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- #include <amxmodx>
- #include <fakemeta>
- #include <hamsandwich>
- #define PLUGIN "Paintball Gun"
- #define VERSION "3.4"
- #define AUTHOR "WhooKid"
- #define MAX_PAINTBALLS 200
- #define TASK_PB_RESET 1000
- #define TASK_RELOAD 2000
- #define PB_RELOAD_FLAG ADMIN_LEVEL_H
- new g_paintballs[MAX_PAINTBALLS], g_pbstatus[MAX_PAINTBALLS], g_pbcount, Float:lastshot[33], Float:nextattack[33], freezetime;
- new pbgun, pbusp, pbglock, color, shots, veloc, speed, blife, sound, bglow, damge, friendlyfire, tgun, ctgun, beamspr;
- static const g_shot_anim[4] = {0, 3, 9, 5};
- static const g_pbgun_models[11][] = {"models/v_pbgun.mdl", "models/v_pbgun1.mdl", "models/v_pbgun2.mdl", "models/v_pbgun3.mdl", "models/v_pbgun4.mdl", "models/v_pbgun5.mdl", "models/v_pbgun6.mdl", "models/v_pbgun7.mdl", "models/v_pbgun8.mdl", "models/v_pbgun9.mdl", "models/v_pbgun10.mdl"};
- public plugin_init()
- {
- register_plugin(PLUGIN, VERSION, AUTHOR);
- register_cvar("paintballgun", VERSION, FCVAR_SERVER|FCVAR_UNLOGGED);
- register_clcmd("say /ent", "ent_info", ADMIN_SLAY);
- pbgun = register_cvar("amx_pbgun", "1");
- pbusp = register_cvar("amx_pbusp", "1");
- pbglock = register_cvar("amx_pbglock", "1");
- if (get_pcvar_num(pbgun) || get_pcvar_num(pbusp) || get_pcvar_num(pbglock))
- {
- register_event("CurWeapon", "ev_curweapon", "be");
- register_logevent("ev_roundstart", 2, "0=World triggered", "1=Round_Start");
- if (get_cvar_num("mp_freezetime") > 0)
- register_event("HLTV", "ev_freezetime", "a", "1=0", "2=0");
- register_forward(FM_Touch, "fw_touch");
- register_forward(FM_SetModel, "fw_setmodel");
- register_forward(FM_PlayerPreThink, "fw_playerprethink", 1);
- register_forward(FM_UpdateClientData, "fw_updateclientdata", 1);
- RegisterHam(Ham_Killed, "player", "PlayerKilled")
- color = register_cvar("pbgun_color", "2");
- shots = register_cvar("pbgun_shots", "100");
- veloc = register_cvar("pbgun_velocity", "2000");
- speed = register_cvar("pbgun_speed", "0.08");
- blife = register_cvar("pbgun_life", "15");
- sound = register_cvar("pbgun_sound", "1");
- bglow = register_cvar("pbgun_glow", "a");
- damge = register_cvar("pbgun_damage", "100");
- friendlyfire = get_cvar_pointer("mp_friendlyfire");
- new a, max_ents_allow = global_get(glb_maxEntities) - 5;
- for (a = 1; a <= get_pcvar_num(shots); a++)
- if (a < MAX_PAINTBALLS)
- if (engfunc(EngFunc_NumberOfEntities) < max_ents_allow)
- {
- g_paintballs[a] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"));
- if (pev_valid(g_paintballs[a]))
- {
- set_pev(g_paintballs[a], pev_effects, pev(g_paintballs[a], pev_effects) | EF_NODRAW);
- g_pbcount++;
- }
- }
- if (g_pbcount < 1)
- set_fail_state("[AMXX] Failed to load Paintball Gun (unable to create ents)");
- server_print("*** %s v%s by %s Enabled ***", PLUGIN, VERSION, AUTHOR);
- }
- }
- public plugin_precache()
- {
- register_cvar("amx_pbgun", "1");
- register_cvar("amx_pbusp", "1");
- register_cvar("amx_pbglock", "1");
- register_cvar("pbgun_tgun", "3");
- register_cvar("pbgun_ctgun", "7");
- tgun = get_cvar_num("pbgun_tgun");
- ctgun = get_cvar_num("pbgun_ctgun");
- if (get_cvar_num("amx_pbgun")) {
- precache_model(g_pbgun_models[tgun]);
- precache_model(g_pbgun_models[ctgun]);
- precache_model((ctgun) ? "models/p_pbgun1.mdl" : "models/p_pbgun.mdl");
- precache_model("models/w_pbgun.mdl");
- }
- if (get_cvar_num("amx_pbusp")) {
- precache_model("models/v_pbusp.mdl");
- precache_model("models/p_pbusp.mdl");
- }
- if (get_cvar_num("amx_pbglock")) {
- precache_model("models/v_pbglock.mdl");
- precache_model("models/p_pbglock.mdl");
- }
- if (get_cvar_num("amx_pbgun") || get_cvar_num("amx_pbusp") || get_cvar_num("amx_pbglock")) {
- precache_sound("misc/pb1.wav");
- precache_sound("misc/pb2.wav");
- precache_sound("misc/pb3.wav");
- precache_sound("misc/pb4.wav");
- precache_sound("misc/pbg.wav");
- precache_model("models/w_paintball.mdl");
- precache_model("sprites/paintball.spr");
- }
- beamspr = precache_model("sprites/laserbeam.spr");
- }
- public ent_info(id)
- client_print(id, print_chat, "[AMXX] [Ent Info (Current/Max)] Paintballs: (%d/%d) Entities: (%d/%d)", g_pbcount, get_pcvar_num(shots), engfunc(EngFunc_NumberOfEntities), global_get(glb_maxEntities));
- public ev_curweapon(id)
- {
- new model[25];
- pev(id, pev_viewmodel2, model, 24);
- if (equali(model, "models/v_mp5.mdl") && get_pcvar_num(pbgun))
- {
- set_pev(id, pev_viewmodel2, (get_user_team(id) == 1) ? g_pbgun_models[tgun] : g_pbgun_models[ctgun]);
- set_pev(id, pev_weaponmodel2, (ctgun) ? "models/p_pbgun1.mdl" : "models/p_pbgun.mdl");
- }
- else if (equali(model, "models/v_usp.mdl") && get_pcvar_num(pbusp))
- {
- set_pev(id, pev_viewmodel2, "models/v_pbusp.mdl");
- set_pev(id, pev_weaponmodel2, "models/p_pbusp.mdl");
- }
- else if (equali(model, "models/v_glock18.mdl") && get_pcvar_num(pbglock))
- {
- set_pev(id, pev_viewmodel2, "models/v_pbglock.mdl");
- set_pev(id, pev_weaponmodel2, "models/p_pbglock.mdl");
- }
- }
- public fw_setmodel(ent, model[])
- {
- if (equali(model, "models/w_mp5.mdl"))
- if (get_pcvar_num(pbgun))
- {
- engfunc(EngFunc_SetModel, ent, "models/w_pbgun.mdl");
- return FMRES_SUPERCEDE;
- }
- return FMRES_IGNORED;
- }
- public fw_updateclientdata(id, sw, cd_handle)
- {
- if (user_has_pbgun(id) && cd_handle)
- {
- set_cd(cd_handle, CD_ID, 1);
- get_cd(cd_handle, CD_flNextAttack, nextattack[id]);
- //set_cd(cd_handle, CD_flNextAttack, 10.0);
- return FMRES_HANDLED;
- }
- return FMRES_IGNORED;
- }
- public fw_playerprethink(id)
- {
- new my_pbgun = user_has_pbgun(id);
- if (my_pbgun)
- {
- new buttons = pev(id, pev_button);
- if (buttons & IN_ATTACK)
- {
