Advertisement
Guest User

Untitled

a guest
Jun 23rd, 2017
51
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 0.25 KB | None | 0 0
  1. local switch1 = GRAVITY_SWITCH:create(-1721,-496,15,5,-1,0,0)
  2.   switch1:setMarker(3,255,0,0,55,"ring")         -- Add marker to the gravity switch
  3.   switch1:addHandler(fnHitSwitch)           -- Call this function when the player hits the gravity switch
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement