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Sep 7th, 2019
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  1. print("when finishing this i was lazy lol")
  2. -----------------------
  3. --[[ Name : Caducus Child ]]--
  4. -------------------------------------------------------
  5. --A script By Creterisk
  6. --edit by saba1520/kisslarge
  7.  
  8. --Discord Creterisk#2958
  9.  
  10. --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION
  11. --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT
  12. --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT
  13. --YOU FUCKING SKIDS,
  14. --For Those who log/decompile this, If you sell or trade this,
  15. --and I find out who you are, i will take massive action.
  16. warn("iTs iMpOsSiBlE tO sEpArAtE tHe TrUtH fRoM tHe FaLsE")
  17. -------------------------------------------------------
  18. -- This script has been converted to FE by iPxter
  19.  
  20.  
  21. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  22. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  23. do
  24. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  25. script.Parent = Player.Character
  26.  
  27. --RemoteEvent for communicating
  28. local Event = Instance.new("RemoteEvent")
  29. Event.Name = "UserInput_Event"
  30.  
  31. --Fake event to make stuff like Mouse.KeyDown work
  32. local function fakeEvent()
  33. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  34. t.connect = t.Connect
  35. return t
  36. end
  37.  
  38. --Creating fake input objects with fake variables
  39. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  40. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  41. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  42. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  43. end}
  44. --Merged 2 functions into one by checking amount of arguments
  45. CAS.UnbindAction = CAS.BindAction
  46.  
  47. --This function will trigger the events that have been :Connect()'ed
  48. local function te(self,ev,...)
  49. local t = m[ev]
  50. if t and t._fakeEvent and t.Function then
  51. t.Function(...)
  52. end
  53. end
  54. m.TrigEvent = te
  55. UIS.TrigEvent = te
  56.  
  57. Event.OnServerEvent:Connect(function(plr,io)
  58. if plr~=Player then return end
  59. if io.isMouse then
  60. m.Target = io.Target
  61. m.Hit = io.Hit
  62. else
  63. local b = io.UserInputState == Enum.UserInputState.Begin
  64. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  65. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  66. end
  67. for _,t in pairs(CAS.Actions) do
  68. for _,k in pairs(t.Keys) do
  69. if k==io.KeyCode then
  70. t.Function(t.Name,io.UserInputState,io)
  71. end
  72. end
  73. end
  74. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  75. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  76. end
  77. end)
  78. Event.Parent = NLS([==[
  79. local Player = game:GetService("Players").LocalPlayer
  80. local Event = script:WaitForChild("UserInput_Event")
  81.  
  82. local UIS = game:GetService("UserInputService")
  83. local input = function(io,a)
  84. if a then return end
  85. --Since InputObject is a client-side instance, we create and pass table instead
  86. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  87. end
  88. UIS.InputBegan:Connect(input)
  89. UIS.InputEnded:Connect(input)
  90.  
  91. local Mouse = Player:GetMouse()
  92. local h,t
  93. --Give the server mouse data 30 times every second, but only if the values changed
  94. --If player is not moving their mouse, client won't fire events
  95. while wait(1/30) do
  96. if h~=Mouse.Hit or t~=Mouse.Target then
  97. h,t=Mouse.Hit,Mouse.Target
  98. Event:FireServer({isMouse=true,Target=t,Hit=h})
  99. end
  100. end]==],Player.Character)
  101. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  102. end
  103.  
  104. local Players = game:GetService("Players")
  105. local MainCmd = "script"
  106. local CmdSub = #MainCmd + 1
  107.  
  108. for _, Child in pairs(script:GetChildren()) do
  109. if Child:IsA("Script") then
  110. Child.Disabled = true
  111. end
  112. end
  113.  
  114. function OnChatted(owner, message)
  115. if message:sub(1, CmdSub) == MainCmd .."/" then
  116. local scriptChildren = script:GetChildren()
  117. for _, Child in pairs(scriptChildren) do
  118. if message:sub(CmdSub + 1) == Child.Name:lower() then
  119. local New = Child:Clone()
  120. New.Parent = owner.Backpack or owner.PlayerGui
  121. New.Disabled = false
  122. end
  123. end
  124. end
  125. end
  126.  
  127. function ConnectPlr(name)
  128. for _, PossiblePlayer in pairs(Players:GetChildren()) do
  129. if PossiblePlayer:IsA("Player") then
  130. local Player = PossiblePlayer
  131. if Player.Name == name then
  132. Player.Chatted:Connect(function(MESSAGE)
  133. OnChatted(Player, MESSAGE:lower())
  134. end)
  135. else
  136. error("No player found!")
  137. end
  138. end
  139. end
  140. end
  141.  
  142. return ConnectPlr
  143. local FavIDs = {
  144. 340106355, --Nefl Crystals
  145. 927529620, --Dimension
  146. 876981900, --Fantasy
  147. 398987889, --Ordinary Days
  148. 1117396305, --Oh wait, it's you.
  149. 885996042, --Action Winter Journey
  150. 919231299, --Sprawling Idiot Effigy
  151. 743466274, --Good Day Sunshine
  152. 727411183, --Knife Fight
  153. 1402748531, --The Earth Is Counting On You!
  154. 595230126, --Robot Language
  155. 478890315 --Death Road to Canada: Rotten Shotgun
  156. }
  157.  
  158.  
  159.  
  160. --[[
  161. SUBJECT NAME : Micheal Lahen
  162. SUBJECT INFO :
  163. He has some kind of doll around him at all time, he doesn't talk much, but when he does he tends to harm others. It is because of a witch that he escaped, and IT IS also because of that witch that he kills.
  164. He seems to have a horn of some kind, which appeared when he transformed into his "voodoo form" as we call it... Seems it controls his brain, and emotions by consequences.
  165. There is absolutely nothing we can do to save him,
  166. He'd have to kill himself, or we'd have to kill him.
  167. He is a threat to humanity.
  168. SUBJECT STATUS : KILL ON SIGHT! NO HESITATION!
  169. ...Nothing can save him...
  170. ]]--
  171. --The reality of my life isn't real but a Universe -Creterisk
  172. wait(0.2)
  173. local plr = owner
  174. print('Local User is '..plr.Name..', Mister, You will not regret this~')
  175. print('Voodoo Child Loaded')
  176. print[[
  177. No please not again, the curse haunts me
  178. I cannot control my actions or care for others harm,
  179. because of that damn horn. If it were to be removed I'd die, but...
  180. The witch says if I do her deeds she will free me, but...
  181. I cannot do these deeds as my body forcefully moves away from my objective.
  182. Please, PLEASE, HELP ME.
  183. I DON'T WANT TO BE ALONE AGAIN I JUST WISH TO SEE MY FAMILY, PLEASE!
  184.  
  185. I.. can't.. I just can't.. the witch is too powerful.. send.. help.. | ???
  186. ]]
  187. local char = plr.Character
  188. local hum = char.Humanoid
  189. local hed = char.Head
  190. local root = char.HumanoidRootPart
  191. local rootj = root.RootJoint
  192. local tors = char.Torso
  193. local ra = char["Right Arm"]
  194. local la = char["Left Arm"]
  195. local rl = char["Right Leg"]
  196. local ll = char["Left Leg"]
  197. local neck = tors["Neck"]
  198. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  199. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  200. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  201. local maincolor = BrickColor.new("Really black")
  202.  
  203.  
  204. local Player = owner
  205. local Character = Player.Character
  206. local Humanoid = Character.Humanoid
  207. local Head = Character.Head
  208. local RootPart = Character.HumanoidRootPart
  209. local Torso = Character.Torso
  210. local LeftArm = Character["Left Arm"]
  211. local RightArm = Character["Right Arm"]
  212. local LeftLeg = Character["Left Leg"]
  213. local RightLeg = Character["Right Leg"]
  214. local Camera = game.Workspace.CurrentCamera
  215. local RootJoint = RootPart.RootJoint
  216. local Equipped = false
  217. local Attack = false
  218. local Anim = 'Idle'
  219. local Idle = 0
  220. local Combo = 1
  221. local UIS = game:GetService("UserInputService")
  222. local TorsoVelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  223. local Velocity = RootPart.Velocity.y
  224. local Sine = 0
  225. local Change = 1
  226. local maincol = Color3.new(0,0,0)
  227. local maincol2 = Torso.Color
  228. local dash = false
  229. Character.Humanoid.Name = "help"
  230. humanoid = Character.help
  231. local taken = {}
  232. local ws = hum.WalkSpeed
  233. local jp = hum.JumpPower
  234. local nws = ws
  235. local njp = jp
  236.  
  237. function Anchor()
  238. ra.Anchored = true
  239. la.Anchored = true
  240. tors.Anchored = true
  241. ll.Anchored = true
  242. rl.Anchored = true
  243. hed.Anchored = true
  244. end
  245.  
  246. -------------------------------------------------------
  247. --Start Good Stuff--
  248. -------------------------------------------------------
  249. cam = game.Workspace.CurrentCamera
  250. CF = CFrame.new
  251. angles = CFrame.Angles
  252. attack = false
  253. Euler = CFrame.fromEulerAnglesXYZ
  254. Rad = math.rad
  255. IT = Instance.new
  256. BrickC = BrickColor.new
  257. Cos = math.cos
  258. Acos = math.acos
  259. Sin = math.sin
  260. Asin = math.asin
  261. Abs = math.abs
  262. Mrandom = math.random
  263. Floor = math.floor
  264. -------------------------------------------------------
  265. --End Good Stuff--
  266. -------------------------------------------------------
  267. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  268. RSH, LSH = nil, nil
  269. RW = Instance.new("Weld")
  270. LW = Instance.new("Weld")
  271. RH = tors["Right Hip"]
  272. LH = tors["Left Hip"]
  273. RSH = tors["Right Shoulder"]
  274. LSH = tors["Left Shoulder"]
  275. RSH.Parent = nil
  276. LSH.Parent = nil
  277. RW.Name = "RW"
  278. RW.Part0 = tors
  279. RW.C0 = CF(1.5, 0.5, 0)
  280. RW.C1 = CF(0, 0.5, 0)
  281. RW.Part1 = ra
  282. RW.Parent = tors
  283. LW.Name = "LW"
  284. LW.Part0 = tors
  285. LW.C0 = CF(-1.5, 0.5, 0)
  286. LW.C1 = CF(0, 0.5, 0)
  287. LW.Part1 = la
  288. LW.Parent = tors
  289. Effects = {}
  290. -------------------------------------------------------
  291. --Start HeartBeat--
  292. -------------------------------------------------------
  293. ArtificialHB = Instance.new("BindableEvent", script)
  294. ArtificialHB.Name = "Heartbeat"
  295. script:WaitForChild("Heartbeat")
  296.  
  297. frame = 1 / 60
  298. tf = 0
  299. allowframeloss = false
  300. tossremainder = false
  301.  
  302.  
  303. lastframe = tick()
  304. script.Heartbeat:Fire()
  305.  
  306.  
  307. game:GetService("RunService").Heartbeat:connect(function(s, p)
  308. tf = tf + s
  309. if tf >= frame then
  310. if allowframeloss then
  311. script.Heartbeat:Fire()
  312. lastframe = tick()
  313. else
  314. for i = 1, math.floor(tf / frame) do
  315. script.Heartbeat:Fire()
  316. end
  317. lastframe = tick()
  318. end
  319. if tossremainder then
  320. tf = 0
  321. else
  322. tf = tf - frame * math.floor(tf / frame)
  323. end
  324. end
  325. end)
  326. -------------------------------------------------------
  327. --End HeartBeat--
  328. -------------------------------------------------------
  329.  
  330. function CreateSound(ID, PARENT, VOLUME, PITCH)
  331. local NSound = nil
  332. coroutine.resume(coroutine.create(function()
  333. NSound = Instance.new("Sound", PARENT)
  334. NSound.Volume = VOLUME
  335. NSound.Pitch = PITCH
  336. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  337. swait()
  338. NSound:play()
  339. game:GetService("Debris"):AddItem(NSound, 10)
  340. end))
  341. return NSound
  342. end
  343.  
  344. --Very lazi from here to below except the animations but who cares /shrug
  345. function chatfunc(text)
  346. local chat = coroutine.wrap(function()
  347. if char:FindFirstChild("TalkingBillBoard")~= nil then
  348. char:FindFirstChild("TalkingBillBoard"):destroy()
  349. end
  350. local naeeym2 = Instance.new("BillboardGui",char)
  351. naeeym2.Size = UDim2.new(0,100,0,40)
  352. naeeym2.StudsOffset = Vector3.new(0,3,0)
  353. naeeym2.Adornee = char.Head
  354. naeeym2.Name = "TalkingBillBoard"
  355. local tecks2 = Instance.new("TextLabel",naeeym2)
  356. tecks2.BackgroundTransparency = 1
  357. tecks2.BorderSizePixel = 0
  358. tecks2.Text = ""
  359. tecks2.Font = "Fantasy"
  360. tecks2.TextSize = 30
  361. tecks2.TextStrokeTransparency = 0
  362. tecks2.TextColor3 = Color3.new(255,0,0)
  363. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  364. tecks2.Size = UDim2.new(1,0,0.5,0)
  365. local tecks3 = Instance.new("TextLabel",naeeym2)
  366. tecks3.BackgroundTransparency = 1
  367. tecks3.BorderSizePixel = 0
  368. tecks3.Text = ""
  369. tecks3.Font = "Fantasy"
  370. tecks3.TextSize = 30
  371. tecks3.TextStrokeTransparency = 0
  372. tecks3.TextColor3 = Color3.new(255,0,0)
  373. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  374. tecks3.Size = UDim2.new(1,0,0.5,0)
  375. coroutine.resume(coroutine.create(function()
  376. while tecks3 ~= nil do
  377. swait()
  378. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  379. tecks3.Rotation = math.random(-3,3)
  380. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  381. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  382. end
  383. end))
  384. for i = 1,string.len(text),1 do
  385. tecks2.Text = string.sub(text,1,i)
  386. tecks3.Text = string.sub(text,1,i)
  387. wait(0.01)
  388. end
  389. wait(2)
  390. for i = 1, 50 do
  391. swait()
  392. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10))
  393. tecks2.Rotation = tecks2.Rotation - 2
  394. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  395. tecks2.TextTransparency = tecks2.TextTransparency + .04
  396. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10))
  397. tecks3.Rotation = tecks2.Rotation + 2
  398. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  399. tecks3.TextTransparency = tecks2.TextTransparency + .04
  400. end
  401. naeeym2:Destroy()
  402. end)
  403. chat()
  404. end
  405. function onChatted(msg)
  406. chatfunc(msg)
  407. end
  408. --plr.Chatted:connect(onChatted)
  409.  
