0]
- day: struct ratio: [0.9130] newsize: [002294] oldsize: [0025E0]
- day: total = ratio: [0.8253] newsize: [00F4C4] oldsize: [012890]
- night: overlay ratio: [0.8125] newsize: [00D230] oldsize: [0102B0]
- night: struct ratio: [0.9130] newsize: [002294] oldsize: [0025E0]
- night: total = ratio: [0.8253] newsize: [00F4C4] oldsize: [012890]
- ------------------------------------------------------
- day: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- night: object ratio: [1.0583] newsize: [109BE0] oldsize: [0FB1B0]
- object sizes: [ 0x5CA0 0x7EB0 0xE30 0x81C0 0x2B80 0xDC90 0xE210 0xBD0 ]
- sum: [0x36130] allsize: [0x109BE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.1763] newsize: [018710] oldsize: [014C70]
- day: struct ratio: [1.0507] newsize: [001C28] oldsize: [001ACC]
- day: total = ratio: [1.1670] newsize: [01A338] oldsize: [01673C]
- night: overlay ratio: [1.1763] newsize: [018710] oldsize: [014C70]
- night: struct ratio: [1.0507] newsize: [001C28] oldsize: [001ACC]
- night: total = ratio: [1.1670] newsize: [01A338] oldsize: [01673C]
- ------------------------------------------------------
- day: object ratio: [1.0560] newsize: [114180] oldsize: [105750]
- night: object ratio: [1.0560] newsize: [114180] oldsize: [105750]
- object sizes: [ 0x5CA0 0x7EB0 0xE30 0x81C0 0x2B80 0xDC90 0xE210 0xA5A0 0xBD0 ]
- sum: [0x406D0] allsize: [0x114180]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [0.7682] newsize: [0094F0] oldsize: [00C1E0]
- day: struct ratio: [0.9414] newsize: [0012D4] oldsize: [001400]
- day: total = ratio: [0.7844] newsize: [00A7C4] oldsize: [00D5E0]
- night: overlay ratio: [0.7682] newsize: [0094F0] oldsize: [00C1E0]
- night: struct ratio: [0.9414] newsize: [0012D4] oldsize: [001400]
- night: total = ratio: [0.7844] newsize: [00A7C4] oldsize: [00D5E0]
- ------------------------------------------------------
- day: object ratio: [1.0560] newsize: [114180] oldsize: [105750]
- night: object ratio: [1.0560] newsize: [114180] oldsize: [105750]
- object sizes: [ 0x5CA0 0x7EB0 0xE30 0x81C0 0x2B80 0xDC90 0xE210 0xA5A0 0xBD0 ]
- sum: [0x406D0] allsize: [0x114180]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [0.5628] newsize: [00C830] oldsize: [0163B0]
- day: struct ratio: [1.9197] newsize: [005CA8] oldsize: [003044]
- day: total = ratio: [0.7249] newsize: [0124D8] oldsize: [0193F4]
- night: overlay ratio: [0.5628] newsize: [00C830] oldsize: [0163B0]
- night: struct ratio: [1.9197] newsize: [005CA8] oldsize: [003044]
- night: total = ratio: [0.7249] newsize: [0124D8] oldsize: [0193F4]
- ------------------------------------------------------
- day: object ratio: [1.0563] newsize: [1127E0] oldsize: [103DB0]
- night: object ratio: [1.0563] newsize: [1127E0] oldsize: [103DB0]
- object sizes: [ 0x5CA0 0x7EB0 0xE30 0x81C0 0x2B80 0xDC90 0xE210 0x8C00 0xBD0 ]
- sum: [0x3ED30] allsize: [0x1127E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0834ms][113.3615ms]
- object trim time: [0.0954ms][113.3734ms]
- set new actors: [5.6494ms][118.929ms]
- pre-checking object size: [5.6524ms][118.9303ms]
- exit per-object: [6.3816ms][119.6601ms]
- set for size check: [14.3931ms][127.6723ms]
- after issizeacceptable: [14.4626ms][127.7407ms]
- #######################################################
- Moved companion: [Shiro][00] to actor: [GrassRockCluster][00] at cords: [-1048,0,-3346]
- Moved companion: [Shiro][00] to actor: [GrassRockCluster][00] at cords: [1316,0,-46]
- Moved companion: [Shiro][00] to actor: [GrassRockCluster][00] at cords: [-99,180,939]
- Moved companion: [RegularIceBlock][FFC8] to actor: [GateSoldier][FFC8] at cords: [-226,800,-1435]
- time to complete randomizing [DekuShrine]: 150.4642ms
- ending timestamp : [01:23:29.888 PM]
- starting timestamp : [01:23:29.864 PM]
- time to read scene enemies: 0.5367ms
- time to read scene objects: 1.1183ms
- =========================================================================
- For Scene: [BeforeThePortalToTermina] with fid: 1205, with sid: 0x1A
- =========================================================================
- time to finish removing unnecessary objects: 6.547ms
- time to generate candidate list: 18.4981ms
- time to separate map/time actors: 19.2725ms
- time to find matching candidates: 22.8715ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [127]
- #######################################################
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [407E][SoftSoilAndBeans]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [407D][SoftSoilAndBeans]
- Old Enemy actor:[01] [ButlersSon] was replaced by new enemy: [0006][HallucinationScrub]
- Old Enemy actor:[03] [ButlersSon] was replaced by new enemy: [0002][HallucinationScrub]
- ---------------------------------------------------------
- Height adjustments:
- +++ [0][SoftSoilAndBeans] had switch flags modified to [126] +++
- +++ [1][SoftSoilAndBeans] had switch flags modified to [125] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0939] newsize: [024360] oldsize: [0211A0]
- day: struct ratio: [1.0026] newsize: [0030D8] oldsize: [0030B8]
- day: total = ratio: [1.0862] newsize: [027438] oldsize: [024258]
- night: overlay ratio: [1.0939] newsize: [024360] oldsize: [0211A0]
- night: struct ratio: [1.0026] newsize: [0030D8] oldsize: [0030B8]
- night: total = ratio: [1.0862] newsize: [027438] oldsize: [024258]
- ------------------------------------------------------
- day: object ratio: [0.9958] newsize: [1488E0] oldsize: [149ED0]
- night: object ratio: [0.9958] newsize: [1488E0] oldsize: [149ED0]
- object sizes: [ 0x11470 0x15130 0x1D3E0 0x3A910 0x26A0 ]
- sum: [0x80930] allsize: [0x1488E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.1014] newsize: [008EA0] oldsize: [008180]
- day: struct ratio: [1.0469] newsize: [0017BC] oldsize: [0016AC]
- day: total = ratio: [1.0932] newsize: [00A65C] oldsize: [00982C]
- night: overlay ratio: [1.1014] newsize: [008EA0] oldsize: [008180]
- night: struct ratio: [1.0469] newsize: [0017BC] oldsize: [0016AC]
- night: total = ratio: [1.0932] newsize: [00A65C] oldsize: [00982C]
- ------------------------------------------------------
- day: object ratio: [1.0024] newsize: [0E4CD0] oldsize: [0E43E0]
- night: object ratio: [1.0024] newsize: [0E4CD0] oldsize: [0E43E0]
- object sizes: [ 0x11470 0x3790 0x8120 ]
- sum: [0x1CD20] allsize: [0xE4CD0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
- day: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
- day: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
- night: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
- night: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
- night: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
- night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
- object sizes: [ ]
- sum: [0x0] allsize: [0xC7FB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.1486] newsize: [006570] oldsize: [005850]
- day: struct ratio: [1.0784] newsize: [000E9C] oldsize: [000D8C]
- day: total = ratio: [1.1393] newsize: [00740C] oldsize: [0065DC]
- night: overlay ratio: [1.1486] newsize: [006570] oldsize: [005850]
- night: struct ratio: [1.0784] newsize: [000E9C] oldsize: [000D8C]
- night: total = ratio: [1.1393] newsize: [00740C] oldsize: [0065DC]
- ------------------------------------------------------
- day: object ratio: [1.0023] newsize: [0F2EE0] oldsize: [0F25F0]
- night: object ratio: [1.0023] newsize: [0F2EE0] oldsize: [0F25F0]
- object sizes: [ 0x11470 0x3790 0x8120 0xE210 ]
- sum: [0x2AF30] allsize: [0xF2EE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.1034ms][19.378ms]
- object trim time: [0.1086ms][19.383ms]
- set new actors: [0.6691ms][19.944ms]
- pre-checking object size: [0.6707ms][19.945ms]
- exit per-object: [0.7764ms][20.0512ms]
- set for size check: [3.5583ms][22.8338ms]
- after issizeacceptable: [3.5961ms][22.8706ms]
- #######################################################
- time to complete randomizing [BeforeThePortalToTermina]: 23.6715ms
- ending timestamp : [01:23:29.888 PM]
- starting timestamp : [01:23:29.882 PM]
- time to read scene enemies: 0.2005ms
- time to read scene objects: 0.7383ms
- =========================================================================
- For Scene: [SwampShootingGallery] with fid: 1274, with sid: 0x24
- =========================================================================
- time to finish removing unnecessary objects: 1.557ms
- time to generate candidate list: 6.0849ms
- time to separate map/time actors: 6.1807ms
- time to find matching candidates: 6.432ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [003F][SkullKidPainting]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8544] newsize: [009830] oldsize: [00B220]
- day: struct ratio: [1.0859] newsize: [000A14] oldsize: [000948]
- day: total = ratio: [0.8658] newsize: [00A244] oldsize: [00BB68]
- night: overlay ratio: [0.8544] newsize: [009830] oldsize: [00B220]
- night: struct ratio: [1.0859] newsize: [000A14] oldsize: [000948]
- night: total = ratio: [0.8658] newsize: [00A244] oldsize: [00BB68]
- ------------------------------------------------------
- day: object ratio: [0.9627] newsize: [0F6310] oldsize: [0FFBD0]
- night: object ratio: [0.9627] newsize: [0F6310] oldsize: [0FFBD0]
- object sizes: [ 0x11220 0xE50 0x10D0 0xA3E0 0x3790 0x14D0 0x83C0 0x3E20 ]
- sum: [0x2E360] allsize: [0xF6310]
- ------------------------------------------------------
- day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
- day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
- night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
- night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.001ms][6.1841ms]
- object trim time: [0.0038ms][6.1869ms]
- set new actors: [0.0878ms][6.271ms]
- pre-checking object size: [0.0889ms][6.272ms]
- exit per-object: [0.1341ms][6.3174ms]
- set for size check: [0.2373ms][6.4209ms]
- after issizeacceptable: [0.2484ms][6.4315ms]
- #######################################################
- time to complete randomizing [SwampShootingGallery]: 6.6363ms
- ending timestamp : [01:23:29.889 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 9.4234ms
- time to read scene objects: 9.7555ms
- =========================================================================
- For Scene: [PiratesFortressRooms] with fid: 1258, with sid: 0x23
- =========================================================================
- time to finish removing unnecessary objects: 31.1169ms
- time to generate candidate list: 118.4436ms
- time to separate map/time actors: 127.4538ms
- time to find matching candidates: 145.6774ms
- Loops used for match candidate: 1
- ----------
- [1][DoorShutter] has flags: [11]
- [2][DoorShutter] has flags: [11]
- [3][DoorShutter] has flags: [9]
- [4][DoorShutter] has flags: [9]
- [5][DoorShutter] has flags: [8]
- [6][DoorShutter] has flags: [8]
- [7][DoorShutter] has flags: [18]
- #######################################################
- Old Enemy actor:[03] [Shellblade] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[03] [PatrollingPirate] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[03] [PatrollingPirate] was replaced by new enemy: [0000][Flagpole]
- Old Enemy actor:[03] [PatrollingPirate] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[05] [PatrollingPirate] was replaced by new enemy: [0000][Flagpole]
- Old Enemy actor:[06] [Desbreko] was replaced by new enemy: [0001][SwimmingZora]
- Old Enemy actor:[07] [PatrollingPirate] was replaced by new enemy: [0000][PushableBlockOnIce]
- Old Enemy actor:[07] [PatrollingPirate] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[07] [PatrollingPirate] was replaced by new enemy: [0000][Flagpole]
- Old Enemy actor:[08] [Shellblade] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[09] [HangingMine] was replaced by new enemy: [01FF][DeathArmos]
- Old Enemy actor:[09] [HangingMine] was replaced by new enemy: [02FF][DeathArmos]
- Old Enemy actor:[09] [HangingMine] was replaced by new enemy: [02FF][DeathArmos]
- Old Enemy actor:[09] [HangingMine] was replaced by new enemy: [02FF][DeathArmos]
- Old Enemy actor:[09] [HangingMine] was replaced by new enemy: [01FF][DeathArmos]
- Old Enemy actor:[09] [PirateTelescope] was replaced by new enemy: [0002][Cow]
- Old Enemy actor:[10] [SpikedMine] was replaced by new enemy: [03C0][WarpToTrialEntrance]
- Old Enemy actor:[10] [SpikedMine] was replaced by new enemy: [361D][TreasureChest]
- Old Enemy actor:[10] [SpikedMine] was replaced by new enemy: [067E][PuzzleBlock]
- Old Enemy actor:[10] [SpikedMine] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[10] [SpikedMine] was replaced by new enemy: [6603][ObjSwitch]
- Old Enemy actor:[10] [SpikedMine] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[11] [SpikedMine] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[11] [SpikedMine] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[11] [SpikedMine] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[11] [SpikedMine] was replaced by new enemy: [0000][Mimi]
- Old Enemy actor:[11] [SpikedMine] was replaced by new enemy: [7D04][ObjSwitch]
- Old Enemy actor:[11] [SpikedMine] was replaced by new enemy: [0402][GrassRockCluster]
- Old Enemy actor:[12] [SpikedMine] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[12] [SpikedMine] was replaced by new enemy: [5B58][TreasureChest]
- Old Enemy actor:[13] [Shellblade] was replaced by new enemy: [01FF][Poe]
- ---------------------------------------------------------
- Height adjustments:
- +++ WE FOUND SWITCH CHEST in room [10], had switch flags modified to [0066] +++
- +++ [147][ObjSwitch] had switch flags matched to [102] +++
- +++ [17][PuzzleBlock] had switch flags modified to [126] +++
- +++ [24][ObjSwitch] had switch flags modified to [125] +++
- +++ [27][TreasureChest] had switch flags modified to [124] +++
- +++ [17][TreasureChest] had treasure flags modified to [29] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
- day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
- day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
- night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
- night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
- night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
- night: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
- object sizes: [ 0xB8A0 0xF900 0x3C90 ]
- sum: [0x1EE30] allsize: [0xF28E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
- day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
- day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
- night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
- night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
- night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
- ------------------------------------------------------
- day: object ratio: [0.9718] newsize: [0F8760] oldsize: [0FFAE0]
- night: object ratio: [0.9718] newsize: [0F8760] oldsize: [0FFAE0]
- object sizes: [ 0xB8A0 0x2FE0 0x11C0 0x1CE0 0xF900 0x3C90 ]
- sum: [0x24CB0] allsize: [0xF8760]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
- day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
- day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
- night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
- night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
- night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
- night: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
- object sizes: [ 0xB8A0 0x8120 0xF900 0x3C90 ]
- sum: [0x26F50] allsize: [0xFAA00]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.9334] newsize: [01BD90] oldsize: [01DD60]
- day: struct ratio: [0.9603] newsize: [002DB8] oldsize: [002F9C]
- day: total = ratio: [0.9358] newsize: [01EB48] oldsize: [020CFC]
- night: overlay ratio: [0.9334] newsize: [01BD90] oldsize: [01DD60]
- night: struct ratio: [0.9603] newsize: [002DB8] oldsize: [002F9C]
- night: total = ratio: [0.9358] newsize: [01EB48] oldsize: [020CFC]
- ------------------------------------------------------
- day: object ratio: [0.9843] newsize: [135F00] oldsize: [13AE40]
- night: object ratio: [0.9843] newsize: [135F00] oldsize: [13AE40]
- object sizes: [ 0xB8A0 0x1CE0 0xF900 0x2FE0 0xB100 0xC1E0 0x10D0 0x11C0 0x13A0 0x15130 0x8120 0x59B0 0x50E0 ]
- sum: [0x62450] allsize: [0x135F00]
- ------------------------------------------------------
- day: dyna poly delta: [16] newsize: [00001C] oldsize: [00000C]
- day: dyna vert delta: [16] newsize: [000018] oldsize: [000008]
- night: dyna poly delta: [16] newsize: [00001C] oldsize: [00000C]
- night: dyna vert delta: [16] newsize: [000018] oldsize: [000008]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
- day: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
- day: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
- night: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
- night: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
- night: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
- ------------------------------------------------------
- day: object ratio: [0.9695] newsize: [0E51D0] oldsize: [0EC550]
- night: object ratio: [0.9695] newsize: [0E51D0] oldsize: [0EC550]
- object sizes: [ 0xB8A0 0x11C0 0x2FE0 0x1CE0 ]
- sum: [0x11720] allsize: [0xE51D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.5678] newsize: [002070] oldsize: [003920]
- day: struct ratio: [0.9483] newsize: [000698] oldsize: [0006F4]
- day: total = ratio: [0.6091] newsize: [002708] oldsize: [004014]
- night: overlay ratio: [0.5678] newsize: [002070] oldsize: [003920]
- night: struct ratio: [0.9483] newsize: [000698] oldsize: [0006F4]
- night: total = ratio: [0.6091] newsize: [002708] oldsize: [004014]
- ------------------------------------------------------
- day: object ratio: [0.9718] newsize: [0F8760] oldsize: [0FFAE0]
- night: object ratio: [0.9718] newsize: [0F8760] oldsize: [0FFAE0]
- object sizes: [ 0xB8A0 0x2FE0 0x11C0 0x1CE0 0xF900 0x3C90 ]
- sum: [0x24CB0] allsize: [0xF8760]
- ------------------------------------------------------
- day: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
- day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- night: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
- night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0220] newsize: [00D0C0] oldsize: [00CC40]
- day: struct ratio: [1.2312] newsize: [000F10] oldsize: [000C3C]
- day: total = ratio: [1.0339] newsize: [00DFD0] oldsize: [00D87C]
- night: overlay ratio: [1.0220] newsize: [00D0C0] oldsize: [00CC40]
- night: struct ratio: [1.2312] newsize: [000F10] oldsize: [000C3C]
- night: total = ratio: [1.0339] newsize: [00DFD0] oldsize: [00D87C]
- ------------------------------------------------------
- day: object ratio: [1.0542] newsize: [0FE260] oldsize: [0F1170]
- night: object ratio: [1.0542] newsize: [0FE260] oldsize: [0F1170]
- object sizes: [ 0xB8A0 0x59B0 0x11440 0x8120 ]
- sum: [0x2A7B0] allsize: [0xFE260]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [0.5446] newsize: [004260] oldsize: [0079E0]
- day: struct ratio: [0.5845] newsize: [000698] oldsize: [000B48]
- day: total = ratio: [0.5480] newsize: [0048F8] oldsize: [008528]
- night: overlay ratio: [0.5446] newsize: [004260] oldsize: [0079E0]
- night: struct ratio: [0.5845] newsize: [000698] oldsize: [000B48]
- night: total = ratio: [0.5480] newsize: [0048F8] oldsize: [008528]
- ------------------------------------------------------
- day: object ratio: [0.9701] newsize: [0EA450] oldsize: [0F17D0]
- night: object ratio: [0.9701] newsize: [0EA450] oldsize: [0F17D0]
- object sizes: [ 0xB8A0 0x2FE0 0x8120 ]
- sum: [0x169A0] allsize: [0xEA450]
- ------------------------------------------------------
- day: dyna poly delta: [16] newsize: [00001C] oldsize: [00000C]
- day: dyna vert delta: [16] newsize: [000018] oldsize: [000008]
- night: dyna poly delta: [16] newsize: [00001C] oldsize: [00000C]
- night: dyna vert delta: [16] newsize: [000018] oldsize: [000008]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [1.1448] newsize: [011730] oldsize: [00F3E0]
- day: struct ratio: [1.1251] newsize: [000FE0] oldsize: [000E1C]
- day: total = ratio: [1.1437] newsize: [012710] oldsize: [0101FC]
- night: overlay ratio: [1.1448] newsize: [011730] oldsize: [00F3E0]
- night: struct ratio: [1.1251] newsize: [000FE0] oldsize: [000E1C]
- night: total = ratio: [1.1437] newsize: [012710] oldsize: [0101FC]
- ------------------------------------------------------
- day: object ratio: [1.0095] newsize: [0F1F00] oldsize: [0EFAC0]
- night: object ratio: [1.0095] newsize: [0F1F00] oldsize: [0EFAC0]
- object sizes: [ 0xB8A0 0x59B0 0x50E0 0x8120 ]
- sum: [0x1E450] allsize: [0xF1F00]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [1.5319] newsize: [01F860] oldsize: [014940]
- day: struct ratio: [1.0835] newsize: [003D38] oldsize: [003880]
- day: total = ratio: [1.4662] newsize: [023598] oldsize: [0181C0]
- night: overlay ratio: [1.5319] newsize: [01F860] oldsize: [014940]
- night: struct ratio: [1.0835] newsize: [003D38] oldsize: [003880]
- night: total = ratio: [1.4662] newsize: [023598] oldsize: [0181C0]
- ------------------------------------------------------
- day: object ratio: [1.0275] newsize: [0F4B30] oldsize: [0EE290]
- night: object ratio: [1.0275] newsize: [0F4B30] oldsize: [0EE290]
- object sizes: [ 0xB8A0 0x1CE0 0x8120 0x1940 0x11C0 0x3E40 0x4EB0 0x1F0 ]
- sum: [0x21080] allsize: [0xF4B30]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
- day: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
- night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
- night: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [0.4597] newsize: [00CC10] oldsize: [01BBE0]
- day: struct ratio: [0.1494] newsize: [0012E8] oldsize: [007E94]
- day: total = ratio: [0.3909] newsize: [00DEF8] oldsize: [023A74]
- night: overlay ratio: [0.4597] newsize: [00CC10] oldsize: [01BBE0]
- night: struct ratio: [0.1494] newsize: [0012E8] oldsize: [007E94]
- night: total = ratio: [0.3909] newsize: [00DEF8] oldsize: [023A74]
- ------------------------------------------------------
- day: object ratio: [1.0104] newsize: [0F2DC0] oldsize: [0F05C0]
- night: object ratio: [1.0104] newsize: [0F2DC0] oldsize: [0F05C0]
- object sizes: [ 0xB8A0 0x1CE0 0x8120 0x1940 0x11C0 0x20D0 0x4EB0 0x1F0 ]
- sum: [0x1F310] allsize: [0xF2DC0]
- ------------------------------------------------------
- day: dyna poly delta: [52] newsize: [000034] oldsize: [000000]
- day: dyna vert delta: [38] newsize: [000026] oldsize: [000000]
- night: dyna poly delta: [52] newsize: [000034] oldsize: [000000]
- night: dyna vert delta: [38] newsize: [000026] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [0.6665] newsize: [0239E0] oldsize: [035700]
- day: struct ratio: [0.3739] newsize: [004118] oldsize: [00AE14]
- day: total = ratio: [0.6170] newsize: [027AF8] oldsize: [040514]
- night: overlay ratio: [0.6665] newsize: [0239E0] oldsize: [035700]
- night: struct ratio: [0.3739] newsize: [004118] oldsize: [00AE14]
- night: total = ratio: [0.6170] newsize: [027AF8] oldsize: [040514]
- ------------------------------------------------------
- day: object ratio: [1.0104] newsize: [0F2DC0] oldsize: [0F05C0]
- night: object ratio: [1.0104] newsize: [0F2DC0] oldsize: [0F05C0]
- object sizes: [ 0xB8A0 0x1CE0 0x8120 0x1940 0x11C0 0x20D0 0x4EB0 0x1F0 ]
- sum: [0x1F310] allsize: [0xF2DC0]
- ------------------------------------------------------
- day: dyna poly delta: [24] newsize: [000054] oldsize: [00003C]
- day: dyna vert delta: [20] newsize: [000048] oldsize: [000034]
- night: dyna poly delta: [24] newsize: [000054] oldsize: [00003C]
- night: dyna vert delta: [20] newsize: [000048] oldsize: [000034]
- -------------------------------------------------
- ======( Map 0C )======
- day: overlay ratio: [0.7274] newsize: [00DE70] oldsize: [0131D0]
- day: struct ratio: [0.3881] newsize: [0016A8] oldsize: [003A60]
- day: total = ratio: [0.6730] newsize: [00F518] oldsize: [016C30]
- night: overlay ratio: [0.7274] newsize: [00DE70] oldsize: [0131D0]
- night: struct ratio: [0.3881] newsize: [0016A8] oldsize: [003A60]
- night: total = ratio: [0.6730] newsize: [00F518] oldsize: [016C30]
- ------------------------------------------------------
- day: object ratio: [1.0104] newsize: [0F2DC0] oldsize: [0F05C0]
- night: object ratio: [1.0104] newsize: [0F2DC0] oldsize: [0F05C0]
- object sizes: [ 0xB8A0 0x1CE0 0x8120 0x1940 0x11C0 0x20D0 0x4EB0 0x1F0 ]
- sum: [0x1F310] allsize: [0xF2DC0]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
- day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
- night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
- night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
- -------------------------------------------------
- ======( Map 0D )======
- day: overlay ratio: [1.1344] newsize: [012A10] oldsize: [0106C0]
- day: struct ratio: [1.1059] newsize: [001270] oldsize: [0010AC]
- day: total = ratio: [1.1327] newsize: [013C80] oldsize: [01176C]
- night: overlay ratio: [1.1344] newsize: [012A10] oldsize: [0106C0]
- night: struct ratio: [1.1059] newsize: [001270] oldsize: [0010AC]
- night: total = ratio: [1.1327] newsize: [013C80] oldsize: [01176C]
- ------------------------------------------------------
- day: object ratio: [1.0097] newsize: [0ECC80] oldsize: [0EA840]
- night: object ratio: [1.0097] newsize: [0ECC80] oldsize: [0EA840]
- object sizes: [ 0xB8A0 0x59B0 0x50E0 0x1CE0 0x11C0 ]
- sum: [0x191D0] allsize: [0xECC80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0E )======
- day: overlay ratio: [1.0000] newsize: [003150] oldsize: [003150]
- day: struct ratio: [1.0000] newsize: [0004EC] oldsize: [0004EC]
- day: total = ratio: [1.0000] newsize: [00363C] oldsize: [00363C]
- night: overlay ratio: [1.0000] newsize: [003150] oldsize: [003150]
- night: struct ratio: [1.0000] newsize: [0004EC] oldsize: [0004EC]
- night: total = ratio: [1.0000] newsize: [00363C] oldsize: [00363C]
- ------------------------------------------------------
- day: object ratio: [1.0104] newsize: [0F2DC0] oldsize: [0F05C0]
- night: object ratio: [1.0104] newsize: [0F2DC0] oldsize: [0F05C0]
- object sizes: [ 0xB8A0 0x1CE0 0x8120 0x1940 0x11C0 0x20D0 0x4EB0 0x1F0 ]
- sum: [0x1F310] allsize: [0xF2DC0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [4.4757ms][131.9341ms]
- object trim time: [4.4962ms][131.953ms]
- set new actors: [12.2137ms][139.6716ms]
- pre-checking object size: [12.2167ms][139.6734ms]
- exit per-object: [12.7266ms][140.1841ms]
- set for size check: [18.045ms][145.503ms]
- after issizeacceptable: [18.2197ms][145.6766ms]
- #######################################################
- time to complete randomizing [PiratesFortressRooms]: 157.8143ms
- ending timestamp : [01:23:29.896 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 7.8363ms
- time to read scene objects: 7.9725ms
- =========================================================================
- For Scene: [Snowhead] with fid: 1451, with sid: 0x5C
- =========================================================================
- time to finish removing unnecessary objects: 22.1785ms
- time to generate candidate list: 128.5757ms
- time to separate map/time actors: 133.3204ms
- time to find matching candidates: 147.5504ms
- Loops used for match candidate: 2
- ----------
- #######################################################
- Old Enemy actor:[00] [Keese] was replaced by new enemy: [0005][Seagulls]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [000F][ArcheryMiniGameMan]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [FF01][ArcheryMiniGameMan]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0007][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0009][Fairy]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Takkuri]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0007][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0005][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0007][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0005][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0005][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0007][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0005][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0007][Fairy]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0005][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0005][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0007][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0007][Seagulls]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Wolfos] was replaced by new enemy: [000F][ArcheryMiniGameMan]
- Old Enemy actor:[01] [Wolfos] was replaced by new enemy: [0000][SwampTouristGuide]
- Old Enemy actor:[01] [Guay] was replaced by new enemy: [7E01][WallMaster]
- Old Enemy actor:[01] [Guay] was replaced by new enemy: [7D01][WallMaster]
- Old Enemy actor:[01] [Guay] was replaced by new enemy: [0000][UnusedFallingBridge]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [7C01][WallMaster]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [7B01][WallMaster]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [0009][Fairy]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [WallMaster] by [82] from ceiling to fly
- - lowered height of actor [WallMaster] by [95] from ceiling to fly
- - lowered height of actor [Fairy] by [75] from ceiling to fly
- +++ [30][WallMaster] had switch flags modified to [126] +++
- +++ [31][WallMaster] had switch flags modified to [125] +++
- +++ [33][WallMaster] had switch flags modified to [124] +++
- +++ [34][WallMaster] had switch flags modified to [123] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9555] newsize: [0413B0] oldsize: [044440]
- day: struct ratio: [0.9290] newsize: [004EC4] oldsize: [0054C8]
- day: total = ratio: [0.9536] newsize: [046274] oldsize: [049908]
- night: overlay ratio: [0.7920] newsize: [058050] oldsize: [06F230]
- night: struct ratio: [0.9157] newsize: [00777C] oldsize: [00827C]
- night: total = ratio: [0.8005] newsize: [05F7CC] oldsize: [0774AC]
- ------------------------------------------------------
- day: object ratio: [1.0466] newsize: [111A80] oldsize: [1057B0]
- night: object ratio: [1.0466] newsize: [111A80] oldsize: [1057B0]
- object sizes: [ 0xA5A0 0xE80 0x11220 0x12C0 0x2FE0 0x63E0 0x130E0 0x4A70 0x8120 0x17B0 0x19F0 ]
- sum: [0x49AD0] allsize: [0x111A80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
- day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- night: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
- night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.9311] newsize: [02C0D0] oldsize: [02F4F0]
- day: struct ratio: [0.7111] newsize: [004568] oldsize: [00619C]
- day: total = ratio: [0.9060] newsize: [030638] oldsize: [03568C]
- night: overlay ratio: [0.9311] newsize: [02C0D0] oldsize: [02F4F0]
- night: struct ratio: [0.7111] newsize: [004568] oldsize: [00619C]
- night: total = ratio: [0.9060] newsize: [030638] oldsize: [03568C]
- ------------------------------------------------------
- day: object ratio: [1.0505] newsize: [11F6A0] oldsize: [1119A0]
- night: object ratio: [1.0505] newsize: [11F6A0] oldsize: [1119A0]
- object sizes: [ 0x11220 0x3E20 0x2330 0x7730 0x2FE0 0xA070 0xA5A0 0x8120 0x4A70 0x19F0 0x130E0 ]
- sum: [0x576F0] allsize: [0x11F6A0]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [00001C] oldsize: [000010]
- day: dyna vert delta: [8] newsize: [000018] oldsize: [000010]
- night: dyna poly delta: [12] newsize: [00001C] oldsize: [000010]
- night: dyna vert delta: [8] newsize: [000018] oldsize: [000010]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.2113ms][133.5358ms]
- object trim time: [0.2177ms][133.541ms]
- set new actors: [6.2778ms][139.6025ms]
- pre-checking object size: [6.2814ms][139.6046ms]
- exit per-object: [7.5435ms][140.8674ms]
- set for size check: [8.3992ms][141.7236ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [132])
- objects pick time: [2.9696ms][144.7108ms]
- object trim time: [2.9759ms][144.7156ms]
- set new actors: [3.8183ms][145.5584ms]
- pre-checking object size: [3.82ms][145.5596ms]
- exit per-object: [4.8987ms][146.6392ms]
- set for size check: [5.7855ms][147.5258ms]
- after issizeacceptable: [5.8098ms][147.5498ms]
- #######################################################
- time to complete randomizing [Snowhead]: 158.8078ms
- ending timestamp : [01:23:29.896 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 7.5442ms
- time to read scene objects: 7.8559ms
- =========================================================================
- For Scene: [IkanaCastle] with fid: 1224, with sid: 0x1D
- =========================================================================
- time to finish removing unnecessary objects: 23.4169ms
- time to generate candidate list: 127.9895ms
- time to separate map/time actors: 133.7468ms
- time to find matching candidates: 146.732ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [127]
- [1][DoorShutter] has flags: [127]
- [2][DoorShutter] has flags: [45]
- [3][DoorShutter] has flags: [44]
- [4][DoorShutter] has flags: [98]
- [5][DoorShutter] has flags: [127]
- [6][DoorShutter] has flags: [127]
- [7][DoorShutter] has flags: [97]
- #######################################################
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [FF34][BadBat]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [0102][BadBat]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [0102][BadBat]
- Old Enemy actor:[01] [ReDead] was replaced by new enemy: [FE00][RosaSisters]
- Old Enemy actor:[01] [ReDead] was replaced by new enemy: [FE01][RosaSisters]
- Old Enemy actor:[01] [ReDead] was replaced by new enemy: [7E02][RosaSisters]
- Old Enemy actor:[01] [ReDead] was replaced by new enemy: [FE00][RosaSisters]
- Old Enemy actor:[03] [ReDead] was replaced by new enemy: [FE00][RosaSisters]
- Old Enemy actor:[03] [ReDead] was replaced by new enemy: [FE01][RosaSisters]
- Old Enemy actor:[03] [ReDead] was replaced by new enemy: [FE01][RosaSisters]
- Old Enemy actor:[03] [ReDead] was replaced by new enemy: [FE00][RosaSisters]
- Old Enemy actor:[03] [FloorMaster] was replaced by new enemy: [0116][Bombiwa]
- Old Enemy actor:[04] [Skulltula] was replaced by new enemy: [8004][Keese]
- Old Enemy actor:[04] [Skulltula] was replaced by new enemy: [0000][UnusedFallingBridge]
- Old Enemy actor:[04] [Skulltula] was replaced by new enemy: [FC00][HitSpot]
- Old Enemy actor:[04] [SpikedMine] was replaced by new enemy: [FA01][Empty]
- Old Enemy actor:[04] [SpikedMine] was replaced by new enemy: [8C05][Bo]
- Old Enemy actor:[04] [SpikedMine] was replaced by new enemy: [FA00][Bo]
- Old Enemy actor:[04] [SpikedMine] was replaced by new enemy: [FA01][Bo]
- Old Enemy actor:[05] [Wizrobe] was replaced by new enemy: [0000][GrassBush]
- Old Enemy actor:[05] [WizrobeSpawnBlock] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[05] [WizrobeSpawnBlock] was replaced by new enemy: [0002][Empty]
- Old Enemy actor:[05] [WizrobeSpawnBlock] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[05] [WizrobeSpawnBlock] was replaced by new enemy: [0006][FlyingPot]
- Old Enemy actor:[06] [BlueBubble] was replaced by new enemy: [8C05][Bo]
- Old Enemy actor:[06] [BlueBubble] was replaced by new enemy: [0001][MothSwarm]
- Old Enemy actor:[07] [ReDead] was replaced by new enemy: [7E02][RosaSisters]
- Old Enemy actor:[07] [ReDead] was replaced by new enemy: [7E02][RosaSisters]
- Old Enemy actor:[07] [ReDead] was replaced by new enemy: [FE00][RosaSisters]
- Old Enemy actor:[07] [ReDead] was replaced by new enemy: [FE00][RosaSisters]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [Keese] by [87] from ceiling to fly
- - lowered height of actor [UnusedFallingBridge] by [50] from ceiling to fly
- - lowered height of actor [Bo] by [76] from ceiling to fly
- + adjusted height of actor [MothSwarm] by [50]
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0013] newsize: [03BD10] oldsize: [03BBD0]
- day: struct ratio: [0.9576] newsize: [0054C0] oldsize: [005880]
- day: total = ratio: [0.9976] newsize: [0411D0] oldsize: [041450]
- night: overlay ratio: [1.0013] newsize: [03BD10] oldsize: [03BBD0]
- night: struct ratio: [0.9576] newsize: [0054C0] oldsize: [005880]
- night: total = ratio: [0.9976] newsize: [0411D0] oldsize: [041450]
- ------------------------------------------------------
- day: object ratio: [0.9593] newsize: [1141A0] oldsize: [11FCE0]
- night: object ratio: [0.9593] newsize: [1141A0] oldsize: [11FCE0]
- object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x2330 0x6A70 0xD8F0 0xAC0 0xB600 0xCA0 0xBB0 0x12F0 0xD60 0x380 0x1F0 ]
- sum: [0x406F0] allsize: [0x1141A0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
- day: dyna vert delta: [0] newsize: [000035] oldsize: [000035]
- night: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
- night: dyna vert delta: [0] newsize: [000035] oldsize: [000035]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.7315] newsize: [0131C0] oldsize: [01A200]
- day: struct ratio: [1.0323] newsize: [001FF0] oldsize: [001EF0]
- day: total = ratio: [0.7522] newsize: [0151B0] oldsize: [01C0F0]
- night: overlay ratio: [0.7315] newsize: [0131C0] oldsize: [01A200]
- night: struct ratio: [1.0323] newsize: [001FF0] oldsize: [001EF0]
- night: total = ratio: [0.7522] newsize: [0151B0] oldsize: [01C0F0]
- ------------------------------------------------------
- day: object ratio: [0.9581] newsize: [1055C0] oldsize: [110CD0]
- night: object ratio: [0.9581] newsize: [1055C0] oldsize: [110CD0]
- object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x2330 0x6A70 0xD8F0 0x12F0 ]
- sum: [0x31B10] allsize: [0x1055C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
- day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
- night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
- night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
- day: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
- day: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
- night: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
- night: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
- night: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
- ------------------------------------------------------
- day: object ratio: [0.9513] newsize: [1047E0] oldsize: [111D10]
- night: object ratio: [0.9513] newsize: [1047E0] oldsize: [111D10]
- object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x2330 0x6A70 0xD8F0 0x510 ]
- sum: [0x30D30] allsize: [0x1047E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
- day: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
- night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
- night: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.5551] newsize: [00B360] oldsize: [014320]
- day: struct ratio: [0.9777] newsize: [001A10] oldsize: [001AA8]
- day: total = ratio: [0.5873] newsize: [00CD70] oldsize: [015DC8]
- night: overlay ratio: [0.5551] newsize: [00B360] oldsize: [014320]
- night: struct ratio: [0.9777] newsize: [001A10] oldsize: [001AA8]
- night: total = ratio: [0.5873] newsize: [00CD70] oldsize: [015DC8]
- ------------------------------------------------------
- day: object ratio: [0.9581] newsize: [1055C0] oldsize: [110CD0]
- night: object ratio: [0.9581] newsize: [1055C0] oldsize: [110CD0]
- object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x2330 0x6A70 0xD8F0 0x12F0 ]
- sum: [0x31B10] allsize: [0x1055C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.6032] newsize: [015E10] oldsize: [024450]
- day: struct ratio: [0.3368] newsize: [0025E0] oldsize: [007074]
- day: total = ratio: [0.5600] newsize: [0183F0] oldsize: [02B4C4]
- night: overlay ratio: [0.6032] newsize: [015E10] oldsize: [024450]
- night: struct ratio: [0.3368] newsize: [0025E0] oldsize: [007074]
- night: total = ratio: [0.5600] newsize: [0183F0] oldsize: [02B4C4]
- ------------------------------------------------------
- day: object ratio: [0.9608] newsize: [0F7F00] oldsize: [1020D0]
- night: object ratio: [0.9608] newsize: [0F7F00] oldsize: [1020D0]
- object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x2330 0x6A70 0x510 0xB00 0x510 ]
- sum: [0x24450] allsize: [0xF7F00]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [000022] oldsize: [000016]
- day: dyna vert delta: [8] newsize: [00001C] oldsize: [000014]
- night: dyna poly delta: [12] newsize: [000022] oldsize: [000016]
- night: dyna vert delta: [8] newsize: [00001C] oldsize: [000014]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [1.0136] newsize: [0058B0] oldsize: [005780]
- day: struct ratio: [0.3920] newsize: [0007F0] oldsize: [001440]
- day: total = ratio: [0.8968] newsize: [0060A0] oldsize: [006BC0]
- night: overlay ratio: [1.0136] newsize: [0058B0] oldsize: [005780]
- night: struct ratio: [0.3920] newsize: [0007F0] oldsize: [001440]
- night: total = ratio: [0.8968] newsize: [0060A0] oldsize: [006BC0]
- ------------------------------------------------------
- day: object ratio: [0.9176] newsize: [1058A0] oldsize: [11D040]
- night: object ratio: [0.9176] newsize: [1058A0] oldsize: [11D040]
- object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x2330 0x6A70 0xD8F0 0x10C0 0x510 ]
- sum: [0x31DF0] allsize: [0x1058A0]
- ------------------------------------------------------
- day: dyna poly delta: [-40] newsize: [000000] oldsize: [000028]
- day: dyna vert delta: [-32] newsize: [000000] oldsize: [000020]
- night: dyna poly delta: [-40] newsize: [000000] oldsize: [000028]
- night: dyna vert delta: [-32] newsize: [000000] oldsize: [000020]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [0.9621] newsize: [007BE0] oldsize: [0080C0]
- day: struct ratio: [5.7548] newsize: [003878] oldsize: [0009D0]
- day: total = ratio: [1.3015] newsize: [00B458] oldsize: [008A90]
- night: overlay ratio: [0.9621] newsize: [007BE0] oldsize: [0080C0]
- night: struct ratio: [5.7548] newsize: [003878] oldsize: [0009D0]
- night: total = ratio: [1.3015] newsize: [00B458] oldsize: [008A90]
- ------------------------------------------------------
- day: object ratio: [0.9608] newsize: [0F7F00] oldsize: [1020D0]
- night: object ratio: [0.9608] newsize: [0F7F00] oldsize: [1020D0]
- object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x2330 0x6A70 0x510 0xB00 0x510 ]
- sum: [0x24450] allsize: [0xF7F00]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [0.6148] newsize: [00B320] oldsize: [012360]
- day: struct ratio: [1.0525] newsize: [001408] oldsize: [001308]
- day: total = ratio: [0.6416] newsize: [00C728] oldsize: [013668]
- night: overlay ratio: [0.6148] newsize: [00B320] oldsize: [012360]
- night: struct ratio: [1.0525] newsize: [001408] oldsize: [001308]
- night: total = ratio: [0.6416] newsize: [00C728] oldsize: [013668]
- ------------------------------------------------------
- day: object ratio: [0.9579] newsize: [1042D0] oldsize: [10F9E0]
- night: object ratio: [0.9579] newsize: [1042D0] oldsize: [10F9E0]
- object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x2330 0x6A70 0xD8F0 ]
- sum: [0x30820] allsize: [0x1042D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
- night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
- object sizes: [ 0x4670 0xDE80 ]
- sum: [0x124F0] allsize: [0xE5FA0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
- night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
- object sizes: [ 0x4670 0xDE80 ]
- sum: [0x124F0] allsize: [0xE5FA0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [5.9269ms][139.6768ms]
- object trim time: [5.9547ms][139.7033ms]
- set new actors: [10.7359ms][144.4889ms]
- pre-checking object size: [10.7421ms][144.4907ms]
- exit per-object: [11.1726ms][144.9216ms]
- set for size check: [12.9243ms][146.6738ms]
- after issizeacceptable: [12.9827ms][146.7314ms]
- #######################################################
- time to complete randomizing [IkanaCastle]: 158.9676ms
- ending timestamp : [01:23:29.897 PM]
- starting timestamp : [01:23:29.889 PM]
- time to read scene enemies: 0.2305ms
- time to read scene objects: 0.7545ms
- =========================================================================
- For Scene: [MountainSmithy] with fid: 1308, with sid: 0x2C
- =========================================================================
- time to finish removing unnecessary objects: 7.2607ms
- time to generate candidate list: 8.7322ms
- time to separate map/time actors: 8.8784ms
- time to find matching candidates: 9.2327ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [0003][Keese]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9720] newsize: [00B620] oldsize: [00BB60]
- day: struct ratio: [1.1328] newsize: [0010EC] oldsize: [000EF0]
- day: total = ratio: [0.9839] newsize: [00C70C] oldsize: [00CA50]
- night: overlay ratio: [0.9801] newsize: [010320] oldsize: [010860]
- night: struct ratio: [1.1055] newsize: [0014CC] oldsize: [0012D0]
- night: total = ratio: [0.9885] newsize: [0117EC] oldsize: [011B30]
- ------------------------------------------------------
- day: object ratio: [0.9353] newsize: [0EAB30] oldsize: [0FAEF0]
- night: object ratio: [0.9353] newsize: [0EAB30] oldsize: [0FAEF0]
- object sizes: [ 0xF0E0 0x10BA0 0x18C0 0x1640 ]
- sum: [0x22B80] allsize: [0xEAB30]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0011ms][8.881ms]
- object trim time: [0.0038ms][8.8836ms]
- set new actors: [0.1441ms][9.0243ms]
- pre-checking object size: [0.1458ms][9.0256ms]
- exit per-object: [0.1777ms][9.0576ms]
- set for size check: [0.3192ms][9.1995ms]
- after issizeacceptable: [0.3522ms][9.232ms]
- #######################################################
- time to complete randomizing [MountainSmithy]: 18.4295ms
- ending timestamp : [01:23:29.907 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 6.9244ms
- time to read scene objects: 7.0607ms
- =========================================================================
- For Scene: [StoneTower] with fid: 1442, with sid: 0x58
- =========================================================================
- time to finish removing unnecessary objects: 15.4725ms
- time to generate candidate list: 64.464ms
- time to separate map/time actors: 81.2686ms
- time to find matching candidates: 159.01ms
- Loops used for match candidate: 5
- ----------
- #######################################################
- Old Enemy actor:[00] [ReDead] was replaced by new enemy: [8071][BundledSleepyScrub]
- Old Enemy actor:[00] [ReDead] was replaced by new enemy: [807E][BundledSleepyScrub]
- Old Enemy actor:[00] [ReDead] was replaced by new enemy: [807D][BundledSleepyScrub]
- Old Enemy actor:[00] [Beamos] was replaced by new enemy: [0000][RainbowHookshotPillar]
- Old Enemy actor:[00] [Keese] was replaced by new enemy: [00FC][LighterBalloon]
- Old Enemy actor:[00] [Keese] was replaced by new enemy: [00FF][Empty]
- Old Enemy actor:[00] [Keese] was replaced by new enemy: [0000][UnusedStoneTowerPlatform]
- Old Enemy actor:[00] [Keese] was replaced by new enemy: [0007][MothSwarm]
- Old Enemy actor:[00] [Keese] was replaced by new enemy: [00FB][LighterBalloon]
- Old Enemy actor:[00] [Keese] was replaced by new enemy: [00FA][LighterBalloon]
- Old Enemy actor:[00] [Beamos] was replaced by new enemy: [0002][HallucinationScrub]
- ---------------------------------------------------------
- Height adjustments:
- +++ [1][SleepingScrub] had switch flags modified to [126] +++
- +++ [2][SleepingScrub] had switch flags modified to [125] +++
- +++ [4][MajoraBalloonSewer] had switch flags modified to [124] +++
- +++ [8][MajoraBalloonSewer] had switch flags modified to [123] +++
- +++ [9][MajoraBalloonSewer] had switch flags modified to [122] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8930] newsize: [08B5C0] oldsize: [09C0D0]
- day: struct ratio: [1.8763] newsize: [014628] oldsize: [00ADD4]
- day: total = ratio: [0.9570] newsize: [09FBE8] oldsize: [0A6EA4]
- night: overlay ratio: [0.8930] newsize: [08B5C0] oldsize: [09C0D0]
- night: struct ratio: [1.8763] newsize: [014628] oldsize: [00ADD4]
- night: total = ratio: [0.9570] newsize: [09FBE8] oldsize: [0A6EA4]
- ------------------------------------------------------
- day: object ratio: [0.9454] newsize: [100280] oldsize: [10EF10]
- night: object ratio: [0.9454] newsize: [100280] oldsize: [10EF10]
- object sizes: [ 0x4670 0xA5A0 0x5C0 0x8120 0x2420 0xDF0 0x1760 0x4A70 0x3E20 0x1510 0x3790 0x3140 0x2450 0x19F0 0x81C0 ]
- sum: [0x382D0] allsize: [0x100280]
- ------------------------------------------------------
- day: dyna poly delta: [28] newsize: [0000F4] oldsize: [0000D8]
- day: dyna vert delta: [16] newsize: [0000E8] oldsize: [0000D8]
- night: dyna poly delta: [28] newsize: [0000F4] oldsize: [0000D8]
- night: dyna vert delta: [16] newsize: [0000E8] oldsize: [0000D8]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [5.0859ms][86.3596ms]
- object trim time: [5.1018ms][86.3734ms]
- set new actors: [16.9965ms][98.2694ms]
- pre-checking object size: [16.9995ms][98.271ms]
- exit per-object: [17.3571ms][98.6294ms]
- set for size check: [22.3252ms][103.5978ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [56])
- objects pick time: [0.1402ms][103.7632ms]
- object trim time: [0.1496ms][103.7724ms]
- set new actors: [3.9336ms][107.5581ms]
- pre-checking object size: [3.937ms][107.5599ms]
- exit per-object: [4.2523ms][107.8759ms]
- set for size check: [9.0839ms][112.708ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.1419ms][112.8735ms]
- object trim time: [0.1483ms][112.8798ms]
- set new actors: [5.2587ms][117.9914ms]
- pre-checking object size: [5.2614ms][117.9928ms]
- exit per-object: [5.5274ms][118.2591ms]
- set for size check: [13.2453ms][125.978ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [14.6178ms][140.6195ms]
- objects pick time: [14.7612ms][140.7618ms]
- object trim time: [14.7676ms][140.7679ms]
- set new actors: [19.2751ms][145.2768ms]
- pre-checking object size: [19.278ms][145.2783ms]
- exit per-object: [19.5125ms][145.5134ms]
- set for size check: [23.3925ms][149.3942ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [56])
- objects pick time: [0.1753ms][149.5947ms]
- object trim time: [0.1795ms][149.5986ms]
- set new actors: [1.8739ms][151.2935ms]
- pre-checking object size: [1.876ms][151.2952ms]
- exit per-object: [2.0882ms][151.5078ms]
- set for size check: [9.5669ms][158.9875ms]
- after issizeacceptable: [9.5901ms][159.0093ms]
- #######################################################
- time to complete randomizing [StoneTower]: 170.3624ms
- ending timestamp : [01:23:29.908 PM]
- starting timestamp : [01:23:29.896 PM]
- time to read scene enemies: 0.274ms
- time to read scene objects: 0.403ms
- =========================================================================
- For Scene: [PostOffice] with fid: 1312, with sid: 0x2E
- =========================================================================
- time to finish removing unnecessary objects: 1.2262ms
- time to generate candidate list: 12.1282ms
- time to separate map/time actors: 12.3911ms
- time to find matching candidates: 12.7864ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [3FFF][Dexihand]
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[00] [LetterToPostman] was replaced by new enemy: [0000][LetterToPostman]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9836] newsize: [00F7A0] oldsize: [00FBC0]
- day: struct ratio: [1.3349] newsize: [0016CC] oldsize: [001114]
- day: total = ratio: [1.0059] newsize: [010E6C] oldsize: [010CD4]
- night: overlay ratio: [0.9843] newsize: [0102D0] oldsize: [0106F0]
- night: struct ratio: [1.2891] newsize: [001980] oldsize: [0013C8]
- night: total = ratio: [1.0056] newsize: [011C50] oldsize: [011AB8]
- ------------------------------------------------------
- day: object ratio: [0.9325] newsize: [0DB870] oldsize: [0EB6C0]
- night: object ratio: [0.9325] newsize: [0DB870] oldsize: [0EB6C0]
- object sizes: [ 0xDA60 0x1E30 0x16B0 0x2980 ]
- sum: [0x138C0] allsize: [0xDB870]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.001ms][12.394ms]
- object trim time: [0.0036ms][12.3966ms]
- set new actors: [0.1593ms][12.5526ms]
- pre-checking object size: [0.1606ms][12.5535ms]
- exit per-object: [0.2061ms][12.5995ms]
- set for size check: [0.3854ms][12.7787ms]
- after issizeacceptable: [0.3927ms][12.7858ms]
- #######################################################
- time to complete randomizing [PostOffice]: 13.2174ms
- ending timestamp : [01:23:29.909 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 9.7758ms
- time to read scene objects: 13.6361ms
- =========================================================================
- For Scene: [SouthernSwampClear] with fid: 1137, with sid: 0x00
- =========================================================================
- time to finish removing unnecessary objects: 31.6484ms
- time to generate candidate list: 140.0026ms
- time to separate map/time actors: 144.4332ms
- time to find matching candidates: 158.1145ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [DekuBaba] was replaced by new enemy: [0110][ClayPot]
- Old Enemy actor:[00] [DekuBabaWithered] was replaced by new enemy: [0015][FlyingPot]
- Old Enemy actor:[00] [SwampBoat] was replaced by new enemy: [FF00][Octarok]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [FF00][Octarok]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [DekuBabaWithered] was replaced by new enemy: [0015][FlyingPot]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [0000][ButlersSon]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [FF00][Octarok]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[01] [Lilypad] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [En_Owl] was replaced by new enemy: [0002][RealBombchu]
- Old Enemy actor:[02] [DekuBaba] was replaced by new enemy: [0115][ClayPot]
- Old Enemy actor:[02] [DekuBabaWithered] was replaced by new enemy: [010E][ClayPot]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [BugsFishButterfly] by [25] to lower below water surface
- - lowered height of actor [Empty] by [23] to lower below water surface
- - lowered height of actor [Empty] by [10] to lower below water surface
- - lowered height of actor [Empty] by [19] to lower below water surface
- - lowered height of actor [Empty] by [29] to lower below water surface
- - lowered height of actor [Empty] by [11] to lower below water surface
- - lowered height of actor [Empty] by [25] to lower below water surface
- - lowered height of actor [Empty] by [19] to lower below water surface
- - lowered height of actor [Empty] by [10] to lower below water surface
- - lowered height of actor [Empty] by [27] to lower below water surface
- - lowered height of actor [Empty] by [25] to lower below water surface
- - lowered height of actor [Empty] by [23] to lower below water surface
- - lowered height of actor [Empty] by [16] to lower below water surface
- - lowered height of actor [Empty] by [19] to lower below water surface
- - lowered height of actor [Empty] by [11] to lower below water surface
- - lowered height of actor [Empty] by [10] to lower below water surface
- - lowered height of actor [Empty] by [29] to lower below water surface
- - lowered height of actor [Empty] by [19] to lower below water surface
- - lowered height of actor [BugsFishButterfly] by [10] to lower below water surface
- - lowered height of actor [Empty] by [24] to lower below water surface
- - lowered height of actor [Empty] by [18] to lower below water surface
- - lowered height of actor [Empty] by [19] to lower below water surface
- - lowered height of actor [Empty] by [11] to lower below water surface
- - lowered height of actor [Empty] by [18] to lower below water surface
- - lowered height of actor [Empty] by [28] to lower below water surface
- - lowered height of actor [Empty] by [24] to lower below water surface
- - lowered height of actor [Empty] by [15] to lower below water surface
- - lowered height of actor [Empty] by [24] to lower below water surface
- - lowered height of actor [Empty] by [19] to lower below water surface
- - lowered height of actor [Empty] by [12] to lower below water surface
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8660] newsize: [025A00] oldsize: [02B730]
- day: struct ratio: [0.6649] newsize: [0031F8] oldsize: [004B28]
- day: total = ratio: [0.8463] newsize: [028BF8] oldsize: [030258]
- night: overlay ratio: [0.8660] newsize: [025A00] oldsize: [02B730]
- night: struct ratio: [0.6649] newsize: [0031F8] oldsize: [004B28]
- night: total = ratio: [0.8463] newsize: [028BF8] oldsize: [030258]
- ------------------------------------------------------
- day: object ratio: [0.9535] newsize: [1286C0] oldsize: [136DF0]
- night: object ratio: [0.9535] newsize: [1286C0] oldsize: [136DF0]
- object sizes: [ 0x4680 0x20D0 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x19F0 0x1040 0x1870 0x2EA0 0x380 0x17B0 0x19F0 0xFF00 ]
- sum: [0x60710] allsize: [0x1286C0]
- ------------------------------------------------------
- day: dyna poly delta: [-295] newsize: [000000] oldsize: [000127]
- day: dyna vert delta: [-195] newsize: [000000] oldsize: [0000C3]
- night: dyna poly delta: [-295] newsize: [000000] oldsize: [000127]
- night: dyna vert delta: [-195] newsize: [000000] oldsize: [0000C3]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8709] newsize: [014050] oldsize: [016FD0]
- day: struct ratio: [0.6937] newsize: [002280] oldsize: [0031BC]
- day: total = ratio: [0.8498] newsize: [0162D0] oldsize: [01A18C]
- night: overlay ratio: [0.8709] newsize: [014050] oldsize: [016FD0]
- night: struct ratio: [0.6937] newsize: [002280] oldsize: [0031BC]
- night: total = ratio: [0.8498] newsize: [0162D0] oldsize: [01A18C]
- ------------------------------------------------------
- day: object ratio: [0.9535] newsize: [1286C0] oldsize: [136DF0]
- night: object ratio: [0.9535] newsize: [1286C0] oldsize: [136DF0]
- object sizes: [ 0x4680 0x20D0 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x19F0 0x1040 0x1870 0x2EA0 0x17B0 0x380 0x19F0 0xFF00 ]
- sum: [0x60710] allsize: [0x1286C0]
- ------------------------------------------------------
- day: dyna poly delta: [-168] newsize: [00000E] oldsize: [0000B6]
- day: dyna vert delta: [-112] newsize: [00000C] oldsize: [00007C]
- night: dyna poly delta: [-168] newsize: [00000E] oldsize: [0000B6]
- night: dyna vert delta: [-112] newsize: [00000C] oldsize: [00007C]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9601] newsize: [022B90] oldsize: [0242A0]
- day: struct ratio: [0.8879] newsize: [001D18] oldsize: [0020C4]
- day: total = ratio: [0.9563] newsize: [0248A8] oldsize: [026364]
- night: overlay ratio: [0.9601] newsize: [022B90] oldsize: [0242A0]
- night: struct ratio: [0.8879] newsize: [001D18] oldsize: [0020C4]
- night: total = ratio: [0.9563] newsize: [0248A8] oldsize: [026364]
- ------------------------------------------------------
- day: object ratio: [0.9559] newsize: [1262A0] oldsize: [133BE0]
- night: object ratio: [0.9559] newsize: [1262A0] oldsize: [133BE0]
- object sizes: [ 0x4680 0x20D0 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x19F0 0x1040 0x1870 0xA80 0x17B0 0x380 0x19F0 0xFF00 ]
- sum: [0x5E2F0] allsize: [0x1262A0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.5992ms][145.0354ms]
- object trim time: [0.6211ms][145.0566ms]
- set new actors: [2.3165ms][146.753ms]
- pre-checking object size: [2.3187ms][146.7541ms]
- exit per-object: [12.7148ms][157.1519ms]
- set for size check: [13.6436ms][158.08ms]
- after issizeacceptable: [13.6778ms][158.1135ms]
- #######################################################
- time to complete randomizing [SouthernSwampClear]: 177.7002ms
- ending timestamp : [01:23:29.916 PM]
- starting timestamp : [01:23:29.896 PM]
- time to read scene enemies: 0.7276ms
- time to read scene objects: 0.9401ms
- =========================================================================
- For Scene: [MarineLab] with fid: 1314, with sid: 0x2F
- =========================================================================
- time to finish removing unnecessary objects: 11.739ms
- time to generate candidate list: 20.3134ms
- time to separate map/time actors: 20.7165ms
- time to find matching candidates: 26.8872ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Scientist] was replaced by new enemy: [0000][AnjuWeddingDress]
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [029F][BadBat]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9710] newsize: [034470] oldsize: [035D70]
- day: struct ratio: [1.0091] newsize: [0069F8] oldsize: [006904]
- day: total = ratio: [0.9751] newsize: [03AE68] oldsize: [03C674]
- night: overlay ratio: [0.9710] newsize: [034470] oldsize: [035D70]
- night: struct ratio: [1.0091] newsize: [0069F8] oldsize: [006904]
- night: total = ratio: [0.9751] newsize: [03AE68] oldsize: [03C674]
- ------------------------------------------------------
- day: object ratio: [0.9765] newsize: [0E8DE0] oldsize: [0EE790]
- night: object ratio: [0.9765] newsize: [0E8DE0] oldsize: [0EE790]
- object sizes: [ 0x122E0 0x59B0 0x6EB0 0x1650 0xCA0 ]
- sum: [0x20E30] allsize: [0xE8DE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0124ms][20.7304ms]
- object trim time: [0.0152ms][20.7332ms]
- set new actors: [0.4029ms][21.1212ms]
- pre-checking object size: [0.4043ms][21.1223ms]
- exit per-object: [0.4753ms][21.1935ms]
- set for size check: [6.1493ms][26.8681ms]
- after issizeacceptable: [6.1682ms][26.8864ms]
- #######################################################
- time to complete randomizing [MarineLab]: 27.394ms
- ending timestamp : [01:23:29.924 PM]
- starting timestamp : [01:23:29.897 PM]
- time to read scene enemies: 10.7478ms
- time to read scene objects: 10.9067ms
- =========================================================================
- For Scene: [DampesHouse] with fid: 1316, with sid: 0x30
- =========================================================================
- time to finish removing unnecessary objects: 11.7567ms
- time to generate candidate list: 19.4425ms
- time to separate map/time actors: 20.2037ms
- time to find matching candidates: 33.8642ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [WallMaster] was replaced by new enemy: [7E01][WallMaster]
- ---------------------------------------------------------
- Height adjustments:
- +++ [0][WallMaster] had switch flags modified to [126] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [04CC60] oldsize: [04CC60]
- day: struct ratio: [1.0000] newsize: [004B28] oldsize: [004B28]
- day: total = ratio: [1.0000] newsize: [051788] oldsize: [051788]
- night: overlay ratio: [1.0000] newsize: [04CC60] oldsize: [04CC60]
- night: struct ratio: [1.0000] newsize: [004B28] oldsize: [004B28]
- night: total = ratio: [1.0000] newsize: [051788] oldsize: [051788]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0FB140] oldsize: [0FB140]
- night: object ratio: [1.0000] newsize: [0FB140] oldsize: [0FB140]
- object sizes: [ 0x19F0 0xBA00 0x2330 0x7EB0 0x3E10 0x5C20 0xA070 0x8120 ]
- sum: [0x33190] allsize: [0xFB140]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
- day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
- night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [0058E0] oldsize: [0058E0]
- day: struct ratio: [1.0000] newsize: [0006AC] oldsize: [0006AC]
- day: total = ratio: [1.0000] newsize: [005F8C] oldsize: [005F8C]
- night: overlay ratio: [1.0000] newsize: [0058E0] oldsize: [0058E0]
- night: struct ratio: [1.0000] newsize: [0006AC] oldsize: [0006AC]
- night: total = ratio: [1.0000] newsize: [005F8C] oldsize: [005F8C]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0D91B0] oldsize: [0D91B0]
- night: object ratio: [1.0000] newsize: [0D91B0] oldsize: [0D91B0]
- object sizes: [ 0x19F0 0xBA00 0x3E10 ]
- sum: [0x11200] allsize: [0xD91B0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0014ms][20.2068ms]
- object trim time: [0.0047ms][20.2101ms]
- set new actors: [5.9202ms][26.1272ms]
- pre-checking object size: [5.9232ms][26.1285ms]
- exit per-object: [5.9775ms][26.1831ms]
- set for size check: [13.6238ms][33.831ms]
- after issizeacceptable: [13.6576ms][33.8635ms]
- #######################################################
- time to complete randomizing [DampesHouse]: 34.5302ms
- ending timestamp : [01:23:29.931 PM]
- starting timestamp : [01:23:29.895 PM]
- time to read scene enemies: 1.6698ms
- time to read scene objects: 13.4337ms
