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EriQH10

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Jan 13th, 2010
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  1. tage1 = math.random(0, 1, 2, 3, 4);
  2.  
  3.  
  4.  
  5. if stage1 = 0 then TEX_STAGE = loadTexture("stage.png")
  6.  
  7. else if stage1 = 1 then TEX_STAGE = loadTexture("stage2.png")
  8.  
  9. else if stage1 = 2 then TEX_STAGE = loadTexture("stage3.png")
  10.  
  11. else if stage1 = 3 then TEX_STAGE = loadTexture("stage4.png")
  12.  
  13. else if stage1 = 4 then TEX_STAGE = loadTexture("stage5.png")
  14.  
  15. end
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