  410. GlowParticle = Instance.new("ParticleEmitter",ra)
  411. GlowParticle.LightEmission = 0
  412. GlowParticle.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(0,0,0))
  413. GlowParticle.Size = NumberSequence.new(0,0.6)
  414. GlowParticle.Rotation = NumberRange.new(0, 360)
  415. GlowParticle.Texture = "http://www.roblox.com/asset/?id=1523916715"
  416. GlowParticle.Transparency = NumberSequence.new(0,1)
  417. GlowParticle.LockedToPart = true
  418. GlowParticle.Lifetime = NumberRange.new(1)
  419. GlowParticle.Rate = 999
  420. GlowParticle.Speed = NumberRange.new(0)
  421. GlowParticle.VelocitySpread = 500
  422.  
  423. function TargetSelect(person)
  424. local dd=coroutine.wrap(function()
  425. if targetted ~= person then
  426. targetted = person
  427. GlowParticle.Enabled = true
  428. end
  429. end)
  430. dd()
  431. end
  432.  
  433. if targetted == nil then
  434. GlowParticle.Enabled = false
  435. end
  436. -------------------------------------------------------
  437. --Start Important Functions--
  438. -------------------------------------------------------
  439. function swait(num)
  440. if num == 0 or num == nil then
  441. game:service("RunService").Stepped:wait(0)
  442. else
  443. for i = 0, num do
  444. game:service("RunService").Stepped:wait(0)
  445. end
  446. end
  447. end
  448. function thread(f)
  449. coroutine.resume(coroutine.create(f))
  450. end
  451. function clerp(a, b, t)
  452. local qa = {
  453. QuaternionFromCFrame(a)
  454. }
  455. local qb = {
  456. QuaternionFromCFrame(b)
  457. }
  458. local ax, ay, az = a.x, a.y, a.z
  459. local bx, by, bz = b.x, b.y, b.z
  460. local _t = 1 - t
  461. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  462. end
  463. function QuaternionFromCFrame(cf)
  464. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  465. local trace = m00 + m11 + m22
  466. if trace > 0 then
  467. local s = math.sqrt(1 + trace)
  468. local recip = 0.5 / s
  469. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  470. else
  471. local i = 0
  472. if m00 < m11 then
  473. i = 1
  474. end
  475. if m22 > (i == 0 and m00 or m11) then
  476. i = 2
  477. end
  478. if i == 0 then
  479. local s = math.sqrt(m00 - m11 - m22 + 1)
  480. local recip = 0.5 / s
  481. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  482. elseif i == 1 then
  483. local s = math.sqrt(m11 - m22 - m00 + 1)
  484. local recip = 0.5 / s
  485. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  486. elseif i == 2 then
  487. local s = math.sqrt(m22 - m00 - m11 + 1)
  488. local recip = 0.5 / s
  489. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  490. end
  491. end
  492. end
  493. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  494. local xs, ys, zs = x + x, y + y, z + z
  495. local wx, wy, wz = w * xs, w * ys, w * zs
  496. local xx = x * xs
  497. local xy = x * ys
  498. local xz = x * zs
  499. local yy = y * ys
  500. local yz = y * zs
  501. local zz = z * zs
  502. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  503. end
  504. function QuaternionSlerp(a, b, t)
  505. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  506. local startInterp, finishInterp
  507. if cosTheta >= 1.0E-4 then
  508. if 1 - cosTheta > 1.0E-4 then
  509. local theta = math.acos(cosTheta)
  510. local invSinTheta = 1 / Sin(theta)
  511. startInterp = Sin((1 - t) * theta) * invSinTheta
  512. finishInterp = Sin(t * theta) * invSinTheta
  513. else
  514. startInterp = 1 - t
  515. finishInterp = t
  516. end
  517. elseif 1 + cosTheta > 1.0E-4 then
  518. local theta = math.acos(-cosTheta)
  519. local invSinTheta = 1 / Sin(theta)
  520. startInterp = Sin((t - 1) * theta) * invSinTheta
  521. finishInterp = Sin(t * theta) * invSinTheta
  522. else
  523. startInterp = t - 1
  524. finishInterp = t
  525. end
  526. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  527. end
  528. function rayCast(Position, Direction, Range, Ignore)
  529. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  530. end
  531. local RbxUtility = LoadLibrary("RbxUtility")
  532. local Create = RbxUtility.Create
  533.  
  534. -------------------------------------------------------
  535. --Start Damage Function--
  536. -------------------------------------------------------
  537. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  538. if hit.Parent == nil then
  539. return
  540. end
  541. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  542. for _, v in pairs(hit.Parent:children()) do
  543. if v:IsA("Humanoid") then
  544. h = v
  545. end
  546. end
  547. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  548.  
  549. hit.Parent:FindFirstChild("Head"):BreakJoints()
  550. end
  551.  
  552. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  553. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  554. if hit.Parent.DebounceHit.Value == true then
  555. return
  556. end
  557. end
  558. if insta == true then
  559. hit.Parent:FindFirstChild("Head"):BreakJoints()
  560. end
  561. local c = Create("ObjectValue"){
  562. Name = "creator",
  563. Value = game:service("Players").LocalPlayer,
  564. Parent = h,
  565. }
  566. game:GetService("Debris"):AddItem(c, .5)
  567. if HitSound ~= nil and HitPitch ~= nil then
  568. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  569. end
  570. local Damage = math.random(minim, maxim)
  571. local blocked = false
  572. local block = hit.Parent:findFirstChild("Block")
  573. if block ~= nil then
  574. if block.className == "IntValue" then
  575. if block.Value > 0 then
  576. blocked = true
  577. block.Value = block.Value - 1
  578. print(block.Value)
  579. end
  580. end
  581. end
  582. if blocked == false then
  583. h.Health = h.Health - Damage
  584. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  585. else
  586. h.Health = h.Health - (Damage / 2)
  587. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  588. end
  589. if Type == "Knockdown" then
  590. local hum = hit.Parent.Humanoid
  591. hum.PlatformStand = true
  592. coroutine.resume(coroutine.create(function(HHumanoid)
  593. swait(1)
  594. HHumanoid.PlatformStand = false
  595. end), hum)
  596. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  597. local bodvol = Create("BodyVelocity"){
  598. velocity = angle * knockback,
  599. P = 5000,
  600. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  601. Parent = hit,
  602. }
  603. local rl = Create("BodyAngularVelocity"){
  604. P = 3000,
  605. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  606. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  607. Parent = hit,
  608. }
  609. game:GetService("Debris"):AddItem(bodvol, .5)
  610. game:GetService("Debris"):AddItem(rl, .5)
  611. elseif Type == "Normal" then
  612. local vp = Create("BodyVelocity"){
  613. P = 500,
  614. maxForce = Vector3.new(math.huge, 0, math.huge),
  615. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  616. }
  617. if knockback > 0 then
  618. vp.Parent = hit.Parent.Torso
  619. end
  620. game:GetService("Debris"):AddItem(vp, .5)
  621. elseif Type == "Up" then
  622. local bodyVelocity = Create("BodyVelocity"){
  623. velocity = Vector3.new(0, 20, 0),
  624. P = 5000,
  625. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  626. Parent = hit,
  627. }
  628. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  629. elseif Type == "DarkUp" then
  630. coroutine.resume(coroutine.create(function()
  631. for i = 0, 1, 0.1 do
  632. swait()
  633. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  634. end
  635. end))
  636. local bodyVelocity = Create("BodyVelocity"){
  637. velocity = Vector3.new(0, 20, 0),
  638. P = 5000,
  639. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  640. Parent = hit,
  641. }
  642. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  643. elseif Type == "Snare" then
  644. local bp = Create("BodyPosition"){
  645. P = 2000,
  646. D = 100,
  647. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  648. position = hit.Parent.Torso.Position,
  649. Parent = hit.Parent.Torso,
  650. }
  651. game:GetService("Debris"):AddItem(bp, 1)
  652. elseif Type == "Freeze" then
  653. local BodPos = Create("BodyPosition"){
  654. P = 50000,
  655. D = 1000,
  656. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  657. position = hit.Parent.Torso.Position,
  658. Parent = hit.Parent.Torso,
  659. }
  660. local BodGy = Create("BodyGyro") {
  661. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  662. P = 20e+003,
  663. Parent = hit.Parent.Torso,
  664. cframe = hit.Parent.Torso.CFrame,
  665. }
  666. hit.Parent.Torso.Anchored = true
  667. coroutine.resume(coroutine.create(function(Part)
  668. swait(1.5)
  669. Part.Anchored = false
  670. end), hit.Parent.Torso)
  671. game:GetService("Debris"):AddItem(BodPos, 3)
  672. game:GetService("Debris"):AddItem(BodGy, 3)
  673. end
  674. local debounce = Create("BoolValue"){
  675. Name = "DebounceHit",
  676. Parent = hit.Parent,
  677. Value = true,
  678. }
  679. game:GetService("Debris"):AddItem(debounce, Delay)
  680. c = Create("ObjectValue"){
  681. Name = "creator",
  682. Value = Player,
  683. Parent = h,
  684. }
  685. game:GetService("Debris"):AddItem(c, .5)
  686. end
  687. end
  688. -------------------------------------------------------
  689. --End Damage Function--
  690. -------------------------------------------------------
  691. local NewInstance = function(instance,parent,properties)
  692. local inst = Instance.new(instance,parent)
  693. if(properties)then
  694. for i,v in next, properties do
  695. pcall(function() inst[i] = v end)
  696. end
  697. end
  698. return inst;
  699. end
  700.  
  701. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  702.  
  703. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  704. -------------------------------------------------------
  705. --Start Damage Function Customization--
  706. -------------------------------------------------------
  707. function ShowDamage(Pos, Text, Time, Color)
  708. local Rate = (1 / 30)
  709. local Pos = (Pos or Vector3.new(0, 0, 0))
  710. local Text = (Text or "")
  711. local Time = (Time or 2)
  712. local Color = (Color or Color3.new(1, 0, 1))
  713. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  714. EffectPart.Anchored = true
  715. local BillboardGui = Create("BillboardGui"){
  716. Size = UDim2.new(3, 0, 3, 0),
  717. Adornee = EffectPart,
  718. Parent = EffectPart,
  719. }
  720. local TextLabel = Create("TextLabel"){
  721. BackgroundTransparency = 1,
  722. Size = UDim2.new(1, 0, 1, 0),
  723. Text = Text,
  724. Font = "Bodoni",
  725. TextColor3 = Color,
  726. TextScaled = true,
  727. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  728. Parent = BillboardGui,
  729. }
  730. game.Debris:AddItem(EffectPart, (Time))
  731. EffectPart.Parent = game:GetService("Workspace")
  732. delay(0, function()
  733. local Frames = (Time / Rate)
  734. for Frame = 1, Frames do
  735. wait(Rate)
  736. local Percent = (Frame / Frames)
  737. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  738. TextLabel.TextTransparency = Percent
  739. end
  740. if EffectPart and EffectPart.Parent then
  741. EffectPart:Destroy()
  742. end
  743. end)
  744. end
  745. -------------------------------------------------------
  746. --End Damage Function Customization--
  747. -------------------------------------------------------
  748.  
  749. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  750. for _, c in pairs(workspace:children()) do
  751. local hum = c:findFirstChild("Humanoid")
  752. if hum ~= nil then
  753. local head = c:findFirstChild("Head")
  754. if head ~= nil then
  755. local targ = head.Position - Part.Position
  756. local mag = targ.magnitude
  757. if magni >= mag and c.Name ~= plr.Name then
  758. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  759. end
  760. end
  761. end
  762. end
  763. end
  764.  
  765.  
