Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- command /civ:
- trigger:
- if {Class.%player%} is 9:
- add a wooden sword with lore "&6Soulbound" to the player's inventory
- add a stone pickaxe with lore "&6Soulbound||&6Class Item" to the player's inventory
- add a stone axe with lore "&6Soulbound||&6Class Item" to the player's inventory
- add a wooden spade with lore "&6Soulbound" to the player's inventory
- add a chest with lore "&6Soulbound||&6Class Item" to the player's inventory
- add a brick named "&eCraft 'O Matic" with lore "&6Spoulbound||&6Class Item" to the player's inventory
- on right click with brick:
- if name of player's tool is "&eCraft 'O Matic":
- open crafting table inventory to player
- # acrobat:
- # on flight toggle:
- # if player's gamemode is not creative:
- # wait 1 tick
- # set player's flight state to false
- # push player upwards at speed 1
- # push player forwards at speed 1
- # execute console command "/playsound mob.ghast.fireball %player% %x-coordinate of player's location% %y-coordinate of player's location% %z-coordinate of player's location% 1 1 1"
- # execute console command "/particle spark %x-coordinate of player's location% %y-coordinate of player's location% %z-coordinate of player's location% 1 1 1 0.01 100 force %player%"
- # on jump:
- # if player's gamemode is not creative:
- # set player's flight state to true
- # on damage:
- # if damage cause is fall:
- # cancel event
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement