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- [07:52:41] ------- Init Cemu 1.12.2d -------
- [07:52:41] mlc01 path: C:\Users\joshua\Desktop\cemu_1.12.2\mlc01\
- [07:52:41] CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
- [07:52:41] RAM: 32713MB
- [07:52:41] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [07:55:23] Loading .rpx -> Map "E:/Wii U Games/The Legend of Zelda Breath of the Wild [ALZE0101]/content/" to /vol/content/
- [07:55:23] ------- Loaded title -------
- [07:55:23] TitleId: 00050000-101c9400
- [07:55:23] TitleVersion: v0
- [07:55:23] Update path: C:\Users\joshua\Desktop\cemu_1.12.2\mlc01\usr\title\00050000\101C9400\ (not present)
- [07:55:23] AOC path: C:\Users\joshua\Desktop\cemu_1.12.2\mlc01\usr\title\0005000C\101C9400\ (not present)
- [07:55:23] shaderCache name: dcac9927
- [07:55:23] gameprofile path: gameProfiles\00050000101c9400.ini
- [07:55:23] RPX hash: dcac9927
- [07:55:23] RPL link time: 156ms
- [07:55:23] HLE: Patch BotW crash candidate at 0x03717aa4
- [07:55:24] HLE scan time: 94ms
- [07:55:24] ------- Active settings -------
- [07:55:24] CPU-Timer: host-based
- [07:55:24] CPU-Mode: Triple-core recompiler (gameprofile)
- [07:55:24] Load shared libraries: true
- [07:55:24] Use RDTSC: false (gameprofile)
- [07:55:24] UseSeparableShaders: true
- [07:55:24] GPUBufferCacheAccuracy: low (gameprofile)
- [07:55:24] Disable GPU fence: false (gameprofile)
- [07:55:24] Disable precompiled shaders: true (gameprofile)
- [07:55:24] ------- Init OpenGL graphics backend -------
- [07:55:24] Using OpenGL version 4.6
- [07:55:24] OpenGL extensions:
- [07:55:24] ARB_clip_control: available
- [07:55:24] ARB_get_program_binary: available
- [07:55:24] ARB_clear_texture: available
- [07:55:24] ARB_copy_image: available
- [07:55:24] GL_VENDOR: NVIDIA Corporation
- [07:55:24] GL_RENDERER: GeForce GTX 1060 6GB/PCIe/SSE2
- [07:55:24] GL_VERSION: 4.6.0 NVIDIA 398.36
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - No Depth of Field
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - 1920x1080
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - Clarity
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - Divine Laser Beam Customizer
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - FPS++
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - LWZX Crash workaround
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - NVIDIA Glitch Artifacts Workaround
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - NVIDIA Explosion Smoke
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - Pro+ HUD
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - ReflExtra - Enhanced Reflections
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - Square Kakariko Torch Shadows Fix
- [07:55:24] Activate graphic pack: The Legend of Zelda: Breath of the Wild - static 60FPS mod
- [07:55:24] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild - static 60FPS mod)
- [07:55:24] ------- Run title -------
- [07:55:24] Shader cache loaded. Commited mem 99MB. Took 297ms
- [07:55:24] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [07:55:24] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [07:55:24] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [07:55:38] Init snd_core AX module
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