  766. CFuncs = {
  767. Part = {
  768. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  769. local Part = Create("Part")({
  770. Parent = Parent,
  771. Reflectance = Reflectance,
  772. Transparency = Transparency,
  773. CanCollide = false,
  774. Locked = true,
  775. BrickColor = BrickColor.new(tostring(BColor)),
  776. Name = Name,
  777. Size = Size,
  778. Material = Material
  779. })
  780. RemoveOutlines(Part)
  781. return Part
  782. end
  783. },
  784. Mesh = {
  785. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  786. local Msh = Create(Mesh)({
  787. Parent = Part,
  788. Offset = OffSet,
  789. Scale = Scale
  790. })
  791. if Mesh == "SpecialMesh" then
  792. Msh.MeshType = MeshType
  793. Msh.MeshId = MeshId
  794. end
  795. return Msh
  796. end
  797. },
  798. Mesh = {
  799. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  800. local Msh = Create(Mesh)({
  801. Parent = Part,
  802. Offset = OffSet,
  803. Scale = Scale
  804. })
  805. if Mesh == "SpecialMesh" then
  806. Msh.MeshType = MeshType
  807. Msh.MeshId = MeshId
  808. end
  809. return Msh
  810. end
  811. },
  812. Weld = {
  813. Create = function(Parent, Part0, Part1, C0, C1)
  814. local Weld = Create("Weld")({
  815. Parent = Parent,
  816. Part0 = Part0,
  817. Part1 = Part1,
  818. C0 = C0,
  819. C1 = C1
  820. })
  821. return Weld
  822. end
  823. },
  824. Sound = {
  825. Create = function(id, par, vol, pit)
  826. coroutine.resume(coroutine.create(function()
  827. local S = Create("Sound")({
  828. Volume = vol,
  829. Pitch = pit or 1,
  830. SoundId = id,
  831. Parent = par or workspace
  832. })
  833. wait()
  834. S:play()
  835. game:GetService("Debris"):AddItem(S, 6)
  836. end))
  837. end
  838. },
  839. ParticleEmitter = {
  840. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  841. local fp = Create("ParticleEmitter")({
  842. Parent = Parent,
  843. Color = ColorSequence.new(Color1, Color2),
  844. LightEmission = LightEmission,
  845. Size = Size,
  846. Texture = Texture,
  847. Transparency = Transparency,
  848. ZOffset = ZOffset,
  849. Acceleration = Accel,
  850. Drag = Drag,
  851. LockedToPart = LockedToPart,
  852. VelocityInheritance = VelocityInheritance,
  853. EmissionDirection = EmissionDirection,
  854. Enabled = Enabled,
  855. Lifetime = LifeTime,
  856. Rate = Rate,
  857. Rotation = Rotation,
  858. RotSpeed = RotSpeed,
  859. Speed = Speed,
  860. VelocitySpread = VelocitySpread
  861. })
  862. return fp
  863. end
  864. }
  865. }
  866. function RemoveOutlines(part)
  867. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  868. end
  869. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  870. local NEWWELD = IT(TYPE)
  871. NEWWELD.Part0 = PART0
  872. NEWWELD.Part1 = PART1
  873. NEWWELD.C0 = C0
  874. NEWWELD.C1 = C1
  875. NEWWELD.Parent = PARENT
  876. return NEWWELD
  877. end
  878. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  879. local Part = Create("Part")({
  880. formFactor = FormFactor,
  881. Parent = Parent,
  882. Reflectance = Reflectance,
  883. Transparency = Transparency,
  884. CanCollide = false,
  885. Locked = true,
  886. BrickColor = BrickColor.new(tostring(BColor)),
  887. Name = Name,
  888. Size = Size,
  889. Material = Material
  890. })
  891. RemoveOutlines(Part)
  892. return Part
  893. end
  894. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  895. local Msh = Create(Mesh)({
  896. Parent = Part,
  897. Offset = OffSet,
  898. Scale = Scale
  899. })
  900. if Mesh == "SpecialMesh" then
  901. Msh.MeshType = MeshType
  902. Msh.MeshId = MeshId
  903. end
  904. return Msh
  905. end
  906. function CreateWeld(Parent, Part0, Part1, C0, C1)
  907. local Weld = Create("Weld")({
  908. Parent = Parent,
  909. Part0 = Part0,
  910. Part1 = Part1,
  911. C0 = C0,
  912. C1 = C1
  913. })
  914. return Weld
  915. end
  916.  
  917.  
  918. -------------------------------------------------------
  919. --Start Effect Function--
  920. -------------------------------------------------------
  921. EffectModel = Instance.new("Model", char)
  922. Effects = {
  923. Block = {
  924. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  925. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  926. prt.Anchored = true
  927. prt.CFrame = cframe
  928. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  929. game:GetService("Debris"):AddItem(prt, 10)
  930. if Type == 1 or Type == nil then
  931. table.insert(Effects, {
  932. prt,
  933. "Block1",
  934. delay,
  935. x3,
  936. y3,
  937. z3,
  938. msh
  939. })
  940. elseif Type == 2 then
  941. table.insert(Effects, {
  942. prt,
  943. "Block2",
  944. delay,
  945. x3,
  946. y3,
  947. z3,
  948. msh
  949. })
  950. else
  951. table.insert(Effects, {
  952. prt,
  953. "Block3",
  954. delay,
  955. x3,
  956. y3,
  957. z3,
  958. msh
  959. })
  960. end
  961. end
  962. },
  963. Sphere = {
  964. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  965. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  966. prt.Anchored = true
  967. prt.CFrame = cframe
  968. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  969. game:GetService("Debris"):AddItem(prt, 10)
  970. table.insert(Effects, {
  971. prt,
  972. "Cylinder",
  973. delay,
  974. x3,
  975. y3,
  976. z3,
  977. msh
  978. })
  979. end
  980. },
  981. Cylinder = {
  982. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  983. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  984. prt.Anchored = true
  985. prt.CFrame = cframe
  986. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  987. game:GetService("Debris"):AddItem(prt, 10)
  988. table.insert(Effects, {
  989. prt,
  990. "Cylinder",
  991. delay,
  992. x3,
  993. y3,
  994. z3,
  995. msh
  996. })
  997. end
  998. },
  999. Wave = {
  1000. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1001. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1002. prt.Anchored = true
  1003. prt.CFrame = cframe
  1004. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1005. game:GetService("Debris"):AddItem(prt, 10)
  1006. table.insert(Effects, {
  1007. prt,
  1008. "Cylinder",
  1009. delay,
  1010. x3 / 60,
  1011. y3 / 60,
  1012. z3 / 60,
  1013. msh
  1014. })
  1015. end
  1016. },
  1017. Ring = {
  1018. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1019. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1020. prt.Anchored = true
  1021. prt.CFrame = cframe
  1022. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1023. game:GetService("Debris"):AddItem(prt, 10)
  1024. table.insert(Effects, {
  1025. prt,
  1026. "Cylinder",
  1027. delay,
  1028. x3,
  1029. y3,
  1030. z3,
  1031. msh
  1032. })
  1033. end
  1034. },
  1035. Break = {
  1036. Create = function(brickcolor, cframe, x1, y1, z1)
  1037. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1038. prt.Anchored = true
  1039. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1040. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1041. local num = math.random(10, 50) / 1000
  1042. game:GetService("Debris"):AddItem(prt, 10)
  1043. table.insert(Effects, {
  1044. prt,
  1045. "Shatter",
  1046. num,
  1047. prt.CFrame,
  1048. math.random() - math.random(),
  1049. 0,
  1050. math.random(50, 100) / 100
  1051. })
  1052. end
  1053. },
  1054. Spiral = {
  1055. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1056. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1057. prt.Anchored = true
  1058. prt.CFrame = cframe
  1059. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1060. game:GetService("Debris"):AddItem(prt, 10)
  1061. table.insert(Effects, {
  1062. prt,
  1063. "Cylinder",
  1064. delay,
  1065. x3,
  1066. y3,
  1067. z3,
  1068. msh
  1069. })
  1070. end
  1071. },
  1072. Push = {
  1073. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1074. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1075. prt.Anchored = true
  1076. prt.CFrame = cframe
  1077. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1078. game:GetService("Debris"):AddItem(prt, 10)
  1079. table.insert(Effects, {
  1080. prt,
  1081. "Cylinder",
  1082. delay,
  1083. x3,
  1084. y3,
  1085. z3,
  1086. msh
  1087. })
  1088. end
  1089. }
  1090. }
  1091. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1092. local fp = IT("Part")
  1093. fp.formFactor = formfactor
  1094. fp.Parent = parent
  1095. fp.Reflectance = reflectance
  1096. fp.Transparency = transparency
  1097. fp.CanCollide = false
  1098. fp.Locked = true
  1099. fp.BrickColor = brickcolor
  1100. fp.Name = name
  1101. fp.Size = size
  1102. fp.Position = tors.Position
  1103. RemoveOutlines(fp)
  1104. fp.Material = "SmoothPlastic"
  1105. fp:BreakJoints()
  1106. return fp
  1107. end
  1108.  
  1109. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1110. local mesh = IT(Mesh)
  1111. mesh.Parent = part
  1112. if Mesh == "SpecialMesh" then
  1113. mesh.MeshType = meshtype
  1114. if meshid ~= "nil" then
  1115. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1116. end
  1117. end
  1118. mesh.Offset = offset
  1119. mesh.Scale = scale
  1120. return mesh
  1121. end
  1122.  
  1123. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1124. local type = type
  1125. local rng = Instance.new("Part", char)
  1126. rng.Anchored = true
  1127. rng.BrickColor = color
  1128. rng.CanCollide = false
  1129. rng.FormFactor = 3
  1130. rng.Name = "Ring"
  1131. rng.Material = "Neon"
  1132. rng.Size = Vector3.new(1, 1, 1)
  1133. rng.Transparency = 0
  1134. rng.TopSurface = 0
  1135. rng.BottomSurface = 0
  1136. rng.CFrame = pos
  1137. local rngm = Instance.new("SpecialMesh", rng)
  1138. rngm.MeshType = MType
  1139. rngm.Scale = scale
  1140. local scaler2 = 1
  1141. if type == "Add" then
  1142. scaler2 = 1 * value
  1143. elseif type == "Divide" then
  1144. scaler2 = 1 / value
  1145. end
  1146. coroutine.resume(coroutine.create(function()
  1147. for i = 0, 10 / bonuspeed, 0.1 do
  1148. swait()
  1149. if type == "Add" then
  1150. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1151. elseif type == "Divide" then
  1152. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1153. end
  1154. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1155. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1156. end
  1157. rng:Destroy()
  1158. end))
  1159. end
  1160.  
  1161. function Eviscerate(dude)
  1162. if dude.Name ~= char then
  1163. local bgf = IT("BodyGyro", dude.Head)
  1164. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1165. local val = IT("BoolValue", dude)
  1166. val.Name = "IsHit"
  1167. local ds = coroutine.wrap(function()
  1168. dude:WaitForChild("Head"):BreakJoints()
  1169. wait(0.5)
  1170. target = nil
  1171. coroutine.resume(coroutine.create(function()
  1172. for i, v in pairs(dude:GetChildren()) do
  1173. if v:IsA("Accessory") then
  1174. v:Destroy()
  1175. end
  1176. if v:IsA("Humanoid") then
  1177. v:Destroy()
  1178. end
  1179. if v:IsA("CharacterMesh") then
  1180. v:Destroy()
  1181. end
  1182. if v:IsA("Model") then
  1183. v:Destroy()
  1184. end
  1185. if v:IsA("Part") or v:IsA("MeshPart") then
  1186. for x, o in pairs(v:GetChildren()) do
  1187. if o:IsA("Decal") then
  1188. o:Destroy()
  1189. end
  1190. end
  1191. coroutine.resume(coroutine.create(function()
  1192. v.Material = "Neon"
  1193. v.CanCollide = false
  1194. local PartEmmit1 = IT("ParticleEmitter", v)
  1195. PartEmmit1.LightEmission = 1
  1196. PartEmmit1.Texture = "rbxassetid://284205403"
  1197. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1198. PartEmmit1.Rate = 150
  1199. PartEmmit1.Lifetime = NumberRange.new(1)
  1200. PartEmmit1.Size = NumberSequence.new({
  1201. NumberSequenceKeypoint.new(0, 0.75, 0),
  1202. NumberSequenceKeypoint.new(1, 0, 0)
  1203. })
  1204. PartEmmit1.Transparency = NumberSequence.new({
  1205. NumberSequenceKeypoint.new(0, 0, 0),
  1206. NumberSequenceKeypoint.new(1, 1, 0)
  1207. })
  1208. PartEmmit1.Speed = NumberRange.new(0, 0)
  1209. PartEmmit1.VelocitySpread = 30000
  1210. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1211. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1212. local BodPoss = IT("BodyPosition", v)
  1213. BodPoss.P = 3000
  1214. BodPoss.D = 1000
  1215. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1216. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1217. v.Color = maincolor.Color
  1218. coroutine.resume(coroutine.create(function()
  1219. for i = 0, 49 do
  1220. swait(1)
  1221. v.Transparency = v.Transparency + 0.08
  1222. end
  1223. wait(0.5)
  1224. PartEmmit1.Enabled = false
  1225. wait(3)
  1226. v:Destroy()
  1227. dude:Destroy()
  1228. end))
  1229. end))
  1230. end
  1231. end
  1232. end))
  1233. end)
  1234. ds()
  1235. end
  1236. end
  1237.  
  1238. function FindNearestHead(Position, Distance, SinglePlayer)
  1239. if SinglePlayer then
  1240. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1241. end
  1242. local List = {}
  1243. for i, v in pairs(workspace:GetChildren()) do
  1244. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1245. table.insert(List, v)
  1246. end
  1247. end
  1248. return List
  1249. end
  1250.  
  1251. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1252. local type = type
  1253. local rng = Instance.new("Part", char)
  1254. rng.Anchored = true
  1255. rng.BrickColor = color
  1256. rng.CanCollide = false
  1257. rng.FormFactor = 3
  1258. rng.Name = "Ring"
  1259. rng.Material = "Neon"
  1260. rng.Size = Vector3.new(1, 1, 1)
  1261. rng.Transparency = 0
  1262. rng.TopSurface = 0
  1263. rng.BottomSurface = 0
  1264. rng.CFrame = pos
  1265. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1266. local rngm = Instance.new("SpecialMesh", rng)
  1267. rngm.MeshType = MType
  1268. rngm.Scale = Vector3.new(x1, y1, z1)
  1269. local scaler2 = 1
  1270. local speeder = FastSpeed
  1271. if type == "Add" then
  1272. scaler2 = 1 * value
  1273. elseif type == "Divide" then
  1274. scaler2 = 1 / value
  1275. end
  1276. coroutine.resume(coroutine.create(function()
  1277. for i = 0, 10 / bonuspeed, 0.1 do
  1278. swait()
  1279. if type == "Add" then
  1280. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1281. elseif type == "Divide" then
  1282. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1283. end
  1284. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1285. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1286. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1287. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1288. end
  1289. rng:Destroy()
  1290. end))
  1291. end
  1292.  
