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Dec 27th, 2017
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  1. using UnityEngine;
  2. using System.Collections;
  3.  
  4. public class MutantWalk : MonoBehaviour {
  5.  
  6. public Animator anim;
  7.  
  8. public bool isWalking;
  9.  
  10.  
  11. void Start ()
  12. {
  13. isWalking = false;
  14. anim.SetBool ("Walk", false);
  15. }
  16.  
  17.  
  18. void Update ()
  19. {
  20.  
  21. }
  22. }
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