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EL2109

Oct 28th, 2021
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  1. ===================================
  2. EL2-1.16.5 1.08 --> EL2-1.16.5 1.09
  3. ===================================
  4.  
  5. Added:
  6. - Advancement Plaques
  7. - Clickable advancements
  8. - Configured
  9. - Drink Beer (Forge)
  10. - Iceberg
  11. - Loot Beams
  12. - OAuth
  13.  
  14. Updated:
  15. Alex's Mobs (alexsmobs-1.12.0 --> alexsmobs-1.12.1):
  16. alexsmobs-1.12.1:
  17. -New item textures
  18. -New textures for straddler and stradpole
  19. -Added blacklist config for seagull stealing
  20. -Added blacklist entity tag for void portals
  21. -Shortened cooldown for Crimson Mosquito feeding
  22. -Fixed nether tarantula hawk variant not being obtainable
  23. -Fixed Dimensional Carver portals duping mounts
  24. -Fixed mimicream config not working
  25. -Fixed Void worm health config not working
  26. -Fixed drop bears sinking into bedrock
  27. -Fixed beached cachalot whales not spawning
  28. -Fixed grizzly bear having standing hitbox while on all fours
  29. -Update chinese translation
  30. -Update spanish translation
  31.  
  32. Architectury API (Forge) ([Forge 1.16.4/5] v1.22.32 --> [Forge 1.16.4/5] v1.24.35):
  33.  
  34. BetterEnd (Forge) (betterendforge-1.16.5-1.6.1.jar --> betterendforge-1.16.5-1.6.3.jar):
  35. betterendforge-1.16.5-1.6.3.jar:
  36. Fix infusion recipe json format to again allow tags
  37.  
  38. betterendforge-1.16.5-1.6.2.jar:
  39. * Add config for enderman spawnrate
  40. * Fix smelting/blasting recipe duration
  41. * Fix stalactite block model
  42. * Add stonecutter recipes (ty kdau)
  43. * Fix metal trapdoor recipes (ty kdau)
  44. * Add more tags (ty kdau)
  45. * Prevent bonemeal use on jellyshroom when not growable
  46. * Change step sound of chorus nylium
  47. * Fix guidebook error
  48. * Fix swapOverWorldWithEnd config
  49.  
  50. Bookshelf (Bookshelf-Forge-1.16.5-10.2.27.jar --> Bookshelf-Forge-1.16.5-10.3.29.jar):
  51. Bookshelf-Forge-1.16.5-10.3.29.jar:
  52. * Update readme information. [(8ef406f)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/8ef406f)
  53. * Update version numbers. [(7a2f82d)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/7a2f82d)
  54. * Change hand command argument type ID from enum to hand. [(d1161a6)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/d1161a6)
  55. * Add new helper methods for creating and accessing fake players. [(49e8537)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/49e8537)
  56. * Created an extended implementation of FakePlayer that does not crash when potion effects are checked. [(3389a1a)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/3389a1a)
  57. * Added a LazyWeakReference class which creates a lazy supplier that holds a weak reference to the computed value. [(892ce04)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/892ce04)
  58. * Added a NonNullSupplier that throws an exception when a null value is supplied. [(337f5af)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/337f5af)
  59. This mod was made possible by [Patreon](https://www.patreon.com/Darkhax?bookshelf) support from players like you. Thank you!
  60. * Rempler
  61. * lothrazar
  62. * arcanearchivesmod
  63. * Pongo Sapiens
  64. * Darkosto
  65.  
  66. Bookshelf-Forge-1.16.5-10.2.28.jar:
  67. * Deprecated the system used to register commands. [(b63bb4b)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/b63bb4b)
  68. * Whitespace changes. [(f3399f3)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/f3399f3)
  69. * Delay command construction to later in the server lifecycle. [(36c813c)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/36c813c)
  70. This mod was made possible by [Patreon](https://www.patreon.com/Darkhax?bookshelf) support from players like you. Thank you!
  71. * Rempler
  72. * lothrazar
  73. * arcanearchivesmod
  74. * Pongo Sapiens
  75. * Darkosto
  76.  
  77. Building Gadgets (buildinggadgets-1.16.5-3.8.0.jar --> buildinggadgets-1.16.5-3.8.2.jar):
  78. buildinggadgets-1.16.5-3.8.2.jar:
  79. [3.8.2 - 1.16.5] - 2021-10-21
  80. Fixed
  81. * Crashing issue due to race conditions
  82. * An issue showing an incorrect value for the Destruction gadget not showing the correct value for area size
  83. * Possible fix for effect blocks staying invisible
  84.  
  85. Clumps (Clumps-6.0.0.25.jar --> Clumps-6.0.0.27.jar):
  86.  
  87. Construction Wand (constructionwand-1.16.5-2.2.jar --> constructionwand-1.16.5-2.4.jar):
  88. constructionwand-1.16.5-2.4.jar:
  89. ConstructionWand 2.4
  90. * Fixed wand overriding half slabs
  91. * Fixed destruction wand removing blocks that aren't facing you
  92.  
  93. constructionwand-1.16.1-2.4.jar:
  94. ConstructionWand 2.4
  95. * Fixed wand overriding half slabs
  96. * Fixed destruction wand removing blocks that aren't facing you
  97.  
  98. Controlling (Controlling-7.0.0.24.jar --> Controlling-7.0.0.27.jar):
  99.  
  100. CraftPresence (CraftPresence-Forge v1.8.4 Release (1.16.5) --> CraftPresence-Forge v1.8.8 Release (1.16.5)):
  101.  
