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- //OBJECTS
- ObjVar 2
- Object Unsheated
- 113=0,0 //20, 440
- End
- Object NeedMana
- 64=0,0 //984, 766
- End
- Object Adept //18, 187
- 204=0,0
- End
- Object Infliction //24, 105
- 198=0,0
- End
- Object NeedHealth
- 104=0,0 //973, 751
- End
- Object NeedStam //982, 759
- 68=0,0
- End
- Object Launch
- 97=0,0 //27, 162
- End
- SetActiveWindow Darkfall Online
- Delay 1000
- While 0 = 0
- IsObject Unsheated at 20, 440
- Delay 50
- Else
- Delay 100
- Keys 1 //Staff Hotkey
- Delay 200
- Keys O //Unsheate Object
- Delay 1000
- Else
- IsObject NeedHealth at 973, 751
- Delay 100
- Keys 0 //Stam to Health
- Delay 100
- LeftClick
- Delay 2000
- Keys 9 //HealSelf
- Delay 100
- LeftClick
- Delay 2000
- Else
- IsObject NeedMana at 984, 766
- Delay 100
- Keys 7 //Health to Mana
- Delay 100
- LeftClick
- Delay 2000
- Else
- IsObject NeedStam at 982, 759
- Delay 100
- Keys 8 //Health to Mana
- Delay 100
- LeftClick
- Delay 2000
- Else
- IsObject Launch at 27, 162
- Delay 100
- Keys 4 //Adept
- Delay 100
- LeftClick
- Delay 2000
- Else
- IsObject Adept at 18, 187
- Delay 100
- Keys 5 //Adept
- Delay 100
- LeftClick
- Delay 2000
- Else
- IsObject Infliction at 24, 105
- Delay 100
- Keys 2 //Adept
- Delay 100
- LeftClick
- Delay 2000
- End
- End
- End
- End
- End
- End
- End
- End
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