pieces87

pieces87Autoexec2021 (Updated on 2/1/21)

Apr 23rd, 2019 (edited)
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  1. echo Config Loaded!!! (1/2) //This confirms that the config has been loaded
  2.  
  3. // Content
  4. // 1. Main Settings
  5. // 2. Bindings
  6. // 3. Crosshair
  7. // 4. Hud
  8. // 5. Mouse
  9. // 6. Viewmodel
  10. // 7. Rates
  11. // 8. Net
  12. // 9. Video
  13. // 10.Other
  14.  
  15.  
  16.  
  17. // 1. Main Settings
  18. con_enable "1" //Enables Console
  19. gameinstructor_enable "0" //Removes in-game instructions
  20. cl_showhelp "0" //Removes on-screen help
  21. cl_autohelp "0" //Removes automatic help
  22. cl_disablefreezecam "1" //Disables Freezecam
  23. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  24. cl_autowepswitch "0" //Disable auto-weapon switch
  25. cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
  26. cl_join_advertise "2" //Let friends join your community servers
  27.  
  28.  
  29.  
  30. // 2. Bindings (Personal)
  31. unbind "i" //To not accidentally enable hud fade
  32. bind "6" "slot6"
  33. bind mwheeldown +jump
  34. bind "mouse1" "+attack"
  35. bind "MOUSE2" "+attack2"
  36. bind "mouse3" "use weapon_flashbang"
  37. bind "mouse5" "+voicerecord" //Communicate with "mouse5" instead of "K"
  38. bind "leftarrow" "+left" //Turn left with arrow key
  39. bind "rightarrow" "+right" //Turn right with arrow key
  40. bind "`" "toggleconsole"
  41. bind "," "cl_radar_icon_scale_min .7; cl_radar_scale .3"
  42. bind "." "cl_radar_icon_scale_min .55; cl_radar_scale .7"
  43. bind "[" "volume .1" //Volume .1
  44. bind "]" "volume .5" //Volume 0.5
  45. bind "x" "use weapon_molotov; use weapon_incgrenade"
  46. bind "m" "teammenu"
  47. bindtoggle "c" "cl_righthand"
  48. bind "0" "give weapon_hegrenade;give weapon_flashbang;give weapon_smokegrenade;give weapon_molotov"
  49. bind "`" "toggleconsole"
  50. bind "TAB" "+showscores;
  51. bind "ESCAPE" "cancelselect"
  52. bind "DEL" "voice_enable 0"
  53. bind "PAUSE" "pause"
  54. bind "F3" "autobuy"
  55. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  56. bind "F5" "jpeg"
  57. bind "f" "+lookatweapon;r_cleardecals"
  58. bind "-" "voice_scale .1"//Lower teammates' voices
  59. bind "=" "voice_scale 0.6" //Normalize teammates'voices
  60. bind "capslock" "r_cleardecals"
  61. bind "shift" "+speed"
  62. bind "t" "cl_playerspraydisable 0; impulse 201"
  63.  
  64.  
  65.  
  66. //3. Crosshair
  67. cl_crosshair_drawoutline "0"
  68. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  69. cl_crosshair_dynamic_splitalpha_innermod "1"
  70. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  71. cl_crosshair_dynamic_splitdist "7"
  72. cl_crosshair_friendly_warning "2"
  73. cl_crosshair_outlinethickness "0.5"
  74. cl_crosshair_sniper_show_normal_inaccuracy "0"
  75. cl_crosshair_sniper_width "2"
  76. cl_crosshair_t "0"
  77. cl_crosshairalpha "255"
  78. cl_crosshaircolor "1"
  79. cl_crosshaircolor_b "50"
  80. cl_crosshaircolor_g "255"
  81. cl_crosshaircolor_r "50"
  82. cl_crosshairdot "0"
  83. cl_crosshairgap "-1.0000"
  84. cl_crosshairgap_useweaponvalue "0"
  85. cl_crosshairsize "2"
  86. cl_crosshairstyle "4"
  87. cl_crosshairthickness "0.700000"
  88. cl_crosshairusealpha "1"
  89. cl_fixedcrosshairgap "0"
  90.  
  91.  
  92.  
  93. // 4. Hud
  94. hud_scaling "0.75" //Scales hud elements to maximum value
  95. hud_showtargetid "1" //Enables display of target names, important
  96. cl_color "3";
  97. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  98. cl_hud_color "8" //Makes the hud color green (own preference)
  99. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  100. cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
  101. cl_hud_healthammo_style "1" //Reverted hud style due to hidden burst mode
  102. cl_hud_background_alpha "0.5" //Hidden but still visible black bars, easy on the eyes
  103. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  104. safezonex "1" //Screen width percentage for the hud
  105. safezoney "1" //Screen height percentage for the hud
  106.  
