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- Initialize engine version: 5.2.1p3 (435e87ed1f7c)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 27.21.14.5148]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4043 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\LZ4s.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\LZ4s.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\SteamworksManaged.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\SteamworksManaged.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Avro.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Avro.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\AWSSDK.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\AWSSDK.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\log4net.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\log4net.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Vectrosity.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Vectrosity.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\GalaxyCSharp.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\GalaxyCSharp.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Tobii.EyeX.Client.Net20.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Tobii.EyeX.Client.Net20.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Tobii.EyeX.Client.Net20.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Tobii.EyeX.Client.Net20.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\System.Core.dll (this message is harmless)
- - Completed reload, in 0.143 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 2820x1440 at 0,0
- <RI> Initialized touch support.
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\System.Xml.dll (this message is harmless)
- Non platform assembly: data-000000001C790460 (this message is harmless)
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Master of Orion/MasterOfOrion_Data/Mono/data-000000001C790460.dll
- Non platform assembly: data-000000001CC16040 (this message is harmless)
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Master of Orion/MasterOfOrion_Data/Mono/data-000000001CC16040.dll
- Non platform assembly: data-00000000258CE040 (this message is harmless)
- Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/Master of Orion/MasterOfOrion_Data/Mono/data-00000000258CE040.dll
- Rewired: Searching for compatible XInput library...
- Rewired: Found Xinput1_3.dll.
- ##############################################################
- ##############################################################
- BUILD INFO:
- Platform: WindowsPlayer
- System Language: Russian
- MainThread Culture Info: en-US
- Streaming Assets Path: D:/Games/SteamLibrary/steamapps/common/Master of Orion/MasterOfOrion_Data/StreamingAssets
- Resolution: 1920x1080 Fullscreen
- Unity Version: 5.2.1p3
- Player Version: 1.0
- Compile Constants: USE_STEAM;
- ##############################################################
- ##############################################################
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Tobii EyeTracking disabled connection by UCP.
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1024 -> priority: 1
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 38.843597 ms
- Type MessageGoToObject uses basetype Message which is not serializable [GameData].
- Backend.Core.Client:LogWarning(String)
- Backend.Core.ProtoBufModelBuilder:ParseTypes(List`1)
- Backend.Core.ProtoBufModelBuilder:Build()
- HerefordGame:Awake()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- NetworkLayer is using Steam Network.
- Backend.Core.Client:Log(String)
- NetworkLayer:Initialize()
- Backend.Core.Client:.ctor(BaseGame)
- HerefordGame:Awake()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Steam successfully initialized. User : Abaduaber
- Backend.Core.Client:Log(String)
- NetworkSteam:Init()
- NetworkLayer:Initialize()
- Backend.Core.Client:.ctor(BaseGame)
- HerefordGame:Awake()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- [Client] ResetGame
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Custom 5X Assets\26 PlanetBiomeTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Custom 5X Assets\29 ShipHullTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Custom 5X Assets\34 ShipModules.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch/description.txt
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\AntaranSettings.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\AutoBuildQueue.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\BattlefieldHazardsConfig.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\ColonyStructureTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\FormationTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\GameStartPoints.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\Globals.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\GlobalsAI.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\LeaderBonuses.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\LeaderTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\MinorCivClasses.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\NotificationType.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\PlanetSizeTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\RaceTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\RaceTypesDLC.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\RacialPerks.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\RandomEvents.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\ShipBlueprintTemplates.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\ShipHullTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\ShipModules.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\TechApps.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\TechTree.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\WeaponTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\System.Configuration.dll (this message is harmless)
- ASVersion:
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- AS3
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Currrent Build: 55.1.1 2.1.41258W64S (28/04/2017 12:18) **** UCP-S.0.6.1a ****
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- [Client] ResetGame
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- HerefordGame.State changing from Initial to Menu
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- OnUGCQueryCompletedFalse
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1179207859\01 Globals.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1179207859\04 ModelledGalaxyData.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1179207859\05 GalaxyAges.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1179207859\13 BiomeChances.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1179207859\15 PlanetaryDensityPackages.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1179207859\16 StarTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1179207859\26 PlanetBiomeTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1348895422\26 PlanetBiomeTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1348895422\29 ShipHullTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1348895422\34 ShipModules.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\816973503\davuuds galaxy of extra hardness.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\03 PlanetRating.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\14 PlanetSizeChances.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\17 PlanetaryResourceTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\18 TradeableResourceChances.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\25 PlanetSizeTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\28 GravityTable.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\37 ColonyStructureTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\42 TechAppsNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\44 RacialPerksHomeworld.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\45 RaceTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\47 TechTreeNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\804085762\29 ShipHullTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\804085762\BetterGuardianBlueprintTemplates.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\01 Globals.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\02 GlobalsAI.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\07 Difficulties.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\17 PlanetaryResourceTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\25 PlanetSizeTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\27 PlanetMineralRichnessTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\32 ShipModuleModTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\33 WeaponTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\34 ShipModules.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\35 ShipBlueprintTemplates.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\39 PlanetDefenses.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\41 TechAchievements.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\42 TechApps.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\43 RacialBiases.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\44 RacialPerks.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\45 RaceTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\47 TechTree.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\59 RaceTypesDLC.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\61 AntaranSettings.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\64 LeaderTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\65 LeaderBonuses.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\66 MinorCivClasses.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\01 GlobalsNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\02 GlobalsAINOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\03 PlanetRating.