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Zezombia

a guest Jan 15th, 2009 4,448 Never
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  1. #include <a_samp>
  2.  
  3. AntiDeAMX()
  4. {
  5.         new a[][] =
  6.         {
  7.                 "Unarmed (Fist)",
  8.                 "Brass K"
  9.         };
  10.         #pragma unused a
  11. }
  12.  
  13. public OnPlayerRequestSpawn(playerid)
  14. {
  15.         return 1;
  16. }
  17.  
  18. public OnPlayerSpawn(playerid)
  19. {
  20.         AntiDeAMX();
  21.         return 1;
  22. }
  23.  
  24. public OnPlayerDeath(playerid, killerid, reason)
  25. {
  26.         return 1;
  27. }
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