  1293. function SoulSteal(dude)
  1294. if dude.Name ~= char then
  1295. local bgf = IT("BodyGyro", dude.Head)
  1296. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1297. local val = IT("BoolValue", dude)
  1298. val.Name = "IsHit"
  1299. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1300. local soulst = coroutine.wrap(function()
  1301. local soul = Instance.new("Part",dude)
  1302. soul.Size = Vector3.new(1,1,1)
  1303. soul.CanCollide = false
  1304. soul.Anchored = false
  1305. soul.Position = torso.Position
  1306. soul.Transparency = 1
  1307. local PartEmmit1 = IT("ParticleEmitter", soul)
  1308. PartEmmit1.LightEmission = 1
  1309. PartEmmit1.Texture = "rbxassetid://569507414"
  1310. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1311. PartEmmit1.Rate = 250
  1312. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1313. PartEmmit1.Size = NumberSequence.new({
  1314. NumberSequenceKeypoint.new(0, 1, 0),
  1315. NumberSequenceKeypoint.new(1, 0, 0)
  1316. })
  1317. PartEmmit1.Transparency = NumberSequence.new({
  1318. NumberSequenceKeypoint.new(0, 0, 0),
  1319. NumberSequenceKeypoint.new(1, 1, 0)
  1320. })
  1321. PartEmmit1.Speed = NumberRange.new(0, 0)
  1322. PartEmmit1.VelocitySpread = 30000
  1323. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1324. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1325. local BodPoss = IT("BodyPosition", soul)
  1326. BodPoss.P = 3000
  1327. BodPoss.D = 1000
  1328. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1329. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1330. wait(1.6)
  1331. soul.Touched:connect(function(hit)
  1332. if hit.Parent == char then
  1333. soul:Destroy()
  1334. end
  1335. end)
  1336. wait(1.2)
  1337. while soul do
  1338. swait()
  1339. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1340. BodPoss.Position = tors.Position
  1341. end
  1342. end)
  1343. soulst()
  1344. end
  1345. end
  1346. function FaceMouse()
  1347. local Cam = workspace.CurrentCamera
  1348. return {
  1349. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1350. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1351. }
  1352. end
  1353. -------------------------------------------------------
  1354. --End Effect Function--
  1355. -------------------------------------------------------
  1356. function Cso(ID, PARENT, VOLUME, PITCH)
  1357. local NSound = nil
  1358. coroutine.resume(coroutine.create(function()
  1359. NSound = IT("Sound", PARENT)
  1360. NSound.Volume = VOLUME
  1361. NSound.Pitch = PITCH
  1362. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1363. swait()
  1364. NSound:play()
  1365. game:GetService("Debris"):AddItem(NSound, 10)
  1366. end))
  1367. return NSound
  1368. end
  1369. function CameraEnshaking(Length, Intensity)
  1370. coroutine.resume(coroutine.create(function()
  1371. local intensity = 1 * Intensity
  1372. local rotM = 0.01 * Intensity
  1373. for i = 0, Length, 0.1 do
  1374. swait()
  1375. intensity = intensity - 0.05 * Intensity / Length
  1376. rotM = rotM - 5.0E-4 * Intensity / Length
  1377. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1378. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1379. end
  1380. hum.CameraOffset = Vector3.new(0, 0, 0)
  1381. end))
  1382. end
  1383. -------------------------------------------------------
  1384. --End Important Functions--
  1385. -------------------------------------------------------
  1386. local newMotor = function(part0, part1, c0, c1)
  1387. local w = Create('Motor'){
  1388. Parent = part0,
  1389. Part0 = part0,
  1390. Part1 = part1,
  1391. C0 = c0,
  1392. C1 = c1,
  1393. }
  1394. return w
  1395. end
  1396.  
  1397.  
  1398. function clerp(a, b, t)
  1399. return a:lerp(b, t)
  1400. end
  1401.  
  1402.  
  1403. local newMotor = function(part0, part1, c0, c1)
  1404. local w = Create('Motor'){
  1405. Parent = part0,
  1406. Part0 = part0,
  1407. Part1 = part1,
  1408. C0 = c0,
  1409. C1 = c1,
  1410. }
  1411. return w
  1412. end
  1413.  
  1414.  
  1415.  
  1416.  
  1417. function PlayAnimationFromTable(table, speed, bool)
  1418. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  1419. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  1420. RW.C0 = clerp(RW.C0, table[3], speed)
  1421. LW.C0 = clerp(LW.C0, table[4], speed)
  1422. RH.C0 = clerp(RH.C0, table[5], speed)
  1423. LH.C0 = clerp(LH.C0, table[6], speed)
  1424. if bool == true then
  1425. if resetc1 == false then
  1426. resetc1 = true
  1427. RootJoint.C1 = RootJoint.C1
  1428. Torso.Neck.C1 = Torso.Neck.C1
  1429. RW.C1 = rarmc1
  1430. LW.C1 = larmc1
  1431. RH.C1 = rlegc1
  1432. LH.C1 = llegc1
  1433. end
  1434. end
  1435. end
  1436.  
  1437.  
  1438. local m = Create("Model"){
  1439. Parent = Character,
  1440. Name = "WeaponModel"
  1441. }
  1442.  
  1443.  
  1444. New = function(Object, Parent, Name, Data)
  1445. local Object = Instance.new(Object)
  1446. for Index, Value in pairs(Data or {}) do
  1447. Object[Index] = Value
  1448. end
  1449. Object.Parent = Parent
  1450. Object.Name = Name
  1451. return Object
  1452. end
  1453.  
  1454. CFuncs.Sound.Create("1818153677", Character, 5, 1)
  1455. if morph == true then
  1456. end
  1457. Halfhed=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Halfhed",Vector3.new(2, 1, 1))
  1458. HalfhedWeld=CFuncs.Weld.Create(m,Character["Head"],Halfhed,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000106811523, -0.184874296, 3.43322754e-05, -1.00000834, 0.000114514238, -6.94826713e-06, 0.000117048308, 1, 1.29755635e-05, 7.1044451e-06, 1.3261616e-05, -1))
  1459. CFuncs.Mesh.Create("SpecialMesh",Halfhed,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25999999, 0.899999976, 1.25999999))
  1460. humanoid.WalkSpeed = 0
  1461. Humanoid.AutoRotate = false
  1462. if Player.Name ~= "SezHu" then
  1463. for i = 0, 10, 0.1 do
  1464. swait()
  1465. PlayAnimationFromTable({
  1466. CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  1467. CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1468. CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1469. CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1470. CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. }, .1, false)
  1473. end
  1474.  
  1475. for i = 0, 2, 0.1 do
  1476. swait()
  1477. PlayAnimationFromTable({
  1478. CFrame.new(0, -1.80644476, -0.507115483, 1, 0, 0, 0, -0.087155968, 0.996194661, 0, -0.996194661, -0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(0, 1.55874133, -0.098664701, 1, 0, 0, 0, 0.99619478, 0.0871553123, 0, -0.0871553123, 0.99619478) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1480. CFrame.new(0.615828335, 1.44548559, -0.595717013, 0.669632733, 0.664489031, -0.331732333, 0.490118831, -0.730966151, -0.474838912, -0.558010399, 0.155379415, -0.815157413) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1481. CFrame.new(-0.739693701, 1.42501283, -0.515024424, 0.749911249, -0.603388131, 0.271211922, -0.325059503, -0.693158209, -0.643325806, 0.576167881, 0.394277275, -0.715944171) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1482. CFrame.new(0.5, -1.51100469, -0.762556732, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(-0.5, -1.55741048, -0.776971221, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. }, .1, false)
  1485. end
  1486.  
  1487. for i = 0, 8, 0.1 do
  1488. swait()
  1489. PlayAnimationFromTable({
  1490. CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1492. CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1493. CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1494. CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. }, .1, false)
  1497. end
  1498.  
  1499.  
  1500. for i = 0, 2, 0.1 do
  1501. swait()
  1502. PlayAnimationFromTable({
  1503. CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1505. CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1506. CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1507. CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. }, .1, false)
  1510. end
  1511. for i = 0, 6, 0.1 do
  1512. swait()
  1513. PlayAnimationFromTable({
  1514. CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(0, 1.63373017, 0.0706499815, 1, 0, 0, 0, 0.965925932, -0.258818567, 0, 0.258818597, 0.965925932) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1516. CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1517. CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1518. CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. }, .1, false)
  1521. end
  1522.  
  1523.  
  1524. for i = 0, 10, 0.1 do
  1525. swait()
  1526. PlayAnimationFromTable({
  1527. CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  1528. CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1529. CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1530. CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1531. CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. }, .1, false)
  1534. end
  1535.  
  1536. for i = 0, 1, 0.1 do
  1537. swait()
  1538. PlayAnimationFromTable({
  1539. CFrame.new(-0, -1.42307341, -0.395170838, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(0, 1.5574708, 0.0711615086, 1, 0, -0, 0, 0.906308413, -0.422617137, 0, 0.422617137, 0.906308413) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(1.47940862, 1.35474229, -0.0792688802, 0.0329260081, -0.0681179985, -0.997133851, 0.0255137086, -0.997292399, 0.0689713135, -0.999132156, -0.0277115256, -0.0310989153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(-1.42682672, 1.4937793, -0.434564888, -0.987767458, -0.0547382608, -0.146011457, 0.0626192689, -0.996787667, -0.0499334633, -0.142809138, -0.0584657788, 0.98802197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(0.5, -1.35469198, 1.14829361, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(-0.5, -1.37694573, 1.19149125, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. }, .1, false)
  1546. end
  1547.  
  1548. for i = 0, 20, 0.1 do
  1549. swait()
  1550. PlayAnimationFromTable({
  1551. CFrame.new(-0, -1.73198283, -0.408192486, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(0, 1.52978098, 0.0132061839, 1, 0, 0, 0, 0.965926111, -0.25881803, 0, 0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(math.random(-20,20))),
  1553. CFrame.new(1.50245035, -0.135501236, -0.426563323, 0.103369966, -0.0218989942, -0.994401932, -0.260855079, 0.964166582, -0.0483495258, 0.959827721, 0.264392674, 0.0939534009) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))),
  1554. CFrame.new(-1.50386858, -0.0327540934, -0.608011007, -0.987763107, 0.0418113954, 0.150252879, 0.062630102, 0.988642037, 0.136617646, -0.142834127, 0.144356206, -0.979162872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))),
  1555. CFrame.new(0.5, -1.05967855, 1.24081683, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556. CFrame.new(-0.5, -1.08193231, 1.28401434, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557. }, .1, false)
  1558. end
  1559. end
  1560. Humanoid.AutoRotate = true
  1561. humanoid.WalkSpeed = 8
  1562.  
  1563. WingMain=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  1564. WingMainWeld=CFuncs.Weld.Create(m,Character["Torso"],WingMain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  1565. Wing=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  1566. WingWeld=CFuncs.Weld.Create(m,WingMain,Wing,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  1567.  
