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- Mono path[0] = 'E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'E:/Games/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
- Vendor:
- VRAM: 4053 MB
- Driver: 30.0.14.9729
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.571 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.768600 ms
- 2022-01-07T17:35:59 0.024 INF [Platform] Init
- 2022-01-07T17:35:59 0.078 INF [Platform] Using native platform: Steam
- 2022-01-07T17:35:59 0.081 INF [Platform] Using cross platform: EOS
- 2022-01-07T17:35:59 0.081 INF [Platform] Using server platform: Steam
- 2022-01-07T17:35:59 0.081 INF [Platform] Initializing Steam
- 2022-01-07T17:35:59 0.087 INF Starting PlayerInputManager...
- Fallback handler could not load library E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2022-01-07T17:35:59 0.329 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2022-01-07T17:36:01 1.689 INF [Steamworks.NET] SteamAPI_Init() ok
- 2022-01-07T17:36:01 1.700 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2022-01-07T17:36:01 1.700 INF [Platform] Initializing EOS
- 2022-01-07T17:36:01 2.089 INF [EOS] Initialize: Success
- 2022-01-07T17:36:01 2.363 INF Localization language: english
- 2022-01-07T17:36:01 2.401 INF Texture quality is set to 1
- 2022-01-07T17:36:01 2.402 INF Precaching...
- 2022-01-07T17:36:01 2.402 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2022-01-07T17:36:01 2.493 INF [EAC] Initializing ...
- 2022-01-07T17:36:01 2.496 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2022-01-07T17:36:06 7.232 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2022-01-07T17:36:06 7.256 INF Precaching file: Data/Bundles/blocktextureatlases
- 2022-01-07T17:36:14 14.791 INF Precaching file: Data/Bundles/terraintextures
- 2022-01-07T17:36:20 20.881 INF Precaching done
- 2022-01-07T17:36:20 20.882 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.743700 ms
- 2022-01-07T17:36:20 21.257 INF [GSM] Singleton Initialized...
- 2022-01-07T17:36:20 21.265 INF Awake IsFocused: True
- 2022-01-07T17:36:20 21.265 INF Awake
- 2022-01-07T17:36:20 21.279 INF Version: Alpha 20 (b238) Compatibility Version: Alpha 20, Build: Windows 64 Bit
- 2022-01-07T17:36:20 21.279 INF System information:
- 2022-01-07T17:36:20 21.279 INF OS: Windows 10 (10.0.19043) 64bit
- 2022-01-07T17:36:20 21.279 INF CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz (cores: 6)
- 2022-01-07T17:36:20 21.279 INF RAM: 16307 MB
- 2022-01-07T17:36:20 21.279 INF GPU: NVIDIA GeForce GTX 960 (4053 MB)
- 2022-01-07T17:36:20 21.280 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2022-01-07T17:36:20 21.280 INF Last played version: Alpha 20
- 2022-01-07T17:36:20 21.280 INF Local UTC offset: -5 hours
- 2022-01-07T17:36:20 21.282 INF Command line arguments: E:\Games\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\Games\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2022-01-07__17-35-40.txt -eac_executablename 7daystodie.exe
- 2022-01-07T17:36:20 21.324 INF Occlusion: Awake
- 2022-01-07T17:36:20 21.334 INF ApplyAllOptions streaming budget 3647.7 MB
- 2022-01-07T17:36:20 21.334 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2022-01-07T17:36:20 21.335 INF Texture quality is set to 1
- 2022-01-07T17:36:20 21.336 INF ApplyTextureFilter 1, AF Enable
- 2022-01-07T17:36:20 21.337 INF ApplyTerrainOptions 2
- 2022-01-07T17:36:22 22.560 INF [MODS] No mods folder found
- 2022-01-07T17:36:22 22.569 INF Loading permissions file at 'C:\Users\gakef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2022-01-07T17:36:22 22.611 INF Loading permissions file done.
- 2022-01-07T17:36:22 22.988 INF GameSense server not found (no props file), disabling
- 2022-01-07T17:36:22 22.988 INF Awake done in 1722 ms
- Fallback handler could not load library E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/Games/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5405.
