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config

Jan 15th, 2023
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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | Notes | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This is the config file for EssentialsX.
  8. # This config was generated for version 2.19.7.
  9.  
  10. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  11. # If you receive an error when Essentials loads, ensure that:
  12. # - No tabs are present: YAML only allows spaces
  13. # - Indents are correct: YAML hierarchy is based entirely on indentation
  14. # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  15. # - Text with symbols is enclosed in single or double quotation marks
  16.  
  17. # If you need help, you can join the EssentialsX community: https://essentialsx.net/community.html
  18.  
  19. ############################################################
  20. # +------------------------------------------------------+ #
  21. # | Essentials (Global) | #
  22. # +------------------------------------------------------+ #
  23. ############################################################
  24.  
  25. # A color code between 0-9 or a-f. Set to 'none' to disable.
  26. # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
  27. ops-name-color: 'none'
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. nickname-prefix: ''
  31.  
  32. # The maximum length allowed in nicknames. The nickname prefix is included in this.
  33. max-nick-length: 20
  34.  
  35. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  36. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  37. nick-blacklist:
  38. #- Notch
  39. #- '^Dinnerbone'
  40.  
  41. # When this option is enabled, nickname length checking will exclude color codes in player names.
  42. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  43. ignore-colors-in-max-nick-length: true
  44.  
  45. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  46. # able to see that they are online while vanished.
  47. hide-displayname-in-vanish: true
  48.  
  49. # Disable this if you have any other plugin, that modifies the displayname of a user.
  50. change-displayname: true
  51.  
  52. # This option will cause Essentials to show players' displaynames instead of usernames when tab completing Essentials commands.
  53. change-tab-complete-name: false
  54.  
  55. # When this option is enabled, the (tab) player list will be updated with the displayname.
  56. # The value of change-displayname (above) has to be true.
  57. #change-playerlist: true
  58.  
  59. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  60. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  61. # The value of change-displayname (above) has to be true.
  62. # Do not edit this setting unless you know what you are doing!
  63. #add-prefix-suffix: false
  64.  
  65. # When this option is enabled, player prefixes will be shown in the playerlist.
  66. # This feature only works for Minecraft version 1.8 and higher.
  67. # This value of change-playerlist has to be true
  68. #add-prefix-in-playerlist: true
  69.  
  70. # When this option is enabled, player suffixes will be shown in the playerlist.
  71. # This feature only works for Minecraft version 1.8 and higher.
  72. # This value of change-playerlist has to be true
  73. #add-suffix-in-playerlist: true
  74.  
  75. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  76. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  77. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  78. teleport-safety: true
  79.  
  80. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  81. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  82. force-disable-teleport-safety: false
  83.  
  84. # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
  85. # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
  86. force-safe-teleport-location: false
  87.  
  88. # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
  89. # If this is set to true, Essentials will dismount the player's passengers before teleporting.
  90. # If this is set to false, attempted teleports will be canceled with a warning.
  91. teleport-passenger-dismount: true
  92.  
  93. # The delay, in seconds, required between /home, /tp, etc.
  94. teleport-cooldown: 0
  95.  
  96. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  97. teleport-delay: 0
  98.  
  99. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  100. # This will also prevent the player attacking other players.
  101. teleport-invulnerability: 4
  102.  
  103. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  104. teleport-to-center: true
  105.  
  106. # The delay, in seconds, required between /heal or /feed attempts.
  107. heal-cooldown: 60
  108.  
  109. # Do you want to remove potion effects when healing a player?
  110. remove-effects-on-heal: true
  111.  
  112. # Near Radius
  113. # The default radius with /near
  114. # Used to use chat radius but we are going to make it separate.
  115. near-radius: 200
  116.  
  117. # What to prevent from /item and /give.
  118. # e.g item-spawn-blacklist: 10,11,46
  119. item-spawn-blacklist:
  120.  
  121. # Set this to true if you want permission based item spawn rules.
  122. # Note: The blacklist above will be ignored then.
  123. # Example permissions (these go in your permissions manager):
  124. # - essentials.itemspawn.item-all
  125. # - essentials.itemspawn.item-[itemname]
  126. # - essentials.itemspawn.item-[itemid]
  127. # - essentials.give.item-all
  128. # - essentials.give.item-[itemname]
  129. # - essentials.give.item-[itemid]
  130. # - essentials.unlimited.item-all
  131. # - essentials.unlimited.item-[itemname]
  132. # - essentials.unlimited.item-[itemid]
  133. # - essentials.unlimited.item-bucket # Unlimited liquid placing
  134. #
  135. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  136. permission-based-item-spawn: false
  137.  
  138. # Mob limit on the /spawnmob command per execution.
  139. spawnmob-limit: 10
  140.  
  141. # Shall we notify users when using /lightning?
  142. warn-on-smite: true
  143.  
  144. # Shall we drop items instead of adding to inventory if the target inventory is full?
  145. drop-items-if-full: false
  146.  
  147. # Essentials Mail Notification
  148. # Should we notify players if they have no new mail?
  149. notify-no-new-mail: true
  150.  
  151. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  152. # Useful for servers with a lot of mail traffic.
  153. notify-player-of-mail-cooldown: 60
  154.  
  155. # The motd and rules are now configured in the files motd.txt and rules.txt.