  1568. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003))
  1569. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.34602356, -0.279272079, 0.975278854, 0.88820821, 0.44584012, 0.110964157, 0.431274652, -0.892337203, 0.133178905, 0.158393905, -0.0704345554, -0.984860599))
  1570. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
  1571. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003))
  1572. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98974609, -5.52709198, 0.975322723, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  1573. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
  1574. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003))
  1575. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.217659, 0.594722748, 0.975307465, 0.888521969, 0.445190012, 0.11106202, 0.430627465, -0.892661691, 0.133098081, 0.158394739, -0.0704341978, -0.984860599))
  1576. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
  1577. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003))
  1578. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.89943886, -5.41235352, 0.975299835, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  1579. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
  1580. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003))
  1581. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.07308197, 1.2773304, 0.975746155, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  1582. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1583. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003))
  1584. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.71427536, -0.814422607, 0.978969574, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1585. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1586. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003))
  1587. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.472892761, -10.8869247, 0.975814819, -0.428887159, 0.893531978, -0.132877618, 0.889364779, 0.443440527, 0.111314729, 0.158386603, -0.0704352036, -0.984861791))
  1588. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1589. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1590. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.60933876, -7.14194489, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  1591. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1592. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003))
  1593. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.41241455, 0.360715866, 0.975740433, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1594. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1595. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003))
  1596. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.03736877, 0.971032619, 0.975288391, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  1597. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
  1598. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003))
  1599. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.93729782, -0.510082245, 0.978954315, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1600. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1601. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003))
  1602. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.39424133, 0.0352230072, 0.975744247, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1603. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1604. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1605. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.64859009, -6.18351173, 0.975728989, -0.956974685, 0.234656975, -0.170692295, 0.243126556, 0.96952337, -0.0302328169, 0.158395797, -0.0704318509, -0.98486048))
  1606. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1607. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003))
  1608. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.42932129, 0.345317841, 0.975732803, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1609. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1610. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1611. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12488556, -5.54597473, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  1612. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1613. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003))
  1614. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65019083, -4.29984283, 0.975755692, 0.0732552633, 0.995541751, -0.0594163127, 0.984654963, -0.0627350658, 0.162847072, 0.158393562, -0.0704339594, -0.984860718))
  1615. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1616. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003))
  1617. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.93585587, -0.7771492, 0.978963852, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1618. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1619. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003))
  1620. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.87889862, -0.127864838, 0.975288391, 0.858415842, 0.502688944, 0.102108002, 0.487886816, -0.861593306, 0.140083954, 0.158394232, -0.0704331249, -0.984860718))
  1621. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
  1622. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003))
  1623. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.712950706, -3.62767792, 0.975309372, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  1624. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
  1625. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003))
  1626. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.816352844, -3.9275589, 0.975318909, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  1627. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
  1628. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003))
  1629. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5712471, 0.992477417, 0.990501404, 0.740004003, -0.651888967, 0.165635318, -0.653686404, -0.755036235, -0.0511320233, 0.158393055, -0.0704356432, -0.984860718))
  1630. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
  1631. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1632. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.40539551, -1.88369274, 0.975296021, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  1633. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
  1634. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003))
  1635. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.06291962, 1.56837082, 0.975328445, 0.739529073, -0.652437985, 0.165594488, -0.654224098, -0.754562199, -0.0512537956, 0.158391237, -0.0704322159, -0.984861255))
  1636. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
  1637. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1638. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35108948, -1.8147316, 0.975297928, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  1639. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
  1640. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003))
  1641. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.608264923, 1.60371399, 0.975564957, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  1642. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1643. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003))
  1644. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.90067673, 0.811481476, 0.977508545, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1645. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1646. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003))
  1647. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.163517, -5.78051376, 0.97485733, 0.611900985, 0.789821982, 0.0419358537, 0.774891376, -0.609270811, 0.168322816, 0.158495337, -0.0705011413, -0.984839559))
  1648. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1649. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1650. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.33388519, -2.8422184, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  1651. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1652. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003))
  1653. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.77849197, 1.42602539, 0.975570679, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1654. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
  1655. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003))
  1656. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.586807251, 1.41965485, 0.975294113, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  1657. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
  1658. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003))
  1659. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43369293, 0.994392395, 0.977506638, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1660. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1661. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003))
  1662. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.59708786, 1.17864227, 0.990745544, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1663. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1664. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1665. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54579926, -4.07796478, 0.975561142, -0.144093111, 0.985125124, -0.0936251804, 0.976805389, 0.156741276, 0.145888746, 0.158393607, -0.0704320148, -0.984860957))
  1666. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1667. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003))
  1668. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.98579025, 1.41676712, 0.975572586, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1669. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1670. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1671. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.44179535, -1.88309288, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  1672. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1673. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003))
  1674. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.07318115, -1.10149765, 0.990762711, 0.936944723, 0.325423121, 0.127415001, 0.311521977, -0.942941546, 0.117538534, 0.158394635, -0.0704345256, -0.98486048))
  1675. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1676. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.68964601, 0.284894377, 0.200000003))
  1677. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.93379593, 0.833885193, 0.97751236, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1678. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1679. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1680. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.53672791, 1.18891907, 0.975282669, 0.780780971, -0.601626933, 0.168600783, -0.604393661, -0.79566586, -0.0403023846, 0.158396885, -0.0704338998, -0.984860182))
  1681. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
  1682. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003))
  1683. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.41918182, -1.06143951, 0.975307465, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  1684. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
  1685. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003))
  1686. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39491653, -1.09104919, 0.990505219, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  1687. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
  1688. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003))
  1689. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98400497, -4.65834808, 0.97530365, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  1690. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
  1691. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003))
  1692. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.41493988, 1.11274576, 0.975286484, 0.983548343, 0.0989940166, 0.151105493, 0.0868522152, -0.992592216, 0.0849561989, 0.158396274, -0.0704346746, -0.984860301))
  1693. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
  1694. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003))
  1695. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.12310791, 0.369299412, 0.975299835, 0.983485222, 0.0997150019, 0.151042506, 0.0875668824, -0.992520034, 0.0850648731, 0.158394948, -0.0704337284, -0.984860539))
  1696. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
  1697. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1698. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.58918381, -5.99747467, 0.975639343, -0.808163822, 0.563799143, -0.170299754, 0.567258239, 0.822903275, 0.0323817283, 0.158396989, -0.0704341903, -0.984860182))
  1699. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1700. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003))
  1701. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.893013, 0.90151453, 0.975666046, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1702. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1703. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003))
  1704. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.39104462, 0.122011185, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1705. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1706. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003))
  1707. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.24019623, -0.105118752, 0.97844696, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1708. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1709. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003))
  1710. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.42969513, 0.914595604, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1711. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
  1712. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003))
  1713. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.76428223, 0.469053268, 0.975311279, 0.975750566, 0.16377905, 0.145215094, 0.151071578, -0.983979464, 0.0946669132, 0.158393115, -0.0704334006, -0.984860837))
  1714. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
  1715. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003))
  1716. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99297905, -3.72123718, 0.975679398, 0.41831404, 0.908299506, 0.0023191215, 0.894385099, -0.41234833, 0.173333183, 0.158394724, -0.0704335123, -0.984860599))
  1717. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1718. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1719. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.09734726, -4.65151978, 0.975683212, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  1720. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1721. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003))
  1722. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.05178833, -0.136793137, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1723. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1724. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003))
  1725. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.29187584, -3.36907959, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  1726. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
  1727. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003))
  1728. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.37980461, -3.6240921, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  1729. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
  1730. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003))
  1731. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16244507, 0.637834072, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1732. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1733. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1734. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.35959244, -6.00856781, 0.975675583, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  1735. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1736. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003))
  1737. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.24846649, 1.54257965, 0.975315094, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1738. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
  1739. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003))
  1740. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39190674, 1.80307961, 0.975658417, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1741. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1742. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003))
  1743. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.40148163, 1.07713699, 0.975307465, 0.916328549, -0.361034989, 0.173192799, -0.367767662, -0.929888606, 0.00735405693, 0.158394948, -0.0704334453, -0.984860539))
  1744. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
  1745. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003))
  1746. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16732025, -2.63462067, 0.975311279, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1747. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
  1748. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003))
  1749. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.22596741, 1.71432495, 0.975299835, 0.916060805, -0.361711085, 0.173198923, -0.368434012, -0.929625869, 0.00722825527, 0.158395633, -0.0704338774, -0.984860361))
  1750. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
  1751. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003))
  1752. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.10141754, -2.55089188, 0.975299835, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1753. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
  1754. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003))
  1755. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07832718, 1.86931229, 0.975631714, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1756. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1757. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003))
  1758. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.0059433, 0.763832092, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1759. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1760. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1761. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.30564117, -3.7974968, 0.975625992, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1762. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1763. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003))
  1764. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.09538269, 1.54205513, 0.975639343, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1765. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
  1766. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003))
  1767. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0522995, 1.64577866, 0.97530365, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1768. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
  1769. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003))
  1770. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.43891907, 0.985977173, 0.977996826, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1771. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1772. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003))
  1773. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.43321991, 1.30454063, 0.975622177, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1774. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1775. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1776. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43746948, -4.99491119, 0.975624084, -0.46322152, 0.875570893, -0.137118205, 0.871973038, 0.477927417, 0.106059447, 0.158395112, -0.0704343617, -0.98486048))
  1777. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1778. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003))
  1779. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.91834259, 1.53081131, 0.975627899, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1780. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1781. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1782. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.22235107, -2.63276672, 0.975641251, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1783. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1784. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003))
  1785. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65466309, -1.82859421, 0.975625992, 0.778281987, 0.622716069, 0.0806346312, 0.607608914, -0.779271126, 0.153453276, 0.158394083, -0.070435591, -0.984860599))
  1786. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1787. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.32805729, 0.345994473, 0.200000003))
  1788. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.2126236, 0.791049957, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1789. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1790. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003))
  1791. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.14511108, 1.2347908, 0.975299835, 0.938221812, -0.300057828, 0.172352433, -0.307654411, -0.95131731, 0.0185542312, 0.158394471, -0.0704329461, -0.984860659))
  1792. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
  1793. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003))
  1794. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60148621, -1.61552048, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1795. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
  1796. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003))
  1797. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.67691803, -1.83437347, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1798. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
  1799. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003))
  1800. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.19689178, -7.0763588, 0.975679398, 0.449534893, 0.893223107, 0.00841975678, 0.879108548, -0.444063395, 0.173136115, 0.158388063, -0.0704288334, -0.98486203))
  1801. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
  1802. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902))
  1803. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37663269, 0.883522034, 0.967224121, -0.638958931, -0.767750859, -0.0478568636, -0.752756715, 0.636865556, -0.166612133, 0.158394992, -0.0704337209, -0.98486048))
  1804. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902))
  1805. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354263306, -3.787117, 0.967233658, -0.488823622, 0.86104399, -0.140195727, 0.857882738, 0.503629267, 0.101955138, 0.158394516, -0.0704334155, -0.984860599))
  1806. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902))
  1807. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.75967407, -1.03858757, 0.96723938, -0.929733634, -0.346457034, -0.124752365, -0.33242473, 0.935417831, -0.120363601, 0.158396378, -0.070435293, -0.984860182))
  1808. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902))
  1809. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21902466, -0.0409164429, 0.967218399, -0.973333716, -0.178759977, -0.143758848, -0.165928215, 0.981368482, -0.0968699604, 0.15839687, -0.0704331398, -0.984860301))
  1810. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902))
  1811. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27822876, -0.853485107, 0.967250824, -0.630364001, 0.76051116, -0.155769765, 0.759969234, 0.645493507, 0.0760596395, 0.158392549, -0.0704349577, -0.984860837))
  1812. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003))
  1813. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.90726852, -4.56082153, 0.975297928, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  1814. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
  1815. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902))
  1816. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70895958, -2.1431427, 0.967214584, 0.34296605, 0.939270973, -0.0120138666, 0.925896943, -0.335870683, 0.172933668, 0.158396453, -0.0704339668, -0.984860241))
  1817. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902))
  1818. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55020905, 0.0981483459, 0.967208862, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1819. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902))
  1820. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.233604431, 1.92868805, 0.967222214, 0.752756357, -0.636865973, 0.166612104, -0.638958991, -0.76775068, -0.0478588976, 0.158396274, -0.070432201, -0.98486048))
  1821. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902))
  1822. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.87634182, 1.67852783, 0.967235565, -0.00560861453, -0.997500658, 0.0704338476, -0.987359941, -0.00563267432, -0.158394292, 0.158395141, -0.0704319254, -0.984860659))
  1823. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.53132343, 0.240000069, 0.200000003))
  1824. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55789185, -1.3742981, 0.975597382, -0.766564727, 0.619903982, -0.16762352, 0.622331142, 0.781507432, 0.0441614315, 0.158374861, -0.0704647228, -0.984861553))
  1825. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1826. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902))
  1827. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70851135, 0.724594116, 0.967193604, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1828. Part=CFuncs.Part.Create(m,Enum.Material.Glass,0,0.5,"Really black","Part",Vector3.new(0.313761592, 1.26770866, 1.29358757))
  1829. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.971876144, -0.938801169, 0.994415283, -0.158395022, 0.0704339892, 0.984860539, 0.00561057869, 0.997500539, -0.0704356134, -0.987359941, -0.00563101377, -0.158394322))
  1830. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1831. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.26164198, 0.255189061, 0.200000003))
  1832. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.31764221, 0.649587631, 0.975751877, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1833. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1834. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.94150734, 0.400000006, 0.200000003))
  1835. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.19526672, -1.05738401, 0.97567749, -0.983716667, -0.0970480368, -0.151272491, -0.0849231184, 0.992783904, -0.0846648067, 0.158397436, -0.0704396516, -0.984859765))
  1836. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1837. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.482433408, 0.200000003, 0.200000003))
  1838. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00019741, -9.6156311, 0.975646973, -0.0838580653, 0.992889106, -0.084494181, 0.983808458, 0.0959719494, 0.151362404, 0.158395126, -0.0704331174, -0.984860599))
  1839. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
  1840. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.6530838, 0.400000006, 0.200000003))
  1841. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.49669647, -1.63993073, 0.975580215, -0.91534394, 0.363514125, -0.173214182, 0.370208532, 0.928923249, -0.00687796436, 0.158402443, -0.0704210624, -0.984860241))
  1842. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1843. WingBox1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox1",Vector3.new(4.75000143, 0.859998941, 1))
  1844. WingBox1Weld=CFuncs.Weld.Create(m,Wing,WingBox1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.52880096, -1.24272919, 1.0079422, -0.754450679, 0.642787635, -0.132771462, 0.633059144, 0.766044438, 0.11140985, 0.173321709, 1.05983202e-06, -0.984865308))
  1845. WingBox2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox2",Vector3.new(5.95000172, 0.859998941, 1))
  1846. WingBox2Weld=CFuncs.Weld.Create(m,Wing,WingBox2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.70465088, -1.4642601, 1.00794601, -0.925470829, 0.342019886, -0.162868708, 0.336843431, 0.939692676, 0.0592801198, 0.173321515, 7.68129723e-07, -0.984865308))
  1847. WingBox3=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox3",Vector3.new(7.54000759, 0.859998941, 1))
  1848. WingBox3Weld=CFuncs.Weld.Create(m,Wing,WingBox3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.18742371, -0.404203415, 0.724849701, -0.969903171, -0.173648059, -0.170688078, -0.171019927, 0.984807849, -0.0300972071, 0.173321277, -3.13053391e-07, -0.984865427))
  1849. WingBox4=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox4",Vector3.new(7.54000759, 1.04999876, 1))
  1850. WingBox4Weld=CFuncs.Weld.Create(m,Wing,WingBox4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.18292236, 0.0431938171, 0.724849701, -0.852918625, -0.499999821, -0.150100783, -0.492432326, 0.866025567, -0.086661607, 0.173321888, -8.20131788e-07, -0.984865248))
  1851.  