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\04 ModelledGalaxyData.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\05 GalaxyAges.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\06 GameStartPoints.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\07 DifficultiesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\08 GameSpeeds.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\09 ResearchSpeeds.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\11 PopulationGrowthSpeeds.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\12 TimelineSaveModes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\13 BiomeChances.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\15 PlanetaryDensityPackages.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\16 StarTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\17 PlanetaryResourceTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\18 TradeableResourceChances.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\25 PlanetSizeTypesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\26 PlanetBiomeTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\27 PlanetMineralRichnessTypesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\29 ShipHullTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\30 ShipHullModels.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\32 ShipModuleModTypesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\33 WeaponTypesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\34 ShipModulesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\35 ShipBlueprintTemplatesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\37 ColonyStructureTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\38 ColonyProjects.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\39 PlanetDefensesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\40 Miniaturizations.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\41 TechAchievementsNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\42 TechAppsNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\43 RacialBiasesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\44 RacialPerksNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\45 RaceTypesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\47 TechTreeNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\48 EspionageMissions.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\51 GNNRankings.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\59 RaceTypesDLCNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\61 AntaranSettingsNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\64 LeaderTypesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\65 LeaderBonusesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\66 MinorCivClassesNOUCP.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\2086260302\MinorCivClasses.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\2086260302\RaceTypes.yaml
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Received stats and achievements from Steam
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 2909.
- Total: 101.248695 ms (FindLiveObjects: 0.120600 ms CreateObjectMapping: 0.183000 ms MarkObjects: 100.884201 ms DeleteObjects: 0.058100 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- UnloadTime: 0.393300 ms
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3962.
- Total: 91.690506 ms (FindLiveObjects: 0.123100 ms CreateObjectMapping: 0.092800 ms MarkObjects: 91.449997 ms DeleteObjects: 0.023400 ms)
- Platform assembly: D:\Games\SteamLibrary\steamapps\common\Master of Orion\MasterOfOrion_Data\Managed\Boo.Lang.dll (this message is harmless)
- [WargamingLogin] Response202Behave() HTTP Request GET 202 ACCEPTED! Run Repeat behave!
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- [WargamingLogin] RunResponse202TimeOutTimer() Run timeout timer!
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- [WargamingLogin] Response202Behave() Current timeout timer: 0.00
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- [WargamingLogin] ResetResponse202TimeOut() Reset timeout timer!
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\AutoBuildQueue.csv
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> C:/Users/Abaduaber/Documents/Master of Orion/Mods/Unofficial Code Patch\Unofficial Code Patch.csv
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1179207859\Localization 5X Galaxies.csv
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1199902121\MassiveHomeworld.csv
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\1190572281\5X UCP Corrections.csv
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Read -> D:\Games\SteamLibrary\steamapps\workshop\content\298050\800155077\Localization 5X.csv
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Client.CreateSinglePlayer()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- [Client] ResetGame
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Client state = PreMatch
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- NetworkLayer.StartSinglePlayer
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Server thread started [1] ---
- Backend.Core.Client:Log(String)
- ServerThread:ServerLoop()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- PacketConnect with raceKey =
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- -- LoadGameSinglePlayer --
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- [Client] ResetGame
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Client state = Initial
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 0)
- Server thread ended ---
- Backend.Core.Client:Log(String)
- ServerThread:ServerLoop()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Client state = PreMatch
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- NetworkLayer.StartSinglePlayer
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- For a system with 39 stars, max travel distance is 4
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- For a system with 39 stars, max travel distance is 4
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Master of orion achievement stats
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_ALKARI:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_BULRATHI:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_DARLOK:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_HUMAN:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_KLACKON:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_MEKLAR:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_MRRSHAN:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_PSILON:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_SAKKRA:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- DIPLOMATIC_WON_SILICOID:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_ALKARI:2
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_BULRATHI:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_DARLOK:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_HUMAN:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_KLACKON:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_MEKLAR:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_MRRSHAN:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_PSILON:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_SAKKRA:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ECONOMIC_WON_SILICOID:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_ALKARI:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_BULRATHI:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_DARLOK:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_HUMAN:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_KLACKON:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_MEKLAR:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_MRRSHAN:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_PSILON:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_SAKKRA:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- EXCELLENCE_WON_SILICOID:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_ALKARI:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_BULRATHI:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_DARLOK:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_HUMAN:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_KLACKON:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_MEKLAR:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_MRRSHAN:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_PSILON:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_SAKKRA:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- CONQUEST_WON_SILICOID:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_ALKARI:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_BULRATHI:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_DARLOK:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_HUMAN:2
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_KLACKON:1
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_MEKLAR:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_MRRSHAN:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_PSILON:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_SAKKRA:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- TECHNOLOGICAL_WON_SILICOID:0
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Master of orion achievement unlocked: False
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Server thread started [1] ---
- Backend.Core.Client:Log(String)
- ServerThread:ServerLoop()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Currrent Build: 55.1.1 2.1.41258W64S (28/04/2017 12:18) **** UCP-S.0.6.1a **** Seed: 12462
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- HerefordGame.State changing from Menu to Loading
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- UnloadTime: 4.246900 ms
- Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 7892.
