Guest User

rust log

a guest
Oct 7th, 2026
7
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 25.65 KB | Gaming | 0 0
  1. 2026-10-05T03:19:03.576Z|0x3c40|Input System module state changed to: Initialized.
  2. 2026-10-05T03:19:03.598Z|0x3c40|[Physics::Module] Initialized fallback backend.
  3. 2026-10-05T03:19:03.598Z|0x3c40|[Physics::Module] Id: 0xdecafbad
  4. 2026-10-05T03:19:03.773Z|0x3c40|Initialize engine version: 6000.3.15x1-13 (a91cf34396ee)
  5. 2026-10-05T03:19:03.773Z|0x3c40|[Subsystems] Discovering subsystems at path D:/SteamApps/steamapps/common/Rust/RustClient_Data/UnitySubsystems
  6. 2026-10-05T03:19:04.254Z|0x3c40|[D3D12 Device Filter] Vendor Name: ATI
  7. 2026-10-05T03:19:04.254Z|0x3c40|[D3D12 Device Filter] Device Name: Radeon RX 580 Series
  8. 2026-10-05T03:19:04.254Z|0x3c40|[D3D12 Device Filter] Driver Version: 31.0.21925.1001
  9. 2026-10-05T03:19:04.254Z|0x3c40|[D3D12 Device Filter] Feature Level: 12.0
  10. 2026-10-05T03:19:04.254Z|0x3c40|[D3D12 Device Filter] Graphics Memory: 8170 MB
  11. 2026-10-05T03:19:04.254Z|0x3c40|[D3D12 Device Filter] Processor Count: 12
  12. 2026-10-05T03:19:04.254Z|0x3c40|[D3D12 Device Filter] Device Type: Discrete
  13. 2026-10-05T03:19:04.270Z|0x3c40|[D3D12 Device Filter] D3D12 API denied by user filter: {"Feature Level Comparator": Less Than"Feature Level": "12.1", "Device Type:": Do Not Care}
  14. 2026-10-05T03:19:04.270Z|0x3c40|GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
  15. 2026-10-05T03:19:04.465Z|0x3c40|Direct3D:
  16. 2026-10-05T03:19:04.465Z|0x3c40| Version: Direct3D 11.0 [level 11.1]
  17. 2026-10-05T03:19:04.465Z|0x3c40| Renderer: Radeon RX 580 Series (ID=0x67df)
  18. 2026-10-05T03:19:04.465Z|0x3c40| Vendor: ATI
  19. 2026-10-05T03:19:04.465Z|0x3c40| VRAM: 8170 MB
  20. 2026-10-05T03:19:04.465Z|0x3c40| Driver: 31.0.21925.1001
  21. 2026-10-05T03:19:04.649Z|0x3c40|[Physics::Module] Selected backend.
  22. 2026-10-05T03:19:04.649Z|0x3c40|[Physics::Module] Name: PhysX
  23. 2026-10-05T03:19:04.649Z|0x3c40|[Physics::Module] Id: 0xf2b8ea05
  24. 2026-10-05T03:19:04.649Z|0x3c40|[Physics::Module] SDK Version: 4.1.2
  25. 2026-10-05T03:19:04.649Z|0x3c40|[Physics::Module] Integration Version: 1.0.0
  26. 2026-10-05T03:19:04.649Z|0x3c40|[Physics::Module] Threading Mode: Multi-Threaded
  27. 2026-10-05T03:19:04.896Z|0x3c40|Shader 'Soft Mask/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  28. 2026-10-05T03:19:04.929Z|0x47ac|D3D11 device created for Microsoft Media Foundation video decoding.
  29. 2026-10-05T03:19:04.934Z|0x3c40|<RI> Initializing input.
  30.  