- new ammo, null = get_user_weapon(id, ammo, null);
- if (ammo)
- {
- set_pev(id, pev_button, buttons & ~IN_ATTACK);
- new Float:gametime = get_gametime(), Float:g_speed;
- if (my_pbgun == 1)
- g_speed = get_pcvar_float(speed);
- else
- g_speed = (my_pbgun == 2) ? get_pcvar_float(speed) * 2.0 : get_pcvar_float(speed) * 3.0;
- if (gametime-lastshot[id] > g_speed && nextattack[id] < 0.0 && !freezetime)
- {
- if (paint_fire(id))
- {
- lastshot[id] = gametime;
- set_user_clip(id, ammo - 1);
- set_pev(id, pev_punchangle, Float:{-0.5, 0.0, 0.0});
- message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, _, id);
- write_byte(g_shot_anim[my_pbgun]);
- write_byte(0);
- message_end();
- if (get_pcvar_num(sound))
- emit_sound(id, CHAN_AUTO, "misc/pbg.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
- }
- }
- }
- }
- }
- return FMRES_IGNORED;
- }
- public paint_fire(id)
- {
- new a, ent;
- while (a++ < g_pbcount - 1 && !ent)
- if (g_pbstatus[a] == 0)
- ent = g_pbstatus[a] = g_paintballs[a];
- if (!ent)
- while (a-- > 1 && !ent)
- if (g_pbstatus[a] == 2)
- ent = g_pbstatus[a] = g_paintballs[a];
- if (pev_valid(ent) && is_user_alive(id))
- {
- new Float:vangles[3], Float:nvelocity[3], Float:voriginf[3], vorigin[3], clr;
- set_pev(ent, pev_classname, "pbBullet");
- set_pev(ent, pev_owner, id);
- engfunc(EngFunc_SetModel, ent, "models/w_paintball.mdl");
- engfunc(EngFunc_SetSize, ent, Float:{-1.0, -1.0, -1.0}, Float:{1.0, 1.0, 1.0});
- switch (get_pcvar_num(color))
- {
- case 2: clr = (get_user_team(id) == 1) ? 0 : 1;
- case 3: clr = (get_user_team(id) == 1) ? 4 : 3;
- case 4: clr = (get_user_team(id) == 1) ? 2 : 5;
- default: clr = random_num(0, 6);
- }
- set_pev(ent, pev_skin, clr);
- get_user_origin(id, vorigin, 1);
- IVecFVec(vorigin, voriginf);
- engfunc(EngFunc_SetOrigin, ent, voriginf);
- vangles[0] = random_float(-180.0, 180.0);
- vangles[1] = random_float(-180.0, 180.0);
- set_pev(ent, pev_angles, vangles);
- pev(id, pev_v_angle, vangles);
- set_pev(ent, pev_v_angle, vangles);
- pev(id, pev_view_ofs, vangles);
- set_pev(ent, pev_view_ofs, vangles);
- set_pev(ent, pev_solid, 2);
- set_pev(ent, pev_movetype, 5);
- velocity_by_aim(id, get_pcvar_num(veloc), nvelocity);
- set_pev(ent, pev_velocity, nvelocity);
- set_pev(ent, pev_effects, pev(ent, pev_effects) & ~EF_NODRAW);
- set_task(0.1, "paint_glow", ent);
- set_task(15.0 , "paint_reset", ent+TASK_PB_RESET);
- }
- return ent;
- }
- public fw_touch(bullet, ent)
- {
- new class[20];
- pev(bullet, pev_classname, class, 19);
- if (!equali(class, "pbBullet"))
- return FMRES_IGNORED;
- new Float:origin[3], class2[20], owner = pev(bullet, pev_owner), is_ent_alive = is_user_alive(ent);
- pev(ent, pev_classname, class2, 19);
- pev(bullet, pev_origin, origin);
- if (is_ent_alive)
- {
- if (owner == ent || pev(ent, pev_takedamage) == DAMAGE_NO)
- return FMRES_IGNORED;
