Guest User

Untitled

a guest
Jul 16th, 2018
88
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.16 KB | None | 0 0
  1.  
  2. //OBJECTS
  3. ObjVar 2
  4.  
  5. Object Unsheated
  6. 113=0,0 //20, 440
  7. End
  8.  
  9. Object NeedMana
  10. 64=0,0 //984, 766
  11. End
  12.  
  13. Object Adept //18, 187
  14. 204=0,0
  15. End
  16.  
  17. Object Infliction //24, 105
  18. 198=0,0
  19. End
  20.  
  21. Object NeedHealth
  22. 104=0,0 //973, 751
  23. End
  24.  
  25. Object NeedStam //982, 759
  26. 68=0,0
  27. End
  28.  
  29. Object Launch
  30. 97=0,0 //27, 162
  31. End
  32.  
  33.  
  34.  
  35.  
  36. SetActiveWindow Darkfall Online
  37. Delay 1000
  38.  
  39. While 0 = 0
  40.  
  41. IsObject Unsheated at 20, 440
  42. Delay 50
  43.  
  44. Else
  45. Delay 100
  46. Keys 1 //Staff Hotkey
  47. Delay 200
  48. Keys O //Unsheate Object
  49. Delay 1000
  50.  
  51. Else
  52.  
  53. IsObject NeedHealth at 973, 751
  54. Delay 100
  55. Keys 0 //Stam to Health
  56. Delay 100
  57. LeftClick
  58. Delay 2000
  59. Keys 9 //HealSelf
  60. Delay 100
  61. LeftClick
  62. Delay 2000
  63.  
  64. Else
  65.  
  66. IsObject NeedMana at 984, 766
  67. Delay 100
  68. Keys 7 //Health to Mana
  69. Delay 100
  70. LeftClick
  71. Delay 2000
  72.  
  73. Else
  74.  
  75. IsObject NeedStam at 982, 759
  76. Delay 100
  77. Keys 8 //Health to Mana
  78. Delay 100
  79. LeftClick
  80. Delay 2000
  81.  
  82. Else
  83. IsObject Launch at 27, 162
  84. Delay 100
  85. Keys 4 //Adept
  86. Delay 100
  87. LeftClick
  88. Delay 2000
  89.  
  90.  
  91.  
  92.  
  93. Else
  94. IsObject Adept at 18, 187
  95. Delay 100
  96. Keys 5 //Adept
  97. Delay 100
  98. LeftClick
  99. Delay 2000
  100.  
  101. Else
  102. IsObject Infliction at 24, 105
  103. Delay 100
  104. Keys 2 //Adept
  105. Delay 100
  106. LeftClick
  107. Delay 2000
  108.  
  109.  
  110.  
  111.  
  112.  
  113. End
  114. End
  115. End
  116. End
  117. End
  118. End
  119. End
  120. End
Add Comment
Please, Sign In to add comment