- Total: 9.014000 ms (FindLiveObjects: 0.208900 ms CreateObjectMapping: 0.231000 ms MarkObjects: 8.534200 ms DeleteObjects: 0.039400 ms)
- 2022-01-07T17:36:22 23.319 INF Reloading serveradmin.xml
- 2022-01-07T17:36:22 23.319 INF Loading permissions file at 'C:\Users\gakef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2022-01-07T17:36:22 23.320 INF Loading permissions file done.
- 2022-01-07T17:36:23 23.581 INF Updated culture for display texts
- 2022-01-07T17:36:23 24.137 INF [XUi] Parsing all window groups completed in 514 ms total.
- 2022-01-07T17:36:24 25.147 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
- 2022-01-07T17:36:24 25.149 INF [GSM] GameSparks Connected
- 2022-01-07T17:36:29 29.742 INF [XUi] Initialized all window groups completed in 1032 ms total.
- 2022-01-07T17:36:29 29.781 INF [GSM] Skipping me
- 2022-01-07T17:36:29 30.068 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2022-01-07T17:36:29 30.393 INF Loaded (local): rwgmixer
- 2022-01-07T17:36:29 30.457 INF Loaded (local): archetypes
- 2022-01-07T17:36:29 30.462 INF Loaded (local): color_mappings
- 2022-01-07T17:36:29 30.466 INF Loaded (local): loadingscreen
- 2022-01-07T17:36:29 30.467 INF WorldStaticData.Init() needed 5.000s
- 2022-01-07T17:36:29 30.472 INF [Steamworks.NET] Login ok.
- 2022-01-07T17:36:29 30.472 INF [EOS] Login
- 2022-01-07T17:36:30 31.166 INF [EOS] Login succeeded, PUID: 00027bfbea1f40bda862c22083297c62
- 2022-01-07T17:36:55 56.280 INF NET: Starting server protocols
- 2022-01-07T17:36:55 56.303 INF NET: LiteNetLib server started
- 2022-01-07T17:36:55 56.305 INF [Steamworks.NET] NET: Server started
- 2022-01-07T17:36:55 56.305 INF Started thread SteamNetworkingServer
- 2022-01-07T17:36:55 56.307 INF StartGame
- 2022-01-07T17:36:55 56.307 INF NetPackageManager Init
- 2022-01-07T17:36:55 56.353 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 16
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = tm180.nc1.eu
- GamePref.ConnectToServerPort = 32501
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Test World
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 20
- GamePref.GameWorld = Juvupe Valley
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 27
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 2
- GamePref.OptionsGfxAASharpness = 0
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 2
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 2
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 0.2931035
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleMouseSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 10000
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Steakyou
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\gakef\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\gakef\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2022-01-07T17:36:55 56.398 INF StartAsServer
- 2022-01-07T17:36:59 60.509 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2022-01-07T17:36:59 60.509 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2022-01-07T17:36:59 60.509 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2022-01-07T17:36:59 60.517 INF Loaded (local): materials
- 2022-01-07T17:37:00 60.574 INF Loaded (local): physicsbodies
- 2022-01-07T17:37:00 60.606 INF Loaded (local): painting
- 2022-01-07T17:37:00 60.733 INF Loaded (local): shapes
- 2022-01-07T17:37:21 81.976 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- 2022-01-07T17:37:21 81.984 INF Block IDs total 13639, terr 44, last 13847
- 2022-01-07T17:37:21 81.998 INF Loaded (local): blocks
- Unloading 53962 unused Assets to reduce memory usage. Loaded Objects now: 90105.
