Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- import ui
- import localeInfo
- import player
- import item
- import uiToolTip
- import wndMgr
- import app
- class CharacterDetailsUI(ui.ScriptWindow):
- def __init__(self, parent):
- self.uiCharacterStatus = parent
- ui.ScriptWindow.__init__(self)
- self.toolTip = uiToolTip.ToolTip()
- self.__LoadScript()
- def __del__(self):
- self.uiCharacterStatus = None
- self.toolTip = None
- ui.ScriptWindow.__del__(self)
- def __LoadScript(self):
- try:
- pyScrLoader = ui.PythonScriptLoader()
- pyScrLoader.LoadScriptFile(self, "UIScript/CharacterDetailsWindow.py")
- except:
- import exception
- exception.Abort("CharacterDetailsUI.__LoadScript")
- ## CharacterWindow.py 의 width = 253
- self.Width = 253 - 3
- self.GetChild("TitleBar").CloseButtonHide()
- self.ScrollBar = self.GetChild("ScrollBar")
- self.ScrollBar.SetScrollEvent(ui.__mem_func__(self.OnScroll))
- ## 출력되는 UI 최대 숫자
- self.UI_MAX_COUNT = 13
- self.UI_MAX_VIEW_COUNT = 6
- ## UI KEY & VALUE
- self.INFO_TEXT = 0
- self.INFO_TOOLTIP = 1
- self.INFO_VALUE = 2
- self.CATEGORY_STARTLINE = -1
- self.CATEGORY_ENDLINE = -2
- ## Child 셋팅
- self.labelList = []
- self.labelValueList = []
- self.labelTextList = []
- self.horizonBarList = []
- self.horizonBarNameList = []
- for i in xrange(self.UI_MAX_COUNT):
- self.labelList.append(self.GetChild("label%s" % i))
- self.labelValueList.append(self.GetChild("labelvalue%s" % i))
- self.labelTextList.append(self.GetChild("labelname%s" % i))
- self.horizonBarList.append(self.GetChild("horizontalbar%s" % i))
- self.horizonBarNameList.append(self.GetChild("horizontalbarName%s" % i))
- for i in xrange(self.UI_MAX_COUNT):
- self.labelTextList[i].SetOverEvent(ui.__mem_func__(self.__ButtonOverIn), i)
- self.labelTextList[i].SetOverOutEvent(ui.__mem_func__(self.__ButtonOverOut), i)
- if localeInfo.IsARABIC():
- (x, y) = self.labelTextList[i].GetLocalPosition()
- self.labelTextList[i].SetPosition(85, y)
- (x, y) = self.labelList[i].GetLocalPosition()
- self.labelList[i].SetPosition(14 , y)
- self.__Initialize()
- def __Initialize(self):
- self.InfoList = []
- ## 추가 데미지
- self.InfoList.append([localeInfo.DETAILS_CATE_1, "", self.CATEGORY_STARTLINE])
- #self.InfoList.append([localeInfo.DETAILS_0, localeInfo.DETAILS_TOOLTIP_0, item.GetApplyPoint(item.APPLY_ATTBONUS_METIN)])
- self.InfoList.append([localeInfo.DETAILS_1, localeInfo.DETAILS_TOOLTIP_1, item.GetApplyPoint(item.APPLY_ATTBONUS_HUMAN)])
- # if app.ENABLE_ELEMENT_ADD: # ENABLE_PVP_BALANCE
- # self.InfoList.append([localeInfo.DETAILS_2, localeInfo.DETAILS_TOOLTIP_2, item.GetApplyPoint(item.APPLY_RESIST_HUMAN)])
- self.InfoList.append([localeInfo.DETAILS_3, localeInfo.DETAILS_TOOLTIP_3, item.GetApplyPoint(item.APPLY_ATTBONUS_ORC)])
- self.InfoList.append([localeInfo.DETAILS_4, localeInfo.DETAILS_TOOLTIP_4, item.GetApplyPoint(item.APPLY_ATTBONUS_UNDEAD)])
