Furious1964

Optifine No Render Part 4

Jul 3rd, 2016
142
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  1. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  2. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  3. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  4. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  5. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  6. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  7. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  8. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  9. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  10. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  11. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(redstone_lamp_on)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  12. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  13. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  14. [13:47:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_678_blockSpellEffect.png, java.io.FileNotFoundException
  15. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(obsidian)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  16. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  17. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  18. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  19. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  20. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  21. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  22. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  23. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  24. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  25. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  26. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:admin.steam.producer.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  27. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:admin.steam.producer.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  28. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  29. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  30. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  31. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  32. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  33. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  34. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  35. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  36. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  37. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  38. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  39. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  40. [13:47:06] [Client thread/ERROR]: Unable to parse metadata from ic2:textures/blocks/wiring/cable/blockDetectorCable.png
  41. java.lang.RuntimeException: broken aspect ratio and not an animation
  42. at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:273) ~[bqd.class:?]
  43. at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:245) [bpz.class:?]
  44. at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136) [bpz.class:?]
  45. at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) [bqf.class:?]
  46. at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:204) [bqf.class:?]
  47. at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143) [brg.class:?]
  48. at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121) [brg.class:?]
  49. at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609) [bao.class:?]
  50. at com.mumfrey.liteloader.client.GameEngineClient.refreshResources(GameEngineClient.java:62) [GameEngineClient.class:1.7.10_04]
  51. at com.mumfrey.liteloader.client.ClientEvents.onStartupComplete(ClientEvents.java:236) [ClientEvents.class:1.7.10_04]
  52. at com.mumfrey.liteloader.client.CallbackProxyClient.onStartupComplete(CallbackProxyClient.java:48) [CallbackProxyClient.class:1.7.10_04]
  53. at com.mumfrey.liteloader.core.event.EventProxy.$event00000(EventProxy.java:211) [EventProxy.class:1.7.10_04]
  54. at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:584) [bao.class:?]
  55. at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [bao.class:?]
  56. at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
  57. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
  58. at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
  59. at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
  60. at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_91]
  61. at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
  62. at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
  63. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  64. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  65. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  66. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  67. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  68. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  69. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  70. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  71. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  72. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  73. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  74. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  75. [13:47:06] [Client thread/ERROR]: Using missing texture, unable to load craftingpillars:textures/blocks/present.png, java.io.FileNotFoundException
  76. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.oneway.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  77. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.oneway.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  78. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.oneway.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  79. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.oneway.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  80. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  81. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  82. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  83. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  84. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  85. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  86. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  87. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  88. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  89. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  90. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  91. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  92. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  93. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  94. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  95. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  96. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  97. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  98. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  99. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  100. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  101. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  102. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  103. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  104. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  105. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  106. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  107. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  108. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  109. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  110. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  111. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  112. [13:47:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_675_blockSpellParadigm.png, java.io.FileNotFoundException
  113. [13:47:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/planks.png, java.io.FileNotFoundException
  114. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  115. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  116. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  117. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  118. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  119. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  120. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  121. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  122. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  123. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  124. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  125. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.admin.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  126. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.admin.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  127. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.admin.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  128. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  129. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  130. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  131. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  132. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  133. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  134. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  135. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  136. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  137. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  138. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  139. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  140. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  141. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  142. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  143. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  144. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  145. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  146. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  147. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  148. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  149. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  150. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_trans_dense', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  151. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  152. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  153. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  154. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  155. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  156. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  157. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  158. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  159. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  160. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  161. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  162. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  163. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  164. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  165. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  166. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  167. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  168. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  169. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  170. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  171. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  172. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  173. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  174. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  175. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  176. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  177. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  178. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  179. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  180. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  181. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  182. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  183. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  184. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  185. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  186. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  187. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  188. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  189. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  190. [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Cryotheum_Still_trans_96', frameCount=64, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  191. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  192. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_copper', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  193. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  194. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  195. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  196. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  197. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  198. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  199. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  200. [13:47:07] [Client thread/ERROR]: Using missing texture, unable to load immersiveengineering:textures/blocks/metal2_skycrateDispenser.png, java.io.FileNotFoundException
  201. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  202. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  203. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  204. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  205. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  206. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  207. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  208. [13:47:07] [Client thread/ERROR]: Unable to parse metadata from ic2:textures/blocks/wiring/cable/blockSplitterCable.png
  209. java.lang.RuntimeException: broken aspect ratio and not an animation
  210. at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:273) ~[bqd.class:?]