  102. Durability101 (Forge 1.16 0.0.4 --> Forge 1.16 0.0.4):
  103. Forge 1.16 0.0.4:
  104. Fixed mapping name
  105.  
  106. Extreme Reactors (ExtremeReactors2-1.16.5-2.0.27.jar --> ExtremeReactors2-1.16.5-2.0.31.jar):
  107. ExtremeReactors2-1.16.5-2.0.31.jar:
  108. * Added a button in the Controller GUI that void all reactants in the Reactor. Usefull to remove any fuel/waste left in the Reactor before using a new fuel like Blutonium
  109. * Bumped version to 2.0.31
  110.  
  111. ExtremeReactors2-1.16.5-2.0.29.jar:
  112. * The Fuel Update
  113. Extreme Reactors now support fuels reactants that produce fuels with different properties from each other. This allow ER and mods / modpacks to add different kind of fuels using the ER API (FuelProperties / ReactantsRegistry) or the API modpack-wrapper. If no fuel properties are specified for new fuels reactants, the default ones (Yellorium) are used. This will allow the creations of other fuels by mixing existing ones, once liquid fuels are finalized.
  114. Blutonium is back as a full-fledged reactant and fuel, with a better yield than Yellorium (keep in mind that it's properties are not set in stone right now), and it's "crafted" by reprocessing Cyanite.
  115. Blutonium will turn into Magentite, a new waste-type reactant, after being used in the Reactor. There is currently no use for it in the mod, but who knows what will happen in the future.
  116. * The Reprocessor
  117. A new multiblock machine that's able to reprocess wastes into new fuels. You will use it, for example, to craft Blutonium from Cyanite (check the recipe in JEI).
  118. The Reprocessor is a 3x3x7 (x/z/y, external dimiensions) multiblock build using Reprocessor Casing blocks for the frame or faces. Reprocessor Glass blocks can be used instead of Casing on the faces. You need one (and only one) of each of the other Reprocessor parts (Controller, Collector, Waste Injector, Fluid Injector, Output Port, Power Port). The Waste Inject goes in the top face, the Collector on the bottom face. The other ones can go on any vertical face.
  119. The Reprocessor recipes use an item and a fluid to craft another item. Mods and modpacks authors can add they own recipes in the usal ways. The Reprocessor need 1000 FE to process a single recipe. You can check the available recipes in JEI.
  120. * The Extreme Book will be updated after all the things are finalized
  121. * Misc: various optimizations
  122. * Updated ZeroCore version to 1.16.5-2.1.4
  123. * Bumped version to 2.0.29
  124.  
  125. Extreme sound muffler (Forge) (Extreme Sound Muffler 3.13 - Forge 1.16.5 --> Extreme Sound Muffler 3.16 - Forge 1.16.5):
  126. Extreme Sound Muffler 3.16 - Forge 1.16.5:
  127. Fixed not saving data when the last Muffled sound was removed.
  128.  
  129. Extreme Sound Muffler 3.15 - Forge 1.16.5:
  130. Fixed Anchors not creating the save folder when no sounds were muffled
  131.  
  132. Extreme Sound Muffler 3.14 - Forge 1.16.5:
  133. BEWARE: this will clear your Anchors so you'll need to set them again (sorry about that).
  134. [Backported 1.17 features:](https://github.com/LeoBeliik/ExtremeSoundMuffler/commit/093bfbc4a54a4cba49367652c9ec42a8461c03da)
  135. * Organized Config
  136. * Added config for the inventory button's position
  137. * Added drag option for changing the inv button position
  138. * Added Tips
  139. * Anchors are now fully clientside
  140. Fixed button tooltips not showing
  141. Fixed button tooltips being short
  142. Fixed disable Tips option not working
  143.  
  144. FancyMenu [Forge] (FancyMenu v2.2.2-2 MC 1.16.2-1.16.5 --> FancyMenu v2.3.5 MC 1.16.2-1.16.5):
  145. FancyMenu v2.3.5 MC 1.16.2-1.16.5:
  146. CHANGELOG | FANCYMENU v2.3.5
  147. * Added: New element orientation 'element'
  148. * Allows you to define "child elements" for an element, so the child elements will always follow the parent element
  149. * Useful when adding new buttons to a vanilla button layout without giving every single button an orientation
  150. * Can be used to make element groups in the editor (just move the parent and all child elements will follow)
  151. * You need the element ID of the parent to set the 'element' orientation to an element
  152. * Right-click the parent element and click on "Copy Element ID" to copy its element id to your clipboard
  153.  
  154. FancyMenu v2.3.4 MC 1.16.2-1.16.5:
  155. CHANGELOG | FANCYMENU v2.3.4
  156. * Improved: It's now possible to customize overlapping buttons (like in the world creation screen)
  157. * Fixed: Empty customization sections for vanilla button visibility requirements getting added to the layout file
  158.  
  159. FancyMenu v2.3.3 MC 1.16.2-1.16.5:
  160. CHANGELOG | FANCYMENU v2.3.3
  161. * Fixed: Placeholder text value '%serverstatus:<server_IP>%' not working correctly (for real this time?)
  162.  
  163. FancyMenu v2.3.2 MC 1.16.2-1.16.5:
  164. CHANGELOG | FANCYMENU v2.3.2
  165. * Changed: Increased server ping interval for server-related actions (placeholder text values, etc.) from 15 to 30 seconds
  166. * Fixed: Unable to set long file paths for button background images
  167. * Fixed: Sounds of animations used as button background are playing in the editor
  168. * Fixed: Vanilla buttons don't listen to visibility requirement changes
  169. * Fixed: Crash when trying to add a button tooltip
  170. * Fixed: Placeholder text value %serverstatus% not working correctly
  171.  
  172. FancyMenu v2.3.1 MC 1.16.2-1.16.5:
  173. CHANGELOG | FANCYMENU v2.3.1
  174. * Fixed: Vanilla buttons still visible in real menu even if hidden/deleted in the layout
  175. KNOWN ISSUES:
  176. * Vanilla buttons don't listen to visibility requirement changes
  177. * Sounds of animations used as button background are playing in the editor (animation sounds aren't supposed to play for button backgrounds)
  178.  
  179. FancyMenu v2.3.0 MC 1.16.2-1.16.5:
  180. CHANGELOG | FANCYMENU v2.3.0
  181. * Dropped support for MC 1.15
  182. * Added support for Forge MC 1.17.1
  183. * Lifted minimum required Konkrete version to 1.3.0
  184. * Lifted minimum required Forge version for MC 1.12 to 14.23.5.2855
  185. * IMPORTANT:
  186. Menu identifiers changed in MC 1.17 Forge! This means that many of your layouts will not load at the beginning, but don't panic, you can easily fix this.
  187. To get the new identifier of the menu you want to fix your layouts for, enable the "Menu Info" in the "Tools" tab of the menu bar at the
  188. top of the menu. Now you will see the identifier at the left side. You can left-click this identifier to copy it to the clipboard.
  189. Now open the '.minecraft/config/fancymenu/customization' folder and search for the layout you want to fix.
  190. Open this layout with a normal text editor and search for the 'identifier' value in the 'customization-meta' section (should be the first section).
  191. Change the identifier value after the equals sign to your new menu identifier.
  192. Now save the layout file and restart your game and the layout should load again!
  193. * Added: Auto-Scaling for menus
  194. * ONLY FOR MC 1.16+ FOR NOW! It's just *really* difficult to add this feature to 1.12.. Don't know if I ever find a way to backport it.. :/
  195. * Just enable auto-scaling for a menu and your layout should basically just work at every scale and resolution! No more struggling with different screen sizes!
  196. * Because of how Minecraft text rendering works, text elements will look a bit blurry at some scales. This can't be fixed and the best workaround is to use images for text.
  197. * Added: Visibility Requirements for elements (Port of the system used in FancyHud)
  198. * Set conditions that need to be met (or not met) for the element to be visible
  199. * Added: Custom text localizations to register your own localizations for your text elements
  200. * Added: Option to enable a grid in the editor for easier aligning of elements (Disabled by default, can be toggled in the FM settings)
  201. * Editor shortcut to toggle the grid is CTRL + G
  202. * Added: Ability to keep the aspect ratio of menu backgrounds
  203. * Added: Simplified Chinese localization (Big thanks to Draming and GBLodb!)
  204. * Added: Placeholder text value 'local:<localization.key>' to localize a text by the given key
  205. * Added: Placeholder text value '%percentram%' to get the currently used RAM in percent
  206. * Added: Placeholder text value '%usedram%' to get the currently used RAM in MB
  207. * Added: Placeholder text value '%maxram%' to get the max RAM in MB
  208. * Added: Placeholder text value '%realtimeyear%' to get the current real time year (system time)
  209. * Added: Placeholder text value '%realtimemonth%' to get the current real time month (system time)
  210. * Added: Placeholder text value '%realtimeday%' to get the current real time day (system time)
  211. * Added: Placeholder text value '%realtimehour%' to get the current real time hour (system time)
  212. * Added: Placeholder text value '%realtimeminute%' to get the current real time minute (system time)
  213. * Added: Placeholder text value '%realtimesecond%' to get the current real time second (system time)
  214. * Added: Placeholder text value '%serverversion:<serverIP>%' to get the game version of a server by its IP
  215. * Added: Placeholder text value '%serverstatus:<serverIP>%' to get the status (online/offline) of a server by its IP
  216. * Added: Placeholder text value '%serverplayercount:<serverIP>%' to get the current player count of a server by its IP
  217. * Added: Placeholder text value '%serverping:<serverIP>%' to get the ping to a server by its IP
  218. * Added: Placeholder text value '%servermotd:<serverIP>%' to get the MOTD (message of the day) of a server by its IP
  219. * Changed: Removed "Reset Clicksound" option for vanilla and custom buttons (Now you can remove the sound just by setting and empty sound path)
  220. * Changed: Removed "Reset Hoversound" option for vanilla and custom buttons (Now you can remove the sound just by setting and empty sound path)
  221. * Changed: Editor now saves all customizations for vanilla buttons even if they are hidden/deleted
  222. * Changed: Reworked button background system
  223. * Added support for GIFs and animations to be set as background
  224. * The system no longer needs both normal and hover background to be set (one is enough)
  225. * It's possible to set different types of backgrounds for normal and hover (e.g. image as normal background and animation as hover background)
  226. * Option to set if the background animations should restart on hover
  227. * Option to set if the background animations should loop
  228. * Fixed: Action IDs for custom buttons not getting loaded into the editor correctly
  229. * Fixed: Text of current menu glitching through loading/splash screen background in MC 1.16+
  230. * Fixed: "Not Supported" error when trying to open the resource pack menu via the 'opengui' button action
  231.  
  232. FerriteCore (Forge) (ferritecore-2.0.7-forge.jar --> ferritecore-2.1.0-forge.jar):
  233. ferritecore-2.1.0-forge.jar:
  234. * New: Do not store NBT data for already loaded parts of partially loaded chunks, saves 80-90 MB on servers
  235. * Add compatibility for environments using newer guava versions
  236. * Improve performance of StateHolder#hasProperty
  237.  