- self.InfoList.append([localeInfo.DETAILS_5, localeInfo.DETAILS_TOOLTIP_5, item.GetApplyPoint(item.APPLY_ATTBONUS_MONSTER)])
- #if app.ENABLE_ELEMENT_ADD:
- #self.InfoList.append([localeInfo.DETAILS_6, localeInfo.DETAILS_TOOLTIP_6, item.GetApplyPoint(item.APPLY_ATTBONUS_CZ)])
- self.InfoList.append([localeInfo.DETAILS_7, localeInfo.DETAILS_TOOLTIP_7, item.GetApplyPoint(item.APPLY_ATTBONUS_ANIMAL)])
- self.InfoList.append([localeInfo.DETAILS_8, localeInfo.DETAILS_TOOLTIP_8, item.GetApplyPoint(item.APPLY_ATTBONUS_MILGYO)])
- self.InfoList.append([localeInfo.DETAILS_9, localeInfo.DETAILS_TOOLTIP_9, item.GetApplyPoint(item.APPLY_ATTBONUS_DEVIL)])
- #if app.ENABLE_ELEMENT_ADD:
- #self.InfoList.append([localeInfo.DETAILS_10, localeInfo.DETAILS_TOOLTIP_10, item.GetApplyPoint(item.APPLY_ATTBONUS_DESERT)])
- #self.InfoList.append([localeInfo.DETAILS_11, localeInfo.DETAILS_TOOLTIP_11, item.GetApplyPoint(item.APPLY_ATTBONUS_INSECT)])
- self.InfoList.append([localeInfo.DETAILS_12, localeInfo.DETAILS_TOOLTIP_12, item.GetApplyPoint(item.APPLY_ATT_GRADE_BONUS)])
- self.InfoList.append([localeInfo.DETAILS_13, localeInfo.DETAILS_TOOLTIP_13, item.GetApplyPoint(item.APPLY_DEF_GRADE_BONUS)])
- self.InfoList.append([localeInfo.DETAILS_14, localeInfo.DETAILS_TOOLTIP_14, item.GetApplyPoint(item.APPLY_NORMAL_HIT_DAMAGE_BONUS)])
- self.InfoList.append([localeInfo.DETAILS_15, localeInfo.DETAILS_TOOLTIP_15, item.GetApplyPoint(item.APPLY_NORMAL_HIT_DEFEND_BONUS)])
- self.InfoList.append([localeInfo.DETAILS_16, localeInfo.DETAILS_TOOLTIP_16, item.GetApplyPoint(item.APPLY_SKILL_DAMAGE_BONUS)])
- self.InfoList.append([localeInfo.DETAILS_17, localeInfo.DETAILS_TOOLTIP_17, item.GetApplyPoint(item.APPLY_SKILL_DEFEND_BONUS)])
- self.InfoList.append([localeInfo.DETAILS_18, localeInfo.DETAILS_TOOLTIP_18, item.GetApplyPoint(item.APPLY_MELEE_MAGIC_ATTBONUS_PER)])
- self.InfoList.append([localeInfo.DETAILS_19, localeInfo.DETAILS_TOOLTIP_19, item.GetApplyPoint(item.APPLY_MAGIC_ATTBONUS_PER)])
- self.InfoList.append([localeInfo.DETAILS_20, localeInfo.DETAILS_TOOLTIP_20, item.GetApplyPoint(item.APPLY_CRITICAL_PCT)])
- self.InfoList.append([localeInfo.DETAILS_21, localeInfo.DETAILS_TOOLTIP_21, item.GetApplyPoint(item.APPLY_PENETRATE_PCT)])
- self.InfoList.append([localeInfo.DETAILS_22, localeInfo.DETAILS_TOOLTIP_22, item.GetApplyPoint(item.APPLY_ANTI_CRITICAL_PCT)])
- self.InfoList.append([localeInfo.DETAILS_23, localeInfo.DETAILS_TOOLTIP_23, item.GetApplyPoint(item.APPLY_ANTI_PENETRATE_PCT)])
- self.InfoList.append(["", "", self.CATEGORY_ENDLINE])
- ## 엘리멘탈 속성
- self.InfoList.append([localeInfo.DETAILS_CATE_2, "", self.CATEGORY_STARTLINE])
- self.InfoList.append([localeInfo.DETAILS_76, localeInfo.DETAILS_TOOLTIP_76, item.GetApplyPoint(item.APPLY_RESIST_MAGIC)])