  211. at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:245) [bpz.class:?]
  212. at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136) [bpz.class:?]
  213. at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) [bqf.class:?]
  214. at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:204) [bqf.class:?]
  215. at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143) [brg.class:?]
  216. at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121) [brg.class:?]
  217. at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609) [bao.class:?]
  218. at com.mumfrey.liteloader.client.GameEngineClient.refreshResources(GameEngineClient.java:62) [GameEngineClient.class:1.7.10_04]
  219. at com.mumfrey.liteloader.client.ClientEvents.onStartupComplete(ClientEvents.java:236) [ClientEvents.class:1.7.10_04]
  220. at com.mumfrey.liteloader.client.CallbackProxyClient.onStartupComplete(CallbackProxyClient.java:48) [CallbackProxyClient.class:1.7.10_04]
  221. at com.mumfrey.liteloader.core.event.EventProxy.$event00000(EventProxy.java:211) [EventProxy.class:1.7.10_04]
  222. at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:584) [bao.class:?]
  223. at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [bao.class:?]
  224. at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
  225. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
  226. at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
  227. at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
  228. at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_91]
  229. at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
  230. at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
  231. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  232. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  233. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(stone)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  234. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  235. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  236. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.gated.oneway.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  237. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.gated.oneway.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  238. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  239. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  240. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  241. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  242. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  243. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  244. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  245. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  246. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  247. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  248. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  249. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  250. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  251. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  252. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  253. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  254. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  255. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  256. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.water.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  257. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.water.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  258. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  259. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  260. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  261. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  262. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  263. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  264. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  265. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  266. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_invar', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  267. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  268. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  269. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  270. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  271. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.empty.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  272. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.empty.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  273. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.empty.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  274. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.gated.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  275. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  276. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  277. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  278. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  279. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  280. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  281. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  282. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  283. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  284. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  285. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  286. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  287. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  288. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  289. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_vacuum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  290. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  291. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  292. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  293. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  294. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  295. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  296. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  297. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  298. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  299. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  300. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  301. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  302. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  303. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  304. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  305. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  306. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  307. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  308. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  309. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  310. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  311. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:electric.feeder.admin.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  312. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  313. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:electric.feeder.admin.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  314. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  315. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  316. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  317. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  318. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  319. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  320. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  321. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  322. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  323. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  324. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  325. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  326. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  327. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.valve.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  328. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.valve.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  329. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.valve.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  330. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.valve.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  331. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  332. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  333. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  334. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  335. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  336. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  337. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  338. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  339. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  340. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  341. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  342. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  343. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  344. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  345. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  346. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  347. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  348. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  349. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  350. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  351. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  352. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  353. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  354. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  355. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  356. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  357. [13:47:07] [Client thread/ERROR]: Using missing texture, unable to load magicalcrops:textures/blocks/Crop_3.png, java.io.FileNotFoundException
  358. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  359. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  360. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  361. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  362. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  363. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  364. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  365. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  366. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  367. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  368. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  369. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  370. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  371. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  372. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  373. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  374. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  375. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  376. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  377. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  378. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  379. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  380. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  381. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  382. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  383. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  384. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  385. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  386. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  387. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  388. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  389. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  390. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  391. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  392. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  393. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  394. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  395. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  396. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  397. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  398. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  399. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  400. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  401. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  402. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  403. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  404. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  405. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  406. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  407. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  408. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  409. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  410. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  411. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  412. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:chest.void.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  413. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.junction.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  414. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  415. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  416. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  417. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  418. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  419. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  420. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  421. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  422. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  423. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  424. [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Glowstone_Still_trans_-128', frameCount=20, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  425. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  426. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  427. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  428. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  429. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  430. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  431. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  432. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  433. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  434. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  435. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  436. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  437. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  438. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  439. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  440. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.elevator.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  441. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  442. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.elevator.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  443. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:electric.feeder.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  444. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.wye.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  445. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.wye.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  446. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  447. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  448. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  449. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  450. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  451. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  452. [13:47:07] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/endstone/EnderFrame.png, java.io.FileNotFoundException
  453. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  454. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  455. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  456. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  457. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  458. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  459. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  460. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  461. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  462. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  463. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  464. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  465. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  466. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  467. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  468. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  469. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  470. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  471. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  472. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  473. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  474. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  475. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  476. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  477. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  478. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  479. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  480. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  481. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  482. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  483. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  484. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  485. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  486. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  487. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  488. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  489. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  490. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  491. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  492. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  493. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  494. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  495. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  496. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  497. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  498. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  499. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  500. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  501. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  502. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  503. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  504. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  505. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  506. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  507. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:4', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  508. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  509. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:6', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  510. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  511. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  512. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  513. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  514. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  515. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  516. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  517. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  518. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  519. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  520. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  521. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  522. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  523. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  524. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  525. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  526. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  527. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  528. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  529. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.switch.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  530. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.switch.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  531. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  532. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  533. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  534. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  535. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  536. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  537. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.priming.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  538. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.priming.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  539. [13:47:08] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'coal_ore' with background 'stone'. Place coal_ore_dense.png in the assets folder to override.