- =========================================================================
- For Scene: [DekuPlayground] with fid: 1235, with sid: 0x1E
- =========================================================================
- time to finish removing unnecessary objects: 21.4658ms
- time to generate candidate list: 29.4507ms
- time to separate map/time actors: 29.9145ms
- time to find matching candidates: 36.0585ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0001][GoronElder]
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [0001][RealBombchu]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0325] newsize: [0153D0] oldsize: [014920]
- day: struct ratio: [1.0262] newsize: [002F2C] oldsize: [002DF8]
- day: total = ratio: [1.0317] newsize: [0182FC] oldsize: [017718]
- night: overlay ratio: [1.0325] newsize: [0153D0] oldsize: [014920]
- night: struct ratio: [1.0262] newsize: [002F2C] oldsize: [002DF8]
- night: total = ratio: [1.0317] newsize: [0182FC] oldsize: [017718]
- ------------------------------------------------------
- day: object ratio: [1.0281] newsize: [1036C0] oldsize: [0FC540]
- night: object ratio: [1.0281] newsize: [1036C0] oldsize: [0FC540]
- object sizes: [ 0x7EB0 0xB2D0 0x1B220 0x1870 ]
- sum: [0x2FC10] allsize: [0x1036C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00001C] oldsize: [00001C]
- day: dyna vert delta: [0] newsize: [000012] oldsize: [000012]
- night: dyna poly delta: [0] newsize: [00001C] oldsize: [00001C]
- night: dyna vert delta: [0] newsize: [000012] oldsize: [000012]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0106ms][29.9267ms]
- object trim time: [0.0135ms][29.9294ms]
- set new actors: [5.6181ms][35.5372ms]
- pre-checking object size: [5.6229ms][35.5389ms]
- exit per-object: [5.7269ms][35.6434ms]
- set for size check: [6.1314ms][36.0483ms]
- after issizeacceptable: [6.1418ms][36.0579ms]
- #######################################################
- time to complete randomizing [DekuPlayground]: 36.6795ms
- ending timestamp : [01:23:29.932 PM]
- starting timestamp : [01:23:29.909 PM]
- time to read scene enemies: 7.0015ms
- time to read scene objects: 7.5371ms
- =========================================================================
- For Scene: [TradingPost] with fid: 1324, with sid: 0x34
- =========================================================================
- time to finish removing unnecessary objects: 14.3856ms
- time to generate candidate list: 22.7248ms
- time to separate map/time actors: 23.0004ms
- time to find matching candidates: 32.8602ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [003F][SkullKidPainting]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.7759] newsize: [014990] oldsize: [01A8C0]
- day: struct ratio: [1.1467] newsize: [002198] oldsize: [001D4C]
- day: total = ratio: [0.7998] newsize: [016B28] oldsize: [01C60C]
- night: overlay ratio: [0.7759] newsize: [014990] oldsize: [01A8C0]
- night: struct ratio: [1.1467] newsize: [002198] oldsize: [001D4C]
- night: total = ratio: [0.7998] newsize: [016B28] oldsize: [01C60C]
- ------------------------------------------------------
- day: object ratio: [0.9604] newsize: [109090] oldsize: [113F60]
- night: object ratio: [0.9604] newsize: [109090] oldsize: [113F60]
- object sizes: [ 0x14320 0x18D0 0x1EC0 0x11C0 0x6C0 0x1B10 0x1B00 0x10B80 0x81B0 0x2C90 0xB8C0 0x19F0 0x83C0 0x81C0 0x1260 0x16B0 0x420 ]
- sum: [0x58860] allsize: [0x109090]
- ------------------------------------------------------
- day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
- day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
- night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
- night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0084ms][23.0102ms]
- object trim time: [0.013ms][23.0148ms]
- set new actors: [9.5125ms][32.5164ms]
- pre-checking object size: [9.5161ms][32.5179ms]
- exit per-object: [9.607ms][32.6092ms]
- set for size check: [9.848ms][32.85ms]
- after issizeacceptable: [9.8578ms][32.8597ms]
- #######################################################
- time to complete randomizing [TradingPost]: 33.4569ms
- ending timestamp : [01:23:29.943 PM]
- starting timestamp : [01:23:29.932 PM]
- time to read scene enemies: 0.2342ms
- time to read scene objects: 10.0862ms
- =========================================================================
- For Scene: [FishermansHut] with fid: 1338, with sid: 0x3C
- =========================================================================
- time to finish removing unnecessary objects: 10.1223ms
- time to generate candidate list: 10.7672ms
- time to separate map/time actors: 10.928ms
- time to find matching candidates: 11.1027ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [009A30] oldsize: [009A30]
- day: struct ratio: [1.0000] newsize: [000F48] oldsize: [000F48]
- day: total = ratio: [1.0000] newsize: [00A978] oldsize: [00A978]
- night: overlay ratio: [1.0000] newsize: [009A30] oldsize: [009A30]
- night: struct ratio: [1.0000] newsize: [000F48] oldsize: [000F48]
- night: total = ratio: [1.0000] newsize: [00A978] oldsize: [00A978]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0BE680] oldsize: [0BE680]
- night: object ratio: [1.0000] newsize: [0BE680] oldsize: [0BE680]
- object sizes: [ 0x4B40 0x9310 ]
- sum: [0xDE50] allsize: [0xBE680]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0003ms][10.9296ms]
- object trim time: [0.0027ms][10.9321ms]
- set new actors: [0.085ms][11.0145ms]
- pre-checking object size: [0.0861ms][11.0155ms]
- exit per-object: [0.0871ms][11.0164ms]
- set for size check: [0.1662ms][11.0957ms]
- after issizeacceptable: [0.1727ms][11.1022ms]
- #######################################################
- time to complete randomizing [FishermansHut]: 11.2171ms
- ending timestamp : [01:23:29.943 PM]
- starting timestamp : [01:23:29.924 PM]
- time to read scene enemies: 0.1065ms
- time to read scene objects: 0.1277ms
- =========================================================================
- For Scene: [LotteryShop] with fid: 1334, with sid: 0x39
- =========================================================================
- time to finish removing unnecessary objects: 0.9929ms
- time to generate candidate list: 18.4753ms
- time to separate map/time actors: 18.6507ms
- time to find matching candidates: 18.9511ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [1932][Dexihand]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9777] newsize: [005A60] oldsize: [005C70]
- day: struct ratio: [1.3574] newsize: [000ADC] oldsize: [000800]
- day: total = ratio: [1.0079] newsize: [00653C] oldsize: [006470]
- night: overlay ratio: [0.9777] newsize: [005A60] oldsize: [005C70]
- night: struct ratio: [1.3574] newsize: [000ADC] oldsize: [000800]
- night: total = ratio: [1.0079] newsize: [00653C] oldsize: [006470]
- ------------------------------------------------------
- day: object ratio: [0.9213] newsize: [0BA2E0] oldsize: [0CA130]
- night: object ratio: [0.9213] newsize: [0BA2E0] oldsize: [0CA130]
- object sizes: [ 0x1E30 0x61B0 0x16B0 0x420 ]
- sum: [0x9AB0] allsize: [0xBA2E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0025ms][18.6548ms]
- object trim time: [0.0063ms][18.6586ms]
- set new actors: [0.149ms][18.802ms]
- pre-checking object size: [0.1507ms][18.803ms]
- exit per-object: [0.1924ms][18.8449ms]
- set for size check: [0.2913ms][18.9439ms]
- after issizeacceptable: [0.2982ms][18.9506ms]
- #######################################################
- time to complete randomizing [LotteryShop]: 19.1725ms
- ending timestamp : [01:23:29.943 PM]
- starting timestamp : [01:23:29.932 PM]
- time to read scene enemies: 10.0459ms
- time to read scene objects: 10.3229ms
- =========================================================================
- For Scene: [DekuKingChamber] with fid: 1342, with sid: 0x3E
- =========================================================================
- time to finish removing unnecessary objects: 11.1526ms
- time to generate candidate list: 22.0599ms
- time to separate map/time actors: 22.8148ms
- time to find matching candidates: 29.4803ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Monkey] was replaced by new enemy: [7E01][OOTSisters]
- Old Enemy actor:[01] [Monkey] was replaced by new enemy: [7E00][OOTSisters]
- Old Enemy actor:[01] [Monkey] was replaced by new enemy: [7E01][OOTSisters]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9104] newsize: [030BE0] oldsize: [0358A0]
- day: struct ratio: [0.9982] newsize: [004710] oldsize: [004730]
- day: total = ratio: [0.9171] newsize: [0352F0] oldsize: [039FD0]
- night: overlay ratio: [0.9104] newsize: [030BE0] oldsize: [0358A0]
- night: struct ratio: [0.9982] newsize: [004710] oldsize: [004730]
- night: total = ratio: [0.9171] newsize: [0352F0] oldsize: [039FD0]
- ------------------------------------------------------
- day: object ratio: [0.8275] newsize: [1003C0] oldsize: [135A80]
- night: object ratio: [0.8275] newsize: [1003C0] oldsize: [135A80]
- object sizes: [ 0x3500 0x29D0 0xF520 0x12440 0xE210 0x29D0 ]
- sum: [0x38410] allsize: [0x1003C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.5512] newsize: [00BC80] oldsize: [015600]
- day: struct ratio: [0.9911] newsize: [001BE8] oldsize: [001C28]
- day: total = ratio: [0.5846] newsize: [00D868] oldsize: [017228]
- night: overlay ratio: [0.5512] newsize: [00BC80] oldsize: [015600]
- night: struct ratio: [0.9911] newsize: [001BE8] oldsize: [001C28]
- night: total = ratio: [0.5846] newsize: [00D868] oldsize: [017228]
- ------------------------------------------------------
- day: object ratio: [0.9047] newsize: [0FD9F0] oldsize: [118550]
- night: object ratio: [0.9047] newsize: [0FD9F0] oldsize: [118550]
- object sizes: [ 0x3500 0x29D0 0xF520 0x12440 0xE210 ]
- sum: [0x35A40] allsize: [0xFD9F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0016ms][22.819ms]
- object trim time: [0.0084ms][22.8259ms]
- set new actors: [0.5208ms][23.3391ms]
- pre-checking object size: [0.523ms][23.3402ms]
- exit per-object: [0.5733ms][23.3908ms]
- set for size check: [6.5966ms][29.4162ms]
- after issizeacceptable: [6.6617ms][29.4794ms]
- #######################################################
- time to complete randomizing [DekuKingChamber]: 30.1137ms
- ending timestamp : [01:23:29.962 PM]
- starting timestamp : [01:23:29.948 PM]
- time to read scene enemies: 0.8113ms
- time to read scene objects: 0.8729ms
- =========================================================================
- For Scene: [PiratesFortressExterior] with fid: 1336, with sid: 0x3B
- =========================================================================
- time to finish removing unnecessary objects: 1.7185ms
- time to generate candidate list: 13.9206ms
- time to separate map/time actors: 14.4378ms
- time to find matching candidates: 15.2144ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [127]
- #######################################################
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [7E14][ObjSwitch]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [F005][StalchildHintGiver]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0032][Stalchild]
- ---------------------------------------------------------
- Height adjustments:
- +++ [0][ObjSwitch] had switch flags modified to [126] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.1237] newsize: [01CB30] oldsize: [0198A0]
- day: struct ratio: [1.0573] newsize: [002B80] oldsize: [002924]
- day: total = ratio: [1.1177] newsize: [01F6B0] oldsize: [01C1C4]
- night: overlay ratio: [1.1505] newsize: [01D620] oldsize: [0198A0]
- night: struct ratio: [1.0953] newsize: [002D10] oldsize: [002924]
- night: total = ratio: [1.1455] newsize: [020330] oldsize: [01C1C4]
- ------------------------------------------------------
- day: object ratio: [1.0117] newsize: [1087E0] oldsize: [1056D0]
- night: object ratio: [1.0117] newsize: [1087E0] oldsize: [1056D0]
- object sizes: [ 0xB8A0 0x1760 0x4350 0x6DA0 0x3E20 0xA360 0x29B0 0x1CE0 0x1150 0x8120 0x11C0 ]
- sum: [0x34D30] allsize: [0x1087E0]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [000044] oldsize: [000038]
- day: dyna vert delta: [12] newsize: [000034] oldsize: [000028]
- night: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
- night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0032ms][14.4431ms]
- object trim time: [0.0066ms][14.4464ms]
- set new actors: [0.3483ms][14.789ms]
- pre-checking object size: [0.3504ms][14.7901ms]
- exit per-object: [0.4504ms][14.8907ms]
- set for size check: [0.7632ms][15.2033ms]
- after issizeacceptable: [0.774ms][15.2138ms]
- #######################################################
- time to complete randomizing [PiratesFortressExterior]: 22.4286ms
- ending timestamp : [01:23:29.971 PM]
- starting timestamp : [01:23:29.896 PM]
- time to read scene enemies: 11.3786ms
- time to read scene objects: 12.287ms
- =========================================================================
- For Scene: [PinnacleRock] with fid: 1276, with sid: 0x25
- =========================================================================
- time to finish removing unnecessary objects: 13.1271ms
- time to generate candidate list: 46.9029ms
- time to separate map/time actors: 47.8699ms
- time to find matching candidates: 68.244ms
- Loops used for match candidate: 2
- ----------
- #######################################################
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [FFC8][RegularIceBlock]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [FF78][RegularIceBlock]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [FF96][RegularIceBlock]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [561E][TreasureChest]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [099C][TreasureChest]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [561D][TreasureChest]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [0000][MagicSlab]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [0402][GrassRockCluster]
- Old Enemy actor:[00] [WaypointSign] was replaced by new enemy: [0000][MagicSlab]
- ---------------------------------------------------------
- Height adjustments:
- +++ [5][TreasureChest] had switch flags modified to [126] +++
- +++ [6][TreasureChest] had switch flags modified to [125] +++
- +++ [7][TreasureChest] had switch flags modified to [124] +++
- +++ [7][TreasureChest] had treasure flags modified to [29] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9487] newsize: [047B80] oldsize: [04B980]
- day: struct ratio: [0.9916] newsize: [006370] oldsize: [006448]
- day: total = ratio: [0.9520] newsize: [04DEF0] oldsize: [051DC8]
- night: overlay ratio: [0.9487] newsize: [047B80] oldsize: [04B980]
- night: struct ratio: [0.9916] newsize: [006370] oldsize: [006448]
- night: total = ratio: [0.9520] newsize: [04DEF0] oldsize: [051DC8]
- ------------------------------------------------------
- day: object ratio: [0.9856] newsize: [0E7D50] oldsize: [0EB390]
- night: object ratio: [0.9856] newsize: [0E7D50] oldsize: [0EB390]
- object sizes: [ 0x3430 0x4B40 0x4AD0 0x80 0x59B0 0x3E20 0x19F0 0x8120 ]
- sum: [0x1FDA0] allsize: [0xE7D50]
- ------------------------------------------------------
- day: dyna poly delta: [64] newsize: [000068] oldsize: [000028]
- day: dyna vert delta: [48] newsize: [000060] oldsize: [000030]
- night: dyna poly delta: [64] newsize: [000068] oldsize: [000028]
- night: dyna vert delta: [48] newsize: [000060] oldsize: [000030]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.001ms][47.8724ms]
- object trim time: [0.0042ms][47.8756ms]
- set new actors: [5.1916ms][53.0648ms]
- pre-checking object size: [5.195ms][53.0664ms]
- exit per-object: [5.491ms][53.3633ms]
- set for size check: [6.3789ms][54.2507ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [84])
- objects pick time: [0.0013ms][54.2656ms]
- object trim time: [0.0039ms][54.268ms]
- set new actors: [12.6979ms][66.9631ms]
- pre-checking object size: [12.7007ms][66.9648ms]
- exit per-object: [13.0424ms][67.3079ms]
- set for size check: [13.9664ms][68.2315ms]
- after issizeacceptable: [13.9791ms][68.2434ms]
- #######################################################
- Moved companion: [RegularIceBlock][FF96] to actor: [MagicSlab][FF96] at cords: [4259,0,172]
- Moved companion: [RegularIceBlock][FFC8] to actor: [MagicSlab][FFC8] at cords: [4473,0,-1432]
- time to complete randomizing [PinnacleRock]: 76.7118ms
- ending timestamp : [01:23:29.972 PM]
- starting timestamp : [01:23:29.971 PM]
- time to read scene enemies: 0.2513ms
- time to read scene objects: 0.303ms
- =========================================================================
- For Scene: [GoronVillageSpring] with fid: 1366, with sid: 0x48
- =========================================================================
- time to finish removing unnecessary objects: 1.1158ms
- time to generate candidate list: 13.4141ms
- time to separate map/time actors: 13.7586ms
- time to find matching candidates: 14.2422ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[01] [Scarecrow] was replaced by new enemy: [1700][ZoraEgg]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [017F20] oldsize: [017F20]
- day: struct ratio: [1.0000] newsize: [00138C] oldsize: [00138C]
- day: total = ratio: [1.0000] newsize: [0192AC] oldsize: [0192AC]
- night: overlay ratio: [1.0000] newsize: [017F20] oldsize: [017F20]
- night: struct ratio: [1.0000] newsize: [00138C] oldsize: [00138C]
- night: total = ratio: [1.0000] newsize: [0192AC] oldsize: [0192AC]
- ------------------------------------------------------
- day: object ratio: [0.9899] newsize: [0F4340] oldsize: [0F6B50]
- night: object ratio: [0.9899] newsize: [0F4340] oldsize: [0F6B50]
- object sizes: [ 0x14D90 0xB2D0 0x17B0 0x3E20 0x1F0 0x11C0 0x59B0 ]
- sum: [0x2C390] allsize: [0xF4340]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.9662] newsize: [00A620] oldsize: [00ABF0]
- day: struct ratio: [0.9626] newsize: [001078] oldsize: [00111C]
- day: total = ratio: [0.9659] newsize: [00B698] oldsize: [00BD0C]
- night: overlay ratio: [0.9662] newsize: [00A620] oldsize: [00ABF0]
- night: struct ratio: [0.9626] newsize: [001078] oldsize: [00111C]
- night: total = ratio: [0.9659] newsize: [00B698] oldsize: [00BD0C]
- ------------------------------------------------------
- day: object ratio: [0.9899] newsize: [0F4340] oldsize: [0F6B50]
- night: object ratio: [0.9899] newsize: [0F4340] oldsize: [0F6B50]
- object sizes: [ 0x14D90 0xB2D0 0x17B0 0x3E20 0x1F0 0x11C0 0x59B0 ]
- sum: [0x2C390] allsize: [0xF4340]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
- day: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
- day: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
- night: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
- night: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
- night: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
- night: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
- object sizes: [ 0x14D90 0x12A00 ]
- sum: [0x27790] allsize: [0xEF740]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0ED5E0] oldsize: [0ED5E0]
- night: object ratio: [1.0000] newsize: [0ED5E0] oldsize: [0ED5E0]
- object sizes: [ 0x14D90 0xB2D0 0x17B0 0x3E20 ]
- sum: [0x25630] allsize: [0xED5E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0034ms][13.7645ms]
- object trim time: [0.0078ms][13.7689ms]
- set new actors: [0.2089ms][13.9702ms]
- pre-checking object size: [0.2101ms][13.9712ms]
- exit per-object: [0.2549ms][14.0164ms]
- set for size check: [0.462ms][14.2232ms]
- after issizeacceptable: [0.4805ms][14.2417ms]
- #######################################################
- time to complete randomizing [GoronVillageSpring]: 14.6165ms
- ending timestamp : [01:23:29.986 PM]
- starting timestamp : [01:23:29.907 PM]
- time to read scene enemies: 9.5679ms
- time to read scene objects: 9.7083ms
- =========================================================================
- For Scene: [GoronShrine] with fid: 1319, with sid: 0x32
- =========================================================================
- time to finish removing unnecessary objects: 15.7896ms
- time to generate candidate list: 36.4134ms
- time to separate map/time actors: 46.9659ms
- time to find matching candidates: 65.4853ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][UnusedPirateElevator]
- Old Enemy actor:[00] [GoronSGoro] was replaced by new enemy: [0000][UnusedPirateElevator]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [GoronSGoro] was replaced by new enemy: [1F00][GrassRockCluster]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][UnusedPirateElevator]
- Old Enemy actor:[01] [GoronSGoro] was replaced by new enemy: [0000][GrassBush]
- Old Enemy actor:[02] [GoronSGoro] was replaced by new enemy: [0B01][NaturalPatchOfGrass]
- Old Enemy actor:[02] [GoronSGoro] was replaced by new enemy: [FF10][RegularIceBlock]
- Old Enemy actor:[02] [GoronSGoro] was replaced by new enemy: [FFFF][RegularIceBlock]
- Old Enemy actor:[02] [GoronSGoro] was replaced by new enemy: [0002][Butterfly]
- Old Enemy actor:[02] [GoronSGoro] was replaced by new enemy: [0000][UnusedPirateElevator]
- Old Enemy actor:[02] [GoronSGoro] was replaced by new enemy: [0002][InvisibleRupee]
- ---------------------------------------------------------
- Height adjustments:
- + adjusted height of actor [UnusedPirateElevator] by [15]
- + adjusted height of actor [UnusedPirateElevator] by [15]
- + adjusted height of actor [UnusedPirateElevator] by [15]
- + adjusted height of actor [UnusedPirateElevator] by [15]
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8060] newsize: [046E30] oldsize: [057F20]
- day: struct ratio: [0.7444] newsize: [004844] oldsize: [006114]
- day: total = ratio: [0.8021] newsize: [04B674] oldsize: [05E034]
- night: overlay ratio: [0.8060] newsize: [046E30] oldsize: [057F20]
- night: struct ratio: [0.7444] newsize: [004844] oldsize: [006114]
- night: total = ratio: [0.8021] newsize: [04B674] oldsize: [05E034]
- ------------------------------------------------------
- day: object ratio: [0.9305] newsize: [0F9380] oldsize: [10BD60]
- night: object ratio: [0.9305] newsize: [0F9380] oldsize: [10BD60]
- object sizes: [ 0xB8A0 0x11720 0x3C90 0x34F0 0x19F0 0xB8A0 ]
- sum: [0x313D0] allsize: [0xF9380]
- ------------------------------------------------------
- day: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
- day: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
- night: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
- night: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.6995] newsize: [00F790] oldsize: [0161F0]
- day: struct ratio: [0.5867] newsize: [001064] oldsize: [001BF0]
- day: total = ratio: [0.6912] newsize: [0107F4] oldsize: [017DE0]
- night: overlay ratio: [0.6995] newsize: [00F790] oldsize: [0161F0]
- night: struct ratio: [0.5867] newsize: [001064] oldsize: [001BF0]
- night: total = ratio: [0.6912] newsize: [0107F4] oldsize: [017DE0]
- ------------------------------------------------------
- day: object ratio: [0.9305] newsize: [0F9380] oldsize: [10BD60]
- night: object ratio: [0.9305] newsize: [0F9380] oldsize: [10BD60]
- object sizes: [ 0xB8A0 0x11720 0x3C90 0x34F0 0x19F0 0xB8A0 ]
- sum: [0x313D0] allsize: [0xF9380]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.8292] newsize: [049190] oldsize: [058270]
- day: struct ratio: [0.9183] newsize: [004FC8] oldsize: [0056E0]
- day: total = ratio: [0.8344] newsize: [04E158] oldsize: [05D950]
- night: overlay ratio: [0.8292] newsize: [049190] oldsize: [058270]
- night: struct ratio: [0.9183] newsize: [004FC8] oldsize: [0056E0]
- night: total = ratio: [0.8344] newsize: [04E158] oldsize: [05D950]
- ------------------------------------------------------
- day: object ratio: [0.9648] newsize: [0FED60] oldsize: [108250]
- night: object ratio: [0.9648] newsize: [0FED60] oldsize: [108250]
- object sizes: [ 0xB8A0 0x3C90 0x34F0 0x19F0 0x1B220 0x7780 ]
- sum: [0x36DB0] allsize: [0xFED60]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0000] newsize: [009D20] oldsize: [009D20]
- day: struct ratio: [1.0000] newsize: [000A10] oldsize: [000A10]
- day: total = ratio: [1.0000] newsize: [00A730] oldsize: [00A730]
- night: overlay ratio: [1.0000] newsize: [009D20] oldsize: [009D20]
- night: struct ratio: [1.0000] newsize: [000A10] oldsize: [000A10]
- night: total = ratio: [1.0000] newsize: [00A730] oldsize: [00A730]
- ------------------------------------------------------
- day: object ratio: [0.9648] newsize: [0FED60] oldsize: [108250]
- night: object ratio: [0.9648] newsize: [0FED60] oldsize: [108250]
- object sizes: [ 0xB8A0 0x3C90 0x34F0 0x19F0 0x1B220 0x7780 ]
- sum: [0x36DB0] allsize: [0xFED60]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0018ms][46.9707ms]
- object trim time: [0.0081ms][46.977ms]
- set new actors: [16.3769ms][63.348ms]
- pre-checking object size: [16.3808ms][63.3499ms]
- exit per-object: [16.5713ms][63.5411ms]
- set for size check: [18.4679ms][65.4379ms]
- after issizeacceptable: [18.5148ms][65.4845ms]
- #######################################################
- time to complete randomizing [GoronShrine]: 78.5489ms
- ending timestamp : [01:23:29.986 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 5.6853ms
- time to read scene objects: 5.8184ms
- =========================================================================
- For Scene: [PathToMountainVillage] with fid: 1222, with sid: 0x1C
- =========================================================================
- time to finish removing unnecessary objects: 10.4231ms
- time to generate candidate list: 87.7189ms
- time to separate map/time actors: 98.8878ms
- time to find matching candidates: 246.9258ms
- Loops used for match candidate: 10
- ----------
- #######################################################
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [0007][MothSwarm]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [FFFF][Empty]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[00] [Tektite] was replaced by new enemy: [3967][GossipStone]
- Old Enemy actor:[00] [Tektite] was replaced by new enemy: [0000][InvisibleRupee]
- Old Enemy actor:[00] [Tektite] was replaced by new enemy: [0000][GuruGuru]
- Old Enemy actor:[01] [Tektite] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[01] [Tektite] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Tektite] was replaced by new enemy: [0002][GuruGuru]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [0103][Keese]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [BugsFishButterfly] by [19] to lower below water surface
- - lowered height of actor [Empty] by [19] to lower below water surface
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9311] newsize: [054790] oldsize: [05AB90]
- day: struct ratio: [0.9436] newsize: [00621C] oldsize: [0067F8]
- day: total = ratio: [0.9319] newsize: [05A9AC] oldsize: [061388]
- night: overlay ratio: [0.9561] newsize: [058510] oldsize: [05C5E0]
- night: struct ratio: [1.4708] newsize: [009A04] oldsize: [0068B8]
- night: total = ratio: [0.9902] newsize: [061F14] oldsize: [062E98]
- ------------------------------------------------------
- day: object ratio: [1.0189] newsize: [0F1F30] oldsize: [0ED790]
- night: object ratio: [1.0189] newsize: [0F1F30] oldsize: [0ED790]
- object sizes: [ 0xA3E0 0x2AA0 0xA5A0 0x8250 0x6CA0 0x1A40 0x17B0 0xA80 ]
- sum: [0x29F80] allsize: [0xF1F30]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.7686] newsize: [01BE80] oldsize: [0244F0]
- day: struct ratio: [0.8018] newsize: [001EE8] oldsize: [00268C]
- day: total = ratio: [0.7707] newsize: [01DD68] oldsize: [026B7C]
- night: overlay ratio: [0.9466] newsize: [0224E0] oldsize: [0243D0]
- night: struct ratio: [1.0842] newsize: [0028A0] oldsize: [002578]
- night: total = ratio: [0.9550] newsize: [024D80] oldsize: [026948]
- ------------------------------------------------------
- day: object ratio: [1.0190] newsize: [0F0680] oldsize: [0EBEE0]
- night: object ratio: [1.0190] newsize: [0F0680] oldsize: [0EBEE0]
- object sizes: [ 0x12C0 0xA3E0 0x18C0 0x2AA0 0x3E20 0xA5A0 0x1A40 0x17B0 0x6CA0 0xA80 ]
- sum: [0x286D0] allsize: [0xF0680]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0304ms][98.9243ms]
- object trim time: [0.042ms][98.9359ms]
- set new actors: [1.5595ms][100.4545ms]
- pre-checking object size: [1.5621ms][100.4559ms]
- exit per-object: [5.1115ms][104.0068ms]
- set for size check: [5.9995ms][104.8937ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0301ms][104.9377ms]
- object trim time: [0.0338ms][104.9413ms]
- set new actors: [0.8713ms][105.7792ms]
- pre-checking object size: [0.8728ms][105.7802ms]
- exit per-object: [3.3586ms][108.2669ms]
- set for size check: [4.4397ms][109.348ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0281ms][109.3885ms]
- object trim time: [0.0315ms][109.3918ms]
- set new actors: [3.9108ms][113.2729ms]
- pre-checking object size: [3.9142ms][113.2745ms]
- exit per-object: [4.261ms][113.6231ms]
- set for size check: [5.0674ms][114.4285ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- re-generate candidates time: [36.08ms][150.5238ms]
- objects pick time: [36.1132ms][150.5553ms]
- object trim time: [36.1171ms][150.5591ms]
- set new actors: [36.8766ms][151.3193ms]
- pre-checking object size: [36.8831ms][151.3357ms]
- exit per-object: [37.2031ms][151.6458ms]
- set for size check: [43.5842ms][158.0281ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0292ms][158.0857ms]
- object trim time: [0.0367ms][158.093ms]
- set new actors: [0.8852ms][158.9421ms]
- pre-checking object size: [0.887ms][158.9432ms]
- exit per-object: [1.0476ms][159.1042ms]
- set for size check: [1.9023ms][159.9593ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0273ms][159.9979ms]
- object trim time: [0.0302ms][160.0007ms]
- set new actors: [9.9196ms][169.8918ms]
- pre-checking object size: [9.9229ms][169.8936ms]
- exit per-object: [10.3009ms][170.2721ms]
- set for size check: [11.2187ms][171.1902ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0292ms][171.2322ms]
- object trim time: [0.0324ms][171.2352ms]
- set new actors: [0.8083ms][172.0117ms]
- pre-checking object size: [0.8099ms][172.0127ms]
- exit per-object: [7.5226ms][178.727ms]
- set for size check: [8.4525ms][179.656ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [37.8052ms][217.4762ms]
- objects pick time: [37.8442ms][217.5134ms]
- object trim time: [37.8491ms][217.5182ms]
- set new actors: [38.7572ms][218.4269ms]
- pre-checking object size: [38.7596ms][218.4286ms]
- exit per-object: [39.1736ms][218.843ms]
- set for size check: [45.6766ms][225.3469ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0303ms][225.402ms]
- object trim time: [0.0342ms][225.4056ms]
- set new actors: [0.8478ms][226.2204ms]
- pre-checking object size: [0.8501ms][226.2215ms]
- exit per-object: [1.264ms][226.6367ms]
- set for size check: [8.8002ms][234.1729ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0271ms][234.2147ms]
- object trim time: [0.0321ms][234.2196ms]
- set new actors: [0.8694ms][235.0578ms]
- pre-checking object size: [0.8716ms][235.0591ms]
- exit per-object: [1.2836ms][235.4719ms]
- set for size check: [12.7148ms][246.9036ms]
- after issizeacceptable: [12.7374ms][246.9251ms]
- #######################################################
- time to complete randomizing [PathToMountainVillage]: 254.9013ms
- ending timestamp : [01:23:29.992 PM]
- starting timestamp : [01:23:29.909 PM]
- time to read scene enemies: 15.2028ms
- time to read scene objects: 15.3094ms
- =========================================================================
- For Scene: [ZoraHall] with fid: 1322, with sid: 0x33
- =========================================================================
- time to finish removing unnecessary objects: 23.1722ms
- time to generate candidate list: 47.4231ms
- time to separate map/time actors: 54.0862ms
- time to find matching candidates: 76.7603ms
- Loops used for match candidate: 2
- ----------
- #######################################################
- Old Enemy actor:[00] [Evan] was replaced by new enemy: [FF01][ArcheryMiniGameMan]
- Old Enemy actor:[00] [RegularZora] was replaced by new enemy: [FF01][ArcheryMiniGameMan]
- Old Enemy actor:[00] [RegularZora] was replaced by new enemy: [FF01][ArcheryMiniGameMan]
- Old Enemy actor:[00] [RegularZora] was replaced by new enemy: [0100][NaturalPatchOfGrass]
- Old Enemy actor:[00] [RegularZora] was replaced by new enemy: [0000][SwampTouristGuide]
- Old Enemy actor:[00] [RegularZora] was replaced by new enemy: [FF78][RegularIceBlock]
- Old Enemy actor:[00] [RegularZora] was replaced by new enemy: [FF96][RegularIceBlock]
- Old Enemy actor:[00] [RegularZora] was replaced by new enemy: [0009][Fairy]
- Old Enemy actor:[00] [RegularZora] was replaced by new enemy: [FBF2][SmallRock]
- Old Enemy actor:[00] [Scarecrow] was replaced by new enemy: [7E00][BabaIsUnused]
- Old Enemy actor:[01] [RegularZora] was replaced by new enemy: [007F][DekuFlower]
- Old Enemy actor:[01] [RegularZora] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[01] [RegularZora] was replaced by new enemy: [000F][ArcheryMiniGameMan]
- Old Enemy actor:[01] [RegularZora] was replaced by new enemy: [FE0F][Tijo]
- ---------------------------------------------------------
- Height adjustments:
- +++ [8][SmallRock] had switch flags modified to [125] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8365] newsize: [0417C0] oldsize: [04E490]
- day: struct ratio: [0.9447] newsize: [004D6C] oldsize: [0051F4]
- day: total = ratio: [0.8431] newsize: [04652C] oldsize: [053684]
- night: overlay ratio: [0.8365] newsize: [0417C0] oldsize: [04E490]
- night: struct ratio: [0.9447] newsize: [004D6C] oldsize: [0051F4]
- night: total = ratio: [0.8431] newsize: [04652C] oldsize: [053684]
- ------------------------------------------------------
- day: object ratio: [0.9876] newsize: [12E580] oldsize: [132250]
- night: object ratio: [0.9876] newsize: [12E580] oldsize: [132250]
- object sizes: [ 0x11220 0x3C90 0x11220 0x11220 0x16270 0xD9C0 0x1610 0xA0A0 ]
- sum: [0x665D0] allsize: [0x12E580]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.7410] newsize: [019A00] oldsize: [022950]
- day: struct ratio: [0.8978] newsize: [002574] oldsize: [0029B8]
- day: total = ratio: [0.7520] newsize: [01BF74] oldsize: [025308]
- night: overlay ratio: [0.7410] newsize: [019A00] oldsize: [022950]
- night: struct ratio: [0.8978] newsize: [002574] oldsize: [0029B8]
- night: total = ratio: [0.7520] newsize: [01BF74] oldsize: [025308]
- ------------------------------------------------------
- day: object ratio: [0.9812] newsize: [124420] oldsize: [129DB0]
- night: object ratio: [0.9812] newsize: [124420] oldsize: [129DB0]
- object sizes: [ 0x11220 0x3C90 0x11160 0x11220 0x16270 0xD9C0 0x1610 ]
- sum: [0x5C470] allsize: [0x124420]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.475ms][54.5643ms]
- object trim time: [0.4795ms][54.5684ms]
- set new actors: [8.1264ms][62.2168ms]
- pre-checking object size: [8.1297ms][62.2187ms]
- exit per-object: [8.4002ms][62.49ms]
- set for size check: [9.4195ms][63.5093ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [155])
- objects pick time: [0.4677ms][63.9871ms]
- object trim time: [0.4743ms][63.9934ms]
- set new actors: [11.9538ms][75.4741ms]
- pre-checking object size: [11.9563ms][75.4754ms]
- exit per-object: [12.29ms][75.8098ms]
- set for size check: [13.2257ms][76.7452ms]
- after issizeacceptable: [13.2404ms][76.7597ms]
- #######################################################
- Moved companion: [RegularIceBlock][FF96] to actor: [SwampTouristGuide][FF96] at cords: [-53,557,672]
- time to complete randomizing [ZoraHall]: 84.3082ms
- ending timestamp : [01:23:29.993 PM]
- starting timestamp : [01:23:29.882 PM]
- time to read scene enemies: 13.1456ms
- time to read scene objects: 14.1673ms
- =========================================================================
- For Scene: [SwampSpiderHouse] with fid: 1284, with sid: 0x27
- =========================================================================
- time to finish removing unnecessary objects: 26.7491ms
- time to generate candidate list: 66.7047ms
- time to separate map/time actors: 73.612ms
- time to find matching candidates: 102.3507ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [127]
- [1][DoorShutter] has flags: [127]
- [2][DoorShutter] has flags: [127]
- [3][DoorShutter] has flags: [127]
- [4][DoorShutter] has flags: [127]
- [5][DoorShutter] has flags: [127]
- [6][DoorShutter] has flags: [127]
- [7][DoorShutter] has flags: [127]
- #######################################################
- Old Enemy actor:[00] [Seth1] was replaced by new enemy: [FF02][Seth1]
- Old Enemy actor:[00] [Dog] was replaced by new enemy: [00FF][Leever]
- Old Enemy actor:[03] [Torch] was replaced by new enemy: [3BF6][GossipStone]
- Old Enemy actor:[03] [Torch] was replaced by new enemy: [0001][GaroMaster]
- Old Enemy actor:[04] [SwampSpiderHouseCutableIvy] was replaced by new enemy: [38CF][GossipStone]
- Old Enemy actor:[04] [SwampSpiderHouseCutableIvy] was replaced by new enemy: [0FC2][GossipStone]
- Old Enemy actor:[04] [SleepingScrub] was replaced by new enemy: [0B11][BombersYouChase]
- Old Enemy actor:[05] [Torch] was replaced by new enemy: [0001][GaroMaster]
- Old Enemy actor:[05] [Torch] was replaced by new enemy: [0003][InvisibleRupee]
- Old Enemy actor:[05] [Torch] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[05] [Torch] was replaced by new enemy: [0001][Empty]
- ---------------------------------------------------------
- Height adjustments:
- +++ [5][GossipStone] had switch flags modified to [126] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9109] newsize: [00F7F0] oldsize: [011030]
- day: struct ratio: [1.0318] newsize: [000EB4] oldsize: [000E40]
- day: total = ratio: [0.9169] newsize: [0106A4] oldsize: [011E70]
- night: overlay ratio: [0.9109] newsize: [00F7F0] oldsize: [011030]
- night: struct ratio: [1.0318] newsize: [000EB4] oldsize: [000E40]
- night: total = ratio: [0.9169] newsize: [0106A4] oldsize: [011E70]
- ------------------------------------------------------
- day: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- night: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0xB600 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x17B0 0x6A70 0x6D90 0x59B0 0x1EF0 0x12A0 0xA80 0x10B80 ]
- sum: [0x4E290] allsize: [0x121D40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [02DC10] oldsize: [02DC10]
- day: struct ratio: [1.0000] newsize: [003A7C] oldsize: [003A7C]
- day: total = ratio: [1.0000] newsize: [03168C] oldsize: [03168C]
- night: overlay ratio: [1.0000] newsize: [02DC10] oldsize: [02DC10]
- night: struct ratio: [1.0000] newsize: [003A7C] oldsize: [003A7C]
- night: total = ratio: [1.0000] newsize: [03168C] oldsize: [03168C]
- ------------------------------------------------------
- day: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- night: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0xB600 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x17B0 0x6A70 0x6D90 0x59B0 0x1EF0 0x12A0 0xA80 0x10B80 ]
- sum: [0x4E290] allsize: [0x121D40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [026470] oldsize: [026470]
- day: struct ratio: [1.0000] newsize: [002AF4] oldsize: [002AF4]
- day: total = ratio: [1.0000] newsize: [028F64] oldsize: [028F64]
- night: overlay ratio: [1.0000] newsize: [026470] oldsize: [026470]
- night: struct ratio: [1.0000] newsize: [002AF4] oldsize: [002AF4]
- night: total = ratio: [1.0000] newsize: [028F64] oldsize: [028F64]
- ------------------------------------------------------
- day: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- night: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0xB600 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x17B0 0x6A70 0x6D90 0x59B0 0x1EF0 0x12A0 0xA80 0x10B80 ]
- sum: [0x4E290] allsize: [0x121D40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000020] oldsize: [000020]
- day: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C]
- night: dyna poly delta: [0] newsize: [000020] oldsize: [000020]
- night: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.2070] newsize: [021580] oldsize: [01BA00]
- day: struct ratio: [1.3527] newsize: [0038B0] oldsize: [0029E8]
- day: total = ratio: [1.2196] newsize: [024E30] oldsize: [01E3E8]
- night: overlay ratio: [1.2070] newsize: [021580] oldsize: [01BA00]
- night: struct ratio: [1.3527] newsize: [0038B0] oldsize: [0029E8]
- night: total = ratio: [1.2196] newsize: [024E30] oldsize: [01E3E8]
- ------------------------------------------------------
- day: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- night: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0xB600 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x17B0 0x6A70 0x6D90 0x59B0 0x1EF0 0x12A0 0xA80 0x10B80 ]
- sum: [0x4E290] allsize: [0x121D40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000050] oldsize: [000050]
- day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
- night: dyna poly delta: [0] newsize: [000050] oldsize: [000050]
- night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.1321] newsize: [033F60] oldsize: [02DE60]
- day: struct ratio: [1.0250] newsize: [0040B8] oldsize: [003F24]
- day: total = ratio: [1.1236] newsize: [038018] oldsize: [031D84]
- night: overlay ratio: [1.1321] newsize: [033F60] oldsize: [02DE60]
- night: struct ratio: [1.0250] newsize: [0040B8] oldsize: [003F24]
- night: total = ratio: [1.1236] newsize: [038018] oldsize: [031D84]
- ------------------------------------------------------
- day: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- night: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0xB600 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x17B0 0x6A70 0x6D90 0x59B0 0x1EF0 0x12A0 0xA80 0x10B80 ]
- sum: [0x4E290] allsize: [0x121D40]
- ------------------------------------------------------
- day: dyna poly delta: [-4] newsize: [000000] oldsize: [000004]
- day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
- night: dyna poly delta: [-4] newsize: [000000] oldsize: [000004]
- night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [1.1133] newsize: [022360] oldsize: [01EBB0]
- day: struct ratio: [1.7102] newsize: [004DEC] oldsize: [002D90]
- day: total = ratio: [1.1639] newsize: [02714C] oldsize: [021940]
- night: overlay ratio: [1.1133] newsize: [022360] oldsize: [01EBB0]
- night: struct ratio: [1.7102] newsize: [004DEC] oldsize: [002D90]
- night: total = ratio: [1.1639] newsize: [02714C] oldsize: [021940]
- ------------------------------------------------------
- day: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- night: object ratio: [1.0532] newsize: [121D40] oldsize: [113300]
- object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0xB600 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x17B0 0x6A70 0x6D90 0x59B0 0x1EF0 0x12A0 0xA80 0x10B80 ]
- sum: [0x4E290] allsize: [0x121D40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [6.2903ms][79.9063ms]
- object trim time: [6.3336ms][79.9482ms]
- set new actors: [15.4316ms][89.0467ms]
- pre-checking object size: [15.4333ms][89.0479ms]
- exit per-object: [15.6888ms][89.304ms]
- set for size check: [28.6357ms][102.2519ms]
- after issizeacceptable: [28.735ms][102.3499ms]
- #######################################################
- time to complete randomizing [SwampSpiderHouse]: 110.7192ms
- ending timestamp : [01:23:29.993 PM]
- starting timestamp : [01:23:29.992 PM]
- time to read scene enemies: 0.1689ms
- time to read scene objects: 0.7854ms
- =========================================================================
- For Scene: [GoronGrave] with fid: 1412, with sid: 0x4E
- =========================================================================
- time to finish removing unnecessary objects: 0.8239ms
- time to generate candidate list: 1.633ms
- time to separate map/time actors: 1.8079ms
- time to find matching candidates: 2.1299ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [00C630] oldsize: [00C630]
- day: struct ratio: [1.0000] newsize: [00118C] oldsize: [00118C]
- day: total = ratio: [1.0000] newsize: [00D7BC] oldsize: [00D7BC]
- night: overlay ratio: [1.0000] newsize: [00C630] oldsize: [00C630]
- night: struct ratio: [1.0000] newsize: [00118C] oldsize: [00118C]
- night: total = ratio: [1.0000] newsize: [00D7BC] oldsize: [00D7BC]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0E2730] oldsize: [0E2730]
- night: object ratio: [1.0000] newsize: [0E2730] oldsize: [0E2730]
- object sizes: [ 0x100E0 0x3D00 0x9C0 0x1D20 0x42C0 ]
- sum: [0x1A780] allsize: [0xE2730]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0003ms][1.8097ms]
- object trim time: [0.006ms][1.8155ms]
- set new actors: [0.1579ms][1.9676ms]
- pre-checking object size: [0.1592ms][1.9686ms]
- exit per-object: [0.1601ms][1.9695ms]
- set for size check: [0.3123ms][2.1222ms]
- after issizeacceptable: [0.3198ms][2.1294ms]
- #######################################################
- time to complete randomizing [GoronGrave]: 2.2908ms
- ending timestamp : [01:23:29.994 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 9.6786ms
- time to read scene objects: 10.1597ms
- =========================================================================
- For Scene: [ZoraCape] with fid: 1332, with sid: 0x38
- =========================================================================
- time to finish removing unnecessary objects: 32.3364ms
- time to generate candidate list: 151.7629ms
- time to separate map/time actors: 159.5851ms
- time to find matching candidates: 246.6508ms
- Loops used for match candidate: 2
- ----------
- #######################################################
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [0003][InvisibleRupee]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [0901][NaturalPatchOfGrass]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [0002][InvisibleRupee]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [FE0F][Lulu]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [00AA][GossipStone]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [FE0F][Empty]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [0007][Seagulls]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [FE0F][Empty]
- Old Enemy actor:[00] [Lulu] was replaced by new enemy: [0000][AnjusGrandmaCredits]
- Old Enemy actor:[00] [SkullFish] was replaced by new enemy: [0000][SwimmingZora]
- Old Enemy actor:[00] [SkullFish] was replaced by new enemy: [0000][SwimmingZora]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[00] [Bombiwa] was replaced by new enemy: [000F][ArcheryMiniGameMan]
- Old Enemy actor:[00] [Bombiwa] was replaced by new enemy: [FF78][RegularIceBlock]
- Old Enemy actor:[00] [Bombiwa] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[00] [Scarecrow] was replaced by new enemy: [0003][Guay]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [0000][InvisibleRupee]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [7E00][MuteZora]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [0003][InvisibleRupee]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [FE0F][Empty]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [FE0F][Empty]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[01] [Guay] was replaced by new enemy: [0007][Seagulls]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [FE0F][Lulu]
- Old Enemy actor:[01] [Lulu] was replaced by new enemy: [0000][AnjusGrandmaCredits]
- Old Enemy actor:[01] [SkullFish] was replaced by new enemy: [0001][SwimmingZora]
- Old Enemy actor:[01] [SkullFish] was replaced by new enemy: [0000][SwimmingZora]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0000][BeanSeller]
- Old Enemy actor:[01] [Bombiwa] was replaced by new enemy: [FFFF][RegularIceBlock]
- Old Enemy actor:[01] [Bombiwa] was replaced by new enemy: [FF78][RegularIceBlock]
- Old Enemy actor:[01] [Bombiwa] was replaced by new enemy: [FF96][RegularIceBlock]
- Old Enemy actor:[01] [Scarecrow] was replaced by new enemy: [0000][Guay]
- ---------------------------------------------------------
- Height adjustments:
- + adjusted height of actor [Guay] by [150]
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8436] newsize: [06ED00] oldsize: [0835B0]
- day: struct ratio: [0.9228] newsize: [008978] oldsize: [0094F8]
- day: total = ratio: [0.8488] newsize: [077678] oldsize: [08CAA8]
- night: overlay ratio: [0.8183] newsize: [06A2B0] oldsize: [081BF0]
- night: struct ratio: [1.0230] newsize: [009B68] oldsize: [0097E8]
- night: total = ratio: [0.8322] newsize: [073E18] oldsize: [08B3D8]
- ------------------------------------------------------
- day: object ratio: [1.0832] newsize: [154A10] oldsize: [13A780]
- night: object ratio: [1.0832] newsize: [154A10] oldsize: [13A780]
- object sizes: [ 0x11440 0x19F0 0x11C0 0x16270 0xE80 0x11220 0xCC0 0x11440 0x1460 0x3370 0x3DD0 0x3E20 0x14EA0 0x8C50 0x8120 0x1F0 0x1EC0 0x4A70 0x17B0 0xE80 0xA80 0x10D0 0x19F0 ]
- sum: [0x8CA60] allsize: [0x154A10]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [0000DD] oldsize: [0000DD]
- day: dyna vert delta: [0] newsize: [000095] oldsize: [000095]
- night: dyna poly delta: [0] newsize: [0000DD] oldsize: [0000DD]
- night: dyna vert delta: [0] newsize: [000095] oldsize: [000095]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.7682] newsize: [04F240] oldsize: [067050]
- day: struct ratio: [0.9242] newsize: [007474] oldsize: [007E00]
- day: total = ratio: [0.7793] newsize: [0566B4] oldsize: [06EE50]
- night: overlay ratio: [0.7362] newsize: [04AA90] oldsize: [065690]
- night: struct ratio: [1.0470] newsize: [008700] oldsize: [0080F0]
- night: total = ratio: [0.7591] newsize: [053190] oldsize: [06D780]
- ------------------------------------------------------
- day: object ratio: [1.0843] newsize: [1509F0] oldsize: [136760]
- night: object ratio: [1.0843] newsize: [1509F0] oldsize: [136760]
- object sizes: [ 0x11440 0x19F0 0x11C0 0x16270 0xE80 0x11220 0xCC0 0x11440 0x1460 0x3370 0x3DD0 0x3E20 0x14EA0 0x8C50 0x8120 0x1F0 0x1EC0 0x4A70 0x10D0 0xA80 ]
- sum: [0x88A40] allsize: [0x1509F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [0000DD] oldsize: [0000DD]
- day: dyna vert delta: [0] newsize: [000095] oldsize: [000095]
- night: dyna poly delta: [0] newsize: [0000DD] oldsize: [0000DD]
- night: dyna vert delta: [0] newsize: [000095] oldsize: [000095]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [21.1658ms][180.7548ms]
- object trim time: [21.1876ms][180.7751ms]
- set new actors: [28.7879ms][188.3766ms]
- pre-checking object size: [28.7907ms][188.3781ms]
- exit per-object: [35.6733ms][195.2619ms]
- set for size check: [46.9187ms][206.5071ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [85])
- objects pick time: [18.4116ms][224.9405ms]
- object trim time: [18.438ms][224.9642ms]
- set new actors: [20.3703ms][226.8971ms]
- pre-checking object size: [20.3723ms][226.8982ms]
- exit per-object: [27.7071ms][234.2346ms]
- set for size check: [29.5733ms][236.1ms]
- after issizeacceptable: [40.1218ms][246.6496ms]
- #######################################################
- time to complete randomizing [ZoraCape]: 263.7319ms
- ending timestamp : [01:23:30.001 PM]
- starting timestamp : [01:23:29.993 PM]
- time to read scene enemies: 0.2212ms
- time to read scene objects: 0.3485ms
- =========================================================================
- For Scene: [PoeHut] with fid: 1419, with sid: 0x51
- =========================================================================
- time to finish removing unnecessary objects: 1.3199ms
- time to generate candidate list: 8.487ms
- time to separate map/time actors: 8.5611ms
- time to find matching candidates: 8.7734ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [SpiritHouseOwner] was replaced by new enemy: [F006][StalchildHintGiver]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9689] newsize: [004220] oldsize: [004440]
- day: struct ratio: [1.2072] newsize: [0007D4] oldsize: [00067C]
- day: total = ratio: [0.9895] newsize: [0049F4] oldsize: [004ABC]
- night: overlay ratio: [0.9689] newsize: [004220] oldsize: [004440]
- night: struct ratio: [1.2072] newsize: [0007D4] oldsize: [00067C]
- night: total = ratio: [0.9895] newsize: [0049F4] oldsize: [004ABC]
- ------------------------------------------------------
- day: object ratio: [0.9969] newsize: [0E4AB0] oldsize: [0E5620]
- night: object ratio: [0.9969] newsize: [0E4AB0] oldsize: [0E5620]
- object sizes: [ 0x65D0 0x6DA0 0x3C90 ]
- sum: [0x11000] allsize: [0xE4AB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.001ms][8.5633ms]
- object trim time: [0.0032ms][8.5656ms]
- set new actors: [0.0696ms][8.6322ms]
- pre-checking object size: [0.0708ms][8.6331ms]
- exit per-object: [0.1369ms][8.6995ms]
- set for size check: [0.2033ms][8.7658ms]
- after issizeacceptable: [0.2103ms][8.7727ms]
- #######################################################
- time to complete randomizing [PoeHut]: 8.9701ms
- ending timestamp : [01:23:30.001 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 14.6948ms
- time to read scene objects: 15.3821ms
- =========================================================================
- For Scene: [Grottos] with fid: 1522, with sid: 0x07
- =========================================================================
- time to finish removing unnecessary objects: 86.7946ms
- time to generate candidate list: 186.0313ms
- time to separate map/time actors: 194.4198ms
- time to find matching candidates: 247.3766ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [HoneyComb] was replaced by new enemy: [0044][Bombiwa]
- Old Enemy actor:[01] [GoldSkulltula] was replaced by new enemy: [FF01][IceCavernStelagtite]
- Old Enemy actor:[01] [Skulltula] was replaced by new enemy: [0007][Seagulls]
- Old Enemy actor:[04] [DekuBabaWithered] was replaced by new enemy: [5579][TreasureChest]
- Old Enemy actor:[04] [DekuBabaWithered] was replaced by new enemy: [0000][DekuKing]
- Old Enemy actor:[04] [DekuBabaWithered] was replaced by new enemy: [FF10][RegularIceBlock]
- Old Enemy actor:[05] [Skulltula] was replaced by new enemy: [FF01][IceCavernStelagtite]
- Old Enemy actor:[06] [JpGrottoEnemy] was replaced by new enemy: [0000][RedBubble]
- Old Enemy actor:[07] [Dodongo] was replaced by new enemy: [FF00][MadShrub]
- Old Enemy actor:[07] [Dodongo] was replaced by new enemy: [FF02][MadShrub]
- Old Enemy actor:[08] [DekuBaba] was replaced by new enemy: [0007][Fairy]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [FE0F][Empty]
- Old Enemy actor:[08] [GoldSkulltula] was replaced by new enemy: [FF02][IceCavernStelagtite]
- Old Enemy actor:[08] [GoldSkulltula] was replaced by new enemy: [0007][MothSwarm]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [0000][GrottoHole]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [7F00][KeatonGrass]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [FBF2][SmallRock]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [0300][NaturalPatchOfGrass]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [017F][DekuFlower]
- Old Enemy actor:[08] [GoldSkulltula] was replaced by new enemy: [FF01][IceCavernStelagtite]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [FE0F][Tijo]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [F8A1][SmallRock]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [017B][Obj_Dowsing]
- Old Enemy actor:[08] [DekuBaba] was replaced by new enemy: [0000][DekuKing]
- Old Enemy actor:[08] [GoldSkulltula] was replaced by new enemy: [FF02][IceCavernStelagtite]
- Old Enemy actor:[08] [Bo] was replaced by new enemy: [FE0F][Empty]
- Old Enemy actor:[09] [ClayPot] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[10] [HoneyComb] was replaced by new enemy: [007A][Bombiwa]
- Old Enemy actor:[11] [BioDekuBaba] was replaced by new enemy: [0FF9][Raft]
- Old Enemy actor:[11] [BioDekuBaba] was replaced by new enemy: [0FF8][Raft]
- Old Enemy actor:[11] [BioDekuBaba] was replaced by new enemy: [0FF7][Raft]
- Old Enemy actor:[11] [BioDekuBaba] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[11] [HoneyComb] was replaced by new enemy: [8076][Bombiwa]
- Old Enemy actor:[11] [HoneyComb] was replaced by new enemy: [8075][Bombiwa]
- Old Enemy actor:[11] [HoneyComb] was replaced by new enemy: [8074][Bombiwa]
- Old Enemy actor:[13] [Peahat] was replaced by new enemy: [0000][RedBubble]
- Old Enemy actor:[13] [Peahat] was replaced by new enemy: [0000][RedBubble]
- Old Enemy actor:[14] [HotSpringBaba] was replaced by new enemy: [0002][DragonFly]
- Old Enemy actor:[14] [HotSpringBaba] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[14] [CeilingSpawner] was replaced by new enemy: [0002][MothSwarm]
- Old Enemy actor:[14] [CeilingSpawner] was replaced by new enemy: [0000][DragonFly]
- Old Enemy actor:[14] [CeilingSpawner] was replaced by new enemy: [0002][DragonFly]
- Old Enemy actor:[14] [HotSpringBaba] was replaced by new enemy: [0000][Mimi]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [Bombiwa] by [79] from ceiling to fly
- - lowered height of actor [Seagulls] by [91] from ceiling to fly
- - lowered height of actor [MothSwarm] by [80] from ceiling to fly
- - lowered height of actor [Bombiwa] by [75] from ceiling to fly
- - lowered height of actor [BugsFishButterfly] by [18] to lower below water surface
- - lowered height of actor [Bombiwa] by [64] from ceiling to fly
- - lowered height of actor [Bombiwa] by [98] from ceiling to fly
- - lowered height of actor [Bombiwa] by [90] from ceiling to fly
- + adjusted height of actor [DragonFly] by [150]
- - lowered height of actor [MothSwarm] by [81] from ceiling to fly
- - lowered height of actor [DragonFly] by [78] from ceiling to fly
- - lowered height of actor [DragonFly] by [67] from ceiling to fly
- +++ [3][TreasureChest] had switch flags modified to [126] +++
- +++ [16][SmallRock] had switch flags modified to [125] +++
- +++ [21][SmallRock] had switch flags modified to [124] +++
- +++ [22][Obj_Dowsing] had switch flags modified to [123] +++
- +++ [27][Bombiwa] had switch flags modified to [122] +++
- +++ [28][Raft] had switch flags modified to [121] +++
- +++ [29][Raft] had switch flags modified to [120] +++
- +++ [30][Raft] had switch flags modified to [119] +++
- +++ [32][Bombiwa] had switch flags modified to [118] +++
- +++ [33][Bombiwa] had switch flags modified to [117] +++
- +++ [34][Bombiwa] had switch flags modified to [116] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0015] newsize: [01AA00] oldsize: [01A960]
- day: struct ratio: [1.0123] newsize: [00187C] oldsize: [001830]
- day: total = ratio: [1.0021] newsize: [01C27C] oldsize: [01C190]
- night: overlay ratio: [1.0015] newsize: [01AA00] oldsize: [01A960]
- night: struct ratio: [1.0123] newsize: [00187C] oldsize: [001830]
- night: total = ratio: [1.0021] newsize: [01C27C] oldsize: [01C190]
- ------------------------------------------------------
- day: object ratio: [1.0838] newsize: [0DFD60] oldsize: [0CE860]
- night: object ratio: [1.0838] newsize: [0DFD60] oldsize: [0CE860]
- object sizes: [ 0xA80 0x6A70 0x13A0 0xF520 ]
- sum: [0x17DB0] allsize: [0xDFD60]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8878] newsize: [00ED70] oldsize: [010B70]
- day: struct ratio: [0.7336] newsize: [0010BC] oldsize: [0016D0]
- day: total = ratio: [0.8757] newsize: [00FE2C] oldsize: [012240]
- night: overlay ratio: [0.8878] newsize: [00ED70] oldsize: [010B70]
- night: struct ratio: [0.7336] newsize: [0010BC] oldsize: [0016D0]
- night: total = ratio: [0.8757] newsize: [00FE2C] oldsize: [012240]
- ------------------------------------------------------
- day: object ratio: [0.9823] newsize: [0CAB70] oldsize: [0CE5E0]
- night: object ratio: [0.9823] newsize: [0CAB70] oldsize: [0CE5E0]
- object sizes: [ 0xA80 0x12C0 0xE80 ]
- sum: [0x2BC0] allsize: [0xCAB70]
- ------------------------------------------------------
- day: dyna poly delta: [13] newsize: [00000D] oldsize: [000000]
- day: dyna vert delta: [10] newsize: [00000A] oldsize: [000000]
- night: dyna poly delta: [13] newsize: [00000D] oldsize: [000000]
- night: dyna vert delta: [10] newsize: [00000A] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [016D80] oldsize: [016D80]
- day: struct ratio: [1.0000] newsize: [0011D0] oldsize: [0011D0]
- day: total = ratio: [1.0000] newsize: [017F50] oldsize: [017F50]
- night: overlay ratio: [1.0000] newsize: [016D80] oldsize: [016D80]
- night: struct ratio: [1.0000] newsize: [0011D0] oldsize: [0011D0]
- night: total = ratio: [1.0000] newsize: [017F50] oldsize: [017F50]
- ------------------------------------------------------
- day: object ratio: [1.0573] newsize: [0D7F50] oldsize: [0CC3F0]
- night: object ratio: [1.0573] newsize: [0D7F50] oldsize: [0CC3F0]
- object sizes: [ 0xA80 0xF520 ]
- sum: [0xFFA0] allsize: [0xD7F50]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0000] newsize: [00CAB0] oldsize: [00CAB0]
- day: struct ratio: [1.0000] newsize: [000A24] oldsize: [000A24]
- day: total = ratio: [1.0000] newsize: [00D4D4] oldsize: [00D4D4]
- night: overlay ratio: [1.0000] newsize: [00CAB0] oldsize: [00CAB0]
- night: struct ratio: [1.0000] newsize: [000A24] oldsize: [000A24]
- night: total = ratio: [1.0000] newsize: [00D4D4] oldsize: [00D4D4]
- ------------------------------------------------------
- day: object ratio: [1.0573] newsize: [0D7F50] oldsize: [0CC3F0]
- night: object ratio: [1.0573] newsize: [0D7F50] oldsize: [0CC3F0]
- object sizes: [ 0xA80 0xF520 ]
- sum: [0xFFA0] allsize: [0xD7F50]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.9622] newsize: [027070] oldsize: [0288F0]
- day: struct ratio: [0.9984] newsize: [0026BC] oldsize: [0026CC]
- day: total = ratio: [0.9643] newsize: [02972C] oldsize: [02AFBC]
- night: overlay ratio: [0.9622] newsize: [027070] oldsize: [0288F0]
- night: struct ratio: [0.9984] newsize: [0026BC] oldsize: [0026CC]
- night: total = ratio: [0.9643] newsize: [02972C] oldsize: [02AFBC]
- ------------------------------------------------------
- day: object ratio: [1.0553] newsize: [0DF5F0] oldsize: [0D3A90]
- night: object ratio: [1.0553] newsize: [0DF5F0] oldsize: [0D3A90]
- object sizes: [ 0x8120 0xF520 ]
- sum: [0x17640] allsize: [0xDF5F0]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.8758] newsize: [00DCD0] oldsize: [00FC20]
- day: struct ratio: [0.8454] newsize: [0013D4] oldsize: [001774]
- day: total = ratio: [0.8732] newsize: [00F0A4] oldsize: [011394]
- night: overlay ratio: [0.8758] newsize: [00DCD0] oldsize: [00FC20]
- night: struct ratio: [0.8454] newsize: [0013D4] oldsize: [001774]
- night: total = ratio: [0.8732] newsize: [00F0A4] oldsize: [011394]
- ------------------------------------------------------
- day: object ratio: [1.0306] newsize: [0F0AE0] oldsize: [0E9870]
- night: object ratio: [1.0306] newsize: [0F0AE0] oldsize: [0E9870]
- object sizes: [ 0x97C0 0x8120 0x12C0 0xF520 0x6A70 ]
- sum: [0x28B30] allsize: [0xF0AE0]
- ------------------------------------------------------
- day: dyna poly delta: [13] newsize: [000031] oldsize: [000024]
- day: dyna vert delta: [10] newsize: [000022] oldsize: [000018]
- night: dyna poly delta: [13] newsize: [000031] oldsize: [000024]
- night: dyna vert delta: [10] newsize: [000022] oldsize: [000018]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [0.9581] newsize: [011520] oldsize: [012140]
- day: struct ratio: [0.9558] newsize: [001298] oldsize: [001374]
- day: total = ratio: [0.9579] newsize: [0127B8] oldsize: [0134B4]
- night: overlay ratio: [0.9581] newsize: [011520] oldsize: [012140]
- night: struct ratio: [0.9558] newsize: [001298] oldsize: [001374]
- night: total = ratio: [0.9579] newsize: [0127B8] oldsize: [0134B4]
- ------------------------------------------------------
- day: object ratio: [0.9993] newsize: [0D1B10] oldsize: [0D1D60]
- night: object ratio: [0.9993] newsize: [0D1B10] oldsize: [0D1D60]
- object sizes: [ 0x1A40 0x8120 ]
- sum: [0x9B60] allsize: [0xD1B10]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [0.7514] newsize: [006240] oldsize: [0082C0]
- day: struct ratio: [0.4210] newsize: [0007B4] oldsize: [00124C]
- day: total = ratio: [0.7109] newsize: [0069F4] oldsize: [00950C]
- night: overlay ratio: [0.7514] newsize: [006240] oldsize: [0082C0]
- night: struct ratio: [0.4210] newsize: [0007B4] oldsize: [00124C]
- night: total = ratio: [0.7109] newsize: [0069F4] oldsize: [00950C]