  238. FramedBlocks (FramedBlocks-2.10.0.jar --> FramedBlocks-2.11.1-hotfix.jar):
  239. FramedBlocks-2.11.1-hotfix.jar:
  240. * Fix incorrect or missing tinting on plants in framed flower pots
  241. * Remove upper limit of Building Gadgets version requirement
  242. * Fix dupe bug with the Framed Chest
  243. * Fix Framed Chest screen missing dark background
  244.  
  245. FramedBlocks-2.11.0.jar:
  246. * Fix crash when previewing a Framed Fence
  247. * Fix pathfinding issues when NPC navigate around FramedBlocks blocks
  248. * Add Framed Rail Slope
  249. * Add Framed Flower Pot
  250.  
  251. Immersive Engineering (ImmersiveEngineering-1.16.5-5.0.3-138 --> ImmersiveEngineering-1.16.5-5.0.5-140):
  252. ImmersiveEngineering-1.16.5-5.0.5-140:
  253. * Fix comparators not working on IE blocks (Malte)
  254. * Fix rendering of wires connected to razor wire (Malte)
  255. * Fix rendering of colored conveyor stripes (Malte)
  256. * Fix additional open spot on chutes with upward-sloping conveyors (Malte)
  257. * Reduce redstone wire network update spam (Malte)
  258. * Fix wrong branch being used for update JSON (Malte)
  259. * Add wires to forge:wires tag (Malte)
  260. * Add potion effect descriptions for compat with Just Enough Effect Descriptions (BeepSterr)
  261. * Translations Added/Updated: ko_kr (Taki_B, PixelQuest), es_* (FrannDzs), en_us (Tiyth, hechtiQ)
  262.  
  263. ImmersiveEngineering-1.16.5-5.0.4-139:
  264. * Improve behavior of conveyors near unloaded/non-ticking chunks (Malte)
  265. * Fix inconsistent redstone behavior of strip curtains (Malte)
  266. * Fix redstone connectors not working on the main input of comparators (Malte)
  267. * Fix logic units not clearing registers between cycles (Malte)
  268. * Fix issues when adding or removing boards from the logic unit (Malte)
  269. * Fix rare crash involving redstone wires (Malte)
  270. * Fix race condition when addons add config getters (Malte)
  271. * Fix issues with the workbench UI (Malte)
  272. * Fix item entity output location for the auto-workbench (Malte)
  273. * Fix wire desync (Malte)
  274. * Fix render layer for diesel generator (Malte)
  275. * Fix revolver bullet desync (Malte)
  276. * Fix invisible fluid splash particles (Malte)
  277. * Fix crash when building an excavator without a vein (Malte)
  278. * Fix some recipes damaging instead of consuming their ingredients (Malte)
  279. * Fix pump vanishing when the bottling machine is broken (Malte)
  280. * Reduce block updates on multiblocks (Malte)
  281. * Fix Spanish translation for lightning rods (TwistedGate)
  282. * Fix recipes for graphite dust not loading with newer versions of JEI (BluSunrize)
  283.  
  284. Immersive Petroleum (ImmersivePetroleum-1.16.5-3.3.0-6.jar --> ImmersivePetroleum-1.16.5-3.3.0-7.jar):
  285. ImmersivePetroleum-1.16.5-3.3.0-7.jar:
  286. 1.16.5-3.3.0-7
  287. ---------------------------------------
  288. Minimum Forge: 36.2.0
  289. Minimum IE: 1.16.5-5.0.4-139
  290. ! Fixed Distillation Tower not outputting fluids when receiving redstone signal. (TwistedGate)
  291. ! Fixed NoSuchMethod crash with IE 5.0.4-139 (malte0811)
  292. ! Possibly fixed ConcurrentModificationException. (TwistedGate)
  293. * Update Chinese Translations. (mc-kaishixiaxue
  294.  
  295. InsaneLib (InsaneLib 1.2.1 --> InsaneLib 1.3.2):
  296. InsaneLib 1.3.2:
  297. * Small changes to IdTagMatcher
  298.  
  299. InsaneLib 1.3.1:
  300. * [Added addAttributeModifierToItemStack](https://github.com/Insane96/InsaneLib/commit/870b525cf5ac2385fab653e763383c336298c570)
  301. * [Fixed "fix jump movement factor" not disabled when false](https://github.com/Insane96/InsaneLib/commit/015d46624a46a8a6c422eb7b259477518aba0eae)
  302. * ["Fix Jump Movement Factor" now only applies to slowdowns by default](https://github.com/Insane96/InsaneLib/commit/237f2eb4a41b91cc3f3403a5d21b4d34a9ef63d9)
  303.  
  304. InsaneLib 1.3.0:
  305. * Added a fix feature
  306. Adds a removal for "zombies bonus health" attribute modifier
  307. Adds a fix for [MC-145656]()
  308. Added a fix for players begin able to jump even when unable to move (e.g. with high level slowness)
  309. * Added a tag feature
  310. Currently featuring a tag for creepers to make them create fire on explosion
  311.  
  312. JEITweaker (JEITweaker-1.16.5-1.0.1.34.jar --> JEITweaker-1.16.5-1.0.1.35.jar):
  313.  
  314. Jade 🔍 (Jade-1.16.4-2.7.4.jar --> Jade-1.16.4-2.8.0.jar):
  315. Jade-1.16.4-2.8.0.jar:
  316. backport fixes
  317.  