- if (get_user_team(owner) == get_user_team(ent))
- if (!get_pcvar_num(friendlyfire))
- return FMRES_IGNORED;
- if(equali(class2, "hostage_entity"))
- return FMRES_IGNORED;
- ExecuteHam(Ham_TakeDamage, ent, owner, owner, float(get_pcvar_num(damge)), 4098);
- }
- if (!equali(class, class2))
- {
- set_pev(bullet, pev_velocity, Float:{0.0, 0.0, 0.0});
- set_pev(bullet, pev_classname, "pbPaint");
- set_pev(bullet, pev_solid, 0);
- set_pev(bullet, pev_movetype, 0);
- engfunc(EngFunc_SetModel, bullet, "sprites/paintball.spr");
- new a, findpb = 0;
- while (a++ < g_pbcount && !findpb)
- if (g_paintballs[a] == bullet)
- findpb = g_pbstatus[a] = 2;
- remove_task(bullet);
- remove_task(bullet+TASK_PB_RESET);
- if (get_pcvar_num(sound))
- {
- static wav[20];
- formatex(wav, 20, is_ent_alive ? "player/pl_pain%d.wav" : "misc/pb%d.wav", is_ent_alive ? random_num(4,7) : random_num(1,4));
- emit_sound(bullet, CHAN_AUTO, wav, 1.0, ATTN_NORM, 0, PITCH_NORM);
- }
- new bool:valid_surface = (is_ent_alive || containi(class2, "door") != -1) ? false : true;
- new const boxes [] =
- {
- 14,
- 15,
- 16,
- 44,
- 49,
- 51,
- 52,
- 53,
- 54
- }
- if (pev(ent, pev_health) && !is_ent_alive)
- {
- new bool:isbox = false
- for(new i = 0; i < sizeof(boxes); i++)
- if(ent = boxes[i])
- {
- isbox = true
- break
- }
- if(!isbox)
- ExecuteHam(Ham_TakeDamage, ent, owner, owner, float(pev(ent, pev_health)), 0);
- valid_surface = false;
- }
- if (valid_surface)
- {
- paint_splat(bullet);
- set_task(float(get_pcvar_num(blife)), "paint_reset", bullet+TASK_PB_RESET);
- }
- else
- paint_reset(bullet+TASK_PB_RESET);
- return FMRES_HANDLED;
- }
- return FMRES_IGNORED;
- }
- public PlayerKilled(victim, killer)
- {
- if(!is_user_connected(killer))
- return HAM_IGNORED;
- if(get_user_flags(killer) & PB_RELOAD_FLAG)
- set_user_clip(killer, 30)
- return HAM_IGNORED;
- }
- public paint_splat(ent)
- {
- new Float:origin[3], Float:norigin[3], Float:viewofs[3], Float:angles[3], Float:normal[3], Float:aiming[3];
- pev(ent, pev_origin, origin);
- pev(ent, pev_view_ofs, viewofs);
- pev(ent, pev_v_angle, angles);
- norigin[0] = origin[0] + viewofs[0];
- norigin[1] = origin[1] + viewofs[1];
- norigin[2] = origin[2] + viewofs[2];
- aiming[0] = norigin[0] + floatcos(angles[1], degrees) * 1000.0;
- aiming[1] = norigin[1] + floatsin(angles[1], degrees) * 1000.0;
- aiming[2] = norigin[2] + floatsin(-angles[0], degrees) * 1000.0;
- engfunc(EngFunc_TraceLine, norigin, aiming, 0, ent, 0);
- get_tr2(0, TR_vecPlaneNormal, normal);
- vector_to_angle(normal, angles);
- angles[1] += 180.0;
- if (angles[1] >= 360.0) angles[1] -= 360.0;
- set_pev(ent, pev_angles, angles);
- set_pev(ent, pev_v_angle, angles);
- origin[0] += (normal[0] * random_float(0.3, 2.7));
- origin[1] += (normal[1] * random_float(0.3, 2.7));
- origin[2] += (normal[2] * random_float(0.3, 2.7));