- self.InfoList.append([localeInfo.DETAILS_24, localeInfo.DETAILS_TOOLTIP_24, item.GetApplyPoint(item.APPLY_RESIST_ELEC)])
- self.InfoList.append([localeInfo.DETAILS_25, localeInfo.DETAILS_TOOLTIP_25, item.GetApplyPoint(item.APPLY_RESIST_ICE)])
- self.InfoList.append([localeInfo.DETAILS_26, localeInfo.DETAILS_TOOLTIP_26, item.GetApplyPoint(item.APPLY_RESIST_DARK)])
- self.InfoList.append([localeInfo.DETAILS_27, localeInfo.DETAILS_TOOLTIP_27, item.GetApplyPoint(item.APPLY_RESIST_FIRE)])
- self.InfoList.append([localeInfo.DETAILS_28, localeInfo.DETAILS_TOOLTIP_28, item.GetApplyPoint(item.APPLY_RESIST_WIND)])
- self.InfoList.append([localeInfo.DETAILS_29, localeInfo.DETAILS_TOOLTIP_29, item.GetApplyPoint(item.APPLY_RESIST_EARTH)])
- #if app.ENABLE_MAGIC_REDUCTION:
- #self.InfoList.append([localeInfo.DETAILS_77, localeInfo.DETAILS_TOOLTIP_77, item.GetApplyPoint(item.APPLY_RESIST_MAGIC_REDUCTION)])
- #if app.ENABLE_ELEMENT_ADD:
- #self.InfoList.append([localeInfo.DETAILS_30, localeInfo.DETAILS_TOOLTIP_30, item.GetApplyPoint(item.APPLY_ENCHANT_ELEC)])
- #self.InfoList.append([localeInfo.DETAILS_31, localeInfo.DETAILS_TOOLTIP_31, item.GetApplyPoint(item.APPLY_ENCHANT_ICE)])
- #self.InfoList.append([localeInfo.DETAILS_32, localeInfo.DETAILS_TOOLTIP_32, item.GetApplyPoint(item.APPLY_ENCHANT_DARK)])
- #self.InfoList.append([localeInfo.DETAILS_33, localeInfo.DETAILS_TOOLTIP_33, item.GetApplyPoint(item.APPLY_ENCHANT_FIRE)])
- #self.InfoList.append([localeInfo.DETAILS_34, localeInfo.DETAILS_TOOLTIP_34, item.GetApplyPoint(item.APPLY_ENCHANT_WIND)])
- #self.InfoList.append([localeInfo.DETAILS_35, localeInfo.DETAILS_TOOLTIP_35, item.GetApplyPoint(item.APPLY_ENCHANT_EARTH)])
- self.InfoList.append(["", "", self.CATEGORY_ENDLINE])
- ## 직업 속성
- self.InfoList.append([localeInfo.DETAILS_CATE_3, "", self.CATEGORY_STARTLINE])
- self.InfoList.append([localeInfo.DETAILS_36, localeInfo.DETAILS_TOOLTIP_36, item.GetApplyPoint(item.APPLY_ATTBONUS_WARRIOR)])
- self.InfoList.append([localeInfo.DETAILS_37, localeInfo.DETAILS_TOOLTIP_37, item.GetApplyPoint(item.APPLY_ATTBONUS_ASSASSIN)])
- self.InfoList.append([localeInfo.DETAILS_38, localeInfo.DETAILS_TOOLTIP_38, item.GetApplyPoint(item.APPLY_ATTBONUS_SURA)])
- self.InfoList.append([localeInfo.DETAILS_39, localeInfo.DETAILS_TOOLTIP_39, item.GetApplyPoint(item.APPLY_ATTBONUS_SHAMAN)])
- #if not app.DISABLE_WOLFMAN_CREATION:
- #self.InfoList.append([localeInfo.DETAILS_40, localeInfo.DETAILS_TOOLTIP_40, item.GetApplyPoint(item.APPLY_ATTBONUS_WOLFMAN)])
- self.InfoList.append([localeInfo.DETAILS_41, localeInfo.DETAILS_TOOLTIP_41, item.GetApplyPoint(item.APPLY_RESIST_WARRIOR)])
- self.InfoList.append([localeInfo.DETAILS_42, localeInfo.DETAILS_TOOLTIP_42, item.GetApplyPoint(item.APPLY_RESIST_ASSASSIN)])
- self.InfoList.append([localeInfo.DETAILS_43, localeInfo.DETAILS_TOOLTIP_43, item.GetApplyPoint(item.APPLY_RESIST_SURA)])