  318. Just Enough Items (JEI) (jei-1.16.5-7.7.1.121.jar --> jei-1.16.5-7.7.1.129.jar):
  319. Placeholder:
  320. No changelog available.
  321.  
  322. Konkrete [Forge] (Konkrete v1.1.6 MC 1.16.2-1.16.5 --> Konkrete v1.3.0 MC 1.16.2-1.16.5):
  323. Konkrete v1.3.0 MC 1.16.2-1.16.5:
  324. CHANGELOG | KONKRETE v1.3.0
  325. * Skipping v1.2.X for Forge to unify version number with Fabric build
  326. * Added: Animation support for AdvancedButton
  327. * Added: 'renderLabel' to AdvancedButton to set if the button should render its label
  328.  
  329. Login Protection (logprot-1.16-1.3.jar --> logprot-1.16-1.5.jar):
  330. logprot-1.16-1.5.jar:
  331. v1.5: Better config defaults
  332.  
  333. logprot-1.16-1.4.jar:
  334. v1.4: Update mods toml, add display test
  335.  
  336. Macaw's Fences and Walls ([ 1.0.0 / 1.16.5] Macaw's Fences & Walls --> [ 1.0.1 / 1.16.5] Macaw's Fences and Walls):
  337. [ 1.0.1 / 1.16.5] Macaw's Fences and Walls:
  338. * Fixed recipe overlapping for Horse Fence with Crayfish's Upgraded fence
  339.  
  340. Macaw's Trapdoors ([1.0.2 / 1.16.5/4] Macaw's Trapdoors --> [1.0.3 / 1.16.5] Macaw's Trapdoors):
  341. [1.0.3 / 1.16.5] Macaw's Trapdoors:
  342. * Textures improved to fit better with planks/doors colors by 16N1C0
  343. * Translations added
  344. es_es - 16N1C0
  345. fr_fr - BlackJamesYT
  346. pl_pl - Vakarian89
  347. * Fixed jungle doors and jungle trapdoors have different color
  348.  
  349. More Villagers (morevillagers-FORGE-1.16.5-1.5.4.jar --> morevillagers-FORGE-1.16.5-1.5.5.jar):
  350. morevillagers-FORGE-1.16.5-1.5.5.jar:
  351. Fixed a long-standing bug in which the engineer and hunter desert houses would never generate
  352.  
  353. Patchouli (Patchouli-1.16.4-53.1.jar --> Patchouli-1.16.4-53.2.jar):
  354. Patchouli-1.16.4-53.2.jar:
  355. [https://github.com/VazkiiMods/Patchouli/releases/tag/release-1.16.4-53.2-forge](https://github.com/VazkiiMods/Patchouli/releases/tag/release-1.16.4-53.2-forge)
  356.  
  357. Platforms (platforms-1.16-1.7.11.jar --> platforms-1.16-1.7.12.jar):
  358. platforms-1.16-1.7.12.jar:
  359. * Fixed Platform Frames with redstone lamps (redstone torch + glowstone) not returning the redstone torch when broken
  360. * Reconfigured BlockState Enums to better support the Turkish locale
  361. * Fixed sever being unaware of the clients platform select mode, causing a possible de-sync
  362. * Fixed sneak pickblock on a platform not returning the rail
  363. * Platform Frames now also support soul torches
  364.  
  365. Productive Bees (productivebees-1.16.5-0.6.9.20.jar --> productivebees-1.16.5-0.6.9.22.jar):
  366. productivebees-1.16.5-0.6.9.22.jar:
  367. 0.6.9.22
  368. -- Fixed missing comb block names
  369. -- Added a new recipe condition making it possible to disable a bee without having to manually disable all of it's related recipes
  370. -- Added support for processing combs in a Create Mixer
  371. -- Added new Honey Treat recipe using Bumblezone pollen
  372. -- Farmer bee can harvest cocoa beans
  373. -- Translation updates
  374. 0.6.9.21
  375. -- Centrifuges will now automatically output fluids to adjacent fluid containers
  376. -- Added support for Bumblezone pollen
  377. -- Honey Generator can now use speed and productivity upgrades
  378. -- Added Tetra Geode bee which can convert stones into geode bearing stone
  379. -- Added prismarine bee which can be caught in the ocean
  380. -- Added Quartz Enriched Iron bee (Refined Storage)
  381. -- Updated Russian translation thanks to Tkhakiro
  382. -- Farmer Bees can now harvest melons, pumpkins, sugar cane, cactus and sweet berry bushes.
  383. -- Releasing a bee from a cage on a flower block will now set that block as the bees flower position
  384. -- Releasing a bee from a cage on a hive while sneaking will now set that hive as the bees home position
  385. -- Bee names are now translatable
  386.  
  387. Progressive Bosses ([1.16.5] Progressive Bosses 3.3.2 --> Progressive Bosses 3.3.3):
  388. Progressive Bosses 3.3.3:
  389. Full changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md)
  390. TL;DR; Fixes and improvements
  391.  
  392. Puzzles Lib (PuzzlesLib-v1.0.11-1.16.5.jar --> PuzzlesLib-v1.0.13-1.16.5.jar):
  393.  
  394. Quark (Quark-r2.4-316.jar --> Quark-r2.4-319.jar):
  395. Quark-r2.4-319.jar:
  396. * Fixed an incorrect mapping causing Experimental Shiba to crash the game when picking up a trident outside of a development environment
  397.  
