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Mar 22nd, 2018
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  1. command /civ:
  2. trigger:
  3. if {Class.%player%} is 9:
  4. add a wooden sword with lore "&6Soulbound" to the player's inventory
  5. add a stone pickaxe with lore "&6Soulbound||&6Class Item" to the player's inventory
  6. add a stone axe with lore "&6Soulbound||&6Class Item" to the player's inventory
  7. add a wooden spade with lore "&6Soulbound" to the player's inventory
  8. add a chest with lore "&6Soulbound||&6Class Item" to the player's inventory
  9. add a brick named "&eCraft 'O Matic" with lore "&6Spoulbound||&6Class Item" to the player's inventory
  10. on right click with brick:
  11. if name of player's tool is "&eCraft 'O Matic":
  12. open crafting table inventory to player
  13. # acrobat:
  14. # on flight toggle:
  15. # if player's gamemode is not creative:
  16. # wait 1 tick
  17. # set player's flight state to false
  18. # push player upwards at speed 1
  19. # push player forwards at speed 1
  20. # execute console command "/playsound mob.ghast.fireball %player% %x-coordinate of player's location% %y-coordinate of player's location% %z-coordinate of player's location% 1 1 1"
  21. # execute console command "/particle spark %x-coordinate of player's location% %y-coordinate of player's location% %z-coordinate of player's location% 1 1 1 0.01 100 force %player%"
  22.  
  23. # on jump:
  24. # if player's gamemode is not creative:
  25. # set player's flight state to true
  26.  
  27. # on damage:
  28. # if damage cause is fall:
  29. # cancel event
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