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- package com.realistic.signals;
- import org.bukkit.Material;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.block.BlockPlaceEvent;
- import com.realistic.api.MessageManager;
- import com.realistic.api.MessageManager.MsgType;
- import com.realistic.config.configMessage;
- import net.md_5.bungee.api.ChatColor;
- public class Handler_Place implements Listener {
- @EventHandler
- public void onPlace(BlockPlaceEvent e) {
- Player p = e.getPlayer();
- if (e.getBlockPlaced().getType() == Material.REDSTONE_TORCH_ON) {
- if (p.getItemInHand().getItemMeta().getDisplayName() != null && p.getItemInHand().getItemMeta()
- .getDisplayName() == ChatColor.GOLD + ChatColor.BOLD.toString() + "Сигнальная шишка") {
- MessageManager.getManager().msg(p, MsgType.SUCCESS,
- configMessage.messageConfig.getString("signal_enable"));
- }
- }
- }
- }
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