  398. Quark-r2.4-318.jar:
  399. * 5.6% of Bees now wear a pride sweater (Trans Bee) [Trans Bee] {Trans Bee} <Trans Bee by the way>
  400. * Added a new Music Disc (Kain Vinosec - Endermosh), find it in End Cities with roughly the same rarity as Pigstep
  401. * Changed the default values for Matrix Enchanting so that the price of adding new pieces scales slower
  402. * Deepslate now has proper sound effects from 1.17
  403. * Fixed some incorrect subtitles
  404. * Fixed some Vertical Slabs being craftable even if the feature is disabled
  405. * Gold Bars now generate in Nether Fortresses
  406. * Lowered Wraith HP so that they're less of a pain to fight
  407. * Replaced the Obsidian in Spiral Spires with Dusky Myalite (new block)
  408. * Replaced the Obsidian in the Duskbound Block recipe with Dusky Myalite (only if Spiral Spires are enabled)
  409. * The Birthday Hat feature in the q button now shows many more days
  410.  
  411. Quark-r2.4-317.jar:
  412. * Added a config option to disable particles from Blossom Trees
  413. * Added Pallet to experimental. I don't advise using it because it's probably very broken, but it's there
  414. * Added Shiny Dolphins (gamma-delta)
  415. * Compressed images to lower file size (RDKRACZ)
  416. * Double Doors Opening Together now uses the proper right click function
  417. * Experimnental Shiba now render Tridents in their mouth properly
  418. * Fixed a crash on startup regarding multithreading nonsense
  419. * Fixed Cave Roots not properly checking light level (CartoonishVillain)
  420. * Fixed Cobbled Deepslate not being properly tagged under cobblestone (AmyMialee)
  421. * Fixed Corundum Clusters not generating waterlogged if underwater
  422. * Fixed Enchanted Book tooltips being able to overflow, they now wrap in sets of 10
  423. * Fixed Experimental Shiba converting non-arrow items such as Tridents into arrows
  424. * Fixed Food Tooltips showing incorrect values for items with a .5 value beyond 5
  425. * Fixed frogs not updating their hitbox according with size (AmyMialee)
  426. * Fixed Item Sharing not respecting other mods' changes to chat messages
  427. * Fixed jumping opn Iron Grates playing the wrong audio (AmyMialee)
  428. * Fixed mobs floating above Iron Grates (AmyMialee)
  429. * Fixed potential hang on loading a server without Internet connection or in China
  430. * Fixed quark sounds (mainly Ambience Discs) not respecting positional audio changes by converting them to Mono
  431. * Fixed Reacharound not working for off-hand blocks if you have an item in your main-hand
  432. * Fixed some sounds having incorrect captions (AmyMialee)
  433. * Fixed Soul Beads breaking upon collision immediately
  434. * Fixed Stained Glass not tinting beacon beams correctly
  435. * Fixed Totem of Holding not putting your Shield back in the off-hand slot (AmyMialee)
  436. * Fixed Weather Detector not emitting the correct signal in arid biomes (CartoonishVillain)
  437. * Fixed Wraiths inheriting Zombie reinforcement spawning code (AmyMialee)
  438. * Improved Corundum Cluster generation (AmyMialee)
  439. * Updated some namings to better match vanilla (Brun333rp)
  440.  
  441. Refined Storage: Requestify (rsrequestify-1.16.5-2.1.3.jar --> rsrequestify-1.16.5-2.1.4.jar):
  442. rsrequestify-1.16.5-2.1.4.jar:
  443. [Fixed Crafting emitter not dropping](https://github.com/Buuz135/RS-Requestify/commit/6599c97d5c9ee482317b3c488b0ae6ea27652b22) (Quezler)
  444. [Fix crafting emitters staying active for canceled tasks](https://github.com/Buuz135/RS-Requestify/commit/8ac2f8c1b19fb442a1b892841e923090d6a30184) (Quezler)
  445.  
  446. Selene Lib (selene-1.16.5-1.7.jar --> selene-1.16.5-1.8.1.jar):
  447. selene-1.16.5-1.8.1.jar:
  448. Fixed dispenser helper registering behaviors multiple times for fluids.
  449. Added an ownership system for ItemDisplayTile, intended to be used on servers
  450. Fixed water block class setting waterlogged state even when the block was placed in a non source fluid
  451.  
  452. selene-1.16.5-1.8.0.jar:
  453. Improved item display tile code and added some documentation. Added other random utilities
  454.  
  455. selene-1.16.5-1.7.2.jar:
  456. Fixed interaction with fluid tanks that allowed to incorrectly mix up fluids that weren't of the same type. Fixed some water fluid attributes
  457.  
  458. selene-1.16.5-1.7.1.jar:
  459. Fixed a crash when extracting fluid from a forge fluid tank
  460. Minor cleanups & utility methods
  461.  
  462. ShetiPhianCore (shetiphiancore-1.16-3.8.5.jar --> shetiphiancore-1.16-3.8.6.jar):
  463. shetiphiancore-1.16-3.8.6.jar:
  464. * Fixed color blend mode check
  465. * Fixed a condition where rgb16 items would be missing a nbt tag, stopping the items from stacking
  466.  
  467. Simple Storage Network (SimpleStorageNetwork-1.16.5-1.4.1.jar --> SimpleStorageNetwork-1.16.5-1.5.0.jar):
  468. SimpleStorageNetwork-1.16.5-1.5.0.jar:
  469. Performance increase: ItemStacks are no longer repeatedly copied while doing sorting/imports/exports, reducing RAM use/CPU load.
  470. Cables can all be now water-loggable.
  471. Storage Request Table now correctly drops items from crafting grid when broken.
  472.  