- ------------------------------------------------------
- day: object ratio: [1.0853] newsize: [0F0740] oldsize: [0DD8E0]
- night: object ratio: [1.0853] newsize: [0F0740] oldsize: [0DD8E0]
- object sizes: [ 0x3790 0x8120 0xD9C0 0xF520 ]
- sum: [0x28790] allsize: [0xF0740]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [0.5986] newsize: [0173E0] oldsize: [026D40]
- day: struct ratio: [1.6681] newsize: [004F64] oldsize: [002F98]
- day: total = ratio: [0.6747] newsize: [01C344] oldsize: [029CD8]
- night: overlay ratio: [0.5986] newsize: [0173E0] oldsize: [026D40]
- night: struct ratio: [1.6681] newsize: [004F64] oldsize: [002F98]
- night: total = ratio: [0.6747] newsize: [01C344] oldsize: [029CD8]
- ------------------------------------------------------
- day: object ratio: [1.0975] newsize: [0E6150] oldsize: [0D1A30]
- night: object ratio: [1.0975] newsize: [0E6150] oldsize: [0D1A30]
- object sizes: [ 0xD9C0 0x12C0 0xF520 ]
- sum: [0x1E1A0] allsize: [0xE6150]
- ------------------------------------------------------
- day: dyna poly delta: [39] newsize: [000027] oldsize: [000000]
- day: dyna vert delta: [30] newsize: [00001E] oldsize: [000000]
- night: dyna poly delta: [39] newsize: [000027] oldsize: [000000]
- night: dyna vert delta: [30] newsize: [00001E] oldsize: [000000]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [0.7223] newsize: [004C10] oldsize: [006950]
- day: struct ratio: [1.1044] newsize: [000C10] oldsize: [000AEC]
- day: total = ratio: [0.7582] newsize: [005820] oldsize: [00743C]
- night: overlay ratio: [0.7223] newsize: [004C10] oldsize: [006950]
- night: struct ratio: [1.1044] newsize: [000C10] oldsize: [000AEC]
- night: total = ratio: [0.7582] newsize: [005820] oldsize: [00743C]
- ------------------------------------------------------
- day: object ratio: [1.1098] newsize: [0F15F0] oldsize: [0D97F0]
- night: object ratio: [1.1098] newsize: [0F15F0] oldsize: [0D97F0]
- object sizes: [ 0xB2D0 0x11C0 0xDC90 0xF520 ]
- sum: [0x29640] allsize: [0xF15F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [1.0049] newsize: [007F40] oldsize: [007EA0]
- day: struct ratio: [1.0173] newsize: [001178] oldsize: [00112C]
- day: total = ratio: [1.0064] newsize: [0090B8] oldsize: [008FCC]
- night: overlay ratio: [1.0049] newsize: [007F40] oldsize: [007EA0]
- night: struct ratio: [1.0173] newsize: [001178] oldsize: [00112C]
- night: total = ratio: [1.0064] newsize: [0090B8] oldsize: [008FCC]
- ------------------------------------------------------
- day: object ratio: [1.0821] newsize: [0E4190] oldsize: [0D2C90]
- night: object ratio: [1.0821] newsize: [0E4190] oldsize: [0D2C90]
- object sizes: [ 0x4EB0 0x6A70 0x13A0 0xF520 ]
- sum: [0x1C1E0] allsize: [0xE4190]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [0.7793] newsize: [015580] oldsize: [01B630]
- day: struct ratio: [1.4563] newsize: [003020] oldsize: [00210C]
- day: total = ratio: [0.8268] newsize: [0185A0] oldsize: [01D73C]
- night: overlay ratio: [0.7793] newsize: [015580] oldsize: [01B630]
- night: struct ratio: [1.4563] newsize: [003020] oldsize: [00210C]
- night: total = ratio: [0.8268] newsize: [0185A0] oldsize: [01D73C]
- ------------------------------------------------------
- day: object ratio: [1.0638] newsize: [0E07B0] oldsize: [0D3050]
- night: object ratio: [1.0638] newsize: [0E07B0] oldsize: [0D3050]
- object sizes: [ 0x6A70 0xDC90 0x3440 0xCC0 ]
- sum: [0x18800] allsize: [0xE07B0]
- ------------------------------------------------------
- day: dyna poly delta: [-4] newsize: [000024] oldsize: [000028]
- day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
- night: dyna poly delta: [-4] newsize: [000024] oldsize: [000028]
- night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
- -------------------------------------------------
- ======( Map 0C )======
- day: overlay ratio: [1.0000] newsize: [00F730] oldsize: [00F730]
- day: struct ratio: [1.0000] newsize: [0015A8] oldsize: [0015A8]
- day: total = ratio: [1.0000] newsize: [010CD8] oldsize: [010CD8]
- night: overlay ratio: [1.0000] newsize: [00F730] oldsize: [00F730]
- night: struct ratio: [1.0000] newsize: [0015A8] oldsize: [0015A8]
- night: total = ratio: [1.0000] newsize: [010CD8] oldsize: [010CD8]
- ------------------------------------------------------
- day: object ratio: [1.1138] newsize: [0F4BD0] oldsize: [0DBBC0]
- night: object ratio: [1.1138] newsize: [0F4BD0] oldsize: [0DBBC0]
- object sizes: [ 0xD9C0 0x3DD0 0xF520 0x26A0 0x8120 0x17B0 ]
- sum: [0x2CC20] allsize: [0xF4BD0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 0D )======
- day: overlay ratio: [0.8059] newsize: [0064B0] oldsize: [007CF0]
- day: struct ratio: [0.8764] newsize: [000C30] oldsize: [000DE8]
- day: total = ratio: [0.8130] newsize: [0070E0] oldsize: [008AD8]
- night: overlay ratio: [0.8059] newsize: [0064B0] oldsize: [007CF0]
- night: struct ratio: [0.8764] newsize: [000C30] oldsize: [000DE8]
- night: total = ratio: [0.8130] newsize: [0070E0] oldsize: [008AD8]
- ------------------------------------------------------
- day: object ratio: [1.0626] newsize: [0DF4D0] oldsize: [0D2270]
- night: object ratio: [1.0626] newsize: [0DF4D0] oldsize: [0D2270]
- object sizes: [ 0x1A40 0x8120 0xD9C0 ]
- sum: [0x17520] allsize: [0xDF4D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 0E )======
- day: overlay ratio: [0.6179] newsize: [016100] oldsize: [023B50]
- day: struct ratio: [1.5592] newsize: [009178] oldsize: [005D4C]
- day: total = ratio: [0.7500] newsize: [01F278] oldsize: [02989C]
- night: overlay ratio: [0.6179] newsize: [016100] oldsize: [023B50]
- night: struct ratio: [1.5592] newsize: [009178] oldsize: [005D4C]
- night: total = ratio: [0.7500] newsize: [01F278] oldsize: [02989C]
- ------------------------------------------------------
- day: object ratio: [0.9212] newsize: [0DCE60] oldsize: [0EFCE0]
- night: object ratio: [0.9212] newsize: [0DCE60] oldsize: [0EFCE0]
- object sizes: [ 0x6A70 0x5260 0x10C0 0x8120 ]
- sum: [0x14EB0] allsize: [0xDCE60]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
- day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
- night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
- night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [23.6085ms][218.0328ms]
- object trim time: [23.6267ms][218.0494ms]
- set new actors: [38.5837ms][233.0079ms]
- pre-checking object size: [38.5875ms][233.01ms]
- exit per-object: [39.5421ms][233.9653ms]
- set for size check: [52.6599ms][247.0837ms]
- after issizeacceptable: [52.9529ms][247.3759ms]
- #######################################################
- time to complete randomizing [Grottos]: 264.7456ms
- ending timestamp : [01:23:30.002 PM]
- starting timestamp : [01:23:29.986 PM]
- time to read scene enemies: 6.0056ms
- time to read scene objects: 6.5652ms
- =========================================================================
- For Scene: [ZoraHallRooms] with fid: 1403, with sid: 0x4C
- =========================================================================
- time to finish removing unnecessary objects: 7.4752ms
- time to generate candidate list: 14.854ms
- time to separate map/time actors: 15.2514ms
- time to find matching candidates: 15.8594ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Tijo] was replaced by new enemy: [02FF][DeathArmos]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.1009] newsize: [004380] oldsize: [003D50]
- day: struct ratio: [1.6597] newsize: [0008B0] oldsize: [00053C]
- day: total = ratio: [1.1449] newsize: [004C30] oldsize: [00428C]
- night: overlay ratio: [1.1009] newsize: [004380] oldsize: [003D50]
- night: struct ratio: [1.6597] newsize: [0008B0] oldsize: [00053C]
- night: total = ratio: [1.1449] newsize: [004C30] oldsize: [00428C]
- ------------------------------------------------------
- day: object ratio: [0.9548] newsize: [0CD5F0] oldsize: [0D7170]
- night: object ratio: [0.9548] newsize: [0CD5F0] oldsize: [0D7170]
- object sizes: [ 0x3E40 0x1610 0x1F0 ]
- sum: [0x5640] allsize: [0xCD5F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
- day: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
- day: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
- night: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
- night: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
- night: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0EBA70] oldsize: [0EBA70]
- night: object ratio: [1.0000] newsize: [0EBA70] oldsize: [0EBA70]
- object sizes: [ 0x11160 0x1610 0x11160 0x1F0 ]
- sum: [0x23AC0] allsize: [0xEBA70]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
- day: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
- day: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
- night: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
- night: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
- night: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
- night: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
- object sizes: [ 0x1610 0xB2D0 0x1F0 ]
- sum: [0xCAD0] allsize: [0xD4A80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0000] newsize: [003760] oldsize: [003760]
- day: struct ratio: [1.0000] newsize: [000560] oldsize: [000560]
- day: total = ratio: [1.0000] newsize: [003CC0] oldsize: [003CC0]
- night: overlay ratio: [1.0000] newsize: [003760] oldsize: [003760]
- night: struct ratio: [1.0000] newsize: [000560] oldsize: [000560]
- night: total = ratio: [1.0000] newsize: [003CC0] oldsize: [003CC0]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0E0140] oldsize: [0E0140]
- night: object ratio: [1.0000] newsize: [0E0140] oldsize: [0E0140]
- object sizes: [ 0x16990 0x1610 0x1F0 ]
- sum: [0x18190] allsize: [0xE0140]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
- day: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
- day: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
- night: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
- night: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
- night: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
- night: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
- object sizes: [ 0x7A0 0x11440 0x1B10 0x18D0 0x1610 0x1EC0 0x1F0 ]
- sum: [0x18680] allsize: [0xE0630]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0025ms][15.2558ms]
- object trim time: [0.0075ms][15.2607ms]
- set new actors: [0.2806ms][15.5342ms]
- pre-checking object size: [0.2822ms][15.5353ms]
- exit per-object: [0.3271ms][15.5805ms]
- set for size check: [0.5823ms][15.836ms]
- after issizeacceptable: [0.6055ms][15.8588ms]
- #######################################################
- time to complete randomizing [ZoraHallRooms]: 16.2718ms
- ending timestamp : [01:23:30.002 PM]
- starting timestamp : [01:23:29.948 PM]
- time to read scene enemies: 6.0043ms
- time to read scene objects: 6.7638ms
- =========================================================================
- For Scene: [CuccoShack] with fid: 1351, with sid: 0x42
- =========================================================================
- time to finish removing unnecessary objects: 7.6463ms
- time to generate candidate list: 52.4505ms
- time to separate map/time actors: 53.034ms
- time to find matching candidates: 54.4416ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [01FF][Poe]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.1938] newsize: [025B00] oldsize: [01F920]
- day: struct ratio: [1.1459] newsize: [003A28] oldsize: [0032C0]
- day: total = ratio: [1.1894] newsize: [029528] oldsize: [022BE0]
- night: overlay ratio: [1.1938] newsize: [025B00] oldsize: [01F920]
- night: struct ratio: [1.1459] newsize: [003A28] oldsize: [0032C0]
- night: total = ratio: [1.1894] newsize: [029528] oldsize: [022BE0]
- ------------------------------------------------------
- day: object ratio: [0.9817] newsize: [0ED110] oldsize: [0F17F0]
- night: object ratio: [0.9817] newsize: [0ED110] oldsize: [0F17F0]
- object sizes: [ 0x50E0 0x2540 0x1640 0x11C0 0x6270 0x1CA0 0x3E20 0x6A70 0x8120 0xA80 ]
- sum: [0x25160] allsize: [0xED110]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00001E] oldsize: [00001E]
- day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna poly delta: [0] newsize: [00001E] oldsize: [00001E]
- night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.1831] newsize: [027890] oldsize: [0216B0]
- day: struct ratio: [1.0851] newsize: [005E6C] oldsize: [005704]
- day: total = ratio: [1.1693] newsize: [02D6FC] oldsize: [026DB4]
- night: overlay ratio: [1.1831] newsize: [027890] oldsize: [0216B0]
- night: struct ratio: [1.0851] newsize: [005E6C] oldsize: [005704]
- night: total = ratio: [1.1693] newsize: [02D6FC] oldsize: [026DB4]
- ------------------------------------------------------
- day: object ratio: [0.9812] newsize: [0E6BD0] oldsize: [0EB2B0]
- night: object ratio: [0.9812] newsize: [0E6BD0] oldsize: [0EB2B0]
- object sizes: [ 0x50E0 0x2540 0x1640 0x11C0 0x6270 0x6A70 0x8120 ]
- sum: [0x1EC20] allsize: [0xE6BD0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00001E] oldsize: [00001E]
- day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna poly delta: [0] newsize: [00001E] oldsize: [00001E]
- night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0016ms][53.0378ms]
- object trim time: [0.0052ms][53.0414ms]
- set new actors: [0.5392ms][53.5758ms]
- pre-checking object size: [0.5412ms][53.5773ms]
- exit per-object: [0.7397ms][53.7768ms]
- set for size check: [1.3874ms][54.4244ms]
- after issizeacceptable: [1.4048ms][54.441ms]
- #######################################################
- time to complete randomizing [CuccoShack]: 61.3259ms
- ending timestamp : [01:23:30.009 PM]
- starting timestamp : [01:23:30.001 PM]
- time to read scene enemies: 0.1071ms
- time to read scene objects: 0.1275ms
- =========================================================================
- For Scene: [TouristCenter] with fid: 1440, with sid: 0x57
- =========================================================================
- time to finish removing unnecessary objects: 0.9306ms
- time to generate candidate list: 8.5283ms
- time to separate map/time actors: 8.6807ms
- time to find matching candidates: 8.8854ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [003F][SkullKidPainting]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.7090] newsize: [003F30] oldsize: [005920]
- day: struct ratio: [1.0911] newsize: [00098C] oldsize: [0008C0]
- day: total = ratio: [0.7431] newsize: [0048BC] oldsize: [0061E0]
- night: overlay ratio: [0.7090] newsize: [003F30] oldsize: [005920]
- night: struct ratio: [1.0911] newsize: [00098C] oldsize: [0008C0]
- night: total = ratio: [0.7431] newsize: [0048BC] oldsize: [0061E0]
- ------------------------------------------------------
- day: object ratio: [0.9641] newsize: [1009A0] oldsize: [10A260]
- night: object ratio: [0.9641] newsize: [1009A0] oldsize: [10A260]
- object sizes: [ 0x11220 0x1B5E0 0x14D0 0x2960 0x83C0 ]
- sum: [0x389F0] allsize: [0x1009A0]
- ------------------------------------------------------
- day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
- day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
- night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
- night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0011ms][8.6836ms]
- object trim time: [0.0053ms][8.6877ms]
- set new actors: [0.0744ms][8.7571ms]
- pre-checking object size: [0.0756ms][8.7592ms]
- exit per-object: [0.1133ms][8.7962ms]
- set for size check: [0.1948ms][8.8775ms]
- after issizeacceptable: [0.2021ms][8.8848ms]
- #######################################################
- time to complete randomizing [TouristCenter]: 9.0846ms
- ending timestamp : [01:23:30.010 PM]
- starting timestamp : [01:23:29.943 PM]
- time to read scene enemies: 5.9033ms
- time to read scene objects: 5.9468ms
- =========================================================================
- For Scene: [GoronTrial] with fid: 1344, with sid: 0x3F
- =========================================================================
- time to finish removing unnecessary objects: 10.9493ms
- time to generate candidate list: 19.1633ms
- time to separate map/time actors: 20.2785ms
- time to find matching candidates: 74.9294ms
- Loops used for match candidate: 6
- ----------
- [0][DoorShutter] has flags: [127]
- #######################################################
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [4001][SingingRomani]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [4001][Empty]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [4001][Empty]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [0402][GrassRockCluster]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9940] newsize: [04C000] oldsize: [04C760]
- day: struct ratio: [0.9736] newsize: [004A3C] oldsize: [004C40]
- day: total = ratio: [0.9928] newsize: [050A3C] oldsize: [0513A0]
- night: overlay ratio: [0.9940] newsize: [04C000] oldsize: [04C760]
- night: struct ratio: [0.9736] newsize: [004A3C] oldsize: [004C40]
- night: total = ratio: [0.9928] newsize: [050A3C] oldsize: [0513A0]
- ------------------------------------------------------
- day: object ratio: [1.1009] newsize: [11EE30] oldsize: [104970]
- night: object ratio: [1.1009] newsize: [11EE30] oldsize: [104970]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x1B780 0x17EB0 ]
- sum: [0x4B380] allsize: [0x11EE30]
- ------------------------------------------------------
- day: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
- day: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
- night: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
- night: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
- day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
- day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
- night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
- night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
- night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
- ------------------------------------------------------
- day: object ratio: [1.1009] newsize: [11EE30] oldsize: [104970]
- night: object ratio: [1.1009] newsize: [11EE30] oldsize: [104970]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x1B780 0x17EB0 ]
- sum: [0x4B380] allsize: [0x11EE30]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0013ms][20.2817ms]
- object trim time: [0.0045ms][20.285ms]
- set new actors: [7.5776ms][27.8593ms]
- pre-checking object size: [7.5802ms][27.8605ms]
- exit per-object: [7.6523ms][27.9331ms]
- set for size check: [8.6337ms][28.9152ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0013ms][28.9292ms]
- object trim time: [0.0066ms][28.9345ms]
- set new actors: [11.4769ms][40.4066ms]
- pre-checking object size: [11.4803ms][40.4084ms]
- exit per-object: [11.5693ms][40.4974ms]
- set for size check: [12.6459ms][41.5741ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0014ms][41.5887ms]
- object trim time: [0.0049ms][41.5921ms]
- set new actors: [0.9769ms][42.5645ms]
- pre-checking object size: [0.9783ms][42.5654ms]
- exit per-object: [1.0162ms][42.6035ms]
- set for size check: [7.6532ms][49.2424ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [1.9917ms][51.2582ms]
- objects pick time: [1.9956ms][51.2609ms]
- object trim time: [1.9995ms][51.2662ms]
- set new actors: [8.8132ms][58.0798ms]
- pre-checking object size: [8.8159ms][58.0812ms]
- exit per-object: [8.8759ms][58.1416ms]
- set for size check: [9.9187ms][59.1849ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0017ms][59.2014ms]
- object trim time: [0.007ms][59.2066ms]
- set new actors: [6.8039ms][66.0054ms]
- pre-checking object size: [6.8073ms][66.0068ms]
- exit per-object: [6.8809ms][66.0809ms]
- set for size check: [7.8676ms][67.068ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0021ms][67.0835ms]
- object trim time: [0.0054ms][67.0866ms]
- set new actors: [0.9741ms][68.0558ms]
- pre-checking object size: [0.9756ms][68.0569ms]
- exit per-object: [1.0378ms][68.1195ms]
- set for size check: [7.8336ms][74.9162ms]
- after issizeacceptable: [7.8472ms][74.9286ms]
- #######################################################
- time to complete randomizing [GoronTrial]: 75.9513ms
- ending timestamp : [01:23:30.019 PM]
- starting timestamp : [01:23:29.993 PM]
- time to read scene enemies: 1.0875ms
- time to read scene objects: 7.5863ms
- =========================================================================
- For Scene: [SwordsmansSchool] with fid: 1433, with sid: 0x54
- =========================================================================
- time to finish removing unnecessary objects: 9.1937ms
- time to generate candidate list: 24.6422ms
- time to separate map/time actors: 24.9212ms
- time to find matching candidates: 25.5467ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [0082][HookshotWallSpot]
- Old Enemy actor:[00] [ClayPot] was replaced by new enemy: [00FF][Leever]
- Old Enemy actor:[00] [ClayPot] was replaced by new enemy: [00FF][Leever]
- Old Enemy actor:[00] [ClayPot] was replaced by new enemy: [80FF][Leever]
- Old Enemy actor:[00] [ClayPot] was replaced by new enemy: [00FF][Leever]
- Old Enemy actor:[00] [ClayPot] was replaced by new enemy: [80FF][Leever]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8559] newsize: [010DE0] oldsize: [013B50]
- day: struct ratio: [1.3182] newsize: [001E08] oldsize: [0016C8]
- day: total = ratio: [0.8871] newsize: [012BE8] oldsize: [015218]
- night: overlay ratio: [0.8684] newsize: [012BC0] oldsize: [015930]
- night: struct ratio: [1.2859] newsize: [00209C] oldsize: [00195C]
- night: total = ratio: [0.8969] newsize: [014C5C] oldsize: [01728C]
- ------------------------------------------------------
- day: object ratio: [0.9357] newsize: [0E8F90] oldsize: [0F8FB0]
- night: object ratio: [0.9357] newsize: [0E8F90] oldsize: [0F8FB0]
- object sizes: [ 0x6A20 0x2FE0 0x5210 0x1760 0x17B0 0x16B0 0x420 0x1EF0 ]
- sum: [0x154E0] allsize: [0xE8F90]
- ------------------------------------------------------
- day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
- day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
- night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0075ms][24.93ms]
- object trim time: [0.011ms][24.9336ms]
- set new actors: [0.2442ms][25.1668ms]
- pre-checking object size: [0.2455ms][25.1679ms]
- exit per-object: [0.315ms][25.2376ms]
- set for size check: [0.6091ms][25.5324ms]
- after issizeacceptable: [0.6225ms][25.5461ms]
- #######################################################
- time to complete randomizing [SwordsmansSchool]: 26.1795ms
- ending timestamp : [01:23:30.019 PM]
- starting timestamp : [01:23:29.995 PM]
- time to read scene enemies: 7.4088ms
- time to read scene objects: 7.7791ms
- =========================================================================
- For Scene: [MountainVillage] with fid: 1417, with sid: 0x50
- =========================================================================
- time to finish removing unnecessary objects: 15.3608ms
- time to generate candidate list: 23.9646ms
- time to separate map/time actors: 24.762ms
- time to find matching candidates: 37.158ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [ClayPot] was replaced by new enemy: [0000][Snapper]
- Old Enemy actor:[00] [GossipStone] was replaced by new enemy: [0000][Ruto]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9827] newsize: [072D70] oldsize: [074DD0]
- day: struct ratio: [1.0207] newsize: [008EBC] oldsize: [008BD8]
- day: total = ratio: [0.9853] newsize: [07BC2C] oldsize: [07D9A8]
- night: overlay ratio: [0.9819] newsize: [06E070] oldsize: [0700D0]
- night: struct ratio: [1.0213] newsize: [008ADC] oldsize: [0087F8]
- night: total = ratio: [0.9847] newsize: [076B4C] oldsize: [0788C8]
- ------------------------------------------------------
- day: object ratio: [1.0708] newsize: [143E10] oldsize: [12E760]
- night: object ratio: [1.0708] newsize: [143E10] oldsize: [12E760]
- object sizes: [ 0x20A0 0x1AE0 0x12C0 0xA5A0 0x14D90 0xF8D0 0x3A30 0x1B220 0xA3E0 0x7780 0x4A70 0x17B0 0x1640 0x81C0 0x8250 ]
- sum: [0x7BE60] allsize: [0x143E10]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00009A] oldsize: [00009A]
- day: dyna vert delta: [0] newsize: [00005B] oldsize: [00005B]
- night: dyna poly delta: [0] newsize: [00009A] oldsize: [00009A]
- night: dyna vert delta: [0] newsize: [00005B] oldsize: [00005B]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0928ms][24.8579ms]
- object trim time: [0.0975ms][24.862ms]
- set new actors: [0.835ms][25.6006ms]
- pre-checking object size: [0.8374ms][25.6019ms]
- exit per-object: [0.9086ms][25.6732ms]
- set for size check: [12.3726ms][37.1392ms]
- after issizeacceptable: [12.3925ms][37.1572ms]
- #######################################################
- time to complete randomizing [MountainVillage]: 37.8796ms
- ending timestamp : [01:23:30.032 PM]
- starting timestamp : [01:23:30.002 PM]
- time to read scene enemies: 0.5835ms
- time to read scene objects: 0.852ms
- =========================================================================
- For Scene: [TwinIslands] with fid: 1453, with sid: 0x5D
- =========================================================================
- time to finish removing unnecessary objects: 8.4761ms
- time to generate candidate list: 17.4783ms
- time to separate map/time actors: 18.4339ms
- time to find matching candidates: 31.1269ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Tektite] was replaced by new enemy: [0200][Zubora]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [0023][TreeTypeBonk]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [0032][TreeTypeBonk]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9254] newsize: [0804C0] oldsize: [08AA40]
- day: struct ratio: [0.9512] newsize: [009A04] oldsize: [00A1EC]
- day: total = ratio: [0.9271] newsize: [089EC4] oldsize: [094C2C]
- night: overlay ratio: [0.9254] newsize: [0804C0] oldsize: [08AA40]
- night: struct ratio: [0.9512] newsize: [009A04] oldsize: [00A1EC]
- night: total = ratio: [0.9271] newsize: [089EC4] oldsize: [094C2C]
- ------------------------------------------------------
- day: object ratio: [1.0455] newsize: [14A410] oldsize: [13BE10]
- night: object ratio: [1.0455] newsize: [14A410] oldsize: [13BE10]
- object sizes: [ 0xF0E0 0xD330 0x6A70 0x2AA0 0x8250 0xA5A0 0x100E0 0x1B220 0xD5C0 0x8120 0x17B0 0x81C0 ]
- sum: [0x82460] allsize: [0x14A410]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.1059ms][18.5419ms]
- object trim time: [0.1095ms][18.5453ms]
- set new actors: [11.7674ms][30.2046ms]
- pre-checking object size: [11.7702ms][30.2059ms]
- exit per-object: [11.8574ms][30.2937ms]
- set for size check: [12.6807ms][31.1172ms]
- after issizeacceptable: [12.6906ms][31.1264ms]
- #######################################################
- time to complete randomizing [TwinIslands]: 31.9499ms
- ending timestamp : [01:23:30.034 PM]
- starting timestamp : [01:23:30.020 PM]
- time to read scene enemies: 0.1256ms
- time to read scene objects: 0.161ms
- =========================================================================
- For Scene: [ClockTowerInterior] with fid: 1474, with sid: 0x63
- =========================================================================
- time to finish removing unnecessary objects: 0.9758ms
- time to generate candidate list: 13.6409ms
- time to separate map/time actors: 13.9495ms
- time to find matching candidates: 14.4422ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [HappyMaskSalesman] was replaced by new enemy: [0000][UglyTree]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8010] newsize: [007740] oldsize: [0094E0]
- day: struct ratio: [0.9848] newsize: [00122C] oldsize: [001274]
- day: total = ratio: [0.8213] newsize: [00896C] oldsize: [00A754]
- night: overlay ratio: [0.8010] newsize: [007740] oldsize: [0094E0]
- night: struct ratio: [0.9848] newsize: [00122C] oldsize: [001274]
- night: total = ratio: [0.8213] newsize: [00896C] oldsize: [00A754]
- ------------------------------------------------------
- day: object ratio: [0.8916] newsize: [0FBE30] oldsize: [11A830]
- night: object ratio: [0.8916] newsize: [0FBE30] oldsize: [11A830]
- object sizes: [ 0x185C0 0x15C0 0x1A40 0x1B60 0x1C30 0x15130 ]
- sum: [0x33E80] allsize: [0xFBE30]
- ------------------------------------------------------
- day: dyna poly delta: [31] newsize: [000065] oldsize: [000046]
- day: dyna vert delta: [18] newsize: [000058] oldsize: [000046]
- night: dyna poly delta: [31] newsize: [000065] oldsize: [000046]
- night: dyna vert delta: [18] newsize: [000058] oldsize: [000046]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
- day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
- day: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
- night: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
- night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
- night: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
- night: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
- object sizes: [ 0x185C0 0x15C0 0x1A40 ]
- sum: [0x1B5C0] allsize: [0xE3570]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0031ms][13.9548ms]
- object trim time: [0.0067ms][13.9583ms]
- set new actors: [0.2952ms][14.2475ms]
- pre-checking object size: [0.2977ms][14.2491ms]
- exit per-object: [0.3392ms][14.291ms]
- set for size check: [0.4786ms][14.4304ms]
- after issizeacceptable: [0.4899ms][14.4416ms]
- #######################################################
- time to complete randomizing [ClockTowerInterior]: 14.6485ms
- ending timestamp : [01:23:30.034 PM]
- starting timestamp : [01:23:30.034 PM]
- time to read scene enemies: 0.1472ms
- time to read scene objects: 0.1812ms
- =========================================================================
- For Scene: [BombShop] with fid: 1502, with sid: 0x68
- =========================================================================
- time to finish removing unnecessary objects: 5.0784ms
- time to generate candidate list: 6.6531ms
- time to separate map/time actors: 6.8172ms
- time to find matching candidates: 7.1051ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [807E][SoftSoilAndBeans]
- ---------------------------------------------------------
- Height adjustments:
- +++ [0][SoftSoilAndBeans] had switch flags modified to [126] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0056] newsize: [00DEB0] oldsize: [00DD70]
- day: struct ratio: [1.0307] newsize: [001260] oldsize: [0011D4]
- day: total = ratio: [1.0075] newsize: [00F110] oldsize: [00EF44]
- night: overlay ratio: [1.0056] newsize: [00DEB0] oldsize: [00DD70]
- night: struct ratio: [1.0307] newsize: [001260] oldsize: [0011D4]
- night: total = ratio: [1.0075] newsize: [00F110] oldsize: [00EF44]
- ------------------------------------------------------
- day: object ratio: [0.9355] newsize: [0DF000] oldsize: [0EE5E0]
- night: object ratio: [0.9355] newsize: [0DF000] oldsize: [0EE5E0]
- object sizes: [ 0x9230 0x6A0 0xCB0 0x1B00 0xE60 0xA0A0 0x26A0 0x14D90 0x420 ]
- sum: [0x2E7D0] allsize: [0xDF000]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0006ms][6.8191ms]
- object trim time: [0.0036ms][6.822ms]
- set new actors: [0.1208ms][6.9394ms]
- pre-checking object size: [0.1219ms][6.9403ms]
- exit per-object: [0.1579ms][6.9765ms]
- set for size check: [0.2777ms][7.0962ms]
- after issizeacceptable: [0.2858ms][7.1042ms]
- #######################################################
- time to complete randomizing [BombShop]: 7.3223ms
- ending timestamp : [01:23:30.041 PM]
- starting timestamp : [01:23:29.963 PM]
- time to read scene enemies: 30.3409ms
- time to read scene objects: 30.5609ms
- =========================================================================
- For Scene: [Woodfall] with fid: 1362, with sid: 0x46
- =========================================================================
- time to finish removing unnecessary objects: 38.0425ms
- time to generate candidate list: 54.6382ms
- time to separate map/time actors: 56.7935ms
- time to find matching candidates: 76.1642ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [DragonFly] was replaced by new enemy: [7E01][WallMaster]
- Old Enemy actor:[00] [DragonFly] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[00] [Hiploop] was replaced by new enemy: [0000][ButlersSon]
- Old Enemy actor:[00] [Hiploop] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Hiploop] was replaced by new enemy: [0000][GrassBush]
- ---------------------------------------------------------
- Height adjustments:
- +++ [0][WallMaster] had switch flags modified to [126] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8457] newsize: [0466C0] oldsize: [053440]
- day: struct ratio: [0.6189] newsize: [006124] oldsize: [009CF4]
- day: total = ratio: [0.8218] newsize: [04C7E4] oldsize: [05D134]
- night: overlay ratio: [0.8457] newsize: [0466C0] oldsize: [053440]
- night: struct ratio: [0.6189] newsize: [006124] oldsize: [009CF4]
- night: total = ratio: [0.8218] newsize: [04C7E4] oldsize: [05D134]
- ------------------------------------------------------
- day: object ratio: [0.9586] newsize: [0FC500] oldsize: [107350]
- night: object ratio: [0.9586] newsize: [0FC500] oldsize: [107350]
- object sizes: [ 0x110C0 0xA070 0xA50 0x3E20 0x3790 0x2EA0 0x8120 0x4A70 0x19F0 ]
- sum: [0x34550] allsize: [0xFC500]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [0000E4] oldsize: [0000E4]
- day: dyna vert delta: [0] newsize: [000098] oldsize: [000098]
- night: dyna poly delta: [0] newsize: [0000E4] oldsize: [0000E4]
- night: dyna vert delta: [0] newsize: [000098] oldsize: [000098]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
- day: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
- day: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
- night: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
- night: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
- night: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
- night: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
- object sizes: [ 0x110C0 0xA50 0x4A70 0x3E20 ]
- sum: [0x1A3A0] allsize: [0xE2350]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [0000CC] oldsize: [0000CC]
- day: dyna vert delta: [0] newsize: [000088] oldsize: [000088]
- night: dyna poly delta: [0] newsize: [0000CC] oldsize: [0000CC]
- night: dyna vert delta: [0] newsize: [000088] oldsize: [000088]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [038070] oldsize: [038070]
- day: struct ratio: [1.0000] newsize: [00559C] oldsize: [00559C]
- day: total = ratio: [1.0000] newsize: [03D60C] oldsize: [03D60C]
- night: overlay ratio: [1.0000] newsize: [038070] oldsize: [038070]
- night: struct ratio: [1.0000] newsize: [00559C] oldsize: [00559C]
- night: total = ratio: [1.0000] newsize: [03D60C] oldsize: [03D60C]
- ------------------------------------------------------
- day: object ratio: [0.9586] newsize: [0FC500] oldsize: [107350]
- night: object ratio: [0.9586] newsize: [0FC500] oldsize: [107350]
- object sizes: [ 0x110C0 0xA070 0xA50 0x3E20 0x3790 0x2EA0 0x8120 0x4A70 0x19F0 ]
- sum: [0x34550] allsize: [0xFC500]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [0000E4] oldsize: [0000E4]
- day: dyna vert delta: [0] newsize: [000098] oldsize: [000098]
- night: dyna poly delta: [0] newsize: [0000E4] oldsize: [0000E4]
- night: dyna vert delta: [0] newsize: [000098] oldsize: [000098]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0177ms][56.8132ms]
- object trim time: [0.0222ms][56.8174ms]
- set new actors: [13.02ms][69.8164ms]
- pre-checking object size: [13.0228ms][69.818ms]
- exit per-object: [13.1605ms][69.9565ms]
- set for size check: [19.3157ms][76.1123ms]
- after issizeacceptable: [19.3678ms][76.1635ms]
- #######################################################
- time to complete randomizing [Woodfall]: 77.9061ms
- ending timestamp : [01:23:30.041 PM]
- starting timestamp : [01:23:30.009 PM]
- time to read scene enemies: 2.1239ms
- time to read scene objects: 8.6715ms
- =========================================================================
- For Scene: [GoronVillage] with fid: 1409, with sid: 0x4D
- =========================================================================
- time to finish removing unnecessary objects: 10.6096ms
- time to generate candidate list: 24.7338ms
- time to separate map/time actors: 25.7418ms
- time to find matching candidates: 31.953ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Tektite] was replaced by new enemy: [0000][UglyTree]
- Old Enemy actor:[00] [Tektite] was replaced by new enemy: [80FF][UglyTree]
- Old Enemy actor:[01] [Scarecrow] was replaced by new enemy: [FFFF][Scientist]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9352] newsize: [059740] oldsize: [05FA80]
- day: struct ratio: [0.9677] newsize: [0089AC] oldsize: [008E44]
- day: total = ratio: [0.9379] newsize: [0620EC] oldsize: [0688C4]
- night: overlay ratio: [0.9352] newsize: [059740] oldsize: [05FA80]
- night: struct ratio: [0.9677] newsize: [0089AC] oldsize: [008E44]
- night: total = ratio: [0.9379] newsize: [0620EC] oldsize: [0688C4]
- ------------------------------------------------------
- day: object ratio: [0.9889] newsize: [1209C0] oldsize: [123DA0]
- night: object ratio: [0.9889] newsize: [1209C0] oldsize: [123DA0]
- object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0xA5A0 0x100E0 0xB2D0 0x17B0 0x1F0 0x6CB0 0x11C0 0x1B60 ]
- sum: [0x58A10] allsize: [0x1209C0]
- ------------------------------------------------------
- day: dyna poly delta: [62] newsize: [000102] oldsize: [0000C4]
- day: dyna vert delta: [36] newsize: [0000C4] oldsize: [0000A0]
- night: dyna poly delta: [62] newsize: [000102] oldsize: [0000C4]
- night: dyna vert delta: [36] newsize: [0000C4] oldsize: [0000A0]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8415] newsize: [0090B0] oldsize: [00ABF0]
- day: struct ratio: [0.9936] newsize: [001100] oldsize: [00111C]
- day: total = ratio: [0.8553] newsize: [00A1B0] oldsize: [00BD0C]
- night: overlay ratio: [0.8415] newsize: [0090B0] oldsize: [00ABF0]
- night: struct ratio: [0.9936] newsize: [001100] oldsize: [00111C]
- night: total = ratio: [0.8553] newsize: [00A1B0] oldsize: [00BD0C]
- ------------------------------------------------------
- day: object ratio: [0.9889] newsize: [1209C0] oldsize: [123DA0]
- night: object ratio: [0.9889] newsize: [1209C0] oldsize: [123DA0]
- object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0xA5A0 0x100E0 0xB2D0 0x17B0 0x1F0 0x6CB0 0x11C0 0x1B60 ]
- sum: [0x58A10] allsize: [0x1209C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0986ms][25.8431ms]
- object trim time: [0.103ms][25.8473ms]
- set new actors: [5.0474ms][30.793ms]
- pre-checking object size: [5.05ms][30.7942ms]
- exit per-object: [5.1732ms][30.9186ms]
- set for size check: [6.195ms][31.9404ms]
- after issizeacceptable: [6.208ms][31.9524ms]
- #######################################################
- time to complete randomizing [GoronVillage]: 32.9666ms
- ending timestamp : [01:23:30.042 PM]
- starting timestamp : [01:23:30.033 PM]
- time to read scene enemies: 0.191ms
- time to read scene objects: 0.2296ms
- =========================================================================
- For Scene: [LostWoods] with fid: 1487, with sid: 0x65
- =========================================================================
- time to finish removing unnecessary objects: 1.0473ms
- time to generate candidate list: 6.6482ms
- time to separate map/time actors: 7.1546ms
- time to find matching candidates: 9.2302ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[10] [HappyMaskSalesman] was replaced by new enemy: [0002][En_Ani]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [01D1B0] oldsize: [01D1B0]
- day: struct ratio: [1.0000] newsize: [0026E8] oldsize: [0026E8]
- day: total = ratio: [1.0000] newsize: [01F898] oldsize: [01F898]
- night: overlay ratio: [1.0000] newsize: [01D1B0] oldsize: [01D1B0]
- night: struct ratio: [1.0000] newsize: [0026E8] oldsize: [0026E8]
- night: total = ratio: [1.0000] newsize: [01F898] oldsize: [01F898]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
- night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
- object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
- sum: [0x7B310] allsize: [0x1432C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [007BF0] oldsize: [007BF0]
- day: struct ratio: [1.0000] newsize: [001824] oldsize: [001824]
- day: total = ratio: [1.0000] newsize: [009414] oldsize: [009414]
- night: overlay ratio: [1.0000] newsize: [007BF0] oldsize: [007BF0]
- night: struct ratio: [1.0000] newsize: [001824] oldsize: [001824]
- night: total = ratio: [1.0000] newsize: [009414] oldsize: [009414]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
- night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
- object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
- sum: [0x7B310] allsize: [0x1432C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
- night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
- object sizes: [ ]
- sum: [0x0] allsize: [0xC7FB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
- night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
- object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
- sum: [0x88640] allsize: [0x1505F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
- night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
- object sizes: [ ]
- sum: [0x0] allsize: [0xC7FB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
- night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
- object sizes: [ ]
- sum: [0x0] allsize: [0xC7FB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
- night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
- object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
- sum: [0x88640] allsize: [0x1505F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [0.9413] newsize: [14D9C0] oldsize: [162660]
- night: object ratio: [0.9413] newsize: [14D9C0] oldsize: [162660]
- object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0xB8C0 ]
- sum: [0x85A10] allsize: [0x14D9C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
- night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
- object sizes: [ 0xD330 0xE4F0 0x87E0 ]
- sum: [0x24000] allsize: [0xEBFB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
- day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
- day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
- night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
- night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
- night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
- night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
- object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
- sum: [0x88640] allsize: [0x1505F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [0.9254] newsize: [010910] oldsize: [011E70]
- day: struct ratio: [1.0253] newsize: [001BE4] oldsize: [001B34]
- day: total = ratio: [0.9340] newsize: [0124F4] oldsize: [0139A4]
- night: overlay ratio: [0.9254] newsize: [010910] oldsize: [011E70]
- night: struct ratio: [1.0253] newsize: [001BE4] oldsize: [001B34]
- night: total = ratio: [0.9340] newsize: [0124F4] oldsize: [0139A4]
- ------------------------------------------------------
- day: object ratio: [0.9413] newsize: [14D9C0] oldsize: [162660]
- night: object ratio: [0.9413] newsize: [14D9C0] oldsize: [162660]
- object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0xB8C0 ]
- sum: [0x85A10] allsize: [0x14D9C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
- day: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
- day: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
- night: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
- night: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
- night: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
- night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
- object sizes: [ 0xD330 0xE4F0 0x87E0 ]
- sum: [0x24000] allsize: [0xEBFB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0014ms][7.1578ms]
- object trim time: [0.0104ms][7.1668ms]
- set new actors: [0.4505ms][7.6071ms]
- pre-checking object size: [0.4521ms][7.6084ms]
- exit per-object: [0.4974ms][7.6539ms]
- set for size check: [2.0192ms][9.1766ms]
- after issizeacceptable: [2.0733ms][9.2297ms]
- #######################################################
- time to complete randomizing [LostWoods]: 12.6101ms
- ending timestamp : [01:23:30.045 PM]
- starting timestamp : [01:23:29.843 PM]
- time to read scene enemies: 21.8748ms
- time to read scene objects: 22.6287ms
- =========================================================================
- For Scene: [InvertedStoneTowerTemple] with fid: 1190, with sid: 0x18
- =========================================================================
- time to finish removing unnecessary objects: 41.7454ms
- time to generate candidate list: 141.1878ms
- time to separate map/time actors: 150.8959ms
- time to find matching candidates: 189.343ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [62]
- [2][DoorShutter] has flags: [127]
- [3][DoorShutter] has flags: [52]
- [4][DoorShutter] has flags: [37]
- [5][DoorShutter] has flags: [127]
- [6][DoorShutter] has flags: [127]
- [7][DoorShutter] has flags: [127]
- [8][DoorShutter] has flags: [127]
- [9][DoorShutter] has flags: [51]
- [10][DoorShutter] has flags: [40]
- [11][DoorShutter] has flags: [127]
- [12][DoorShutter] has flags: [127]
- #######################################################
- Old Enemy actor:[00] [DeathArmos] was replaced by new enemy: [0000][Bumper]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [060B][SmallWoodenBox]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [200B][SmallWoodenBox]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[01] [SpikedMine] was replaced by new enemy: [0000][Keese]
- Old Enemy actor:[01] [SpikedMine] was replaced by new enemy: [8000][Keese]
- Old Enemy actor:[01] [SpikedMine] was replaced by new enemy: [8004][Keese]
- Old Enemy actor:[01] [Dexihand] was replaced by new enemy: [0027][SkullKidPainting]
- Old Enemy actor:[02] [DeathArmos] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[02] [DeathArmos] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[02] [DeathArmos] was replaced by new enemy: [FF01][ChuChu]
- Old Enemy actor:[02] [DeathArmos] was replaced by new enemy: [0000][Bumper]
- Old Enemy actor:[03] [SpikedMine] was replaced by new enemy: [8103][Keese]
- Old Enemy actor:[03] [SpikedMine] was replaced by new enemy: [0000][Keese]
- Old Enemy actor:[03] [BlueBubble] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[03] [BlueBubble] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[03] [Hiploop] was replaced by new enemy: [0001][Dodongo]
- Old Enemy actor:[03] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[03] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[03] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[03] [SmallWoodenBox] was replaced by new enemy: [0015][SmallWoodenBox]
- Old Enemy actor:[03] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[03] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[04] [Wizrobe] was replaced by new enemy: [FFFF][Tektite]
- Old Enemy actor:[04] [WizrobeSpawnBlock] was replaced by new enemy: [FFFF][Tektite]
- Old Enemy actor:[04] [WizrobeSpawnBlock] was replaced by new enemy: [FFFF][Tektite]
- Old Enemy actor:[04] [WizrobeSpawnBlock] was replaced by new enemy: [FFFF][Tektite]
- Old Enemy actor:[04] [WizrobeSpawnBlock] was replaced by new enemy: [FFFF][Tektite]
- Old Enemy actor:[04] [WizrobeSpawnBlock] was replaced by new enemy: [FFFD][Tektite]
- Old Enemy actor:[04] [WizrobeSpawnBlock] was replaced by new enemy: [FFFF][Tektite]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [FC00][HitSpot]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [0000][DragonFly]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [8002][Keese]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [0002][DragonFly]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [FA00][HitSpot]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [FA01][Bo]
- Old Enemy actor:[08] [Beamos] was replaced by new enemy: [007C][ArmosStatue]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [Keese] by [52] from ceiling to fly
- - lowered height of actor [DragonFly] by [87] from ceiling to fly
- - lowered height of actor [Keese] by [54] from ceiling to fly
- - lowered height of actor [Empty] by [60] from ceiling to fly
- - lowered height of actor [DragonFly] by [86] from ceiling to fly
- +++ [37][HitSpot] had switch flags modified to [125] +++
- +++ [39][ArmosStatue] had switch flags modified to [124] +++
- +++ [9][SkullKidPainting] had treasure flags modified to [9] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9402] newsize: [019C00] oldsize: [01B630]
- day: struct ratio: [0.8671] newsize: [001CA4] oldsize: [002108]
- day: total = ratio: [0.9351] newsize: [01B8A4] oldsize: [01D738]
- night: overlay ratio: [0.9402] newsize: [019C00] oldsize: [01B630]
- night: struct ratio: [0.8671] newsize: [001CA4] oldsize: [002108]
- night: total = ratio: [0.9351] newsize: [01B8A4] oldsize: [01D738]
- ------------------------------------------------------
- day: object ratio: [0.9813] newsize: [140730] oldsize: [1468B0]
- night: object ratio: [0.9813] newsize: [140730] oldsize: [1468B0]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 ]
- sum: [0x6CC80] allsize: [0x140730]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
- day: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
- night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
- night: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8228] newsize: [01E390] oldsize: [024BB0]
- day: struct ratio: [0.5911] newsize: [004978] oldsize: [007C48]
- day: total = ratio: [0.7824] newsize: [022D08] oldsize: [02C7F8]
- night: overlay ratio: [0.8228] newsize: [01E390] oldsize: [024BB0]
- night: struct ratio: [0.5911] newsize: [004978] oldsize: [007C48]
- night: total = ratio: [0.7824] newsize: [022D08] oldsize: [02C7F8]
- ------------------------------------------------------
- day: object ratio: [0.9872] newsize: [146460] oldsize: [14A820]
- night: object ratio: [0.9872] newsize: [146460] oldsize: [14A820]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 0x5D30 ]
- sum: [0x729B0] allsize: [0x146460]
- ------------------------------------------------------
- day: dyna poly delta: [2] newsize: [00004A] oldsize: [000048]
- day: dyna vert delta: [4] newsize: [00003C] oldsize: [000038]
- night: dyna poly delta: [2] newsize: [00004A] oldsize: [000048]
- night: dyna vert delta: [4] newsize: [00003C] oldsize: [000038]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9524] newsize: [02B150] oldsize: [02D3C0]
- day: struct ratio: [1.0254] newsize: [004544] oldsize: [00438C]
- day: total = ratio: [0.9587] newsize: [02F694] oldsize: [03174C]
- night: overlay ratio: [0.9524] newsize: [02B150] oldsize: [02D3C0]
- night: struct ratio: [1.0254] newsize: [004544] oldsize: [00438C]
- night: total = ratio: [0.9587] newsize: [02F694] oldsize: [03174C]
- ------------------------------------------------------
- day: object ratio: [0.9596] newsize: [144160] oldsize: [151BE0]
- night: object ratio: [0.9596] newsize: [144160] oldsize: [151BE0]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 0x3A30 ]
- sum: [0x706B0] allsize: [0x144160]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
- day: dyna vert delta: [0] newsize: [000044] oldsize: [000044]
- night: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
- night: dyna vert delta: [0] newsize: [000044] oldsize: [000044]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.9335] newsize: [049270] oldsize: [04E5C0]
- day: struct ratio: [0.8392] newsize: [00A84C] oldsize: [00C88C]
- day: total = ratio: [0.9205] newsize: [053ABC] oldsize: [05AE4C]
- night: overlay ratio: [0.9335] newsize: [049270] oldsize: [04E5C0]
- night: struct ratio: [0.8392] newsize: [00A84C] oldsize: [00C88C]
- night: total = ratio: [0.9205] newsize: [053ABC] oldsize: [05AE4C]
- ------------------------------------------------------
- day: object ratio: [0.9820] newsize: [14D300] oldsize: [153480]
- night: object ratio: [0.9820] newsize: [14D300] oldsize: [153480]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 0xCBD0 ]
- sum: [0x79850] allsize: [0x14D300]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000096] oldsize: [000096]
- day: dyna vert delta: [0] newsize: [000074] oldsize: [000074]
- night: dyna poly delta: [0] newsize: [000096] oldsize: [000096]
- night: dyna vert delta: [0] newsize: [000074] oldsize: [000074]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.2043] newsize: [037830] oldsize: [02E180]
- day: struct ratio: [0.7399] newsize: [006BA8] oldsize: [009180]
- day: total = ratio: [1.1278] newsize: [03E3D8] oldsize: [037300]
- night: overlay ratio: [1.2043] newsize: [037830] oldsize: [02E180]
- night: struct ratio: [0.7399] newsize: [006BA8] oldsize: [009180]
- night: total = ratio: [1.1278] newsize: [03E3D8] oldsize: [037300]
- ------------------------------------------------------
- day: object ratio: [0.9596] newsize: [144160] oldsize: [151BE0]
- night: object ratio: [0.9596] newsize: [144160] oldsize: [151BE0]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 0x3A30 ]
- sum: [0x706B0] allsize: [0x144160]
- ------------------------------------------------------
- day: dyna poly delta: [-60] newsize: [000042] oldsize: [00007E]
- day: dyna vert delta: [-48] newsize: [00002C] oldsize: [00005C]
- night: dyna poly delta: [-60] newsize: [000042] oldsize: [00007E]
- night: dyna vert delta: [-48] newsize: [00002C] oldsize: [00005C]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
- day: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
- day: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
- night: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
- night: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
- night: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
- ------------------------------------------------------
- day: object ratio: [0.9596] newsize: [144160] oldsize: [151BE0]
- night: object ratio: [0.9596] newsize: [144160] oldsize: [151BE0]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 0x3A30 ]
- sum: [0x706B0] allsize: [0x144160]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
- day: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
- day: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
- night: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
- night: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
- night: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
- ------------------------------------------------------
- day: object ratio: [0.9596] newsize: [144160] oldsize: [151BE0]
- night: object ratio: [0.9596] newsize: [144160] oldsize: [151BE0]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 0x3A30 ]
- sum: [0x706B0] allsize: [0x144160]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
- day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
- day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
- night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
- night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
- night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
- ------------------------------------------------------
- day: object ratio: [0.9813] newsize: [140730] oldsize: [1468B0]
- night: object ratio: [0.9813] newsize: [140730] oldsize: [1468B0]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 ]
- sum: [0x6CC80] allsize: [0x140730]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [0.9883] newsize: [01ECE0] oldsize: [01F2B0]
- day: struct ratio: [0.9847] newsize: [003A68] oldsize: [003B50]
- day: total = ratio: [0.9880] newsize: [022748] oldsize: [022E00]
- night: overlay ratio: [0.9883] newsize: [01ECE0] oldsize: [01F2B0]
- night: struct ratio: [0.9847] newsize: [003A68] oldsize: [003B50]
- night: total = ratio: [0.9880] newsize: [022748] oldsize: [022E00]
- ------------------------------------------------------
- day: object ratio: [0.9872] newsize: [146460] oldsize: [14A820]
- night: object ratio: [0.9872] newsize: [146460] oldsize: [14A820]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 0x5D30 ]
- sum: [0x729B0] allsize: [0x146460]
- ------------------------------------------------------
- day: dyna poly delta: [20] newsize: [000050] oldsize: [00003C]
- day: dyna vert delta: [13] newsize: [000039] oldsize: [00002C]
- night: dyna poly delta: [20] newsize: [000050] oldsize: [00003C]
- night: dyna vert delta: [13] newsize: [000039] oldsize: [00002C]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
- day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
- day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
- night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
- night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
- night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
- ------------------------------------------------------
- day: object ratio: [0.9813] newsize: [140730] oldsize: [1468B0]
- night: object ratio: [0.9813] newsize: [140730] oldsize: [1468B0]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 ]
- sum: [0x6CC80] allsize: [0x140730]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
- day: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
- day: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
- night: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
- night: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
- night: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
- ------------------------------------------------------
- day: object ratio: [0.9872] newsize: [146460] oldsize: [14A820]
- night: object ratio: [0.9872] newsize: [146460] oldsize: [14A820]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 0x5D30 ]
- sum: [0x729B0] allsize: [0x146460]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [1.0000] newsize: [010030] oldsize: [010030]
- day: struct ratio: [1.0000] newsize: [00536C] oldsize: [00536C]
- day: total = ratio: [1.0000] newsize: [01539C] oldsize: [01539C]
- night: overlay ratio: [1.0000] newsize: [010030] oldsize: [010030]
- night: struct ratio: [1.0000] newsize: [00536C] oldsize: [00536C]
- night: total = ratio: [1.0000] newsize: [01539C] oldsize: [01539C]
- ------------------------------------------------------
- day: object ratio: [0.9820] newsize: [14D300] oldsize: [153480]
- night: object ratio: [0.9820] newsize: [14D300] oldsize: [153480]
- object sizes: [ 0x15BA0 0x8C00 0x5260 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x83C0 0x18C0 0x9940 0x50E0 0x1870 0x10C0 0x1C70 0xE90 0x131F0 0xCBD0 ]
- sum: [0x79850] allsize: [0x14D300]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [8.3015ms][159.2004ms]
- object trim time: [8.3258ms][159.2234ms]
- set new actors: [17.5255ms][168.4243ms]
- pre-checking object size: [17.5283ms][168.4258ms]
- exit per-object: [23.9384ms][174.8375ms]
- set for size check: [38.3016ms][189.2006ms]
- after issizeacceptable: [38.4446ms][189.3423ms]
- #######################################################
- time to complete randomizing [InvertedStoneTowerTemple]: 204.3371ms
- ending timestamp : [01:23:30.047 PM]
- starting timestamp : [01:23:29.738 PM]
- time to read scene enemies: 16.1694ms
- time to read scene objects: 16.4618ms
- =========================================================================
- For Scene: [BeneathTheWell] with fid: 1388, with sid: 0x4B
- =========================================================================
- time to finish removing unnecessary objects: 51.8273ms
- time to generate candidate list: 226.0082ms
- time to separate map/time actors: 247.9266ms
- time to find matching candidates: 294.1465ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [42]
- [1][DoorShutter] has flags: [38]
- [2][DoorShutter] has flags: [33]
- [3][DoorShutter] has flags: [32]
- [4][DoorShutter] has flags: [40]
- [5][DoorShutter] has flags: [35]
- [6][DoorShutter] has flags: [41]
- [7][DoorShutter] has flags: [39]
- [8][DoorShutter] has flags: [36]
- [9][DoorShutter] has flags: [34]
- [10][DoorShutter] has flags: [30]
- [11][DoorShutter] has flags: [31]
- [12][DoorShutter] has flags: [37]
- #######################################################
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [0003][MothSwarm]
- Old Enemy actor:[01] [IceCavernStelagtite] was replaced by new enemy: [0003][Guay]
- Old Enemy actor:[01] [IceCavernStelagtite] was replaced by new enemy: [0000][CursedSwampSpiderhouseMan]
- Old Enemy actor:[01] [Keese] was replaced by new enemy: [0044][Bombiwa]
- Old Enemy actor:[01] [DekuBabaWithered] was replaced by new enemy: [807E][SoftSoilAndBeans]
- Old Enemy actor:[01] [DekuBabaWithered] was replaced by new enemy: [407D][SoftSoilAndBeans]
- Old Enemy actor:[01] [WallMaster] was replaced by new enemy: [0003][Guay]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [F800][HitSpot]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [7B01][SpiderWeb]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [0000][CursedSwampSpiderhouseMan]
- Old Enemy actor:[01] [Freezard] was replaced by new enemy: [0000][StockpotBell]
- Old Enemy actor:[02] [CeilingSpawner] was replaced by new enemy: [0000][CursedSwampSpiderhouseMan]
- Old Enemy actor:[02] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[02] [CeilingSpawner] was replaced by new enemy: [F400][HitSpot]
- Old Enemy actor:[02] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[02] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[02] [CeilingSpawner] was replaced by new enemy: [0002][Fairy]
- Old Enemy actor:[02] [CeilingSpawner] was replaced by new enemy: [FF05][Bo]
- Old Enemy actor:[03] [Keese] was replaced by new enemy: [0079][Bombiwa]
- Old Enemy actor:[03] [Keese] was replaced by new enemy: [0078][Bombiwa]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [0003][MothSwarm]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [0009][Fairy]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[04] [Dexihand] was replaced by new enemy: [0200][Zubora]
- Old Enemy actor:[05] [WallMaster] was replaced by new enemy: [0003][Guay]
- Old Enemy actor:[05] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[05] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[05] [CeilingSpawner] was replaced by new enemy: [0003][MothSwarm]
- Old Enemy actor:[06] [DekuBaba] was replaced by new enemy: [4077][SoftSoilAndBeans]
- Old Enemy actor:[06] [DekuBaba] was replaced by new enemy: [4076][SoftSoilAndBeans]
- Old Enemy actor:[06] [DekuBaba] was replaced by new enemy: [8075][SoftSoilAndBeans]
- Old Enemy actor:[06] [DekuBabaWithered] was replaced by new enemy: [8074][SoftSoilAndBeans]
- Old Enemy actor:[06] [DekuBabaWithered] was replaced by new enemy: [4073][SoftSoilAndBeans]
- Old Enemy actor:[06] [DekuBabaWithered] was replaced by new enemy: [4072][SoftSoilAndBeans]
- Old Enemy actor:[06] [CeilingSpawner] was replaced by new enemy: [0000][CursedSwampSpiderhouseMan]
- Old Enemy actor:[06] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[06] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[07] [Skulltula] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[07] [WallMaster] was replaced by new enemy: [0003][Guay]
- Old Enemy actor:[07] [WallMaster] was replaced by new enemy: [0000][Guay]
- Old Enemy actor:[07] [CeilingSpawner] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[07] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[07] [CeilingSpawner] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[07] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[07] [CeilingSpawner] was replaced by new enemy: [0002][MothSwarm]
- Old Enemy actor:[08] [Skulltula] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[08] [Skulltula] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[08] [Skulltula] was replaced by new enemy: [FFFF][Empty]
- Old Enemy actor:[09] [Treee] was replaced by new enemy: [0011][TreeTypeBonk]
- Old Enemy actor:[09] [Treee] was replaced by new enemy: [0021][TreeTypeBonk]
- Old Enemy actor:[09] [Treee] was replaced by new enemy: [0031][TreeTypeBonk]
- Old Enemy actor:[10] [Keese] was replaced by new enemy: [0071][Bombiwa]
- Old Enemy actor:[10] [Keese] was replaced by new enemy: [0070][Bombiwa]