  31. 2026-10-05T03:19:04.949Z|0x3c40|Using Windows.Gaming.Input
  32. 2026-10-05T03:19:05.709Z|0x3c40|Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  33. 2026-10-05T03:19:05.718Z|0x3c40|UnloadTime: 1.043500 ms
  34. 2026-10-05T03:19:05.920Z|0x3c40|Bootstrap Startup
  35. 2026-10-05T03:19:05.965Z|0x3c40|[CrashSessionMarker]{"LastServerDisconnectUtc":null,"UserName":null,"SessionStartUtc":"2026-10-05T03:19:05.9368052Z","UserId":null,"Release":"release#166652","Tags":{"memory":"15gb","operatingSystem":"Windows 10 (10.0.19045) 64bit","batteryStatus":"Charging","deviceModel":"MS-7B86 (Micro-Star International Co., Ltd)","processorType":"AMD Ryzen 5 3600 6-Core Processor ","graphicsDeviceName":"Radeon RX 580 Series","graphicsMemorySize":"7gb","scene":"Bootstrap","qualitylevel":"0","realm":"CLIENT"}}
  36. 2026-10-05T03:19:05.966Z|0x3c40|[Bootstrap] Opening Bundles
  37. 2026-10-05T03:19:06.023Z|0x3c40|Loading maps/maps.bundle
  38. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  39. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  40. UnityEngine.Logger:Log(LogType, Object)
  41. UnityEngine.Debug:Log(Object)
  42. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  43. <Start>d__27:MoveNext()
  44. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  45.  
  46. 2026-10-05T03:19:06.236Z|0x3c40|Loading shared/assetscenes.bundle
  47. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  48. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  49. UnityEngine.Logger:Log(LogType, Object)
  50. UnityEngine.Debug:Log(Object)
  51. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  52. <Start>d__27:MoveNext()
  53. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  54.  
  55. 2026-10-05T03:19:08.699Z|0x3c40|Loading shared/audio.bundle
  56. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  57. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  58. UnityEngine.Logger:Log(LogType, Object)
  59. UnityEngine.Debug:Log(Object)
  60. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  61. <Start>d__27:MoveNext()
  62. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  63.  
  64. 2026-10-05T03:19:08.741Z|0x3c40|Loading shared/content.bundle
  65. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  66. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  67. UnityEngine.Logger:Log(LogType, Object)
  68. UnityEngine.Debug:Log(Object)
  69. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  70. <Start>d__27:MoveNext()
  71. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  72.  
  73. 2026-10-05T03:19:10.749Z|0x3c40|Loading shared/content.excluded.bundle
  74. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  75. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  76. UnityEngine.Logger:Log(LogType, Object)
  77. UnityEngine.Debug:Log(Object)
  78. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  79. <Start>d__27:MoveNext()
  80. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  81.  
  82. 2026-10-05T03:19:10.749Z|0x3c40|Loading shared/items.preload.bundle
  83. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  84. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  85. UnityEngine.Logger:Log(LogType, Object)
  86. UnityEngine.Debug:Log(Object)
  87. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  88. <Start>d__27:MoveNext()
  89. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  90.  
  91. 2026-10-05T03:19:10.775Z|0x3c40|Loading shared/monuments.bundle
  92. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  93. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  94. UnityEngine.Logger:Log(LogType, Object)
  95. UnityEngine.Debug:Log(Object)
  96. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  97. <Start>d__27:MoveNext()
  98. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  99.  
  100. 2026-10-05T03:19:10.817Z|0x3c40|Loading shared/skinnables.preload.bundle
  101. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  102. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  103. UnityEngine.Logger:Log(LogType, Object)
  104. UnityEngine.Debug:Log(Object)
  105. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  106. <Start>d__27:MoveNext()
  107. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  108.  
  109. 2026-10-05T03:19:10.876Z|0x3c40|Loading shared/textures.0.bundle
  110. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  111. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  112. UnityEngine.Logger:Log(LogType, Object)
  113. UnityEngine.Debug:Log(Object)
  114. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  115. <Start>d__27:MoveNext()
  116. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  117.  
  118. 2026-10-05T03:19:10.904Z|0x3c40|Loading shared/textures.1.bundle
  119. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  120. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  121. UnityEngine.Logger:Log(LogType, Object)
  122. UnityEngine.Debug:Log(Object)
  123. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  124. <Start>d__27:MoveNext()
  125. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  126.  
  127. 2026-10-05T03:19:10.933Z|0x3c40|Loading shared/textures.2.bundle
  128. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  129. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  130. UnityEngine.Logger:Log(LogType, Object)
  131. UnityEngine.Debug:Log(Object)
  132. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  133. <Start>d__27:MoveNext()
  134. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  135.  