  107.  
  108.  
  109. // 5. Mouse ("Raw Input" & "No Acceleration")
  110. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  111. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  112. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  113. m_customaccel "0" //Custom mouse acceleration disabled
  114. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  115. zoom_sensitivity_ratio_mouse "1.0000" //f you are a Rifler and want to use the same sensitivity while being scoped and unscoped use this
  116. m_customaccel_scale "0"
  117. m_customaccel_exponent "0"
  118.  
  119.  
  120.  
  121. // 6. Viewmodel
  122. viewmodel_fov "65"
  123. iewmodel_offset_x "2.5"
  124. viewmodel_offset_y "1"
  125. viewmodel_offset_z "-1.5"
  126. viewmodel_presetpos "0"
  127. cl_viewmodel_shift_left_amt "1.5"
  128. cl_viewmodel_shift_right_amt "0.75"
  129. viewmodel_recoil "0"
  130. cl_righthand "1"
  131. cl_bob_lower_amt "5"
  132. cl_bobamt_lat "0.33"
  133. cl_bobamt_vert "0.14"
  134. cl_bobcycle "0.98"
  135.  
  136.  
  137.  
  138. // 7. Rates (These network settings are optimized for high speed internet)
  139. rate "786432" // Your download rate to the server. Max rate: "786432"
  140. //cl_cmdrate "128" //Max number of command packets sent to server per second(mainly plying on mm so this command is useless for me atm)
  141. //cl_updaterate "128" //Number of packets per second you are requesting from the server(mainly plying on mm so this command is useless for me atm)
  142. cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
  143. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  144. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  145. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  146. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  147.  
  148.  
  149.  
  150. // 8. Net (Netgraph positioning)
  151. net_graph "1" //Shows my network usage data
  152. net_graphheight "30" `//Changes height
  153. net_graphmsecs "400" //The latency graph represents this many milliseconds
  154. net_graphpos "1" //Positioning of Net Graph
  155. net_graphproportionalfont "0" //Makes font smaller
  156. net_graphshowinterp "1" //Shows interpolation value
  157. net_graphshowlatency "1" //Shows latency value
  158. net_graphsolid "1" //Solid Net Graph
  159. net_graphtext "1" //Shows text fields
  160. net_maxroutable "1200" //Requested max packet size before packets are split
  161. net_scale "5" //Makes font smaller
  162.  
  163.  
  164.  
  165. // 9. Video (Video settings and FPS Boosts)
  166. fps_max "0" //Max frames per second, setting it to 0 causes long loading times
  167. fps_max_menu "245" //Max frames per second in main-menu
  168. mat_monitorgamma "1.60000" //Sets Brightness to highest, highly recommended
  169. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  170. mat_powersavingsmode "0" //Disables power saving mode
  171. mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
  172. r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
  173. r_drawtracers_firstperson "1" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
  174.  
  175.  
  176.  
  177. // 10. Other
  178. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  179. mm_dedicated_search_maxping "80" //Maxping Search in Matchmaking
  180. func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
  181. sdr ClientForceRelayCluster sgp
  182. mm_dedicated_force_servers sgp
  183.  
  184.  
  185.  
  186. //Damage Dealt Appear On the top left corner
  187. con_filter_text damage;con_filter_text_out Player:; con_filter_enable 2;
  188.  
  189.  
  190.  
  191. // Jump Throw (For Smokes)
  192. alias "+jumpthrow" "+jump;-attack"
  193. alias "-jumpthrow" "-jump"
  194. bind "v" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)
  195.  
  196.  
  197.  
  198. //Crouch Jump (Jump+ Control Bind)
  199. alias +duckjump "+jump; +duck";
  200. alias -duckjump "-jump; -duck";
  201. bind "SPACE" "+duckjump"
  202.  
  203.  
  204.  
  205. +cl_teamid_overhead_mode 0
  206. alias +show "+cl_teamid_overhead_mode; bind / -show;r_cleardecals"
  207. alias -show "-cl_teamid_overhead_mode; bind / +show;r_cleardecals"
  208.  
  209.  
  210.  
  211. echo Config Loaded!!! (2/2) //This just confirms that the config has ended successfully
  212.  
  213.  
  214.  
  215. /////////////////////////////////////////////////////////////////////
  216. echo Scripts Loaded (2/2)
  217. host_writeconfig
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