- Old Enemy actor:[10] [Keese] was replaced by new enemy: [006F][Bombiwa]
- Old Enemy actor:[11] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[11] [CeilingSpawner] was replaced by new enemy: [0000][CursedSwampSpiderhouseMan]
- Old Enemy actor:[11] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [0004][MothSwarm]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [FFFF][BlueBubble]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [6E01][SpiderWeb]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [0007][Fairy]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [FriendlyCucco] by [63] from ceiling to fly
- - lowered height of actor [BlueBubble] by [55] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [71] from ceiling to fly
- - lowered height of actor [MothSwarm] by [84] from ceiling to fly
- - lowered height of actor [CursedSwampSpiderhouseMan] by [95] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [84] from ceiling to fly
- - lowered height of actor [BlueBubble] by [90] from ceiling to fly
- - lowered height of actor [CursedSwampSpiderhouseMan] by [68] from ceiling to fly
- - lowered height of actor [CursedSwampSpiderhouseMan] by [66] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [69] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [89] from ceiling to fly
- - lowered height of actor [Fairy] by [98] from ceiling to fly
- - lowered height of actor [BlueBubble] by [88] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [96] from ceiling to fly
- - lowered height of actor [MothSwarm] by [69] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [91] from ceiling to fly
- - lowered height of actor [Fairy] by [76] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [97] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [50] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [91] from ceiling to fly
- - lowered height of actor [MothSwarm] by [87] from ceiling to fly
- - lowered height of actor [CursedSwampSpiderhouseMan] by [63] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [57] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [73] from ceiling to fly
- - lowered height of actor [BlueBubble] by [51] from ceiling to fly
- - lowered height of actor [BlueBubble] by [73] from ceiling to fly
- - lowered height of actor [BlueBubble] by [91] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [66] from ceiling to fly
- - lowered height of actor [MothSwarm] by [55] from ceiling to fly
- - lowered height of actor [BlueBubble] by [57] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [52] from ceiling to fly
- - lowered height of actor [CursedSwampSpiderhouseMan] by [62] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [63] from ceiling to fly
- - lowered height of actor [MothSwarm] by [61] from ceiling to fly
- - lowered height of actor [BlueBubble] by [95] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [91] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [64] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [50] from ceiling to fly
- - lowered height of actor [Fairy] by [50] from ceiling to fly
- +++ [7][SoftSoilAndBeans] had switch flags modified to [126] +++
- +++ [8][SoftSoilAndBeans] had switch flags modified to [125] +++
- +++ [10][HitSpot] had switch flags modified to [124] +++
- +++ [14][SpiderWeb] had switch flags modified to [123] +++
- +++ [20][HitSpot] had switch flags modified to [122] +++
- +++ [25][Bombiwa] had switch flags modified to [121] +++
- +++ [26][Bombiwa] had switch flags modified to [120] +++
- +++ [40][SoftSoilAndBeans] had switch flags modified to [119] +++
- +++ [41][SoftSoilAndBeans] had switch flags modified to [118] +++
- +++ [42][SoftSoilAndBeans] had switch flags modified to [117] +++
- +++ [43][SoftSoilAndBeans] had switch flags modified to [116] +++
- +++ [44][SoftSoilAndBeans] had switch flags modified to [115] +++
- +++ [45][SoftSoilAndBeans] had switch flags modified to [114] +++
- +++ [63][Bombiwa] had switch flags modified to [113] +++
- +++ [64][Bombiwa] had switch flags modified to [112] +++
- +++ [65][Bombiwa] had switch flags modified to [111] +++
- +++ [73][SpiderWeb] had switch flags modified to [110] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8970] newsize: [011F60] oldsize: [014060]
- day: struct ratio: [1.1823] newsize: [0055F0] oldsize: [0048B0]
- day: total = ratio: [0.9498] newsize: [017550] oldsize: [018910]
- night: overlay ratio: [0.8970] newsize: [011F60] oldsize: [014060]
- night: struct ratio: [1.1823] newsize: [0055F0] oldsize: [0048B0]
- night: total = ratio: [0.9498] newsize: [017550] oldsize: [018910]
- ------------------------------------------------------
- day: object ratio: [1.0218] newsize: [123430] oldsize: [11D0F0]
- night: object ratio: [1.0218] newsize: [123430] oldsize: [11D0F0]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 0x1BE0 ]
- sum: [0x4F980] allsize: [0x123430]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.7672] newsize: [01E300] oldsize: [027590]
- day: struct ratio: [0.3992] newsize: [0039BC] oldsize: [0090A4]
- day: total = ratio: [0.6984] newsize: [021CBC] oldsize: [030634]
- night: overlay ratio: [0.7672] newsize: [01E300] oldsize: [027590]
- night: struct ratio: [0.3992] newsize: [0039BC] oldsize: [0090A4]
- night: total = ratio: [0.6984] newsize: [021CBC] oldsize: [030634]
- ------------------------------------------------------
- day: object ratio: [1.0218] newsize: [123430] oldsize: [11D0F0]
- night: object ratio: [1.0218] newsize: [123430] oldsize: [11D0F0]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 0x1BE0 ]
- sum: [0x4F980] allsize: [0x123430]
- ------------------------------------------------------
- day: dyna poly delta: [7] newsize: [000021] oldsize: [00001A]
- day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
- night: dyna poly delta: [7] newsize: [000021] oldsize: [00001A]
- night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.8785] newsize: [01FD10] oldsize: [024380]
- day: struct ratio: [0.4706] newsize: [004078] oldsize: [0088FC]
- day: total = ratio: [0.8005] newsize: [023D88] oldsize: [02CC7C]
- night: overlay ratio: [0.8785] newsize: [01FD10] oldsize: [024380]
- night: struct ratio: [0.4706] newsize: [004078] oldsize: [0088FC]
- night: total = ratio: [0.8005] newsize: [023D88] oldsize: [02CC7C]
- ------------------------------------------------------
- day: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- night: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 ]
- sum: [0x4DDA0] allsize: [0x121850]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.9603] newsize: [018920] oldsize: [019960]
- day: struct ratio: [0.9151] newsize: [001EA8] oldsize: [002180]
- day: total = ratio: [0.9569] newsize: [01A7C8] oldsize: [01BAE0]
- night: overlay ratio: [0.9603] newsize: [018920] oldsize: [019960]
- night: struct ratio: [0.9151] newsize: [001EA8] oldsize: [002180]
- night: total = ratio: [0.9569] newsize: [01A7C8] oldsize: [01BAE0]
- ------------------------------------------------------
- day: object ratio: [1.0380] newsize: [139650] oldsize: [12DEB0]
- night: object ratio: [1.0380] newsize: [139650] oldsize: [12DEB0]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 0x5C20 0x4EB0 0xD330 ]
- sum: [0x65BA0] allsize: [0x139650]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.8994] newsize: [023110] oldsize: [026FD0]
- day: struct ratio: [0.8056] newsize: [00722C] oldsize: [008DB8]
- day: total = ratio: [0.8820] newsize: [02A33C] oldsize: [02FD88]
- night: overlay ratio: [0.8994] newsize: [023110] oldsize: [026FD0]
- night: struct ratio: [0.8056] newsize: [00722C] oldsize: [008DB8]
- night: total = ratio: [0.8820] newsize: [02A33C] oldsize: [02FD88]
- ------------------------------------------------------
- day: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- night: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 ]
- sum: [0x4DDA0] allsize: [0x121850]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.9011] newsize: [026160] oldsize: [02A440]
- day: struct ratio: [1.1668] newsize: [006BE4] oldsize: [005C78]
- day: total = ratio: [0.9331] newsize: [02CD44] oldsize: [0300B8]
- night: overlay ratio: [0.9011] newsize: [026160] oldsize: [02A440]
- night: struct ratio: [1.1668] newsize: [006BE4] oldsize: [005C78]
- night: total = ratio: [0.9331] newsize: [02CD44] oldsize: [0300B8]
- ------------------------------------------------------
- day: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- night: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 ]
- sum: [0x4DDA0] allsize: [0x121850]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [0.9367] newsize: [034A00] oldsize: [0382F0]
- day: struct ratio: [0.6782] newsize: [003F40] oldsize: [005D44]
- day: total = ratio: [0.9124] newsize: [038940] oldsize: [03E034]
- night: overlay ratio: [0.9367] newsize: [034A00] oldsize: [0382F0]
- night: struct ratio: [0.6782] newsize: [003F40] oldsize: [005D44]
- night: total = ratio: [0.9124] newsize: [038940] oldsize: [03E034]
- ------------------------------------------------------
- day: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- night: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 ]
- sum: [0x4DDA0] allsize: [0x121850]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [0.8444] newsize: [025AD0] oldsize: [02C9E0]
- day: struct ratio: [0.9244] newsize: [007418] oldsize: [007D98]
- day: total = ratio: [0.8564] newsize: [02CEE8] oldsize: [034778]
- night: overlay ratio: [0.8444] newsize: [025AD0] oldsize: [02C9E0]
- night: struct ratio: [0.9244] newsize: [007418] oldsize: [007D98]
- night: total = ratio: [0.8564] newsize: [02CEE8] oldsize: [034778]
- ------------------------------------------------------
- day: object ratio: [1.0274] newsize: [1228F0] oldsize: [11ACC0]
- night: object ratio: [1.0274] newsize: [1228F0] oldsize: [11ACC0]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 0x10A0 ]
- sum: [0x4EE40] allsize: [0x1228F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [0.6265] newsize: [0084C0] oldsize: [00D3E0]
- day: struct ratio: [0.5643] newsize: [000E9C] oldsize: [0019E4]
- day: total = ratio: [0.6198] newsize: [00935C] oldsize: [00EDC4]
- night: overlay ratio: [0.6265] newsize: [0084C0] oldsize: [00D3E0]
- night: struct ratio: [0.5643] newsize: [000E9C] oldsize: [0019E4]
- night: total = ratio: [0.6198] newsize: [00935C] oldsize: [00EDC4]
- ------------------------------------------------------
- day: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- night: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 ]
- sum: [0x4DDA0] allsize: [0x121850]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [0.7863] newsize: [00A700] oldsize: [00D460]
- day: struct ratio: [1.0117] newsize: [001044] oldsize: [001014]
- day: total = ratio: [0.8022] newsize: [00B744] oldsize: [00E474]
- night: overlay ratio: [0.7863] newsize: [00A700] oldsize: [00D460]
- night: struct ratio: [1.0117] newsize: [001044] oldsize: [001014]
- night: total = ratio: [0.8022] newsize: [00B744] oldsize: [00E474]
- ------------------------------------------------------
- day: object ratio: [1.0380] newsize: [139650] oldsize: [12DEB0]
- night: object ratio: [1.0380] newsize: [139650] oldsize: [12DEB0]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 0x5C20 0x4EB0 0xD330 ]
- sum: [0x65BA0] allsize: [0x139650]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [0.8860] newsize: [00BD60] oldsize: [00D5C0]
- day: struct ratio: [0.8239] newsize: [0013F4] oldsize: [001838]
- day: total = ratio: [0.8796] newsize: [00D154] oldsize: [00EDF8]
- night: overlay ratio: [0.8860] newsize: [00BD60] oldsize: [00D5C0]
- night: struct ratio: [0.8239] newsize: [0013F4] oldsize: [001838]
- night: total = ratio: [0.8796] newsize: [00D154] oldsize: [00EDF8]
- ------------------------------------------------------
- day: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- night: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 ]
- sum: [0x4DDA0] allsize: [0x121850]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [0.9596] newsize: [00C6F0] oldsize: [00CF50]
- day: struct ratio: [0.5390] newsize: [001910] oldsize: [002E80]
- day: total = ratio: [0.8825] newsize: [00E000] oldsize: [00FDD0]
- night: overlay ratio: [0.9596] newsize: [00C6F0] oldsize: [00CF50]
- night: struct ratio: [0.5390] newsize: [001910] oldsize: [002E80]
- night: total = ratio: [0.8825] newsize: [00E000] oldsize: [00FDD0]
- ------------------------------------------------------
- day: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- night: object ratio: [1.0275] newsize: [121850] oldsize: [119C20]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 ]
- sum: [0x4DDA0] allsize: [0x121850]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0C )======
- day: overlay ratio: [1.0000] newsize: [0103E0] oldsize: [0103E0]
- day: struct ratio: [1.0000] newsize: [0012A0] oldsize: [0012A0]
- day: total = ratio: [1.0000] newsize: [011680] oldsize: [011680]
- night: overlay ratio: [1.0000] newsize: [0103E0] oldsize: [0103E0]
- night: struct ratio: [1.0000] newsize: [0012A0] oldsize: [0012A0]
- night: total = ratio: [1.0000] newsize: [011680] oldsize: [011680]
- ------------------------------------------------------
- day: object ratio: [1.0380] newsize: [139650] oldsize: [12DEB0]
- night: object ratio: [1.0380] newsize: [139650] oldsize: [12DEB0]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 0x5C20 0x4EB0 0xD330 ]
- sum: [0x65BA0] allsize: [0x139650]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0D )======
- day: overlay ratio: [0.8678] newsize: [01A7A0] oldsize: [01E830]
- day: struct ratio: [0.7748] newsize: [0068F8] oldsize: [00877C]
- day: total = ratio: [0.8476] newsize: [021098] oldsize: [026FAC]
- night: overlay ratio: [0.8678] newsize: [01A7A0] oldsize: [01E830]
- night: struct ratio: [0.7748] newsize: [0068F8] oldsize: [00877C]
- night: total = ratio: [0.8476] newsize: [021098] oldsize: [026FAC]
- ------------------------------------------------------
- day: object ratio: [1.0274] newsize: [1228F0] oldsize: [11ACC0]
- night: object ratio: [1.0274] newsize: [1228F0] oldsize: [11ACC0]
- object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x2540 0x6D90 0x26A0 0x510 0x10D0 0x6A70 0x1A40 0xF0E0 0x10A0 ]
- sum: [0x4EE40] allsize: [0x1228F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [14.8756ms][262.8074ms]
- object trim time: [14.9082ms][262.8373ms]
- set new actors: [24.6586ms][272.5889ms]
- pre-checking object size: [24.6618ms][272.5906ms]
- exit per-object: [25.7584ms][273.6881ms]
- set for size check: [46.0841ms][294.0189ms]
- after issizeacceptable: [46.2163ms][294.1455ms]
- #######################################################
- Moved companion: [Fairy][09] to actor: [LostWoodsCutsceneTrees][09] at cords: [2925,40,-90]
- Moved companion: [Fairy][02] to actor: [LostWoodsCutsceneTrees][02] at cords: [2858,40,-241]
- time to complete randomizing [BeneathTheWell]: 310.1639ms
- ending timestamp : [01:23:30.048 PM]
- starting timestamp : [01:23:29.888 PM]
- time to read scene enemies: 8.7857ms
- time to read scene objects: 9.4452ms
- =========================================================================
- For Scene: [MilkBar] with fid: 1173, with sid: 0x15
- =========================================================================
- time to finish removing unnecessary objects: 42.6883ms
- time to generate candidate list: 113.1363ms
- time to separate map/time actors: 114.2239ms
- time to find matching candidates: 166.4473ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Takaraya] was replaced by new enemy: [FFFF][Takaraya]
- Old Enemy actor:[01] [RosaSisters] was replaced by new enemy: [0000][Jugglers]
- Old Enemy actor:[01] [RosaSisters] was replaced by new enemy: [00FF][Banker]
- Old Enemy actor:[01] [GateSoldier] was replaced by new enemy: [191E][Dexihand]
- Old Enemy actor:[02] [Lulu] was replaced by new enemy: [FF01][Treee]
- Old Enemy actor:[02] [Tijo] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[02] [Evan] was replaced by new enemy: [0000][Takaraya]
- Old Enemy actor:[02] [CarpentersFromCutscene] was replaced by new enemy: [7E03][ReDead]
- Old Enemy actor:[02] [CarpentersFromCutscene] was replaced by new enemy: [7D07][ReDead]
- Old Enemy actor:[02] [CarpentersFromCutscene] was replaced by new enemy: [7C04][ReDead]
- Old Enemy actor:[02] [CarpentersFromCutscene] was replaced by new enemy: [07B3][GibdoWell]
- Old Enemy actor:[02] [CarpentersFromCutscene] was replaced by new enemy: [FAFE][ReDead]
- Old Enemy actor:[02] [RegularZora] was replaced by new enemy: [0910][BombersYouChase]
- Old Enemy actor:[02] [RegularZora] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[03] [RosaSisters] was replaced by new enemy: [00FF][Banker]
- Old Enemy actor:[03] [RosaSisters] was replaced by new enemy: [00FF][Banker]
- Old Enemy actor:[03] [Lulu] was replaced by new enemy: [000F][Treee]
- Old Enemy actor:[03] [Tijo] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[03] [Evan] was replaced by new enemy: [0005][Secretary]
- Old Enemy actor:[03] [HoneyAndDarlingCredits] was replaced by new enemy: [0002][Cow]
- Old Enemy actor:[04] [GateSoldier] was replaced by new enemy: [191E][Dexihand]
- Old Enemy actor:[04] [HoneyAndDarlingCredits] was replaced by new enemy: [0000][Cow]
- Old Enemy actor:[04] [GuruGuru] was replaced by new enemy: [0000][BomberHideoutGuard]
- Old Enemy actor:[04] [GuruGuru] was replaced by new enemy: [0001][RealBombchu]
- Old Enemy actor:[04] [RegularZora] was replaced by new enemy: [0B11][BombersYouChase]
- Old Enemy actor:[04] [RegularZora] was replaced by new enemy: [0000][BomberHideoutGuard]
- Old Enemy actor:[04] [RegularZora] was replaced by new enemy: [0000][InvisibleRupee]
- Old Enemy actor:[04] [CarpentersFromCutscene] was replaced by new enemy: [F903][ReDead]
- ---------------------------------------------------------
- Height adjustments:
- +++ [7][ReDead] had switch flags modified to [126] +++
- +++ [8][ReDead] had switch flags modified to [125] +++
- +++ [9][ReDead] had switch flags modified to [124] +++
- +++ [10][GibdoWell] had switch flags modified to [123] +++
- +++ [11][ReDead] had switch flags modified to [122] +++
- +++ [27][ReDead] had switch flags modified to [121] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [010F60] oldsize: [010F60]
- day: struct ratio: [1.0000] newsize: [001C2C] oldsize: [001C2C]
- day: total = ratio: [1.0000] newsize: [012B8C] oldsize: [012B8C]
- night: overlay ratio: [1.0000] newsize: [017EF0] oldsize: [017EF0]
- night: struct ratio: [1.0000] newsize: [002600] oldsize: [002600]
- night: total = ratio: [1.0000] newsize: [01A4F0] oldsize: [01A4F0]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [15A100] oldsize: [15A100]
- night: object ratio: [1.0000] newsize: [15A100] oldsize: [15A100]
- object sizes: [ 0xC050 0x2C90 0x118B0 0xDBF0 0x86C0 0xC890 0x17A90 0x12C40 0xBA30 0x1E250 0x19E0 0x1670 0xDA60 0x1A00 ]
- sum: [0xA98D0] allsize: [0x15A100]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.2216] newsize: [006760] oldsize: [0054A0]
- day: struct ratio: [0.9210] newsize: [000CF0] oldsize: [000E0C]
- day: total = ratio: [1.1788] newsize: [007450] oldsize: [0062AC]
- night: overlay ratio: [1.2216] newsize: [006760] oldsize: [0054A0]
- night: struct ratio: [0.9210] newsize: [000CF0] oldsize: [000E0C]
- night: total = ratio: [1.1788] newsize: [007450] oldsize: [0062AC]
- ------------------------------------------------------
- day: object ratio: [0.9732] newsize: [0D90B0] oldsize: [0DF040]
- night: object ratio: [0.9732] newsize: [0D90B0] oldsize: [0DF040]
- object sizes: [ 0x118B0 0x19E0 0x137C0 0x1E30 ]
- sum: [0x28880] allsize: [0xD90B0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.4706] newsize: [01E010] oldsize: [014670]
- day: struct ratio: [1.1770] newsize: [002AB4] oldsize: [002448]
- day: total = ratio: [1.4412] newsize: [020AC4] oldsize: [016AB8]
- night: overlay ratio: [1.4706] newsize: [01E010] oldsize: [014670]
- night: struct ratio: [1.1770] newsize: [002AB4] oldsize: [002448]
- night: total = ratio: [1.4412] newsize: [020AC4] oldsize: [016AB8]
- ------------------------------------------------------
- day: object ratio: [0.9584] newsize: [12C930] oldsize: [1399B0]
- night: object ratio: [0.9584] newsize: [12C930] oldsize: [1399B0]
- object sizes: [ 0x118B0 0x19E0 0x97C0 0x11B70 0x11160 0xDC90 0xC050 0x12180 0x10B80 ]
- sum: [0x7C100] allsize: [0x12C930]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.9064] newsize: [00C100] oldsize: [00D4F0]
- day: struct ratio: [0.7442] newsize: [001700] oldsize: [001EE8]
- day: total = ratio: [0.8858] newsize: [00D800] oldsize: [00F3D8]
- night: overlay ratio: [0.9064] newsize: [00C100] oldsize: [00D4F0]
- night: struct ratio: [0.7442] newsize: [001700] oldsize: [001EE8]
- night: total = ratio: [0.8858] newsize: [00D800] oldsize: [00F3D8]
- ------------------------------------------------------
- day: object ratio: [0.9465] newsize: [142760] oldsize: [154AC0]
- night: object ratio: [0.9465] newsize: [142760] oldsize: [154AC0]
- object sizes: [ 0x118B0 0x19E0 0x97C0 0x11B70 0x11160 0xDC90 0xC890 0xF0E0 0x10BA0 0x4EB0 0x137C0 ]
- sum: [0x91F30] allsize: [0x142760]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.9659] newsize: [01F7F0] oldsize: [0209C0]
- day: struct ratio: [0.9892] newsize: [004BEC] oldsize: [004CC0]
- day: total = ratio: [0.9689] newsize: [0243DC] oldsize: [025680]
- night: overlay ratio: [0.9659] newsize: [01F7F0] oldsize: [0209C0]
- night: struct ratio: [0.9892] newsize: [004BEC] oldsize: [004CC0]
- night: total = ratio: [0.9689] newsize: [0243DC] oldsize: [025680]
- ------------------------------------------------------
- day: object ratio: [0.9331] newsize: [110ED0] oldsize: [124810]
- night: object ratio: [0.9331] newsize: [110ED0] oldsize: [124810]
- object sizes: [ 0x118B0 0x19E0 0x4EB0 0x1870 0x2540 0x12180 0x10B80 0xF0E0 0x10BA0 0x1E30 ]
- sum: [0x606A0] allsize: [0x110ED0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [49.7587ms][163.9883ms]
- object trim time: [49.776ms][164.0021ms]
- set new actors: [50.7237ms][164.9507ms]
- pre-checking object size: [50.726ms][164.952ms]
- exit per-object: [51.2556ms][165.4824ms]
- set for size check: [52.1953ms][166.4225ms]
- after issizeacceptable: [52.2204ms][166.4466ms]
- #######################################################
- time to complete randomizing [MilkBar]: 184.6495ms
- ending timestamp : [01:23:30.073 PM]
- starting timestamp : [01:23:30.035 PM]
- time to read scene enemies: 5.0543ms
- time to read scene objects: 5.6561ms
- =========================================================================
- For Scene: [WoodsOfMystery] with fid: 1477, with sid: 0x64
- =========================================================================
- time to finish removing unnecessary objects: 6.4606ms
- time to generate candidate list: 11.8226ms
- time to separate map/time actors: 12.9852ms
- time to find matching candidates: 31.9877ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[03] [Snapper] was replaced by new enemy: [7E01][OOTSisters]
- Old Enemy actor:[04] [Snapper] was replaced by new enemy: [7E01][OOTSisters]
- Old Enemy actor:[05] [Snapper] was replaced by new enemy: [7E00][OOTSisters]
- Old Enemy actor:[07] [Snapper] was replaced by new enemy: [7E01][OOTSisters]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [007890] oldsize: [007890]
- day: struct ratio: [1.0000] newsize: [000724] oldsize: [000724]
- day: total = ratio: [1.0000] newsize: [007FB4] oldsize: [007FB4]
- night: overlay ratio: [1.0000] newsize: [007890] oldsize: [007890]
- night: struct ratio: [1.0000] newsize: [000724] oldsize: [000724]
- night: total = ratio: [1.0000] newsize: [007FB4] oldsize: [007FB4]
- ------------------------------------------------------
- day: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- night: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x29D0 0x17B0 ]
- sum: [0x4CB90] allsize: [0x114B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [01B8D0] oldsize: [01B8D0]
- day: struct ratio: [1.0000] newsize: [0015D0] oldsize: [0015D0]
- day: total = ratio: [1.0000] newsize: [01CEA0] oldsize: [01CEA0]
- night: overlay ratio: [1.0000] newsize: [01B8D0] oldsize: [01B8D0]
- night: struct ratio: [1.0000] newsize: [0015D0] oldsize: [0015D0]
- night: total = ratio: [1.0000] newsize: [01CEA0] oldsize: [01CEA0]
- ------------------------------------------------------
- day: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- night: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x29D0 0x17B0 ]
- sum: [0x4CB90] allsize: [0x114B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [005C10] oldsize: [005C10]
- day: struct ratio: [1.0000] newsize: [00071C] oldsize: [00071C]
- day: total = ratio: [1.0000] newsize: [00632C] oldsize: [00632C]
- night: overlay ratio: [1.0000] newsize: [005C10] oldsize: [005C10]
- night: struct ratio: [1.0000] newsize: [00071C] oldsize: [00071C]
- night: total = ratio: [1.0000] newsize: [00632C] oldsize: [00632C]
- ------------------------------------------------------
- day: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- night: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x29D0 0x17B0 ]
- sum: [0x4CB90] allsize: [0x114B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.9642] newsize: [026120] oldsize: [0277C0]
- day: struct ratio: [1.0063] newsize: [002818] oldsize: [0027D8]
- day: total = ratio: [0.9667] newsize: [028938] oldsize: [029F98]
- night: overlay ratio: [0.9642] newsize: [026120] oldsize: [0277C0]
- night: struct ratio: [1.0063] newsize: [002818] oldsize: [0027D8]
- night: total = ratio: [0.9667] newsize: [028938] oldsize: [029F98]
- ------------------------------------------------------
- day: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- night: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x29D0 0x17B0 ]
- sum: [0x4CB90] allsize: [0x114B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.9108] newsize: [00E720] oldsize: [00FDC0]
- day: struct ratio: [1.0141] newsize: [0011F8] oldsize: [0011B8]
- day: total = ratio: [0.9176] newsize: [00F918] oldsize: [010F78]
- night: overlay ratio: [0.9108] newsize: [00E720] oldsize: [00FDC0]
- night: struct ratio: [1.0141] newsize: [0011F8] oldsize: [0011B8]
- night: total = ratio: [0.9176] newsize: [00F918] oldsize: [010F78]
- ------------------------------------------------------
- day: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- night: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x29D0 0x17B0 ]
- sum: [0x4CB90] allsize: [0x114B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.9642] newsize: [026120] oldsize: [0277C0]
- day: struct ratio: [1.0063] newsize: [002818] oldsize: [0027D8]
- day: total = ratio: [0.9667] newsize: [028938] oldsize: [029F98]
- night: overlay ratio: [0.9642] newsize: [026120] oldsize: [0277C0]
- night: struct ratio: [1.0063] newsize: [002818] oldsize: [0027D8]
- night: total = ratio: [0.9667] newsize: [028938] oldsize: [029F98]
- ------------------------------------------------------
- day: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- night: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x29D0 0x17B0 ]
- sum: [0x4CB90] allsize: [0x114B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0000] newsize: [00A0C0] oldsize: [00A0C0]
- day: struct ratio: [1.0000] newsize: [000B00] oldsize: [000B00]
- day: total = ratio: [1.0000] newsize: [00ABC0] oldsize: [00ABC0]
- night: overlay ratio: [1.0000] newsize: [00A0C0] oldsize: [00A0C0]
- night: struct ratio: [1.0000] newsize: [000B00] oldsize: [000B00]
- night: total = ratio: [1.0000] newsize: [00ABC0] oldsize: [00ABC0]
- ------------------------------------------------------
- day: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- night: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x29D0 0x17B0 ]
- sum: [0x4CB90] allsize: [0x114B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [0.9642] newsize: [026120] oldsize: [0277C0]
- day: struct ratio: [1.0063] newsize: [002818] oldsize: [0027D8]
- day: total = ratio: [0.9667] newsize: [028938] oldsize: [029F98]
- night: overlay ratio: [0.9642] newsize: [026120] oldsize: [0277C0]
- night: struct ratio: [1.0063] newsize: [002818] oldsize: [0027D8]
- night: total = ratio: [0.9667] newsize: [028938] oldsize: [029F98]
- ------------------------------------------------------
- day: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- night: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x29D0 0x17B0 ]
- sum: [0x4CB90] allsize: [0x114B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [1.0000] newsize: [00EEF0] oldsize: [00EEF0]
- day: struct ratio: [1.0000] newsize: [000D3C] oldsize: [000D3C]
- day: total = ratio: [1.0000] newsize: [00FC2C] oldsize: [00FC2C]
- night: overlay ratio: [1.0000] newsize: [00EEF0] oldsize: [00EEF0]
- night: struct ratio: [1.0000] newsize: [000D3C] oldsize: [000D3C]
- night: total = ratio: [1.0000] newsize: [00FC2C] oldsize: [00FC2C]
- ------------------------------------------------------
- day: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- night: object ratio: [0.9804] newsize: [114B40] oldsize: [11A3C0]
- object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x29D0 0x17B0 ]
- sum: [0x4CB90] allsize: [0x114B40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0018ms][12.9892ms]
- object trim time: [0.0091ms][12.9965ms]
- set new actors: [17.6591ms][30.6486ms]
- pre-checking object size: [17.6632ms][30.6505ms]
- exit per-object: [17.8243ms][30.8121ms]
- set for size check: [18.9587ms][31.9464ms]
- after issizeacceptable: [18.9997ms][31.987ms]
- #######################################################
- time to complete randomizing [WoodsOfMystery]: 39.2278ms
- ending timestamp : [01:23:30.074 PM]
- starting timestamp : [01:23:30.003 PM]
- time to read scene enemies: 15.2012ms
- time to read scene objects: 15.609ms
- =========================================================================
- For Scene: [TwinIslandsSpring] with fid: 1455, with sid: 0x5E
- =========================================================================
- time to finish removing unnecessary objects: 37.8546ms
- time to generate candidate list: 52.0285ms
- time to separate map/time actors: 61.7687ms
- time to find matching candidates: 70.9186ms
- Loops used for match candidate: 2
- ----------
- #######################################################
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [FCA1][SmallRock]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [0001][Scarecrow]
- Old Enemy actor:[00] [Tektite] was replaced by new enemy: [0001][SwimmingZora]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [0044][Bombiwa]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [807D][Bombiwa]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [F004][StalchildHintGiver]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0032][Stalchild]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0032][Stalchild]
- Old Enemy actor:[00] [SkullFish] was replaced by new enemy: [0F00][Desbreko]
- Old Enemy actor:[00] [SkullFish] was replaced by new enemy: [0082][SkullFish]
- Old Enemy actor:[00] [SkullFish] was replaced by new enemy: [0062][SkullFish]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [SwimmingZora] by [12] to lower below water surface
- +++ [0][SmallRock] had switch flags modified to [126] +++
- +++ [4][Bombiwa] had switch flags modified to [125] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9961] newsize: [037790] oldsize: [037B10]
- day: struct ratio: [1.0378] newsize: [004A20] oldsize: [00476C]
- day: total = ratio: [0.9992] newsize: [03C1B0] oldsize: [03C27C]
- night: overlay ratio: [0.9961] newsize: [037790] oldsize: [037B10]
- night: struct ratio: [1.0378] newsize: [004A20] oldsize: [00476C]
- night: total = ratio: [0.9992] newsize: [03C1B0] oldsize: [03C27C]
- ------------------------------------------------------
- day: object ratio: [1.0500] newsize: [12F9D0] oldsize: [121260]
- night: object ratio: [1.0500] newsize: [12F9D0] oldsize: [121260]
- object sizes: [ 0x18C0 0x11440 0x6DA0 0xD5C0 0x3E20 0x6A70 0x11720 0x6A70 0x4350 0x81C0 0x8120 0x17B0 0x81C0 ]
- sum: [0x67A20] allsize: [0x12F9D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.5393ms][62.3117ms]
- object trim time: [0.5437ms][62.3154ms]
- set new actors: [0.9227ms][62.6947ms]
- pre-checking object size: [0.9241ms][62.6957ms]
- exit per-object: [1.3471ms][63.1195ms]
- set for size check: [1.7405ms][63.5126ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [118])
- objects pick time: [0.5201ms][64.0424ms]
- object trim time: [0.5263ms][64.0485ms]
- set new actors: [6.6128ms][70.1365ms]
- pre-checking object size: [6.6158ms][70.1381ms]
- exit per-object: [6.9087ms][70.4315ms]
- set for size check: [7.3851ms][70.908ms]
- after issizeacceptable: [7.3957ms][70.9179ms]
- #######################################################
- time to complete randomizing [TwinIslandsSpring]: 72.4761ms
- ending timestamp : [01:23:30.075 PM]
- starting timestamp : [01:23:29.994 PM]
- time to read scene enemies: 7.8276ms
- time to read scene objects: 8.1052ms
- =========================================================================
- For Scene: [AstralObservatory] with fid: 1298, with sid: 0x29
- =========================================================================
- time to finish removing unnecessary objects: 24.2582ms
- time to generate candidate list: 72.2405ms
- time to separate map/time actors: 72.9577ms
- time to find matching candidates: 80.4213ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Skulltula] was replaced by new enemy: [0004][Keese]
- Old Enemy actor:[00] [Skulltula] was replaced by new enemy: [8000][Keese]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [803F][SkullKidPainting]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [807B][SkullKidPainting]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [8077][SkullKidPainting]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [8073][SkullKidPainting]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [806F][SkullKidPainting]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [806B][SkullKidPainting]
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [407E][SoftSoilAndBeans]
- Old Enemy actor:[01] [Scarecrow] was replaced by new enemy: [00FF][UglyTree]
- Old Enemy actor:[01] [Clock] was replaced by new enemy: [807D][SoftSoilAndBeans]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [Keese] by [93] from ceiling to fly
- - lowered height of actor [Keese] by [72] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [90] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [98] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [91] from ceiling to fly
- +++ [13][SoftSoilAndBeans] had switch flags modified to [126] +++
- +++ [15][SoftSoilAndBeans] had switch flags modified to [125] +++
- +++ [8][SkullKidPainting] had treasure flags modified to [30] +++
- +++ [9][SkullKidPainting] had treasure flags modified to [29] +++
- +++ [10][SkullKidPainting] had treasure flags modified to [28] +++
- +++ [11][SkullKidPainting] had treasure flags modified to [27] +++
- +++ [12][SkullKidPainting] had treasure flags modified to [26] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8181] newsize: [021B90] oldsize: [029380]
- day: struct ratio: [0.6771] newsize: [00674C] oldsize: [009890]
- day: total = ratio: [0.7916] newsize: [0282DC] oldsize: [032C10]
- night: overlay ratio: [0.8181] newsize: [021B90] oldsize: [029380]
- night: struct ratio: [0.6771] newsize: [00674C] oldsize: [009890]
- night: total = ratio: [0.7916] newsize: [0282DC] oldsize: [032C10]
- ------------------------------------------------------
- day: object ratio: [0.9205] newsize: [10F200] oldsize: [1268D0]
- night: object ratio: [0.9205] newsize: [10F200] oldsize: [1268D0]
- object sizes: [ 0x2C90 0x5B70 0x83C0 0x2540 0x18C0 0x8120 0x10440 0x510 0x1650 0x26A0 0x1C70 0x24D0 0x2540 0x1B60 0x2450 ]
- sum: [0x3B750] allsize: [0x10F200]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [0000D2] oldsize: [0000C6]
- day: dyna vert delta: [24] newsize: [000085] oldsize: [00006D]
- night: dyna poly delta: [12] newsize: [0000D2] oldsize: [0000C6]
- night: dyna vert delta: [24] newsize: [000085] oldsize: [00006D]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8605] newsize: [00EDD0] oldsize: [011460]
- day: struct ratio: [0.9847] newsize: [001734] oldsize: [001790]
- day: total = ratio: [0.8702] newsize: [010504] oldsize: [012BF0]
- night: overlay ratio: [0.8605] newsize: [00EDD0] oldsize: [011460]
- night: struct ratio: [0.9847] newsize: [001734] oldsize: [001790]
- night: total = ratio: [0.8702] newsize: [010504] oldsize: [012BF0]
- ------------------------------------------------------
- day: object ratio: [0.9205] newsize: [10F200] oldsize: [1268D0]
- night: object ratio: [0.9205] newsize: [10F200] oldsize: [1268D0]
- object sizes: [ 0x2C90 0x5B70 0x83C0 0x2540 0x18C0 0x8120 0x10440 0x510 0x1650 0x26A0 0x1C70 0x24D0 0x2540 0x1B60 0x2450 ]
- sum: [0x3B750] allsize: [0x10F200]
- ------------------------------------------------------
- day: dyna poly delta: [31] newsize: [00001F] oldsize: [000000]
- day: dyna vert delta: [18] newsize: [000012] oldsize: [000000]
- night: dyna poly delta: [31] newsize: [00001F] oldsize: [000000]
- night: dyna vert delta: [18] newsize: [000012] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [5.9417ms][78.9032ms]
- object trim time: [5.9583ms][78.9182ms]
- set new actors: [6.6401ms][79.6002ms]
- pre-checking object size: [6.6416ms][79.6013ms]
- exit per-object: [6.8516ms][79.8119ms]
- set for size check: [7.4334ms][80.3942ms]
- after issizeacceptable: [7.4607ms][80.4207ms]
- #######################################################
- time to complete randomizing [AstralObservatory]: 85.8959ms
- ending timestamp : [01:23:30.080 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 15.7874ms
- time to read scene objects: 16.1709ms
- =========================================================================
- For Scene: [WoodfallTemple] with fid: 1208, with sid: 0x1B
- =========================================================================
- time to finish removing unnecessary objects: 32.592ms
- time to generate candidate list: 294.5093ms
- time to separate map/time actors: 302.8589ms
- time to find matching candidates: 328.5527ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [19]
- [1][DoorShutter] has flags: [18]
- [2][DoorShutter] has flags: [127]
- [3][DoorShutter] has flags: [61]
- [4][DoorShutter] has flags: [127]
- [5][DoorShutter] has flags: [127]
- [6][DoorShutter] has flags: [127]
- [7][DoorShutter] has flags: [127]
- [8][DoorShutter] has flags: [127]
- [9][DoorShutter] has flags: [11]
- [10][DoorShutter] has flags: [127]
- [11][DoorShutter] has flags: [62]
- #######################################################
- Old Enemy actor:[00] [Skulltula] was replaced by new enemy: [0001][GiantBeee]
- Old Enemy actor:[00] [Skulltula] was replaced by new enemy: [801A][HoneyComb]
- Old Enemy actor:[00] [Skulltula] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[00] [DragonFly] was replaced by new enemy: [0002][DragonFly]
- Old Enemy actor:[00] [DragonFly] was replaced by new enemy: [0003][DragonFly]
- Old Enemy actor:[01] [DekuBabaWithered] was replaced by new enemy: [0000][Snapper]
- Old Enemy actor:[01] [DekuBaba] was replaced by new enemy: [0000][Snapper]
- Old Enemy actor:[02] [Skulltula] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[02] [Skulltula] was replaced by new enemy: [7C01][SpiderWeb]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0005][Flame]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0003][Flame]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0200][Empty]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0200][PoeSisters]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0003][Flame]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0005][Flame]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0003][Flame]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0004][Flame]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0100][PoeSisters]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [0004][Flame]
- Old Enemy actor:[02] [Bo] was replaced by new enemy: [000D][Flame]
- Old Enemy actor:[03] [DekuBabaWithered] was replaced by new enemy: [0000][Snapper]
- Old Enemy actor:[03] [Skulltula] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[03] [DekuBaba] was replaced by new enemy: [0000][Snapper]
- Old Enemy actor:[04] [DragonFly] was replaced by new enemy: [0002][DragonFly]
- Old Enemy actor:[04] [DragonFly] was replaced by new enemy: [0000][DragonFly]
- Old Enemy actor:[06] [Snapper] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[06] [Snapper] was replaced by new enemy: [0002][DragonFly]
- Old Enemy actor:[06] [Snapper] was replaced by new enemy: [0001][GaroMaster]
- Old Enemy actor:[07] [Dinofos] was replaced by new enemy: [FF02][MadShrub]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0200][PoeSisters]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0100][Empty]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0300][Empty]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [3B0A][PointedSign]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0002][InvisibleRupee]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0300][Empty]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0100][PoeSisters]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [FF00][MadShrub]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [007F][DekuFlower]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0100][Empty]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0300][PoeSisters]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0000][GiantBeee]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [57BA][TreasureChest]
- Old Enemy actor:[09] [Bo] was replaced by new enemy: [0002][InvisibleRupee]
- Old Enemy actor:[10] [DragonFly] was replaced by new enemy: [0000][DragonFly]
- Old Enemy actor:[10] [DragonFly] was replaced by new enemy: [0003][DragonFly]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [GiantBeee] by [52] from ceiling to fly
- - lowered height of actor [Shabom] by [62] from ceiling to fly
- - lowered height of actor [Shabom] by [71] from ceiling to fly
- - lowered height of actor [Shabom] by [54] from ceiling to fly
- + adjusted height of actor [DragonFly] by [150]
- +++ [42][TreasureChest] had switch flags modified to [126] +++
- +++ [42][TreasureChest] had treasure flags modified to [26] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9124] newsize: [02BD30] oldsize: [030080]
- day: struct ratio: [0.9598] newsize: [00DED8] oldsize: [00E82C]
- day: total = ratio: [0.9234] newsize: [039C08] oldsize: [03E8AC]
- night: overlay ratio: [0.9124] newsize: [02BD30] oldsize: [030080]
- night: struct ratio: [0.9598] newsize: [00DED8] oldsize: [00E82C]
- night: total = ratio: [0.9234] newsize: [039C08] oldsize: [03E8AC]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.9775] newsize: [0387E0] oldsize: [039CB0]
- day: struct ratio: [1.0014] newsize: [009034] oldsize: [009000]
- day: total = ratio: [0.9807] newsize: [041814] oldsize: [042CB0]
- night: overlay ratio: [0.9775] newsize: [0387E0] oldsize: [039CB0]
- night: struct ratio: [1.0014] newsize: [009034] oldsize: [009000]
- night: total = ratio: [0.9807] newsize: [041814] oldsize: [042CB0]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [0000D0] oldsize: [0000D0]
- day: dyna vert delta: [0] newsize: [000080] oldsize: [000080]
- night: dyna poly delta: [0] newsize: [0000D0] oldsize: [0000D0]
- night: dyna vert delta: [0] newsize: [000080] oldsize: [000080]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.8559] newsize: [02D750] oldsize: [0351C0]
- day: struct ratio: [0.8810] newsize: [0039D4] oldsize: [0041A4]
- day: total = ratio: [0.8577] newsize: [031124] oldsize: [039364]
- night: overlay ratio: [0.8559] newsize: [02D750] oldsize: [0351C0]
- night: struct ratio: [0.8810] newsize: [0039D4] oldsize: [0041A4]
- night: total = ratio: [0.8577] newsize: [031124] oldsize: [039364]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00002F] oldsize: [00002F]
- day: dyna vert delta: [0] newsize: [000026] oldsize: [000026]
- night: dyna poly delta: [0] newsize: [00002F] oldsize: [00002F]
- night: dyna vert delta: [0] newsize: [000026] oldsize: [000026]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.9027] newsize: [018250] oldsize: [01ABF0]
- day: struct ratio: [0.9699] newsize: [005918] oldsize: [005BDC]
- day: total = ratio: [0.9146] newsize: [01DB68] oldsize: [0207CC]
- night: overlay ratio: [0.9027] newsize: [018250] oldsize: [01ABF0]
- night: struct ratio: [0.9699] newsize: [005918] oldsize: [005BDC]
- night: total = ratio: [0.9146] newsize: [01DB68] oldsize: [0207CC]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70]
- day: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64]
- day: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4]
- night: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70]
- night: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64]
- night: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [1.0000] newsize: [029A50] oldsize: [029A50]
- day: struct ratio: [1.0000] newsize: [00E6F8] oldsize: [00E6F8]
- day: total = ratio: [1.0000] newsize: [038148] oldsize: [038148]
- night: overlay ratio: [1.0000] newsize: [029A50] oldsize: [029A50]
- night: struct ratio: [1.0000] newsize: [00E6F8] oldsize: [00E6F8]
- night: total = ratio: [1.0000] newsize: [038148] oldsize: [038148]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
- day: dyna vert delta: [0] newsize: [000034] oldsize: [000034]
- night: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
- night: dyna vert delta: [0] newsize: [000034] oldsize: [000034]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0278] newsize: [016FB0] oldsize: [0165C0]
- day: struct ratio: [2.0699] newsize: [003ABC] oldsize: [001C60]
- day: total = ratio: [1.1044] newsize: [01AA6C] oldsize: [018220]
- night: overlay ratio: [1.0278] newsize: [016FB0] oldsize: [0165C0]
- night: struct ratio: [2.0699] newsize: [003ABC] oldsize: [001C60]
- night: total = ratio: [1.1044] newsize: [01AA6C] oldsize: [018220]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [0.7321] newsize: [005C40] oldsize: [007E00]
- day: struct ratio: [0.7407] newsize: [0009F4] oldsize: [000D70]
- day: total = ratio: [0.7330] newsize: [006634] oldsize: [008B70]
- night: overlay ratio: [0.7321] newsize: [005C40] oldsize: [007E00]
- night: struct ratio: [0.7407] newsize: [0009F4] oldsize: [000D70]
- night: total = ratio: [0.7330] newsize: [006634] oldsize: [008B70]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [1.0000] newsize: [013130] oldsize: [013130]
- day: struct ratio: [1.0000] newsize: [00194C] oldsize: [00194C]
- day: total = ratio: [1.0000] newsize: [014A7C] oldsize: [014A7C]
- night: overlay ratio: [1.0000] newsize: [013130] oldsize: [013130]
- night: struct ratio: [1.0000] newsize: [00194C] oldsize: [00194C]
- night: total = ratio: [1.0000] newsize: [014A7C] oldsize: [014A7C]
- ------------------------------------------------------
- day: object ratio: [1.0343] newsize: [14BD30] oldsize: [140D40]
- night: object ratio: [1.0343] newsize: [14BD30] oldsize: [140D40]
- object sizes: [ 0x141B0 0x7BA0 0xB600 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x10 0x10 0x10 0x8250 0xB600 0xB550 0x13400 ]
- sum: [0x78280] allsize: [0x14BD30]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [0.7753] newsize: [017340] oldsize: [01DEE0]
- day: struct ratio: [0.9839] newsize: [00243C] oldsize: [0024D4]
- day: total = ratio: [0.7902] newsize: [01977C] oldsize: [0203B4]
- night: overlay ratio: [0.7753] newsize: [017340] oldsize: [01DEE0]
- night: struct ratio: [0.9839] newsize: [00243C] oldsize: [0024D4]
- night: total = ratio: [0.7902] newsize: [01977C] oldsize: [0203B4]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
- day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
- night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
- night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0]
- day: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4]
- day: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4]
- night: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0]
- night: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4]
- night: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0]
- day: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC]
- day: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C]
- night: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0]
- night: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC]
- night: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200]
- night: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200]
- object sizes: [ 0x11E0 0x12440 0x15130 ]
- sum: [0x28750] allsize: [0xFC200]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- -------------------------------------------------
- ======( Map 0C )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- night: object ratio: [0.9976] newsize: [144370] oldsize: [145010]
- object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x65D0 0x5260 0x10C0 0x8250 0xB600 0x3790 0x9940 ]
- sum: [0x708C0] allsize: [0x144370]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.1659ms][303.0275ms]
- object trim time: [0.2492ms][303.1106ms]
- set new actors: [6.9992ms][309.8619ms]
- pre-checking object size: [7.0023ms][309.8637ms]
- exit per-object: [12.5202ms][315.3831ms]
- set for size check: [25.3531ms][328.2153ms]
- after issizeacceptable: [25.6896ms][328.5514ms]
- #######################################################
- time to complete randomizing [WoodfallTemple]: 351.0977ms
- ending timestamp : [01:23:30.088 PM]
- starting timestamp : [01:23:30.046 PM]
- time to read scene enemies: 0.8522ms
- time to read scene objects: 0.9303ms
- =========================================================================
- For Scene: [LinkTrial] with fid: 1491, with sid: 0x66
- =========================================================================
- time to finish removing unnecessary objects: 19.3268ms
- time to generate candidate list: 34.9675ms
- time to separate map/time actors: 35.6324ms
- time to find matching candidates: 42.1831ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [127]
- [1][DoorShutter] has flags: [127]
- [2][DoorShutter] has flags: [127]
- [3][DoorShutter] has flags: [127]
- [4][DoorShutter] has flags: [4]
- [5][DoorShutter] has flags: [127]
- [6][DoorShutter] has flags: [127]
- #######################################################
- Old Enemy actor:[01] [Dinofos] was replaced by new enemy: [0000][FloorMaster]
- Old Enemy actor:[02] [GaroMaster] was replaced by new enemy: [FFFF][Armos]
- Old Enemy actor:[03] [IronKnuckle] was replaced by new enemy: [0005][GiantBeee]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
- day: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
- day: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
- night: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
- night: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
- night: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
- ------------------------------------------------------
- day: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- night: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA070 0x9940 0x5D30 0x13A0 0x17EB0 ]
- sum: [0x49E80] allsize: [0x11D930]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
- day: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
- night: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
- night: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8428] newsize: [0037A0] oldsize: [004200]
- day: struct ratio: [0.5786] newsize: [0003A0] oldsize: [000644]
- day: total = ratio: [0.8199] newsize: [003B40] oldsize: [004844]
- night: overlay ratio: [0.8428] newsize: [0037A0] oldsize: [004200]
- night: struct ratio: [0.5786] newsize: [0003A0] oldsize: [000644]
- night: total = ratio: [0.8199] newsize: [003B40] oldsize: [004844]
- ------------------------------------------------------
- day: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- night: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA070 0x9940 0x5D30 0x13A0 0x17EB0 ]
- sum: [0x49E80] allsize: [0x11D930]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.5273] newsize: [003820] oldsize: [006A70]
- day: struct ratio: [0.3016] newsize: [0005A4] oldsize: [0012B4]
- day: total = ratio: [0.4936] newsize: [003DC4] oldsize: [007D24]
- night: overlay ratio: [0.5273] newsize: [003820] oldsize: [006A70]
- night: struct ratio: [0.3016] newsize: [0005A4] oldsize: [0012B4]
- night: total = ratio: [0.4936] newsize: [003DC4] oldsize: [007D24]
- ------------------------------------------------------
- day: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- night: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA070 0x9940 0x5D30 0x13A0 0x17EB0 ]
- sum: [0x49E80] allsize: [0x11D930]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.8562] newsize: [00C0C0] oldsize: [00E120]
- day: struct ratio: [0.7935] newsize: [000EE4] oldsize: [0012C4]
- day: total = ratio: [0.8514] newsize: [00CFA4] oldsize: [00F3E4]
- night: overlay ratio: [0.8562] newsize: [00C0C0] oldsize: [00E120]
- night: struct ratio: [0.7935] newsize: [000EE4] oldsize: [0012C4]
- night: total = ratio: [0.8514] newsize: [00CFA4] oldsize: [00F3E4]
- ------------------------------------------------------
- day: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- night: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA070 0x9940 0x5D30 0x13A0 0x17EB0 ]
- sum: [0x49E80] allsize: [0x11D930]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
- night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
- day: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
- day: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
- night: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
- night: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
- night: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
- ------------------------------------------------------
- day: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- night: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA070 0x9940 0x5D30 0x13A0 0x17EB0 ]
- sum: [0x49E80] allsize: [0x11D930]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
- day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
- day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
- night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
- night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
- night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
- ------------------------------------------------------
- day: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- night: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA070 0x9940 0x5D30 0x13A0 0x17EB0 ]
- sum: [0x49E80] allsize: [0x11D930]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
- day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
- day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
- night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
- night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
- night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
- ------------------------------------------------------
- day: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- night: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA070 0x9940 0x5D30 0x13A0 0x17EB0 ]
- sum: [0x49E80] allsize: [0x11D930]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
- day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
- day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
- night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
- night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
- night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
- ------------------------------------------------------
- day: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- night: object ratio: [0.9133] newsize: [11D930] oldsize: [138AE0]
- object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA070 0x9940 0x5D30 0x13A0 0x17EB0 ]
- sum: [0x49E80] allsize: [0x11D930]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0282ms][35.6632ms]
- object trim time: [0.0368ms][35.6717ms]
- set new actors: [5.7693ms][41.4065ms]
- pre-checking object size: [5.7746ms][41.4095ms]
- exit per-object: [5.908ms][41.5433ms]
- set for size check: [6.499ms][42.1347ms]
- after issizeacceptable: [6.5472ms][42.1823ms]
- #######################################################
- time to complete randomizing [LinkTrial]: 42.956ms
- ending timestamp : [01:23:30.089 PM]
- starting timestamp : [01:23:30.019 PM]
- time to read scene enemies: 12.8824ms
- time to read scene objects: 13.1835ms
- =========================================================================
- For Scene: [RoadToSouthernSwamp] with fid: 1347, with sid: 0x40
- =========================================================================
- time to finish removing unnecessary objects: 27.3999ms
- time to generate candidate list: 61.45ms
- time to separate map/time actors: 67.2901ms
- time to find matching candidates: 73.9805ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [407E][SoftSoilAndBeans]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [407D][SoftSoilAndBeans]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [407C][SoftSoilAndBeans]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [407B][SoftSoilAndBeans]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [407A][SoftSoilAndBeans]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [0002][Empty]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [F200][HitSpot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [0032][Stalchild]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [07F4][Flame]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [07F4][Flame]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [0032][Stalchild]
- Old Enemy actor:[00] [DekuBaba] was replaced by new enemy: [0100][PoeSisters]
- Old Enemy actor:[00] [DekuBaba] was replaced by new enemy: [0000][PoeSisters]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0C00][IceCavernStelagtite]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0600][IceCavernStelagtite]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0D00][IceCavernStelagtite]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [002B][IceCavernStelagtite]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0A00][IceCavernStelagtite]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0B00][IceCavernStelagtite]
- ---------------------------------------------------------
- Height adjustments:
- +++ [0][SoftSoilAndBeans] had switch flags modified to [126] +++
- +++ [1][SoftSoilAndBeans] had switch flags modified to [125] +++
- +++ [2][SoftSoilAndBeans] had switch flags modified to [124] +++
- +++ [3][SoftSoilAndBeans] had switch flags modified to [123] +++
- +++ [4][SoftSoilAndBeans] had switch flags modified to [122] +++
- +++ [7][HitSpot] had switch flags modified to [121] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8932] newsize: [03A9E0] oldsize: [041A00]
- day: struct ratio: [0.9946] newsize: [0056C0] oldsize: [005738]
- day: total = ratio: [0.9010] newsize: [0400A0] oldsize: [047138]
- night: overlay ratio: [0.8459] newsize: [03E900] oldsize: [049F60]
- night: struct ratio: [0.8328] newsize: [00564C] oldsize: [0067A0]
- night: total = ratio: [0.8448] newsize: [043F4C] oldsize: [050700]
- ------------------------------------------------------
- day: object ratio: [0.9989] newsize: [0FB2F0] oldsize: [0FB770]
- night: object ratio: [0.9989] newsize: [0FB2F0] oldsize: [0FB770]
- object sizes: [ 0x10C0 0xD5C0 0x1640 0x97C0 0x17B0 0x3E20 0x12C0 0x14D0 0x26A0 0x1AE0 0x6DA0 0x65D0 0x1F0 0xA80 ]
- sum: [0x33340] allsize: [0xFB2F0]
- ------------------------------------------------------
- day: dyna poly delta: [-108] newsize: [00004E] oldsize: [0000BA]
- day: dyna vert delta: [-48] newsize: [00003C] oldsize: [00006C]
- night: dyna poly delta: [-108] newsize: [00004E] oldsize: [0000BA]
- night: dyna vert delta: [-48] newsize: [00003C] oldsize: [00006C]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [1.9733ms][69.2676ms]
- object trim time: [1.9793ms][69.2731ms]
- set new actors: [2.692ms][69.9863ms]
- pre-checking object size: [2.6937ms][69.9874ms]
- exit per-object: [6.0193ms][73.3139ms]
- set for size check: [6.6742ms][73.9681ms]
- after issizeacceptable: [6.6861ms][73.9798ms]
- #######################################################
- time to complete randomizing [RoadToSouthernSwamp]: 78.8106ms
- ending timestamp : [01:23:30.098 PM]
- starting timestamp : [01:23:30.010 PM]
- time to read scene enemies: 7.7753ms
- time to read scene objects: 7.8939ms
- =========================================================================
- For Scene: [SecretShrine] with fid: 1459, with sid: 0x60
- =========================================================================
- time to finish removing unnecessary objects: 22.7744ms
- time to generate candidate list: 78.0694ms
- time to separate map/time actors: 78.794ms
- time to find matching candidates: 84.4771ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [67]
- [1][DoorShutter] has flags: [4]
- [2][DoorShutter] has flags: [16]
- [3][DoorShutter] has flags: [12]
- [4][DoorShutter] has flags: [8]
- #######################################################
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [0007][MothSwarm]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [0003][Guay]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [0009][Fairy]
- Old Enemy actor:[01] [CeilingSpawner] was replaced by new enemy: [0002][MothSwarm]
- Old Enemy actor:[02] [Dinofos] was replaced by new enemy: [7E06][ReDead]
- Old Enemy actor:[02] [Dinofos] was replaced by new enemy: [7D07][ReDead]
- Old Enemy actor:[02] [Dinofos] was replaced by new enemy: [FC03][ReDead]
- Old Enemy actor:[03] [Wizrobe] was replaced by new enemy: [350A][PointedSign]
- Old Enemy actor:[03] [WizrobeSpawnBlock] was replaced by new enemy: [0000][Dodongo]
- Old Enemy actor:[03] [WizrobeSpawnBlock] was replaced by new enemy: [007F][DekuFlower]
- Old Enemy actor:[03] [WizrobeSpawnBlock] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[03] [WizrobeSpawnBlock] was replaced by new enemy: [0077][LargeCrate]
- Old Enemy actor:[04] [Wart] was replaced by new enemy: [FFFF][Armos]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [F600][HitSpot]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [0003][Guay]
- Old Enemy actor:[04] [CeilingSpawner] was replaced by new enemy: [0003][Empty]
- Old Enemy actor:[05] [GaroMaster] was replaced by new enemy: [0003][GiantBeee]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [MothSwarm] by [71] from ceiling to fly
- - lowered height of actor [Fairy] by [94] from ceiling to fly
- - lowered height of actor [MothSwarm] by [80] from ceiling to fly
- +++ [4][ReDead] had switch flags modified to [126] +++
- +++ [5][ReDead] had switch flags modified to [125] +++
- +++ [6][ReDead] had switch flags modified to [124] +++
- +++ [13][HitSpot] had switch flags modified to [123] +++
- +++ [11][LargeCrate] had treasure flags modified to [29] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0000] newsize: [01BB90] oldsize: [01BB90]
- day: struct ratio: [1.0000] newsize: [00362C] oldsize: [00362C]
- day: total = ratio: [1.0000] newsize: [01F1BC] oldsize: [01F1BC]
- night: overlay ratio: [1.0000] newsize: [01BB90] oldsize: [01BB90]
- night: struct ratio: [1.0000] newsize: [00362C] oldsize: [00362C]
- night: total = ratio: [1.0000] newsize: [01F1BC] oldsize: [01F1BC]
- ------------------------------------------------------
- day: object ratio: [1.0058] newsize: [1040E0] oldsize: [1028E0]
- night: object ratio: [1.0058] newsize: [1040E0] oldsize: [1028E0]
- object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x12180 0x10D0 0x26A0 0x1870 0x2420 0x380 0x11C0 ]
- sum: [0x30630] allsize: [0x1040E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.9632] newsize: [01B470] oldsize: [01C520]