  136. 2026-10-05T03:19:10.957Z|0x3c40|Loading shared/textures.3.bundle
  137. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  138. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  139. UnityEngine.Logger:Log(LogType, Object)
  140. UnityEngine.Debug:Log(Object)
  141. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  142. <Start>d__27:MoveNext()
  143. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  144.  
  145. 2026-10-05T03:19:11.006Z|0x3c40|Loading shared/textures.4.bundle
  146. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  147. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  148. UnityEngine.Logger:Log(LogType, Object)
  149. UnityEngine.Debug:Log(Object)
  150. %2226fb6d9a396139a93c7438a1e55b70dc31c78a:%07074adeec14f33570ff4b519f3d95a72822a8cb()
  151. <Start>d__27:MoveNext()
  152. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  153.  
  154. 2026-10-05T03:19:11.206Z|0x3c40|[Bootstrap] Opening Bundles done in 5,24s
  155. 2026-10-05T03:19:11.206Z|0x3c40|[Bootstrap] Loading Menu Prefabs
  156. 2026-10-05T03:21:44.409Z|0x3c40|Shader 'TextMeshPro/Distance Field - Depth Offset': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  157. 2026-10-05T03:21:44.410Z|0x3c40|Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  158. 2026-10-05T03:21:44.462Z|0x3c40|Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
  159. 2026-10-05T03:21:44.906Z|0x3c40|System
  160. Name: DESKTOP-NT3DAD5
  161. OS: Windows 10 (10.0.19045) 64bit
  162.  
  163. CPU
  164. Model: AMD Ryzen 5 3600 6-Core Processor
  165. Cores: 12
  166. Memory: 16334 MB
  167.  
  168. GPU
  169. Model: Radeon RX 580 Series
  170. API: Direct3D 11.0 [level 11.1]
  171. Memory: 8170 MB
  172. SM: 50
  173.  
  174. Process
  175. Memory: 2547 MB
  176.  
  177. Mono
  178. Collects: 36
  179. Memory: 218 MB
  180.  
  181.  
  182. 2026-10-05T03:21:44.907Z|0x3c40|Threaded texture creation has been disabled!
  183. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  184. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  185. UnityEngine.Logger:Log(LogType, Object)
  186. UnityEngine.Debug:Log(Object)
  187. TextureStreaming:%51518c3de7cd448af04912fefff7e68a648c066a()
  188. TextureStreaming:%97ce3fb20907b34fe3c29fa225f27a7773912e08()
  189. <Start>d__27:MoveNext()
  190. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  191.  
  192. 2026-10-05T03:21:44.908Z|0x3c40|[Bootstrap] Loading Menu Prefabs done in 153,70s
  193. 2026-10-05T03:21:44.908Z|0x3c40|[Bootstrap] Initializing Steam
  194. 2026-10-05T03:21:45.181Z|0x3c40|SteamID: 76561198015925435 (󠀡󠀡)
  195. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  196. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  197. UnityEngine.Logger:Log(LogType, Object)
  198. UnityEngine.Debug:Log(Object)
  199. %5c9911bf6bd4612e4fa2c73c4918df66d932de60:%96d4c0a89337498485a4d06dd4ed0e97cd296cdd(%ead077e18fe566f55f6067357d652229b6e62f5c)
  200. %e68cb34e7b968a357494cc1d1497206f8a2aa4ba:%96d4c0a89337498485a4d06dd4ed0e97cd296cdd()
  201. <Start>d__27:MoveNext()
  202. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  203.  
  204. 2026-10-05T03:21:45.189Z|0x3c40|[CrashSessionMarker]{"LastServerDisconnectUtc":null,"UserName":"󠀡󠀡","SessionStartUtc":"2026-10-05T03:19:05.9368052Z","UserId":"76561198015925435","Release":"release#166652","Tags":{"memory":"15gb","operatingSystem":"Windows 10 (10.0.19045) 64bit","batteryStatus":"Charging","deviceModel":"MS-7B86 (Micro-Star International Co., Ltd)","processorType":"AMD Ryzen 5 3600 6-Core Processor ","graphicsDeviceName":"Radeon RX 580 Series","graphicsMemorySize":"7gb","scene":"Bootstrap","qualitylevel":"0","realm":"CLIENT"}}
  205. 2026-10-05T03:21:45.194Z|0x3c40|[Bootstrap] Initializing Steam done in 0,29s
  206. 2026-10-05T03:21:45.194Z|0x3c40|[Bootstrap] Loading Game Manifest
  207. 2026-10-05T03:21:51.569Z|0x3c40|Manifest Metadata Loaded
  208. 42106 pooled strings
  209. 17318 prefab properties
  210. 430 effect categories
  211. 2408 entity names
  212. 2026-10-05T03:21:51.569Z|0x3c40|[Bootstrap] Loading Game Manifest done in 6,37s
  213. 2026-10-05T03:21:51.569Z|0x3c40|[Bootstrap] DONE!
