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- EntitySpawn:
- #
- # Checks Chunk when entity spawns
- Check: true
- # When set to true players without permissions: mfm.build.wither mfm.build.irongolem mfm.build.snowman will be prevented from building appropriate monsters
- PreventMobBuild: false
- # When set to true iron golems in villages will not spawn throw natural means
- PreventIronGolemSpawn: false
- # If this set to true, chunks will be grouped up and counted as one. In example with range 2 all 9 (3x3) chunks will be counted as one and limits will be used as for one chunk
- # This will give wider range of mob cleaning
- GroupChunks: true
- GroupChunksRadius: 2
- #
- # When set to true entities which are above allowed limit will get removed
- # Disabling this will prevent entities from disappearing in front of your eyes, but this can allow player from stacking dozens or even hundreds of mobs in one chunk throw multiple methods
- # Disable at your own risk
- RemoveExisting: false
- AutoClean:
- #
- # Checks chunks around players for over populated farms
- Use: true
- #
- # Informs users with mfm.cleaninform permission node how many entities we cleaned up and which ones in particular
- Inform: true
- # How often to check chunks in seconds. Minimal value: 30
- Interval: 30
- # Defines max amount of entities which we will remove from a chunk or chunk group when checking it
- # Set to 0 if you want to disable limit
- MaxRemoved: 0
- # When set to true and value for ChunkRadius is provided, we will group more then one chunk into check
- GroupChunks: true
- # Range around player in chunks to check. 2 means that 9 chunks will be checked, 3 - 25 chunks and so on
- # Max value is 5 to avoid unnecessary load on server
- # 1 = 1x1 area = 1 total chunks
- # 2 = 3x3 area = 9 total chunks
- # 3 = 5x5 area = 25 total chunks
- # 4 = 7x7 area = 49 total chunks
- # 5 = 9x9 area = 81 total chunks
- ChunkRadius: 5
- # Defines range from 1 to 5 in chunks we will check around player when performing autoclean
- # This only applies when you dont have GroupChunks enabled
- ExpandRange: 5
- Commands:
- Clean:
- # Defines max amount of entities which we will remove from a chunk or chunk group when cleaning it
- # Set to 0 if you want to disable limit
- MaxRemoved: 0
- # If this set to true, chunks will be grouped up and counted as one. In example with range 2 all 9 (3x3) chunks will be counted as one and limits will be used as for one chunk
- # This will give wider range of mob cleaning
- # This only applies for clean command. If you want to keep similar or same behavior as other options, like auto clean or spawn listener, set this to the same values as those ones
- GroupChunks: true
- GroupChunksRadius: 2
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