  1852. Tattoo=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Tattoo",Vector3.new(0.610001087, 1, 0.890000403))
  1853. TattooWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Tattoo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.127849996, -0.4063797, 0.0113773346, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1854. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1855. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.345474243, 0.369085073, 0.262099266, 0.000598000071, -0.993930101, -0.110012017, -0.999999881, -0.00062688929, 0.000228012228, -0.000295593578, 0.110011861, -0.99393034))
  1856. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1857. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1858. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.257720947, -0.167019844, -0.368425012, 0, -0.999967635, -0.00804399699, 0, 0.00804399792, -0.999967635, 1, 0, 0))
  1859. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1860. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1861. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.234893799, 0.368422031, 0.179168701, 0, -0.309784949, -0.950806737, -1, 0, 0, 0, 0.950806737, -0.309784949))
  1862. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1863. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1864. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.164955139, -0.180831909, -0.368412971, 0, 0.334454924, 0.94241178, 0, -0.94241178, 0.334454924, 1, 0, 0))
  1865. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1866. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1867. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347550929, 0.398170471, -0.139374733, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1868. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1869. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1870. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.218955994, -0.24905777, -0.368402004, 0, 0.595754027, 0.803166986, 0, -0.803166986, 0.595754027, 1, 0, 0))
  1871. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1872. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1873. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.169723511, -0.17515564, 0.369192421, 0.000613000186, 0.402458102, -0.915438235, 0.000266000017, -0.915438473, -0.402458042, -0.999999762, 3.20027038e-06, -0.000668217719))
  1874. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1875. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1876. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25983429, 0.368422985, 0.212726593, 0, -0.443343073, -0.896352112, -1, 0, 0, 0, 0.896352112, -0.443343073))
  1877. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1878. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.202163279, 0.263536245))
  1879. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34772104, -0.348884583, 0.0236845016, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1880. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 1, 1))
  1881. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1882. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.113555908, -0.162574768, -0.369188726, -0.000631000206, -0.334430128, 0.942420363, 0.000220000045, -0.942420602, -0.334430069, 0.999999762, -3.69293139e-06, 0.000668242166))
  1883. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1884. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1885. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.326705933, 0.369078875, 0.215709686, 0.000634999829, -0.999417782, 0.0341119915, -0.999999881, -0.000627554022, 0.000228984747, -0.000207444304, -0.0341121294, -0.99941802))
  1886. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1887. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1888. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286556244, 0.36839807, 0.232765198, 0, -0.519518971, -0.854458988, -1, 0, 0, 0, 0.854458988, -0.519518971))
  1889. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1890. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1891. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.311698914, -0.263069153, -0.368406057, 0, -0.958490133, 0.28512603, 0, -0.28512603, -0.958490133, 1, 0, 0))
  1892. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1893. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1894. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.367607117, 0.369083226, 0.289403915, 0.000567000068, -0.980618119, -0.195928022, -0.999999881, -0.000623347762, 0.000225930475, -0.000343682768, 0.195927858, -0.980618298))
  1895. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1896. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1897. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.327262878, 0.368401051, 0.162896156, 0, 0.999418616, 0.0340939872, -1, 0, 0, 0, -0.0340939872, 0.999418616))
  1898. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1899. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1900. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347545147, -0.169380188, -0.0945644379, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1901. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1902. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1903. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.239946365, 0.369184792, 0.204460144, 0.000572000048, 0.519502044, -0.854469121, -0.999999762, 1.87149126e-07, -0.000669307599, -0.00034754668, 0.85446924, 0.519501865))
  1904. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1905. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1906. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.255828857, -0.219761848, -0.369092643, -0.000630000257, 0.999967337, -0.00806400273, 0.000228999779, 0.00806414895, 0.999967515, 0.999999881, 0.00062813313, -0.000234072708))
  1907. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1908. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1909. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.283638, 0.369182467, 0.164020538, -0.000550999946, 0.555142939, 0.831754863, -0.999999762, 2.51754983e-07, -0.000662622624, -0.000368059642, -0.831755042, 0.55514276))
  1910. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1911. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1912. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.353614807, 0.368417025, 0.209962845, 0, 0.99392873, -0.110025972, -1, 0, 0, 0, 0.110025965, 0.99392873))
  1913. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1914. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1915. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.355049014, -0.154151917, 0.0251083374, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1916. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.641915858, 0.604415238, 0.580149591))
  1917. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1918. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.294418335, -0.312889099, -0.369074523, -0.000533999992, 0.958495021, 0.285109013, 0.000404000544, -0.285108835, 0.95849514, 0.999999881, 0.000627020549, -0.0002349844))
  1919. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1920. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1921. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347483039, -0.169380188, -0.0380096436, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1922. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1923. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1924. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347493052, 0.398147583, -0.0826053619, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1925. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1926. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1927. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.414588928, 0.369088829, 0.243835449, -0.000558999716, 0.59172368, -0.806140661, -0.999999881, -0.000629997172, 0.000230996186, -0.000371180387, 0.806140602, 0.591723859))
  1928. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1929. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1930. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347535193, 0.438827515, -0.0946722031, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1931. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1932. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1933. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347563624, -0.21006012, -0.156900406, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1934. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1935. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1936. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.329029083, 0.368404984, 0.194297791, 0, -0.555127263, 0.831765413, -1, 0, 0, 0, -0.831765413, -0.555127263))
  1937. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1938. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1939. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.313224792, -0.190081596, 0.368412018, 0, 0.997878134, -0.0651090071, 0, -0.0651090071, -0.997878134, -1, 0, 0))
  1940. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1941. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1942. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.219703674, -0.197059631, 0.368417025, 0, -0.402481139, -0.915428281, 0, -0.915428281, 0.402481169, -1, 0, 0))
  1943. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1944. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1945. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347500026, -0.21005249, -0.109327316, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1946. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1947. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1948. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.3074646, -0.242515564, 0.369079769, 0.000611000229, -0.997879326, -0.065090023, 0.00027400002, -0.0650898665, 0.997879446, -0.999999881, -0.000627539179, 0.000233649014))
  1949. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1950. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1951. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175128937, -0.216575623, -0.369184375, -0.000537999789, -0.595736682, 0.803179622, 0.000395000359, -0.80317986, -0.595736563, 0.999999762, -3.24988355e-06, 0.000667426735))
  1952. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1953. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1954. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.373477936, 0.368407011, 0.276912689, 0, -0.591739953, -0.80612886, -1, 0, 0, 0, 0.80612886, -0.591739953))
  1955. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1956. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1957. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347499013, 0.438827515, -0.0378713608, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1958. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1959. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1960. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.182982445, 0.369170189, 0.162239075, 0.000636000244, 0.309764117, -0.950813353, -0.999999762, -2.90834219e-08, -0.000668910507, -0.000207232108, 0.950813532, 0.309764028))
  1961. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1962. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1963. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.380187988, 0.368409038, 0.238204956, 0, 0.980615497, -0.19594191, -1, 0, 0, 0, 0.19594191, 0.980615497))
  1964. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1965. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1966. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210956573, 0.369197965, 0.188514709, 0.000599000137, 0.443314105, -0.896366239, -0.999999762, 1.00843096e-07, -0.000668203749, -0.000296133716, 0.896366358, 0.443313986))
  1967. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1968.  
  1969. spawn(function()
  1970. while true do
  1971. for _,v in pairs(m:children()) do
  1972. if v:IsA("Part") and v.Name == "tat" then
  1973. v.Color = maincol2
  1974. end
  1975. end
  1976. swait()
  1977. end
  1978. end)
  1979.  
  1980. -------------------------------------------------------
  1981. --Start Customization--
  1982. -------------------------------------------------------
  1983. local maincol = Color3.new(0,0,0)
  1984. local maincol2 = Torso.Color
  1985. ------------------------------------
  1986. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  1987. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  1988. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  1989. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  1990. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  1991. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  1992. ------------------------------------------------------------------------
  1993. local smonk1 = Instance.new("ParticleEmitter",Torso)
  1994. smonk1.LightEmission = .5
  1995. smonk1.Size = NumberSequence.new(0.2)
  1996. smonk1.Texture = "rbxassetid://95648201"
  1997. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 2),NumberSequenceKeypoint.new(.2, 4),NumberSequenceKeypoint.new(.4, 6),NumberSequenceKeypoint.new(.564, 8),NumberSequenceKeypoint.new(.784, 10),NumberSequenceKeypoint.new(1, 10)})
  1998. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
  1999. smonk1.Transparency = bbb
  2000. smonk1.Size = aaa
  2001. smonk1.ZOffset = .5
  2002. smonk1.Acceleration = Vector3.new(0, 0, 0)
  2003. smonk1.LockedToPart = false
  2004. smonk1.EmissionDirection = "Top"
  2005. smonk1.Lifetime = NumberRange.new(8, 8)
  2006. smonk1.Rate = 2
  2007. smonk1.Rotation = NumberRange.new(0, 50)
  2008. smonk1.RotSpeed = NumberRange.new(50, 50)
  2009. smonk1.Speed = NumberRange.new(0)
  2010. smonk1.VelocitySpread = 0
  2011. smonk1.LockedToPart = true
  2012. smonk1.Enabled=true
  2013. local startColor = maincol
  2014. local endColor = maincol
  2015. local sequence = ColorSequence.new(startColor, endColor)
  2016. smonk1.Color = sequence
  2017. ---------------------------------------------------------------------------------
  2018. local Player_Size = 1
  2019. if Player_Size ~= 1 then
  2020. root.Size = root.Size * Player_Size
  2021. tors.Size = tors.Size * Player_Size
  2022. hed.Size = hed.Size * Player_Size
  2023. ra.Size = ra.Size * Player_Size
  2024. la.Size = la.Size * Player_Size
  2025. rl.Size = rl.Size * Player_Size
  2026. ll.Size = ll.Size * Player_Size
  2027. ----------------------------------------------------------------------------------
  2028. rootj.Parent = root
  2029. neck.Parent = tors
  2030. RW.Parent = tors
  2031. LW.Parent = tors
  2032. RH.Parent = tors
  2033. LH.Parent = tors
  2034. ----------------------------------------------------------------------------------
  2035. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  2036. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  2037. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  2038. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  2039. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  2040. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  2041. ----------------------------------------------------------------------------------
  2042. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2043. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2044. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2045. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2046. --hat.Parent = Character
  2047. end
  2048. ----------------------------------------------------------------------------------
  2049. local SONG = 186942568
  2050. local SONG2 = 0
  2051. local Music = Instance.new("Sound",tors)
  2052. Music.Volume = 5
  2053. Music.Looped = true
  2054. Music.Pitch = 1 --Pitcher
  2055. ----------------------------------------------------------------------------------
  2056. local equipped = false
  2057. local idle = 0
  2058. local change = 1
  2059. local val = 0
  2060. local toim = 0
  2061. local idleanim = 0.4
  2062. local sine = 0
  2063. local Sit = 1
  2064. ----------------------------------------------------------------------------------
  2065. hum.WalkSpeed = 8
  2066. hum.JumpPower = 57
  2067. hum.Animator.Parent = nil
  2068. Head.face.Texture = "http://www.roblox.com/asset/?id=176777497"
  2069. ----------------------------------------------------------------------------------
  2070. for i = 1, 35 do
  2071. local FACE = CreatePart(3, char, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", Vector3.new(1.01,0.5,1.01),false)
  2072. FACE.Color = Color3.new(0,0,0)
  2073. hed:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  2074. CreateWeldOrSnapOrMotor("Weld", hed, hed, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  2075. end
  2076. local LASTPART = hed
  2077. for i = 1, 42 do
  2078. local MATH = (1-(i/30))
  2079. if LASTPART == hed then
  2080. local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false)
  2081. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * angles(Rad(25), Rad(15), Rad(-15)), CF(0, 0, 0))
  2082. LASTPART = Horn
  2083. Horn.Color = Color3.new((i*2-2)/140,0,0)
  2084. else
  2085. local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false)
  2086. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * angles(Rad(6), Rad(-0.3), Rad(0)), CF(0, 0, 0))
  2087. LASTPART = Horn
  2088. Horn.Color = Color3.new((i*2-4)/140,0,0)
  2089. end
  2090. end
  2091.  
  2092. -------------------------------------------------------
  2093. --End Customization--
  2094. -------------------------------------------------------
  2095.  
  2096.  
  2097. -------------------------------------------------------
  2098. --Start Attacks N Stuff--
  2099. -------------------------------------------------------
  2100.  
  2101. function dmg(dude)
  2102. if dude.Name ~= char then
  2103. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2104. local bgf = Instance.new("BodyGyro",dude.Head)
  2105. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2106. local val = Instance.new("BoolValue",dude)
  2107. val.Name = "IsHit"
  2108. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  2109. local partasdeff = Instance.new("ParticleEmitter",torsy)
  2110. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2111. partasdeff.LightEmission = .1
  2112. partasdeff.Size = NumberSequence.new(0.2)
  2113. partasdeff.Texture = "rbxassetid://771221224"
  2114. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2115. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2116. partasdeff.Transparency = bbb
  2117. partasdeff.Size = aaa
  2118. partasdeff.ZOffset = .9
  2119. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2120. partasdeff.LockedToPart = false
  2121. partasdeff.EmissionDirection = "Back"
  2122. partasdeff.Lifetime = NumberRange.new(1, 2)
  2123. partasdeff.Rate = 1000
  2124. partasdeff.Rotation = NumberRange.new(-100, 100)
  2125. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2126. partasdeff.Speed = NumberRange.new(6)
  2127. partasdeff.VelocitySpread = 10000
  2128. partasdeff.Enabled=false
  2129. partasdeff:Emit(30)
  2130. coroutine.wrap(function()
  2131. targetted = nil
  2132. swait(30)
  2133. dude:BreakJoints()
  2134. Effects.Sphere.Create(BrickColor.new("Crimson"), dude.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  2135. swait(5)
  2136. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  2137. for i=0,1,.05 do
  2138. for a,v in pairs(dude:GetChildren()) do
  2139. if v:IsA("BasePart") then
  2140. v.Transparency = 1
  2141. end
  2142. end
  2143. swait()
  2144. end
  2145. for a,v in pairs(dude:GetChildren()) do
  2146. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  2147. v.ParticleEmitter.Enabled = false
  2148. end
  2149. game:service'Debris':AddItem(v,2)
  2150. end
  2151. end)()
  2152. end
  2153. end
  2154.  
  2155. --lazi
  2156. function kdown(dd)
  2157. if dd.Name ~= char then
  2158. dd.Humanoid.PlatformStand = true
  2159. local bgf = Instance.new("BodyGyro",dd.Head)
  2160. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2161. local val = Instance.new("BoolValue",dd)
  2162. val.Name = "IsHit"
  2163. end
  2164. end
  2165.  