  540. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/coal_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  541. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  542. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  543. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  544. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  545. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  546. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  547. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  548. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  549. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  550. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  551. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  552. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  553. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  554. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  555. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  556. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  557. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  558. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  559. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  560. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  561. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  562. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  563. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  564. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  565. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  566. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  567. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  568. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  569. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  570. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  571. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  572. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  573. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  574. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  575. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  576. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  577. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  578. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  579. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  580. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  581. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  582. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  583. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  584. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  585. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  586. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  587. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  588. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  589. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  590. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  591. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  592. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  593. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  594. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  595. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  596. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  597. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  598. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  599. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  600. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  601. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.switch.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  602. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  603. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  604. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  605. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.switch.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  606. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  607. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  608. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(cobblestone)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  609. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  610. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  611. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  612. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  613. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  614. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  615. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  616. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  617. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  618. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  619. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  620. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  621. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  622. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  623. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  624. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  625. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  626. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  627. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  628. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  629. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  630. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  631. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  632. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  633. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  634. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  635. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  636. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  637. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  638. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:4', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  639. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  640. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  641. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  642. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  643. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  644. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  645. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  646. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  647. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  648. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  649. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  650. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  651. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  652. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  653. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  654. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  655. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.junction.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  656. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  657. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  658. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  659. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  660. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  661. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  662. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  663. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  664. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  665. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  666. [13:47:08] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/blocks/magnet.png, java.io.FileNotFoundException
  667. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  668. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  669. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.wye.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  670. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.wye.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  671. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.holding.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  672. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.holding.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  673. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.switch.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  674. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  675. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  676. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.switch.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  677. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  678. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  679. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  680. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  681. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  682. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  683. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  684. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  685. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  686. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  687. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  688. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  689. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  690. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  691. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  692. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  693. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  694. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  695. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  696. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  697. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  698. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  699. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  700. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.boost.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  701. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.boost.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  702. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  703. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  704. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  705. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  706. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  707. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  708. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  709. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  710. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  711. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  712. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  713. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  714. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  715. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  716. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  717. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  718. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  719. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  720. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  721. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  722. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  723. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  724. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  725. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  726. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  727. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  728. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  729. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  730. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  731. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  732. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  733. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  734. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  735. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  736. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  737. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  738. [13:47:08] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.limiter.png - 320x64: (x + width) is outside of Raster
  739. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.5', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  740. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  741. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  742. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  743. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  744. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  745. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  746. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  747. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  748. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  749. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  750. [13:47:08] [Client thread/ERROR]: Using missing texture, unable to load thaumicexploration:textures/blocks/metalbase.png, java.io.FileNotFoundException
  751. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rolling.machine.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  752. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rolling.machine.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  753. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.train.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  754. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rolling.machine.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  755. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.train.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  756. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  757. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  758. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  759. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  760. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.detector.direction.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  761. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.detector.direction.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  762. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.detector.direction.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  763. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.detector.direction.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  764. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  765. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  766. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  767. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  768. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.boost.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  769. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.boost.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  770. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  771. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  772. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  773. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  774. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  775. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  776. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  777. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  778. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_1_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  779. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  780. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  781. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  782. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  783. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  784. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  785. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  786. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  787. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  788. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  789. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  790. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  791. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  792. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_1_vacuum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  793. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  794. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  795. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  796. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  797. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  798. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  799. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  800. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  801. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  802. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  803. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  804. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  805. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  806. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  807. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  808. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  809. [13:47:08] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'emerald_ore' with background 'stone'. Place emerald_ore_dense.png in the assets folder to override.