  214. 2026-10-05T03:21:51.574Z|0x3c40|[Bootstrap] DONE! done in 0,01s
  215. 2026-10-05T03:21:51.574Z|0x3c40|[Bootstrap] Running Self Check
  216. 2026-10-05T03:21:51.580Z|0x3c40|[Bootstrap] Running Self Check done in 0,01s
  217. 2026-10-05T03:21:51.580Z|0x3c40|[Bootstrap] Bootstrap Tier0
  218. 2026-10-05T03:21:51.708Z|0x3c40|Protocol: 2634.289.1
  219. Build Date: 10/02/2026 16:53:53
  220. Unity Version: 6000.3.15x1-13
  221. Changeset: 166652
  222. Branch: release
  223. 2026-10-05T03:21:51.830Z|0x3c40|Command Line: "D:\SteamApps\steamapps\common\Rust\RustClient.exe" "-logfile" "output_log.txt" "-timestamps" "-disable-gpu-skinning"
  224. 2026-10-05T03:21:51.833Z|0x3c40|Setup unity update hooks
  225. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  226. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  227. UnityEngine.Logger:Log(LogType, Object)
  228. UnityEngine.Debug:Log(Object)
  229. <Start>d__27:MoveNext()
  230. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  231.  
  232. 2026-10-05T03:21:51.833Z|0x3c40|Command 'logfile' not found
  233. 2026-10-05T03:21:51.833Z|0x3c40|Command 'timestamps' not found
  234. 2026-10-05T03:21:51.833Z|0x3c40|Command 'disable-gpu-skinning' not found
  235. 2026-10-05T03:21:51.833Z|0x3c40|[Bootstrap] Bootstrap Tier0 done in 0.25s
  236. 2026-10-05T03:21:51.833Z|0x3c40|[Bootstrap] Bootstrap Systems
  237. 2026-10-05T03:21:52.624Z|0x3c40|[Bootstrap] Bootstrap Systems done in 0.79s
  238. 2026-10-05T03:21:52.625Z|0x3c40|[Bootstrap] Bootstrap Config
  239. 2026-10-05T03:21:53.075Z|0x3c40|Command 'logfile' not found
  240. 2026-10-05T03:21:53.075Z|0x3c40|Command 'timestamps' not found
  241. 2026-10-05T03:21:53.075Z|0x3c40|Command 'disable-gpu-skinning' not found
  242. 2026-10-05T03:22:16.029Z|0x3c40|Config Loaded
  243. 2026-10-05T03:22:16.031Z|0x3c40|Command 'logfile' not found
  244. 2026-10-05T03:22:16.031Z|0x3c40|Command 'timestamps' not found
  245. 2026-10-05T03:22:16.031Z|0x3c40|Command 'disable-gpu-skinning' not found
  246. 2026-10-05T03:22:16.031Z|0x3c40|[Bootstrap] Bootstrap Config done in 23.41s
  247. 2026-10-05T03:22:16.031Z|0x3c40|[Bootstrap] Loading Items
  248. 2026-10-05T03:22:16.062Z|0x3c40|Rust.Platform.Steam.SteamAuthTicketNullException: Auth ticket is null
  249. at %5c9911bf6bd4612e4fa2c73c4918df66d932de60+<GetAuthTicketForWebApiAsync>d__57.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  250. at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
  251. at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
  252. at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
  253. at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
  254. at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
  255. at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
  256. at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
  257. at Steamworks.SteamUser.GetAuthTicketForWebApiAsync (System.String identity, System.Double timeoutSeconds) [0x00000] in <00000000000000000000000000000000>:0
  258. at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
  259. at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
  260. at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00000] in <00000000000000000000000000000000>:0
  261. at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0
  262. --- End of stack trace from previous location where exception was thrown ---
  263.  
