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- ;----------------------------------------------------------------------------------
- ; Hitspark
- [Statedef 8200]
- type = A
- movetype= I
- physics = N
- VelSet = 0,0
- ctrl = 0
- anim = 1
- sprpriority = 7
- [State 8200, Normal Hit]
- type = VarSet
- triggerall = !Time
- trigger1 = isHelper(8200) || isHelper(8201) || isHelper(8202) || isHelper(8203)
- var(0) = ifElse(isHelper(8204),8203,ifElse(isHelper(8202),8202,ifElse(isHelper(8201),8201,8200)))
- [State 8200, Guard]
- type = VarSet
- triggerall = !Time
- trigger1 = isHelper(8100) || isHelper(8105)
- var(0) = ifElse(isHelper(8100),8100,8105)
- [State 8200, Armor]
- type = VarSet
- triggerall = !Time
- trigger1 = isHelper(8110)
- var(0) = 8110
- [State 0, AssertSpecial]
- type = AssertSpecial
- trigger1 = 1
- flag = noShadow
- [State 0, NotHitBy]
- type = NotHitBy
- trigger1 = 1
- value = SCA
- [State 0, Explod]
- type = Explod
- trigger1 = !Time
- anim = var(0)
- ID = 8200
- pos = 0,0
- postype = p1
- removetime = -2
- scale = const(Size.Xscale),const(Size.Xscale)
- ontop = 1
- shadow = 0,0,0
- ownpal = 0
- removeongethit = 0
- [State 1150, ChangeState]
- type = DestroySelf
- trigger1 = Time = 1
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