  810. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/emerald_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  811. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  812. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  813. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  814. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  815. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  816. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  817. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  818. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  819. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  820. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  821. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  822. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  823. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  824. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  825. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  826. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  827. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  828. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  829. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  830. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  831. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  832. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  833. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  834. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  835. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  836. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  837. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  838. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  839. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  840. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  841. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  842. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  843. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  844. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  845. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  846. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  847. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  848. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  849. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  850. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  851. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  852. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  853. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  854. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  855. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  856. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  857. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  858. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  859. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  860. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  861. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  862. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  863. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  864. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  865. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  866. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  867. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  868. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  869. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  870. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  871. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  872. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  873. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  874. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  875. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  876. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  877. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  878. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  879. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  880. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  881. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  882. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_electrum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  883. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.valve.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  884. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.valve.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  885. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.valve.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  886. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.valve.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  887. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(redstone_block)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  888. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engine.steam.hobby.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  889. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  890. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  891. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  892. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  893. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  894. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  895. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  896. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  897. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  898. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  899. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  900. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  901. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  902. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  903. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  904. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  905. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  906. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  907. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  908. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  909. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  910. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  911. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  912. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  913. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  914. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  915. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  916. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  917. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  918. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  919. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  920. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  921. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  922. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  923. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  924. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  925. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  926. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.player.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  927. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.player.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  928. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.player.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  929. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  930. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  931. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  932. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  933. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  934. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  935. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  936. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  937. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  938. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  939. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  940. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  941. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  942. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  943. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  944. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  945. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  946. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  947. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  948. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  949. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  950. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  951. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  952. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  953. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  954. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  955. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  956. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  957. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.wye.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  958. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.wye.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  959. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  960. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  961. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  962. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  963. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  964. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  965. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  966. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  967. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  968. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  969. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  970. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  971. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  972. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  973. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  974. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  975. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.wye.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  976. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.wye.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  977. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  978. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  979. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  980. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  981. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  982. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  983. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  984. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  985. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  986. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  987. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  988. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  989. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  990. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  991. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  992. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  993. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  994. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.switch.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  995. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.switch.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  996. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  997. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_trans_dense', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  998. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  999. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1000. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1001. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1002. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1003. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1004. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1005. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1006. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1007. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1008. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1009. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1010. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1011. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1012. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1013. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1014. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1015. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1016. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1017. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1018. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1019. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1020. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1021. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1022. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1023. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1024. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_support', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1025. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1026. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1027. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1028. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1029. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1030. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1031. [13:47:09] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_677_blockSpellModifier.png, java.io.FileNotFoundException
  1032. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1033. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1034. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1035. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1036. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1037. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1038. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1039. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1040. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1041. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1042. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1043. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1044. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_fluxElectrum_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1045. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:unstableFluid_flowing', frameCount=41, rotated=false, x=0, y=0, height=256, width=256, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1046. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_tin', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1047. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1048. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1049. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1050. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1051. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1052. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1053. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1054. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1055. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1056. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1057. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1058. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1059. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.junction.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1060. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1061. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1062. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1063. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1064. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1065. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1066. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1067. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1068. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1069. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1070. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1071. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1072. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.whistle.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1073. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.whistle.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1074. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1075. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1076. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1077. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1078. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1079. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1080. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1081. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1082. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1083. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1084. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1085. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1086. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1087. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1088. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1089. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1090. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1091. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1092. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1093. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1094. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1095. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1096. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1097. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1098. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1099. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1100. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1101. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1102. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1103. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1104. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1105. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1106. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1107. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1108. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1109. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1110. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1111. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1112. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1113. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1114. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1115. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1116. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1117. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1118. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1119. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1120. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1121. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1122. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1123. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1124. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1125. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1126. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1127. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1128. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1129. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1130. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1131. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1132. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1133. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1134. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1135. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1136. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1137. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1138. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1139. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1140. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1141. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1142. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1143. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1144. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1145. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1146. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1147. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1148. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1149. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1150. [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1151. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1152. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1153. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1154. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1155. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1156. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1157. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.tank.pressure.high.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1158. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.tank.pressure.high.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1159. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1160. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1161. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1162. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1163. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1164. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1165. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1166. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1167. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1168. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1169. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1170. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1171. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1172. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1173. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1174. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1175. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1176. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1177. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:6', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1178. