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- Metalsilver Knight
- Level 4 DARK Machine/Normal
- 1700/1900
- Mecha Musume
- Level 3 DARK Machine/Normal
- 1100/100
- Steel Falcon
- Level 4 DARK Machine/Normal
- 1900/1700
- Iron Serpent
- Level 2 DARK Machine/Normal
- 500/2200
- Jet Scizzors
- Level 6 DARK Machine/Normal
- 2300/0
- Senkiryu Dragon
- Level 8 DARK Machine/Effect
- 2800/2000
- Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 2 DARK Machine monsters from your GY; Special Summon this card from your hand. If this card is Special Summoned, or a monster(s) is Special Summoned from the Extra Deck to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Senkiryu Dragon" once per turn.
- Senkiryu Wyvern
- Level 4 DARK Machine/Effect
- 1700/1400
- You can Tribute this card, then activate 1 of the following effects;
- ● Add 1 "Senkiryu" card from your Deck to your hand, except "Senkiryu Wyvern".
- ● Special Summon 1 DARK Machine Normal Monster from your Deck.
- You can only use this effect of "Senkiryu Wyvern" once per turn.
- Senkiryu Hydra
- Level 5 DARK Machine/Effect
- 2000/800
- If you control no monsters, or all monsters you control are DARK Machine monsters: You can Special Summon this card from your hand. (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Senkiryu Hydra" once per turn.
- Senkiryu Quetzalcoatl
- Level 7 DARK Machine/Effect
- 2300/1000
- When an opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase. Once per turn: You can Special Summon 1 Level 4 or lower DARK Machine monster from your hand.
- Buzz Blader
- Level 4 DARK Machine/Effect
- 1900/100
- When your opponent Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, DARK Machine monsters you currently control cannot be destroyed by battle or card effects this turn. You can only use this effect of "Buzz Blader" once per turn.
- Machine Repair
- Normal Spell
- Target 1 DARK Machine monster in your GY; add it to your hand, and if you do, and that card is a "Senkiryu" monster, inflict damage to your opponent equal to its Level x 200. You can only activate 1 "Machine Repair" per turn.
- Command of Machines
- Continuous Spell
- All DARK Machine monsters you control cannot be destroyed by battle, also any damage you take from battles involving them are halved.
- Machine's Deployment
- Normal Spell
- Add 1 DARK Machine Normal Monster from your Deck to your hand. If you control a "Senkiryu" monster when this card is activated, you can Special Summon that monster, instead. You can only activate 1 "Machine's Deployment" per turn.
- Machanized Security
- Normal Spell
- If you control "Senkiryu Dragon": Destroy all Spells and Traps your opponent controls.
- Mausoleum of the Machine King
- Continuous Spell
- When this card is activated: You can send 1 DARK Machine monster from your Deck to the GY. Once per turn, if you control a "Senkiryu" monster: You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK. You can only activate 1 "Mausoleum of the Machine King" per turn.
- Countersteel Armor
- Normal Trap
- Target 1 DARK Machine monster you control; equip this card to it. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. If this card is sent from the field to the GY during the Battle Phase: End the Battle Phase.
- Golden Blast
- Counter Trap
- When a monster effect is activated, while you control a "Senkiryu" monster: Negate the activation, and if you do, destroy it. If this Set card is sent from the field to the GY: You can add 1 "Limiter Removal" from your Deck to your hand. You can only use each effect of "Golden Blast" once per turn.
- Titanium Tenacity
- Normal Trap
- Target 1 "Senkiryu" monster in your GY; Special Summon it, and if you do, it cannot be destroyed by card effects.
- Platnium Discharge
- Normal Trap
- If you control a "Senkiryu" monster: Send 1 DARK Machine monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. You can only activate 1 "Platnium Discharge" per turn.
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