- self.InfoList.append([localeInfo.DETAILS_44, localeInfo.DETAILS_TOOLTIP_44, item.GetApplyPoint(item.APPLY_RESIST_SHAMAN)])
- #if not app.DISABLE_WOLFMAN_CREATION:
- #self.InfoList.append([localeInfo.DETAILS_45, localeInfo.DETAILS_TOOLTIP_45, item.GetApplyPoint(item.APPLY_RESIST_WOLFMAN)])
- self.InfoList.append(["", "", self.CATEGORY_ENDLINE])
- ## 무기 속성
- self.InfoList.append([localeInfo.DETAILS_CATE_4, "", self.CATEGORY_STARTLINE])
- self.InfoList.append([localeInfo.DETAILS_46, localeInfo.DETAILS_TOOLTIP_46, item.GetApplyPoint(item.APPLY_RESIST_SWORD)])
- self.InfoList.append([localeInfo.DETAILS_47, localeInfo.DETAILS_TOOLTIP_47, item.GetApplyPoint(item.APPLY_RESIST_TWOHAND)])
- self.InfoList.append([localeInfo.DETAILS_48, localeInfo.DETAILS_TOOLTIP_48, item.GetApplyPoint(item.APPLY_RESIST_DAGGER)])
- #if not app.DISABLE_WOLFMAN_CREATION:
- #self.InfoList.append([localeInfo.DETAILS_49, localeInfo.DETAILS_TOOLTIP_49, item.GetApplyPoint(item.APPLY_RESIST_CLAW)])
- self.InfoList.append([localeInfo.DETAILS_50, localeInfo.DETAILS_TOOLTIP_50, item.GetApplyPoint(item.APPLY_RESIST_BELL)])
- self.InfoList.append([localeInfo.DETAILS_51, localeInfo.DETAILS_TOOLTIP_51, item.GetApplyPoint(item.APPLY_RESIST_FAN)])
- self.InfoList.append([localeInfo.DETAILS_52, localeInfo.DETAILS_TOOLTIP_52, item.GetApplyPoint(item.APPLY_RESIST_BOW)])
- #if app.ENABLE_ELEMENT_ADD:
- #self.InfoList.append([localeInfo.DETAILS_ATTBONUS_SWORD, localeInfo.DETAILS_TOOLTIP_ATTBONUS_SWORD, item.GetApplyPoint(item.APPLY_RESIST_SWORD_REDUCTION)])
- #self.InfoList.append([localeInfo.DETAILS_ATTBONUS_TWOHAND, localeInfo.DETAILS_TOOLTIP_ATTBONUS_TWOHAND, item.GetApplyPoint(item.APPLY_RESIST_TWOHAND_REDUCTION)])
- #self.InfoList.append([localeInfo.DETAILS_ATTBONUS_DAGGER, localeInfo.DETAILS_TOOLTIP_ATTBONUS_DAGGER, item.GetApplyPoint(item.APPLY_RESIST_DAGGER_REDUCTION)])
- #self.InfoList.append([localeInfo.DETAILS_ATTBONUS_BELL, localeInfo.DETAILS_TOOLTIP_ATTBONUS_BELL, item.GetApplyPoint(item.APPLY_RESIST_BELL_REDUCTION)])
- #self.InfoList.append([localeInfo.DETAILS_ATTBONUS_FAN, localeInfo.DETAILS_TOOLTIP_ATTBONUS_FAN, item.GetApplyPoint(item.APPLY_RESIST_FAN_REDUCTION)])
- #self.InfoList.append([localeInfo.DETAILS_ATTBONUS_BOW, localeInfo.DETAILS_TOOLTIP_ATTBONUS_BOW, item.GetApplyPoint(item.APPLY_RESIST_BOW_REDUCTION)])
- #if not app.DISABLE_WOLFMAN_CREATION:
- #self.InfoList.append([localeInfo.DETAILS_ATTBONUS_CLAW, localeInfo.DETAILS_TOOLTIP_ATTBONUS_CLAW, item.GetApplyPoint(item.APPLY_RESIST_CLAW_REDUCTION)])
- self.InfoList.append(["", "", self.CATEGORY_ENDLINE])
- ## 기타
- self.InfoList.append([localeInfo.DETAILS_CATE_5, "", self.CATEGORY_STARTLINE])
- self.InfoList.append([localeInfo.DETAILS_53, localeInfo.DETAILS_TOOLTIP_53, item.GetApplyPoint(item.APPLY_STUN_PCT)])
- self.InfoList.append([localeInfo.DETAILS_54, localeInfo.DETAILS_TOOLTIP_54, item.GetApplyPoint(item.APPLY_SLOW_PCT)])