  156.  
  157. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  158. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  159. # In this state, which plugin 'wins' appears to be almost random.
  160. #
  161. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  162. # To force essentials to take 'god' alias 'god' to 'egod'.
  163. # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
  164.  
  165. overridden-commands:
  166. # - god
  167. # - info
  168.  
  169. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  170. # You should not have to disable commands used in other plugins, they will automatically get priority.
  171. # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
  172. disabled-commands:
  173. # - nick
  174. # - clear
  175.  
  176. # Whether or not Essentials should show detailed command usages.
  177. # If set to false, Essentials will collapse all usages in to one single usage message.
  178. verbose-command-usages: true
  179.  
  180. # These commands will be shown to players with socialSpy enabled.
  181. # You can add commands from other plugins you may want to track or
  182. # remove commands that are used for something you dont want to spy on.
  183. # Set - '*' in order to listen on all possible commands.
  184. socialspy-commands:
  185. - msg
  186. - w
  187. - r
  188. - mail
  189. - m
  190. - t
  191. - whisper
  192. - emsg
  193. - tell
  194. - er
  195. - reply
  196. - ereply
  197. - email
  198. - action
  199. - describe
  200. - eme
  201. - eaction
  202. - edescribe
  203. - etell
  204. - ewhisper
  205. - pm
  206.  
  207. # Whether the private and public messages from muted players should appear in the social spy.
  208. # If so, they will be differentiated from those sent by normal players.
  209. socialspy-listen-muted-players: true
  210.  
  211. # Whether social spy should spy on private messages or just the commands from the list above.
  212. # If false, social spy will only monitor commands from the list above.
  213. socialspy-messages: true
  214.  
  215. # The following settings listen for when a player changes worlds.
  216. # If you use another plugin to control speed and flight, you should change these to false.
  217.  
  218. # When a player changes world, should EssentialsX reset their flight?
  219. # This will disable flight if the player does not have essentials.fly.
  220. world-change-fly-reset: false
  221.  
  222. # When a player changes world, should we reset their speed according to their permissions?
  223. # This resets the player's speed to the default if they don't have essentials.speed.
  224. # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
  225. world-change-speed-reset: false
  226.  
  227. # Mute Commands
  228. # These commands will be disabled when a player is muted.
  229. # Use '*' to disable every command.
  230. # Essentials already disabled Essentials messaging commands by default.
  231. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  232. mute-commands:
  233. - f
  234. - kittycannon
  235. # - '*'
  236.  
  237. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  238. # This list has no effect if you are using a supported permissions system.
  239. # If you are using an unsupported permissions system, simply delete this section.
  240. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  241. # These are the permissions without the "essentials." part.
  242. #
  243. # To enable this feature, please set use-bukkit-permissions to false.
  244. player-commands:
  245. - afk
  246. - afk.auto
  247. - back
  248. - back.ondeath
  249. - balance
  250. - balance.others
  251. - balancetop
  252. - build
  253. - chat.color
  254. - chat.format
  255. - chat.shout
  256. - chat.question
  257. - clearinventory
  258. - compass
  259. - depth
  260. - delhome
  261. - getpos
  262. - geoip.show
  263. - help
  264. - helpop
  265. - home
  266. - home.others
  267. - ignore
  268. - info
  269. - itemdb
  270. - kit
  271. - kits.tools
  272. - list
  273. - mail
  274. - mail.send
  275. - me
  276. - motd
  277. - msg
  278. - msg.color
  279. - nick
  280. - near
  281. - pay
  282. - ping
  283. - protect
  284. - r
  285. - rules
  286. - realname
  287. - seen
  288. - sell
  289. - sethome
  290. - setxmpp
  291. - signs.create.protection
  292. - signs.create.trade
  293. - signs.break.protection
  294. - signs.break.trade
  295. - signs.use.balance
  296. - signs.use.buy
  297. - signs.use.disposal
  298. - signs.use.enchant
  299. - signs.use.free
  300. - signs.use.gamemode
  301. - signs.use.heal
  302. - signs.use.info
  303. - signs.use.kit
  304. - signs.use.mail
  305. - signs.use.protection
  306. - signs.use.repair
  307. - signs.use.sell
  308. - signs.use.time
  309. - signs.use.trade
  310. - signs.use.warp
  311. - signs.use.weather
  312. - spawn
  313. - suicide
  314. - time
  315. - tpa
  316. - tpaccept
  317. - tpahere
  318. - tpdeny
  319. - warp
  320. - warp.list
  321. - world
  322. - worth
  323. - xmpp
  324.  
  325. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  326. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  327. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  328. # Default is true.
  329. use-bukkit-permissions: true
  330.  
  331. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  332. # removed from the /kit list when a player can no longer use it
  333. skip-used-one-time-kits-from-kit-list: false
  334.  
  335. # When enabled, armor from kits will automatically be equipped as long as the player's armor slots are empty.
  336. kit-auto-equip: false
  337.  
  338. # Determines the functionality of the /createkit command.
  339. # If this is true, /createkit will give the user a link with the kit code.
  340. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  341. # Default is false.
  342. pastebin-createkit: false
  343.  
  344. # Determines if /createkit will generate kits using NBT item serialization.
