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- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Murders vs sheriff",
- HidePremium = false,
- SaveConfig = true,
- ConfigFolder = "OrionTest"})
- local Tab = Window:MakeTab({
- Name = "Main tab",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Section = Tab:AddSection({
- Name = "Have fun!"
- })
- OrionLib:MakeNotification({
- Name = "Yo!",
- Content = "Thanks for using my script",
- Image = "rbxassetid://4483345998",
- Time = 10
- })
- Tab:AddButton({
- Name = "Hitbox",
- Callback = function()
- _G.HeadSize = 10
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "infinite jumps",
- Callback = function()
- local InfiniteJumpEnabled = true
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- end)
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "speed!",
- Callback = function()
- local speed = 1
- local hb = game:GetService("RunService").Heartbeat
- local tpwalking = true
- local player = game:GetService("Players")
- local lplr = player.LocalPlayer
- local chr = lplr.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- while tpwalking and hb:Wait() and chr and hum and hum.Parent do
- if hum.MoveDirection.Magnitude > 0 then
- if tspeed and isNumber(tspeed) then
- chr:TranslateBy(hum.MoveDirection * tonumber(tspeed))
- else
- chr:TranslateBy(hum.MoveDirection)
- end
- end
- end
- end)
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Esp.",
- Callback = function()
- local Settings = {
- ['Material'] = Enum.Material.Neon, -- Material
- ['Color'] = Color3.fromRGB(0,255,255), -- Color
- ['Transparency'] = 0.7 -- 0 to 1 Transparency
- }
- local ScreenGui = Instance.new('ScreenGui', game.CoreGui) -- Create screengui
- ScreenGui.IgnoreGuiInset = true
- local ViewportFrame = Instance.new('ViewportFrame', ScreenGui) -- Create viewport and define properties
- ViewportFrame.CurrentCamera = workspace.CurrentCamera
- ViewportFrame.Size = UDim2.new(1,0,1,0)
- ViewportFrame.BackgroundTransparency = 1
- ViewportFrame.ImageTransparency = Settings.Transparency
- local Chasms = {} -- Array for storing parts
- function generateChasm(player) -- functions that generates chasms for the player specififed
- local Character = workspace:FindFirstChild(player.Name)
- if Character then
- for _,Part in pairs(Character:GetChildren()) do
- if Part:IsA('Part') or Part:IsA('MeshPart') then
- local Chasm = Part:Clone()
- for _,Child in pairs(Chasm:GetChildren()) do
- if Child:IsA('Decal') then
- Child:Destroy()
- end
- end
- Chasm.Parent = ViewportFrame
- Chasm.Material = Settings.Material
- Chasm.Color = Settings.Color
- Chasm.Anchored = true
- table.insert(Chasms, Chasm)
- end
- end
- end
- end
- function clearChasms() -- remove all chasms
- for _,Chasm in pairs(Chasms) do
- Chasm:Destroy()
- end
- Chasms = {}
- end
- while game:GetService('RunService').RenderStepped:Wait() do -- loop this process
- clearChasms()
- for _,Player in pairs(game:GetService('Players'):GetPlayers()) do
- if Player ~= game:GetService('Players').LocalPlayer then
- generateChasm(Player)
- end
- end
- end
- end)
- print("button pressed")
- end
- })
- local Tab = Window:MakeTab({
- Name = "Credits",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Section = Tab:AddSection({
- Name = "Credits to eshaanopn"
- })
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