  473. SimpleStorageNetwork-1.16.5-1.4.3.jar:
  474. Fix StackOverflowError: Exception in server tick loop when copying item stack at TimeMain:insertStack
  475. (should also be less resource heavy on servers)
  476.  
  477. SimpleStorageNetwork-1.16.5-1.4.2.jar:
  478. Merged pull request: Mark cables as non-transparent for pathfinder #380 by embeddedt
  479.  
  480. Structure Gel API (Structure Gel 1.16.5-v1.7.7 --> Structure Gel 1.16.5-v1.7.8):
  481. Structure Gel 1.16.5-v1.7.8:
  482. A minor updated focused on fixing bugs. Everything here was backported from 1.17. Most notably, this fixes an issue where structures would be extremely rare in negative coordinates.
  483. [Full Changelog]()
  484.  
  485. Supplementaries (supplementaries-1.16.5-0.16.1.jar --> supplementaries-1.16.5-0.17.6.jar):
  486. supplementaries-1.16.5-0.17.6.jar:
  487. v 0.17.6: Improved books & fixes
  488. * Fixed a crash with safe tooltips
  489. * Fixed fishes in a jar crashing the game
  490. * Changed placeable books textures
  491. * Improved placeable books color assignment algorithm: they now support all 16 colors and will generally look better
  492. * Placeable books now also support colored books from Inspirations mod
  493. * Added a new config option to allow the placement of every book type in every configuration (so normal books horizontally and enchanted vertically)
  494. * Updated some tags and some other minor fixes
  495. * Updated many translations
  496.  
  497. supplementaries-1.16.5-0.17.5.jar:
  498. v 0.17.5: bug fixes
  499. * Fixed a bug where ropes on posts was preventing the game to load with optifine
  500. * Fixed some rendering issues with flower boxes and wall lanterns when optifine/shaders were installed
  501. * Fixed candy recipe not working
  502. * Further improved caged mobs system. Now caged water mobs will properly react to water when a cage is waterlogged
  503. * Empty blackboards are no longer tile entities
  504. * Added an optional ownership system that prevents any player other than the one that placed them to interact with certain blocks like signs, boards and so on. Intended for servers
  505.  
  506. supplementaries-1.16.5-0.17.4.jar:
  507. v 0.17.4: The One Year Anniversary Update
  508. Additions:
  509. * Supplementaries is now one year old! To celebrate we have added candies! Don't eat too many
  510. * Added new fancy commemorative item, the boat in a jar! Get it by either crafting a boat with a jar or by directly bottling a boat entity
  511. Changes:
  512. * Totally reworked the caged mob system which now also includes support for a capability system that other mods can use. Many small bugs have been made along the way. In case you encounter visual bugs with already captured mobs from previous versions you might want to release them and re capture them.
  513. * Blackboards will now display a hitbox highlight the currently selected pixel when the player is holding a dye item.
  514. Fixes:
  515. * Shulker shells can now once again stack to 64
  516. * Fixed log spam when loading mods that had custom banner pattern which did not have a custom flag texture
  517. * Fixed speaker blocks not saving correctly
  518. * Fixed custom globe colors not working
  519. * Many other misc fixes
  520.  
  521. supplementaries-1.16.5-0.17.3.jar:
  522. v0.17.3: fixes fixes and fixes
  523. * Fixed a shulker shell attribute returning null which was causing issue with some mods not expecting a null repair item even for a non damageable item
  524. * Further optimized notice board renderer when the front face is culled
  525. * Fixed custom globe colors configs not working
  526. * Fixed potted flax loot table
  527. * Improved block overrides registration to be more resilient and allowed it to proceed if it fails on some blocks
  528. * Improved a mixins code to account for possible edge cases
  529. * Improved some configs handling
  530. * added some missing blocks to pigling loved tag
  531. * Renamed piston_launcher to spring_launcher
  532. -Improved api for catchable mobs
  533.  
  534. supplementaries-1.16.5-0.17.2.jar:
  535. v 0.17.2:
  536. * You can no wear a Shulker shell
  537. * Notice boards can now scroll through a book pages and will trigger on a redstone signal rising edge
  538. * Pedestals blocks that don't have an item are no longer tile entities. This improves performance
  539. * Enchanted book piles now support Quark's tomes
  540. * Renamed piston_launcher to spring_launcher
  541. * Improved the handling of many tile entities to be more consistent and react better. This for example fixes some issues with carry on mod when moving tiles like notice boards and books
  542. * Added config to make iron gates behave like iron doors
  543. * Placeable books enchanting power can now be configured
  544. * Added missing flax flower pot loot table
  545. * Fixed some missing flower box plants
  546. * Fixed a crash with flags on servers
  547. * Potentially fixed a crash with wall lanterns and some mods
  548.  
  549. supplementaries-1.16.5-0.17.1.jar:
  550. v 0.17.1: fixed mod setup failing on servers. From now on failed mod setups will always crash the mod as intended. Fixed some recipes
  551. v 0.17.0 Enchantments & Enhancements update
  552. Additions:
  553. * Placeable books: books and enchanted books can now be placed on the ground and stacked horizontally and vertically respectivelly up to a pile of 4. They are mostly a decoration items but can provide enchantment power for your enchanting table.
  554. * Stasis Encahtment: a brand new end themed enchantment exclusive to slingshots that can be found in end cities.
  555. Stasis will allow slingshot projectile to ignore gravity, as well as changing their visuals and additionally provide a configurable block outline at a distance up to its range
  556. * End Stone Lamp & Deepslate lamp: two new decoration blocks light blocks that complement already existing stone & blackstone ones
  557. Tweaks and Improvements:
  558. * Reworked ropes: They can now be tied around a variety of walls and posts like blocks and can exist like that on their own since they are now their own block. In particular support has been added for Quarks posts, Decorative Blocks palisades, I Like Wood beams and Valhelsia Structures posts.