- day: struct ratio: [1.7147] newsize: [007A48] oldsize: [004750]
- day: total = ratio: [1.0654] newsize: [022EB8] oldsize: [020C70]
- night: overlay ratio: [0.9632] newsize: [01B470] oldsize: [01C520]
- night: struct ratio: [1.7147] newsize: [007A48] oldsize: [004750]
- night: total = ratio: [1.0654] newsize: [022EB8] oldsize: [020C70]
- ------------------------------------------------------
- day: object ratio: [1.0058] newsize: [102010] oldsize: [100810]
- night: object ratio: [1.0058] newsize: [102010] oldsize: [100810]
- object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x39C0 0x12180 0x10D0 0x1870 0x1F0 0x380 ]
- sum: [0x2E560] allsize: [0x102010]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9128] newsize: [015390] oldsize: [017400]
- day: struct ratio: [0.7466] newsize: [001470] oldsize: [001B60]
- day: total = ratio: [0.9014] newsize: [016800] oldsize: [018F60]
- night: overlay ratio: [0.9128] newsize: [015390] oldsize: [017400]
- night: struct ratio: [0.7466] newsize: [001470] oldsize: [001B60]
- night: total = ratio: [0.9014] newsize: [016800] oldsize: [018F60]
- ------------------------------------------------------
- day: object ratio: [1.0055] newsize: [1139C0] oldsize: [1121C0]
- night: object ratio: [1.0055] newsize: [1139C0] oldsize: [1121C0]
- object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x26B0 0x39C0 0x5BB0 0x12180 0x10D0 0x1870 0x9940 0x380 ]
- sum: [0x3FF10] allsize: [0x1139C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.9452] newsize: [011850] oldsize: [012890]
- day: struct ratio: [0.7926] newsize: [001820] oldsize: [001E70]
- day: total = ratio: [0.9310] newsize: [013070] oldsize: [014700]
- night: overlay ratio: [0.9452] newsize: [011850] oldsize: [012890]
- night: struct ratio: [0.7926] newsize: [001820] oldsize: [001E70]
- night: total = ratio: [0.9310] newsize: [013070] oldsize: [014700]
- ------------------------------------------------------
- day: object ratio: [0.9444] newsize: [0FE350] oldsize: [10D2E0]
- night: object ratio: [0.9444] newsize: [0FE350] oldsize: [10D2E0]
- object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x13A0 0x8C00 0x9940 0x10D0 0x380 ]
- sum: [0x2A8A0] allsize: [0xFE350]
- ------------------------------------------------------
- day: dyna poly delta: [-30] newsize: [000016] oldsize: [000034]
- day: dyna vert delta: [-24] newsize: [000010] oldsize: [000028]
- night: dyna poly delta: [-30] newsize: [000016] oldsize: [000034]
- night: dyna vert delta: [-24] newsize: [000010] oldsize: [000028]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.7607] newsize: [016A30] oldsize: [01DC20]
- day: struct ratio: [0.3492] newsize: [0016B4] oldsize: [004104]
- day: total = ratio: [0.7113] newsize: [0180E4] oldsize: [021D24]
- night: overlay ratio: [0.7607] newsize: [016A30] oldsize: [01DC20]
- night: struct ratio: [0.3492] newsize: [0016B4] oldsize: [004104]
- night: total = ratio: [0.7113] newsize: [0180E4] oldsize: [021D24]
- ------------------------------------------------------
- day: object ratio: [1.0104] newsize: [11E710] oldsize: [11B7E0]
- night: object ratio: [1.0104] newsize: [11E710] oldsize: [11B7E0]
- object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x131F0 0x8C00 0x12180 0x5D30 0x10D0 0x380 ]
- sum: [0x4AC60] allsize: [0x11E710]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.8077] newsize: [00FFE0] oldsize: [013CD0]
- day: struct ratio: [0.5052] newsize: [000E54] oldsize: [001C5C]
- day: total = ratio: [0.7828] newsize: [010E34] oldsize: [01592C]
- night: overlay ratio: [0.8077] newsize: [00FFE0] oldsize: [013CD0]
- night: struct ratio: [0.5052] newsize: [000E54] oldsize: [001C5C]
- night: total = ratio: [0.7828] newsize: [010E34] oldsize: [01592C]
- ------------------------------------------------------
- day: object ratio: [0.9454] newsize: [1030E0] oldsize: [112070]
- night: object ratio: [0.9454] newsize: [1030E0] oldsize: [112070]
- object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x9940 0x18C0 0x34D0 0x8C00 0x13A0 0x10D0 0x380 ]
- sum: [0x2F630] allsize: [0x1030E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0732ms][78.8693ms]
- object trim time: [0.0806ms][78.8765ms]
- set new actors: [4.0489ms][82.8467ms]
- pre-checking object size: [4.0522ms][82.8483ms]
- exit per-object: [4.5842ms][83.381ms]
- set for size check: [5.6424ms][84.439ms]
- after issizeacceptable: [5.6804ms][84.4766ms]
- #######################################################
- time to complete randomizing [SecretShrine]: 89.4242ms
- ending timestamp : [01:23:30.100 PM]
- starting timestamp : [01:23:30.042 PM]
- time to read scene enemies: 11.1183ms
- time to read scene objects: 11.7461ms
- =========================================================================
- For Scene: [GormanTrack] with fid: 1506, with sid: 0x6A
- =========================================================================
- time to finish removing unnecessary objects: 22.7752ms
- time to generate candidate list: 56.5233ms
- time to separate map/time actors: 57.3753ms
- time to find matching candidates: 58.7529ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Flagpole] was replaced by new enemy: [02FF][DeathArmos]
- Old Enemy actor:[00] [Flagpole] was replaced by new enemy: [01FF][DeathArmos]
- Old Enemy actor:[00] [Flagpole] was replaced by new enemy: [01FF][DeathArmos]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0001][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0001][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0000][CutscenePirate]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9982] newsize: [045D40] oldsize: [045F50]
- day: struct ratio: [1.3776] newsize: [009444] oldsize: [006BA0]
- day: total = ratio: [1.0314] newsize: [04F184] oldsize: [04CAF0]
- night: overlay ratio: [0.9978] newsize: [03A830] oldsize: [03AA40]
- night: struct ratio: [1.4108] newsize: [008B90] oldsize: [0062EC]
- night: total = ratio: [1.0372] newsize: [0433C0] oldsize: [040D2C]
- ------------------------------------------------------
- day: object ratio: [1.0105] newsize: [154540] oldsize: [150CC0]
- night: object ratio: [1.0105] newsize: [154540] oldsize: [150CC0]
- object sizes: [ 0x1590 0x3950 0x1CFB0 0x150F0 0xC1E0 0x3E40 0x19E20 0x3E20 0x17B0 0x8090 0x11C0 0x1CFB0 ]
- sum: [0x8C590] allsize: [0x154540]
- ------------------------------------------------------
- day: dyna poly delta: [-24] newsize: [00000A] oldsize: [000022]
- day: dyna vert delta: [-24] newsize: [000008] oldsize: [000020]
- night: dyna poly delta: [-24] newsize: [00000A] oldsize: [000022]
- night: dyna vert delta: [-24] newsize: [000008] oldsize: [000020]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.077ms][57.4549ms]
- object trim time: [0.0823ms][57.4601ms]
- set new actors: [0.6272ms][58.0054ms]
- pre-checking object size: [0.6288ms][58.0065ms]
- exit per-object: [0.719ms][58.0971ms]
- set for size check: [1.3598ms][58.7383ms]
- after issizeacceptable: [1.3743ms][58.7523ms]
- #######################################################
- time to complete randomizing [GormanTrack]: 70.9678ms
- ending timestamp : [01:23:30.113 PM]
- starting timestamp : [01:23:30.011 PM]
- time to read scene enemies: 21.5105ms
- time to read scene objects: 22.3624ms
- =========================================================================
- For Scene: [StockPotInn] with fid: 1466, with sid: 0x61
- =========================================================================
- time to finish removing unnecessary objects: 30.405ms
- time to generate candidate list: 82.0151ms
- time to separate map/time actors: 83.4737ms
- time to find matching candidates: 90.1911ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [AnjusMother] was replaced by new enemy: [0000][BomberHideoutGuard]
- Old Enemy actor:[00] [GuruGuru] was replaced by new enemy: [0003][LikeLike]
- Old Enemy actor:[00] [Windows] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[00] [Windows] was replaced by new enemy: [3FFF][Empty]
- Old Enemy actor:[00] [Windows] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[00] [Windows] was replaced by new enemy: [3FFF][Dexihand]
- Old Enemy actor:[00] [Windows] was replaced by new enemy: [FC00][HitSpot]
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [3FFF][Dexihand]
- Old Enemy actor:[02] [AnjusMother] was replaced by new enemy: [050F][BombersYouChase]
- Old Enemy actor:[02] [Windows] was replaced by new enemy: [3FFF][Dexihand]
- Old Enemy actor:[02] [Windows] was replaced by new enemy: [3FFF][Empty]
- Old Enemy actor:[03] [Windows] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[03] [Windows] was replaced by new enemy: [3FFF][Dexihand]
- Old Enemy actor:[04] [Jugglers] was replaced by new enemy: [0012][TreeTypeBonk]
- Old Enemy actor:[04] [Jugglers] was replaced by new enemy: [0013][TreeTypeBonk]
- Old Enemy actor:[04] [GuruGuru] was replaced by new enemy: [0003][LikeLike]
- Old Enemy actor:[04] [Windows] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[04] [Windows] was replaced by new enemy: [FA00][HitSpot]
- Old Enemy actor:[05] [Windows] was replaced by new enemy: [F800][HitSpot]
- Old Enemy actor:[05] [Windows] was replaced by new enemy: [3FFF][Dexihand]
- Old Enemy actor:[05] [Windows] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[05] [Windows] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[05] [Windows] was replaced by new enemy: [F600][HitSpot]
- Old Enemy actor:[05] [Clock] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[06] [GuruGuru] was replaced by new enemy: [0003][LikeLike]
- Old Enemy actor:[07] [Windows] was replaced by new enemy: [3FFF][Dexihand]
- Old Enemy actor:[07] [Windows] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[08] [Windows] was replaced by new enemy: [1932][Dexihand]
- Old Enemy actor:[08] [Windows] was replaced by new enemy: [F400][HitSpot]
- Old Enemy actor:[09] [Jugglers] was replaced by new enemy: [0023][TreeTypeBonk]
- Old Enemy actor:[09] [Jugglers] was replaced by new enemy: [0023][Empty]
- Old Enemy actor:[09] [Windows] was replaced by new enemy: [F200][HitSpot]
- Old Enemy actor:[09] [Windows] was replaced by new enemy: [1932][Dexihand]
- ---------------------------------------------------------
- Height adjustments:
- +++ [6][HitSpot] had switch flags modified to [126] +++
- +++ [17][HitSpot] had switch flags modified to [125] +++
- +++ [18][HitSpot] had switch flags modified to [124] +++
- +++ [22][HitSpot] had switch flags modified to [123] +++
- +++ [28][HitSpot] had switch flags modified to [122] +++
- +++ [31][HitSpot] had switch flags modified to [121] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.1805] newsize: [02E070] oldsize: [026FD0]
- day: struct ratio: [1.1869] newsize: [004CE4] oldsize: [0040C8]
- day: total = ratio: [1.1811] newsize: [032D54] oldsize: [02B098]
- night: overlay ratio: [1.1668] newsize: [028CE0] oldsize: [022F90]
- night: struct ratio: [1.1974] newsize: [0042D0] oldsize: [0037CC]
- night: total = ratio: [1.1695] newsize: [02CFB0] oldsize: [02675C]
- ------------------------------------------------------
- day: object ratio: [0.9400] newsize: [1428D0] oldsize: [157210]
- night: object ratio: [0.9400] newsize: [1428D0] oldsize: [157210]
- object sizes: [ 0x13E30 0x42E0 0x2A60 0x10B80 0xD330 0xE00 0x130E0 0xD8F0 0xF800 0xC050 0x1E30 0x1E30 0x420 0xDA60 0x5A90 0x16A0 0x23A0 0x16B0 ]
- sum: [0x920A0] allsize: [0x1428D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310]
- day: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44]
- day: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154]
- night: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310]
- night: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44]
- night: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154]
- ------------------------------------------------------
- day: object ratio: [0.9385] newsize: [13A070] oldsize: [14E9B0]
- night: object ratio: [0.9385] newsize: [13A070] oldsize: [14E9B0]
- object sizes: [ 0x13E30 0x42E0 0x2A60 0x10B80 0xD330 0xE00 0x130E0 0xD8F0 0xF800 0xC050 0x1E30 0x1E30 0x420 0x8C50 0x5A90 0x16A0 ]
- sum: [0x89840] allsize: [0x13A070]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0879] newsize: [0175A0] oldsize: [015770]
- day: struct ratio: [1.0869] newsize: [001614] oldsize: [001450]
- day: total = ratio: [1.0878] newsize: [018BB4] oldsize: [016BC0]
- night: overlay ratio: [1.1250] newsize: [01A150] oldsize: [0172F0]
- night: struct ratio: [1.0765] newsize: [001B7C] oldsize: [001988]
- night: total = ratio: [1.1219] newsize: [01BCCC] oldsize: [018C78]
- ------------------------------------------------------
- day: object ratio: [0.9388] newsize: [13B680] oldsize: [14FFC0]
- night: object ratio: [0.9388] newsize: [13B680] oldsize: [14FFC0]
- object sizes: [ 0x13E30 0x42E0 0x2A60 0x10B80 0xD330 0xE00 0x130E0 0xD8F0 0xF800 0x1E30 0x1E30 0x420 0x88D0 0x5A90 0x16A0 0x8120 0x1600 0x42C0 ]
- sum: [0x8AE50] allsize: [0x13B680]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.6612] newsize: [00A4E0] oldsize: [006340]
- day: struct ratio: [1.5891] newsize: [001070] oldsize: [000A58]
- day: total = ratio: [1.6544] newsize: [00B550] oldsize: [006D98]
- night: overlay ratio: [1.6612] newsize: [00A4E0] oldsize: [006340]
- night: struct ratio: [1.5891] newsize: [001070] oldsize: [000A58]
- night: total = ratio: [1.6544] newsize: [00B550] oldsize: [006D98]
- ------------------------------------------------------
- day: object ratio: [0.9384] newsize: [139540] oldsize: [14DE80]
- night: object ratio: [0.9384] newsize: [139540] oldsize: [14DE80]
- object sizes: [ 0x13E30 0x42E0 0x2A60 0x10B80 0xD330 0xE00 0x130E0 0xD8F0 0xF800 0xC050 0x1E30 0x1E30 0x420 0x8120 0x5A90 0x16A0 ]
- sum: [0x88D10] allsize: [0x139540]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.2263] newsize: [0133D0] oldsize: [00FB00]
- day: struct ratio: [1.1434] newsize: [0022A0] oldsize: [001E48]
- day: total = ratio: [1.2174] newsize: [015670] oldsize: [011948]
- night: overlay ratio: [0.8822] newsize: [00B2E0] oldsize: [00CAC0]
- night: struct ratio: [0.9917] newsize: [001A04] oldsize: [001A3C]
- night: total = ratio: [0.8948] newsize: [00CCE4] oldsize: [00E4FC]
- ------------------------------------------------------
- day: object ratio: [0.9394] newsize: [13EE80] oldsize: [1537C0]
- night: object ratio: [0.9394] newsize: [13EE80] oldsize: [1537C0]
- object sizes: [ 0x13E30 0x42E0 0x2A60 0x10B80 0xD330 0xE00 0x130E0 0xD8F0 0xF800 0xC050 0x1E30 0x1E30 0x420 0xDA60 0x5A90 0x16A0 ]
- sum: [0x8E650] allsize: [0x13EE80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [1.2166] newsize: [021850] oldsize: [01B8D0]
- day: struct ratio: [1.1822] newsize: [0051B4] oldsize: [00451C]
- day: total = ratio: [1.2120] newsize: [026A04] oldsize: [01FDEC]
- night: overlay ratio: [1.2392] newsize: [01EEC0] oldsize: [018F40]
- night: struct ratio: [1.1982] newsize: [004C24] oldsize: [003F8C]
- night: total = ratio: [1.2336] newsize: [023AE4] oldsize: [01CECC]
- ------------------------------------------------------
- day: object ratio: [0.9463] newsize: [10BC50] oldsize: [11AF60]
- night: object ratio: [0.9463] newsize: [10BC50] oldsize: [11AF60]
- object sizes: [ 0x13E30 0x130E0 0xD8F0 0x1E30 0x1E30 0x420 0x16A0 0x16B0 0x1FE50 ]
- sum: [0x5B420] allsize: [0x10BC50]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0740] newsize: [0162B0] oldsize: [014A40]
- day: struct ratio: [1.0481] newsize: [0015C8] oldsize: [0014C8]
- day: total = ratio: [1.0725] newsize: [017878] oldsize: [015F08]
- night: overlay ratio: [1.0000] newsize: [013B60] oldsize: [013B60]
- night: struct ratio: [1.0000] newsize: [001204] oldsize: [001204]
- night: total = ratio: [1.0000] newsize: [014D64] oldsize: [014D64]
- ------------------------------------------------------
- day: object ratio: [0.9460] newsize: [10A5A0] oldsize: [1198B0]
- night: object ratio: [0.9460] newsize: [10A5A0] oldsize: [1198B0]
- object sizes: [ 0x13E30 0x130E0 0xD8F0 0x1E30 0x1E30 0x420 0x16A0 0x1FE50 ]
- sum: [0x59D70] allsize: [0x10A5A0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [1.3253] newsize: [010B60] oldsize: [00C9C0]
- day: struct ratio: [1.4372] newsize: [001408] oldsize: [000DF0]
- day: total = ratio: [1.3325] newsize: [011F68] oldsize: [00D7B0]
- night: overlay ratio: [1.3253] newsize: [010B60] oldsize: [00C9C0]
- night: struct ratio: [1.4372] newsize: [001408] oldsize: [000DF0]
- night: total = ratio: [1.3325] newsize: [011F68] oldsize: [00D7B0]
- ------------------------------------------------------
- day: object ratio: [0.9475] newsize: [1126C0] oldsize: [1219D0]
- night: object ratio: [0.9475] newsize: [1126C0] oldsize: [1219D0]
- object sizes: [ 0x13E30 0x130E0 0xD8F0 0x1E30 0x1E30 0x420 0x16A0 0x8120 0x1FE50 ]
- sum: [0x61E90] allsize: [0x1126C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [1.3625] newsize: [0079B0] oldsize: [005950]
- day: struct ratio: [1.3856] newsize: [000C04] oldsize: [0008AC]
- day: total = ratio: [1.3645] newsize: [0085B4] oldsize: [0061FC]
- night: overlay ratio: [1.3625] newsize: [0079B0] oldsize: [005950]
- night: struct ratio: [1.3856] newsize: [000C04] oldsize: [0008AC]
- night: total = ratio: [1.3645] newsize: [0085B4] oldsize: [0061FC]
- ------------------------------------------------------
- day: object ratio: [0.9475] newsize: [1126C0] oldsize: [1219D0]
- night: object ratio: [0.9475] newsize: [1126C0] oldsize: [1219D0]
- object sizes: [ 0x13E30 0x130E0 0xD8F0 0x1E30 0x1E30 0x420 0x8120 0x16A0 0x1FE50 ]
- sum: [0x61E90] allsize: [0x1126C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [1.1526] newsize: [00F480] oldsize: [00D420]
- day: struct ratio: [1.1369] newsize: [001BC4] oldsize: [00186C]
- day: total = ratio: [1.1510] newsize: [011044] oldsize: [00EC8C]
- night: overlay ratio: [0.8420] newsize: [009680] oldsize: [00B2C0]
- night: struct ratio: [0.9176] newsize: [00153C] oldsize: [001724]
- night: total = ratio: [0.8506] newsize: [00ABBC] oldsize: [00C9E4]
- ------------------------------------------------------
- day: object ratio: [0.9460] newsize: [10A5A0] oldsize: [1198B0]
- night: object ratio: [0.9460] newsize: [10A5A0] oldsize: [1198B0]
- object sizes: [ 0x13E30 0x130E0 0xD8F0 0x1E30 0x1E30 0x420 0x16A0 0x1FE50 ]
- sum: [0x59D70] allsize: [0x10A5A0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.2836ms][83.7597ms]
- object trim time: [0.3146ms][83.7904ms]
- set new actors: [4.1725ms][87.6491ms]
- pre-checking object size: [4.1744ms][87.6503ms]
- exit per-object: [4.8474ms][88.3241ms]
- set for size check: [6.5891ms][90.0658ms]
- after issizeacceptable: [6.7144ms][90.1905ms]
- #######################################################
- time to complete randomizing [StockPotInn]: 137.8796ms
- ending timestamp : [01:23:30.149 PM]
- starting timestamp : [01:23:30.150 PM]
- time to read scene enemies: 0.3025ms
- time to read scene objects: 0.342ms
- =========================================================================
- For Scene: [GreatBayCutscene] with fid: 1472, with sid: 0x62
- =========================================================================
- time to finish removing unnecessary objects: 5.1475ms
- time to generate candidate list: 12.3137ms
- time to separate map/time actors: 12.4707ms
- time to find matching candidates: 12.7108ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [0301][NaturalPatchOfGrass]
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [0200][GaboraBlacksmith]
- Old Enemy actor:[00] [PatrollingPirate] was replaced by new enemy: [0400][KeatonGrass]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.2955] newsize: [00FED0] oldsize: [00C4B0]
- day: struct ratio: [0.8338] newsize: [000F20] oldsize: [001224]
- day: total = ratio: [1.2565] newsize: [010DF0] oldsize: [00D6D4]
- night: overlay ratio: [1.2955] newsize: [00FED0] oldsize: [00C4B0]
- night: struct ratio: [0.8338] newsize: [000F20] oldsize: [001224]
- night: total = ratio: [1.2565] newsize: [010DF0] oldsize: [00D6D4]
- ------------------------------------------------------
- day: object ratio: [1.0248] newsize: [10CFB0] oldsize: [106770]
- night: object ratio: [1.0248] newsize: [10CFB0] oldsize: [106770]
- object sizes: [ 0x14EA0 0x1460 0x3370 0xB8A0 0x10BA0 0xC1E0 0x3370 ]
- sum: [0x45000] allsize: [0x10CFB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000069] oldsize: [000069]
- day: dyna vert delta: [0] newsize: [000041] oldsize: [000041]
- night: dyna poly delta: [0] newsize: [000069] oldsize: [000069]
- night: dyna vert delta: [0] newsize: [000041] oldsize: [000041]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0015ms][12.4745ms]
- object trim time: [0.0055ms][12.4784ms]
- set new actors: [0.0664ms][12.5394ms]
- pre-checking object size: [0.0674ms][12.5402ms]
- exit per-object: [0.1496ms][12.6228ms]
- set for size check: [0.2327ms][12.7057ms]
- after issizeacceptable: [0.2375ms][12.7104ms]
- #######################################################
- time to complete randomizing [GreatBayCutscene]: 12.982ms
- ending timestamp : [01:23:30.163 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 31.191ms
- time to read scene objects: 32.147ms
- =========================================================================
- For Scene: [SnowheadTemple] with fid: 1241, with sid: 0x21
- =========================================================================
- time to finish removing unnecessary objects: 65.6695ms
- time to generate candidate list: 343.1524ms
- time to separate map/time actors: 356.3933ms
- time to find matching candidates: 412.4834ms
- Loops used for match candidate: 1
- ----------
- [0][DoorShutter] has flags: [4]
- [1][DoorShutter] has flags: [127]
- [2][DoorShutter] has flags: [127]
- [3][DoorShutter] has flags: [127]
- [4][DoorShutter] has flags: [127]
- [5][DoorShutter] has flags: [127]
- [6][DoorShutter] has flags: [127]
- [7][DoorShutter] has flags: [59]
- [8][DoorShutter] has flags: [61]
- [9][DoorShutter] has flags: [127]
- [10][DoorShutter] has flags: [127]
- [11][DoorShutter] has flags: [127]
- [12][DoorShutter] has flags: [127]
- [13][DoorShutter] has flags: [60]
- [14][DoorShutter] has flags: [127]
- [15][DoorShutter] has flags: [127]
- [16][DoorShutter] has flags: [127]
- [17][DoorShutter] has flags: [127]
- [18][DoorShutter] has flags: [127]
- [19][DoorShutter] has flags: [62]
- #######################################################
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [8000][Keese]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [8000][Keese]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [8000][Keese]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [0004][Keese]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [0004][Keese]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [0002][Keese]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [8000][Keese]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [0002][Keese]
- Old Enemy actor:[00] [IceCavernStelagtite] was replaced by new enemy: [8000][Keese]
- Old Enemy actor:[00] [Wolfos] was replaced by new enemy: [0003][Guay]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [FF00][Wolfos]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [FF01][Wolfos]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [FF00][Wolfos]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [FF00][Wolfos]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [FF00][Wolfos]
- Old Enemy actor:[00] [Bo] was replaced by new enemy: [FF01][Wolfos]
- Old Enemy actor:[01] [IceCavernStelagtite] was replaced by new enemy: [0000][Keese]
- Old Enemy actor:[01] [IceCavernStelagtite] was replaced by new enemy: [8004][Keese]
- Old Enemy actor:[01] [IceCavernStelagtite] was replaced by new enemy: [8000][Keese]
- Old Enemy actor:[01] [IceCavernStelagtite] was replaced by new enemy: [8002][Keese]
- Old Enemy actor:[01] [IceCavernStelagtite] was replaced by new enemy: [0000][Keese]
- Old Enemy actor:[01] [Wolfos] was replaced by new enemy: [007F][DekuFlower]
- Old Enemy actor:[01] [Wolfos] was replaced by new enemy: [0003][Guay]
- Old Enemy actor:[02] [Freezard] was replaced by new enemy: [0101][Hiploop]
- Old Enemy actor:[02] [Freezard] was replaced by new enemy: [0101][Hiploop]
- Old Enemy actor:[02] [Freezard] was replaced by new enemy: [0101][Hiploop]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [0000][Keese]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [8000][Keese]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [8004][Keese]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [0000][Keese]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [0002][Keese]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [0000][Keese]
- Old Enemy actor:[04] [RedBubble] was replaced by new enemy: [0000][HookshotWallSpot]
- Old Enemy actor:[04] [RedBubble] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[04] [RedBubble] was replaced by new enemy: [0000][InvisibleRupee]
- Old Enemy actor:[04] [RedBubble] was replaced by new enemy: [0001][FlyingPot]
- Old Enemy actor:[04] [RedBubble] was replaced by new enemy: [0000][GrassBush]
- Old Enemy actor:[04] [RedBubble] was replaced by new enemy: [006B][LargeCrate]
- Old Enemy actor:[04] [RedBubble] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[04] [RedBubble] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[04] [RedBubble] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[05] [Freezard] was replaced by new enemy: [0101][Hiploop]
- Old Enemy actor:[05] [Freezard] was replaced by new enemy: [0101][Hiploop]
- Old Enemy actor:[05] [Freezard] was replaced by new enemy: [0101][Hiploop]
- Old Enemy actor:[06] [Wizrobe] was replaced by new enemy: [0000][Eeno]
- Old Enemy actor:[06] [WizrobeSpawnBlock] was replaced by new enemy: [0001][Eeno]
- Old Enemy actor:[06] [WizrobeSpawnBlock] was replaced by new enemy: [FF01][Eeno]
- Old Enemy actor:[06] [WizrobeSpawnBlock] was replaced by new enemy: [FF00][Eeno]
- Old Enemy actor:[06] [WizrobeSpawnBlock] was replaced by new enemy: [FF01][Eeno]
- Old Enemy actor:[07] [IceCavernStelagtite] was replaced by new enemy: [0004][Keese]
- Old Enemy actor:[07] [IceCavernStelagtite] was replaced by new enemy: [0004][Keese]
- Old Enemy actor:[07] [IceCavernStelagtite] was replaced by new enemy: [8002][Keese]
- Old Enemy actor:[07] [IceCavernStelagtite] was replaced by new enemy: [8002][Keese]
- Old Enemy actor:[07] [IceCavernStelagtite] was replaced by new enemy: [0004][Keese]
- Old Enemy actor:[08] [CeilingBo] was replaced by new enemy: [FA00][Empty]
- Old Enemy actor:[08] [CeilingBo] was replaced by new enemy: [0001][MothSwarm]
- Old Enemy actor:[08] [CeilingBo] was replaced by new enemy: [FA01][Bo]
- Old Enemy actor:[08] [CeilingBo] was replaced by new enemy: [FC00][HitSpot]
- Old Enemy actor:[08] [CeilingBo] was replaced by new enemy: [FA00][Bo]
- Old Enemy actor:[09] [RealBombchu] was replaced by new enemy: [FF00][MadShrub]
- Old Enemy actor:[09] [Freezard] was replaced by new enemy: [0101][Hiploop]
- Old Enemy actor:[10] [IceCavernStelagtite] was replaced by new enemy: [0002][Keese]
- Old Enemy actor:[10] [IceCavernStelagtite] was replaced by new enemy: [0002][Keese]
- Old Enemy actor:[10] [IceCavernStelagtite] was replaced by new enemy: [0002][Keese]
- Old Enemy actor:[10] [IceCavernStelagtite] was replaced by new enemy: [0002][Keese]
- Old Enemy actor:[10] [IceCavernStelagtite] was replaced by new enemy: [0004][Keese]
- Old Enemy actor:[10] [IceCavernStelagtite] was replaced by new enemy: [8004][Keese]
- Old Enemy actor:[10] [IceCavernStelagtite] was replaced by new enemy: [8002][Keese]
- Old Enemy actor:[10] [Eeno] was replaced by new enemy: [0050][GossipStone]
- Old Enemy actor:[10] [Eeno] was replaced by new enemy: [0FB2][GossipStone]
- Old Enemy actor:[11] [Dinofos] was replaced by new enemy: [191E][Dexihand]
- Old Enemy actor:[11] [Dinofos] was replaced by new enemy: [191E][Dexihand]
- Old Enemy actor:[12] [Wizrobe] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[12] [WizrobeSpawnBlock] was replaced by new enemy: [0001][Eeno]
- Old Enemy actor:[12] [WizrobeSpawnBlock] was replaced by new enemy: [FF00][Eeno]
- Old Enemy actor:[12] [WizrobeSpawnBlock] was replaced by new enemy: [FF01][Eeno]
- Old Enemy actor:[12] [WizrobeSpawnBlock] was replaced by new enemy: [FF00][Eeno]
- Old Enemy actor:[12] [WizrobeSpawnBlock] was replaced by new enemy: [FF01][Eeno]
- Old Enemy actor:[12] [WizrobeSpawnBlock] was replaced by new enemy: [0000][Eeno]
- Old Enemy actor:[12] [WizrobeSpawnBlock] was replaced by new enemy: [0000][Eeno]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [Keese] by [74] from ceiling to fly
- - lowered height of actor [Keese] by [59] from ceiling to fly
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- - lowered height of actor [Keese] by [51] from ceiling to fly
- - lowered height of actor [Keese] by [73] from ceiling to fly
- - lowered height of actor [Keese] by [67] from ceiling to fly
- - lowered height of actor [Keese] by [56] from ceiling to fly
- - lowered height of actor [Keese] by [98] from ceiling to fly
- - lowered height of actor [Keese] by [53] from ceiling to fly
- - lowered height of actor [Keese] by [97] from ceiling to fly
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- - lowered height of actor [Keese] by [54] from ceiling to fly
- - lowered height of actor [Keese] by [56] from ceiling to fly
- - lowered height of actor [Keese] by [76] from ceiling to fly
- - lowered height of actor [Keese] by [92] from ceiling to fly
- - lowered height of actor [Keese] by [85] from ceiling to fly
- - lowered height of actor [MothSwarm] by [74] from ceiling to fly
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- + adjusted height of actor [Keese] by [150]
- - lowered height of actor [Keese] by [87] from ceiling to fly
- - lowered height of actor [Keese] by [52] from ceiling to fly
- - lowered height of actor [Keese] by [87] from ceiling to fly
- - lowered height of actor [Keese] by [62] from ceiling to fly
- +++ [69][GossipStone] had switch flags modified to [125] +++
- +++ [37][LargeCrate] had treasure flags modified to [26] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.7684] newsize: [03A680] oldsize: [021070]
- day: struct ratio: [1.6923] newsize: [004E60] oldsize: [002E50]
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- night: struct ratio: [1.6923] newsize: [004E60] oldsize: [002E50]
- night: total = ratio: [1.7623] newsize: [03F4E0] oldsize: [023EC0]
- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
- night: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
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- ------------------------------------------------------
- day: dyna poly delta: [-117] newsize: [000023] oldsize: [000098]
- day: dyna vert delta: [-90] newsize: [00001E] oldsize: [000078]
- night: dyna poly delta: [-117] newsize: [000023] oldsize: [000098]
- night: dyna vert delta: [-90] newsize: [00001E] oldsize: [000078]
- -------------------------------------------------
- ======( Map 01 )======
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- day: struct ratio: [1.0931] newsize: [003098] oldsize: [002C74]
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- night: total = ratio: [1.0275] newsize: [0274E8] oldsize: [026414]
- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
- night: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
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- sum: [0x77760] allsize: [0x14B210]
- ------------------------------------------------------
- day: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
- day: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
- night: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
- night: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.1336] newsize: [024990] oldsize: [020490]
- day: struct ratio: [0.7317] newsize: [003094] oldsize: [004264]
- day: total = ratio: [1.0878] newsize: [027A24] oldsize: [0246F4]
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- night: struct ratio: [0.7317] newsize: [003094] oldsize: [004264]
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- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
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- sum: [0x77760] allsize: [0x14B210]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
- day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- night: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
- night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
- day: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
- day: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
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- night: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
- night: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
- night: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
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- sum: [0x77760] allsize: [0x14B210]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.9949] newsize: [0948F0] oldsize: [095520]
- day: struct ratio: [1.0200] newsize: [00AAB0] oldsize: [00A758]
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- night: total = ratio: [0.9965] newsize: [09F3A0] oldsize: [09FC78]
- ------------------------------------------------------
- day: object ratio: [0.9889] newsize: [152940] oldsize: [1565D0]
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- ------------------------------------------------------
- day: dyna poly delta: [-14] newsize: [000070] oldsize: [00007E]
- day: dyna vert delta: [-16] newsize: [000050] oldsize: [000060]
- night: dyna poly delta: [-14] newsize: [000070] oldsize: [00007E]
- night: dyna vert delta: [-16] newsize: [000050] oldsize: [000060]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [1.0950] newsize: [031BB0] oldsize: [02D6B0]
- day: struct ratio: [0.7732] newsize: [003CB8] oldsize: [004E88]
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- night: struct ratio: [0.7732] newsize: [003CB8] oldsize: [004E88]
- night: total = ratio: [1.0636] newsize: [035868] oldsize: [032538]
- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14BDE0] oldsize: [14BE70]
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- sum: [0x78330] allsize: [0x14BDE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [2.4381] newsize: [0127A0] oldsize: [007940]
- day: struct ratio: [0.8702] newsize: [00137C] oldsize: [001664]
- day: total = ratio: [2.1937] newsize: [013B1C] oldsize: [008FA4]
- night: overlay ratio: [2.4381] newsize: [0127A0] oldsize: [007940]
- night: struct ratio: [0.8702] newsize: [00137C] oldsize: [001664]
- night: total = ratio: [2.1937] newsize: [013B1C] oldsize: [008FA4]
- ------------------------------------------------------
- day: object ratio: [0.9889] newsize: [152940] oldsize: [1565D0]
- night: object ratio: [0.9889] newsize: [152940] oldsize: [1565D0]
- object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0xA5A0 0x29B0 0x10D0 0x12B00 0x18C0 0x2D70 0xA3E0 0xA80 0x1760 0x1E30 0x9940 0x3790 0x7730 ]
- sum: [0x7EE90] allsize: [0x152940]
- ------------------------------------------------------
- day: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
- day: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
- night: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
- night: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [1.2359] newsize: [025250] oldsize: [01E0E0]
- day: struct ratio: [1.1623] newsize: [003F3C] oldsize: [003668]
- day: total = ratio: [1.2284] newsize: [02918C] oldsize: [021748]
- night: overlay ratio: [1.2359] newsize: [025250] oldsize: [01E0E0]
- night: struct ratio: [1.1623] newsize: [003F3C] oldsize: [003668]
- night: total = ratio: [1.2284] newsize: [02918C] oldsize: [021748]
- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
- night: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
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- sum: [0x77760] allsize: [0x14B210]
- ------------------------------------------------------
- day: dyna poly delta: [-65] newsize: [000018] oldsize: [000059]
- day: dyna vert delta: [-50] newsize: [000010] oldsize: [000042]
- night: dyna poly delta: [-65] newsize: [000018] oldsize: [000059]
- night: dyna vert delta: [-50] newsize: [000010] oldsize: [000042]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [1.3794] newsize: [012D50] oldsize: [00DA70]
- day: struct ratio: [1.6163] newsize: [004EEC] oldsize: [0030D4]
- day: total = ratio: [1.4227] newsize: [017C3C] oldsize: [010B44]
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- night: struct ratio: [1.6163] newsize: [004EEC] oldsize: [0030D4]
- night: total = ratio: [1.4227] newsize: [017C3C] oldsize: [010B44]
- ------------------------------------------------------
- day: object ratio: [0.9708] newsize: [141340] oldsize: [14AD90]
- night: object ratio: [0.9708] newsize: [141340] oldsize: [14AD90]
- object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0xA5A0 0x29B0 0x10D0 0x12B00 0x18C0 0x2D70 0x510 0xA80 0x1760 0x1E30 0x9940 0x3790 ]
- sum: [0x6D890] allsize: [0x141340]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000014] oldsize: [000014]
- day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- night: dyna poly delta: [0] newsize: [000014] oldsize: [000014]
- night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [1.0641] newsize: [011940] oldsize: [010850]
- day: struct ratio: [0.8290] newsize: [001CA4] oldsize: [00228C]
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- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
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- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
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- night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [1.3352] newsize: [024A40] oldsize: [01B710]
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- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
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- sum: [0x77760] allsize: [0x14B210]
- ------------------------------------------------------
- day: dyna poly delta: [-91] newsize: [000000] oldsize: [00005B]
- day: dyna vert delta: [-70] newsize: [000000] oldsize: [000046]
- night: dyna poly delta: [-91] newsize: [000000] oldsize: [00005B]
- night: dyna vert delta: [-70] newsize: [000000] oldsize: [000046]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [0.6880] newsize: [0086D0] oldsize: [00C3F0]
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- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
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- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
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- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0C )======
- day: overlay ratio: [1.9721] newsize: [0235E0] oldsize: [011EF0]
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- night: total = ratio: [1.8714] newsize: [0259D8] oldsize: [014198]
- ------------------------------------------------------
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- sum: [0x7EE90] allsize: [0x152940]
- ------------------------------------------------------
- day: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
- day: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
- night: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
- night: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
- -------------------------------------------------
- ======( Map 0D )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
- night: object ratio: [0.9999] newsize: [14B210] oldsize: [14B2A0]
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- sum: [0x77760] allsize: [0x14B210]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [4.7331ms][361.1304ms]
- object trim time: [4.7675ms][361.1633ms]
- set new actors: [40.0468ms][396.4438ms]
- pre-checking object size: [40.05ms][396.4457ms]
- exit per-object: [49.8172ms][406.2148ms]
- set for size check: [55.8927ms][412.2893ms]
- after issizeacceptable: [56.0864ms][412.4827ms]
- #######################################################
- time to complete randomizing [SnowheadTemple]: 427.8254ms
- ending timestamp : [01:23:30.165 PM]
- starting timestamp : [01:23:30.042 PM]
- time to read scene enemies: 31.1788ms
- time to read scene objects: 31.2681ms
- =========================================================================
- For Scene: [GoronRacetrack] with fid: 1508, with sid: 0x6B
- =========================================================================
- time to finish removing unnecessary objects: 36.9554ms
- time to generate candidate list: 106.9893ms
- time to separate map/time actors: 108.6963ms
- time to find matching candidates: 121.5193ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [4324][BugsFishButterfly]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [3323][BugsFishButterfly]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0910][BombersYouChase]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][GoronWithGeroMask]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [7E01][ObjSwitch]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [1400][GoronKid]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0001][InvisibleRupee]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [7FF2][GoGoron]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][GoronWithGeroMask]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][Mimi]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0513][Empty]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [017F][DekuFlower]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][PushableBlockOnIce]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [03C0][WarpToTrialEntrance]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0002][Fairy]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0200][Zubora]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [2909][PointedSign]
- Old Enemy actor:[00] [GoGoron] was replaced by new enemy: [0000][BomberHideoutGuard]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0200][Zubora]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [7F81][GoGoron]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0200][Zubora]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0006][FlyingPot]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0004][GoronSGoro]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [017F][DekuFlower]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0200][Zubora]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0200][Zubora]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0200][Zubora]
- Old Enemy actor:[00] [UglyTree] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[00] [BombFlower] was replaced by new enemy: [0001][FlyingPot]
- Old Enemy actor:[00] [BombFlower] was replaced by new enemy: [0001][Mimi]
- Old Enemy actor:[00] [BombFlower] was replaced by new enemy: [0000][Mimi]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][BomberHideoutGuard]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0009][GoronSGoro]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0B22][BombersYouChase]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][GrassBush]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [3323][BugsFishButterfly]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [7D00][GoronKid]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0910][Empty]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][BomberHideoutGuard]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [007C][PuzzleBlock]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][InvisibleRupee]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0007][Fairy]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [03C0][WarpToTrialEntrance]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0005][GoronSGoro]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0000][BomberHideoutGuard]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0B22][Empty]
- Old Enemy actor:[01] [GoGoron] was replaced by new enemy: [0001][FlyingPot]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [017F][DekuFlower]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [0002][InvisibleRupee]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [0200][Empty]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [0200][Empty]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [0200][Empty]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [7FE2][GoGoron]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [0200][Zubora]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [0001][MothSwarm]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [0200][Empty]
- Old Enemy actor:[01] [UglyTree] was replaced by new enemy: [0200][Empty]
- Old Enemy actor:[01] [BombFlower] was replaced by new enemy: [0001][Mimi]
- Old Enemy actor:[01] [BombFlower] was replaced by new enemy: [0001][Empty]
- Old Enemy actor:[01] [BombFlower] was replaced by new enemy: [FF20][RegularIceBlock]
- ---------------------------------------------------------
- Height adjustments:
- + adjusted height of actor [MothSwarm] by [50]
- +++ [4][ObjSwitch] had switch flags modified to [126] +++
- +++ [42][GoronKid] had switch flags modified to [125] +++
- +++ [46][PuzzleBlock] had switch flags modified to [124] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.6562] newsize: [0946E0] oldsize: [0E2360]
- day: struct ratio: [0.6234] newsize: [00FB68] oldsize: [01934C]
- day: total = ratio: [0.6529] newsize: [0A4248] oldsize: [0FB6AC]
- night: overlay ratio: [0.6562] newsize: [0946E0] oldsize: [0E2360]
- night: struct ratio: [0.6234] newsize: [00FB68] oldsize: [01934C]
- night: total = ratio: [0.6529] newsize: [0A4248] oldsize: [0FB6AC]
- ------------------------------------------------------
- day: object ratio: [1.0394] newsize: [1302B0] oldsize: [124A30]
- night: object ratio: [1.0394] newsize: [1302B0] oldsize: [124A30]
- object sizes: [ 0x10B80 0x97C0 0x18A0 0x8120 0x7780 0x11720 0xF0E0 0x10B80 ]
- sum: [0x5C800] allsize: [0x1302B0]
- ------------------------------------------------------
- day: dyna poly delta: [-234] newsize: [00004C] oldsize: [000136]
- day: dyna vert delta: [-126] newsize: [000036] oldsize: [0000B4]
- night: dyna poly delta: [-234] newsize: [00004C] oldsize: [000136]
- night: dyna vert delta: [-126] newsize: [000036] oldsize: [0000B4]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.6089] newsize: [0876D0] oldsize: [0DE660]
- day: struct ratio: [0.7667] newsize: [0126E0] oldsize: [01809C]
- day: total = ratio: [0.6243] newsize: [099DB0] oldsize: [0F66FC]
- night: overlay ratio: [0.6089] newsize: [0876D0] oldsize: [0DE660]
- night: struct ratio: [0.7667] newsize: [0126E0] oldsize: [01809C]
- night: total = ratio: [0.6243] newsize: [099DB0] oldsize: [0F66FC]
- ------------------------------------------------------
- day: object ratio: [1.0394] newsize: [1302B0] oldsize: [124A30]
- night: object ratio: [1.0394] newsize: [1302B0] oldsize: [124A30]
- object sizes: [ 0x10B80 0x97C0 0x18A0 0x8120 0x7780 0x11720 0xF0E0 0x10B80 ]
- sum: [0x5C800] allsize: [0x1302B0]
- ------------------------------------------------------
- day: dyna poly delta: [-258] newsize: [000034] oldsize: [000136]
- day: dyna vert delta: [-146] newsize: [000022] oldsize: [0000B4]
- night: dyna poly delta: [-258] newsize: [000034] oldsize: [000136]
- night: dyna vert delta: [-146] newsize: [000022] oldsize: [0000B4]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.1784ms][108.8768ms]
- object trim time: [0.1818ms][108.8802ms]
- set new actors: [5.5358ms][114.2356ms]
- pre-checking object size: [5.5382ms][114.2367ms]
- exit per-object: [11.133ms][119.8331ms]
- set for size check: [12.7849ms][121.4842ms]
- after issizeacceptable: [12.8199ms][121.5187ms]
- #######################################################
- Moved companion: [Fairy][02] to actor: [GoronSGoro][02] at cords: [-47,40,-505]
- time to complete randomizing [GoronRacetrack]: 129.2398ms
- ending timestamp : [01:23:30.171 PM]
- starting timestamp : [01:23:29.888 PM]
- time to read scene enemies: 10.0398ms
- time to read scene objects: 19.1896ms
- =========================================================================
- For Scene: [DekuPalace] with fid: 1304, with sid: 0x2B
- =========================================================================
- time to finish removing unnecessary objects: 35.6971ms
- time to generate candidate list: 122.9968ms
- time to separate map/time actors: 130.5165ms
- time to find matching candidates: 333.8398ms
- Loops used for match candidate: 9
- ----------
- #######################################################
- Old Enemy actor:[00] [DekuBabaWithered] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[00] [Monkey] was replaced by new enemy: [0000][PalaceGuardDeku]
- Old Enemy actor:[00] [Bombiwa] was replaced by new enemy: [000F][OwlStatue]
- Old Enemy actor:[00] [Bombiwa] was replaced by new enemy: [000E][LaundryPoolBell]
- Old Enemy actor:[00] [WayPointSignRight] was replaced by new enemy: [0017][SquareSign]
- Old Enemy actor:[00] [WayPointSignLeft ] was replaced by new enemy: [0002][SquareSign]
- Old Enemy actor:[01] [DekuPatrolGuard] was replaced by new enemy: [0000][HoneyAndDarlingCredits]
- Old Enemy actor:[01] [DekuPatrolGuard] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [DekuPatrolGuard] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [DekuPatrolGuard] was replaced by new enemy: [0000][InvisibleRupee]
- Old Enemy actor:[01] [DekuPatrolGuard] was replaced by new enemy: [0000][HoneyAndDarlingCredits]
- Old Enemy actor:[01] [MadShrub] was replaced by new enemy: [0110][Obj_Dowsing]
- Old Enemy actor:[01] [MadShrub] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [0000][FloorMaster]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [8000][FloorMaster]
- Old Enemy actor:[01] [Torch] was replaced by new enemy: [8000][FloorMaster]
- Old Enemy actor:[02] [DekuPatrolGuard] was replaced by new enemy: [4324][BugsFishButterfly]
- Old Enemy actor:[02] [DekuPatrolGuard] was replaced by new enemy: [0005][OwlStatue]
- Old Enemy actor:[02] [DekuPatrolGuard] was replaced by new enemy: [0000][HoneyAndDarlingCredits]
- Old Enemy actor:[02] [DekuPatrolGuard] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[02] [DekuPatrolGuard] was replaced by new enemy: [0000][HoneyAndDarlingCredits]
- Old Enemy actor:[02] [DekuPatrolGuard] was replaced by new enemy: [0000][HoneyAndDarlingCredits]
- Old Enemy actor:[02] [MadShrub] was replaced by new enemy: [0C00][NaturalPatchOfGrass]
- Old Enemy actor:[02] [MadShrub] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [8000][FloorMaster]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [FF10][RegularIceBlock]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [0000][FloorMaster]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [8000][FloorMaster]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [8000][FloorMaster]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [8000][FloorMaster]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [FF10][RegularIceBlock]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [7E01][WallMaster]
- ---------------------------------------------------------
- Height adjustments:
- +++ [32][WallMaster] had switch flags modified to [126] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9180] newsize: [02C970] oldsize: [030920]
- day: struct ratio: [0.9698] newsize: [004AA4] oldsize: [004CF8]
- day: total = ratio: [0.9227] newsize: [031414] oldsize: [035618]
- night: overlay ratio: [0.9180] newsize: [02C970] oldsize: [030920]
- night: struct ratio: [0.9698] newsize: [004AA4] oldsize: [004CF8]
- night: total = ratio: [0.9227] newsize: [031414] oldsize: [035618]
- ------------------------------------------------------
- day: object ratio: [1.0087] newsize: [11F270] oldsize: [11CAE0]
- night: object ratio: [1.0087] newsize: [11F270] oldsize: [11CAE0]
- object sizes: [ 0x46C0 0xBAE0 0x1E10 0x2B80 0x7EB0 0x19F0 0x26A0 0xBAE0 0xA50 0x6BD0 0x380 0xA070 0x3E20 0x3140 0x17B0 0xC1E0 0x4A70 ]
- sum: [0x572C0] allsize: [0x11F270]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [0000C0] oldsize: [0000C0]
- day: dyna vert delta: [0] newsize: [000080] oldsize: [000080]
- night: dyna poly delta: [0] newsize: [0000C0] oldsize: [0000C0]
- night: dyna vert delta: [0] newsize: [000080] oldsize: [000080]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8120] newsize: [015640] oldsize: [01A580]
- day: struct ratio: [0.9289] newsize: [0033AC] oldsize: [0037A0]
- day: total = ratio: [0.8256] newsize: [0189EC] oldsize: [01DD20]
- night: overlay ratio: [0.9440] newsize: [018DE0] oldsize: [01A580]
- night: struct ratio: [0.9941] newsize: [00374C] oldsize: [0037A0]
- night: total = ratio: [0.9498] newsize: [01C52C] oldsize: [01DD20]
- ------------------------------------------------------
- day: object ratio: [1.0087] newsize: [11F270] oldsize: [11CAE0]
- night: object ratio: [1.0087] newsize: [11F270] oldsize: [11CAE0]
- object sizes: [ 0x46C0 0xBAE0 0x1E10 0x2B80 0x7EB0 0x19F0 0x26A0 0xBAE0 0xA50 0x6BD0 0x380 0xA070 0x3E20 0x3140 0x17B0 0xC1E0 0x4A70 ]
- sum: [0x572C0] allsize: [0x11F270]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.1711] newsize: [0180A0] oldsize: [014870]
- day: struct ratio: [1.1296] newsize: [0043D4] oldsize: [003C0C]
- day: total = ratio: [1.1647] newsize: [01C474] oldsize: [01847C]
- night: overlay ratio: [1.0017] newsize: [014900] oldsize: [014870]
- night: struct ratio: [1.0913] newsize: [004188] oldsize: [003C0C]
- night: total = ratio: [1.0156] newsize: [018A88] oldsize: [01847C]
- ------------------------------------------------------
- day: object ratio: [0.9785] newsize: [113280] oldsize: [119310]
- night: object ratio: [0.9785] newsize: [113280] oldsize: [119310]
- object sizes: [ 0x46C0 0xBAE0 0x1E10 0x2B80 0x7EB0 0x19F0 0x26A0 0xBAE0 0xA50 0x6BD0 0x380 0xA070 0x3E20 0x3140 0x17B0 0x1F0 0x4A70 ]
- sum: [0x4B2D0] allsize: [0x113280]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [13.3911ms][143.9124ms]
- object trim time: [13.4185ms][143.9377ms]
- set new actors: [14.8935ms][145.4134ms]
- pre-checking object size: [14.8957ms][145.4146ms]
- exit per-object: [15.4979ms][146.0176ms]
- set for size check: [20.9702ms][151.4907ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [2.633ms][154.1791ms]
- object trim time: [2.6403ms][154.1858ms]
- set new actors: [6.839ms][158.3856ms]
- pre-checking object size: [6.8417ms][158.3869ms]
- exit per-object: [7.5581ms][159.1041ms]
- set for size check: [13.8884ms][165.435ms]
- ---- bogo REJECTED: map 1 does not meed RAM requirements for NIGHT
- objects pick time: [11.4811ms][176.9738ms]
- object trim time: [11.4956ms][176.984ms]
- set new actors: [12.8493ms][178.3385ms]
- pre-checking object size: [12.8514ms][178.3396ms]
- exit per-object: [13.6462ms][179.1353ms]
- set for size check: [20.7305ms][186.2202ms]
- ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY
- re-generate candidates time: [73.6149ms][259.8892ms]
- objects pick time: [76.1903ms][262.4634ms]
- object trim time: [76.198ms][262.4705ms]
- set new actors: [80.1657ms][266.4393ms]
- pre-checking object size: [80.168ms][266.4404ms]
- exit per-object: [80.7498ms][267.0233ms]
- set for size check: [82.2222ms][268.4957ms]
- ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY
- objects pick time: [7.234ms][275.7744ms]
- object trim time: [7.2415ms][275.7811ms]
- set new actors: [8.5726ms][277.1126ms]
- pre-checking object size: [8.5742ms][277.1137ms]
- exit per-object: [11.3192ms][279.8598ms]
- set for size check: [12.1201ms][280.6603ms]
- ---- bogo REJECTED: map 1 does not meed RAM requirements for NIGHT
- objects pick time: [1.4486ms][282.1371ms]
- object trim time: [1.4542ms][282.1419ms]
- set new actors: [2.1889ms][282.877ms]
- pre-checking object size: [2.1899ms][282.8777ms]
- exit per-object: [2.7509ms][283.4395ms]
- set for size check: [3.5441ms][284.2321ms]
- ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY
- objects pick time: [4.549ms][288.8075ms]
- object trim time: [4.5559ms][288.8128ms]
- set new actors: [5.39ms][289.6474ms]
- pre-checking object size: [5.3913ms][289.6482ms]
- exit per-object: [5.9771ms][290.2348ms]
- set for size check: [6.8131ms][291.0712ms]
- ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY
- re-generate candidates time: [28.11ms][319.2079ms]
- objects pick time: [29.5565ms][320.6537ms]
- object trim time: [29.562ms][320.6588ms]
- set new actors: [34.3873ms][325.4852ms]
- pre-checking object size: [34.3896ms][325.4863ms]
- exit per-object: [35.1959ms][326.2938ms]
- set for size check: [36.2909ms][327.3887ms]
- ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY
- objects pick time: [1.466ms][328.8875ms]
- object trim time: [1.4829ms][328.9035ms]
- set new actors: [2.302ms][329.7231ms]
- pre-checking object size: [2.3033ms][329.7238ms]
- exit per-object: [5.1504ms][332.5724ms]
- set for size check: [6.3918ms][333.8128ms]
- after issizeacceptable: [6.4187ms][333.8393ms]
- #######################################################
- time to complete randomizing [DekuPalace]: 336.0981ms
- ending timestamp : [01:23:30.224 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 15.8478ms
- time to read scene objects: 16.9288ms
- =========================================================================
- For Scene: [GreatBayCoast] with fid: 1330, with sid: 0x37
- =========================================================================
- time to finish removing unnecessary objects: 33.2618ms
- time to generate candidate list: 171.1695ms
- time to separate map/time actors: 187.203ms
- time to find matching candidates: 480.592ms
- Loops used for match candidate: 7
- ----------
- #######################################################
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [0004][MothSwarm]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [0000][OwlStatue]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [FFFF][PirateTelescope]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [0003][Tingle]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [2909][PointedSign]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [C200][Bo]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0077][LargeCrate]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [FFFF][RegularIceBlock]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [7E00][MuteZora]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][OwlStatue]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [6404][Bo]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [807E][SoftSoilAndBeans]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [7800][Bo]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [FF01][Bo]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [7804][Bo]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [FF00][Bo]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [3200][Bo]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [6404][Empty]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0032][SquareSign]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0000][InvisibleRupee]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [FF64][RegularIceBlock]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [011C][ClayPot]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [FC14][RegularZora]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [7E00][MuteZora]
- Old Enemy actor:[00] [LikeLike] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[00] [SwimmingZora] was replaced by new enemy: [00A2][SkullFish]
- Old Enemy actor:[00] [SwimmingZora] was replaced by new enemy: [0062][SkullFish]
- Old Enemy actor:[00] [Seagulls] was replaced by new enemy: [FF34][BadBat]
- Old Enemy actor:[00] [Seagulls] was replaced by new enemy: [FF01][BadBat]
- Old Enemy actor:[00] [Seagulls] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[00] [Seagulls] was replaced by new enemy: [FF01][BadBat]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [0002][Fairy]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [2800][Bo]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [FFFF][PirateTelescope]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [0005][Tingle]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [3200][Bo]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [807D][SoftSoilAndBeans]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [FF00][Bo]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [001D][SquareSign]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [FF00][Empty]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [6404][Bo]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [2800][Bo]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [FF01][Bo]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [7804][Bo]
- Old Enemy actor:[01] [SwimmingZora] was replaced by new enemy: [0082][SkullFish]
- Old Enemy actor:[01] [SwimmingZora] was replaced by new enemy: [0062][SkullFish]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [3200][Empty]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [8000][PalmTree]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0002][Butterfly]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [C200][Bo]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [7800][Bo]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [3200][Empty]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [7800][Empty]
- Old Enemy actor:[01] [Leever] was replaced by new enemy: [350A][PointedSign]
- Old Enemy actor:[01] [Seagulls] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[01] [Seagulls] was replaced by new enemy: [0103][BadBat]
- Old Enemy actor:[01] [Seagulls] was replaced by new enemy: [0103][BadBat]
- Old Enemy actor:[01] [Seagulls] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [0001][SwimmingZora]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [0000][SwimmingZora]
- Old Enemy actor:[01] [LikeLike] was replaced by new enemy: [7E00][MuteZora]
- Old Enemy actor:[02] [Seagulls] was replaced by new enemy: [FF03][BadBat]
- Old Enemy actor:[02] [Seagulls] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[02] [Seagulls] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[02] [Seagulls] was replaced by new enemy: [0103][BadBat]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0003][Carpenter]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0003][Carpenter]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0003][Carpenter]
- Old Enemy actor:[02] [CutscenePirate] was replaced by new enemy: [0003][ImposterFrog]
- Old Enemy actor:[02] [CutscenePirate] was replaced by new enemy: [0002][ImposterFrog]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0003][Carpenter]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0003][Carpenter]
- Old Enemy actor:[02] [PatrollingPirate] was replaced by new enemy: [0003][Carpenter]
- ---------------------------------------------------------
- Height adjustments:
- + adjusted height of actor [MothSwarm] by [50]
- + adjusted height of actor [Tingle] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [Tingle] by [150]
- +++ [12][SoftSoilAndBeans] had switch flags modified to [126] +++
- +++ [38][SoftSoilAndBeans] had switch flags modified to [125] +++
- +++ [7][LargeCrate] had treasure flags modified to [29] +++
- +++ [22][ClayPot] had treasure flags modified to [28] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9762] newsize: [0FF950] oldsize: [105D30]
- day: struct ratio: [1.1069] newsize: [012A44] oldsize: [010D74]
- day: total = ratio: [0.9841] newsize: [112394] oldsize: [116AA4]
- night: overlay ratio: [0.9409] newsize: [110B50] oldsize: [121DA0]
- night: struct ratio: [1.0300] newsize: [01403C] oldsize: [0136EC]
- night: total = ratio: [0.9464] newsize: [124B8C] oldsize: [13548C]
- ------------------------------------------------------
- day: object ratio: [1.0050] newsize: [142C10] oldsize: [141280]
- night: object ratio: [1.0050] newsize: [142C10] oldsize: [141280]
- object sizes: [ 0x81C0 0x11440 0x29180 0x10D0 0x42C0 0x1760 0x4350 0x1460 0x3370 0x510 0x4A70 0xD5C0 0x3E20 0x1650 0x4350 0x1CE0 0x11C0 0x1EC0 0x17B0 0xCA0 0x1510 0x19F0 0x26A0 0xA80 ]
- sum: [0x7AC60] allsize: [0x142C10]
- ------------------------------------------------------
- day: dyna poly delta: [10] newsize: [000058] oldsize: [00004E]