- engfunc(EngFunc_SetOrigin, ent, origin);
- set_pev(ent, pev_frame, float(random_num( (pev(ent, pev_skin) * 18), (pev(ent, pev_skin) * 18) + 17 ) ));
- if (pev(ent, pev_renderfx) != kRenderFxNone)
- set_rendering(ent);
- }
- public paint_glow(ent)
- {
- if (pev_valid(ent))
- {
- static pbglow[5], clr[3];
- get_pcvar_string(bglow, pbglow, 4);
- switch (get_pcvar_num(color))
- {
- case 2: clr = (get_user_team(pev(ent, pev_owner))==1) ? {255, 0, 0} : {0, 0, 255};
- default: clr = {255, 255, 255};
- }
- if (read_flags(pbglow) & (1 << 0))
- set_rendering(ent, kRenderFxGlowShell, clr[0], clr[1], clr[2], kRenderNormal, 255);
- if (read_flags(pbglow) & (1 << 1))
- {
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
- write_byte(TE_BEAMFOLLOW);
- write_short(ent);
- write_short(beamspr);
- write_byte(4);
- write_byte(2);
- write_byte(clr[0]);
- write_byte(clr[1]);
- write_byte(clr[2]);
- write_byte(255);
- message_end();
- }
- }
- }
- public paint_reset(ent)
- {
- remove_task(ent);
- ent -= TASK_PB_RESET;
- new a, findpb = 1;
- while (a++ <= g_pbcount && findpb)
- if (g_paintballs[a] == ent)
- findpb = g_pbstatus[a] = 0;
- set_pev(ent, pev_effects, pev(ent, pev_effects) | EF_NODRAW);
- engfunc(EngFunc_SetSize, ent, Float:{0.0, 0.0, 0.0}, Float:{0.0, 0.0, 0.0});
- set_pev(ent, pev_velocity, Float:{0.0, 0.0, 0.0});
- engfunc(EngFunc_SetOrigin, ent, Float:{-2000.0, -2000.0, -2000.0});
- if (pev(ent, pev_renderfx) != kRenderFxNone)
- set_rendering(ent);
- }
- public ev_roundstart()
- {
- for (new a = 1; a <= g_pbcount; a++)
- if (g_pbstatus[a] != 0)
- paint_reset(g_paintballs[a]+TASK_PB_RESET);
- if (freezetime)
- freezetime = 0;
- }
- public ev_freezetime()
- freezetime = 1;
- stock user_has_pbgun(id)
- {
- if (is_user_alive(id))
- {
- new model[25];
- pev(id, pev_viewmodel2, model, 24);
- if (containi(model, "models/v_pbgun") != -1)
- return 1;
- else if (equali(model, "models/v_pbusp.mdl"))
- return 2;
- else if (equali(model, "models/v_pbglock.mdl"))
- return 3;
- }
- return 0;
- }
- stock set_user_clip(id, ammo)
- {
- new weaponname[32], weaponid = -1, weapon = get_user_weapon(id, _, _);
- get_weaponname(weapon, weaponname, 31);
- while ((weaponid = engfunc(EngFunc_FindEntityByString, weaponid, "classname", weaponname)) != 0)
- if (pev(weaponid, pev_owner) == id) {
- set_pdata_int(weaponid, 51, ammo, 4);
- return weaponid;
- }
- return 0;
- }
- // teame06's function
- stock set_rendering(index, fx=kRenderFxNone, r=0, g=0, b=0, render=kRenderNormal, amount=16)
- {
- set_pev(index, pev_renderfx, fx);
- new Float:RenderColor[3];
- RenderColor[0] = float(r);
- RenderColor[1] = float(g);
- RenderColor[2] = float(b);
- set_pev(index, pev_rendercolor, RenderColor);
- set_pev(index, pev_rendermode, render);
- set_pev(index, pev_renderamt, float(amount));
- }
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