- self.InfoList.append([localeInfo.DETAILS_55, localeInfo.DETAILS_TOOLTIP_55, item.GetApplyPoint(item.APPLY_POISON_PCT)])
- self.InfoList.append([localeInfo.DETAILS_56, localeInfo.DETAILS_TOOLTIP_56, item.GetApplyPoint(item.APPLY_POISON_REDUCE)])
- #if not app.DISABLE_WOLFMAN_CREATION:
- #self.InfoList.append([localeInfo.DETAILS_57, localeInfo.DETAILS_TOOLTIP_57, item.GetApplyPoint(item.APPLY_BLEEDING_PCT)])
- #self.InfoList.append([localeInfo.DETAILS_58, localeInfo.DETAILS_TOOLTIP_58, item.GetApplyPoint(item.APPLY_BLEEDING_REDUCE)])
- self.InfoList.append([localeInfo.DETAILS_59, localeInfo.DETAILS_TOOLTIP_59, item.GetApplyPoint(item.APPLY_STEAL_HP)])
- self.InfoList.append([localeInfo.DETAILS_60, localeInfo.DETAILS_TOOLTIP_60, item.GetApplyPoint(item.APPLY_STEAL_SP)])
- self.InfoList.append([localeInfo.DETAILS_61, localeInfo.DETAILS_TOOLTIP_61, item.GetApplyPoint(item.APPLY_HP_REGEN)])
- self.InfoList.append([localeInfo.DETAILS_62, localeInfo.DETAILS_TOOLTIP_62, item.GetApplyPoint(item.APPLY_SP_REGEN)])
- self.InfoList.append([localeInfo.DETAILS_63, localeInfo.DETAILS_TOOLTIP_63, item.GetApplyPoint(item.APPLY_BLOCK)])
- self.InfoList.append([localeInfo.DETAILS_64, localeInfo.DETAILS_TOOLTIP_64, item.GetApplyPoint(item.APPLY_DODGE)])
- self.InfoList.append([localeInfo.DETAILS_65, localeInfo.DETAILS_TOOLTIP_65, item.GetApplyPoint(item.APPLY_REFLECT_MELEE)])
- self.InfoList.append([localeInfo.DETAILS_66, localeInfo.DETAILS_TOOLTIP_66, item.GetApplyPoint(item.APPLY_KILL_HP_RECOVER)])
- self.InfoList.append([localeInfo.DETAILS_67, localeInfo.DETAILS_TOOLTIP_67, item.GetApplyPoint(item.APPLY_KILL_SP_RECOVER)])
- self.InfoList.append([localeInfo.DETAILS_68, localeInfo.DETAILS_TOOLTIP_68, item.GetApplyPoint(item.APPLY_EXP_DOUBLE_BONUS)])
- self.InfoList.append([localeInfo.DETAILS_69, localeInfo.DETAILS_TOOLTIP_69, item.GetApplyPoint(item.APPLY_GOLD_DOUBLE_BONUS)])
- self.InfoList.append([localeInfo.DETAILS_70, localeInfo.DETAILS_TOOLTIP_70, item.GetApplyPoint(item.APPLY_ITEM_DROP_BONUS)])
- self.InfoList.append(["", "", self.CATEGORY_ENDLINE])
- ## MALL
- self.InfoList.append([localeInfo.DETAILS_CATE_6, "", self.CATEGORY_STARTLINE])
- self.InfoList.append([localeInfo.DETAILS_71, localeInfo.DETAILS_TOOLTIP_71, item.GetApplyPoint(item.APPLY_MALL_ATTBONUS)])
- self.InfoList.append([localeInfo.DETAILS_72, localeInfo.DETAILS_TOOLTIP_72, item.GetApplyPoint(item.APPLY_MALL_DEFBONUS)])
- self.InfoList.append([localeInfo.DETAILS_73, localeInfo.DETAILS_TOOLTIP_73, item.GetApplyPoint(item.APPLY_MALL_EXPBONUS)])
- self.InfoList.append([localeInfo.DETAILS_74, localeInfo.DETAILS_TOOLTIP_74, item.GetApplyPoint(item.APPLY_MALL_ITEMBONUS)])
- self.InfoList.append([localeInfo.DETAILS_75, localeInfo.DETAILS_TOOLTIP_75, item.GetApplyPoint(item.APPLY_MALL_GOLDBONUS)])
- self.Diff = len(self.InfoList) - self.UI_MAX_COUNT