  264. at %d3852da8d5ce292d08180bfc1b2fb348e43dd15f+<Refresh>d__7.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  265. at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
  266. at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
  267. at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
  268. at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
  269. at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
  270. at System.Threading.Tasks.Task.Finish (System.Boolean bUserDelegateExecuted) [0x00000] in <00000000000000000000000000000000>:0
  271. at System.Threading.Tasks.Task.TrySetException (System.Object exceptionObject) [0x00000] in <00000000000000000000000000000000>:0
  272. at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetException (System.Exception exception) [0x00000] in <00000000000000000000000000000000>:0
  273. at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
  274. at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
  275. at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0
  276. at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task ignored, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0
  277. at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0
  278. at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
  279. at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0
  280. at Steamworks.SteamUser.GetAuthTicketForWebApiAsync (System.String identity, System.Double timeoutSeconds) [0x00000] in <00000000000000000000000000000000>:0
  281. at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
  282. at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
  283. at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00000] in <00000000000000000000000000000000>:0
  284. at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0
  285. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  286. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  287. UnityEngine.Logger:Log(LogType, Object)
  288. UnityEngine.Debug:LogWarning(Object)
  289. <Refresh>d__7:MoveNext()
  290. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  291. System.Runtime.CompilerServices.MoveNextRunner:Run()
  292. System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
  293. System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
  294. System.Threading.Tasks.Task:FinishContinuations()
  295. System.Threading.Tasks.Task:Finish(Boolean)
  296. System.Threading.Tasks.Task:TrySetException(Object)
  297. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)
  298. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  299. System.Runtime.CompilerServices.MoveNextRunner:Run()
  300. System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
  301. System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
  302. System.Threading.Tasks.Task:FinishContinuations()
  303. System.Threading.Tasks.Task`1:TrySetResult(TResult)
  304. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
  305. Steamworks.<GetAuthTicketForWebApiAsync>d__59:MoveNext()
  306. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  307. System.Runtime.CompilerServices.MoveNextRunner:Run()
  308. UnityEngine.WorkRequest:Invoke()
  309. UnityEngine.UnitySynchronizationContext:Exec()
  310.  
  311. 2026-10-05T03:22:16.152Z|0x3c40|[Bootstrap] Loading Items done in 0.12s
  312. 2026-10-05T03:22:16.152Z|0x3c40|[Bootstrap] Initializing Items
  313. 2026-10-05T03:22:16.164Z|0x3c40|[Bootstrap] Initializing Items done in 0.01s
  314. 2026-10-05T03:22:16.165Z|0x3c40|[Bootstrap] Reading Menu Data
  315. 2026-10-05T03:22:16.188Z|0x3c40|[Bootstrap] Reading Menu Data done in 0.02s
  316. 2026-10-05T03:22:16.188Z|0x3c40|[Bootstrap] Loading Client
  317. 2026-10-05T03:22:16.208Z|0x3c40|There can be only one active Event System.
  318. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  319. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  320. UnityEngine.Logger:Log(LogType, Object)
  321. UnityEngine.Debug:LogWarning(Object)
  322. UnityEngine.UIElements.UIElementsRuntimeUtility:RegisterEventSystem(Object)
  323. UnityEngine.UIElements.UIToolkitInteroperabilityBridge:OnEnable()
  324. %c7bcf03b72a002f7a6cd7a47c8c1a7cb838e10d2:%399891189ac6239149d1b1e4c0fde03c155ff72e()
  325. <ClientStartup>d__57:MoveNext()
  326. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  327.  
