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- new Text3D:object_one, Text3D:object_two, Text3D:object_three;
- new Floats....
- MyForwardedCallback()
- {
- //all three switches with positions
- DestroyObject(object1);
- object1 = CreateObject(objectid, x, y, z, 0.0, 0.0, 0.0);
- DestroyObject(object2);
- object2 = CreateObject(objectid, x2, y2, z2, 0.0, 0.0, 0.0);
- DestroyObject(object3);
- object3 = CreateObject(objectid, x3, y3, z3, 0.0, 0.0, 0.0);
- Delete3DTextLabel(object_one);
- object_one = Create3DTextLabel("Object one", ....);
- Delete3DTextLabel(object_two);
- object_two = Create3DTextLabel("Object two", ....);
- Delete3DTextLabel(object_three);
- object_three = Create3DTextLabel("Object three", ....);
- return 1;
- }
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