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- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockCESU:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadBatBox:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(redstone_lamp_on)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_678_blockSpellEffect.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(obsidian)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:admin.steam.producer.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:admin.steam.producer.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_redflux_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:06] [Client thread/ERROR]: Unable to parse metadata from ic2:textures/blocks/wiring/cable/blockDetectorCable.png
- java.lang.RuntimeException: broken aspect ratio and not an animation
- at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:273) ~[bqd.class:?]
- at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:245) [bpz.class:?]
- at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136) [bpz.class:?]
- at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) [bqf.class:?]
- at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:204) [bqf.class:?]
- at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143) [brg.class:?]
- at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121) [brg.class:?]
- at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609) [bao.class:?]
- at com.mumfrey.liteloader.client.GameEngineClient.refreshResources(GameEngineClient.java:62) [GameEngineClient.class:1.7.10_04]
- at com.mumfrey.liteloader.client.ClientEvents.onStartupComplete(ClientEvents.java:236) [ClientEvents.class:1.7.10_04]
- at com.mumfrey.liteloader.client.CallbackProxyClient.onStartupComplete(CallbackProxyClient.java:48) [CallbackProxyClient.class:1.7.10_04]
- at com.mumfrey.liteloader.core.event.EventProxy.$event00000(EventProxy.java:211) [EventProxy.class:1.7.10_04]
- at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:584) [bao.class:?]
- at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [bao.class:?]
- at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
- at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
- at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_91]
- at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
- at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.magenta:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:06] [Client thread/ERROR]: Using missing texture, unable to load craftingpillars:textures/blocks/present.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.oneway.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.oneway.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.oneway.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.oneway.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTesla:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_nether_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockInduction:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_675_blockSpellParadigm.png, java.io.FileNotFoundException
- [13:47:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/planks.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:turbine.7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.admin.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.admin.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.admin.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalLead:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_trans_dense', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.frostbound.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Cryotheum_Still_trans_96', frameCount=64, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick.upgraded:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_copper', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.white:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:07] [Client thread/ERROR]: Using missing texture, unable to load immersiveengineering:textures/blocks/metal2_skycrateDispenser.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.green:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:07] [Client thread/ERROR]: Unable to parse metadata from ic2:textures/blocks/wiring/cable/blockSplitterCable.png
- java.lang.RuntimeException: broken aspect ratio and not an animation
- at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:273) ~[bqd.class:?]
- at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:245) [bpz.class:?]
- at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136) [bpz.class:?]
- at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) [bqf.class:?]
- at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:204) [bqf.class:?]
- at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143) [brg.class:?]
- at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121) [brg.class:?]
- at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609) [bao.class:?]
- at com.mumfrey.liteloader.client.GameEngineClient.refreshResources(GameEngineClient.java:62) [GameEngineClient.class:1.7.10_04]
- at com.mumfrey.liteloader.client.ClientEvents.onStartupComplete(ClientEvents.java:236) [ClientEvents.class:1.7.10_04]
- at com.mumfrey.liteloader.client.CallbackProxyClient.onStartupComplete(CallbackProxyClient.java:48) [CallbackProxyClient.class:1.7.10_04]
- at com.mumfrey.liteloader.core.event.EventProxy.$event00000(EventProxy.java:211) [EventProxy.class:1.7.10_04]
- at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:584) [bao.class:?]
- at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [bao.class:?]