  328. 2026-10-05T03:22:16.212Z|0x3c40|[Bootstrap] Loading Client done in 0.02s
  329. 2026-10-05T03:22:16.212Z|0x3c40|[Bootstrap] Loading Performance System
  330. 2026-10-05T03:22:16.264Z|0x3c40|[Bootstrap] Loading Performance System done in 0.05s
  331. 2026-10-05T03:22:16.265Z|0x3c40|[Bootstrap] Loading Sound System
  332. 2026-10-05T03:22:16.312Z|0x3c40|[Bootstrap] Loading Sound System done in 0.05s
  333. 2026-10-05T03:22:16.312Z|0x3c40|[Bootstrap] Loading Music System
  334. 2026-10-05T03:22:16.360Z|0x3c40|[Bootstrap] Loading Music System done in 0.05s
  335. 2026-10-05T03:22:16.360Z|0x3c40|[Bootstrap] Loading Streaming System
  336. 2026-10-05T03:22:16.408Z|0x3c40|[Bootstrap] Loading Streaming System done in 0.05s
  337. 2026-10-05T03:22:16.408Z|0x3c40|[Bootstrap] Loading External Systems
  338. 2026-10-05T03:22:16.419Z|0x3c40|[EAC] Loading EasyAntiCheat
  339. 2026-10-05T03:22:16.687Z|0x3c40|[Bootstrap] Loading External Systems done in 0.28s
  340. 2026-10-05T03:22:16.687Z|0x3c40|[Bootstrap] Loading Game UI
  341. 2026-10-05T03:22:17.100Z|0x3c40|[Bootstrap] Loading Game UI done in 0.41s
  342. 2026-10-05T03:22:17.101Z|0x3c40|[Bootstrap] Loading Engine UI
  343. 2026-10-05T03:22:17.398Z|0x3c40|[Bootstrap] Loading Engine UI done in 0.30s
  344. 2026-10-05T03:22:17.398Z|0x3c40|[Bootstrap] Loading Manifest Assets
  345. 2026-10-05T03:23:23.250Z|0x3c40|Manifest Assets Loaded
  346. 165 skinnable objects
  347. 2026-10-05T03:23:23.250Z|0x3c40|[Bootstrap] Loading Manifest Assets done in 65.85s
  348. 2026-10-05T03:23:23.250Z|0x3c40|[Bootstrap] Loading Menu UI
  349. 2026-10-05T03:23:24.565Z|0xb0c|Color primaries 0 is unknown or unsupported by WindowsMediaFoundation. Falling back to default may result in color shift. archive:/BuildPlayer-AssetScene-monument.23/BuildPlayer-AssetScene-bootstrap.resource
  350. 2026-10-05T03:23:26.028Z|0x3c40|[Bootstrap] Loading Menu UI done in 2.78s
  351. 2026-10-05T03:23:26.028Z|0x3c40|[Bootstrap] Loading Menu Background
  352. 2026-10-05T03:23:26.714Z|0x3c40|[CrashSessionMarker]{"LastServerDisconnectUtc":null,"UserName":"󠀡󠀡","SessionStartUtc":"2026-10-05T03:19:05.9368052Z","UserId":"76561198015925435","Release":"release#166652","Tags":{"memory":"15gb","operatingSystem":"Windows 10 (10.0.19045) 64bit","batteryStatus":"Charging","deviceModel":"MS-7B86 (Micro-Star International Co., Ltd)","processorType":"AMD Ryzen 5 3600 6-Core Processor ","graphicsDeviceName":"Radeon RX 580 Series","graphicsMemorySize":"7gb","scene":"AssetScene-bootstrap","qualitylevel":"0","realm":"CLIENT"}}
  353. 2026-10-05T03:23:26.839Z|0x3c40|[CrashSessionMarker]{"LastServerDisconnectUtc":null,"UserName":"󠀡󠀡","SessionStartUtc":"2026-10-05T03:19:05.9368052Z","UserId":"76561198015925435","Release":"release#166652","Tags":{"memory":"15gb","operatingSystem":"Windows 10 (10.0.19045) 64bit","batteryStatus":"Charging","deviceModel":"MS-7B86 (Micro-Star International Co., Ltd)","processorType":"AMD Ryzen 5 3600 6-Core Processor ","graphicsDeviceName":"Radeon RX 580 Series","graphicsMemorySize":"7gb","scene":"MenuBackground","qualitylevel":"0","realm":"CLIENT"}}
  354. 2026-10-05T03:23:26.839Z|0x3c40|[Bootstrap] Loading Menu Background done in 0.81s
  355. 2026-10-05T03:23:26.839Z|0x3c40|[Bootstrap] Loading Asset Scenes
  356. 2026-10-05T03:23:26.851Z|0x3c40|[Bootstrap] Loading Asset Scenes done in 0.01s
  357. 2026-10-05T03:23:26.851Z|0x3c40|[Bootstrap] Waiting For Background Video
  358.  
Tags: rust
Advertisement
Add Comment
Please, Sign In to add comment