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- DamageModifierMob:
- Type: ZOMBIE
- Display: 'HP ยป &r&2<caster.hp>/<caster.mhp>'
- Health: 50
- Damage: 15
- Options:
- MovementSpeed: 0.275
- PreventItemPickup: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- Silent: true
- PreventSunburn: true
- Collidable: true
- KnockbackResistance: 1
- FollowRange: 7
- Skills:
- - setname{name='HP ยป &r&2<caster.hp>/<caster.mhp>';delay=1} @self ~onDamaged
- AIGoalSelectors:
- - 0 clear
- - 1 gotospawn
- DamageModifiers:
- - PROJECTILE 0
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