  345. # If this is true, /createkit will store items as NBT; otherwise, it will use Essentials' human-readable item format.
  346. # By using NBT serialization, /createkit can store items with complex metadata such as shulker boxes and weapons with custom attributes.
  347. # WARNING: This option only works on 1.15.2+ Paper servers, and it will bypass any custom serializers from other plugins such as Magic.
  348. # WARNING: When creating kits via /createkit with this option enabled, you will not be able to downgrade your server with these kit items.
  349. # This option only affects /createkit - you can still create kits by hand in `kits.yml` using Essentials' human-readable item format.
  350. # Default is false.
  351. use-nbt-serialization-in-createkit: false
  352.  
  353. # Essentials Sign Control
  354. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  355. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  356. # Essentials colored sign support will be enabled when any sign types are enabled.
  357. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  358.  
  359. enabledSigns:
  360. - color
  361. #- balance
  362. #- buy
  363. #- sell
  364. #- trade
  365. #- free
  366. #- warp
  367. #- kit
  368. #- mail
  369. #- enchant
  370. #- gamemode
  371. #- heal
  372. #- info
  373. #- spawnmob
  374. #- repair
  375. #- time
  376. - weather
  377. #- anvil
  378. #- cartography
  379. - disposal
  380. #- grindstone
  381. #- loom
  382. #- smithing
  383. #- workbench
  384.  
  385. # How many times per second can Essentials signs be interacted with per player.
  386. # Values should be between 1-20, 20 being virtually no lag protection.
  387. # Lower numbers will reduce the possibility of lag, but may annoy players.
  388. sign-use-per-second: 4
  389.  
  390. # Allow item IDs on pre-existing signs on 1.13 and above.
  391. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  392. # were placed before 1.13.
  393. allow-old-id-signs: false
  394.  
  395. # List of sign names Essentials should not protect. This feature is especially useful when
  396. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  397. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  398. # Essentials's, then simply add kit below and Essentials will not protect it.
  399. #
  400. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  401. unprotected-sign-names:
  402. #- kit
  403.  
  404. # Backup runs a custom batch/bash command at a specified interval.
  405. # The server will save the world before executing the backup command, and disable
  406. # saving during the backup to prevent world corruption or other conflicts.
  407. # Backups can also be triggered manually with /backup.
  408. backup:
  409. # Interval in minutes.
  410. interval: 30
  411. # If true, the backup task will run even if there are no players online.
  412. always-run: false
  413. # Unless you add a valid backup command or script here, this feature will be useless.
  414. # Use 'save-all' to simply force regular world saving without backup.
  415. # The example command below utilizes rdiff-backup: https://rdiff-backup.net/
  416. #command: 'rdiff-backup World1 backups/World1'
  417.  
  418. # Set this true to enable permission per warp.
  419. per-warp-permission: false
  420.  
  421. # Sort output of /list command by groups.
  422. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  423. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  424. list:
  425. # To merge groups, list the groups you wish to merge
  426. #Staff: owner admin moderator
  427. Admins: owner admin
  428. # To limit groups, set a max user limit
  429. #builder: 20
  430. # To hide groups, set the group as hidden
  431. #default: hidden
  432. # Uncomment the line below to simply list all players with no grouping
  433. #Players: '*'
  434.  
  435. # Displays real names in /list next to players who are using a nickname.
  436. real-names-on-list: false
  437.  
  438. # More output to the console.
  439. debug: false
  440.  
  441. # Set the locale for all messages.
  442. # If you don't set this, the default locale of the server will be used.
  443. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  444. # Don't forget to remove the # in front of the line.
  445. # For more information, visit http://wiki.ess3.net/wiki/Locale
  446. #locale: en
  447.  
  448. # Turn off god mode when people leave the server.
  449. remove-god-on-disconnect: false
  450.  
  451. # Auto-AFK
  452. # After this timeout in seconds, the user will be set as AFK.
  453. # This feature requires the player to have essentials.afk.auto node.
  454. # Set to -1 for no timeout.
  455. auto-afk: 400
  456.  
  457. # Auto-AFK Kick
  458. # After this timeout in seconds, the user will be kicked from the server.
  459. # essentials.afk.kickexempt node overrides this feature.
  460. # Set to -1 for no timeout.
  461. auto-afk-kick: -1
  462.  
  463. # Set this to true, if you want to freeze the player, if the player is AFK.
  464. # Other players or monsters can't push the player out of AFK mode then.
  465. # This will also enable temporary god mode for the AFK player.
  466. # The player has to use the command /afk to leave the AFK mode.
  467. freeze-afk-players: false
  468.  
  469. # When the player is AFK, should he be able to pickup items?
  470. # Enable this, when you don't want people idling in mob traps.
  471. disable-item-pickup-while-afk: false
  472.  
  473. # This setting controls if a player is marked as active on interaction.
  474. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  475. cancel-afk-on-interact: true
  476.  
  477. # Should we automatically remove afk status when a player moves?
  478. # Player will be removed from AFK on chat/command regardless of this setting.
  479. # Disable this to reduce server lag.
  480. cancel-afk-on-move: true
  481.  
  482. # Should we automatically remove afk status when a player sends a chat message?
  483. cancel-afk-on-chat: true
  484.  
  485. # Should AFK players be ignored when other players are trying to sleep?
  486. # When this setting is false, players won't be able to skip the night if some players are AFK.
  487. # Users with the permission node essentials.sleepingignored will always be ignored.
  488. sleep-ignores-afk-players: true
  489.  
  490. # Should vanished players be ignored when other players are trying to sleep?
  491. # When this setting is false, player's won't be able to skip the night if vanished players are not sleeping.
  492. # Users with the permission node essentials.sleepingignored will always be ignored.
  493. sleep-ignores-vanished-player: true
  494.  
  495. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  496. # should not interfere with the AFK player's list name.
  497. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  498. afk-list-name: "none"
  499.  
  500. # When a player enters or exits AFK mode, should the AFK notification be broadcast
  501. # to the entire server, or just to the player?
  502. # When this setting is false, only the player will be notified upon changing their AFK state.
  503. broadcast-afk-message: true
  504.  
  505. # You can disable the death messages of Minecraft here.
  506. death-messages: true
  507.  
  508. # How should essentials handle players with the essentials.keepinv permission who have items with
  509. # curse of vanishing when they die?
  510. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  511. # Defaults to "keep"
  512. vanishing-items-policy: keep
  513.  
  514. # How should essentials handle players with the essentials.keepinv permission who have items with
  515. # curse of binding when they die?
  516. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  517. # Defaults to "keep"
  518. binding-items-policy: keep
  519.  
  520. # When players die, should they receive the coordinates they died at?
  521. send-info-after-death: false
  522.  
  523. # Should players with permissions be able to join and part silently?
  524. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  525. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  526. allow-silent-join-quit: false
  527.  
  528. # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
  529. # or set this to "" to hide the message entirely.
  530.  
  531. # Available placeholders:
  532. # {PLAYER} - The player's displayname.
  533. # {USERNAME} - The player's username.
  534. # {PREFIX} - The player's prefix.
  535. # {SUFFIX} - The player's suffix.
  536. # {ONLINE} - The number of players online.
  537. # {UNIQUE} - The number of unique players to join the server.
  538. # {UPTIME} - The amount of time the server has been online.
  539. custom-join-message: "&8[&#590BFF&l+&8] &#867BFF{USERNAME}"
  540. custom-quit-message: "&8[&#890333&l-&8] &#892655{USERNAME}"
  541.  
  542. # You can set a custom join message for users who join with a new username here.
  543. # This message will only be used if a user has joined before and have since changed their username.
  544. # This will be displayed INSTEAD OF custom-join-message, so if you intend to keep them similar, make sure they match.
  545. # Set this to "none" to use the the "custom-join-message" above for every join.
  546.  
  547. # Available placeholders:
  548. # {PLAYER} - The player's displayname.
  549. # {USERNAME} - The player's username.
  550. # {OLDUSERNAME} - The player's old username.
  551. # {PREFIX} - The player's prefix.
  552. # {SUFFIX} - The player's suffix.
  553. # {ONLINE} - The number of players online.
  554. # {UNIQUE} - The number of unique players to join the server.
  555. # {UPTIME} - The amount of time the server has been online.
  556. custom-new-username-message: "none"
  557.  
  558. # Should Essentials override the vanilla "Server Full" message with its own from the language file?
  559. # Set to false to keep the vanilla message.
  560. use-custom-server-full-message: false
  561.  
  562. # You can disable join and quit messages when the player count reaches a certain limit.
  563. # When the player count is below this number, join/quit messages will always be shown.
  564. # Set this to -1 to always show join and quit messages regardless of player count.
  565. hide-join-quit-messages-above: -1
  566.  
  567. # Add worlds to this list, if you want to automatically disable god mode there.
  568. no-god-in-worlds:
  569. # - world_nether
  570.  
  571. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  572. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  573. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  574. # This does not affect the /home command, there is a separate toggle below for this.
  575. world-teleport-permissions: false
  576.  
  577. # The number of items given if the quantity parameter is left out in /item or /give.
  578. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  579. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  580. default-stack-size: -1
  581.  
  582. # Over-sized stacks are stacks that ignore the normal max stack size.
  583. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  584. # How many items should be in an over-sized stack?
  585. oversized-stacksize: 64
  586.  
  587. # Allow repair of enchanted weapons and armor.
  588. # If you set this to false, you can still allow it for certain players using the permission.
  589. # essentials.repair.enchanted
  590. repair-enchanted: true
  591.  
  592. # Allow 'unsafe' enchantments in kits and item spawning.
  593. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  594. unsafe-enchantments: false
  595.  
  596. # The maximum range from the player that the /tree and /bigtree commands can spawn trees.
  597. tree-command-range-limit: 300
  598.  
  599. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  600. #If you set this to true any plugin that uses teleport will have the previous location registered.
  601. register-back-in-listener: false
  602.  
  603. #Delay to wait before people can cause attack damage after logging in.
  604. login-attack-delay: 5
  605.  
  606. #Set the max fly speed, values range from 0.1 to 1.0
  607. max-fly-speed: 0.8
  608.  
  609. #Set the max walk speed, values range from 0.1 to 1.0
  610. max-walk-speed: 0.8
  611.  
  612. #Set the maximum amount of mail that can be sent within a minute.
  613. mails-per-minute: 1000
  614.  
  615. # Set the maximum time /mute can be used for in seconds.
  616. # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
  617. max-mute-time: -1
  618.  
  619. # Set the maximum time /tempban can be used for in seconds.
  620. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  621. max-tempban-time: -1
  622.  
  623. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  624. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  625. # If false, /r goes to the last person that messaged you.
  626. last-message-reply-recipient: true
  627.  
  628. # If last-message-reply-recipient is enabled for a particular player,
  629. # this specifies the duration, in seconds, that would need to elapse for the
  630. # reply-recipient to update when receiving a message.
  631. # Default is 180 (3 minutes)
  632. last-message-reply-recipient-timeout: 180
  633.  
  634. # Changes the default /reply functionality.
  635. # If true, /reply will not check if the person you're replying to has vanished.
  636. # If false, players will not be able to /reply to players who they can no longer see due to vanish.
  637. last-message-reply-vanished: false
  638.  
  639. # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
  640. milk-bucket-easter-egg: true
  641.  
  642. # Toggles whether or not the fly status message should be sent to players on join
  643. send-fly-enable-on-join: true
  644.  
  645. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  646. # This applies to /time, /day, /eday, /night, /enight, /etime.
  647. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  648. world-time-permissions: false
  649.  
  650. # Specify cooldown for both Essentials commands and external commands as well.
  651. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  652. #
  653. # Wildcards are supported. E.g.
  654. # - '*i*': 50
  655. # adds a 50 second cooldown to all commands that include the letter i
  656. #
  657. # EssentialsX supports regex by starting the command with a caret ^
  658. # For example, to target commands starting with ban and not banip the following would be used:
  659. # '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  660. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  661. command-cooldowns:
  662. repair: 259200
  663. # feed: 100 # 100 second cooldown on /feed command
  664. # '*': 5 # 5 Second cooldown on all commands
  665.  
  666. # Whether command cooldowns should be persistent past server shutdowns
  667. command-cooldown-persistence: true
  668.  
  669. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  670. # NPC balances can include features like factions from FactionsUUID plugin.
  671. npcs-in-balance-ranking: false
  672.  
  673. # Allow bulk buying and selling signs when the player is sneaking.
  674. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  675. allow-bulk-buy-sell: true
  676.  
  677. # Allow selling of items with custom names with the /sell command.
  678. # This may be useful to prevent players accidentally selling named items.
  679. allow-selling-named-items: false
  680.  
  681. # Delay for the MOTD display for players on join, in milliseconds.
  682. # This has no effect if the MOTD command or permission are disabled.
  683. # This can also be set to -1 to completely disable the join MOTD all together.
  684. delay-motd: 0
  685.  
  686. # A list of commands that should have their complementary confirm commands enabled by default.
  687. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  688. default-enabled-confirm-commands:
  689. #- pay
  690. #- clearinventory
  691.  
  692. # Where should Essentials teleport players when they are freed from jail?
  693. # You can set to "back" to have them teleported to where they were before they were jailed, "spawn" to have them
  694. # teleport to spawn, or "off" to not have them teleport.
  695. teleport-when-freed: back
  696.  
  697. # Whether or not jail time should only be counted while the user is online.
  698. # If true, a jailed player's time will only decrement when they are online.
  699. jail-online-time: false
  700.  
  701. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  702. # Set to 0 for no timeout.
  703. tpa-accept-cancellation: 120
  704.  
  705. # The maximum number of simultaneous tpa requests that can be pending for any player.
  706. # Once past this threshold, old requests will instantly time out.
  707. # Defaults to 5.
  708. tpa-max-requests: 5
  709.  
  710. # Allow players to set hats by clicking on their helmet slot.
  711. allow-direct-hat: true
  712.  
  713. # Allow in-game players to specify a world when running /broadcastworld.
  714. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  715. # This doesn't affect running the command from the console, where a world is always required.
  716. allow-world-in-broadcastworld: true
  717.  
  718. # Consider water blocks as "safe," therefore allowing players to teleport
  719. # using commands such as /home or /spawn to a location that is occupied
  720. # by water blocks
  721. is-water-safe: false
  722.  
  723. # Should the usermap try to sanitise usernames before saving them?
  724. # You should only change this to false if you use Minecraft China.
  725. safe-usermap-names: true
  726.  
  727. # Should Essentials output logs when a command block executes a command?
  728. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  729. log-command-block-commands: true
  730.  
  731. # Set the maximum speed for projectiles spawned with /fireball.
  732. max-projectile-speed: 8
  733.  
  734. # Should EssentialsX check for updates?
  735. # If set to true, EssentialsX will show notifications when a new version is available.
  736. # This uses the public GitHub API and no identifying information is sent or stored.
  737. update-check: true
  738.  
  739. ############################################################
  740. # +------------------------------------------------------+ #
  741. # | Homes | #
  742. # +------------------------------------------------------+ #
  743. ############################################################
  744.  
  745. # Allows people to set their bed during the day.
  746. # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
  747. update-bed-at-daytime: true
  748.  
  749. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  750. # This applies to the /home command only.
  751. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  752. world-home-permissions: false
  753.  
  754. # Allow players to have multiple homes.
  755. # Players need essentials.sethome.multiple before they can have more than 1 home.
  756. # You can set the default number of multiple homes using the 'default' rank below.
  757. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  758. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  759. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  760. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  761. sethome-multiple:
  762. default: 3
  763. vip: 5
  764. staff: 10
  765.  
  766. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  767. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  768.  
  769. # Controls whether players need the permission "essentials.home.compass" in order to point
  770. # the player's compass at their first home.
  771. #
  772. # Leaving this as false will retain Essentials' original behaviour, which is to always
  773. # change the compass' direction to point towards their first home.
  774. compass-towards-home-perm: false
  775.  
  776. # If no home is set, would you like to send the player to spawn?
  777. # If set to false, players will not be teleported when they run /home without setting a home first.
  778. spawn-if-no-home: true
  779.  
  780. # Should players be asked to provide confirmation for homes which they attempt to overwrite?
  781. confirm-home-overwrite: false
  782.  
  783. ############################################################
  784. # +------------------------------------------------------+ #
  785. # | Economy | #
  786. # +------------------------------------------------------+ #
  787. ############################################################
  788.  
  789. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  790.  
  791. # You can control the values of items that are sold to the server by using the /setworth command.
  792.  
  793. # Defines the balance with which new players begin. Defaults to 0.
  794. starting-balance: 1000
  795.  
  796. # Defines the cost to use the given commands PER USE.
  797. # Some commands like /repair have sub-costs, check the wiki for more information.
  798. command-costs:
  799. heal: 1000
  800. feed: 300
  801. repair: 15000
  802. # /example costs $1000 PER USE
  803. #example: 1000
  804. # /kit tools costs $1500 PER USE
  805. #kit-tools: 1500
  806.  
  807. # Set this to a currency symbol you want to use.
  808. # Remember, if you want to use special characters in this document,
  809. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  810. currency-symbol: '$'
  811.  
  812. # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
  813. # For example, the euro symbol typically appears after the current amount.
  814. currency-symbol-suffix: false
  815.  
  816. # Set the maximum amount of money a player can have.
  817. # The amount is always limited to 10 trillion because of the limitations of a java double.
  818. max-money: 10000000000000
  819.  
  820. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  821. # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
  822. min-money: -10000
  823.  
  824. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  825. economy-log-enabled: false
  826.  
  827. # Enable this to also log all transactions from other plugins through Vault.
  828. # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
  829. economy-log-update-enabled: false
  830.  
  831. # Minimum acceptable amount to be used in /pay.
  832. minimum-pay-amount: 0.001
  833.  
  834. # Enable this to block users who try to /pay another user which ignore them.
  835. pay-excludes-ignore-list: false
  836.  
  837. # Whether or not users with a balance less than or equal to $0 should be shown in balance-top.
  838. # Setting to false will not show people with balances <= 0 in balance-top.
  839. # NOTE: After reloading the config, you must also run '/baltop force' for this to appear
  840. show-zero-baltop: true
  841.  
  842. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  843. #
  844. # "#,##0.00" is how the majority of countries display currency.
  845. #currency-format: "#,##0.00"
  846.  
  847. # Format currency symbols. Some locales use , and . interchangeably.
  848. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  849. #
  850. # For 1.234,50 use de-DE
  851. # For 1,234.50 use en-US
  852. # For 1'234,50 use fr-ch
  853. #currency-symbol-format-locale: en-US
  854.  
  855. ############################################################
  856. # +------------------------------------------------------+ #
  857. # | Help | #
  858. # +------------------------------------------------------+ #
  859. ############################################################
  860.  
  861. # Show other plugins commands in help.
  862. non-ess-in-help: false
  863.  
  864. # Hide plugins which do not give a permission.
  865. # You can override a true value here for a single plugin by adding a permission to a user/group.
  866. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  867. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  868. hide-permissionless-help: false
  869.  
  870. ############################################################
  871. # +------------------------------------------------------+ #
  872. # | EssentialsX Chat | #
  873. # +------------------------------------------------------+ #
  874. ############################################################
  875.  
  876. # You need to install EssentialsX Chat for this section to work.
  877. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  878.  
  879. chat:
  880.  
  881. # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  882. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  883. # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
  884. # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
  885. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
  886. radius: 0
  887.  
  888. # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  889. # Or you can give a group specific chat format, to give some extra variation.
  890. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  891. # Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
  892.  
  893. # Available placeholders:
  894. # {MESSAGE} - The content of the chat message.
  895. # {USERNAME} - The sender's username.
  896. # {DISPLAYNAME} - The sender's display name.
  897. # {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname, the username is shown.
  898. # {PREFIX} - The sender's prefix, supplied by a permissions plugin.
  899. # {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
  900. # {GROUP} - The sender's primary group name, supplied by a permissions plugin.
  901. # {WORLD} - The world alias of the sender's current world. See the world-aliases section below for details.
  902. # {WORLDNAME} - The full name of the sender's current world.
  903. # {SHORTWORLDNAME} - The first character of the sender's current world.
  904. # {TEAMNAME} - The sender's scoreboard team name.
  905. # {TEAMPREFIX} - The sender's scoreboard team prefix.
  906. # {TEAMSUFFIX} - The sender's scoreboard team suffix.
  907.  
  908. format: '{DISPLAYNAME} {MESSAGE}'
  909. #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  910. #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  911.  