- Total: 402.721900 ms (FindLiveObjects: 7.760800 ms CreateObjectMapping: 12.187900 ms MarkObjects: 356.979900 ms DeleteObjects: 25.793000 ms)
- 2022-01-07T17:37:22 82.566 INF Loaded (local): progression
- 2022-01-07T17:37:22 82.819 INF Loaded (local): buffs
- 2022-01-07T17:37:22 82.865 INF Loaded (local): misc
- 2022-01-07T17:37:25 85.915 INF Loaded (local): items
- 2022-01-07T17:37:25 86.331 INF Item IDs with mapping
- 2022-01-07T17:37:25 86.332 INF ItemIDs from Mapping
- 2022-01-07T17:37:25 86.384 INF Loaded (local): item_modifiers
- 2022-01-07T17:37:25 86.474 INF Loaded (local): entityclasses
- 2022-01-07T17:37:25 86.519 INF Loaded (local): qualityinfo
- 2022-01-07T17:37:26 86.625 INF Loaded (local): sounds
- 2022-01-07T17:37:26 86.860 INF Loaded (local): recipes
- 2022-01-07T17:37:26 86.889 INF Loaded (local): blockplaceholders
- 2022-01-07T17:37:26 87.035 INF Loaded (local): loot
- 2022-01-07T17:37:26 87.132 INF Loaded (local): entitygroups
- 2022-01-07T17:37:26 87.148 INF Loaded (local): utilityai
- 2022-01-07T17:37:26 87.162 INF Loaded (local): vehicles
- 2022-01-07T17:37:26 87.175 INF Loaded (local): rwgmixer
- 2022-01-07T17:37:26 87.189 INF Loaded (local): weathersurvival
- 2022-01-07T17:37:26 87.245 INF Loaded (local): archetypes
- 2022-01-07T17:37:26 87.307 INF Loaded (local): quests
- 2022-01-07T17:37:26 87.333 INF Loaded (local): traders
- 2022-01-07T17:37:26 87.352 INF Loaded (local): npc
- 2022-01-07T17:37:26 87.372 INF Loaded (local): dialogs
- 2022-01-07T17:37:26 87.402 INF Loaded (local): ui_display
- 2022-01-07T17:37:26 87.428 INF Loaded (local): nav_objects
- 2022-01-07T17:37:26 87.488 INF Loaded (local): gamestages
- 2022-01-07T17:37:27 87.612 INF Loaded (local): gameevents
- 2022-01-07T17:37:27 87.674 INF Loaded (local): twitch
- 2022-01-07T17:37:27 87.687 INF Loaded (local): twitch_events
- 2022-01-07T17:37:27 87.721 INF Loaded (local): dmscontent
- 2022-01-07T17:37:27 87.732 INF Loaded (local): color_mappings
- 2022-01-07T17:37:27 87.746 INF Loaded (local): XUi_Common/styles
- 2022-01-07T17:37:27 87.760 INF Loaded (local): XUi_Common/controls
- 2022-01-07T17:37:27 87.771 INF Loaded (local): XUi/styles
- 2022-01-07T17:37:27 87.796 INF Loaded (local): XUi/controls
- 2022-01-07T17:37:27 87.879 INF Loaded (local): XUi/windows
- 2022-01-07T17:37:27 87.946 INF Loaded (local): XUi/xui
- 2022-01-07T17:37:29 89.893 INF Loaded (local): biomes
- 2022-01-07T17:37:29 90.263 INF Loaded (local): worldglobal
- 2022-01-07T17:37:29 90.357 INF [XUi] Parsing all window groups completed in 772 ms total.
- 2022-01-07T17:37:30 90.635 INF Loaded (local): spawning
- 2022-01-07T17:37:30 91.064 INF Loaded (local): loadingscreen
- 2022-01-07T17:37:30 91.217 INF createWorld: Juvupe Valley, Test World, GameModeSurvival
- 2022-01-07T17:37:30 91.218 INF Occlusion: Enabled
- 2022-01-07T17:37:30 91.253 INF Started thread ChunkRegeneration
- 2022-01-07T17:37:30 91.254 INF Started thread ChunkCalc
- 2022-01-07T17:37:30 91.255 INF Started thread ChunkMeshBake
- 2022-01-07T17:37:30 91.284 INF ShapeControllers: 96
- 2022-01-07T17:37:30 91.330 INF World.Load: Juvupe Valley
- 2022-01-07T17:37:30 91.337 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
- 2022-01-07T17:37:31 92.174 INF [XUi] Initialized all window groups completed in 1086 ms total.