  2166. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  2167. --local buddy
  2168. for _, c in pairs(workspace:children()) do
  2169. local hum = c:findFirstChild("Humanoid")
  2170. if hum ~= nil then
  2171. local head = c:findFirstChild("Torso")
  2172. if head ~= nil then
  2173. local targ = head.Position - Part.Position
  2174. local mag = targ.magnitude
  2175. if mag <= Magnitude and c.Name ~= plr.Name then
  2176. if c.Name ~= char then
  2177. if c.Name ~= "ozzak1003" and c.Name ~= "leadengroin" and c.Name ~= "KillerDarkness0105" and c.Name ~= "kisslarge" then
  2178. local asd = Instance.new("ParticleEmitter",c.Torso)
  2179. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2180. asd.LightEmission = .1
  2181. asd.Size = NumberSequence.new(0.2)
  2182. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2183. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2184. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2185. asd.Transparency = bbb
  2186. asd.Size = aaa
  2187. asd.ZOffset = .9
  2188. asd.Acceleration = Vector3.new(0, -5, 0)
  2189. asd.LockedToPart = false
  2190. asd.EmissionDirection = "Back"
  2191. asd.Lifetime = NumberRange.new(1, 2)
  2192. asd.Rate = 1000
  2193. asd.Rotation = NumberRange.new(-100, 100)
  2194. asd.RotSpeed = NumberRange.new(-100, 100)
  2195. asd.Speed = NumberRange.new(6)
  2196. asd.VelocitySpread = 10000
  2197. asd.Enabled=true
  2198. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  2199. dmg(c)
  2200. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  2201. coroutine.wrap(function()
  2202. wait(.2)
  2203. asd.Enabled = false
  2204. wait(2)
  2205. asd:Remove()
  2206. end)()
  2207. else
  2208. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  2209. Effects.Sphere.Create(BrickColor.new("Crimson"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  2210.  
  2211. end
  2212. end
  2213. end
  2214. end
  2215. end
  2216. end
  2217. end
  2218.  
  2219. local sine=0
  2220. function targett()
  2221. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2222. TargetSelect(mouse.Target.Parent)
  2223. CreateSound("743521450", char, 1, .8)
  2224. end
  2225. end
  2226.  
  2227. function HAAH()
  2228. attack = true
  2229. hum.WalkSpeed = 0
  2230. Cso("300208779", hed, 10, 1)
  2231. for i = 0,9,0.1 do
  2232. swait()
  2233. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15)
  2234. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3)
  2235. if Mrandom(1,15) == 1 then
  2236. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2237. end
  2238. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15)
  2239. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15)
  2240. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1)
  2241. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1)
  2242. end
  2243. attack = false
  2244. hum.WalkSpeed = 10
  2245. end
  2246.  
  2247. function doot_n_die()
  2248. attack = true
  2249. hum.WalkSpeed = 0
  2250. if targetted.Name ~= "ozzak1003" and targetted.Name ~= "kisslarge" and targetted.Name ~= "leadengroin" and targetted.Name ~= "voyqgo" then
  2251. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  2252. local partasdeff = Instance.new("ParticleEmitter",torsy)
  2253. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2254. partasdeff.LightEmission = .1
  2255. partasdeff.Size = NumberSequence.new(0.2)
  2256. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2257. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2258. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2259. partasdeff.Transparency = bbb
  2260. partasdeff.Size = aaa
  2261. partasdeff.ZOffset = .9
  2262. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2263. partasdeff.LockedToPart = false
  2264. partasdeff.EmissionDirection = "Back"
  2265. partasdeff.Lifetime = NumberRange.new(1, 2)
  2266. partasdeff.Rate = 1000
  2267. partasdeff.Rotation = NumberRange.new(-100, 100)
  2268. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2269. partasdeff.Speed = NumberRange.new(6)
  2270. partasdeff.VelocitySpread = 10000
  2271. partasdeff.Enabled=false
  2272. for i = 0, 2.4, 0.1 do
  2273. swait()
  2274. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2275. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2276. if Mrandom(1,15) == 1 then
  2277. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2278. end
  2279. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2280. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2281. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2282. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2283. end
  2284. for i = 0, 1.4, 0.1 do
  2285. swait()
  2286. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2287. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  2288. if Mrandom(1,15) == 1 then
  2289. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50))), 0.3)
  2290. end
  2291. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2292. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2293. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(85), Rad(0), Rad(-15)), 0.1)
  2294. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2295. end
  2296. dmg(targetted)
  2297. partasdeff.Enabled=true
  2298. CreateSound("429400881", torsy, 10, .8)
  2299. for i = 0, 1.4, 0.1 do
  2300. swait()
  2301. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2302. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2303. if Mrandom(1,15) == 1 then
  2304. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2305. end
  2306. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2307. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2308. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2309. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  2310. end
  2311. partasdeff.Enabled=false
  2312. for i = 0, 1.4, 0.1 do
  2313. swait()
  2314. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2315. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  2316. if Mrandom(1,15) == 1 then
  2317. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2318. end
  2319. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2320. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2321. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2322. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2323. end
  2324. attack = false
  2325. hum.WalkSpeed = 8
  2326. elseif targetted.Name == "ozzak1003" then
  2327. for i = 0, 2.4, 0.1 do
  2328. swait()
  2329. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2330. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2331. if Mrandom(1,15) == 1 then
  2332. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2333. end
  2334. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2335. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2336. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2337. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2338. end
  2339. for i = 0, 2.4, 0.1 do
  2340. swait()
  2341. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2342. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2343. if Mrandom(1,15) == 1 then
  2344. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2345. end
  2346. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2347. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2348. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2349. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2350. end
  2351. coroutine.wrap(function()
  2352. wait(2)
  2353. --partasdeff:Remove()
  2354. end)()
  2355. local sel = Mrandom(1,3)
  2356. if sel == 1 then
  2357. chatfunc("Damn, I am dumb.")
  2358. elseif sel == 2 then
  2359. chatfunc("CREATOR, HELP ME.")
  2360. elseif sel == 3 then
  2361. chatfunc("Senpai, notice me.")
  2362. end
  2363. wait(2)
  2364. hum.WalkSpeed = 8
  2365. attack = false
  2366. elseif targetted.Name == "kisslarge" then
  2367. for i = 0, 2.4, 0.1 do
  2368. swait()
  2369. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2370. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2371. if Mrandom(1,15) == 1 then
  2372. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2373. end
  2374. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2375. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2376. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2377. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2378. end
  2379. for i = 0, 2.4, 0.1 do
  2380. swait()
  2381. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2382. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2383. if Mrandom(1,15) == 1 then
  2384. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2385. end
  2386. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2387. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2388. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2389. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2390. end
  2391. coroutine.wrap(function()
  2392. wait(2)
  2393. --partasdeff:Remove()
  2394. end)()
  2395. local sel = Mrandom(1,3)
  2396. if sel == 1 then
  2397. chatfunc("HEHEHEHEHEHEHE")
  2398. elseif sel == 2 then
  2399. chatfunc("ducc.")
  2400. elseif sel == 3 then
  2401. chatfunc("Excuse me what?")
  2402. end
  2403. wait(2)
  2404. hum.WalkSpeed = 8
  2405. attack = false
  2406. elseif targetted.Name == "leadengroin" then
  2407. for i = 0, 2.4, 0.1 do
  2408. swait()
  2409. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2410. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2411. if Mrandom(1,15) == 1 then
  2412. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2413. end
  2414. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2415. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2416. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2417. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2418. end
  2419. for i = 0, 2.4, 0.1 do
  2420. swait()
  2421. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2422. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2423. if Mrandom(1,15) == 1 then
  2424. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2425. end
  2426. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2427. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2428. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2429. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2430. end
  2431. coroutine.wrap(function()
  2432. wait(2)
  2433. --partasdeff:Remove()
  2434. end)()
  2435. local sel = Mrandom(1,3)
  2436. if sel == 1 then
  2437. chatfunc("floof.")
  2438. elseif sel == 2 then
  2439. chatfunc("Wh-what?")
  2440. elseif sel == 3 then
  2441. chatfunc("I have mistaken..")
  2442. end
  2443. wait(2)
  2444. hum.WalkSpeed = 8
  2445. attack = false
  2446. elseif targetted.Name == "voyqgo" then
  2447. for i = 0, 2.4, 0.1 do
  2448. swait()
  2449. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2450. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2451. if Mrandom(1,15) == 1 then
  2452. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2453. end
  2454. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2455. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2456. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2457. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2458. end
  2459. for i = 0, 2.4, 0.1 do
  2460. swait()
  2461. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2462. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2463. if Mrandom(1,15) == 1 then
  2464. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2465. end
  2466. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2467. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2468. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2469. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2470. end
  2471. coroutine.wrap(function()
  2472. wait(2)
  2473. --partasdeff:Remove()
  2474. end)()
  2475. local sel = Mrandom(1,3)
  2476. if sel == 1 then
  2477. chatfunc("Gale Fighter was a nice script, after all.")
  2478. elseif sel == 2 then
  2479. chatfunc("Ding dong, bing bong.")
  2480. elseif sel == 3 then
  2481. chatfunc("hehe.. hehehe..")
  2482. end
  2483. wait(2)
  2484. hum.WalkSpeed = 8
  2485. attack = false
  2486. end
  2487. end
  2488.  
  2489. function doot_die_pls()
  2490. attack = true
  2491. hum.WalkSpeed = 0
  2492. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  2493. for i = 0, 2, 0.1 do
  2494. swait()
  2495. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  2496. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2497. if Mrandom(1,15) == 1 then
  2498. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2499. end
  2500. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2501. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2502. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  2503. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2504. end
  2505. coroutine.resume(coroutine.create(function()
  2506. for i = 1,10 do
  2507. swait()
  2508. local Pully = Create("BodyPosition")({
  2509. P = 9000,
  2510. D = 1000,
  2511. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2512. position = ra.Position - ra.CFrame.lookVector * 6,
  2513. Parent = torsy
  2514. })
  2515. game:GetService("Debris"):AddItem(Pully, 0.2)
  2516. wait()
  2517. end
  2518. end))
  2519. CreateSound("541909814", torsy, 10, 1)
  2520. CreateSound("131228548", hed, 10, 1)
  2521. for i = 0, 2.2, 0.1 do
  2522. swait()
  2523. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  2524. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  2525. if Mrandom(1,15) == 1 then
  2526. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2527. end
  2528. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  2529. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2530. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  2531. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  2532. end
  2533. attack = false
  2534. hum.WalkSpeed = 8
  2535. end
  2536.  
  2537. code = 1678 --jk it doesnt work
  2538.  
  2539. function abc()
  2540. thing = true
  2541. chatfunc("WHY...")
  2542. wait(0.85)
  2543. chatfunc("WHY?!")
  2544. wait(1)
  2545. chatfunc("WHY MUST MY LIFE BE LIKE THIS?! I can't.. take it anymore...")
  2546. wait(1)
  2547. Music:Stop()
  2548. attack = true
  2549. hum.WalkSpeed = 0
  2550. hum.JumpPower = 0
  2551. for i = 0,6,0.1 do
  2552. swait()
  2553. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2554. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2555. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2556. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2557. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2558. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  2559. end
  2560. CreateSound("1093102664", hed, 10, 1)
  2561. for i = 0,4,0.1 do
  2562. swait()
  2563. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  2564. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.4)
  2565. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2566. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2567. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2568. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  2569. end
  2570. for i = 0,6,0.1 do
  2571. swait()
  2572. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15)
  2573. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3)
  2574. RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15)
  2575. LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  2576. RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1)
  2577. LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1)
  2578. end
  2579. for i = 0,6,0.1 do
  2580. swait()
  2581. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  2582. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2583. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08)
  2584. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08)
  2585. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
  2586. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0 - 4.5 * Sin(sine / 20)), Rad(-13)), 0.1)
  2587. end
  2588. Anchor()
  2589. wait(2)
  2590. chatfunc("I hope I never see you again..")
  2591. wait(1)
  2592. dmg(char)
  2593. print("It seems you've died! CONGRATS!")
  2594. for _, v in pairs(Doll:GetChildren()) do
  2595. if v:IsA'BasePart' then
  2596. v:Remove()
  2597. end
  2598. end
  2599. thing = false
  2600. end
  2601.  
  2602. csosoundyi = Instance.new("Sound", hed)
  2603. csosoundyi.SoundId = "rbxassetid://178038408"
  2604. csosoundyi.Volume = 10
  2605. csosoundyi.Pitch = 1
  2606.  