- at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
- at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
- at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_91]
- at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
- at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(stone)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.gated.oneway.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.gated.oneway.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_stone_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.orange:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.water.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.water.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_invar', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.empty.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.empty.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.empty.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.gated.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMiner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_vacuum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_overclocked_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:electric.feeder.admin.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:electric.feeder.admin.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locomotive.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.valve.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.valve.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.valve.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.valve.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.box.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockSplitterCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:07] [Client thread/ERROR]: Using missing texture, unable to load magicalcrops:textures/blocks/Crop_3.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.dual.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:chest.void.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.junction.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.abyssal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermalfoundation:fluid/Fluid_Glowstone_Still_trans_-128', frameCount=20, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.elevator.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.elevator.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:electric.feeder.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.wye.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.wye.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:07] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/endstone/EnderFrame.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_tnt_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCentrifuge:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTraderEnergy:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightGray:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockExtractor:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:4', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:6', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockIronFurnace:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.switch.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.switch.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.liquid.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.priming.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.priming.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:08] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'coal_ore' with background 'stone'. Place coal_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/coal_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lightBlue:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockAdvMachine:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.liquid.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.switch.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.locking.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.yellow:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.switch.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(cobblestone)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockRTHeatGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockITNT:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:4', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.junction.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:08] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/blocks/magnet.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.wye.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.wye.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.holding.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.holding.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.switch.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.switch.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_food_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bleachedbone.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.boost.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.boost.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_stone_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_solar_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamite:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:08] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.limiter.png - 320x64: (x + width) is outside of Raster
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.5', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.limiter.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:08] [Client thread/ERROR]: Using missing texture, unable to load thaumicexploration:textures/blocks/metalbase.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rolling.machine.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rolling.machine.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.train.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rolling.machine.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.train.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.boarding.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_overclocked_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.detector.direction.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.detector.direction.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.detector.direction.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.detector.direction.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.1:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.boost.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.boost.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_side_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_1_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockNuclearReactor:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_1_vacuum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSemifluidGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.4:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:08] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'emerald_ore' with background 'stone'. Place emerald_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/emerald_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFermenter:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.3:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerEV:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockDetectorCable:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.gauge.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_electrum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.valve.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.valve.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.valve.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.steel.valve.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(redstone_block)', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engine.steam.hobby.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.player.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.player.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.player.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:loader.item.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_2_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_ender_2_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.2:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.yellow:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.wye.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.speed.wye.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropmatron:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockMFE:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.wye.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.wye.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.switch.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.switch.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.switch.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.switch.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockReinforcedFoam:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_trans_dense', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWindKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.oven.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiningTip:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_support', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.purple:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:09] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_677_blockSpellModifier.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockMetalUranium:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMiner:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_fluxElectrum_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:unstableFluid_flowing', frameCount=41, rotated=false, x=0, y=0, height=256, width=256, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_tin', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockFluidHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.electric.junction.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.whistle.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.whistle.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElecFurnace:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.infernal.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockFoam:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.5:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_1_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_base_1_0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_lava_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSortingMachine:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:rock.crusher.7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_7', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='JABBA:barrel_labeltop_2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockDynamiteRemote:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.tank.pressure.high.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.tank.pressure.high.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.blue:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:6', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadCESU:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockBatBox:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMachine:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.world.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.world.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.world.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.gauge.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_electrum_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.advanced.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.advanced.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.item.advanced.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:6', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.animal.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.animal.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.animal.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.wye.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.slow.wye.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.train.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.train.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.train.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockElectrolyzer:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='techreborn:machine/casing/advanced.9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lime:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:6', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFSU:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.embarking.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorRedstonePort:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.embarking.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_copper_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockRecycler:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockIronScaffold:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockOreWashingPlant:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCropHavester:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:blast.furnace.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_invar', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerLV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.quarried.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockScanner:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.pink:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.3:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_lead', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:8', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.red:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.white:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:engraving.bench.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockChargepadMFE:5', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockElectricHeatGenerator:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.orange:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:11] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_676_blockSpellEnhancement.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockPump:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:9', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerMV:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:9', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.10', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.12', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.11', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.14', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:6', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.13', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:7', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.brown:8', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:post.metal.painted.15', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:11] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'lapis_ore' with background 'stone'. Place lapis_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/lapis_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockBlastFurnace:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:11', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockTransformerHV:10', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_enderium', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.blue:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_trans', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableI.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.disembarking.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bedrockFluid', frameCount=64, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:4', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:5', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:5', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:1', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:2', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [13:47:11] [Client thread/INFO] [denseores]: Dense Ores: Succesfully generated dense ore texture for 'iron_ore' with background 'stone'. Place iron_ore_dense.png in the assets folder to override.
- [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/iron_ore', frameCount=1, rotated=false, x=0, y=0, height=128, width=128, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.0', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.2', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.1', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.3', frameCount=1, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:0', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:4', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:3', frameCount=0, rotated=false, x=0, y=0, height=64, width=64, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
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