  912. group-formats:
  913. default: '{DISPLAYNAME} &f⇝ &f{MESSAGE}'
  914. thistle: '{DISPLAYNAME} &#fc8b06➤ &#FDF65A{MESSAGE}'
  915. helianthus: '{DISPLAYNAME} &#33bc82➤ &#48FD9B{MESSAGE}'
  916. orchid: '{DISPLAYNAME} &#0843dd➤ &#0495FF{MESSAGE}'
  917. hyacinth: '{DISPLAYNAME} &#f40031➤ &#ff5d84{MESSAGE}'
  918. helper: '{DISPLAYNAME} &#8cfb47➤ &#f0fd5a{MESSAGE}'
  919. moderator: '{DISPLAYNAME} &#2ed6fb➤ &#5afd57{MESSAGE}'
  920. admin: '{DISPLAYNAME} &#b218fb➤ &#fd5252{MESSAGE}'
  921. owner: '{DISPLAYNAME} &#f13a12➤ &#fd871a{MESSAGE}'
  922.  
  923. # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  924. # Note: Group names are case-sensitive so you must match them up with your permission plugin.
  925.  
  926. # You can use permissions to control whether players can use formatting codes in their chat messages.
  927. # See https://essentialsx.net/wiki/Color-Permissions.html for more information.
  928.  
  929. # World aliases allow you to replace the world name with something different in the chat format.
  930. # If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
  931. world-aliases:
  932. # plots: "&dP&r"
  933. # creative: "&eC&r"
  934.  
  935. # Whether players should be placed into shout mode by default.
  936. shout-default: false
  937.  
  938. # Whether a player's shout mode should persist restarts.
  939. persist-shout: false
  940.  
  941. # Whether chat questions should be enabled or not.
  942. question-enabled: true
  943.  
  944. ############################################################
  945. # +------------------------------------------------------+ #
  946. # | EssentialsX Protect | #
  947. # +------------------------------------------------------+ #
  948. ############################################################
  949.  
  950. # You need to install EssentialsX Protect for this section to work.
  951. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  952.  
  953. protect:
  954.  
  955. # General physics/behavior modifications. Set these to true to disable behaviours.
  956. prevent:
  957. lava-flow: false
  958. water-flow: false
  959. water-bucket-flow: false
  960. fire-spread: true
  961. lava-fire-spread: true
  962. lava-itemdamage: false
  963. flint-fire: false
  964. lightning-fire-spread: true
  965. portal-creation: false
  966. tnt-explosion: false
  967. tnt-playerdamage: false
  968. tnt-itemdamage: false
  969. tnt-minecart-explosion: false
  970. tnt-minecart-playerdamage: false
  971. tnt-minecart-itemdamage: false
  972. fireball-explosion: false
  973. fireball-fire: false
  974. fireball-playerdamage: false
  975. fireball-itemdamage: false
  976. witherskull-explosion: false
  977. witherskull-playerdamage: false
  978. witherskull-itemdamage: false
  979. wither-spawnexplosion: false
  980. wither-blockreplace: false
  981. creeper-explosion: false
  982. creeper-playerdamage: false
  983. creeper-itemdamage: false
  984. creeper-blockdamage: false
  985. ender-crystal-explosion: false
  986. enderdragon-blockdamage: true
  987. enderman-pickup: false
  988. villager-death: false
  989. bed-explosion: false
  990. respawn-anchor-explosion: false
  991. # Monsters won't follow players.
  992. # permission essentials.protect.entitytarget.bypass disables this.
  993. entitytarget: false
  994. # Prevents zombies from breaking down doors
  995. zombie-door-break: false
  996. # Prevents Ravagers from stealing blocks
  997. ravager-thief: false
  998. # Prevents sheep from turning grass to dirt
  999. sheep-eat-grass: false
  1000. # Prevent certain transformations.
  1001. transformation:
  1002. # Prevent creepers becoming charged when struck by lightning.
  1003. charged-creeper: false
  1004. # Prevent villagers becoming zombie villagers.
  1005. zombie-villager: false
  1006. # Prevent zombie villagers being cured.
  1007. villager: false
  1008. # Prevent villagers becoming witches when struck by lightning.
  1009. witch: false
  1010. # Prevent pigs becoming zombie pigmen when struck by lightning.
  1011. zombie-pigman: false
  1012. # Prevent zombies turning into drowneds, and husks turning into zombies.
  1013. drowned: false
  1014. # Prevent mooshrooms changing colour when struck by lightning.
  1015. mooshroom: false
  1016. # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
  1017. spawn:
  1018. creeper: false
  1019. skeleton: false
  1020. spider: false
  1021. giant: false
  1022. zombie: false
  1023. slime: false
  1024. ghast: false
  1025. pig_zombie: false
  1026. enderman: false
  1027. cave_spider: false
  1028. silverfish: false
  1029. blaze: false
  1030. magma_cube: false
  1031. ender_dragon: false
  1032. pig: false
  1033. sheep: false
  1034. cow: false
  1035. chicken: false
  1036. squid: false
  1037. wolf: false
  1038. mushroom_cow: false
  1039. snowman: false
  1040. ocelot: false
  1041. iron_golem: false
  1042. villager: false
  1043. wither: false
  1044. bat: false
  1045. witch: false
  1046. horse: false
  1047. phantom: false
  1048.  
