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- #!/bin/bash
- export LD_LIBRARY_PATH=`pwd`/Builds/OGLES2/LinuxPC/Lib
- export PLATFORM=LinuxPC
- Save the above file to say 'env.sh' in the root directory of your ImgTec OpenGL ES SDK. To prepare for builds/running the demo, just:
- [user] ~/SDK $ source env.sh
- And you should be all set
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