- day: dyna vert delta: [8] newsize: [000044] oldsize: [00003C]
- night: dyna poly delta: [10] newsize: [000058] oldsize: [00004E]
- night: dyna vert delta: [8] newsize: [000044] oldsize: [00003C]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.9997] newsize: [0F0960] oldsize: [0F0A90]
- day: struct ratio: [0.9333] newsize: [00EDE0] oldsize: [00FEE0]
- day: total = ratio: [0.9956] newsize: [0FF740] oldsize: [100970]
- night: overlay ratio: [0.9430] newsize: [0FD830] oldsize: [10CD70]
- night: struct ratio: [0.8683] newsize: [010270] oldsize: [0129A4]
- night: total = ratio: [0.9381] newsize: [10DAA0] oldsize: [11F714]
- ------------------------------------------------------
- day: object ratio: [1.0047] newsize: [153380] oldsize: [1519F0]
- night: object ratio: [1.0047] newsize: [153380] oldsize: [1519F0]
- object sizes: [ 0x81C0 0x11440 0x29180 0x10D0 0x1510 0xCC0 0x4350 0x1460 0x510 0x4A70 0xD5C0 0x3E20 0x1650 0x4350 0x1CE0 0x11C0 0x1EC0 0x3C90 0x9310 0xCA0 0xB8A0 0x19F0 0x26A0 0x17B0 0xA80 ]
- sum: [0x8B3D0] allsize: [0x153380]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00004E] oldsize: [00004E]
- day: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
- night: dyna poly delta: [16] newsize: [00005E] oldsize: [00004E]
- night: dyna vert delta: [12] newsize: [000048] oldsize: [00003C]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.8398] newsize: [00FA50] oldsize: [012A10]
- day: struct ratio: [1.0664] newsize: [002EAC] oldsize: [002BC4]
- day: total = ratio: [0.8688] newsize: [0128FC] oldsize: [0155D4]
- night: overlay ratio: [0.8398] newsize: [00FA50] oldsize: [012A10]
- night: struct ratio: [1.0664] newsize: [002EAC] oldsize: [002BC4]
- night: total = ratio: [0.8688] newsize: [0128FC] oldsize: [0155D4]
- ------------------------------------------------------
- day: object ratio: [1.0074] newsize: [11C950] oldsize: [11A7E0]
- night: object ratio: [1.0074] newsize: [11C950] oldsize: [11A7E0]
- object sizes: [ 0x10D0 0x1510 0x1460 0x1CE0 0x11C0 0x8120 0x3C90 0xCA0 0xB8A0 0xAB40 0x12A00 0xB550 0xD340 ]
- sum: [0x549A0] allsize: [0x11C950]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
- day: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
- night: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
- night: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [17.7688ms][204.9778ms]
- object trim time: [17.7987ms][205.0047ms]
- set new actors: [30.5167ms][217.7242ms]
- pre-checking object size: [30.52ms][217.726ms]
- exit per-object: [37.7708ms][224.9784ms]
- set for size check: [59.0963ms][246.3051ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [9.2922ms][255.6751ms]
- object trim time: [9.3152ms][255.6967ms]
- set new actors: [19.3891ms][265.7719ms]
- ---- bogo REJECTED: obj pre-check failed (size:4832): [19.3918ms][265.7733ms]
- objects pick time: [14.7689ms][280.5464ms]
- object trim time: [14.7799ms][280.5554ms]
- set new actors: [30.4355ms][296.2122ms]
- pre-checking object size: [30.4385ms][296.2139ms]
- exit per-object: [31.8766ms][297.6532ms]
- set for size check: [42.9617ms][308.7383ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [Treee]]
- re-generate candidates time: [102.5336ms][411.3141ms]
- objects pick time: [104.3767ms][413.1561ms]
- object trim time: [104.3836ms][413.1625ms]
- set new actors: [116.1677ms][424.9486ms]
- pre-checking object size: [116.1715ms][424.9506ms]
- exit per-object: [117.0553ms][425.8352ms]
- set for size check: [123.1872ms][431.9674ms]
- ---- bogo REJECTED: dyna are too big (by map [1] day poly: [68])
- objects pick time: [6.2906ms][438.29ms]
- object trim time: [6.3152ms][438.313ms]
- set new actors: [19.2941ms][451.294ms]
- pre-checking object size: [19.2984ms][451.296ms]
- exit per-object: [19.8649ms][451.8636ms]
- set for size check: [27.9304ms][459.9299ms]
- ---- bogo REJECTED: dyna are too big (by map [2] day poly: [90])
- objects pick time: [1.9143ms][461.891ms]
- object trim time: [1.9224ms][461.8984ms]
- set new actors: [8.18ms][468.1577ms]
- ---- bogo REJECTED: obj pre-check failed (size:27264): [8.1832ms][468.1593ms]
- objects pick time: [1.9137ms][470.0759ms]
- object trim time: [1.9301ms][470.0914ms]
- set new actors: [9.1851ms][477.3476ms]
- pre-checking object size: [9.1874ms][477.3488ms]
- exit per-object: [9.7959ms][477.9587ms]
- set for size check: [12.412ms][480.5741ms]
- after issizeacceptable: [12.4299ms][480.5914ms]
- #######################################################
- time to complete randomizing [GreatBayCoast]: 493.1697ms
- ending timestamp : [01:23:30.230 PM]
- starting timestamp : [01:23:30.172 PM]
- time to read scene enemies: 6.3293ms
- time to read scene objects: 7.2276ms
- =========================================================================
- For Scene: [EastClockTown] with fid: 1510, with sid: 0x6C
- =========================================================================
- time to finish removing unnecessary objects: 28.3903ms
- time to generate candidate list: 43.0943ms
- time to separate map/time actors: 44.3403ms
- time to find matching candidates: 97.7746ms
- Loops used for match candidate: 3
- ----------
- #######################################################
- Old Enemy actor:[00] [Anju] was replaced by new enemy: [FE0F][Evan]
- Old Enemy actor:[00] [Jugglers] was replaced by new enemy: [0001][GrassBush]
- Old Enemy actor:[00] [Jugglers] was replaced by new enemy: [FFFF][Empty]
- Old Enemy actor:[00] [Jugglers] was replaced by new enemy: [FFFF][BombFlower]
- Old Enemy actor:[00] [Jugglers] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [007E][IkanaCanyonHookshotStump]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [0002][InvisibleRupee]
- Old Enemy actor:[00] [GateSoldier] was replaced by new enemy: [FF00][Beamos]
- Old Enemy actor:[00] [StockpotBell] was replaced by new enemy: [0001][Mimi]
- Old Enemy actor:[00] [Postbox] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Postbox] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Cremia] was replaced by new enemy: [7D81][WallMaster]
- Old Enemy actor:[01] [Jugglers] was replaced by new enemy: [FFFF][BombFlower]
- Old Enemy actor:[01] [Jugglers] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[01] [SmallWoodenBox] was replaced by new enemy: [0910][BombersYouChase]
- Old Enemy actor:[01] [SmallWoodenBox] was replaced by new enemy: [007C][IkanaCanyonHookshotStump]
- Old Enemy actor:[01] [GateSoldier] was replaced by new enemy: [0600][Beamos]
- Old Enemy actor:[01] [StockpotBell] was replaced by new enemy: [0000][Mimi]
- Old Enemy actor:[01] [Postbox] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[01] [Postbox] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[02] [Scientist] was replaced by new enemy: [FFFF][BombFlower]
- Old Enemy actor:[02] [StockpotBell] was replaced by new enemy: [099C][TreasureChest]
- Old Enemy actor:[02] [Jugglers] was replaced by new enemy: [FFFF][BombFlower]
- Old Enemy actor:[02] [Jugglers] was replaced by new enemy: [0000][Mimi]
- Old Enemy actor:[02] [Cremia] was replaced by new enemy: [8000][FloorMaster]
- ---------------------------------------------------------
- Height adjustments:
- +++ [5][IkanaCanyonHookshotStump] had switch flags modified to [126] +++
- +++ [11][WallMaster] had switch flags modified to [125] +++
- +++ [15][IkanaCanyonHookshotStump] had switch flags modified to [124] +++
- +++ [21][TreasureChest] had switch flags modified to [123] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8131] newsize: [042DA0] oldsize: [052390]
- day: struct ratio: [0.9467] newsize: [008544] oldsize: [008CC4]
- day: total = ratio: [0.8260] newsize: [04B2E4] oldsize: [05B054]
- night: overlay ratio: [0.8633] newsize: [044670] oldsize: [04F3B0]
- night: struct ratio: [1.0017] newsize: [0086C0] oldsize: [008684]
- night: total = ratio: [0.8766] newsize: [04CD30] oldsize: [057A34]
- ------------------------------------------------------
- day: object ratio: [0.9350] newsize: [16A750] oldsize: [183A50]
- night: object ratio: [0.9350] newsize: [16A750] oldsize: [183A50]
- object sizes: [ 0x3A70 0x8120 0x11C80 0x2540 0x11E0 0x10B80 0xDA60 0x2C90 0x3F70 0x1A00 0x81B0 0x9A0 0x3140 0x3E20 0x42E0 0xF800 0x16990 0xC050 0x130E0 0x16B0 0x16B0 0x16B0 0x1670 0x8120 0x17B0 0xA070 ]
- sum: [0xB9F20] allsize: [0x16A750]
- ------------------------------------------------------
- day: dyna poly delta: [3] newsize: [000078] oldsize: [000075]
- day: dyna vert delta: [4] newsize: [00005C] oldsize: [000058]
- night: dyna poly delta: [3] newsize: [000078] oldsize: [000075]
- night: dyna vert delta: [4] newsize: [00005C] oldsize: [000058]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8831] newsize: [023A40] oldsize: [0285C0]
- day: struct ratio: [1.0026] newsize: [006080] oldsize: [006040]
- day: total = ratio: [0.8986] newsize: [029AC0] oldsize: [02E600]
- night: overlay ratio: [0.9506] newsize: [027620] oldsize: [0296E0]
- night: struct ratio: [1.0274] newsize: [006398] oldsize: [0060F0]
- night: total = ratio: [0.9604] newsize: [02D9B8] oldsize: [02F7D0]
- ------------------------------------------------------
- day: object ratio: [1.0084] newsize: [11E260] oldsize: [11BC40]
- night: object ratio: [1.0084] newsize: [11E260] oldsize: [11BC40]
- object sizes: [ 0x3A70 0x8120 0x11C80 0x2540 0x11E0 0x10B80 0x2C90 0x3F70 0x81B0 0x9A0 0x3140 0x3E20 0x16B0 0x16B0 0x16B0 0x1670 0x1FE50 ]
- sum: [0x6DA30] allsize: [0x11E260]
- ------------------------------------------------------
- day: dyna poly delta: [3] newsize: [00006C] oldsize: [000069]
- day: dyna vert delta: [4] newsize: [000054] oldsize: [000050]
- night: dyna poly delta: [3] newsize: [00006C] oldsize: [000069]
- night: dyna vert delta: [4] newsize: [000054] oldsize: [000050]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9455] newsize: [014100] oldsize: [015380]
- day: struct ratio: [0.8959] newsize: [001764] oldsize: [001A1C]
- day: total = ratio: [0.9420] newsize: [015864] oldsize: [016D9C]
- night: overlay ratio: [0.9455] newsize: [014100] oldsize: [015380]
- night: struct ratio: [0.8959] newsize: [001764] oldsize: [001A1C]
- night: total = ratio: [0.9420] newsize: [015864] oldsize: [016D9C]
- ------------------------------------------------------
- day: object ratio: [0.8921] newsize: [0F0D30] oldsize: [10DF20]
- night: object ratio: [0.8921] newsize: [0F0D30] oldsize: [10DF20]
- object sizes: [ 0x3A70 0x8120 0x11C80 0x2C90 0x1A00 0x2540 0x1A00 0x9A0 0x29D0 0xA070 0xD340 ]
- sum: [0x40500] allsize: [0xF0D30]
- ------------------------------------------------------
- day: dyna poly delta: [-9] newsize: [00001A] oldsize: [000023]
- day: dyna vert delta: [-4] newsize: [000014] oldsize: [000018]
- night: dyna poly delta: [-9] newsize: [00001A] oldsize: [000023]
- night: dyna vert delta: [-4] newsize: [000014] oldsize: [000018]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [13.3561ms][57.7015ms]
- object trim time: [13.378ms][57.721ms]
- set new actors: [14.7093ms][59.0533ms]
- ---- bogo REJECTED: obj pre-check failed (size:21216): [14.7116ms][59.0544ms]
- objects pick time: [17.002ms][76.0605ms]
- object trim time: [17.019ms][76.0753ms]
- set new actors: [18.4428ms][77.4996ms]
- ---- bogo REJECTED: obj pre-check failed (size:15520): [18.4442ms][77.5004ms]
- objects pick time: [15.0225ms][92.527ms]
- object trim time: [15.0365ms][92.5395ms]
- set new actors: [19.005ms][96.5095ms]
- pre-checking object size: [19.0077ms][96.5106ms]
- exit per-object: [19.3784ms][96.8819ms]
- set for size check: [20.2337ms][97.737ms]
- after issizeacceptable: [20.2708ms][97.7739ms]
- #######################################################
- time to complete randomizing [EastClockTown]: 99.7697ms
- ending timestamp : [01:23:30.271 PM]
- starting timestamp : [01:23:30.272 PM]
- time to read scene enemies: 3.2684ms
- time to read scene objects: 3.7678ms
- =========================================================================
- For Scene: [WestClockTown] with fid: 1512, with sid: 0x6D
- =========================================================================
- time to finish removing unnecessary objects: 5.3069ms
- time to generate candidate list: 11.5364ms
- time to separate map/time actors: 12.4723ms
- time to find matching candidates: 13.798ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [GateSoldier] was replaced by new enemy: [0200][Zubora]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9910] newsize: [0265E0] oldsize: [026B70]
- day: struct ratio: [0.9945] newsize: [0040BC] oldsize: [004118]
- day: total = ratio: [0.9913] newsize: [02A69C] oldsize: [02AC88]
- night: overlay ratio: [0.9925] newsize: [02E4C0] oldsize: [02EA50]
- night: struct ratio: [0.9954] newsize: [004D80] oldsize: [004DDC]
- night: total = ratio: [0.9928] newsize: [033240] oldsize: [03382C]
- ------------------------------------------------------
- day: object ratio: [1.0038] newsize: [14B2E0] oldsize: [149E90]
- night: object ratio: [1.0038] newsize: [14B2E0] oldsize: [149E90]
- object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x10B80 0x20DD0 0xDA60 0xF0E0 0x9A0 0x3E20 0x137C0 0xD8F0 0x4A70 0x16B0 0x16B0 0x16B0 0x420 ]
- sum: [0x9AAB0] allsize: [0x14B2E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [012910] oldsize: [012910]
- day: struct ratio: [1.0000] newsize: [001DD4] oldsize: [001DD4]
- day: total = ratio: [1.0000] newsize: [0146E4] oldsize: [0146E4]
- night: overlay ratio: [1.0000] newsize: [012910] oldsize: [012910]
- night: struct ratio: [1.0000] newsize: [001DD4] oldsize: [001DD4]
- night: total = ratio: [1.0000] newsize: [0146E4] oldsize: [0146E4]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [102D80] oldsize: [102D80]
- night: object ratio: [1.0000] newsize: [102D80] oldsize: [102D80]
- object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x20DD0 0x9A0 0xA0A0 0x9230 ]
- sum: [0x52550] allsize: [0x102D80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0011ms][12.4754ms]
- object trim time: [0.0059ms][12.4803ms]
- set new actors: [0.6889ms][13.1639ms]
- pre-checking object size: [0.6906ms][13.1648ms]
- exit per-object: [0.7312ms][13.2056ms]
- set for size check: [1.3043ms][13.7795ms]
- after issizeacceptable: [1.3232ms][13.7974ms]
- #######################################################
- time to complete randomizing [WestClockTown]: 14.3541ms
- ending timestamp : [01:23:30.286 PM]
- starting timestamp : [01:23:30.287 PM]
- time to read scene enemies: 7.784ms
- time to read scene objects: 8.5112ms
- =========================================================================
- For Scene: [NorthClockTown] with fid: 1514, with sid: 0x6E
- =========================================================================
- time to finish removing unnecessary objects: 12.67ms
- time to generate candidate list: 15.3971ms
- time to separate map/time actors: 15.9521ms
- time to find matching candidates: 19.6581ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [GateSoldier] was replaced by new enemy: [0088][GossipStone]
- Old Enemy actor:[00] [Postbox] was replaced by new enemy: [0200][PoeSisters]
- Old Enemy actor:[01] [GateSoldier] was replaced by new enemy: [3967][GossipStone]
- Old Enemy actor:[01] [Postbox] was replaced by new enemy: [0000][PoeSisters]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0792] newsize: [0390B0] oldsize: [034DB0]
- day: struct ratio: [1.0063] newsize: [006DEC] oldsize: [006D3C]
- day: total = ratio: [1.0709] newsize: [03FE9C] oldsize: [03BAEC]
- night: overlay ratio: [1.0782] newsize: [039C00] oldsize: [035900]
- night: struct ratio: [1.0060] newsize: [007374] oldsize: [0072C4]
- night: total = ratio: [1.0697] newsize: [040F74] oldsize: [03CBC4]
- ------------------------------------------------------
- day: object ratio: [0.9753] newsize: [14D1D0] oldsize: [1558A0]
- night: object ratio: [0.9753] newsize: [14D1D0] oldsize: [1558A0]
- object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0xA80 0x97C0 0x65D0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0xA0A0 0x17B0 0x7FC0 0x1F0 0x2450 ]
- sum: [0x85220] allsize: [0x14D1D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
- day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
- night: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
- night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0829] newsize: [036B30] oldsize: [032830]
- day: struct ratio: [1.0064] newsize: [006C74] oldsize: [006BC4]
- day: total = ratio: [1.0739] newsize: [03D7A4] oldsize: [0393F4]
- night: overlay ratio: [1.0818] newsize: [037680] oldsize: [033380]
- night: struct ratio: [1.0061] newsize: [0071FC] oldsize: [00714C]
- night: total = ratio: [1.0726] newsize: [03E87C] oldsize: [03A4CC]
- ------------------------------------------------------
- day: object ratio: [0.9753] newsize: [14D1D0] oldsize: [1558A0]
- night: object ratio: [0.9753] newsize: [14D1D0] oldsize: [1558A0]
- object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0xA80 0x97C0 0x65D0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0xA0A0 0x17B0 0x7FC0 0x1F0 0x2450 ]
- sum: [0x85220] allsize: [0x14D1D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
- day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
- night: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
- night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0417ms][15.9949ms]
- object trim time: [0.0456ms][15.9987ms]
- set new actors: [2.9936ms][18.9482ms]
- pre-checking object size: [2.9963ms][18.9496ms]
- exit per-object: [3.1058ms][19.0594ms]
- set for size check: [3.6876ms][19.6409ms]
- after issizeacceptable: [3.7044ms][19.6576ms]
- #######################################################
- time to complete randomizing [NorthClockTown]: 20.3052ms
- ending timestamp : [01:23:30.307 PM]
- starting timestamp : [01:23:29.916 PM]
- time to read scene enemies: 38.792ms
- time to read scene objects: 39.213ms
- =========================================================================
- For Scene: [RomaniRanch] with fid: 1326, with sid: 0x35
- =========================================================================
- time to finish removing unnecessary objects: 46.5018ms
- time to generate candidate list: 131.4768ms
- time to separate map/time actors: 138.4731ms
- time to find matching candidates: 442.2412ms
- Loops used for match candidate: 21
- ----------
- #######################################################
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [F002][StalchildHintGiver]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [007F][DekuFlower]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [3FD2][GossipStone]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [FF78][RegularIceBlock]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [080A][PointedSign]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [0003][InvisibleRupee]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[01] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[02] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[02] [Treee] was replaced by new enemy: [0000][PoeBalloon]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [0F01][NaturalPatchOfGrass]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [0009][Fairy]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [F002][StalchildHintGiver]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [0000][Cow]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [0110][Obj_Dowsing]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [F001][StalchildHintGiver]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [000B][LargeCrate]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [F002][StalchildHintGiver]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [0400][KeatonGrass]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [0007][Fairy]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [0001][InvisibleRupee]
- Old Enemy actor:[03] [Treee] was replaced by new enemy: [0002][InvisibleRupee]
- Old Enemy actor:[03] [SoftSoilAndBeans] was replaced by new enemy: [F001][StalchildHintGiver]
- Old Enemy actor:[03] [SoftSoilAndBeans] was replaced by new enemy: [F006][StalchildHintGiver]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [060B][SmallWoodenBox]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [2D0A][PointedSign]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [0032][Stalchild]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [017D][Obj_Dowsing]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [F005][StalchildHintGiver]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [0000][Cow]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [0001][InvisibleRupee]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[04] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[04] [SoftSoilAndBeans] was replaced by new enemy: [F001][StalchildHintGiver]
- Old Enemy actor:[04] [SoftSoilAndBeans] was replaced by new enemy: [0032][Stalchild]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [017C][Obj_Dowsing]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [0000][PoeBalloon]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [4001][SingingRomani]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [4001][SingingRomani]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [000F][Empty]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [000F][LaundryPoolBell]
- ---------------------------------------------------------
- Height adjustments:
- +++ [5][GossipStone] had switch flags modified to [126] +++
- +++ [52][Obj_Dowsing] had switch flags modified to [125] +++
- +++ [68][Obj_Dowsing] had switch flags modified to [124] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9295] newsize: [0427A0] oldsize: [047840]
- day: struct ratio: [1.0113] newsize: [005EB0] oldsize: [005DA0]
- day: total = ratio: [0.9357] newsize: [048650] oldsize: [04D5E0]
- night: overlay ratio: [0.9587] newsize: [074DC0] oldsize: [079E60]
- night: struct ratio: [1.0112] newsize: [005F94] oldsize: [005E84]
- night: total = ratio: [0.9611] newsize: [07AD54] oldsize: [07FCE4]
- ------------------------------------------------------
- day: object ratio: [0.9908] newsize: [155C20] oldsize: [158ED0]
- night: object ratio: [0.9908] newsize: [155C20] oldsize: [158ED0]
- object sizes: [ 0x1E10 0x1B780 0x2500 0x4EB0 0x16730 0x8100 0x11C0 0x3A70 0x1B00 0x150F0 0x19E20 0x4E60 0x3E20 0x1590 0x22E0 0xA80 0x17B0 0x6DA0 ]
- sum: [0x8DC70] allsize: [0x155C20]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.7081] newsize: [016EE0] oldsize: [020620]
- day: struct ratio: [1.2336] newsize: [005908] oldsize: [00482C]
- day: total = ratio: [0.7723] newsize: [01C7E8] oldsize: [024E4C]
- night: overlay ratio: [0.7081] newsize: [016EE0] oldsize: [020620]
- night: struct ratio: [1.2336] newsize: [005908] oldsize: [00482C]
- night: total = ratio: [0.7723] newsize: [01C7E8] oldsize: [024E4C]
- ------------------------------------------------------
- day: object ratio: [0.9880] newsize: [104360] oldsize: [107610]
- night: object ratio: [0.9880] newsize: [104360] oldsize: [107610]
- object sizes: [ 0x1E10 0xE4F0 0x2500 0x1590 0x1B780 0x6DA0 0x22E0 0x3E20 ]
- sum: [0x3C3B0] allsize: [0x104360]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9279] newsize: [0121A0] oldsize: [013820]
- day: struct ratio: [1.0365] newsize: [002B14] oldsize: [002990]
- day: total = ratio: [0.9407] newsize: [014CB4] oldsize: [0161B0]
- night: overlay ratio: [0.8831] newsize: [00A9F0] oldsize: [00C070]
- night: struct ratio: [1.0481] newsize: [00210C] oldsize: [001F88]
- night: total = ratio: [0.9063] newsize: [00CAFC] oldsize: [00DFF8]
- ------------------------------------------------------
- day: object ratio: [0.9889] newsize: [11A8D0] oldsize: [11DB80]
- night: object ratio: [0.9889] newsize: [11A8D0] oldsize: [11DB80]
- object sizes: [ 0x1E10 0x1B780 0x6DA0 0x2500 0x4EB0 0x16730 0x11C0 0x3A70 0x1B00 0x22E0 0x8100 ]
- sum: [0x52920] allsize: [0x11A8D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00001E] oldsize: [00001E]
- day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna poly delta: [0] newsize: [00001E] oldsize: [00001E]
- night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0775] newsize: [044590] oldsize: [03F6E0]
- day: struct ratio: [1.2389] newsize: [00861C] oldsize: [006C40]
- day: total = ratio: [1.0931] newsize: [04CBAC] oldsize: [046320]
- night: overlay ratio: [1.1127] newsize: [0483C0] oldsize: [040EB0]
- night: struct ratio: [1.3266] newsize: [0078F8] oldsize: [005B30]
- night: total = ratio: [1.1300] newsize: [04FCB8] oldsize: [0469E0]
- ------------------------------------------------------
- day: object ratio: [0.9898] newsize: [1320A0] oldsize: [135350]
- night: object ratio: [0.9898] newsize: [1320A0] oldsize: [135350]
- object sizes: [ 0x1E10 0xE4F0 0x1B780 0x6DA0 0x2540 0x2500 0x4EB0 0x16730 0x8100 0x11C0 0x3A70 0x6DA0 0x1B00 0x22E0 ]
- sum: [0x6A0F0] allsize: [0x1320A0]
- ------------------------------------------------------
- day: dyna poly delta: [10] newsize: [000028] oldsize: [00001E]
- day: dyna vert delta: [8] newsize: [000020] oldsize: [000018]
- night: dyna poly delta: [10] newsize: [000028] oldsize: [00001E]
- night: dyna vert delta: [8] newsize: [000020] oldsize: [000018]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.8065] newsize: [030410] oldsize: [03BD40]
- day: struct ratio: [1.0144] newsize: [005E78] oldsize: [005D20]
- day: total = ratio: [0.8250] newsize: [036288] oldsize: [041A60]
- night: overlay ratio: [0.7804] newsize: [02BEB0] oldsize: [038460]
- night: struct ratio: [1.0150] newsize: [005BDC] oldsize: [005A80]
- night: total = ratio: [0.8019] newsize: [031A8C] oldsize: [03DEE0]
- ------------------------------------------------------
- day: object ratio: [0.9881] newsize: [107A40] oldsize: [10ACF0]
- night: object ratio: [0.9881] newsize: [107A40] oldsize: [10ACF0]
- object sizes: [ 0x1E10 0x1B780 0x4EB0 0x8100 0x11C0 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 0x6DA0 ]
- sum: [0x3FA90] allsize: [0x107A40]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.6999] newsize: [016610] oldsize: [01FF90]
- day: struct ratio: [1.0109] newsize: [0052B8] oldsize: [0051D4]
- day: total = ratio: [0.7428] newsize: [01B8C8] oldsize: [025164]
- night: overlay ratio: [0.6357] newsize: [010BE0] oldsize: [01A560]
- night: struct ratio: [1.0122] newsize: [0049AC] oldsize: [0048C8]
- night: total = ratio: [0.6912] newsize: [01558C] oldsize: [01EE28]
- ------------------------------------------------------
- day: object ratio: [0.9776] newsize: [14B760] oldsize: [153110]
- night: object ratio: [0.9776] newsize: [14B760] oldsize: [153110]
- object sizes: [ 0x1E10 0x1B780 0x2500 0x16730 0x8100 0x11C0 0x3A70 0x1B00 0x150F0 0x1FE50 0x4E60 0x1590 0x22E0 0x17B0 ]
- sum: [0x837B0] allsize: [0x14B760]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
- day: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
- day: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
- night: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
- night: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
- night: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
- ------------------------------------------------------
- day: object ratio: [0.9712] newsize: [100CA0] oldsize: [108650]
- night: object ratio: [0.9712] newsize: [100CA0] oldsize: [108650]
- object sizes: [ 0x1E10 0x1B780 0x4EB0 0x8100 0x11C0 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 ]
- sum: [0x38CF0] allsize: [0x100CA0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0926ms][138.5697ms]
- object trim time: [0.1031ms][138.58ms]
- set new actors: [11.9385ms][150.4164ms]
- ---- bogo REJECTED: obj pre-check failed (size:72768): [11.9412ms][150.4179ms]
- objects pick time: [0.0942ms][150.5144ms]
- object trim time: [0.1037ms][150.5238ms]
- set new actors: [8.1934ms][158.6152ms]
- ---- bogo REJECTED: obj pre-check failed (size:35456): [8.1966ms][158.6167ms]
- objects pick time: [0.0982ms][158.7172ms]
- object trim time: [0.1071ms][158.7259ms]
- set new actors: [6.1592ms][164.7793ms]
- ---- bogo REJECTED: obj pre-check failed (size:14144): [6.1621ms][164.7808ms]
- removing: [Japas]]
- re-generate candidates time: [73.7652ms][238.5488ms]
- objects pick time: [73.8647ms][238.6472ms]
- object trim time: [73.8752ms][238.6576ms]
- set new actors: [81.2927ms][246.076ms]
- ---- bogo REJECTED: obj pre-check failed (size:51856): [81.2948ms][246.0771ms]
- objects pick time: [0.0513ms][246.1299ms]
- object trim time: [0.0578ms][246.1364ms]
- set new actors: [1.5997ms][247.6793ms]
- ---- bogo REJECTED: obj pre-check failed (size:81536): [1.6016ms][247.6801ms]
- objects pick time: [0.0517ms][247.7332ms]
- object trim time: [0.0571ms][247.7386ms]
- set new actors: [3.9207ms][251.6035ms]
- pre-checking object size: [3.9233ms][251.605ms]
- exit per-object: [4.4513ms][252.1337ms]
- set for size check: [7.263ms][254.9451ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0518ms][255.0239ms]
- object trim time: [0.0577ms][255.0298ms]
- set new actors: [5.6514ms][260.6251ms]
- ---- bogo REJECTED: obj pre-check failed (size:28320): [5.6545ms][260.6267ms]
- removing: [Snapper]]
- re-generate candidates time: [35.5302ms][296.16ms]
- objects pick time: [35.5828ms][296.2116ms]
- object trim time: [35.5896ms][296.2182ms]
- set new actors: [38.0054ms][298.6353ms]
- ---- bogo REJECTED: obj pre-check failed (size:25456): [38.0078ms][298.6365ms]
- objects pick time: [0.0521ms][298.6901ms]
- object trim time: [0.0581ms][298.696ms]
- set new actors: [2.4426ms][301.0819ms]
- ---- bogo REJECTED: obj pre-check failed (size:138128): [2.4451ms][301.0832ms]
- objects pick time: [0.0934ms][301.1797ms]
- object trim time: [0.1013ms][301.1873ms]
- set new actors: [5.4378ms][306.5251ms]
- ---- bogo REJECTED: obj pre-check failed (size:38384): [5.4403ms][306.5262ms]
- objects pick time: [0.0512ms][306.579ms]
- object trim time: [0.0576ms][306.5854ms]
- set new actors: [6.1553ms][312.6847ms]
- pre-checking object size: [6.1584ms][312.6871ms]
- exit per-object: [6.9914ms][313.5206ms]
- set for size check: [9.1358ms][315.6647ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [DekuKing]]
- re-generate candidates time: [36.8499ms][352.5417ms]
- objects pick time: [36.904ms][352.5946ms]
- object trim time: [36.9188ms][352.6093ms]
- set new actors: [38.7379ms][354.4297ms]
- pre-checking object size: [38.7401ms][354.4307ms]
- exit per-object: [38.9108ms][354.6023ms]
- set for size check: [42.5056ms][358.1975ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0646ms][358.3039ms]
- object trim time: [0.0728ms][358.3119ms]
- set new actors: [2.0166ms][360.2564ms]
- ---- bogo REJECTED: obj pre-check failed (size:39776): [2.0181ms][360.2571ms]
- objects pick time: [0.0504ms][360.3087ms]
- object trim time: [0.0551ms][360.3135ms]
- set new actors: [1.8049ms][362.0635ms]
- ---- bogo REJECTED: obj pre-check failed (size:72048): [1.8059ms][362.0642ms]
- objects pick time: [0.0503ms][362.1155ms]
- object trim time: [0.0562ms][362.1213ms]
- set new actors: [6.204ms][368.2709ms]
- ---- bogo REJECTED: obj pre-check failed (size:42416): [6.207ms][368.2722ms]
- removing: [Stalchild]]
- removing: [StalchildHintGiver]]
- re-generate candidates time: [24.9077ms][393.1831ms]
- objects pick time: [24.9615ms][393.2358ms]
- object trim time: [24.9694ms][393.2436ms]
- set new actors: [26.8546ms][395.1294ms]
- ---- bogo REJECTED: obj pre-check failed (size:144304): [26.8561ms][395.1302ms]
- objects pick time: [0.0513ms][395.1829ms]
- object trim time: [0.0566ms][395.1882ms]
- set new actors: [4.4275ms][399.5602ms]
- ---- bogo REJECTED: obj pre-check failed (size:91856): [4.43ms][399.5616ms]
- objects pick time: [0.0505ms][399.6135ms]
- object trim time: [0.0569ms][399.6199ms]
- set new actors: [1.8117ms][401.3749ms]
- pre-checking object size: [1.8128ms][401.3757ms]
- exit per-object: [1.9349ms][401.4982ms]
- set for size check: [3.6058ms][403.1701ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0951ms][403.3084ms]
- object trim time: [0.1038ms][403.3169ms]
- set new actors: [4.9382ms][408.1523ms]
- ---- bogo REJECTED: obj pre-check failed (size:34672): [4.9404ms][408.1533ms]
- removing: [Dog]]
- re-generate candidates time: [23.1771ms][431.333ms]
- objects pick time: [23.2326ms][431.3873ms]
- object trim time: [25.3933ms][433.5495ms]
- set new actors: [27.5042ms][435.6594ms]
- ---- bogo REJECTED: obj pre-check failed (size:124848): [27.5056ms][435.6602ms]
- objects pick time: [0.0515ms][435.7131ms]
- object trim time: [0.0589ms][435.7205ms]
- set new actors: [4.1544ms][439.8172ms]
- pre-checking object size: [4.1568ms][439.8183ms]
- exit per-object: [4.7116ms][440.374ms]
- set for size check: [6.5516ms][442.2136ms]
- after issizeacceptable: [6.5769ms][442.2385ms]
- #######################################################
- time to complete randomizing [RomaniRanch]: 453.1828ms
- ending timestamp : [01:23:30.369 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 9.2617ms
- time to read scene objects: 9.5808ms
- =========================================================================
- For Scene: [RoadToIkana] with fid: 1431, with sid: 0x53
- =========================================================================
- time to finish removing unnecessary objects: 32.2489ms
- time to generate candidate list: 118.3673ms
- time to separate map/time actors: 119.2884ms
- time to find matching candidates: 644.4508ms
- Loops used for match candidate: 35
- ----------
- #######################################################
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF34][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF01][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [0103][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF03][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [0102][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF02][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF03][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [0103][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF03][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [0103][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF03][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF34][Empty]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF03][BadBat]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [FF03][BadBat]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0001][CutscenePirate]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0002][CutscenePirate]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0000][CutscenePirate]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0003][CutscenePirate]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0000][HookshotWallSpot]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0000][UnusedShiro]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [FF78][RegularIceBlock]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [FF96][RegularIceBlock]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0001][Mimi]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0000][MagicSlab]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [007F][DekuFlower]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0A00][NaturalPatchOfGrass]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0000][Shiro]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0401][NaturalPatchOfGrass]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0000][MagicSlab]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [FFFF][Empty]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [FFFF][RegularIceBlock]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [0001][InvisibleRupee]
- Old Enemy actor:[00] [Nejiron] was replaced by new enemy: [FFC8][RegularIceBlock]
- Old Enemy actor:[00] [Bombiwa] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Bombiwa] was replaced by new enemy: [0000][Dinofos]
- Old Enemy actor:[00] [ClayPot] was replaced by new enemy: [0000][MagicSlab]
- ---------------------------------------------------------
- Height adjustments:
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.7194] newsize: [042D50] oldsize: [05CE60]
- day: struct ratio: [0.4917] newsize: [007304] oldsize: [00E9E8]
- day: total = ratio: [0.6885] newsize: [04A054] oldsize: [06B848]
- night: overlay ratio: [1.0072] newsize: [046A60] oldsize: [046250]
- night: struct ratio: [0.9977] newsize: [006C4C] oldsize: [006C8C]
- night: total = ratio: [1.0063] newsize: [04D6AC] oldsize: [04CEDC]
- ------------------------------------------------------
- day: object ratio: [1.0655] newsize: [13A290] oldsize: [126D70]
- night: object ratio: [1.0655] newsize: [13A290] oldsize: [126D70]
- object sizes: [ 0xE4F0 0x1590 0x8120 0x3E20 0xDC90 0xC1E0 0x3430 0x11E0 0xCA0 0xA5A0 0x1760 0x7910 0xD640 0xAB40 0xA80 0x81C0 0x3430 ]
- sum: [0x722E0] allsize: [0x13A290]
- ------------------------------------------------------
- day: dyna poly delta: [100] newsize: [000088] oldsize: [000024]
- day: dyna vert delta: [80] newsize: [000068] oldsize: [000018]
- night: dyna poly delta: [14] newsize: [000032] oldsize: [000024]
- night: dyna vert delta: [12] newsize: [000024] oldsize: [000018]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [7.6656ms][126.958ms]
- object trim time: [7.6722ms][126.963ms]
- set new actors: [8.471ms][127.7624ms]
- pre-checking object size: [8.4728ms][127.7635ms]
- exit per-object: [9.0903ms][128.3818ms]
- set for size check: [13.6643ms][132.9565ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [6.7416ms][139.7194ms]
- object trim time: [6.7491ms][139.7248ms]
- set new actors: [7.5336ms][140.5096ms]
- pre-checking object size: [7.535ms][140.5105ms]
- exit per-object: [8.2761ms][141.2524ms]
- set for size check: [11.9703ms][144.947ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [1.7588ms][146.725ms]
- object trim time: [1.763ms][146.7286ms]
- set new actors: [4.7773ms][149.7444ms]
- pre-checking object size: [4.7804ms][149.746ms]
- exit per-object: [5.3657ms][150.332ms]
- set for size check: [6.5808ms][151.5476ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- re-generate candidates time: [81.6119ms][233.1704ms]
- objects pick time: [83.3968ms][234.954ms]
- object trim time: [83.402ms][234.9581ms]
- set new actors: [94.7178ms][246.2765ms]
- pre-checking object size: [94.7223ms][246.2784ms]
- exit per-object: [95.4549ms][247.012ms]
- set for size check: [96.2062ms][247.7632ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [7.4374ms][255.2117ms]
- object trim time: [7.4449ms][255.2175ms]
- set new actors: [8.1796ms][255.9527ms]
- pre-checking object size: [8.1813ms][255.9538ms]
- exit per-object: [15.823ms][263.5967ms]
- set for size check: [16.6273ms][264.4004ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [7.3984ms][271.8093ms]
- object trim time: [7.4053ms][271.8141ms]
- set new actors: [8.192ms][272.6011ms]
- pre-checking object size: [8.1934ms][272.6022ms]
- exit per-object: [8.8488ms][273.2581ms]
- set for size check: [15.5276ms][279.9384ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [1.9813ms][281.9322ms]
- object trim time: [1.9857ms][281.9362ms]
- set new actors: [2.8191ms][282.7699ms]
- pre-checking object size: [2.8206ms][282.771ms]
- exit per-object: [14.4025ms][294.3549ms]
- set for size check: [15.3479ms][295.2988ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- re-generate candidates time: [48.7036ms][344.0146ms]
- objects pick time: [55.5215ms][350.8329ms]
- object trim time: [55.5279ms][350.8376ms]
- set new actors: [56.3925ms][351.703ms]
- pre-checking object size: [56.3956ms][351.7054ms]
- exit per-object: [59.9416ms][355.2525ms]
- set for size check: [60.7752ms][356.0855ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [1.7473ms][357.8434ms]
- object trim time: [1.755ms][357.8505ms]
- set new actors: [5.0969ms][361.1937ms]
- pre-checking object size: [5.101ms][361.1964ms]
- exit per-object: [5.4774ms][361.5736ms]
- set for size check: [6.2501ms][362.3461ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [1.7287ms][364.0845ms]
- object trim time: [1.7407ms][364.0948ms]
- set new actors: [12.4232ms][374.7814ms]
- pre-checking object size: [12.4292ms][374.7832ms]
- exit per-object: [13.2869ms][375.6419ms]
- set for size check: [14.1506ms][376.5052ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [1.7742ms][378.2902ms]
- object trim time: [1.7801ms][378.2947ms]
- set new actors: [2.6136ms][379.1293ms]
- pre-checking object size: [2.6157ms][379.1303ms]
- exit per-object: [3.2038ms][379.7193ms]
- set for size check: [3.9378ms][380.4537ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- re-generate candidates time: [53.6983ms][434.1623ms]
- objects pick time: [57.7281ms][438.1922ms]
- object trim time: [57.7343ms][438.1968ms]
- set new actors: [58.392ms][438.8555ms]
- pre-checking object size: [58.3941ms][438.8566ms]
- exit per-object: [58.9145ms][439.3776ms]
- set for size check: [59.4489ms][439.9117ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.9354ms][440.853ms]
- object trim time: [0.9407ms][440.8579ms]
- set new actors: [1.4776ms][441.3954ms]
- pre-checking object size: [1.4789ms][441.3961ms]
- exit per-object: [10.922ms][450.8404ms]
- set for size check: [11.9877ms][451.906ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.9604ms][452.8732ms]
- object trim time: [0.9663ms][452.8787ms]
- set new actors: [1.5563ms][453.4694ms]
- ---- bogo REJECTED: obj pre-check failed (size:132160): [1.5579ms][453.4702ms]
- objects pick time: [0.9266ms][454.3983ms]
- object trim time: [0.9299ms][454.4014ms]
- set new actors: [1.4544ms][454.9262ms]
- pre-checking object size: [1.4554ms][454.9269ms]
- exit per-object: [1.8542ms][455.3263ms]
- set for size check: [2.3611ms][455.833ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [CursedSwampSpiderhouseMan]]
- re-generate candidates time: [21.3472ms][477.1865ms]
- objects pick time: [22.2915ms][478.1296ms]
- object trim time: [22.2948ms][478.1327ms]
- set new actors: [22.9846ms][478.8236ms]
- pre-checking object size: [22.9887ms][478.8266ms]
- exit per-object: [23.5624ms][479.401ms]
- set for size check: [24.0711ms][479.9094ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [3.0758ms][482.9933ms]
- object trim time: [3.0814ms][482.9976ms]
- set new actors: [4.0172ms][483.9339ms]
- pre-checking object size: [4.0185ms][483.9346ms]
- exit per-object: [4.5635ms][484.4806ms]
- set for size check: [5.1003ms][485.0169ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.9405ms][485.9631ms]
- object trim time: [0.9434ms][485.9657ms]
- set new actors: [1.4842ms][486.5069ms]
- pre-checking object size: [1.4854ms][486.5077ms]
- exit per-object: [1.8918ms][486.9146ms]
- set for size check: [2.3946ms][487.4175ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [3.759ms][491.1839ms]
- object trim time: [3.7648ms][491.1882ms]
- set new actors: [5.0472ms][492.4712ms]
- pre-checking object size: [5.049ms][492.4723ms]
- exit per-object: [5.6692ms][493.0934ms]
- set for size check: [6.4386ms][493.8625ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- re-generate candidates time: [31.6686ms][525.5403ms]
- objects pick time: [32.6322ms][526.5032ms]
- object trim time: [32.6379ms][526.5083ms]
- set new actors: [33.2156ms][527.0864ms]
- pre-checking object size: [33.2181ms][527.0885ms]
- exit per-object: [36.644ms][530.5158ms]
- set for size check: [37.5321ms][531.4033ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [1.729ms][533.1406ms]
- object trim time: [1.7337ms][533.1449ms]
- set new actors: [2.6305ms][534.0432ms]
- pre-checking object size: [2.6335ms][534.0447ms]
- exit per-object: [3.4465ms][534.8589ms]
- set for size check: [5.8145ms][537.227ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [1.06ms][538.3047ms]
- object trim time: [1.0637ms][538.3082ms]
- set new actors: [1.5416ms][538.7863ms]
- ---- bogo REJECTED: obj pre-check failed (size:48272): [1.5425ms][538.7869ms]
- objects pick time: [0.9105ms][539.6987ms]
- object trim time: [0.9125ms][539.7006ms]
- set new actors: [1.3744ms][540.1627ms]
- pre-checking object size: [1.3752ms][540.1633ms]
- exit per-object: [1.6734ms][540.462ms]
- set for size check: [2.2482ms][541.0366ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- removing: [GateSoldier]]
- removing: [Shiro]]
- removing: [UnusedShiro]]
- re-generate candidates time: [24.8195ms][565.8621ms]
- objects pick time: [28.1786ms][569.2212ms]
- object trim time: [28.1857ms][569.2271ms]
- set new actors: [28.7721ms][569.8137ms]
- pre-checking object size: [28.7731ms][569.8144ms]
- exit per-object: [29.231ms][570.2735ms]
- set for size check: [29.7103ms][570.7523ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.9087ms][571.667ms]
- object trim time: [0.9134ms][571.6717ms]
- set new actors: [1.3635ms][572.122ms]
- pre-checking object size: [1.3644ms][572.1226ms]
- exit per-object: [1.5614ms][572.32ms]
- set for size check: [2.0827ms][572.8413ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.9228ms][573.77ms]
- object trim time: [0.9269ms][573.773ms]
- set new actors: [1.4635ms][574.3099ms]
- ---- bogo REJECTED: obj pre-check failed (size:25056): [1.4646ms][574.3107ms]
- objects pick time: [3.403ms][577.7166ms]
- object trim time: [3.4081ms][577.7202ms]
- set new actors: [3.9565ms][578.2689ms]
- pre-checking object size: [3.9576ms][578.2697ms]
- exit per-object: [4.2415ms][578.5541ms]
- set for size check: [4.7807ms][579.0932ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- removing: [SnowheadBiggoron]]
- re-generate candidates time: [21.9309ms][601.0322ms]
- objects pick time: [22.8993ms][601.9998ms]
- object trim time: [22.9029ms][602.0028ms]
- set new actors: [23.6664ms][602.7671ms]
- pre-checking object size: [23.6681ms][602.768ms]
- exit per-object: [23.9799ms][603.0802ms]
- set for size check: [24.5983ms][603.6987ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [3.0521ms][606.7583ms]
- object trim time: [3.0605ms][606.7652ms]
- set new actors: [3.94ms][607.6449ms]
- ---- bogo REJECTED: obj pre-check failed (size:58784): [3.941ms][607.6456ms]
- objects pick time: [0.9113ms][608.5584ms]
- object trim time: [0.9136ms][608.5605ms]
- set new actors: [1.4098ms][609.0569ms]
- pre-checking object size: [1.4106ms][609.0575ms]
- exit per-object: [1.7861ms][609.4336ms]
- set for size check: [2.3926ms][610.0398ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [3.0934ms][613.1393ms]
- object trim time: [3.0973ms][613.1425ms]
- set new actors: [4.0456ms][614.0912ms]
- pre-checking object size: [4.0467ms][614.0919ms]
- exit per-object: [4.4129ms][614.4586ms]
- set for size check: [4.936ms][614.9815ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [DekuPrincess]]
- re-generate candidates time: [17.2731ms][632.2614ms]
- objects pick time: [18.1922ms][633.1795ms]
- object trim time: [18.196ms][633.1832ms]
- set new actors: [18.8465ms][633.8353ms]
- pre-checking object size: [18.8494ms][633.8365ms]
- exit per-object: [19.4176ms][634.4061ms]
- set for size check: [20.044ms][635.0316ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.9133ms][635.951ms]
- object trim time: [0.9161ms][635.9537ms]
- set new actors: [1.4712ms][636.5099ms]
- pre-checking object size: [1.4731ms][636.5107ms]
- exit per-object: [1.6605ms][636.6987ms]
- set for size check: [4.9973ms][640.0361ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.9262ms][640.993ms]
- object trim time: [0.9291ms][640.9956ms]
- set new actors: [1.5281ms][641.5952ms]
- pre-checking object size: [1.5294ms][641.5959ms]
- exit per-object: [1.8321ms][641.899ms]
- set for size check: [2.2938ms][642.3606ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.9111ms][643.277ms]
- object trim time: [0.9157ms][643.2815ms]
- set new actors: [1.3104ms][643.6763ms]
- pre-checking object size: [1.3138ms][643.6796ms]
- exit per-object: [1.539ms][643.9051ms]
- set for size check: [2.0794ms][644.4456ms]
- after issizeacceptable: [2.0845ms][644.4503ms]
- #######################################################
- Moved companion: [RegularIceBlock][FFFF] to actor: [MagicSlab][FFFF] at cords: [1078,623,-232]
- Moved companion: [RegularIceBlock][FF78] to actor: [MagicSlab][FF78] at cords: [4804,575,-187]
- Moved companion: [RegularIceBlock][FF96] to actor: [MagicSlab][FF96] at cords: [3720,575,-675]
- time to complete randomizing [RoadToIkana]: 649.9964ms
- ending timestamp : [01:23:30.387 PM]
- starting timestamp : [01:23:29.842 PM]
- time to read scene enemies: 22.4158ms
- time to read scene objects: 22.7544ms
- =========================================================================
- For Scene: [StoneTowerTemple] with fid: 1175, with sid: 0x16
- =========================================================================
- time to finish removing unnecessary objects: 46.397ms
- time to generate candidate list: 190.7111ms
- time to separate map/time actors: 198.9036ms
- time to find matching candidates: 587.0135ms
- Loops used for match candidate: 14
- ----------
- [4][DoorShutter] has flags: [127]
- [5][DoorShutter] has flags: [127]
- [6][DoorShutter] has flags: [127]
- [7][DoorShutter] has flags: [60]
- [8][DoorShutter] has flags: [61]
- [9][DoorShutter] has flags: [127]
- [10][DoorShutter] has flags: [14]
- [11][DoorShutter] has flags: [127]
- [12][DoorShutter] has flags: [127]
- #######################################################
- Old Enemy actor:[00] [DragonFly] was replaced by new enemy: [00FF][Poe]
- Old Enemy actor:[00] [DragonFly] was replaced by new enemy: [00FF][Poe]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [007E][IkanaCanyonHookshotStump]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [000B][SmallWoodenBox]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[01] [SpikedMine] was replaced by new enemy: [0077][Empty]
- Old Enemy actor:[01] [SpikedMine] was replaced by new enemy: [0077][DarmaniGrave]
- Old Enemy actor:[01] [SpikedMine] was replaced by new enemy: [FF78][RegularIceBlock]
- Old Enemy actor:[01] [SpikedMine] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[01] [Beamos] was replaced by new enemy: [FF02][MadShrub]
- Old Enemy actor:[01] [Beamos] was replaced by new enemy: [FF01][MadShrub]
- Old Enemy actor:[01] [SmallWoodenBox] was replaced by new enemy: [000B][SmallWoodenBox]
- Old Enemy actor:[01] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[01] [SmallWoodenBox] was replaced by new enemy: [001F][SmallWoodenBox]
- Old Enemy actor:[02] [DragonFly] was replaced by new enemy: [00FF][Poe]
- Old Enemy actor:[02] [RealBombchu] was replaced by new enemy: [0009][Fairy]
- Old Enemy actor:[02] [RealBombchu] was replaced by new enemy: [191E][Dexihand]
- Old Enemy actor:[02] [RealBombchu] was replaced by new enemy: [007D][IkanaCanyonHookshotStump]
- Old Enemy actor:[02] [Guay] was replaced by new enemy: [0000][UnusedFallingBridge]
- Old Enemy actor:[02] [Guay] was replaced by new enemy: [0002][MothSwarm]
- Old Enemy actor:[02] [SmallWoodenBox] was replaced by new enemy: [0015][SmallWoodenBox]
- Old Enemy actor:[02] [SmallWoodenBox] was replaced by new enemy: [0015][SmallWoodenBox]
- Old Enemy actor:[03] [SpikedMine] was replaced by new enemy: [0077][DarmaniGrave]
- Old Enemy actor:[03] [SpikedMine] was replaced by new enemy: [FFFF][RegularIceBlock]
- Old Enemy actor:[03] [SpikedMine] was replaced by new enemy: [0077][Empty]
- Old Enemy actor:[03] [SkullFish] was replaced by new enemy: [0000][LabFish]
- Old Enemy actor:[03] [RealBombchu] was replaced by new enemy: [007C][IkanaCanyonHookshotStump]
- Old Enemy actor:[03] [BioDekuBaba] was replaced by new enemy: [0402][GrassRockCluster]
- Old Enemy actor:[03] [BioDekuBaba] was replaced by new enemy: [0002][LikeLike]
- Old Enemy actor:[04] [Armos] was replaced by new enemy: [FF03][BadBat]
- Old Enemy actor:[04] [Armos] was replaced by new enemy: [FF03][BadBat]
- Old Enemy actor:[04] [Armos] was replaced by new enemy: [FF01][BadBat]
- Old Enemy actor:[04] [Armos] was replaced by new enemy: [0103][BadBat]
- Old Enemy actor:[07] [Bo] was replaced by new enemy: [0200][PoeSisters]
- Old Enemy actor:[07] [Bo] was replaced by new enemy: [0300][PoeSisters]
- Old Enemy actor:[07] [Bo] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[07] [Bo] was replaced by new enemy: [0100][PoeSisters]
- Old Enemy actor:[07] [Nejiron] was replaced by new enemy: [00FF][Poe]
- Old Enemy actor:[07] [Nejiron] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[07] [Nejiron] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[08] [Hiploop] was replaced by new enemy: [0000][DekuPrincess]
- Old Enemy actor:[09] [RealBombchu] was replaced by new enemy: [007B][IkanaCanyonHookshotStump]
- Old Enemy actor:[10] [GaroMaster] was replaced by new enemy: [0005][OwlStatue]
- ---------------------------------------------------------
- Height adjustments:
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- + adjusted height of actor [BadBat] by [150]
- +++ [2][IkanaCanyonHookshotStump] had switch flags modified to [126] +++
- +++ [17][IkanaCanyonHookshotStump] had switch flags modified to [125] +++
- +++ [26][IkanaCanyonHookshotStump] had switch flags modified to [124] +++
- +++ [41][IkanaCanyonHookshotStump] had switch flags modified to [123] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9674] newsize: [027360] oldsize: [028880]
- day: struct ratio: [0.4782] newsize: [002680] oldsize: [005084]
- day: total = ratio: [0.9134] newsize: [0299E0] oldsize: [02D904]
- night: overlay ratio: [0.9674] newsize: [027360] oldsize: [028880]
- night: struct ratio: [0.4782] newsize: [002680] oldsize: [005084]
- night: total = ratio: [0.9134] newsize: [0299E0] oldsize: [02D904]
- ------------------------------------------------------
- day: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- night: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 ]
- sum: [0x7A2E0] allsize: [0x14DD90]
- ------------------------------------------------------
- day: dyna poly delta: [24] newsize: [000077] oldsize: [00005F]
- day: dyna vert delta: [16] newsize: [00005E] oldsize: [00004E]
- night: dyna poly delta: [24] newsize: [000077] oldsize: [00005F]
- night: dyna vert delta: [16] newsize: [00005E] oldsize: [00004E]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.7632] newsize: [023080] oldsize: [02DE60]
- day: struct ratio: [0.5166] newsize: [004F8C] oldsize: [0099F8]
- day: total = ratio: [0.7205] newsize: [02800C] oldsize: [037858]
- night: overlay ratio: [0.7632] newsize: [023080] oldsize: [02DE60]
- night: struct ratio: [0.5166] newsize: [004F8C] oldsize: [0099F8]
- night: total = ratio: [0.7205] newsize: [02800C] oldsize: [037858]
- ------------------------------------------------------
- day: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- night: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 ]
- sum: [0x7A2E0] allsize: [0x14DD90]
- ------------------------------------------------------
- day: dyna poly delta: [20] newsize: [000074] oldsize: [000060]
- day: dyna vert delta: [16] newsize: [000058] oldsize: [000048]
- night: dyna poly delta: [20] newsize: [000074] oldsize: [000060]
- night: dyna vert delta: [16] newsize: [000058] oldsize: [000048]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9977] newsize: [0335F0] oldsize: [0337D0]
- day: struct ratio: [1.4133] newsize: [007948] oldsize: [0055D0]
- day: total = ratio: [1.0369] newsize: [03AF38] oldsize: [038DA0]
- night: overlay ratio: [0.9977] newsize: [0335F0] oldsize: [0337D0]
- night: struct ratio: [1.4133] newsize: [007948] oldsize: [0055D0]
- night: total = ratio: [1.0369] newsize: [03AF38] oldsize: [038DA0]
- ------------------------------------------------------
- day: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- night: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 ]
- sum: [0x7A2E0] allsize: [0x14DD90]
- ------------------------------------------------------
- day: dyna poly delta: [36] newsize: [00009E] oldsize: [00007A]
- day: dyna vert delta: [24] newsize: [000084] oldsize: [00006C]
- night: dyna poly delta: [36] newsize: [00009E] oldsize: [00007A]
- night: dyna vert delta: [24] newsize: [000084] oldsize: [00006C]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.7890] newsize: [036E50] oldsize: [045940]
- day: struct ratio: [0.7587] newsize: [0064A4] oldsize: [0084A8]
- day: total = ratio: [0.7857] newsize: [03D2F4] oldsize: [04DDE8]
- night: overlay ratio: [0.7890] newsize: [036E50] oldsize: [045940]
- night: struct ratio: [0.7587] newsize: [0064A4] oldsize: [0084A8]
- night: total = ratio: [0.7857] newsize: [03D2F4] oldsize: [04DDE8]
- ------------------------------------------------------
- day: object ratio: [1.0041] newsize: [14EB90] oldsize: [14D5B0]
- night: object ratio: [1.0041] newsize: [14EB90] oldsize: [14D5B0]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 0xE00 ]
- sum: [0x7B0E0] allsize: [0x14EB90]
- ------------------------------------------------------
- day: dyna poly delta: [24] newsize: [0000C2] oldsize: [0000AA]
- day: dyna vert delta: [16] newsize: [000094] oldsize: [000084]
- night: dyna poly delta: [24] newsize: [0000C2] oldsize: [0000AA]
- night: dyna vert delta: [16] newsize: [000094] oldsize: [000084]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.0081] newsize: [026E20] oldsize: [026920]
- day: struct ratio: [0.8802] newsize: [003034] oldsize: [0036C4]
- day: total = ratio: [0.9977] newsize: [029E54] oldsize: [029FE4]
- night: overlay ratio: [1.0081] newsize: [026E20] oldsize: [026920]
- night: struct ratio: [0.8802] newsize: [003034] oldsize: [0036C4]
- night: total = ratio: [0.9977] newsize: [029E54] oldsize: [029FE4]
- ------------------------------------------------------
- day: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- night: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 ]
- sum: [0x7A2E0] allsize: [0x14DD90]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000076] oldsize: [000076]
- day: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
- night: dyna poly delta: [0] newsize: [000076] oldsize: [000076]
- night: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- night: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 ]
- sum: [0x7A2E0] allsize: [0x14DD90]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- night: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 ]
- sum: [0x7A2E0] allsize: [0x14DD90]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [1.3527] newsize: [02F250] oldsize: [022DA0]
- day: struct ratio: [1.1298] newsize: [006594] oldsize: [0059E8]
- day: total = ratio: [1.3218] newsize: [0357E4] oldsize: [028788]
- night: overlay ratio: [1.3527] newsize: [02F250] oldsize: [022DA0]
- night: struct ratio: [1.1298] newsize: [006594] oldsize: [0059E8]
- night: total = ratio: [1.3218] newsize: [0357E4] oldsize: [028788]
- ------------------------------------------------------
- day: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- night: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 ]
- sum: [0x7A2E0] allsize: [0x14DD90]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [0000B4] oldsize: [0000B4]
- day: dyna vert delta: [0] newsize: [00007C] oldsize: [00007C]
- night: dyna poly delta: [0] newsize: [0000B4] oldsize: [0000B4]
- night: dyna vert delta: [0] newsize: [00007C] oldsize: [00007C]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [0.9196] newsize: [01B880] oldsize: [01DF00]
- day: struct ratio: [0.9459] newsize: [002E68] oldsize: [003110]
- day: total = ratio: [0.9221] newsize: [01E6E8] oldsize: [021010]
- night: overlay ratio: [0.9196] newsize: [01B880] oldsize: [01DF00]
- night: struct ratio: [0.9459] newsize: [002E68] oldsize: [003110]
- night: total = ratio: [0.9221] newsize: [01E6E8] oldsize: [021010]
- ------------------------------------------------------
- day: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- night: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 ]
- sum: [0x7A2E0] allsize: [0x14DD90]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
- day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
- night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
- night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [0.9234] newsize: [0184B0] oldsize: [01A4F0]
- day: struct ratio: [0.9706] newsize: [002BD0] oldsize: [002D24]
- day: total = ratio: [0.9280] newsize: [01B080] oldsize: [01D214]
- night: overlay ratio: [0.9234] newsize: [0184B0] oldsize: [01A4F0]
- night: struct ratio: [0.9706] newsize: [002BD0] oldsize: [002D24]
- night: total = ratio: [0.9280] newsize: [01B080] oldsize: [01D214]
- ------------------------------------------------------
- day: object ratio: [1.0243] newsize: [153C00] oldsize: [14BB00]
- night: object ratio: [1.0243] newsize: [153C00] oldsize: [14BB00]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 0x29B0 0x10A0 0x2420 ]
- sum: [0x80150] allsize: [0x153C00]
- ------------------------------------------------------
- day: dyna poly delta: [24] newsize: [00003C] oldsize: [000024]
- day: dyna vert delta: [16] newsize: [00002C] oldsize: [00001C]
- night: dyna poly delta: [24] newsize: [00003C] oldsize: [000024]
- night: dyna vert delta: [16] newsize: [00002C] oldsize: [00001C]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [0.5055] newsize: [004220] oldsize: [0082D0]
- day: struct ratio: [0.3036] newsize: [00067C] oldsize: [00155C]
- day: total = ratio: [0.4772] newsize: [00489C] oldsize: [00982C]
- night: overlay ratio: [0.5055] newsize: [004220] oldsize: [0082D0]
- night: struct ratio: [0.3036] newsize: [00067C] oldsize: [00155C]
- night: total = ratio: [0.4772] newsize: [00489C] oldsize: [00982C]
- ------------------------------------------------------
- day: object ratio: [1.0040] newsize: [152800] oldsize: [151290]
- night: object ratio: [1.0040] newsize: [152800] oldsize: [151290]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 0x4A70 ]
- sum: [0x7ED50] allsize: [0x152800]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
- day: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
- day: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
- night: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
- night: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
- night: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
- ------------------------------------------------------
- day: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- night: object ratio: [1.0247] newsize: [14DD90] oldsize: [145C90]
- object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x65D0 0x3D00 0x1E30 0x6EB0 0x3790 0x50E0 0x10 0x11E0 0xCA0 0x50E0 0x2330 0x131F0 0x12440 ]
- sum: [0x7A2E0] allsize: [0x14DD90]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [24.2085ms][223.1161ms]
- object trim time: [24.2595ms][223.1652ms]
- set new actors: [33.9984ms][232.9054ms]
- ---- bogo REJECTED: obj pre-check failed (size:7776): [34.0013ms][232.9068ms]
- objects pick time: [18.8002ms][251.7112ms]
- object trim time: [18.8736ms][251.7826ms]
- set new actors: [23.9951ms][256.9055ms]
- ---- bogo REJECTED: obj pre-check failed (size:36400): [23.9978ms][256.907ms]
- objects pick time: [16.8945ms][273.8053ms]
- object trim time: [16.9666ms][273.8766ms]
- set new actors: [19.4309ms][276.3425ms]
- ---- bogo REJECTED: obj pre-check failed (size:33216): [19.4342ms][276.3443ms]
- removing: [GateSoldier]]
- removing: [Shiro]]
- removing: [UnusedShiro]]
- re-generate candidates time: [73.1836ms][349.5312ms]
- objects pick time: [81.1603ms][357.5081ms]
- object trim time: [81.235ms][357.5815ms]
- set new actors: [87.3169ms][363.6645ms]
- ---- bogo REJECTED: obj pre-check failed (size:23408): [87.3192ms][363.6657ms]
- objects pick time: [8.4652ms][372.1337ms]
- object trim time: [8.492ms][372.1595ms]
- set new actors: [15.1324ms][378.8009ms]
- ---- bogo REJECTED: obj pre-check failed (size:12208): [15.1348ms][378.8021ms]
- objects pick time: [4.7314ms][383.5362ms]
- object trim time: [7.2985ms][386.1037ms]
- set new actors: [14.6786ms][393.4838ms]
- ---- bogo REJECTED: obj pre-check failed (size:160672): [14.6813ms][393.4851ms]
- objects pick time: [11.9506ms][405.4413ms]
- object trim time: [12.0296ms][405.5183ms]
- set new actors: [15.2397ms][408.7295ms]
- ---- bogo REJECTED: obj pre-check failed (size:2848): [15.2419ms][408.7305ms]
- removing: [RegularFrogs]]
- removing: [ImposterFrog]]
- re-generate candidates time: [49.59ms][458.3247ms]
- objects pick time: [56.3605ms][465.0946ms]
- object trim time: [56.3898ms][465.1229ms]
- set new actors: [58.6285ms][467.362ms]