- Total: 593.901855 ms (FindLiveObjects: 0.448000 ms CreateObjectMapping: 0.249500 ms MarkObjects: 592.933594 ms DeleteObjects: 0.269600 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1496)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1496)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1496)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1496)
- The file 'D:/Games/SteamLibrary/steamapps/common/Master of Orion/MasterOfOrion_Data/level18' is corrupted! Remove it and launch unity again!
- [Position out of bounds!]
- (Filename: Line: 241)
- The file 'D:/Games/SteamLibrary/steamapps/common/Master of Orion/MasterOfOrion_Data/level18' is corrupted! Remove it and launch unity again!
- [Position out of bounds!]
- (Filename: Line: 241)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1496)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1496)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1496)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1496)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1496)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- InitializeUniverse
- GalaxySize = small_snake_galaxy
- GalaxyAge = galaxy_average
- GalaxyType = galaxy_snake
- StartingAge = average
- Difficulty = difficulty_hard
- GameSpeed = game_pace_classic
- GalaxySeed = 12462
- GamePace = game_pace_classic
- GamePaceResearch = research_speed_normal
- GamePaceProduction = production_speed_normal
- GamePaceGrowth = population_growth_speed_normal
- GameRacialTraits = True
- GameStartingConditions = True
- GameRandomEvents = True
- GameVictoryScore = False
- GameVictoryEconomical = True
- GameVictoryScientific = True
- GameVictoryDiplomatic = True
- GameShowAnomalies = False
- GameShowPlanets = False
- GameMonsters = True
- Players = 13
- Pirates = True
- Antarans = True
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- [Server] All players are ready, turn begins.
- Backend.Core.Client:Log(String)
- Backend.Core.Server:WaitForPlayers()
- Backend.Core.Server:Tick()
- Backend.Core.Server:Update()
- ServerThread:ServerLoop()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- We shouldn't be trying to pass a turn if the game hasn't been fully loaded yet.
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- ----- Client game started -----
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Client state = InGame
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- --- New turn : 624 ---
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- HerefordGame.State changing from Loading to Game
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Client got new server state : PlayersStage
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- OnEnteredPlayersStage
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- AI|Klackon|[624] Keep Ongoing War with Darlok, as it's still the best opportunity...
- Backend.Core.Client:Log(String)
- AI.Plan:AILog(String)
- AI.SP_GeneralStrategy:GetTargetEnemyRating(MajorCivilization)
- AI.SP_GeneralStrategy:<GetTargetEnemies>m__B2(MajorCivilization)
- System.Linq.<CreateWhereIterator>c__Iterator1D`1:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToArray(IEnumerable`1)
- System.Linq.QuickSort`1:.ctor(IEnumerable`1, SortContext`1)
- System.Linq.<Sort>c__Iterator21:MoveNext()
- System.Linq.Enumerable:First(IEnumerable`1, Func`2, Fallback)
- System.Linq.Enumerable:FirstOrDefault(IEnumerable`1)
- AI.SP_GeneralStrategy:GetTargetEnemies()
- AI.SP_GeneralStrategy:RefreshTargetEnemies()
- AI.SP_GeneralStrategy:Run()
- AI.Planner:Run()
- AI.AIPlayer:Play()
- Backend.Core.Universe:RunAI()
- Backend.Core.Server:Tick()
- Backend.Core.Server:Update()
- ServerThread:ServerLoop()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- NO COLONIES for leader assignment
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- NO COLONIES for leader assignment
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Cannot assign 29 citizens to 27 tiles
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Could not find the citizen in the grid...
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Cannot assign 28 citizens to 27 tiles
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Could not find the citizen in the grid...
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Cannot assign 29 citizens to 27 tiles
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Could not find the citizen in the grid...
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Cannot assign 28 citizens to 27 tiles
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Could not find the citizen in the grid...
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- --- New turn : 625 ---
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- StoreStats - success
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Tobii EyeTracking is shutting down.
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Server thread ended ---
- Backend.Core.Client:Log(String)
- ServerThread:ServerLoop()
- (Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
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