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- con_enable "1"
- bind "F8" "exec autoexec.cfg" // Strongly recommended to bind: Executes this config again which is needed to have smartcast working every time you start a match.
- bind "F11" "toggleconsole" // Strongly recommended to bind: Open Console, pretty obvious no-brainer ;)
- // für besseres target-highlight
- dota_unit_use_player_color "1";
- dota_friendly_color_b "0.8";
- dota_friendly_color_g "0.7";
- dota_friendly_color_r "0.3";
- dota_enemy_color_b "0.4";
- dota_enemy_color_g "0.4";
- dota_enemy_color_r "0.8";
- dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (default 250)
- dota_health_marker_major_alpha "255" // Opacity major healthbar divider (default 255, 0=invisible 255=opaque)
- dota_health_marker_minor_alpha "128" // Opacity minor healthbar divider (default 128, 0=invisible 255=opaque)
- dota_hud_healthbar_number "1" // Health number above the lifebar on (default 1)
- dota_screen_shake "0" // Screen shake on certain spell effects (default 1)
- dota_force_right_click_attack "0" // Rightclick deny disabled (default 0)
- dota_disable_range_finder "0" // Visual spell range indicator activated (default 1)
- dota_minimap_hero_size "800" // Slightly bigger hero icons on minimap (default 600)
- dota_minimap_misclick_time "0.0" // Threshold to accept minimap clicks (default 0.2)
- dota_camera_accelerate "10" // Decelerating map scroll (50 = insta stop, 1 = smooth slowdown, vanilla DotA would be 50)
- dota_player_multipler_orders "0" // Control all units with CTRL click (default 0)
- dota_player_units_auto_attack "1" // Hero autoattack disabled (default 1)
- dota_camera_speed "3000" // Scrolling speed (vanilla DotA-like is 6500, default 3000)
- dota_camera_disable_zoom "0" // Disables mousewheel zoom (default 1)
- dota_unit_fly_bonus_height "10" // Flying height of air units (Default 150)
- dota_reset_camera_on_spawn "0" // Center screen on hero after respawn (Default 1)
- dota_always_show_player_names "1" // Always show player names
- dota_ability_quick_cast "1" // Doubletapping to selfcast
- dota_unit_multiple_selection "1"
- //Fade time on visual effects on doing or receiving damage reduced to half duration
- dota_health_hurt_decay_time_max "0.4" // (Default 0.8)
- dota_health_hurt_decay_time_min "0.15" // (Default 0.3)
- dota_health_hurt_delay "0.05" // (Default 0.1)
- dota_pain_decay "0.4" // (Default 0.8)
- dota_pain_factor "1.5" // (Default 3)
- dota_pain_fade_rate "1.5" // (Default 3)
- dota_pain_multiplier "0.4" // (Default 0.8)
- fps_max "60" // Max FPS for client to render (Default 120)
- mat_vsync "1" // VSYNC on/off (0 Disables, 1 Enables)
- mat_triplebuffered "1" // Enable with vsync if fps is less than 60 (0 Disables, 1 Enables)
- engine_no_focus_sleep "0" // Run Dota 2 at full fps when tabbed out (Default 1)
- // Fitting Netgraph in the topbar for 1680x1050, 1920x1200 and 1920x1080. Play around with net_graphinsetbottom and net_graphinsetright to adjust it for other resolutions
- net_graphinsetbottom "436" // Position from bottom edge. Put "55" for 1280x800 (Default 0)
- net_graphinsetright "-68" // Position from right edge. Put "-100" for 1280x800 (Default 0)
- net_graphproportionalfont "0" // Makes net_graph text smaller (Default 1)
- net_graph "1" // Enables the Net_Graph (Default 0)
- ///////////////
- /// NETCODE /// You should adjust cl_interp to your average ping to reach a stable and white-letter "lerp" value in the net_graph which is similar to your ping or about 10-20ms higher. An orange/red/yellowish colored or blinking lerp value means it is not correctly set up.
- ///////////////
- cl_interp "0.04" // Set this to your average ping divided by 1000. Ping 80 would be cl_interp 0.08 (Default 0.055, Min 0.033)
- cl_interp_ratio "2" // Multiplies final result of cl_interp (Default 2)
- cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (Default 0.1)
- rate "80000" // Total amount of bandwidth Dota 2 may use (Default 80000)
- cl_updaterate "40" // Amount of updates recieved from server per second (Default 40)
- cl_cmdrate "40" // Amount of updates sent to server per second (Default 40)
- //////////////
- /// SCRIPT /// Do not edit these unless you know what you are doing. Respective bindings are in the config_keybindings.cfg
- //////////////
- // Courier picks up whole stash and brings it to you with speedup before returning to base
- alias "quick_courier" "dota_select_courier; dota_ability_execute 3; dota_ability_execute 4; +dota_camera_follow; say_team Courier is coming to me! Please wait."
- // Net_Graph Toggle Script
- alias "showgraph" "showgraph_off"
- alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
- alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
- // Shows scoreboard and APM in the console
- alias "+showboard" "+showscores;dota_apm"
- alias "-showboard" "-showscores;"
- // Shows 1025 rangeunits, the proximity range to be revealed while smoked, 1300 = lvl4 pudge hook range, 700 = tower range, 1150 = dagger range
- alias "+range" "dota_range_display 1300"
- alias "-range" "dota_range_display 0"
- // Use the alias "smartcast" after any item command to make it trigger instantly. For example: bind "mouse5" "dota_item_execute 0;smartcast;"
- alias "smartcast" "+sixense_left_click;-sixense_left_click;"
- /////////////////////////
- exec config_keybindings.cfg // Remove this line if you don't want to use the separate keybindings, but remember that you need custom keybindings to use the scripts (such as courier script, smartcast, etc.)
- echo "KSL Config Loaded."
- /////////////////////////
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