  1049. # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  1050. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  1051. creeper:
  1052. max-height: -1
  1053.  
  1054. # Disable various default physics and behaviors.
  1055. disable:
  1056. # Should fall damage be disabled?
  1057. fall: false
  1058.  
  1059. # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  1060. # They will be unable to attack users without that same permission node.
  1061. pvp: false
  1062.  
  1063. # Should drowning damage be disabled?
  1064. # (Split into two behaviors; generally, you want both set to the same value.)
  1065. drown: false
  1066. suffocate: false
  1067.  
  1068. # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
  1069. lavadmg: false
  1070.  
  1071. # Should arrow damage be disabled?
  1072. projectiles: false
  1073.  
  1074. # This will disable damage from touching cacti.
  1075. contactdmg: false
  1076.  
  1077. # Burn, baby, burn! Should fire damage be disabled?
  1078. firedmg: false
  1079.  
  1080. # Should the damage after hit by a lightning be disabled?
  1081. lightning: false
  1082.  
  1083. # Should Wither damage be disabled?
  1084. wither: false
  1085.  
  1086. # Disable weather options?
  1087. weather:
  1088. storm: false
  1089. thunder: false
  1090. lightning: false
  1091.  
  1092. ############################################################
  1093. # +------------------------------------------------------+ #
  1094. # | EssentialsX AntiBuild | #
  1095. # +------------------------------------------------------+ #
  1096. ############################################################
  1097.  
  1098. # You need to install EssentialsX AntiBuild for this section to work.
  1099. # See https://essentialsx.net/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
  1100.  
  1101. # Should people without the essentials.build permission be allowed to build?
  1102. # Set true to disable building for those people.
  1103. # Setting to false means EssentialsAntiBuild will never prevent you from building.
  1104. build: true
  1105.  
  1106. # Should people without the essentials.build permission be allowed to use items?
  1107. # Set true to disable using for those people.
  1108. # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  1109. use: true
  1110.  
  1111. # Should we warn people when they are not allowed to build?
  1112. warn-on-build-disallow: true
  1113.  
  1114. # For which block types would you like to be alerted?
  1115. # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  1116. alert:
  1117. on-placement: LAVA,TNT,LAVA_BUCKET
  1118. on-use: LAVA_BUCKET
  1119. on-break:
  1120.  
  1121. blacklist:
  1122.  
  1123. # Which blocks should people be prevented from placing?
  1124. placement: LAVA,TNT,LAVA_BUCKET
  1125.  
  1126. # Which items should people be prevented from using?
  1127. usage: LAVA_BUCKET
  1128.  
  1129. # Which blocks should people be prevented from breaking?
  1130. break:
  1131.  
  1132. # Which blocks should not be moved by pistons?
  1133. piston:
  1134.  
  1135. # Which blocks should not be dispensed by dispensers
  1136. dispenser:
  1137.  
  1138. ############################################################
  1139. # +------------------------------------------------------+ #
  1140. # | EssentialsX Spawn + New Players | #
  1141. # +------------------------------------------------------+ #
  1142. ############################################################
  1143.  
  1144. # You need to install EssentialsX Spawn for this section to work.
  1145. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  1146.  
  1147. newbies:
  1148. # Should we announce to the server when someone logs in for the first time?
  1149. # If so, use this format, replacing {DISPLAYNAME} with the player name.
  1150. # If not, set to ''
  1151. #announce-format: ''
  1152. announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
  1153.  
  1154. # When we spawn for the first time, which spawnpoint do we use?
  1155. # Set to "none" if you want to use the spawn point of the world.
  1156. spawnpoint: default
  1157.  
  1158. # Do we want to give users anything on first join? Set to '' to disable
  1159. # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  1160. #kit: ''
  1161. kit: starter
  1162.  
  1163. # What priority should we use for handling respawns?
  1164. # Set this to none, if you want vanilla respawning behaviour.
  1165. # Set this to lowest, if you want Multiverse to handle the respawning.
  1166. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  1167. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  1168. # Note: Changes will not apply until after the server is restarted.
  1169. respawn-listener-priority: high
  1170.  
  1171. # What priority should we use for handling spawning on joining the server?
  1172. # See respawn-listener-priority for possible values.
  1173. # Note: Changing this may impact or break spawn-on-join functionality.
  1174. # Note: Changes will not apply until after the server is restarted.
  1175. spawn-join-listener-priority: high
  1176.  
  1177. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  1178. respawn-at-home: true
  1179.  
  1180. # When users die, should they respawn at their bed instead of the spawnpoint?
  1181. # The value of respawn-at-home (above) has to be true.
  1182. respawn-at-home-bed: true
  1183.  
  1184. # When users die, should EssentialsSpawn respect users' respawn anchors?
  1185. respawn-at-anchor: false
  1186.  
  1187. # Teleport all joining players to the spawnpoint
  1188. spawn-on-join: false
  1189. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  1190. #spawn-on-join: guests
  1191. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  1192. #spawn-on-join:
  1193. #- guests
  1194. #- admin
  1195.  
  1196. # End of file <-- No seriously, you're done with configuration.
  1197.  
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