  559. You'll need to update previously placed ropes since the internal blockstates properties have changed. This also resolved many visual & lighting glitched with the weird old rope fence model
  560. * Ropes can now have their downward facing bit sheared off
  561. * Ropes have new textures
  562. * Changed flax textures
  563. * Ceiling banners can be attached to ropes
  564. * Ways sign generations now happens on another thread which means it won't cause lag spikes anymore when generating.
  565. * Improved performance when calculating bellows hitbox
  566. * Cranks and turn tables can rotate multiple horizontally attached pulleys at once
  567. * Removed many technical items that were only used to place placeable blocks like sticks and wall lanterns. now it's all handled internally and previous items will be converted to their vanilla counterpart
  568. * Added the ability to drink up liquids directly from a jar item in hand. Said option and the old drinking one are now disabled by default
  569. * Added more slinghot related configs to tweak range, charge time as well as visuals
  570. * Added additional configs for blue bombs
  571. * Rope arrow capacity has been increased to 24 and can now be increased with its config
  572. * Rope arrows now show a custom durability tooltip
  573. * Plants placed on top of planters will now always rendered centered
  574. * Improved slingshot projectile rendering
  575. * Added many many more supported plants to flower boxes including direct support for some mods like dynamic trees
  576. * Improved flag rendering which should now be slightly faster.
  577. * Way signs now have a sandstone floor when generating in desert villages
  578. Fixes:
  579. * Fixed flower boxes and wall lanterns not rendering correctly with optifine shaders
  580. * Fixed a crash with flags map markers
  581. * Fixed tinted jars not having their own whitelist
  582. * Fixed some transparency issues with flag patterns on hanging signs
  583. * Fixed some textures being way larger that they were supposed to be
  584.  
  585. Tetra (tetra-1.16.5-3.15.0.jar --> tetra-1.16.5-3.18.0.jar):
  586. tetra-1.16.5-3.18.0.jar:
  587. Fixes:
  588. * added missing localization entries for some wool variants
  589. * removed rack interaction logging
  590. * fixed holosphere breadcrumbs disappearing
  591. * fix server crash when blocking axe attacks
  592. * added missing sorting opton for integrity
  593. * fixed missing improvements when converting shields into tetra items
  594.  
  595. tetra-1.16.5-3.17.0.jar:
  596. New features:
  597. * added russian translation (cred: shikhtv)
  598. Changes:
  599. * shifted around wool stats
  600. * updated spanish translation (cred: arvid064)
  601. * updated korean translation (cred: red1854th)
  602. Fixes:
  603. * fixed missing module names for wool sash
  604. * fixed shield strap damage honing being the wrong kind of damage :o
  605.  
  606. tetra-1.16.5-3.16.0.jar:
  607. New features:
  608. * crafting modules & improvements from wool now retains the wool color
  609. Changes:
  610. * handles & hilts can now be wrapped with fabric
  611. * stave grip wrap can now be done with fabric
  612. * added bolts to container and crate loot tables
  613. Fixes:
  614. * fixed incorrect detail names in holosphere
  615. * fixed bow string improvements not working
  616. Technical changes:
  617. * tmdev now accepts modular items instead of only accepting replacement inputs
  618. * added functionality for hiding materials and variants in the holosphere
  619.  
  620. YUNG's API (Forge) ([1.16.4 / 1.16.5] YUNG's API vForge-12 --> [1.16.4 / 1.16.5] YUNG's API vForge-13):
  621. [1.16.4 / 1.16.5] YUNG's API vForge-13:
  622. API now works with newer Java versions!
  623. Join us on Discord:
  624. [](https://discord.gg/rns3beq)
  625. [Follow me on Twitter](https://twitter.com/yungnickyoung) for more mod updates![](https://twitter.com/yungnickyoung)
  626.  
  627. ZeroCore 2 (ZeroCore2-1.16.5-2.1.3.jar --> ZeroCore2-1.16.5-2.1.4.jar):
  628. ZeroCore2-1.16.5-2.1.4.jar:
  629. * Tweaks to the recipe system and the ability to get vanilla Ingredients from our recipes (eg: JEI)
  630. * Added JEI compat support and IDrawable wrappers for ISprite and such
  631. * GUI: new StaticSlot slot type
  632. * More data helper methods for ISyncableEntity
  633. * Misc: various new helper methods and classes (see github)
  634. * Bumped version to 1.16.5-2.1.4
  635.  
  636. Downgraded:
  637. Terra Incognita: The Unknown Land (terraincognita-1.16.3-1.7-BETA2.jar --> terraincognita-1.16.3-1.7-BETA1.jar):
  638. terraincognita-1.16.3-1.7-BETA2.jar:
  639. REQUIRES CUNEIFORM 1.2.4!
  640. Additions
  641. Added 4 new butterfly types (3 of them are exclusive to forests)
  642. Butterfly types now have different weights
  643. Changes
  644. Cacti are no longer shearable by dispensers
  645. Buffed hazelnut cookie saturation
  646. Simply Tea integration:
  647. * Updated to latest version
  648. * Fireweed Tea can now be sweetened with honey
  649. Fixes
  650. Fixed basket tooltips causing crashes with newer Quark versions
  651. Fixed dispensers not shearing sheep and beehives
  652.  
  653. Removed:
  654. - ReAuth
  655.  
  656. Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
  657.  
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