- 2022-01-07T17:38:14 135.233 INF Started thread GenerateChunks
- 2022-01-07T17:38:15 135.985 INF Calculating world hashes took 729 ms (world size 149 MiB)
- 2022-01-07T17:38:15 136.262 INF Loading dtm raw file took 1019ms
- 2022-01-07T17:38:16 136.592 INF Biomes image size w= 6144, h = 6144
- 2022-01-07T17:38:17 137.562 INF Loading and creating biomes took 1300ms
- 2022-01-07T17:38:18 138.769 INF Loading and creating shader control textures took 1206ms
- 2022-01-07T17:38:19 139.565 INF Loading and parsing of generator took 795ms
- 2022-01-07T17:38:19 139.628 INF Started thread SaveChunks C:\Users\gakef\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/Test World\Region
- 2022-01-07T17:38:21 141.557 INF [DECO] read 90926/
- 2022-01-07T17:38:21 141.609 INF Dynamic Music Initialized on Server
- 2022-01-07T17:38:27 147.948 INF Dynamic Music Initialized on Client
- 2022-01-07T17:38:27 148.226 INF AstarManager Init
- 2022-01-07T17:38:28 148.776 INF WeatherManager: Init 8 weather packages
- 2022-01-07T17:38:35 156.546 INF WeatherManager: ApplySavedPackages
- 2022-01-07T17:38:35 156.549 INF createWorld() done
- 2022-01-07T17:38:35 156.552 INF Loading players.xml
- 2022-01-07T17:38:36 157.228 INF Created player with id=171
- 2022-01-07T17:38:37 157.634 INF Loaded player
- 2022-01-07T17:38:37 158.283 INF 33895 VehicleManager read #0, id 1985, vehicleBicycle, (1758.1, 37.0, -1040.4), chunk 109, -66
- 2022-01-07T17:38:37 158.283 INF VehicleManager C:\Users\gakef\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/Test World/vehicles.dat, loaded 1
- 2022-01-07T17:38:37 158.283 INF DroneManager C:\Users\gakef\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/Test World/drones.dat, loaded 0
- 2022-01-07T17:38:37 158.384 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2022-01-07T17:38:37 158.384 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 16, default = 8
- 2022-01-07T17:38:37 158.384 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 7
- 2022-01-07T17:38:37 158.384 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2022-01-07T17:38:38 158.600 INF 33899 Origin Reposition (0.0, 0.0, 0.0) to (1744.0, 32.0, -1056.0)
- 2022-01-07T17:38:38 158.722 INF [DECO] written 90926, in 24ms
- 2022-01-07T17:38:38 158.727 INF [DECO] write thread 4ms
- 2022-01-07T17:38:38 158.824 INF OpenSpawnWindow
- 2022-01-07T17:38:41 162.066 INF Loading dymesh settings
- 2022-01-07T17:38:41 162.066 INF Dynamic Mesh Settings
- 2022-01-07T17:38:41 162.066 INF Use Imposter Values: False
- 2022-01-07T17:38:41 162.066 INF Only Player Areas: True
- 2022-01-07T17:38:41 162.066 INF Player Area Buffer: 3
- 2022-01-07T17:38:41 162.066 INF Max View Distance: 1000
- 2022-01-07T17:38:41 162.066 INF Regen all on new world: False
- 2022-01-07T17:38:41 162.066 INF Dymesh Enabled: True
- 2022-01-07T17:38:41 162.066 INF Dymesh Distance: 1000
- 2022-01-07T17:38:41 162.066 INF Dymesh LCB Only: True
- 2022-01-07T17:38:41 162.066 INF Dymesh LCB Buff: 3
- 2022-01-07T17:38:41 162.066 INF Dymesh Imposters: False
- 2022-01-07T17:38:41 162.066 INF Dymesh MaxRegion: 1
- 2022-01-07T17:38:41 162.066 INF Dymesh MaxItem: 3
- 2022-01-07T17:38:41 162.068 INF Prepping dynamic mesh. Resend Default: True
- 2022-01-07T17:38:41 162.068 INF Mesh location: C:\Users\gakef\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/Test World/DynamicMeshes/
- 2022-01-07T17:38:41 162.068 INF StartGame done
- 2022-01-07T17:38:41 162.495 INF 33901 EntityVehicle PostInit [type=EntityBicycle, name=vehicleBicycle, id=1985], (1758.1, 37.0, -1040.4) (chunk 109, -66), rbPos (1744.0, 32.0, -1056.0)
- 2022-01-07T17:38:41 162.501 INF 33901 VehicleManager loaded #0, id 1985, [type=EntityBicycle, name=vehicleBicycle, id=1985], (1758.1, 37.0, -1040.4), chunk 109, -66 (109, -66)
- 2022-01-07T17:38:41 162.501 INF 33901 VehicleManager Update loaded 1
- 2022-01-07T17:38:43 164.296 INF [Steamworks.NET] GameServer.Init successful
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