- ---- bogo REJECTED: obj pre-check failed (size:38048): [58.6298ms][467.3629ms]
- objects pick time: [7.0732ms][474.4389ms]
- object trim time: [7.0999ms][474.4644ms]
- set new actors: [9.3227ms][476.6876ms]
- ---- bogo REJECTED: obj pre-check failed (size:113312): [9.3239ms][476.6883ms]
- objects pick time: [7.6853ms][484.3764ms]
- object trim time: [7.7098ms][484.3996ms]
- set new actors: [17.692ms][494.3831ms]
- ---- bogo REJECTED: obj pre-check failed (size:55520): [17.6946ms][494.3844ms]
- objects pick time: [4.5109ms][498.8982ms]
- object trim time: [4.5355ms][498.9215ms]
- set new actors: [10.1336ms][504.5209ms]
- ---- bogo REJECTED: obj pre-check failed (size:66032): [10.136ms][504.5222ms]
- removing: [Banker]]
- removing: [Jugglers]]
- re-generate candidates time: [38.8965ms][543.4213ms]
- objects pick time: [43.4262ms][547.9518ms]
- object trim time: [43.5456ms][548.0695ms]
- set new actors: [49.1681ms][553.6929ms]
- ---- bogo REJECTED: obj pre-check failed (size:2128): [49.1713ms][553.695ms]
- objects pick time: [6.9965ms][560.6946ms]
- object trim time: [7.0684ms][560.765ms]
- set new actors: [9.9155ms][563.613ms]
- ---- bogo REJECTED: obj pre-check failed (size:16448): [9.9174ms][563.614ms]
- objects pick time: [11.7997ms][575.4167ms]
- object trim time: [11.8733ms][575.4888ms]
- set new actors: [16.9543ms][580.5709ms]
- pre-checking object size: [16.9565ms][580.5719ms]
- exit per-object: [17.8668ms][581.4832ms]
- set for size check: [23.2817ms][586.8986ms]
- after issizeacceptable: [23.3972ms][587.0128ms]
- #######################################################
- Moved companion: [RegularIceBlock][FF78] to actor: [DarmaniGrave][FF78] at cords: [1230,-1020,-660]
- Moved companion: [RegularIceBlock][FFFF] to actor: [DarmaniGrave][FFFF] at cords: [-210,-240,-1125]
- time to complete randomizing [StoneTowerTemple]: 594.8911ms
- ending timestamp : [01:23:30.437 PM]
- starting timestamp : [01:23:30.437 PM]
- time to read scene enemies: 0.1409ms
- time to read scene objects: 0.69ms
- =========================================================================
- For Scene: [TreasureChestShop] with fid: 1188, with sid: 0x17
- =========================================================================
- time to finish removing unnecessary objects: 3.8308ms
- time to generate candidate list: 7.0751ms
- time to separate map/time actors: 7.1766ms
- time to find matching candidates: 7.4ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Clock] was replaced by new enemy: [3BF6][GossipStone]
- Old Enemy actor:[00] [Takaraya] was replaced by new enemy: [F005][StalchildHintGiver]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.3284] newsize: [007AE0] oldsize: [005C80]
- day: struct ratio: [1.2278] newsize: [0009F0] oldsize: [000818]
- day: total = ratio: [1.3203] newsize: [0084D0] oldsize: [006498]
- night: overlay ratio: [1.3284] newsize: [007AE0] oldsize: [005C80]
- night: struct ratio: [1.2278] newsize: [0009F0] oldsize: [000818]
- night: total = ratio: [1.3203] newsize: [0084D0] oldsize: [006498]
- ------------------------------------------------------
- day: object ratio: [0.8907] newsize: [0E4240] oldsize: [100210]
- night: object ratio: [0.8907] newsize: [0E4240] oldsize: [100210]
- object sizes: [ 0x8120 0x6DA0 0xE50 0xA80 ]
- sum: [0x10790] allsize: [0xE4240]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0058ms][7.1835ms]
- object trim time: [0.008ms][7.1857ms]
- set new actors: [0.0518ms][7.2296ms]
- pre-checking object size: [0.0526ms][7.2302ms]
- exit per-object: [0.1643ms][7.3424ms]
- set for size check: [0.2175ms][7.3953ms]
- after issizeacceptable: [0.2219ms][7.3996ms]
- #######################################################
- time to complete randomizing [TreasureChestShop]: 7.8091ms
- ending timestamp : [01:23:30.445 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 8.9471ms
- time to read scene objects: 9.2396ms
- =========================================================================
- For Scene: [MountainVillageSpring] with fid: 1446, with sid: 0x5A
- =========================================================================
- time to finish removing unnecessary objects: 23.3146ms
- time to generate candidate list: 104.1203ms
- time to separate map/time actors: 108.8583ms
- time to find matching candidates: 710.2403ms
- Loops used for match candidate: 32
- ----------
- #######################################################
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [FC00][UnusedStoneTowerStoneElevator]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [3FAD][GossipStone]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0F8C][GossipStone]
- Old Enemy actor:[00] [GiantBeee] was replaced by new enemy: [0000][PalaceGuardDeku]
- Old Enemy actor:[00] [GiantBeee] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [HoneyComb] was replaced by new enemy: [003F][SkullKidPainting]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [0003][MothSwarm]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [0007][MothSwarm]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [1301][BigPoe]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [7B01][BigPoe]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [0007][MothSwarm]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [8044][Bombiwa]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [0009][Fairy]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [0004][MothSwarm]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [0004][MothSwarm]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [07FE][Flame]
- Old Enemy actor:[01] [Bo] was replaced by new enemy: [0007][Fairy]
- Old Enemy actor:[02] [GoGoron] was replaced by new enemy: [01FF][Poe]
- Old Enemy actor:[02] [GoGoron] was replaced by new enemy: [00FF][Poe]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [00D4][GossipStone]
- Old Enemy actor:[02] [Torch] was replaced by new enemy: [0050][GossipStone]
- Old Enemy actor:[02] [GiantBeee] was replaced by new enemy: [0000][OwlStatue]
- Old Enemy actor:[02] [GiantBeee] was replaced by new enemy: [0000][PalaceGuardDeku]
- Old Enemy actor:[02] [HoneyComb] was replaced by new enemy: [007B][SkullKidPainting]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [MothSwarm] by [55] from ceiling to fly
- - lowered height of actor [MothSwarm] by [58] from ceiling to fly
- - lowered height of actor [BigPoe] by [96] from ceiling to fly
- - lowered height of actor [BigPoe] by [73] from ceiling to fly
- - lowered height of actor [MothSwarm] by [77] from ceiling to fly
- - lowered height of actor [Bombiwa] by [63] from ceiling to fly
- - lowered height of actor [Fairy] by [96] from ceiling to fly
- - lowered height of actor [MothSwarm] by [83] from ceiling to fly
- - lowered height of actor [MothSwarm] by [50] from ceiling to fly
- - lowered height of actor [Fairy] by [89] from ceiling to fly
- +++ [0][UnusedStoneTowerStoneElevator] had switch flags modified to [126] +++
- +++ [1][GossipStone] had switch flags modified to [125] +++
- +++ [2][GossipStone] had switch flags modified to [124] +++
- +++ [9][BigPoe] had switch flags modified to [123] +++
- +++ [34][SkullKidPainting] had treasure flags modified to [30] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9950] newsize: [05FFD0] oldsize: [060790]
- day: struct ratio: [0.9693] newsize: [005F24] oldsize: [006228]
- day: total = ratio: [0.9934] newsize: [065EF4] oldsize: [0669B8]
- night: overlay ratio: [0.9946] newsize: [0591F0] oldsize: [0599B0]
- night: struct ratio: [0.9669] newsize: [0057FC] oldsize: [005B00]
- night: total = ratio: [0.9929] newsize: [05E9EC] oldsize: [05F4B0]
- ------------------------------------------------------
- day: object ratio: [1.0499] newsize: [12DF00] oldsize: [11F990]
- night: object ratio: [1.0499] newsize: [12DF00] oldsize: [11F990]
- object sizes: [ 0xA80 0x1640 0x3A70 0xB550 0xA5A0 0x4A70 0x3E20 0x5C20 0x4670 0x2B80 0x83C0 0x7FC0 0x17B0 0xA80 0x8120 0x6A70 0xA5A0 0x19F0 0x81C0 ]
- sum: [0x65F50] allsize: [0x12DF00]
- ------------------------------------------------------
- day: dyna poly delta: [14] newsize: [00001A] oldsize: [00000C]
- day: dyna vert delta: [12] newsize: [000014] oldsize: [000008]
- night: dyna poly delta: [14] newsize: [00001A] oldsize: [00000C]
- night: dyna vert delta: [12] newsize: [000014] oldsize: [000008]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.9988] newsize: [02A760] oldsize: [02A830]
- day: struct ratio: [6.4658] newsize: [012494] oldsize: [002D40]
- day: total = ratio: [1.3398] newsize: [03CBF4] oldsize: [02D570]
- night: overlay ratio: [0.9988] newsize: [02A760] oldsize: [02A830]
- night: struct ratio: [6.4658] newsize: [012494] oldsize: [002D40]
- night: total = ratio: [1.3398] newsize: [03CBF4] oldsize: [02D570]
- ------------------------------------------------------
- day: object ratio: [1.0499] newsize: [12DF00] oldsize: [11F990]
- night: object ratio: [1.0499] newsize: [12DF00] oldsize: [11F990]
- object sizes: [ 0xA80 0x1640 0x3A70 0xB550 0xA5A0 0x4A70 0x3E20 0x5C20 0x4670 0x2B80 0x83C0 0x7FC0 0x17B0 0xA80 0x8120 0x6A70 0xA5A0 0x19F0 0x81C0 ]
- sum: [0x65F50] allsize: [0x12DF00]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9665] newsize: [0708E0] oldsize: [074760]
- day: struct ratio: [0.9150] newsize: [009FDC] oldsize: [00AEB8]
- day: total = ratio: [0.9620] newsize: [07A8BC] oldsize: [07F618]
- night: overlay ratio: [0.9909] newsize: [06C990] oldsize: [06D980]
- night: struct ratio: [0.9240] newsize: [009AD4] oldsize: [00A790]
- night: total = ratio: [0.9851] newsize: [076464] oldsize: [078110]
- ------------------------------------------------------
- day: object ratio: [0.9278] newsize: [0F32C0] oldsize: [106180]
- night: object ratio: [0.9278] newsize: [0F32C0] oldsize: [106180]
- object sizes: [ 0xA80 0x1640 0x1A00 0x3A70 0x26A0 0x6870 0x50E0 0x3390 0x7780 0x4A70 0x6870 ]
- sum: [0x2B310] allsize: [0xF32C0]
- ------------------------------------------------------
- day: dyna poly delta: [2] newsize: [00000E] oldsize: [00000C]
- day: dyna vert delta: [4] newsize: [00000C] oldsize: [000008]
- night: dyna poly delta: [2] newsize: [00000E] oldsize: [00000C]
- night: dyna vert delta: [4] newsize: [00000C] oldsize: [000008]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
- day: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
- day: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
- night: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
- night: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
- night: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0D31F0] oldsize: [0D31F0]
- night: object ratio: [1.0000] newsize: [0D31F0] oldsize: [0D31F0]
- object sizes: [ 0xCA0 0xA5A0 ]
- sum: [0xB240] allsize: [0xD31F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [5.5654ms][114.4274ms]
- object trim time: [5.5847ms][114.4456ms]
- set new actors: [11.3623ms][120.2245ms]
- pre-checking object size: [11.3653ms][120.2262ms]
- exit per-object: [18.2995ms][127.1626ms]
- set for size check: [23.9313ms][132.7936ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [1.645ms][134.4848ms]
- object trim time: [1.667ms][134.5062ms]
- set new actors: [8.7783ms][141.6187ms]
- pre-checking object size: [8.7812ms][141.6202ms]
- exit per-object: [12.6834ms][145.5237ms]
- set for size check: [14.6015ms][147.4416ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [4.0703ms][151.5494ms]
- object trim time: [4.0901ms][151.5683ms]
- set new actors: [12.5551ms][160.0344ms]
- pre-checking object size: [12.5582ms][160.0365ms]
- exit per-object: [13.3046ms][160.7838ms]
- set for size check: [24.7444ms][172.224ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [84.583ms][256.8551ms]
- objects pick time: [91.9225ms][264.1954ms]
- object trim time: [91.947ms][264.218ms]
- set new actors: [93.9444ms][266.2159ms]
- pre-checking object size: [93.9464ms][266.2172ms]
- exit per-object: [100.634ms][272.9066ms]
- set for size check: [108.5096ms][280.7818ms]
- ---- bogo REJECTED: dyna are too big (by map [1] day poly: [228])
- objects pick time: [1.6609ms][282.4676ms]
- object trim time: [1.6815ms][282.4875ms]
- set new actors: [14.5766ms][295.3831ms]
- pre-checking object size: [14.5786ms][295.3844ms]
- exit per-object: [15.0384ms][295.8447ms]
- set for size check: [17.1311ms][297.9378ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [5.5285ms][303.5023ms]
- object trim time: [5.5481ms][303.5205ms]
- set new actors: [10.5544ms][308.5289ms]
- pre-checking object size: [10.5581ms][308.5305ms]
- exit per-object: [12.2245ms][310.1978ms]
- set for size check: [18.5296ms][316.5033ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [10.949ms][327.4999ms]
- object trim time: [10.9755ms][327.5228ms]
- set new actors: [12.9799ms][329.5282ms]
- pre-checking object size: [12.9823ms][329.5295ms]
- exit per-object: [19.4359ms][335.9853ms]
- set for size check: [21.5509ms][338.0991ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [52.6386ms][390.7773ms]
- objects pick time: [57.8042ms][395.9443ms]
- object trim time: [57.8232ms][395.9595ms]
- set new actors: [59.8838ms][398.0215ms]
- pre-checking object size: [59.8862ms][398.0226ms]
- exit per-object: [60.3119ms][398.4494ms]
- set for size check: [61.6158ms][399.7529ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.858ms][400.6351ms]
- object trim time: [0.8698ms][400.6467ms]
- set new actors: [2.4061ms][402.1847ms]
- ---- bogo REJECTED: obj pre-check failed (size:458352): [2.4097ms][402.1867ms]
- objects pick time: [1.7937ms][403.9831ms]
- object trim time: [1.813ms][404.0021ms]
- set new actors: [3.8075ms][405.9972ms]
- pre-checking object size: [3.8091ms][405.9981ms]
- exit per-object: [5.0397ms][407.2296ms]
- set for size check: [9.5665ms][411.7568ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.9593ms][412.7492ms]
- object trim time: [0.9806ms][412.7693ms]
- set new actors: [5.0802ms][416.87ms]
- pre-checking object size: [5.0832ms][416.8717ms]
- exit per-object: [5.6994ms][417.4888ms]
- set for size check: [7.9031ms][419.6922ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [Takkuri]]
- re-generate candidates time: [32.3131ms][452.0393ms]
- objects pick time: [33.2728ms][452.9986ms]
- object trim time: [33.2895ms][453.0144ms]
- set new actors: [35.1553ms][454.8813ms]
- pre-checking object size: [35.1575ms][454.8824ms]
- exit per-object: [35.6052ms][455.3309ms]
- set for size check: [41.2295ms][460.9558ms]
- ---- bogo REJECTED: dyna are too big (by map [1] day poly: [156])
- objects pick time: [1.2759ms][462.2624ms]
- object trim time: [1.2912ms][462.2768ms]
- set new actors: [2.6132ms][463.5995ms]
- pre-checking object size: [2.6149ms][463.6004ms]
- exit per-object: [3.418ms][464.4048ms]
- set for size check: [8.7207ms][469.7075ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.9882ms][470.7281ms]
- object trim time: [1.0057ms][470.745ms]
- set new actors: [6.4225ms][476.1629ms]
- pre-checking object size: [6.4252ms][476.1642ms]
- exit per-object: [7.0254ms][476.7649ms]
- set for size check: [8.2421ms][477.9822ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [1.2759ms][479.2851ms]
- object trim time: [1.2981ms][479.3062ms]
- set new actors: [5.6517ms][483.6603ms]
- pre-checking object size: [5.6539ms][483.6614ms]
- exit per-object: [6.5035ms][484.5119ms]
- set for size check: [8.0757ms][486.0843ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [25.8724ms][511.9809ms]
- objects pick time: [26.7628ms][512.87ms]
- object trim time: [26.7775ms][512.8845ms]
- set new actors: [37.7004ms][523.8087ms]
- pre-checking object size: [37.7029ms][523.81ms]
- exit per-object: [38.3593ms][524.4668ms]
- set for size check: [39.5283ms][525.6356ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [1.0056ms][526.664ms]
- object trim time: [1.0203ms][526.678ms]
- set new actors: [2.1642ms][527.8222ms]
- pre-checking object size: [2.1654ms][527.823ms]
- exit per-object: [5.8219ms][531.4807ms]
- set for size check: [6.9157ms][532.5737ms]
- ---- bogo REJECTED: dyna are too big (by map [1] day poly: [84])
- objects pick time: [0.8696ms][533.4566ms]
- object trim time: [0.8823ms][533.4689ms]
- set new actors: [1.9935ms][534.5805ms]
- pre-checking object size: [1.9947ms][534.5813ms]
- exit per-object: [2.583ms][535.1705ms]
- set for size check: [5.4861ms][538.0741ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.8728ms][538.9802ms]
- object trim time: [0.885ms][538.9923ms]
- set new actors: [1.9989ms][540.1068ms]
- pre-checking object size: [2.0003ms][540.1076ms]
- exit per-object: [2.4189ms][540.5269ms]
- set for size check: [3.7163ms][541.8244ms]
- ---- bogo REJECTED: dyna are too big (by map [1] day poly: [220])
- re-generate candidates time: [31.4405ms][573.2793ms]
- objects pick time: [32.3273ms][574.1758ms]
- object trim time: [32.3572ms][574.195ms]
- set new actors: [36.393ms][578.2317ms]
- pre-checking object size: [36.3952ms][578.2328ms]
- exit per-object: [36.7256ms][578.5639ms]
- set for size check: [38.0107ms][579.8488ms]
- ---- bogo REJECTED: dyna are too big (by map [1] day poly: [169])
- objects pick time: [0.8565ms][580.7189ms]
- object trim time: [0.8691ms][580.7314ms]
- set new actors: [2.4853ms][582.3491ms]
- pre-checking object size: [2.4882ms][582.3506ms]
- exit per-object: [3.0092ms][582.872ms]
- set for size check: [7.3583ms][587.2226ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.8989ms][588.1886ms]
- object trim time: [0.9118ms][588.2013ms]
- set new actors: [2.0552ms][589.3451ms]
- pre-checking object size: [2.0564ms][589.3458ms]
- exit per-object: [2.5893ms][589.8795ms]
- set for size check: [3.759ms][591.0488ms]
- ---- bogo REJECTED: dyna are too big (by map [1] day poly: [196])
- objects pick time: [8.2411ms][599.3047ms]
- object trim time: [8.2582ms][599.3206ms]
- set new actors: [9.9418ms][601.0046ms]
- pre-checking object size: [9.943ms][601.0054ms]
- exit per-object: [10.6558ms][601.7188ms]
- set for size check: [11.894ms][602.957ms]
- ---- bogo REJECTED: dyna are too big (by map [1] day poly: [143])
- re-generate candidates time: [17.6299ms][620.6021ms]
- objects pick time: [18.4914ms][621.4626ms]
- object trim time: [18.5037ms][621.4748ms]
- set new actors: [23.3557ms][626.328ms]
- pre-checking object size: [23.3581ms][626.3292ms]
- exit per-object: [23.8313ms][626.8029ms]
- set for size check: [27.3294ms][630.3014ms]
- ---- bogo REJECTED: dyna are too big (by map [1] day poly: [72])
- objects pick time: [0.8628ms][631.1998ms]
- object trim time: [0.875ms][631.2118ms]
- set new actors: [2.3189ms][632.6566ms]
- ---- bogo REJECTED: obj pre-check failed (size:408704): [2.3207ms][632.6576ms]
- objects pick time: [1.0814ms][633.741ms]
- object trim time: [1.0936ms][633.7527ms]
- set new actors: [2.2142ms][634.8735ms]
- pre-checking object size: [2.2152ms][634.8742ms]
- exit per-object: [2.6436ms][635.3032ms]
- set for size check: [3.7787ms][636.4383ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [3.263ms][639.7265ms]
- object trim time: [3.2766ms][639.7384ms]
- set new actors: [5.0003ms][641.4626ms]
- pre-checking object size: [5.0019ms][641.4635ms]
- exit per-object: [5.5068ms][641.9689ms]
- set for size check: [6.7169ms][643.1793ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [BedroomPostman]]
- re-generate candidates time: [16.2704ms][659.474ms]
- objects pick time: [17.1315ms][660.3338ms]
- object trim time: [17.145ms][660.3471ms]
- set new actors: [22.0359ms][665.2391ms]
- pre-checking object size: [22.038ms][665.2401ms]
- exit per-object: [22.457ms][665.6597ms]
- set for size check: [23.7585ms][666.9615ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [1.1401ms][668.1258ms]
- object trim time: [1.1539ms][668.1387ms]
- set new actors: [10.3018ms][677.2879ms]
- pre-checking object size: [10.3044ms][677.2892ms]
- exit per-object: [11.1013ms][678.0868ms]
- set for size check: [12.3117ms][679.2968ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.8605ms][680.1787ms]
- object trim time: [0.8736ms][680.1918ms]
- set new actors: [2.0468ms][681.3653ms]
- pre-checking object size: [2.0479ms][681.366ms]
- exit per-object: [2.4559ms][681.7745ms]
- set for size check: [6.0451ms][685.3643ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.9098ms][686.304ms]
- object trim time: [0.9223ms][686.3161ms]
- set new actors: [2.156ms][687.5507ms]
- ---- bogo REJECTED: obj pre-check failed (size:491136): [2.1579ms][687.5517ms]
- removing: [LabFish]]
- re-generate candidates time: [16.3091ms][703.8638ms]
- objects pick time: [17.1851ms][704.7406ms]
- object trim time: [18.9622ms][706.5174ms]
- set new actors: [20.8609ms][708.4154ms]
- pre-checking object size: [20.8626ms][708.4163ms]
- exit per-object: [21.4603ms][709.0146ms]
- set for size check: [22.6632ms][710.2171ms]
- after issizeacceptable: [22.6861ms][710.2398ms]
- #######################################################
- Moved companion: [Fairy][09] to actor: [PalaceGuardDeku][09] at cords: [219,53,71]
- time to complete randomizing [MountainVillageSpring]: 712.9726ms
- ending timestamp : [01:23:30.450 PM]
- starting timestamp : [01:23:29.973 PM]
- time to read scene enemies: 48.0514ms
- time to read scene objects: 59.9181ms
- =========================================================================
- For Scene: [GreatBayTemple] with fid: 1369, with sid: 0x49
- =========================================================================
- time to finish removing unnecessary objects: 80.2392ms
- time to generate candidate list: 203.4874ms
- time to separate map/time actors: 218.4108ms
- time to find matching candidates: 479.3532ms
- Loops used for match candidate: 12
- ----------
- [0][DoorShutter] has flags: [127]
- [1][DoorShutter] has flags: [127]
- [2][DoorShutter] has flags: [127]
- [3][DoorShutter] has flags: [127]
- [4][DoorShutter] has flags: [61]
- [5][DoorShutter] has flags: [127]
- [6][DoorShutter] has flags: [127]
- [7][DoorShutter] has flags: [127]
- [8][DoorShutter] has flags: [127]
- [9][DoorShutter] has flags: [127]
- [19][DoorShutter] has flags: [62]
- #######################################################
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [0002][MothSwarm]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [0001][Peahat]
- Old Enemy actor:[00] [CeilingSpawner] was replaced by new enemy: [0004][MothSwarm]
- Old Enemy actor:[01] [SkullFish] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[01] [SkullFish] was replaced by new enemy: [6322][BugsFishButterfly]
- Old Enemy actor:[01] [SkullFish] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[01] [Dexihand] was replaced by new enemy: [FF9F][BadBat]
- Old Enemy actor:[01] [Dexihand] was replaced by new enemy: [FF9F][BadBat]
- Old Enemy actor:[02] [RealBombchu] was replaced by new enemy: [0000][Grog]
- Old Enemy actor:[03] [BioDekuBaba] was replaced by new enemy: [FFFE][Tektite]
- Old Enemy actor:[03] [BioDekuBaba] was replaced by new enemy: [FFFE][Tektite]
- Old Enemy actor:[03] [BioDekuBaba] was replaced by new enemy: [FFFE][Tektite]
- Old Enemy actor:[03] [BioDekuBaba] was replaced by new enemy: [FFFE][Tektite]
- Old Enemy actor:[03] [BioDekuBaba] was replaced by new enemy: [FFFE][Tektite]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [0002][Cow]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [0000][Cow]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [0002][Cow]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [0000][Cow]
- Old Enemy actor:[04] [IceCavernStelagtite] was replaced by new enemy: [0002][Cow]
- Old Enemy actor:[04] [RealBombchu] was replaced by new enemy: [0000][Grog]
- Old Enemy actor:[04] [BioDekuBaba] was replaced by new enemy: [FFFE][Tektite]
- Old Enemy actor:[04] [BioDekuBaba] was replaced by new enemy: [FFFE][Tektite]
- Old Enemy actor:[04] [Dexihand] was replaced by new enemy: [FF9F][BadBat]
- Old Enemy actor:[04] [Dexihand] was replaced by new enemy: [029F][BadBat]
- Old Enemy actor:[04] [Dexihand] was replaced by new enemy: [FF9F][BadBat]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[05] [SmallWoodenBox] was replaced by new enemy: [001E][SmallWoodenBox]
- Old Enemy actor:[06] [Shellblade] was replaced by new enemy: [0004][BioDekuBaba]
- Old Enemy actor:[06] [Shellblade] was replaced by new enemy: [0004][BioDekuBaba]
- Old Enemy actor:[06] [SkullFish] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[06] [RealBombchu] was replaced by new enemy: [FE01][Grog]
- Old Enemy actor:[07] [Wart] was replaced by new enemy: [0000][Nejiron]
- Old Enemy actor:[08] [Skulltula] was replaced by new enemy: [0001][Peahat]
- Old Enemy actor:[08] [Skulltula] was replaced by new enemy: [0001][Peahat]
- Old Enemy actor:[08] [Skulltula] was replaced by new enemy: [0004][MothSwarm]
- Old Enemy actor:[08] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[08] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[08] [CeilingSpawner] was replaced by new enemy: [0001][BioDekuBaba]
- Old Enemy actor:[08] [CeilingSpawner] was replaced by new enemy: [FF01][BadBat]
- Old Enemy actor:[08] [CeilingSpawner] was replaced by new enemy: [FC00][HitSpot]
- Old Enemy actor:[08] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[08] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[08] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[09] [SpikedMine] was replaced by new enemy: [200B][SpikedMine]
- Old Enemy actor:[09] [SpikedMine] was replaced by new enemy: [2002][SpikedMine]
- Old Enemy actor:[09] [SpikedMine] was replaced by new enemy: [200B][SpikedMine]
- Old Enemy actor:[09] [CeilingSpawner] was replaced by new enemy: [1016][SpikedMine]
- Old Enemy actor:[09] [CeilingSpawner] was replaced by new enemy: [FA00][HitSpot]
- Old Enemy actor:[09] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[09] [CeilingSpawner] was replaced by new enemy: [0001][BioDekuBaba]
- Old Enemy actor:[09] [CeilingSpawner] was replaced by new enemy: [F800][HitSpot]
- Old Enemy actor:[09] [CeilingSpawner] was replaced by new enemy: [0001][Peahat]
- Old Enemy actor:[09] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[10] [RealBombchu] was replaced by new enemy: [FE01][Grog]
- Old Enemy actor:[10] [CeilingSpawner] was replaced by new enemy: [0102][BadBat]
- Old Enemy actor:[10] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[10] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[10] [CeilingSpawner] was replaced by new enemy: [F600][HitSpot]
- Old Enemy actor:[10] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- Old Enemy actor:[10] [CeilingSpawner] was replaced by new enemy: [FF34][BadBat]
- Old Enemy actor:[11] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[11] [CeilingSpawner] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[11] [CeilingSpawner] was replaced by new enemy: [1017][SpikedMine]
- Old Enemy actor:[11] [CeilingSpawner] was replaced by new enemy: [0001][BioDekuBaba]
- Old Enemy actor:[11] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[12] [Desbreko] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[12] [Tektite] was replaced by new enemy: [0000][BeaverRing]
- Old Enemy actor:[12] [Tektite] was replaced by new enemy: [0002][BioDekuBaba]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [0001][BioDekuBaba]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [0001][Peahat]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [FF01][BadBat]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [FEEE][FriendlyCucco]
- Old Enemy actor:[13] [CeilingSpawner] was replaced by new enemy: [FEEE][Empty]
- ---------------------------------------------------------
- Height adjustments:
- - lowered height of actor [MothSwarm] by [88] from ceiling to fly
- - lowered height of actor [Shabom] by [64] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [63] from ceiling to fly
- - lowered height of actor [Peahat] by [96] from ceiling to fly
- - lowered height of actor [MothSwarm] by [81] from ceiling to fly
- - lowered height of actor [Peahat] by [79] from ceiling to fly
- - lowered height of actor [Peahat] by [94] from ceiling to fly
- - lowered height of actor [MothSwarm] by [94] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [98] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [71] from ceiling to fly
- - lowered height of actor [BadBat] by [54] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [66] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [88] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [64] from ceiling to fly
- - lowered height of actor [Peahat] by [87] from ceiling to fly
- - lowered height of actor [BadBat] by [61] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [83] from ceiling to fly
- - lowered height of actor [BadBat] by [74] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [79] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [98] from ceiling to fly
- - lowered height of actor [Peahat] by [97] from ceiling to fly
- - lowered height of actor [BadBat] by [73] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [81] from ceiling to fly
- - lowered height of actor [FriendlyCucco] by [55] from ceiling to fly
- +++ [64][HitSpot] had switch flags modified to [125] +++
- +++ [67][HitSpot] had switch flags modified to [124] +++
- +++ [74][HitSpot] had switch flags modified to [123] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8281] newsize: [01D390] oldsize: [0234A0]
- day: struct ratio: [1.2910] newsize: [009160] oldsize: [00709C]
- day: total = ratio: [0.9051] newsize: [0264F0] oldsize: [02A53C]
- night: overlay ratio: [0.8281] newsize: [01D390] oldsize: [0234A0]
- night: struct ratio: [1.2910] newsize: [009160] oldsize: [00709C]
- night: total = ratio: [0.9051] newsize: [0264F0] oldsize: [02A53C]
- ------------------------------------------------------
- day: object ratio: [0.9952] newsize: [132BF0] oldsize: [1343D0]
- night: object ratio: [0.9952] newsize: [132BF0] oldsize: [1343D0]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 0x20D0 0x10A0 ]
- sum: [0x5F140] allsize: [0x132BF0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [0.8531] newsize: [022C70] oldsize: [028C40]
- day: struct ratio: [0.7960] newsize: [002158] oldsize: [0029E4]
- day: total = ratio: [0.8497] newsize: [024DC8] oldsize: [02B624]
- night: overlay ratio: [0.8531] newsize: [022C70] oldsize: [028C40]
- night: struct ratio: [0.7960] newsize: [002158] oldsize: [0029E4]
- night: total = ratio: [0.8497] newsize: [024DC8] oldsize: [02B624]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- night: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 ]
- sum: [0x5BFD0] allsize: [0x12FA80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9135] newsize: [00FE20] oldsize: [011630]
- day: struct ratio: [1.0283] newsize: [001EA8] oldsize: [001DD0]
- day: total = ratio: [0.9246] newsize: [011CC8] oldsize: [013400]
- night: overlay ratio: [0.9135] newsize: [00FE20] oldsize: [011630]
- night: struct ratio: [1.0283] newsize: [001EA8] oldsize: [001DD0]
- night: total = ratio: [0.9246] newsize: [011CC8] oldsize: [013400]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- night: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 ]
- sum: [0x5BFD0] allsize: [0x12FA80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000032] oldsize: [000032]
- day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
- night: dyna poly delta: [0] newsize: [000032] oldsize: [000032]
- night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.9322] newsize: [015780] oldsize: [017080]
- day: struct ratio: [0.8348] newsize: [0019A8] oldsize: [001EBC]
- day: total = ratio: [0.9247] newsize: [017128] oldsize: [018F3C]
- night: overlay ratio: [0.9322] newsize: [015780] oldsize: [017080]
- night: struct ratio: [0.8348] newsize: [0019A8] oldsize: [001EBC]
- night: total = ratio: [0.9247] newsize: [017128] oldsize: [018F3C]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- night: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 ]
- sum: [0x5BFD0] allsize: [0x12FA80]
- ------------------------------------------------------
- day: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
- day: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
- night: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
- night: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [0.9832] newsize: [02E240] oldsize: [02EEE0]
- day: struct ratio: [0.9269] newsize: [003B74] oldsize: [004024]
- day: total = ratio: [0.9788] newsize: [031DB4] oldsize: [032F04]
- night: overlay ratio: [0.9832] newsize: [02E240] oldsize: [02EEE0]
- night: struct ratio: [0.9269] newsize: [003B74] oldsize: [004024]
- night: total = ratio: [0.9788] newsize: [031DB4] oldsize: [032F04]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- night: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 ]
- sum: [0x5BFD0] allsize: [0x12FA80]
- ------------------------------------------------------
- day: dyna poly delta: [-85] newsize: [000036] oldsize: [00008B]
- day: dyna vert delta: [-66] newsize: [000024] oldsize: [000066]
- night: dyna poly delta: [-85] newsize: [000036] oldsize: [00008B]
- night: dyna vert delta: [-66] newsize: [000024] oldsize: [000066]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
- day: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
- day: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
- night: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
- night: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
- night: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [14E3D0] oldsize: [14E250]
- night: object ratio: [1.0003] newsize: [14E3D0] oldsize: [14E250]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 0x13400 0xB550 ]
- sum: [0x7A920] allsize: [0x14E3D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0806] newsize: [01C200] oldsize: [01A070]
- day: struct ratio: [1.1545] newsize: [00257C] oldsize: [002078]
- day: total = ratio: [1.0859] newsize: [01E77C] oldsize: [01C0E8]
- night: overlay ratio: [1.0806] newsize: [01C200] oldsize: [01A070]
- night: struct ratio: [1.1545] newsize: [00257C] oldsize: [002078]
- night: total = ratio: [1.0859] newsize: [01E77C] oldsize: [01C0E8]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- night: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 ]
- sum: [0x5BFD0] allsize: [0x12FA80]
- ------------------------------------------------------
- day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
- day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
- night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
- night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [0.9579] newsize: [017220] oldsize: [018260]
- day: struct ratio: [1.0583] newsize: [001B40] oldsize: [0019C0]
- day: total = ratio: [0.9642] newsize: [018D60] oldsize: [019C20]
- night: overlay ratio: [0.9579] newsize: [017220] oldsize: [018260]
- night: struct ratio: [1.0583] newsize: [001B40] oldsize: [0019C0]
- night: total = ratio: [0.9642] newsize: [018D60] oldsize: [019C20]
- ------------------------------------------------------
- day: object ratio: [0.9928] newsize: [131B70] oldsize: [133F00]
- night: object ratio: [0.9928] newsize: [131B70] oldsize: [133F00]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 0x20F0 ]
- sum: [0x5E0C0] allsize: [0x131B70]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
- night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [0.8722] newsize: [02B920] oldsize: [031F40]
- day: struct ratio: [0.8352] newsize: [009054] oldsize: [00ACD0]
- day: total = ratio: [0.8656] newsize: [034974] oldsize: [03CC10]
- night: overlay ratio: [0.8722] newsize: [02B920] oldsize: [031F40]
- night: struct ratio: [0.8352] newsize: [009054] oldsize: [00ACD0]
- night: total = ratio: [0.8656] newsize: [034974] oldsize: [03CC10]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [14E980] oldsize: [14E800]
- night: object ratio: [1.0003] newsize: [14E980] oldsize: [14E800]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 0x14EA0 0x1460 0x8C00 ]
- sum: [0x7AED0] allsize: [0x14E980]
- ------------------------------------------------------
- day: dyna poly delta: [10] newsize: [00001C] oldsize: [000012]
- day: dyna vert delta: [8] newsize: [000014] oldsize: [00000C]
- night: dyna poly delta: [10] newsize: [00001C] oldsize: [000012]
- night: dyna vert delta: [8] newsize: [000014] oldsize: [00000C]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [0.9087] newsize: [036110] oldsize: [03B7F0]
- day: struct ratio: [0.6941] newsize: [00855C] oldsize: [00C020]
- day: total = ratio: [0.8727] newsize: [03E66C] oldsize: [047810]
- night: overlay ratio: [0.9087] newsize: [036110] oldsize: [03B7F0]
- night: struct ratio: [0.6941] newsize: [00855C] oldsize: [00C020]
- night: total = ratio: [0.8727] newsize: [03E66C] oldsize: [047810]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- night: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 ]
- sum: [0x5BFD0] allsize: [0x12FA80]
- ------------------------------------------------------
- day: dyna poly delta: [10] newsize: [000022] oldsize: [000018]
- day: dyna vert delta: [8] newsize: [000018] oldsize: [000010]
- night: dyna poly delta: [10] newsize: [000022] oldsize: [000018]
- night: dyna vert delta: [8] newsize: [000018] oldsize: [000010]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [0.7899] newsize: [02B9B0] oldsize: [037340]
- day: struct ratio: [0.4627] newsize: [003D98] oldsize: [008520]
- day: total = ratio: [0.7470] newsize: [02F748] oldsize: [03F860]
- night: overlay ratio: [0.7899] newsize: [02B9B0] oldsize: [037340]
- night: struct ratio: [0.4627] newsize: [003D98] oldsize: [008520]
- night: total = ratio: [0.7470] newsize: [02F748] oldsize: [03F860]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- night: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 ]
- sum: [0x5BFD0] allsize: [0x12FA80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000052] oldsize: [000052]
- day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
- night: dyna poly delta: [0] newsize: [000052] oldsize: [000052]
- night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [1.0162] newsize: [025F40] oldsize: [025590]
- day: struct ratio: [0.7016] newsize: [00434C] oldsize: [005FEC]
- day: total = ratio: [0.9727] newsize: [02A28C] oldsize: [02B57C]
- night: overlay ratio: [1.0162] newsize: [025F40] oldsize: [025590]
- night: struct ratio: [0.7016] newsize: [00434C] oldsize: [005FEC]
- night: total = ratio: [0.9727] newsize: [02A28C] oldsize: [02B57C]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [137620] oldsize: [1374A0]
- night: object ratio: [1.0003] newsize: [137620] oldsize: [1374A0]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 0x7BA0 ]
- sum: [0x63B70] allsize: [0x137620]
- ------------------------------------------------------
- day: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
- day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- night: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
- night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0C )======
- day: overlay ratio: [0.8309] newsize: [0168D0] oldsize: [01B240]
- day: struct ratio: [0.9188] newsize: [002414] oldsize: [002744]
- day: total = ratio: [0.8382] newsize: [018CE4] oldsize: [01D984]
- night: overlay ratio: [0.8309] newsize: [0168D0] oldsize: [01B240]
- night: struct ratio: [0.9188] newsize: [002414] oldsize: [002744]
- night: total = ratio: [0.8382] newsize: [018CE4] oldsize: [01D984]
- ------------------------------------------------------
- day: object ratio: [0.9951] newsize: [131B50] oldsize: [133330]
- night: object ratio: [0.9951] newsize: [131B50] oldsize: [133330]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 0x20D0 ]
- sum: [0x5E0A0] allsize: [0x131B50]
- ------------------------------------------------------
- day: dyna poly delta: [10] newsize: [00004C] oldsize: [000042]
- day: dyna vert delta: [8] newsize: [000034] oldsize: [00002C]
- night: dyna poly delta: [10] newsize: [00004C] oldsize: [000042]
- night: dyna vert delta: [8] newsize: [000034] oldsize: [00002C]
- -------------------------------------------------
- ======( Map 0D )======
- day: overlay ratio: [0.9262] newsize: [023870] oldsize: [0265C0]
- day: struct ratio: [0.5195] newsize: [003E80] oldsize: [00784C]
- day: total = ratio: [0.8595] newsize: [0276F0] oldsize: [02DE0C]
- night: overlay ratio: [0.9262] newsize: [023870] oldsize: [0265C0]
- night: struct ratio: [0.5195] newsize: [003E80] oldsize: [00784C]
- night: total = ratio: [0.8595] newsize: [0276F0] oldsize: [02DE0C]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [14E980] oldsize: [14E800]
- night: object ratio: [1.0003] newsize: [14E980] oldsize: [14E800]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 0x14EA0 0x1460 0x8C00 ]
- sum: [0x7AED0] allsize: [0x14E980]
- ------------------------------------------------------
- day: dyna poly delta: [10] newsize: [0000A2] oldsize: [000098]
- day: dyna vert delta: [8] newsize: [00006F] oldsize: [000067]
- night: dyna poly delta: [10] newsize: [0000A2] oldsize: [000098]
- night: dyna vert delta: [8] newsize: [00006F] oldsize: [000067]
- -------------------------------------------------
- ======( Map 0E )======
- day: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
- day: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
- day: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
- night: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
- night: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
- night: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- night: object ratio: [1.0003] newsize: [12FA80] oldsize: [12F900]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 ]
- sum: [0x5BFD0] allsize: [0x12FA80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0F )======
- day: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
- day: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
- day: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
- night: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
- night: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
- night: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
- ------------------------------------------------------
- day: object ratio: [1.0003] newsize: [137620] oldsize: [1374A0]
- night: object ratio: [1.0003] newsize: [137620] oldsize: [1374A0]
- object sizes: [ 0x1940 0x18E60 0x2540 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x4EB0 0x1AE0 0xCA0 0x3A30 0x4680 0x20D0 0x1C70 0x2330 0x7920 0x8250 0x6270 0x1C90 0x7BA0 ]
- sum: [0x63B70] allsize: [0x137620]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [1.9216ms][220.3367ms]
- object trim time: [1.9444ms][220.3584ms]
- set new actors: [14.7559ms][233.1709ms]
- ---- bogo REJECTED: obj pre-check failed (size:95200): [14.7587ms][233.1725ms]
- objects pick time: [1.379ms][234.5537ms]
- object trim time: [1.4084ms][234.5828ms]
- set new actors: [8.7079ms][241.8834ms]
- ---- bogo REJECTED: obj pre-check failed (size:19104): [8.7101ms][241.8845ms]
- objects pick time: [1.5079ms][243.3947ms]
- object trim time: [1.5896ms][243.4756ms]
- set new actors: [8.0458ms][249.9328ms]
- ---- bogo REJECTED: obj pre-check failed (size:42736): [8.0484ms][249.9365ms]
- removing: [ReDead]]
- removing: [GibdoWell]]
- re-generate candidates time: [60.8395ms][310.7791ms]
- objects pick time: [63.4537ms][313.3926ms]
- object trim time: [63.5887ms][313.527ms]
- set new actors: [73.183ms][323.1223ms]
- ---- bogo REJECTED: obj pre-check failed (size:76608): [73.1857ms][323.1236ms]
- objects pick time: [5.0391ms][328.1658ms]
- object trim time: [5.0757ms][328.201ms]
- set new actors: [11.5368ms][334.6631ms]
- ---- bogo REJECTED: obj pre-check failed (size:118560): [11.5392ms][334.6643ms]
- objects pick time: [1.3189ms][335.9847ms]
- object trim time: [1.341ms][336.0067ms]
- set new actors: [4.3981ms][339.0644ms]
- ---- bogo REJECTED: obj pre-check failed (size:18992): [4.3996ms][339.0653ms]
- objects pick time: [3.3355ms][342.4041ms]
- object trim time: [3.4176ms][342.4849ms]
- set new actors: [6.521ms][345.5885ms]
- ---- bogo REJECTED: obj pre-check failed (size:12688): [6.5222ms][345.5894ms]
- removing: [CuriosityShopMan]]
- re-generate candidates time: [49.6888ms][395.2808ms]
- objects pick time: [51.028ms][396.6196ms]
- object trim time: [51.1077ms][396.6986ms]
- set new actors: [54.8904ms][400.4827ms]
- ---- bogo REJECTED: obj pre-check failed (size:64528): [54.8934ms][400.4843ms]
- objects pick time: [3.402ms][403.8899ms]
- object trim time: [3.4851ms][403.9714ms]
- set new actors: [7.136ms][407.6228ms]
- ---- bogo REJECTED: obj pre-check failed (size:53072): [7.1377ms][407.624ms]
- objects pick time: [1.3169ms][408.9424ms]
- object trim time: [1.3381ms][408.9636ms]
- set new actors: [7.628ms][415.2545ms]
- ---- bogo REJECTED: obj pre-check failed (size:69120): [7.6302ms][415.2557ms]
- objects pick time: [1.3204ms][416.5775ms]
- object trim time: [1.3986ms][416.6556ms]
- set new actors: [8.169ms][423.4277ms]
- ---- bogo REJECTED: obj pre-check failed (size:3536): [8.172ms][423.429ms]
- removing: [Takkuri]]
- re-generate candidates time: [44.3951ms][467.8265ms]
- objects pick time: [47.7331ms][471.1651ms]
- object trim time: [47.7716ms][471.2021ms]
- set new actors: [51.6271ms][475.0584ms]
- pre-checking object size: [51.6291ms][475.0595ms]
- exit per-object: [52.4832ms][475.9141ms]
- set for size check: [55.7711ms][479.2027ms]
- after issizeacceptable: [55.9222ms][479.3528ms]
- #######################################################
- time to complete randomizing [GreatBayTemple]: 490.6818ms
- ending timestamp : [01:23:30.463 PM]
- starting timestamp : [01:23:30.045 PM]
- time to read scene enemies: 7.4716ms
- time to read scene objects: 8.8529ms
- =========================================================================
- For Scene: [SouthClockTown] with fid: 1516, with sid: 0x6F
- =========================================================================
- time to finish removing unnecessary objects: 21.5922ms
- time to generate candidate list: 49.668ms
- time to separate map/time actors: 53.5091ms
- time to find matching candidates: 533.337ms
- Loops used for match candidate: 54
- ----------
- #######################################################
- Old Enemy actor:[00] [GateSoldier] was replaced by new enemy: [000F][SmallWoodenBox]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0000][ImposterFrog]
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [0002][ImposterFrog]
- Old Enemy actor:[00] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[00] [Postbox] was replaced by new enemy: [0002][Shabom]
- Old Enemy actor:[00] [Postbox] was replaced by new enemy: [FFFF][Shabom]
- Old Enemy actor:[00] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[03] [GateSoldier] was replaced by new enemy: [0015][SmallWoodenBox]
- Old Enemy actor:[03] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[03] [Carpenter] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[03] [Postbox] was replaced by new enemy: [0000][ViscenMoonLeaveCutscene]
- Old Enemy actor:[03] [Postbox] was replaced by new enemy: [0002][Shabom]
- ---------------------------------------------------------
- Height adjustments:
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9304] newsize: [043CD0] oldsize: [048DF0]
- day: struct ratio: [0.9628] newsize: [006A44] oldsize: [006E60]
- day: total = ratio: [0.9332] newsize: [04A714] oldsize: [04FC50]
- night: overlay ratio: [0.9621] newsize: [046CA0] oldsize: [049940]
- night: struct ratio: [1.0310] newsize: [0072CC] oldsize: [006F58]
- night: total = ratio: [0.9680] newsize: [04DF6C] oldsize: [050898]
- ------------------------------------------------------
- day: object ratio: [0.9697] newsize: [148D10] oldsize: [153140]
- night: object ratio: [0.9697] newsize: [148D10] oldsize: [153140]
- object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0xDA60 0x8100 0x81B0 0x1B00 0x10C0 0x3140 0xB2D0 0x4A70 0x3E20 0x42E0 0xF800 0x13E30 0x2C90 0x3210 0x7160 0xB550 0x1F0 0x8120 0x17B0 ]
- sum: [0x984E0] allsize: [0x148D10]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
- day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
- night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
- night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
- day: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
- day: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
- night: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
- night: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
- night: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
- night: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
- object sizes: [ 0x11C80 0x15C0 0xAB40 0x1D3E0 0x1FE50 0x9A0 0x3A70 ]
- sum: [0x5F3C0] allsize: [0x10FBF0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
- day: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
- day: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
- night: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
- night: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
- night: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
- night: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
- object sizes: [ 0x3A70 0x1BE0 0x11C80 0x15C0 0x9A0 ]
- sum: [0x19230] allsize: [0xC9A60]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
- night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [0.9553] newsize: [02C190] oldsize: [02E290]
- day: struct ratio: [0.9849] newsize: [006288] oldsize: [00640C]
- day: total = ratio: [0.9588] newsize: [032418] oldsize: [03469C]
- night: overlay ratio: [0.9553] newsize: [02C190] oldsize: [02E290]
- night: struct ratio: [0.9849] newsize: [006288] oldsize: [00640C]
- night: total = ratio: [0.9588] newsize: [032418] oldsize: [03469C]
- ------------------------------------------------------
- day: object ratio: [0.9458] newsize: [136EB0] oldsize: [148BA0]
- night: object ratio: [0.9458] newsize: [136EB0] oldsize: [148BA0]
- object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0x8100 0x81B0 0x1B00 0x10C0 0x3140 0xB2D0 0x4A70 0x3E20 0xF800 0x2C90 0x3DD0 0x7160 0x1F0 0x8120 0x1FE50 ]
- sum: [0x86680] allsize: [0x136EB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000022] oldsize: [000022]
- day: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C]
- night: dyna poly delta: [0] newsize: [000022] oldsize: [000022]
- night: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.9447ms][54.4581ms]
- object trim time: [0.9538ms][54.4658ms]
- set new actors: [2.305ms][55.8175ms]
- pre-checking object size: [2.3069ms][55.8188ms]
- exit per-object: [12.5848ms][66.098ms]
- set for size check: [34.1326ms][87.6456ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5519ms][88.2411ms]
- object trim time: [0.5592ms][88.2482ms]
- set new actors: [1.5177ms][89.2071ms]
- pre-checking object size: [1.519ms][89.2079ms]
- exit per-object: [1.7765ms][89.4659ms]
- set for size check: [2.6206ms][90.3099ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5267ms][90.8685ms]
- object trim time: [0.5392ms][90.881ms]
- set new actors: [1.3405ms][91.6825ms]
- ---- bogo REJECTED: obj pre-check failed (size:363904): [1.3415ms][91.6833ms]
- removing: [PoeSisters]]
- re-generate candidates time: [25.7369ms][117.4229ms]
- objects pick time: [26.7555ms][118.4408ms]
- object trim time: [26.7641ms][118.4489ms]
- set new actors: [28.1657ms][119.8515ms]
- pre-checking object size: [28.168ms][119.8526ms]
- exit per-object: [30.7246ms][122.4104ms]
- set for size check: [31.6299ms][123.3155ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5392ms][123.8951ms]
- object trim time: [0.5461ms][123.9018ms]
- set new actors: [1.3677ms][124.7239ms]
- pre-checking object size: [1.3699ms][124.7256ms]
- exit per-object: [1.5138ms][124.8699ms]
- set for size check: [2.3056ms][125.6618ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.534ms][126.2273ms]
- object trim time: [0.5464ms][126.2395ms]
- set new actors: [4.3911ms][130.0867ms]
- pre-checking object size: [4.3952ms][130.0885ms]
- exit per-object: [4.7075ms][130.402ms]
- set for size check: [5.551ms][131.2445ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5337ms][131.8124ms]
- object trim time: [0.5397ms][131.8182ms]
- set new actors: [1.4223ms][132.7017ms]
- pre-checking object size: [1.4243ms][132.7028ms]
- exit per-object: [1.64ms][132.919ms]
- set for size check: [2.4353ms][133.7144ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [27.4971ms][161.2453ms]
- objects pick time: [28.0581ms][161.8057ms]
- object trim time: [28.0695ms][161.8165ms]
- set new actors: [29.73ms][163.4786ms]
- pre-checking object size: [29.7337ms][163.4809ms]
- exit per-object: [33.6276ms][167.3758ms]
- set for size check: [34.8575ms][168.6056ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5512ms][169.194ms]
- object trim time: [0.5565ms][169.199ms]
- set new actors: [1.6608ms][170.3043ms]
- pre-checking object size: [1.6627ms][170.3052ms]
- exit per-object: [2.1513ms][170.795ms]
- set for size check: [3.1292ms][171.7725ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5439ms][172.3504ms]
- object trim time: [0.5487ms][172.3549ms]
- set new actors: [4.3048ms][176.1123ms]
- pre-checking object size: [4.3071ms][176.1133ms]
- exit per-object: [4.591ms][176.3978ms]
- set for size check: [5.735ms][177.5425ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5587ms][178.1364ms]
- object trim time: [0.5647ms][178.1417ms]
- set new actors: [1.3933ms][178.971ms]
- pre-checking object size: [1.395ms][178.972ms]
- exit per-object: [1.6789ms][179.2568ms]
- set for size check: [5.9819ms][183.5604ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [21.3869ms][205.0464ms]
- objects pick time: [21.9365ms][205.595ms]
- object trim time: [21.943ms][205.6013ms]
- set new actors: [32.2902ms][215.9506ms]
- pre-checking object size: [32.2936ms][215.9519ms]
- exit per-object: [32.6154ms][216.2744ms]
- set for size check: [33.4353ms][217.0939ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5304ms][217.6587ms]
- object trim time: [0.5363ms][217.6639ms]
- set new actors: [1.9301ms][219.0596ms]
- pre-checking object size: [1.9332ms][219.0609ms]
- exit per-object: [5.3874ms][222.5166ms]
- set for size check: [6.2549ms][223.3829ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5298ms][223.9467ms]
- object trim time: [0.5412ms][223.958ms]
- set new actors: [1.3793ms][224.7971ms]
- pre-checking object size: [1.3819ms][224.7987ms]
- exit per-object: [1.6648ms][225.0827ms]
- set for size check: [2.7911ms][226.209ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [72])
- objects pick time: [0.5501ms][226.773ms]
- object trim time: [0.556ms][226.7786ms]
- set new actors: [3.1004ms][229.3242ms]
- pre-checking object size: [3.1027ms][229.3253ms]
- exit per-object: [3.4986ms][229.7219ms]
- set for size check: [4.2993ms][230.5222ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [18.8367ms][249.3921ms]
- objects pick time: [19.3756ms][249.9288ms]
- object trim time: [19.3823ms][249.9354ms]
- set new actors: [20.2227ms][250.7762ms]
- pre-checking object size: [20.2238ms][250.7769ms]
- exit per-object: [23.6563ms][254.2106ms]
- set for size check: [24.5359ms][255.0902ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.6068ms][255.7444ms]
- object trim time: [0.6136ms][255.7508ms]
- set new actors: [1.495ms][256.633ms]
- pre-checking object size: [1.4966ms][256.6338ms]
- exit per-object: [1.8911ms][257.029ms]
- set for size check: [5.0963ms][260.2351ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.9805ms][261.3117ms]
- object trim time: [0.9884ms][261.319ms]
- set new actors: [2.388ms][262.7191ms]
- pre-checking object size: [2.3896ms][262.7202ms]
- exit per-object: [2.6637ms][262.9948ms]
- set for size check: [3.6811ms][264.012ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5289ms][264.5746ms]
- object trim time: [0.5331ms][264.5786ms]
- set new actors: [1.2614ms][265.3073ms]
- pre-checking object size: [1.2624ms][265.308ms]
- exit per-object: [1.4885ms][265.5352ms]
- set for size check: [2.2896ms][266.3354ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [13.2428ms][279.632ms]
- objects pick time: [13.7844ms][280.1691ms]
- object trim time: [13.7903ms][280.1748ms]
- set new actors: [14.6711ms][281.0564ms]
- pre-checking object size: [14.6727ms][281.0573ms]
- exit per-object: [14.8543ms][281.2393ms]
- set for size check: [15.7045ms][282.0897ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.6078ms][282.7317ms]
- object trim time: [0.6138ms][282.7373ms]
- set new actors: [9.45ms][291.5751ms]
- pre-checking object size: [9.4529ms][291.5763ms]
- exit per-object: [9.9713ms][292.0955ms]
- set for size check: [10.9033ms][293.0272ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5257ms][293.5865ms]
- object trim time: [0.5305ms][293.5911ms]
- set new actors: [1.3434ms][294.4045ms]
- pre-checking object size: [1.3445ms][294.4051ms]
- exit per-object: [1.7196ms][294.7808ms]
- set for size check: [2.5134ms][295.5743ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [2.6657ms][298.2727ms]
- object trim time: [2.6745ms][298.2801ms]
- set new actors: [4.0744ms][299.6804ms]
- pre-checking object size: [4.0758ms][299.6812ms]
- exit per-object: [4.5416ms][300.1476ms]
- set for size check: [5.3682ms][300.974ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [18.1673ms][319.1757ms]
- objects pick time: [20.6813ms][321.6888ms]
- object trim time: [20.6909ms][321.6967ms]
- set new actors: [21.9852ms][322.9918ms]
- pre-checking object size: [21.9874ms][322.993ms]
- exit per-object: [22.193ms][323.1992ms]
- set for size check: [23.107ms][324.1133ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5862ms][324.7325ms]
- object trim time: [0.5917ms][324.7374ms]
- set new actors: [1.4193ms][325.5657ms]
- pre-checking object size: [1.4208ms][325.5665ms]
- exit per-object: [1.8375ms][325.9839ms]
- set for size check: [2.6696ms][326.8165ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5398ms][327.3907ms]
- object trim time: [0.5449ms][327.3956ms]
- set new actors: [1.5172ms][328.3694ms]
- pre-checking object size: [1.5203ms][328.371ms]
- exit per-object: [1.7627ms][328.6141ms]
- set for size check: [5.4355ms][332.2872ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5286ms][332.8562ms]
- object trim time: [0.5335ms][332.8609ms]
- set new actors: [1.3413ms][333.6692ms]
- pre-checking object size: [1.3425ms][333.67ms]
- exit per-object: [1.7466ms][334.0747ms]
- set for size check: [2.6377ms][334.9665ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [14.4103ms][349.4209ms]
- objects pick time: [14.9394ms][349.949ms]
- object trim time: [14.9461ms][349.9556ms]
- set new actors: [16.2122ms][351.2222ms]
- pre-checking object size: [16.2134ms][351.223ms]
- exit per-object: [16.5165ms][351.5267ms]
- set for size check: [17.3624ms][352.3722ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [91])
- objects pick time: [2.91ms][355.295ms]
- object trim time: [2.9179ms][355.3019ms]
- set new actors: [4.446ms][356.8304ms]
- pre-checking object size: [4.4474ms][356.8313ms]
- exit per-object: [4.7568ms][357.1446ms]
- set for size check: [5.5445ms][357.9285ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5279ms][358.488ms]
- object trim time: [0.5397ms][358.4994ms]
- set new actors: [1.4043ms][359.3649ms]
- pre-checking object size: [1.4062ms][359.3659ms]
- exit per-object: [1.7109ms][359.6712ms]
- set for size check: [10.3219ms][368.2842ms]
- ---- bogo REJECTED: dyna are too big (by map [0] day poly: [72])
- objects pick time: [0.6143ms][368.9442ms]
- object trim time: [0.6206ms][368.9503ms]
- set new actors: [1.671ms][370.0011ms]
- pre-checking object size: [1.6721ms][370.0019ms]
- exit per-object: [2.1722ms][370.5027ms]
- set for size check: [2.9842ms][371.3143ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [19.4629ms][390.8115ms]
- objects pick time: [19.9998ms][391.3469ms]
- object trim time: [20.0056ms][391.3526ms]
- set new actors: [21.2724ms][392.6198ms]
- pre-checking object size: [21.2737ms][392.6207ms]
- exit per-object: [21.6136ms][392.9611ms]
- set for size check: [22.4109ms][393.7581ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.54ms][394.3312ms]
- object trim time: [0.5445ms][394.3356ms]
- set new actors: [1.3318ms][395.1231ms]
- pre-checking object size: [1.3327ms][395.1238ms]
- exit per-object: [1.6216ms][395.4134ms]
- set for size check: [4.6941ms][398.4866ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.8486ms][399.3991ms]
- object trim time: [0.8558ms][399.4052ms]
- set new actors: [1.9455ms][400.4952ms]
- pre-checking object size: [1.9467ms][400.496ms]
- exit per-object: [2.2496ms][400.7995ms]
- set for size check: [3.0608ms][401.6104ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5265ms][402.1682ms]
- object trim time: [0.5309ms][402.1725ms]
- set new actors: [1.3225ms][402.9643ms]
- pre-checking object size: [1.3233ms][402.9649ms]
- exit per-object: [1.5075ms][403.1495ms]
- set for size check: [2.342ms][403.9838ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [15.1624ms][419.1779ms]
- objects pick time: [15.69ms][419.7044ms]
- object trim time: [15.6959ms][419.7102ms]
- set new actors: [16.9216ms][420.9368ms]
- pre-checking object size: [16.9238ms][420.9381ms]
- exit per-object: [17.2426ms][421.2576ms]
- set for size check: [18.0663ms][422.0808ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.534ms][422.6474ms]
- object trim time: [0.5395ms][422.6527ms]
- set new actors: [1.3433ms][423.4569ms]
- pre-checking object size: [1.3445ms][423.4577ms]
- exit per-object: [1.573ms][423.6867ms]
- set for size check: [2.3744ms][424.488ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5212ms][425.0408ms]
- object trim time: [0.5256ms][425.045ms]
- set new actors: [3.031ms][427.5516ms]
- pre-checking object size: [3.0333ms][427.5527ms]
- exit per-object: [3.4105ms][427.9306ms]
- set for size check: [4.4699ms][428.9901ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.54ms][429.5647ms]
- object trim time: [0.5497ms][429.5753ms]
- set new actors: [1.4207ms][430.4458ms]
- pre-checking object size: [1.4229ms][430.4474ms]
- exit per-object: [1.7718ms][430.7969ms]
- set for size check: [2.6144ms][431.6394ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [11.3671ms][443.0396ms]
- objects pick time: [11.9796ms][443.6511ms]
- object trim time: [11.9866ms][443.6575ms]
- set new actors: [15.416ms][447.0881ms]
- pre-checking object size: [15.4184ms][447.0893ms]
- exit per-object: [15.7747ms][447.4463ms]
- set for size check: [16.6018ms][448.2732ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.5837ms][448.8934ms]
- object trim time: [0.5892ms][448.8987ms]
- set new actors: [1.4289ms][449.7388ms]
- pre-checking object size: [1.4301ms][449.7395ms]
- exit per-object: [1.7502ms][450.0602ms]
- set for size check: [2.5396ms][450.8495ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.6194ms][451.501ms]
- object trim time: [0.6307ms][451.512ms]
- set new actors: [1.4099ms][452.2915ms]
- pre-checking object size: [1.411ms][452.2922ms]
- exit per-object: [1.8367ms][452.7187ms]
- set for size check: [2.6183ms][453.4998ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5365ms][454.0676ms]
- object trim time: [0.5417ms][454.0726ms]
- set new actors: [1.3255ms][454.8566ms]
- pre-checking object size: [1.3265ms][454.8573ms]
- exit per-object: [1.6514ms][455.1827ms]
- set for size check: [2.4374ms][455.9685ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [12.0258ms][468.0257ms]
- objects pick time: [12.5821ms][468.5815ms]
- object trim time: [12.5884ms][468.5871ms]
- set new actors: [13.7106ms][469.7098ms]
- pre-checking object size: [13.7119ms][469.7107ms]
- exit per-object: [13.863ms][469.8622ms]
- set for size check: [14.6628ms][470.6618ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5314ms][471.2271ms]
- object trim time: [0.5358ms][471.2314ms]
- set new actors: [1.3211ms][472.0169ms]
- pre-checking object size: [1.3221ms][472.0177ms]
- exit per-object: [1.4847ms][472.1806ms]
- set for size check: [2.2729ms][472.9687ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5255ms][473.5249ms]
- object trim time: [0.5337ms][473.533ms]
- set new actors: [1.3152ms][474.3147ms]
- pre-checking object size: [1.3163ms][474.3157ms]
- exit per-object: [1.5468ms][474.5466ms]
- set for size check: [2.3816ms][475.3815ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5291ms][475.9429ms]