- stepSize = 1.0 / self.Diff
- self.ScrollBar.SetScrollStep(stepSize)
- self.ScollPos = 0
- self.RefreshLabel()
- def Show(self):
- ui.ScriptWindow.Show(self)
- self.SetTop()
- def Close(self):
- self.Hide()
- def AdjustPosition(self, x, y):
- self.SetPosition(x + self.Width, y)
- def OnScroll(self):
- self.RefreshLabel()
- def OnRunMouseWheel(self, nLen):
- if nLen > 0:
- self.ScrollBar.OnUp()
- else:
- self.ScrollBar.OnDown()
- def RefreshLabel(self):
- self.ScollPos = int(self.ScrollBar.GetPos() * self.Diff)
- self.LabelLineCount = 0
- self.StartAndEndLine = 0
- for i in xrange(self.UI_MAX_COUNT):
- idx = i + self.ScollPos
- if idx < len(self.InfoList):
- text = self.InfoList[idx][self.INFO_TEXT]
- type = self.InfoList[idx][self.INFO_VALUE]
- if type == self.CATEGORY_STARTLINE:
- self.__LabelTitleLine(i + self.LabelLineCount, text)
- self.StartAndEndLine += 1
- elif type == self.CATEGORY_ENDLINE:
- self.__EmptyLine(i + self.LabelLineCount)
- self.StartAndEndLine += 1
- else:
- value = player.GetStatus(type)
- self.__LabelLine(i + self.LabelLineCount, text, value)
- if (i + self.LabelLineCount < self.UI_MAX_COUNT):
- self.labelTextList[i + self.LabelLineCount].SetOverEvent(ui.__mem_func__(self.__ButtonOverIn), self.LabelLineCount + self.StartAndEndLine)
- self.labelTextList[i + self.LabelLineCount].SetOverOutEvent(ui.__mem_func__(self.__ButtonOverOut), self.LabelLineCount + self.StartAndEndLine)
- self.LabelLineCount += 1
- else:
- self.__EmptyLine(i + self.LabelLineCount)
- def __LabelTitleLine(self, idx, text):
- if (idx < self.UI_MAX_COUNT):
- self.labelList[idx].Hide()
- self.labelTextList[idx].Hide()
- self.horizonBarList[idx].Show()
- self.horizonBarNameList[idx].SetText(text)
- def __EmptyLine(self, idx):
- if (idx < self.UI_MAX_COUNT):
- self.labelList[idx].Hide()
- self.labelTextList[idx].Hide()
- self.horizonBarList[idx].Hide()
- def __LabelLine(self, idx, text, value):
- if (idx < self.UI_MAX_COUNT):
- self.labelTextList[idx].Show()
- self.horizonBarList[idx].Hide()
- self.labelList[idx].Hide()
- self.labelTextList[idx].SetText(text)
- if (idx + 1 < self.UI_MAX_COUNT):
- self.labelList[idx + 1].Show()
- self.horizonBarList[idx + 1].Hide()
- self.labelTextList[idx + 1].Hide()
- self.labelValueList[idx + 1].SetText(str(value))
- def __ButtonOverIn(self, i):
- idx = i + self.ScollPos
- tooltip = self.InfoList[idx][self.INFO_TOOLTIP]
- arglen = len(str(tooltip))
- pos_x, pos_y = wndMgr.GetMousePosition()
- self.toolTip.ClearToolTip()
- self.toolTip.SetThinBoardSize(11 * arglen)
- self.toolTip.SetToolTipPosition(pos_x + 50, pos_y + 50)
- self.toolTip.AppendTextLine(tooltip, 0xffffff00)
- self.toolTip.Show()
- def __ButtonOverOut(self, idx):
- self.toolTip.Hide()
- def OnTop(self):
- if self.uiCharacterStatus:
- self.uiCharacterStatus.SetTop()
Advertisement
Add Comment
Please, Sign In to add comment