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1179. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1180. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1181. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1182. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1183. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1184. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1185. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1186. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1187. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1188. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1189. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1190. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1191. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1192. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1193. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1194. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1195. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1196. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1197. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1198. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1199. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1200. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1201. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1202. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.world.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1203. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.world.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1204. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1205. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.world.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1206. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1207. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1208. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1209. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1210. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1211. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_electrum_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1212. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.advanced.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1213. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.advanced.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1214. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.advanced.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1215. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1216. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1217. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1218. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1219. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1220. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1221. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1222. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1223. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1224. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1225. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.animal.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1226. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.animal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1227. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.animal.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1228. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.wye.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1229. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.wye.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1230. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1231. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1232. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1233. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1234. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1235. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1236. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1237. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.train.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1238. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1239. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1240. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1241. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1242. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1243. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1244. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1245. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1246. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1247. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1248. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1249. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1250. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1251. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1252. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1253. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1254. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1255. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1256. [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1257. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1258. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1259. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1260. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1261. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1262. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1263. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1264. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1265. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1266. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1267. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1268. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1269. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1270. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1271. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1272. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1273. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:6', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1274. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1275. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1276. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1277. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1278. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1279. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1280. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1281. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1282. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1283. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1284. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1285. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1286. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1287. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1288. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1289. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1290. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.embarking.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1291. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1292. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.embarking.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1293. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_copper_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1294. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1295. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1296. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1297. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1298. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1299. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1300. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1301. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1302. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1303. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1304. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1305. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1306. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1307. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1308. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1309. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1310. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1311. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1312. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1313. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1314. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1315. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1316. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1317. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1318. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1319. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1320. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1321. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1322. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1323. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1324. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1325. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1326. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1327. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1328. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1329. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1330. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1331. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1332. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1333. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1334. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1335. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1336. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1337. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1338. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1339. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1340. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_invar', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1341. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1342. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1343. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1344. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1345. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1346. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1347. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1348. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1349. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1350. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1351. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1352. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1353. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1354. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1355. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1356. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1357. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1358. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1359. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1360. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1361. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1362. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1363. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1364. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1365. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1366. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1367. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1368. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1369. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1370. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1371. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1372. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1373. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1374. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1375. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1376. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1377. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1378. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1379. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1380. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1381. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1382. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1383. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1384. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_lead', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1385. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1386. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1387. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1388. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1389. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1390. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1391. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1392. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1393. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1394. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1395. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1396. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1397. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1398. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1399. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1400. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1401. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1402. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1403. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1404. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1405. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1406. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1407. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1408. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1409. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1410. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1411. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1412. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1413. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1414. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1415. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1416. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1417. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1418. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1419. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1420. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1421. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1422. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1423. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1424. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1425. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1426. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1427. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1428. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1429. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1430. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1431. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1432. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1433. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1434. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1435. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1436. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1437. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1438. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1439. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1440. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1441. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1442. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1443. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1444. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1445. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1446. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1447. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1448. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1449. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1450. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1451. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1452. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1453. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1454. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1455. [13:47:11] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_676_blockSpellEnhancement.png, java.io.FileNotFoundException
  1456. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1457. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1458. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1459. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1460. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1461. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1462. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1463. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1464. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1465. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1466. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1467. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1468. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1469. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1470. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1471. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1472. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1473. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1474. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1475. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1476. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1477. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1478. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1479. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1480. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1481. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1482. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1483. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1484. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1485. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.12', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1486. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1487. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1488. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.14', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1489. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1490. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.13', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1491. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1492. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1493. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.15', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1494. [13:47:11] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'lapis_ore' with background 'stone'. Place lapis_ore_dense.png in the assets folder to override.
  1495. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/lapis_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1496. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1497. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1498. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1499. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1500. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_enderium', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1501. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1502. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1503. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1504. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1505. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1506. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1507. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1508. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1509. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1510. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1511. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1512. [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1513. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1514. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1515. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1516. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1517. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1518. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1519. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1520. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bedrockFluid', frameCount=64, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1521. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1522. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1523. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1524. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1525. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1526. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1527. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1528. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1529. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1530. [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1531. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1532. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1533. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1534. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1535. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1536. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1537. [13:47:11] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'iron_ore' with background 'stone'. Place iron_ore_dense.png in the assets folder to override.
  1538. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/iron_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1539. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1540. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1541. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1542. [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1543. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1544. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
  1545. [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
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