- object trim time: [0.5336ms][475.9472ms]
- set new actors: [1.3334ms][476.7472ms]
- pre-checking object size: [1.3343ms][476.7479ms]
- exit per-object: [1.6425ms][477.0568ms]
- set for size check: [2.4278ms][477.8417ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [15.3795ms][493.2535ms]
- objects pick time: [15.9095ms][493.7823ms]
- object trim time: [15.9185ms][493.7913ms]
- set new actors: [16.9883ms][494.8619ms]
- pre-checking object size: [16.99ms][494.8627ms]
- exit per-object: [17.1986ms][495.0718ms]
- set for size check: [17.9456ms][495.8186ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5256ms][496.3814ms]
- object trim time: [0.5299ms][496.3856ms]
- set new actors: [1.3375ms][497.1941ms]
- pre-checking object size: [1.3398ms][497.1956ms]
- exit per-object: [1.6522ms][497.5084ms]
- set for size check: [2.4074ms][498.2634ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5235ms][498.8182ms]
- object trim time: [0.5316ms][498.8262ms]
- set new actors: [1.2711ms][499.566ms]
- pre-checking object size: [1.2721ms][499.5667ms]
- exit per-object: [1.4829ms][499.7779ms]
- set for size check: [2.2641ms][500.5591ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.526ms][501.1162ms]
- object trim time: [0.5301ms][501.1201ms]
- set new actors: [5.9865ms][506.5795ms]
- pre-checking object size: [5.991ms][506.5811ms]
- exit per-object: [6.6584ms][507.2494ms]
- set for size check: [7.5623ms][508.1528ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [16.9455ms][525.1347ms]
- objects pick time: [17.6077ms][525.7946ms]
- object trim time: [17.616ms][525.8027ms]
- set new actors: [18.9837ms][527.1717ms]
- pre-checking object size: [18.9864ms][527.1731ms]
- exit per-object: [19.395ms][527.5822ms]
- set for size check: [20.2611ms][528.4484ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.5297ms][529.0127ms]
- object trim time: [0.5346ms][529.0175ms]
- set new actors: [1.3014ms][529.7845ms]
- pre-checking object size: [1.3023ms][529.7851ms]
- exit per-object: [1.7349ms][530.2183ms]
- set for size check: [2.5547ms][531.0381ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.521ms][531.5913ms]
- object trim time: [0.5255ms][531.5958ms]
- set new actors: [1.3262ms][532.3967ms]
- pre-checking object size: [1.3271ms][532.3974ms]
- exit per-object: [1.4712ms][532.5418ms]
- set for size check: [2.235ms][533.3055ms]
- after issizeacceptable: [2.2662ms][533.3365ms]
- #######################################################
- time to complete randomizing [SouthClockTown]: 534.8102ms
- ending timestamp : [01:23:30.580 PM]
- starting timestamp : [01:23:30.581 PM]
- time to read scene enemies: 0.4342ms
- time to read scene objects: 1.0543ms
- =========================================================================
- For Scene: [LaundryPool] with fid: 1518, with sid: 0x70
- =========================================================================
- time to finish removing unnecessary objects: 4.2557ms
- time to generate candidate list: 5.8878ms
- time to separate map/time actors: 6.11ms
- time to find matching candidates: 6.5401ms
- Loops used for match candidate: 1
- ----------
- #######################################################
- Old Enemy actor:[00] [Torch] was replaced by new enemy: [FC00][ElegyStatueSwitch]
- Old Enemy actor:[00] [SmallWoodenBox] was replaced by new enemy: [0115][ClayPot]
- ---------------------------------------------------------
- Height adjustments:
- +++ [0][ElegyStatueSwitch] had switch flags modified to [126] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [1.0149] newsize: [025BB0] oldsize: [0252D0]
- day: struct ratio: [0.9906] newsize: [003978] oldsize: [003A04]
- day: total = ratio: [1.0128] newsize: [029528] oldsize: [028CD4]
- night: overlay ratio: [1.0152] newsize: [025230] oldsize: [024950]
- night: struct ratio: [0.9898] newsize: [003514] oldsize: [0035A0]
- night: total = ratio: [1.0130] newsize: [028744] oldsize: [027EF0]
- ------------------------------------------------------
- day: object ratio: [0.9905] newsize: [136FB0] oldsize: [139F60]
- night: object ratio: [0.9905] newsize: [136FB0] oldsize: [139F60]
- object sizes: [ 0xDF0 0x97C0 0x19F0 0x2C90 0xDA60 0x3E20 0x42E0 0xF800 0x13E30 0x1E10 0xB550 0x6CA0 0x15C0 0x11C80 ]
- sum: [0x6F000] allsize: [0x136FB0]
- ------------------------------------------------------
- day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
- night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.044ms][6.155ms]
- object trim time: [0.0468ms][6.1578ms]
- set new actors: [0.2086ms][6.3197ms]
- pre-checking object size: [0.2094ms][6.3203ms]
- exit per-object: [0.2576ms][6.3688ms]
- set for size check: [0.4224ms][6.5335ms]
- after issizeacceptable: [0.4288ms][6.5397ms]
- #######################################################
- time to complete randomizing [LaundryPool]: 6.8742ms
- ending timestamp : [01:23:30.587 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 13.9897ms
- time to read scene objects: 14.4685ms
- =========================================================================
- For Scene: [IkanaCanyon] with fid: 1165, with sid: 0x13
- =========================================================================
- time to finish removing unnecessary objects: 16.6613ms
- time to generate candidate list: 118.1756ms
- time to separate map/time actors: 132.3602ms
- time to find matching candidates: 938.7696ms
- Loops used for match candidate: 52
- ----------
- #######################################################
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [807E][Bombiwa]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [007D][Bombiwa]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [807C][Bombiwa]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [007B][Bombiwa]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [007A][Bombiwa]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [0079][Bombiwa]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [8078][Bombiwa]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [0000][UnusedStoneTowerPlatform]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [EE00][UnusedStoneTowerStoneElevator]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [0002][Fairy]
- Old Enemy actor:[00] [Guay] was replaced by new enemy: [EC00][UnusedStoneTowerStoneElevator]
- Old Enemy actor:[05] [BlueBubble] was replaced by new enemy: [0075][Bombiwa]
- Old Enemy actor:[05] [BlueBubble] was replaced by new enemy: [8074][Bombiwa]
- Old Enemy actor:[05] [BlueBubble] was replaced by new enemy: [0073][Bombiwa]
- Old Enemy actor:[05] [BlueBubble] was replaced by new enemy: [8072][Bombiwa]
- Old Enemy actor:[05] [BlueBubble] was replaced by new enemy: [8071][Bombiwa]
- Old Enemy actor:[05] [BlueBubble] was replaced by new enemy: [8070][Bombiwa]
- Old Enemy actor:[05] [BlueBubble] was replaced by new enemy: [806F][Bombiwa]
- Old Enemy actor:[05] [BlueBubble] was replaced by new enemy: [806E][Bombiwa]
- Old Enemy actor:[05] [BlueBubble] was replaced by new enemy: [806D][Bombiwa]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [0009][Fairy]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [0000][UnusedStoneTowerPlatform]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [D800][UnusedStoneTowerStoneElevator]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [0001][MothSwarm]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [D600][UnusedStoneTowerStoneElevator]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [0004][Tingle]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [806A][Bombiwa]
- Old Enemy actor:[05] [Guay] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[07] [Guay] was replaced by new enemy: [0003][MothSwarm]
- Old Enemy actor:[07] [Guay] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[07] [Guay] was replaced by new enemy: [D200][UnusedStoneTowerStoneElevator]
- Old Enemy actor:[07] [Guay] was replaced by new enemy: [0000][UnusedStoneTowerPlatform]
- Old Enemy actor:[07] [Guay] was replaced by new enemy: [0004][MothSwarm]
- ---------------------------------------------------------
- Height adjustments:
- +++ [0][Bombiwa] had switch flags modified to [126] +++
- +++ [1][Bombiwa] had switch flags modified to [125] +++
- +++ [2][Bombiwa] had switch flags modified to [124] +++
- +++ [3][Bombiwa] had switch flags modified to [123] +++
- +++ [4][Bombiwa] had switch flags modified to [122] +++
- +++ [5][Bombiwa] had switch flags modified to [121] +++
- +++ [6][Bombiwa] had switch flags modified to [120] +++
- +++ [9][UnusedStoneTowerStoneElevator] had switch flags modified to [119] +++
- +++ [11][UnusedStoneTowerStoneElevator] had switch flags modified to [118] +++
- +++ [12][Bombiwa] had switch flags modified to [117] +++
- +++ [13][Bombiwa] had switch flags modified to [116] +++
- +++ [14][Bombiwa] had switch flags modified to [115] +++
- +++ [15][Bombiwa] had switch flags modified to [114] +++
- +++ [16][Bombiwa] had switch flags modified to [113] +++
- +++ [17][Bombiwa] had switch flags modified to [112] +++
- +++ [18][Bombiwa] had switch flags modified to [111] +++
- +++ [19][Bombiwa] had switch flags modified to [110] +++
- +++ [20][Bombiwa] had switch flags modified to [109] +++
- +++ [24][UnusedStoneTowerStoneElevator] had switch flags modified to [108] +++
- +++ [28][UnusedStoneTowerStoneElevator] had switch flags modified to [107] +++
- +++ [30][Bombiwa] had switch flags modified to [106] +++
- +++ [34][UnusedStoneTowerStoneElevator] had switch flags modified to [105] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.9802] newsize: [05CE40] oldsize: [05EC50]
- day: struct ratio: [0.9488] newsize: [007768] oldsize: [007DD8]
- day: total = ratio: [0.9778] newsize: [0645A8] oldsize: [066A28]
- night: overlay ratio: [0.9774] newsize: [05D7B0] oldsize: [05FA40]
- night: struct ratio: [0.9326] newsize: [007AA8] oldsize: [008384]
- night: total = ratio: [0.9739] newsize: [065258] oldsize: [067DC4]
- ------------------------------------------------------
- day: object ratio: [1.0274] newsize: [139350] oldsize: [130D80]
- night: object ratio: [1.0274] newsize: [139350] oldsize: [130D80]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x10 0x137C0 0xE180 0x10 0x6A70 0x17B0 0x3E20 0xA80 0x10 0x4670 0x1670 0x380 ]
- sum: [0x7F890] allsize: [0x139350]
- ------------------------------------------------------
- day: dyna poly delta: [64] newsize: [0000A0] oldsize: [000060]
- day: dyna vert delta: [40] newsize: [000068] oldsize: [000040]
- night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
- night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
- day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
- day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
- night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
- night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
- night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
- ------------------------------------------------------
- day: object ratio: [1.0102] newsize: [14BBE0] oldsize: [148640]
- night: object ratio: [1.0102] newsize: [14BBE0] oldsize: [148640]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x4670 0x17B0 0x3E20 0x1670 0xA80 0x380 ]
- sum: [0x92120] allsize: [0x14BBE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [1.0000] newsize: [0067E0] oldsize: [0067E0]
- day: struct ratio: [1.0000] newsize: [0007C4] oldsize: [0007C4]
- day: total = ratio: [1.0000] newsize: [006FA4] oldsize: [006FA4]
- night: overlay ratio: [1.0000] newsize: [0067E0] oldsize: [0067E0]
- night: struct ratio: [1.0000] newsize: [0007C4] oldsize: [0007C4]
- night: total = ratio: [1.0000] newsize: [006FA4] oldsize: [006FA4]
- ------------------------------------------------------
- day: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- night: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x17B0 0x3E20 0xA80 0xB2D0 0x4670 0x1670 0x380 ]
- sum: [0x9A520] allsize: [0x153FE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
- day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
- day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
- night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
- night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
- night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
- ------------------------------------------------------
- day: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- night: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x17B0 0x3E20 0xA80 0xB2D0 0x4670 0x1670 0x380 ]
- sum: [0x9A520] allsize: [0x153FE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.0000] newsize: [0147F0] oldsize: [0147F0]
- day: struct ratio: [1.0000] newsize: [00204C] oldsize: [00204C]
- day: total = ratio: [1.0000] newsize: [01683C] oldsize: [01683C]
- night: overlay ratio: [1.0000] newsize: [019090] oldsize: [019090]
- night: struct ratio: [1.0000] newsize: [0024A8] oldsize: [0024A8]
- night: total = ratio: [1.0000] newsize: [01B538] oldsize: [01B538]
- ------------------------------------------------------
- day: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- night: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x17B0 0x3E20 0xA80 0xB2D0 0x4670 0x1670 0x380 ]
- sum: [0x9A520] allsize: [0x153FE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.9432] newsize: [04EA90] oldsize: [053660]
- day: struct ratio: [1.2901] newsize: [009BF0] oldsize: [0078E0]
- day: total = ratio: [0.9720] newsize: [058680] oldsize: [05AF40]
- night: overlay ratio: [0.9649] newsize: [04C5C0] oldsize: [04F230]
- night: struct ratio: [0.9030] newsize: [006A18] oldsize: [00757C]
- night: total = ratio: [0.9597] newsize: [052FD8] oldsize: [0567AC]
- ------------------------------------------------------
- day: object ratio: [1.0264] newsize: [144B70] oldsize: [13C5A0]
- night: object ratio: [1.0264] newsize: [144B70] oldsize: [13C5A0]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x4670 0x17B0 0xA80 0x1670 ]
- sum: [0x8B0B0] allsize: [0x144B70]
- ------------------------------------------------------
- day: dyna poly delta: [132] newsize: [0001BC] oldsize: [000138]
- day: dyna vert delta: [80] newsize: [000120] oldsize: [0000D0]
- night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
- night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0000] newsize: [025F20] oldsize: [025F20]
- day: struct ratio: [1.0000] newsize: [0047B8] oldsize: [0047B8]
- day: total = ratio: [1.0000] newsize: [02A6D8] oldsize: [02A6D8]
- night: overlay ratio: [1.0000] newsize: [025F20] oldsize: [025F20]
- night: struct ratio: [1.0000] newsize: [0047B8] oldsize: [0047B8]
- night: total = ratio: [1.0000] newsize: [02A6D8] oldsize: [02A6D8]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0DB590] oldsize: [0DB590]
- night: object ratio: [1.0000] newsize: [0DB590] oldsize: [0DB590]
- object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x17B0 ]
- sum: [0x21AD0] allsize: [0xDB590]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
- day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
- night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
- night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [0.9444] newsize: [03CC40] oldsize: [040580]
- day: struct ratio: [2.3188] newsize: [00A2C0] oldsize: [004630]
- day: total = ratio: [1.0321] newsize: [046F00] oldsize: [044BB0]
- night: overlay ratio: [0.9402] newsize: [0383A0] oldsize: [03BCE0]
- night: struct ratio: [2.4061] newsize: [009E64] oldsize: [0041D4]
- night: total = ratio: [1.0345] newsize: [042204] oldsize: [03FEB4]
- ------------------------------------------------------
- day: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- night: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x17B0 0x3E20 0xA80 0xB2D0 0x4670 0x1670 0x380 ]
- sum: [0x9A520] allsize: [0x153FE0]
- ------------------------------------------------------
- day: dyna poly delta: [68] newsize: [0000EC] oldsize: [0000A8]
- day: dyna vert delta: [40] newsize: [000098] oldsize: [000070]
- night: dyna poly delta: [68] newsize: [0000EC] oldsize: [0000A8]
- night: dyna vert delta: [40] newsize: [000098] oldsize: [000070]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
- day: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
- day: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
- night: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
- night: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
- night: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
- sum: [0x3E220] allsize: [0xF7CE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
- day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
- night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
- night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
- day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
- day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
- night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
- night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
- night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
- ------------------------------------------------------
- day: object ratio: [1.0104] newsize: [146FC0] oldsize: [143A20]
- night: object ratio: [1.0104] newsize: [146FC0] oldsize: [143A20]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x4670 0x17B0 0x1670 ]
- sum: [0x8D500] allsize: [0x146FC0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0A )======
- day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
- day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
- day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
- night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
- night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
- night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0DB590] oldsize: [0DB590]
- night: object ratio: [1.0000] newsize: [0DB590] oldsize: [0DB590]
- object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x17B0 ]
- sum: [0x21AD0] allsize: [0xDB590]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0B )======
- day: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
- day: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
- day: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
- night: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
- night: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
- night: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
- ------------------------------------------------------
- day: object ratio: [1.0099] newsize: [156EB0] oldsize: [153910]
- night: object ratio: [1.0099] newsize: [156EB0] oldsize: [153910]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x17B0 0x3E20 0xA80 0xB2D0 0x4670 0x1670 0x380 ]
- sum: [0x9D3F0] allsize: [0x156EB0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0C )======
- day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
- day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
- day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
- night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
- night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
- night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
- sum: [0x3E220] allsize: [0xF7CE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0D )======
- day: overlay ratio: [1.0000] newsize: [005560] oldsize: [005560]
- day: struct ratio: [1.0000] newsize: [0004D8] oldsize: [0004D8]
- day: total = ratio: [1.0000] newsize: [005A38] oldsize: [005A38]
- night: overlay ratio: [1.0000] newsize: [005560] oldsize: [005560]
- night: struct ratio: [1.0000] newsize: [0004D8] oldsize: [0004D8]
- night: total = ratio: [1.0000] newsize: [005A38] oldsize: [005A38]
- ------------------------------------------------------
- day: object ratio: [1.0159] newsize: [13FA80] oldsize: [13AA50]
- night: object ratio: [1.0159] newsize: [13FA80] oldsize: [13AA50]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x17B0 0x1670 ]
- sum: [0x85FC0] allsize: [0x13FA80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0E )======
- day: overlay ratio: [1.0000] newsize: [003760] oldsize: [003760]
- day: struct ratio: [1.0000] newsize: [0001F0] oldsize: [0001F0]
- day: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
- night: overlay ratio: [1.0000] newsize: [003760] oldsize: [003760]
- night: struct ratio: [1.0000] newsize: [0001F0] oldsize: [0001F0]
- night: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0DB590] oldsize: [0DB590]
- night: object ratio: [1.0000] newsize: [0DB590] oldsize: [0DB590]
- object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x17B0 ]
- sum: [0x21AD0] allsize: [0xDB590]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 0F )======
- day: overlay ratio: [1.0000] newsize: [0065D0] oldsize: [0065D0]
- day: struct ratio: [1.0000] newsize: [00067C] oldsize: [00067C]
- day: total = ratio: [1.0000] newsize: [006C4C] oldsize: [006C4C]
- night: overlay ratio: [1.0000] newsize: [0065D0] oldsize: [0065D0]
- night: struct ratio: [1.0000] newsize: [00067C] oldsize: [00067C]
- night: total = ratio: [1.0000] newsize: [006C4C] oldsize: [006C4C]
- ------------------------------------------------------
- day: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- night: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x17B0 0x3E20 0xA80 0xB2D0 0x4670 0x1670 0x380 ]
- sum: [0x9A520] allsize: [0x153FE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 10 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
- sum: [0x3E220] allsize: [0xF7CE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 11 )======
- day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
- day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
- day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
- night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
- night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
- night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
- ------------------------------------------------------
- day: object ratio: [1.0159] newsize: [13FA80] oldsize: [13AA50]
- night: object ratio: [1.0159] newsize: [13FA80] oldsize: [13AA50]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x17B0 0x1670 ]
- sum: [0x85FC0] allsize: [0x13FA80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 12 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0228] newsize: [0E0E20] oldsize: [0DBDF0]
- night: object ratio: [1.0228] newsize: [0E0E20] oldsize: [0DBDF0]
- object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x6A70 0x4DA0 0x17B0 ]
- sum: [0x27360] allsize: [0xE0E20]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 13 )======
- day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
- day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
- day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
- night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
- night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
- night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
- ------------------------------------------------------
- day: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- night: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x17B0 0x3E20 0xA80 0xB2D0 0x4670 0x1670 0x380 ]
- sum: [0x9A520] allsize: [0x153FE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 14 )======
- day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
- night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
- sum: [0x3E220] allsize: [0xF7CE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 15 )======
- day: overlay ratio: [1.0000] newsize: [00E850] oldsize: [00E850]
- day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
- day: total = ratio: [1.0000] newsize: [010518] oldsize: [010518]
- night: overlay ratio: [1.0000] newsize: [0130F0] oldsize: [0130F0]
- night: struct ratio: [1.0000] newsize: [002124] oldsize: [002124]
- night: total = ratio: [1.0000] newsize: [015214] oldsize: [015214]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [1442E0] oldsize: [1442E0]
- night: object ratio: [1.0000] newsize: [1442E0] oldsize: [1442E0]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0xB2D0 0x17B0 0x1670 ]
- sum: [0x8A820] allsize: [0x1442E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 16 )======
- day: overlay ratio: [1.0000] newsize: [009B50] oldsize: [009B50]
- day: struct ratio: [1.0000] newsize: [000C14] oldsize: [000C14]
- day: total = ratio: [1.0000] newsize: [00A764] oldsize: [00A764]
- night: overlay ratio: [1.0000] newsize: [009B50] oldsize: [009B50]
- night: struct ratio: [1.0000] newsize: [000C14] oldsize: [000C14]
- night: total = ratio: [1.0000] newsize: [00A764] oldsize: [00A764]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0DB590] oldsize: [0DB590]
- night: object ratio: [1.0000] newsize: [0DB590] oldsize: [0DB590]
- object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x17B0 ]
- sum: [0x21AD0] allsize: [0xDB590]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 17 )======
- day: overlay ratio: [1.0000] newsize: [0147F0] oldsize: [0147F0]
- day: struct ratio: [1.0000] newsize: [00204C] oldsize: [00204C]
- day: total = ratio: [1.0000] newsize: [01683C] oldsize: [01683C]
- night: overlay ratio: [1.0000] newsize: [019090] oldsize: [019090]
- night: struct ratio: [1.0000] newsize: [0024A8] oldsize: [0024A8]
- night: total = ratio: [1.0000] newsize: [01B538] oldsize: [01B538]
- ------------------------------------------------------
- day: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- night: object ratio: [1.0252] newsize: [153FE0] oldsize: [14BA10]
- object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x6A70 0x17B0 0x3E20 0xA80 0xB2D0 0x4670 0x1670 0x380 ]
- sum: [0x9A520] allsize: [0x153FE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 18 )======
- day: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
- day: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
- day: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
- night: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
- night: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
- night: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
- object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
- sum: [0x3E220] allsize: [0xF7CE0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [0.0083ms][132.371ms]
- object trim time: [0.0521ms][132.4147ms]
- set new actors: [12.0675ms][144.4315ms]
- ---- bogo REJECTED: obj pre-check failed (size:1488): [12.0708ms][144.4333ms]
- objects pick time: [0.0079ms][144.444ms]
- object trim time: [0.0454ms][144.4818ms]
- set new actors: [6.4029ms][150.8401ms]
- pre-checking object size: [6.4066ms][150.8426ms]
- exit per-object: [6.7289ms][151.1657ms]
- set for size check: [25.517ms][169.9541ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0082ms][170.1082ms]
- object trim time: [0.049ms][170.149ms]
- set new actors: [15.5007ms][185.602ms]
- pre-checking object size: [15.5052ms][185.605ms]
- exit per-object: [15.8826ms][185.983ms]
- set for size check: [34.5805ms][204.6809ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [Tingle]]
- re-generate candidates time: [68.3455ms][273.1522ms]
- objects pick time: [68.3565ms][273.1621ms]
- object trim time: [68.4244ms][273.2304ms]
- set new actors: [78.3096ms][283.116ms]
- pre-checking object size: [78.3122ms][283.1177ms]
- exit per-object: [90.0798ms][294.8865ms]
- set for size check: [98.1921ms][302.999ms]
- ---- bogo REJECTED: map 5 does not meed RAM requirements for DAY
- objects pick time: [0.008ms][303.1257ms]
- object trim time: [0.0455ms][303.1623ms]
- set new actors: [7.1531ms][310.2703ms]
- pre-checking object size: [7.155ms][310.2716ms]
- exit per-object: [12.0411ms][315.1593ms]
- set for size check: [25.6192ms][328.7376ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0082ms][328.8629ms]
- object trim time: [0.09ms][328.9446ms]
- set new actors: [13.5786ms][342.4345ms]
- ---- bogo REJECTED: obj pre-check failed (size:688): [13.5817ms][342.4361ms]
- objects pick time: [0.0074ms][342.4461ms]
- object trim time: [0.0474ms][342.4863ms]
- set new actors: [9.3663ms][351.8063ms]
- pre-checking object size: [9.3695ms][351.8081ms]
- exit per-object: [13.065ms][355.5049ms]
- set for size check: [19.4174ms][361.8575ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [HappyMaskSalesman]]
- re-generate candidates time: [64.3896ms][426.3562ms]
- objects pick time: [64.4008ms][426.3658ms]
- object trim time: [64.4898ms][426.455ms]
- set new actors: [70.4182ms][432.3844ms]
- pre-checking object size: [70.4216ms][432.3864ms]
- exit per-object: [70.8372ms][432.8026ms]
- set for size check: [76.4903ms][438.4575ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0084ms][438.5942ms]
- object trim time: [0.0438ms][438.6292ms]
- set new actors: [3.0272ms][441.6133ms]
- pre-checking object size: [3.0297ms][441.6146ms]
- exit per-object: [12.4202ms][451.0065ms]
- set for size check: [16.8393ms][455.4255ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0054ms][455.5382ms]
- object trim time: [0.0251ms][455.5576ms]
- set new actors: [6.7753ms][462.3088ms]
- pre-checking object size: [6.7778ms][462.3102ms]
- exit per-object: [7.1345ms][462.6677ms]
- set for size check: [13.7734ms][469.3071ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0069ms][469.4344ms]
- object trim time: [0.0271ms][469.4543ms]
- set new actors: [7.1761ms][476.6047ms]
- pre-checking object size: [7.179ms][476.6061ms]
- exit per-object: [7.7073ms][477.1355ms]
- set for size check: [10.5813ms][480.0097ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [21.3276ms][501.4054ms]
- objects pick time: [21.3365ms][501.4118ms]
- object trim time: [21.3618ms][501.437ms]
- set new actors: [32.0342ms][512.1113ms]
- pre-checking object size: [32.0377ms][512.113ms]
- exit per-object: [32.5838ms][512.6598ms]
- set for size check: [44.3939ms][524.4704ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0055ms][524.5554ms]
- object trim time: [0.0271ms][524.5769ms]
- set new actors: [2.489ms][527.0397ms]
- pre-checking object size: [2.4912ms][527.0409ms]
- exit per-object: [5.937ms][530.4882ms]
- set for size check: [8.4112ms][532.962ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0045ms][533.0331ms]
- object trim time: [0.0283ms][533.0569ms]
- set new actors: [4.1867ms][537.2163ms]
- ---- bogo REJECTED: obj pre-check failed (size:20704): [4.1897ms][537.2183ms]
- objects pick time: [0.0061ms][537.226ms]
- object trim time: [0.0272ms][537.247ms]
- set new actors: [2.4399ms][539.6604ms]
- pre-checking object size: [2.442ms][539.6619ms]
- exit per-object: [2.7083ms][539.9289ms]
- set for size check: [9.7937ms][547.0157ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [Tijo]]
- re-generate candidates time: [23.5526ms][570.6867ms]
- objects pick time: [23.5601ms][570.6928ms]
- object trim time: [23.5836ms][570.7163ms]
- set new actors: [26.2418ms][573.3757ms]
- pre-checking object size: [26.2444ms][573.3771ms]
- exit per-object: [26.5443ms][573.6775ms]
- set for size check: [31.4713ms][578.6051ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0051ms][578.6825ms]
- object trim time: [0.0255ms][578.7028ms]
- set new actors: [2.4027ms][581.0805ms]
- pre-checking object size: [2.4044ms][581.0818ms]
- exit per-object: [2.599ms][581.2772ms]
- set for size check: [8.2744ms][586.9531ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0048ms][587.0325ms]
- object trim time: [0.0259ms][587.0535ms]
- set new actors: [2.6106ms][589.6392ms]
- pre-checking object size: [2.613ms][589.6406ms]
- exit per-object: [2.9277ms][589.9558ms]
- set for size check: [13.5964ms][600.6248ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0055ms][600.7031ms]
- object trim time: [0.0264ms][600.7238ms]
- set new actors: [2.4719ms][603.17ms]
- pre-checking object size: [2.4736ms][603.171ms]
- exit per-object: [2.6653ms][603.3634ms]
- set for size check: [7.8624ms][608.5611ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- re-generate candidates time: [17.7888ms][626.4204ms]
- objects pick time: [17.7953ms][626.4257ms]
- object trim time: [17.8165ms][626.4469ms]
- set new actors: [23.0877ms][631.7194ms]
- pre-checking object size: [23.0909ms][631.7213ms]
- exit per-object: [23.6786ms][632.3102ms]
- set for size check: [26.2098ms][634.8414ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.006ms][634.9138ms]
- object trim time: [0.0287ms][634.9365ms]
- set new actors: [5.1029ms][640.0119ms]
- ---- bogo REJECTED: obj pre-check failed (size:2560): [5.1054ms][640.0131ms]
- objects pick time: [0.0042ms][640.0189ms]
- object trim time: [0.0232ms][640.0378ms]
- set new actors: [2.4621ms][642.4771ms]
- pre-checking object size: [2.4639ms][642.4785ms]
- exit per-object: [2.8815ms][642.8973ms]
- set for size check: [5.3756ms][645.3911ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0057ms][647.6763ms]
- object trim time: [0.0271ms][647.6972ms]
- set new actors: [3.1223ms][650.7934ms]
- pre-checking object size: [3.1247ms][650.7948ms]
- exit per-object: [3.4159ms][651.0871ms]
- set for size check: [8.4961ms][656.1675ms]
- ---- bogo REJECTED: map 5 does not meed RAM requirements for DAY
- removing: [Banker]]
- removing: [Jugglers]]
- re-generate candidates time: [20.9543ms][677.2333ms]
- objects pick time: [20.9628ms][677.2395ms]
- object trim time: [20.9903ms][677.2669ms]
- set new actors: [23.8195ms][680.0968ms]
- pre-checking object size: [23.8218ms][680.0984ms]
- exit per-object: [24.0709ms][680.3481ms]
- set for size check: [28.951ms][685.2286ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0042ms][685.3039ms]
- object trim time: [0.0535ms][685.3531ms]
- set new actors: [2.4906ms][687.7911ms]
- pre-checking object size: [2.4926ms][687.7922ms]
- exit per-object: [5.6211ms][690.922ms]
- set for size check: [13.4429ms][698.7436ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0047ms][698.8185ms]
- object trim time: [0.0241ms][698.8379ms]
- set new actors: [2.6251ms][701.4395ms]
- pre-checking object size: [2.627ms][701.4407ms]
- exit per-object: [2.9447ms][701.759ms]
- set for size check: [7.5489ms][706.3646ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0058ms][706.456ms]
- object trim time: [0.033ms][706.4831ms]
- set new actors: [2.7857ms][709.2365ms]
- pre-checking object size: [2.7876ms][709.2376ms]
- exit per-object: [3.2144ms][709.6651ms]
- set for size check: [5.6979ms][712.1488ms]
- ---- bogo REJECTED: map 5 does not meed RAM requirements for DAY
- re-generate candidates time: [14.5258ms][726.74ms]
- objects pick time: [14.5336ms][726.7463ms]
- object trim time: [14.5535ms][726.7661ms]
- set new actors: [17.5436ms][729.7575ms]
- pre-checking object size: [17.5464ms][729.7591ms]
- exit per-object: [17.8392ms][730.0523ms]
- set for size check: [20.1244ms][732.3375ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0044ms][732.4049ms]
- object trim time: [0.0226ms][732.423ms]
- set new actors: [4.121ms][736.5255ms]
- pre-checking object size: [4.1271ms][736.5275ms]
- exit per-object: [4.5631ms][736.9643ms]
- set for size check: [6.9793ms][739.381ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0059ms][739.4519ms]
- object trim time: [0.0566ms][739.5026ms]
- set new actors: [2.3547ms][741.801ms]
- ---- bogo REJECTED: obj pre-check failed (size:6960): [2.3558ms][741.8017ms]
- objects pick time: [0.003ms][741.806ms]
- object trim time: [0.0199ms][741.8229ms]
- set new actors: [2.5895ms][744.3936ms]
- pre-checking object size: [2.5926ms][744.3956ms]
- exit per-object: [2.8834ms][744.6868ms]
- set for size check: [5.1667ms][746.9707ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [Snapper]]
- re-generate candidates time: [11.781ms][758.8162ms]
- objects pick time: [11.788ms][758.8221ms]
- object trim time: [11.8078ms][758.8418ms]
- set new actors: [14.5547ms][761.5894ms]
- pre-checking object size: [14.5567ms][761.5907ms]
- exit per-object: [14.9665ms][762.001ms]
- set for size check: [17.4462ms][764.481ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.004ms][764.5479ms]
- object trim time: [0.0227ms][764.5666ms]
- set new actors: [2.3806ms][766.9252ms]
- pre-checking object size: [2.3825ms][766.9263ms]
- exit per-object: [2.7099ms][767.2544ms]
- set for size check: [6.5929ms][771.1377ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0048ms][771.2489ms]
- object trim time: [0.0685ms][771.3126ms]
- set new actors: [2.8466ms][774.0911ms]
- ---- bogo REJECTED: obj pre-check failed (size:28160): [2.8483ms][774.0923ms]
- objects pick time: [0.0056ms][774.1011ms]
- object trim time: [0.0328ms][774.127ms]
- set new actors: [2.5192ms][776.614ms]
- pre-checking object size: [2.5215ms][776.6153ms]
- exit per-object: [2.9898ms][777.0843ms]
- set for size check: [5.324ms][779.4182ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [GateSoldier]]
- removing: [Shiro]]
- removing: [UnusedShiro]]
- re-generate candidates time: [13.7833ms][793.2683ms]
- objects pick time: [13.7951ms][793.2757ms]
- object trim time: [13.8189ms][793.2995ms]
- set new actors: [16.7604ms][796.2426ms]
- ---- bogo REJECTED: obj pre-check failed (size:7040): [16.7638ms][796.2444ms]
- objects pick time: [0.0054ms][796.2517ms]
- object trim time: [0.053ms][796.2993ms]
- set new actors: [2.3646ms][798.6112ms]
- pre-checking object size: [2.3658ms][798.612ms]
- exit per-object: [2.6043ms][798.851ms]
- set for size check: [4.9746ms][801.2211ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0028ms][801.2864ms]
- object trim time: [0.0197ms][801.3033ms]
- set new actors: [2.3965ms][803.6804ms]
- pre-checking object size: [2.3976ms][803.6812ms]
- exit per-object: [2.5934ms][803.8774ms]
- set for size check: [5.3453ms][806.6297ms]
- ---- bogo REJECTED: map 5 does not meed RAM requirements for DAY
- objects pick time: [0.0034ms][806.6968ms]
- object trim time: [0.0209ms][806.7143ms]
- set new actors: [2.3921ms][809.0858ms]
- pre-checking object size: [2.3933ms][809.0866ms]
- exit per-object: [2.5205ms][809.2141ms]
- set for size check: [9.5358ms][816.2303ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [Dodongo]]
- re-generate candidates time: [18.1797ms][834.4843ms]
- objects pick time: [18.1903ms][834.4923ms]
- object trim time: [18.2144ms][834.5164ms]
- set new actors: [21.1625ms][837.4654ms]
- pre-checking object size: [21.1645ms][837.4664ms]
- exit per-object: [21.5841ms][837.8867ms]
- set for size check: [24.0009ms][840.304ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0034ms][840.3713ms]
- object trim time: [0.0212ms][840.3891ms]
- set new actors: [2.3301ms][842.6984ms]
- pre-checking object size: [2.3315ms][842.6993ms]
- exit per-object: [2.607ms][842.9754ms]
- set for size check: [5.0807ms][845.4496ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0053ms][845.558ms]
- object trim time: [0.0312ms][845.5839ms]
- set new actors: [2.5362ms][848.0895ms]
- pre-checking object size: [2.5382ms][848.0908ms]
- exit per-object: [2.8734ms][848.4262ms]
- set for size check: [5.2221ms][850.7753ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0033ms][850.8502ms]
- object trim time: [0.0204ms][850.8672ms]
- set new actors: [2.682ms][853.53ms]
- pre-checking object size: [2.6852ms][853.532ms]
- exit per-object: [2.9458ms][853.7929ms]
- set for size check: [5.3963ms][856.2438ms]
- ---- bogo REJECTED: map 5 does not meed RAM requirements for DAY
- re-generate candidates time: [13.1574ms][869.4684ms]
- objects pick time: [13.1675ms][869.4756ms]
- object trim time: [13.2131ms][869.5212ms]
- set new actors: [16.3204ms][872.6296ms]
- pre-checking object size: [16.3229ms][872.6309ms]
- exit per-object: [16.716ms][873.0248ms]
- set for size check: [19.2121ms][875.5209ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0044ms][875.5891ms]
- object trim time: [0.0231ms][875.6078ms]
- set new actors: [2.4653ms][878.0508ms]
- ---- bogo REJECTED: obj pre-check failed (size:688): [2.4673ms][878.0519ms]
- objects pick time: [0.0032ms][878.0568ms]
- object trim time: [0.054ms][878.1076ms]
- set new actors: [2.4796ms][880.5339ms]
- ---- bogo REJECTED: obj pre-check failed (size:28160): [2.4815ms][880.535ms]
- objects pick time: [0.0038ms][880.5402ms]
- object trim time: [0.0217ms][880.5581ms]
- set new actors: [2.4304ms][882.968ms]
- pre-checking object size: [2.4332ms][882.9695ms]
- exit per-object: [3.0044ms][883.5417ms]
- set for size check: [6.6966ms][887.2366ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- removing: [GoGoron]]
- removing: [GoronWithGeroMask]]
- removing: [GoronSGoro]]
- re-generate candidates time: [9.6791ms][897.0153ms]
- objects pick time: [9.6866ms][897.0213ms]
- object trim time: [9.7321ms][897.0668ms]
- set new actors: [12.3401ms][899.6763ms]
- pre-checking object size: [12.343ms][899.6777ms]
- exit per-object: [12.8173ms][900.1526ms]
- set for size check: [15.1279ms][902.4632ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
- objects pick time: [0.0047ms][902.5314ms]
- object trim time: [0.0228ms][902.5494ms]
- set new actors: [2.2682ms][904.7951ms]
- pre-checking object size: [2.2697ms][904.7962ms]
- exit per-object: [2.6457ms][905.1726ms]
- set for size check: [9.0687ms][911.5973ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.005ms][911.6907ms]
- object trim time: [0.0269ms][911.7126ms]
- set new actors: [2.5357ms][914.2222ms]
- pre-checking object size: [2.538ms][914.2237ms]
- exit per-object: [3.0643ms][914.7507ms]
- set for size check: [5.5008ms][917.1877ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- objects pick time: [0.0044ms][917.2578ms]
- object trim time: [0.0244ms][917.2777ms]
- set new actors: [2.3435ms][919.5989ms]
- pre-checking object size: [2.3473ms][919.6007ms]
- exit per-object: [2.7539ms][920.0081ms]
- set for size check: [5.0963ms][922.3501ms]
- ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
- re-generate candidates time: [9.8587ms][932.2741ms]
- objects pick time: [9.8672ms][932.2807ms]
- object trim time: [9.8881ms][932.3015ms]
- set new actors: [12.2453ms][934.6591ms]
- pre-checking object size: [12.2467ms][934.6601ms]
- exit per-object: [12.6049ms][935.0191ms]
- set for size check: [16.2598ms][938.6752ms]
- after issizeacceptable: [16.3553ms][938.7689ms]
- #######################################################
- time to complete randomizing [IkanaCanyon]: 943.0192ms
- ending timestamp : [01:23:30.680 PM]
- starting timestamp : [01:23:29.737 PM]
- time to read scene enemies: 34.2919ms
- time to read scene objects: 59.2363ms
- =========================================================================
- For Scene: [TerminaField] with fid: 1310, with sid: 0x2D
- =========================================================================
- time to finish removing unnecessary objects: 109.2457ms
- time to generate candidate list: 274.0312ms
- time to separate map/time actors: 296.0234ms
- time to find matching candidates: 2082.7469ms
- Loops used for match candidate: 24
- ----------
- #######################################################
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [0000][Bumper]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [007F][DekuFlower]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [00FD][LighterBalloon]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [00FC][LighterBalloon]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [59DD][TreasureChest]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [0002][GuruGuru]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [0000][Bumper]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [00FA][LighterBalloon]
- Old Enemy actor:[00] [BadBat] was replaced by new enemy: [0002][MothSwarm]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [0115][ClayPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [0001][FlyingPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [011E][ClayPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [0F0A][ClayPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [011C][ClayPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [0110][ClayPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [000E][FlyingPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [0006][FlyingPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [0001][FlyingPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [000F][FlyingPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [011B][ClayPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [011A][ClayPot]
- Old Enemy actor:[00] [ChuChu] was replaced by new enemy: [0000][FlyingPot]
- Old Enemy actor:[00] [DekuBaba] was replaced by new enemy: [0000][Nejiron]
- Old Enemy actor:[00] [DekuBaba] was replaced by new enemy: [0179][Bombiwa]
- Old Enemy actor:[00] [DekuBaba] was replaced by new enemy: [1F00][GrassRockCluster]
- Old Enemy actor:[00] [DekuBaba] was replaced by new enemy: [390A][PointedSign]
- Old Enemy actor:[00] [Dodongo] was replaced by new enemy: [0000][GuruGuru]
- Old Enemy actor:[00] [Dodongo] was replaced by new enemy: [7E00][MuteZora]
- Old Enemy actor:[00] [Dodongo] was replaced by new enemy: [FC13][RegularZora]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [0000][Empty]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [01FF][DeathArmos]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [8044][Bombiwa]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [0000][UnusedStoneTowerPlatform]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [0002][MothSwarm]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [F000][UnusedStoneTowerStoneElevator]
- Old Enemy actor:[00] [BlueBubble] was replaced by new enemy: [0000][Takkuri]
- Old Enemy actor:[00] [ClayPot] was replaced by new enemy: [0002][GuruGuru]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0000][Nejiron]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [00F7][LighterBalloon]
- Old Enemy actor:[00] [RealBombchu] was replaced by new enemy: [0000][FixedDemoKankyo]
- Old Enemy actor:[00] [TFGuay] was replaced by new enemy: [01FF][DeathArmos]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [FE03][Seth1]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [0007][Fairy]
- Old Enemy actor:[00] [Eeno] was replaced by new enemy: [0000][Bumper]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0001][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Leever] was replaced by new enemy: [0100][GreatBayFisherman]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0ED3][GossipStone]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0002][MothSwarm]
- Old Enemy actor:[00] [Treee] was replaced by new enemy: [0FFF][CuccoChick]
- Old Enemy actor:[00] [TelescopeGuay] was replaced by new enemy: [02FF][DeathArmos]
- Old Enemy actor:[02] [Treee] was replaced by new enemy: [0000][Butterfly]
- Old Enemy actor:[02] [Treee] was replaced by new enemy: [0FFF][Empty]
- Old Enemy actor:[02] [Treee] was replaced by new enemy: [0FFF][CuccoChick]
- Old Enemy actor:[02] [Treee] was replaced by new enemy: [0FFF][CuccoChick]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [0FFF][CuccoChick]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [0FFF][Empty]
- Old Enemy actor:[05] [Treee] was replaced by new enemy: [0FFF][CuccoChick]
- Old Enemy actor:[08] [CarpentersFromCutscene] was replaced by new enemy: [0000][InvisibleRupee]
- Old Enemy actor:[08] [CarpentersFromCutscene] was replaced by new enemy: [F507][ReDead]
- Old Enemy actor:[08] [CarpentersFromCutscene] was replaced by new enemy: [0746][GibdoWell]
- Old Enemy actor:[08] [CarpentersFromCutscene] was replaced by new enemy: [F303][ReDead]
- Old Enemy actor:[08] [CarpentersFromCutscene] was replaced by new enemy: [7204][ReDead]
- Old Enemy actor:[08] [ViscenMoonLeaveCutscene] was replaced by new enemy: [00F1][LighterBalloon]
- Old Enemy actor:[08] [MutoMoonLeaveCutscene] was replaced by new enemy: [0002][Postbox]
- Old Enemy actor:[09] [CuriosityShopMan] was replaced by new enemy: [0000][HoneyAndDarlingCredits]
- Old Enemy actor:[09] [AnjuWeddingDress] was replaced by new enemy: [8070][BundledSleepyScrub]
- Old Enemy actor:[09] [AnjuMotherWedding] was replaced by new enemy: [0000][StockpotBell]
- Old Enemy actor:[09] [AnjusGrandmaCredits] was replaced by new enemy: [0007][Treee]
- Old Enemy actor:[09] [ViscenMoonLeaveCutscene] was replaced by new enemy: [00EF][LighterBalloon]
- Old Enemy actor:[09] [MutoMoonLeaveCutscene] was replaced by new enemy: [0001][Postbox]
- ---------------------------------------------------------
- Height adjustments:
- + adjusted height of actor [UnusedStoneTowerPlatform] by [275]
- + adjusted height of actor [MothSwarm] by [50]
- + adjusted height of actor [UnusedStoneTowerStoneElevator] by [275]
- + adjusted height of actor [Takkuri] by [100]
- + adjusted height of actor [MothSwarm] by [50]
- +++ [3][MajoraBalloonSewer] had switch flags modified to [125] +++
- +++ [5][MajoraBalloonSewer] had switch flags modified to [124] +++
- +++ [6][TreasureChest] had switch flags modified to [123] +++
- +++ [9][MajoraBalloonSewer] had switch flags modified to [122] +++
- +++ [25][Bombiwa] had switch flags modified to [121] +++
- +++ [36][UnusedStoneTowerStoneElevator] had switch flags modified to [120] +++
- +++ [40][MajoraBalloonSewer] had switch flags modified to [119] +++
- +++ [90][GossipStone] had switch flags modified to [118] +++
- +++ [102][ReDead] had switch flags modified to [117] +++
- +++ [103][GibdoWell] had switch flags modified to [116] +++
- +++ [104][ReDead] had switch flags modified to [115] +++
- +++ [105][ReDead] had switch flags modified to [114] +++
- +++ [106][MajoraBalloonSewer] had switch flags modified to [113] +++
- +++ [109][SleepingScrub] had switch flags modified to [112] +++
- +++ [112][MajoraBalloonSewer] had switch flags modified to [111] +++
- +++ [13][ClayPot] had treasure flags modified to [30] +++
- +++ [15][ClayPot] had treasure flags modified to [28] +++
- +++ [21][ClayPot] had treasure flags modified to [27] +++
- +++ [22][ClayPot] had treasure flags modified to [26] +++
- ---------------------------------------------------------
- ======( Map 00 )======
- day: overlay ratio: [0.8321] newsize: [0F4A60] oldsize: [126000]
- day: struct ratio: [1.4465] newsize: [022DDC] oldsize: [0181AC]
- day: total = ratio: [0.8787] newsize: [11783C] oldsize: [13E1AC]
- night: overlay ratio: [0.8154] newsize: [0F7D30] oldsize: [12FEB0]
- night: struct ratio: [1.5862] newsize: [027D1C] oldsize: [0191A8]
- night: total = ratio: [0.8742] newsize: [11FA4C] oldsize: [149058]
- ------------------------------------------------------
- day: object ratio: [1.0373] newsize: [14DDC0] oldsize: [141DD0]
- night: object ratio: [1.0373] newsize: [14DDC0] oldsize: [141DD0]
- object sizes: [ 0x10 0x2450 0xAB40 0x11C80 0x1CA0 0x2D70 0x10 0x6A70 0xB2D0 0x3E40 0x1650 0x2450 0x9310 0xE90 0x20F0 0x4670 0x8120 0x11440 0x1C70 0x1230 0x5F60 0x3210 0x63E0 0x26A0 0x19F0 0xA80 0x6CA0 0x17B0 ]
- sum: [0x85E10] allsize: [0x14DDC0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
- day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
- night: dyna poly delta: [64] newsize: [000064] oldsize: [000024]
- night: dyna vert delta: [40] newsize: [000040] oldsize: [000018]
- -------------------------------------------------
- ======( Map 01 )======
- day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
- day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
- day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
- night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
- night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
- night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
- night: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
- object sizes: [ 0x5220 0xAB40 0x11C80 0x17960 0x1650 ]
- sum: [0x3A990] allsize: [0x102940]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 02 )======
- day: overlay ratio: [0.9647] newsize: [01F510] oldsize: [020760]
- day: struct ratio: [1.0246] newsize: [001CB0] oldsize: [001C00]
- day: total = ratio: [0.9678] newsize: [0211C0] oldsize: [022360]
- night: overlay ratio: [0.9647] newsize: [01F510] oldsize: [020760]
- night: struct ratio: [1.0246] newsize: [001CB0] oldsize: [001C00]
- night: total = ratio: [0.9678] newsize: [0211C0] oldsize: [022360]
- ------------------------------------------------------
- day: object ratio: [0.9694] newsize: [0F36F0] oldsize: [0FB210]
- night: object ratio: [0.9694] newsize: [0F36F0] oldsize: [0FB210]
- object sizes: [ 0x5220 0xAB40 0x11C80 0x1CA0 0x6A70 0x1650 ]
- sum: [0x2B740] allsize: [0xF36F0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 03 )======
- day: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
- day: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
- day: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
- night: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
- night: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
- night: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
- night: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
- object sizes: [ 0x5220 0x11C80 0x1650 0x1D3E0 0x3A910 0x15130 ]
- sum: [0x85310] allsize: [0x14D2C0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 04 )======
- day: overlay ratio: [1.0000] newsize: [024130] oldsize: [024130]
- day: struct ratio: [1.0000] newsize: [001E20] oldsize: [001E20]
- day: total = ratio: [1.0000] newsize: [025F50] oldsize: [025F50]
- night: overlay ratio: [1.0000] newsize: [024130] oldsize: [024130]
- night: struct ratio: [1.0000] newsize: [001E20] oldsize: [001E20]
- night: total = ratio: [1.0000] newsize: [025F50] oldsize: [025F50]
- ------------------------------------------------------
- day: object ratio: [0.9781] newsize: [1584E0] oldsize: [160000]
- night: object ratio: [0.9781] newsize: [1584E0] oldsize: [160000]
- object sizes: [ 0x5220 0xE4F0 0xAB40 0x11C80 0x1CA0 0x2D70 0xB8C0 0x2C90 0x6A70 0x1650 0x16730 0x19E20 0x150F0 ]
- sum: [0x90530] allsize: [0x1584E0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 05 )======
- day: overlay ratio: [0.9691] newsize: [028010] oldsize: [029470]
- day: struct ratio: [0.9987] newsize: [002FA0] oldsize: [002FB0]
- day: total = ratio: [0.9711] newsize: [02AFB0] oldsize: [02C420]
- night: overlay ratio: [0.9691] newsize: [028010] oldsize: [029470]
- night: struct ratio: [0.9987] newsize: [002FA0] oldsize: [002FB0]
- night: total = ratio: [0.9711] newsize: [02AFB0] oldsize: [02C420]
- ------------------------------------------------------
- day: object ratio: [1.0197] newsize: [169050] oldsize: [162090]
- night: object ratio: [1.0197] newsize: [169050] oldsize: [162090]
- object sizes: [ 0x5220 0xE4F0 0x2450 0xAB40 0x11C80 0x1CA0 0x2D70 0xB8C0 0x2C90 0x137C0 0x6A70 0xB2D0 0x3E40 0x1650 0x2450 0x9310 0xE90 0x20F0 0x4670 0x8120 0x18C0 0x11440 0x1C70 0x1230 0xA80 ]
- sum: [0xA10A0] allsize: [0x169050]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 06 )======
- day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
- day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
- day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
- night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
- night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
- night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
- night: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
- object sizes: [ 0xAB40 0x11C80 0x17960 ]
- sum: [0x34120] allsize: [0xFC0D0]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 07 )======
- day: overlay ratio: [1.0000] newsize: [02F400] oldsize: [02F400]
- day: struct ratio: [1.0000] newsize: [006A80] oldsize: [006A80]
- day: total = ratio: [1.0000] newsize: [035E80] oldsize: [035E80]
- night: overlay ratio: [1.0000] newsize: [02F400] oldsize: [02F400]
- night: struct ratio: [1.0000] newsize: [006A80] oldsize: [006A80]
- night: total = ratio: [1.0000] newsize: [035E80] oldsize: [035E80]
- ------------------------------------------------------
- day: object ratio: [1.0000] newsize: [15C710] oldsize: [15C710]
- night: object ratio: [1.0000] newsize: [15C710] oldsize: [15C710]
- object sizes: [ 0x11C80 0x17960 0x15130 0xE4F0 0x20560 0x1D3E0 0x5F60 0x42C0 ]
- sum: [0x94760] allsize: [0x15C710]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 08 )======
- day: overlay ratio: [1.6525] newsize: [022EC0] oldsize: [015220]
- day: struct ratio: [1.8560] newsize: [006178] oldsize: [003484]
- day: total = ratio: [1.6799] newsize: [029038] oldsize: [0186A4]
- night: overlay ratio: [1.6525] newsize: [022EC0] oldsize: [015220]
- night: struct ratio: [1.8560] newsize: [006178] oldsize: [003484]
- night: total = ratio: [1.6799] newsize: [029038] oldsize: [0186A4]
- ------------------------------------------------------
- day: object ratio: [0.9789] newsize: [127C80] oldsize: [12E270]
- night: object ratio: [0.9789] newsize: [127C80] oldsize: [12E270]
- object sizes: [ 0x11C80 0x17960 0x12A00 0x12180 0x1A90 0x2450 0xDC90 ]
- sum: [0x5FCD0] allsize: [0x127C80]
- ------------------------------------------------------
- day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
- night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
- -------------------------------------------------
- ======( Map 09 )======
- day: overlay ratio: [0.9566] newsize: [00EE60] oldsize: [00F930]
- day: struct ratio: [2.1716] newsize: [0048C8] oldsize: [002184]
- day: total = ratio: [1.1006] newsize: [013728] oldsize: [011AB4]
- night: overlay ratio: [0.9566] newsize: [00EE60] oldsize: [00F930]
- night: struct ratio: [2.1716] newsize: [0048C8] oldsize: [002184]
- night: total = ratio: [1.1006] newsize: [013728] oldsize: [011AB4]
- ------------------------------------------------------
- day: object ratio: [0.8826] newsize: [13E330] oldsize: [168870]
- night: object ratio: [0.8826] newsize: [13E330] oldsize: [168870]
- object sizes: [ 0x3140 0xB510 0x2450 0x1A90 0xDBF0 0x1BE0 0x97C0 0xD5C0 0xDC90 0x16730 0xDA60 0xBAE0 ]
- sum: [0x76380] allsize: [0x13E330]
- ------------------------------------------------------
- day: dyna poly delta: [33] newsize: [000021] oldsize: [000000]
- day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
- night: dyna poly delta: [33] newsize: [000021] oldsize: [000000]
- night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
- -------------------------------------------------
- ---------------------------------------------------------
- objects pick time: [142.4868ms][438.5148ms]
- object trim time: [142.5167ms][438.5425ms]
- set new actors: [145.6959ms][441.7227ms]
- ---- bogo REJECTED: obj pre-check failed (size:89840): [145.698ms][441.7237ms]
- objects pick time: [106.1878ms][547.9147ms]
- object trim time: [106.221ms][547.9464ms]
- set new actors: [116.3954ms][558.1222ms]
- ---- bogo REJECTED: obj pre-check failed (size:541776): [116.3981ms][558.1235ms]
- objects pick time: [86.6591ms][644.7872ms]
- object trim time: [86.6919ms][644.8178ms]
- set new actors: [92.9973ms][651.1244ms]
- ---- bogo REJECTED: obj pre-check failed (size:33216): [92.9997ms][651.1255ms]
- removing: [InjuredKoume]]
- re-generate candidates time: [47.4181ms][698.5468ms]
- objects pick time: [109.5108ms][760.64ms]
- object trim time: [109.5348ms][760.6618ms]
- set new actors: [113.0433ms][764.1708ms]
- ---- bogo REJECTED: obj pre-check failed (size:563200): [113.0447ms][764.1717ms]
- objects pick time: [59.7049ms][823.881ms]
- object trim time: [59.7362ms][823.9098ms]
- set new actors: [71.3984ms][835.5731ms]
- ---- bogo REJECTED: obj pre-check failed (size:81072): [71.4008ms][835.5742ms]
- objects pick time: [56.6803ms][892.2602ms]
- object trim time: [56.7116ms][892.2883ms]
- set new actors: [60.8908ms][896.4693ms]
- ---- bogo REJECTED: obj pre-check failed (size:348000): [60.8937ms][896.4704ms]
- objects pick time: [56.0884ms][952.5636ms]
- object trim time: [56.1115ms][952.5846ms]
- set new actors: [59.7141ms][956.188ms]
- ---- bogo REJECTED: obj pre-check failed (size:39840): [59.7158ms][956.1888ms]
- removing: [CutscenePirate]]
- re-generate candidates time: [28.0795ms][984.2741ms]
- objects pick time: [81.6358ms][1037.8307ms]
- object trim time: [81.6644ms][1037.8554ms]
- set new actors: [85.7091ms][1041.9016ms]
- ---- bogo REJECTED: obj pre-check failed (size:20560): [85.7118ms][1041.9028ms]
- objects pick time: [53.4309ms][1095.3408ms]
- object trim time: [53.4587ms][1095.364ms]
- set new actors: [56.2951ms][1098.2025ms]
- ---- bogo REJECTED: obj pre-check failed (size:693296): [56.2982ms][1098.2034ms]
- objects pick time: [53.8862ms][1152.0965ms]
- object trim time: [53.9216ms][1152.1279ms]
- set new actors: [56.6699ms][1154.8771ms]
- ---- bogo REJECTED: obj pre-check failed (size:80144): [56.6717ms][1154.8779ms]
- objects pick time: [54.2923ms][1209.1776ms]
- object trim time: [54.3245ms][1209.2051ms]
- set new actors: [57.0634ms][1211.9459ms]
- ---- bogo REJECTED: obj pre-check failed (size:106672): [57.0662ms][1211.9467ms]
- removing: [GateSoldier]]
- removing: [Shiro]]
- removing: [UnusedShiro]]
- re-generate candidates time: [27.5978ms][1239.5511ms]
- objects pick time: [81.6752ms][1293.6288ms]
- object trim time: [81.705ms][1293.6541ms]
- set new actors: [85.5714ms][1297.5224ms]
- ---- bogo REJECTED: obj pre-check failed (size:52832): [85.5743ms][1297.5233ms]
- objects pick time: [53.2941ms][1350.8259ms]
- object trim time: [53.3254ms][1350.8528ms]
- set new actors: [60.6432ms][1358.1735ms]
- ---- bogo REJECTED: obj pre-check failed (size:29488): [60.6476ms][1358.1749ms]
- objects pick time: [53.9702ms][1412.1523ms]
- object trim time: [54.0049ms][1412.1821ms]
- set new actors: [56.8834ms][1415.0633ms]
- ---- bogo REJECTED: obj pre-check failed (size:129744): [56.8871ms][1415.0643ms]
- objects pick time: [53.993ms][1469.0653ms]
- object trim time: [54.0312ms][1469.0983ms]
- set new actors: [56.7608ms][1471.8292ms]
- ---- bogo REJECTED: obj pre-check failed (size:58912): [56.763ms][1471.83ms]
- removing: [GaroMaster]]
- re-generate candidates time: [27.5061ms][1499.3435ms]
- objects pick time: [81.6986ms][1553.5358ms]
- object trim time: [81.7333ms][1553.5659ms]
- set new actors: [86.0953ms][1557.9309ms]
- ---- bogo REJECTED: obj pre-check failed (size:502128): [86.0997ms][1557.9322ms]
- objects pick time: [54.3366ms][1612.276ms]
- object trim time: [54.3671ms][1612.3019ms]
- set new actors: [57.1501ms][1615.0868ms]
- ---- bogo REJECTED: obj pre-check failed (size:170560): [57.1531ms][1615.0878ms]
- objects pick time: [54.2457ms][1669.3414ms]
- object trim time: [54.2809ms][1669.3711ms]
- set new actors: [56.9627ms][1672.0537ms]
- ---- bogo REJECTED: obj pre-check failed (size:110064): [56.9644ms][1672.0545ms]
- objects pick time: [53.6344ms][1725.6959ms]
- object trim time: [53.6648ms][1725.7221ms]
- set new actors: [56.4916ms][1728.5511ms]
- ---- bogo REJECTED: obj pre-check failed (size:55232): [56.4948ms][1728.5522ms]
- removing: [GoGoron]]
- removing: [GoronWithGeroMask]]
- removing: [GoronSGoro]]
- re-generate candidates time: [26.3279ms][1754.887ms]
- objects pick time: [81.4997ms][1810.0593ms]
- object trim time: [81.5362ms][1810.0912ms]
- set new actors: [85.7199ms][1814.277ms]
- ---- bogo REJECTED: obj pre-check failed (size:19808): [85.7233ms][1814.2784ms]
- objects pick time: [54.8962ms][1869.1825ms]
- object trim time: [54.9283ms][1869.209ms]
- set new actors: [57.6613ms][1871.9428ms]
- ---- bogo REJECTED: obj pre-check failed (size:55104): [57.663ms][1871.9437ms]
- objects pick time: [53.4821ms][1925.4335ms]
- object trim time: [53.5115ms][1925.458ms]
- set new actors: [66.4715ms][1938.4215ms]
- ---- bogo REJECTED: obj pre-check failed (size:17776): [66.4765ms][1938.423ms]
- objects pick time: [53.6155ms][1992.0453ms]
- object trim time: [53.6514ms][1992.0768ms]
- set new actors: [56.9887ms][1995.4149ms]
- ---- bogo REJECTED: obj pre-check failed (size:583488): [56.9904ms][1995.4158ms]
- removing: [Dodongo]]
- re-generate candidates time: [25.4057ms][2020.8285ms]
- objects pick time: [79.2117ms][2074.635ms]
- object trim time: [79.2444ms][2074.663ms]
- set new actors: [83.2858ms][2078.7064ms]
- pre-checking object size: [83.2905ms][2078.709ms]
- exit per-object: [84.5184ms][2079.938ms]
- set for size check: [87.2118ms][2082.6308ms]
- after issizeacceptable: [87.3279ms][2082.7464ms]
- #######################################################
- time to complete randomizing [TerminaField]: 2090.5333ms
- ending timestamp : [01:23:31.827 PM]
- Enemizer final completion time: 2337.2465ms
- Enemizer version: Isghj's Enemizer Test 65.0
- seed: [ 896030297 ]
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