  2607. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  2608. attack = true
  2609. hum.WalkSpeed = 0
  2610. if targetted.Name ~= "kisslarge" and targetted.Name ~= "ozzak1003" and targetted.Name ~= "leadengroin" and targetted.Name ~= "KillerDarkness0105" then
  2611. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  2612. local partasdeff = Instance.new("ParticleEmitter",torsy)
  2613. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2614. partasdeff.LightEmission = .1
  2615. partasdeff.Size = NumberSequence.new(0.2)
  2616. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2617. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2618. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2619. partasdeff.Transparency = bbb
  2620. partasdeff.Size = aaa
  2621. partasdeff.ZOffset = .9
  2622. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2623. partasdeff.LockedToPart = false
  2624. partasdeff.EmissionDirection = "Back"
  2625. partasdeff.Lifetime = NumberRange.new(1, 2)
  2626. partasdeff.Rate = 1000
  2627. partasdeff.Rotation = NumberRange.new(-100, 100)
  2628. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2629. partasdeff.Speed = NumberRange.new(6)
  2630. partasdeff.VelocitySpread = 10000
  2631. partasdeff.Enabled=false
  2632. for i = 0, 1.2, 0.1 do
  2633. swait()
  2634. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2635. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2636. if Mrandom(1,15) == 1 then
  2637. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2638. end
  2639. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2640. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2641. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2642. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2643. end
  2644. HW.Part0 = root
  2645. for i = 0, 1.8, 0.1 do
  2646. swait()
  2647. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2648. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2649. if Mrandom(1,15) == 1 then
  2650. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2651. end
  2652. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2653. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2654. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  2655. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2656. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  2657. end
  2658. kdown(targetted)
  2659. for i = 0, 1.6, 0.1 do
  2660. swait()
  2661. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2662. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2663. if Mrandom(1,15) == 1 then
  2664. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2665. end
  2666. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2667. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2668. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2669. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2670. end
  2671. for i = 1,7 do
  2672. partasdeff.Enabled = false
  2673. for i = 0, 1.6, 0.1 do
  2674. swait()
  2675. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  2676. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  2677. if Mrandom(1,15) == 1 then
  2678. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2679. end
  2680. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2681. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2682. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  2683. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  2684. end
  2685. CreateSound("429400881", torsy, 10, 1)
  2686. partasdeff.Enabled = true
  2687. for i = 0, 1.6, 0.1 do
  2688. swait()
  2689. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2690. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  2691. if Mrandom(1,15) == 1 then
  2692. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2693. end
  2694. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  2695. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2696. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  2697. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  2698. end
  2699. end
  2700. partasdeff.Enabled = false
  2701. dmg(targetted)
  2702. attack = false
  2703. HW.Part0 = ra
  2704. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  2705. hum.WalkSpeed = 8
  2706. elseif targetted.Name == "ozzak1003" then
  2707. for i = 0, 3.2, 0.1 do
  2708. swait()
  2709. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2710. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2711. if Mrandom(1,15) == 1 then
  2712. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2713. end
  2714. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2715. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2716. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2717. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2718. end
  2719. for i = 0, 1.8, 0.1 do
  2720. swait()
  2721. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2722. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2723. if Mrandom(1,15) == 1 then
  2724. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2725. end
  2726. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2727. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2728. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2729. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2730. end
  2731. coroutine.wrap(function()
  2732. wait(2)
  2733. --partasdeff:Remove()
  2734. end)()
  2735. local sel = Mrandom(1,3)
  2736. if sel == 1 then
  2737. chatfunc("Hey Ozzak1003")
  2738. elseif sel == 2 then
  2739. chatfunc("i will never hurt you boi")
  2740. elseif sel == 3 then
  2741. chatfunc(":D")
  2742. end
  2743. wait(2)
  2744. hum.WalkSpeed = 8
  2745. attack = false
  2746. elseif targetted.Name == "kisslarge" then
  2747. for i = 0, 3.2, 0.1 do
  2748. swait()
  2749. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2750. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2751. if Mrandom(1,15) == 1 then
  2752. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2753. end
  2754. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2755. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2756. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2757. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2758. end
  2759. for i = 0, 1.8, 0.1 do
  2760. swait()
  2761. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2762. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2763. if Mrandom(1,15) == 1 then
  2764. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2765. end
  2766. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2767. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2768. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2769. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2770. end
  2771. coroutine.wrap(function()
  2772. wait(2)
  2773. --partasdeff:Remove()
  2774. end)()
  2775. local sel = Mrandom(1,3)
  2776. if sel == 1 then
  2777. chatfunc("oops.")
  2778. elseif sel == 2 then
  2779. chatfunc("Sorry Saba1520...")
  2780. elseif sel == 3 then
  2781. chatfunc("i Allmost Smashed You...")
  2782. end
  2783. wait(2)
  2784. hum.WalkSpeed = 8
  2785. attack = false
  2786. elseif targetted.Name == "leadengroin" then
  2787. for i = 0, 3.2, 0.1 do
  2788. swait()
  2789. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2790. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2791. if Mrandom(1,15) == 1 then
  2792. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2793. end
  2794. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2795. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2796. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2797. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2798. end
  2799. for i = 0, 1.8, 0.1 do
  2800. swait()
  2801. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2802. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2803. if Mrandom(1,15) == 1 then
  2804. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2805. end
  2806. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2807. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2808. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2809. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2810. end
  2811. coroutine.wrap(function()
  2812. wait(2)
  2813. --partasdeff:Remove()
  2814. end)()
  2815. local sel = Mrandom(1,3)
  2816. if sel == 1 then
  2817. chatfunc("Lucky I know you...")
  2818. elseif sel == 2 then
  2819. chatfunc(";p?")
  2820. elseif sel == 3 then
  2821. chatfunc("VSB = Bad, GSB = Good")
  2822. end
  2823. wait(2)
  2824. hum.WalkSpeed = 8
  2825. attack = false
  2826. elseif targetted.Name == "voyqgo" then
  2827. for i = 0, 3.2, 0.1 do
  2828. swait()
  2829. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2830. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2831. if Mrandom(1,15) == 1 then
  2832. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2833. end
  2834. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2835. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2836. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2837. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2838. end
  2839. for i = 0, 1.8, 0.1 do
  2840. swait()
  2841. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2842. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2843. if Mrandom(1,15) == 1 then
  2844. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2845. end
  2846. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2847. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2848. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2849. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2850. end
  2851. coroutine.wrap(function()
  2852. wait(2)
  2853. --partasdeff:Remove()
  2854. end)()
  2855. local sel = Mrandom(1,3)
  2856. if sel == 1 then
  2857. chatfunc("what are you doing?")
  2858. elseif sel == 2 then
  2859. chatfunc("hm")
  2860. elseif sel == 3 then
  2861. chatfunc("um")
  2862. end
  2863. wait(2)
  2864. hum.WalkSpeed = 8
  2865. attack = false
  2866. end
  2867. end
  2868.  
  2869. function HAAH()
  2870. attack = true
  2871. hum.WalkSpeed = 0
  2872. csosoundyi:Play()
  2873. repeat
  2874. swait()
  2875. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15)
  2876. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3)
  2877. if Mrandom(1,15) == 1 then
  2878. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2879. end
  2880. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15)
  2881. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15)
  2882. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1)
  2883. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1)
  2884. until csosoundyi.Playing == false
  2885. attack = false
  2886. hum.WalkSpeed = 10
  2887. end
  2888.  
  2889. thing = false
  2890.  
  2891.  
  2892. mouse.Button1Down:connect(function()
  2893. if attack == false and targetted ~= nil and thing == false then
  2894. doot_n_die()
  2895. GlowParticle.Enabled = false
  2896. end
  2897. end)
  2898.  
  2899. mouse.KeyDown:connect(function(key)
  2900. if attack == false then
  2901. if key == 'q' and thing == false then
  2902. targett()
  2903. elseif key == 'x' and targetted ~= nil and thing == false then
  2904. doot_die_pls()
  2905. elseif key == 'r' and targetted ~= nil and thing == false then
  2906. CreateSound("174271590", hed, .4, math.random(5, 15) / 5)
  2907. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  2908. elseif key == 'p' then
  2909. abc()
  2910. elseif key == 'f' and targetted ~= nil then
  2911. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  2912. elseif key == 't' and thing == false then
  2913. HAAH()
  2914. end
  2915. end
  2916. end)
  2917.  
  2918. -------------------------------------------------------
  2919. --End Attacks N Stuff--
  2920. -------------------------------------------------------
  2921.  
  2922.  
  2923.  
  2924.  
  2925.  
  2926.  
  2927.  
  2928.  
  2929.  
  2930. -------------------------------------------------------
  2931. --Start Animations--
  2932. -------------------------------------------------------
  2933. print("HAAH")
  2934. Music.SoundId = "rbxassetid://"..SONG
  2935. Music.Looped = true
  2936. Music.Pitch = 1
  2937. Music.Volume = 2
  2938. Music.Parent = char
  2939. Music:Resume()
  2940. --AAAAAAAAAAAAAAAA
  2941. while true do
  2942. swait()
  2943. sine = sine + change
  2944. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  2945. local velderp = root.Velocity.y
  2946. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  2947. if equipped == true or equipped == false then
  2948. if attack == false then
  2949. idle = idle + 1
  2950. else
  2951. idle = 0
  2952. end
  2953. if 1 < root.Velocity.y and hitfloor == nil then
  2954. Anim = "Jump"
  2955. if attack == false then
  2956. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2957. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2958. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20), -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2959. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20), 0* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2960. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  2961. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  2962. end
  2963. elseif -1 > root.Velocity.y and hitfloor == nil then
  2964. Anim = "Fall"
  2965. if attack == false then
  2966. rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
  2967. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  2968. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3)
  2969. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3)
  2970. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  2971. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  2972. end
  2973. elseif torvel < 1 and hitfloor ~= nil then
  2974. Anim = "Idle"
  2975. change = 1
  2976. if attack == false then
  2977. HeadTwitch = false
  2978. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2979. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3)
  2980. if Mrandom(1,15) == 1 then
  2981. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2982. end
  2983. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15)
  2984. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2985. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1)
  2986. LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1)
  2987. if HeadTwitch == false and Mrandom(1, 25) == 1 then
  2988. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90))), 0.15)
  2989. end
  2990. end
  2991. elseif torvel < 50 and hitfloor ~= nil then
  2992. Anim = "Walk"
  2993. change = 1
  2994. if attack == false then
  2995. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2996. if Mrandom(1,15) == 1 then
  2997. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2998. end
  2999. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  3000. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  3001. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1)
  3002. LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1)
  3003. end
  3004. end
  3005. end
  3006. if 0 < #Effects then
  3007. for e = 1, #Effects do
  3008. if Effects[e] ~= nil then
  3009. local Thing = Effects[e]
  3010. if Thing ~= nil then
  3011. local Part = Thing[1]
  3012. local Mode = Thing[2]
  3013. local Delay = Thing[3]
  3014. local IncX = Thing[4]
  3015. local IncY = Thing[5]
  3016. local IncZ = Thing[6]
  3017. if 1 >= Thing[1].Transparency then
  3018. if Thing[2] == "Block1" then
  3019. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3020. local Mesh = Thing[1].Mesh
  3021. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3022. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3023. elseif Thing[2] == "Block2" then
  3024. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  3025. local Mesh = Thing[7]
  3026. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3027. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3028. elseif Thing[2] == "Block3" then
  3029. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  3030. local Mesh = Thing[7]
  3031. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3032. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3033. elseif Thing[2] == "Cylinder" then
  3034. local Mesh = Thing[1].Mesh
  3035. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3036. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3037. elseif Thing[2] == "Blood" then
  3038. local Mesh = Thing[7]
  3039. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  3040. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3041. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3042. elseif Thing[2] == "Elec" then
  3043. local Mesh = Thing[1].Mesh
  3044. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  3045. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3046. elseif Thing[2] == "Disappear" then
  3047. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3048. elseif Thing[2] == "Shatter" then
  3049. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3050. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  3051. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  3052. Thing[6] = Thing[6] + Thing[5]
  3053. end
  3054. else
  3055. Part.Parent = nil
  3056. table.remove(Effects, e)
  3057. end
  3058. end
  3059. end
  3060. end
  3061. end
  3062. end
  3063. --[[
  3064. A bit of lore for those who are wondering :
  3065.  
  3066. Micheal (Voodoo Child) was born in a lone village with his sister, father, and mother
  3067. his mother died when he was age 6 and felt that it was his fault she died, as though it was not.
  3068. The village whereabouts was in a forest that some named "The Dead Woods" for whoever went in there,
  3069. never came back.
  3070. A few years past after the death and funeral of his mother, his sister caught a deadly disease, the guilt he felt
  3071. like he did from his mother came upon him once again, for this time was his fault, as they were playing near the oaks of hell,
  3072. which can give others an un-curable sickness or instant death, his sister got the worse fate.
  3073. The only cure known is to get herbs from the witch of the dead woods and do her deeds, but as others know
  3074. those who enter never return, but he was a brave boy and set out to find the witch, his father worried forced him not to go,
  3075. But during the night he snuck out of his home and went...
  3076. His adventure began but not for long as he already saw a hut above, he knocks on the door and waits for a respond,
  3077. nothing.
  3078. After some time the door finally opened and there she was the horrible wrinkle faced creature, he spoke
  3079. "Ma-May I have some of your herbs so I may heal my sister?"
  3080. The witch replied, "Yes you may my little child, but only on one condition, you must do 5 ta-" Micheal cuts her off.
  3081. "I DON'T WANT TO DO ANY TASK I JUST WISH TO SAVE MY SISTER, so please only this once?"
  3082. The witches anger grew, she's never been interrupted, and she knew what she must do.
  3083. "YOU DARE CUT OFF THE SACRED WORDS OF ME? I SHALL CURSE YOU WITH THE SOULS OF THE INNOCENT!" She screamed.
  3084. Micheal terrified, a storm brew, and the witches words could be heard from echoes from every angle, lightning strikes trees and rain pours down,
  3085. covering his head, closing his eyes, and putting himself into a ball, after time everything stopped.
  3086. He looked up cautiously, looking around up and finally down, he sees a pin, and a doll. He bends down and grabs them both,
  3087. looking at them he remembers that he didn't get any herbs but he didn't have enough time he quickly ran back to the village and put both the pin and doll into his pockets...
  3088.  
  3089. He was already to late. His sister passed away he bent to his knees and cried, some sang and others left and cried.
  3090. He pulled the doll and pin, from his pocket and laid it on her body and went to his room.
  3091. Moving he gets pinned and looks behind him, the doll and pin... he was terrified, he couldn't say a word and couldn't scream, he passes out.
  3092. Waking up he notices his home and village into shambles, dead ones laying everywhere.
  3093. T O B E C O N T I N U E D !
  3094. also there's a code in the script which i have hidden, if you say it in chat it'll say something
  3095. --]]
  3096. -------------------------------------------------------
  3097. --End Animations And Script--
  3098. -------------------------------------------------------
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