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- Mega Corsola (Corsolite)
- Typing: Rock/Water ------> Rock/Water
- Abilities: Hustle/Natural Cure/Regenerator ------> Great Barrier Reef (a water-less type version of Arena Trap)
- Stats: 55/55/85/65/85/35 ------> 55/75/115/85/115/35
- New Moves: Stockpile
- Description
- Corsola has become very huge with its mega-evolution, and now it's going to trap all the non-Water types within its fing... ehm, corals. Having tons of setting up move in its movepool (Amnesia, Barrier, Calm Mind, Curse, Iron Defense, Rock Polish and the brand new Stockpile), it can just trap a chanceless opponent's pokemon and start setting up (and recovering with Recover): or it can even toxicstall the opponent, thanks to its buff in both of the defensive departments.
- THREATS
- Corsola is still very slow (even if it can boosts Speed with Rock Polish), and have a pitiful HP number: besides, it doesn't have anything to avoid burn/poison, so it can still be worn down thanks to residual satus damage.
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- Mega Forretress (Forretressite)
- Typing: Bug/Steel ------> Bug/Steel
- Abilities: Overcoat/Sturdy ------> Regenerator
- Stats: 75/90/140/60/60/40 ------> 75/100/200/60/90/40
- New Moves:
- Description
- As for Mega-Umbreon, my Mega-Forretress is only way more annoying than the normal one - but not too much of a twist. It's defense stats is now gargatuan, and it's spDef one took a buff as well: plus he got what he lacked, that is to say a way to recover, in the form of its new ability Regenerator.
- THREATS
- Mega-Forretress is still weak as fuck, it's still died against every fire moves (expecially now without the Sturdy support), and its offensive presence isn't that great. Use it only once you don't see any Fire Mi... Blast on the horizon.
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