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- 1) Winged - Ignores mobility and fortification penalties
- 2) Brutal - 30% Strength bonus in offensive battles (Can't be chained)
- 3) Chained - Double Strength bonus in defensive battles but will not join offensive battles
- 4) Hellspawn - 50% for this unit to revive if it was destroyed in battle
- 5) Monstrous - 30% Strength bonus but takes double mobility penalties(can't be winged)
- 6) Bloodlust - 30% Strength bonus if most armies in the the enemy military are weaker than this army
- 7) Shadowguard - 60% Strength bonus when defending a tile with 30% fortification or more
- 8) Beast - 30% Strength bonus when fighting in Hellsprouts, Forest or Cliff tiles
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