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- ===================================
- EL2-1.16.5 1.08 --> EL2-1.16.5 1.09
- ===================================
- Added:
- - Advancement Plaques
- - Clickable advancements
- - Configured
- - Drink Beer (Forge)
- - Iceberg
- - Loot Beams
- - OAuth
- Updated:
- Alex's Mobs (alexsmobs-1.12.0 --> alexsmobs-1.12.1):
- alexsmobs-1.12.1:
- -New item textures
- -New textures for straddler and stradpole
- -Added blacklist config for seagull stealing
- -Added blacklist entity tag for void portals
- -Shortened cooldown for Crimson Mosquito feeding
- -Fixed nether tarantula hawk variant not being obtainable
- -Fixed Dimensional Carver portals duping mounts
- -Fixed mimicream config not working
- -Fixed Void worm health config not working
- -Fixed drop bears sinking into bedrock
- -Fixed beached cachalot whales not spawning
- -Fixed grizzly bear having standing hitbox while on all fours
- -Update chinese translation
- -Update spanish translation
- Architectury API (Forge) ([Forge 1.16.4/5] v1.22.32 --> [Forge 1.16.4/5] v1.24.35):
- BetterEnd (Forge) (betterendforge-1.16.5-1.6.1.jar --> betterendforge-1.16.5-1.6.3.jar):
- betterendforge-1.16.5-1.6.3.jar:
- Fix infusion recipe json format to again allow tags
- betterendforge-1.16.5-1.6.2.jar:
- * Add config for enderman spawnrate
- * Fix smelting/blasting recipe duration
- * Fix stalactite block model
- * Add stonecutter recipes (ty kdau)
- * Fix metal trapdoor recipes (ty kdau)
- * Add more tags (ty kdau)
- * Prevent bonemeal use on jellyshroom when not growable
- * Change step sound of chorus nylium
- * Fix guidebook error
- * Fix swapOverWorldWithEnd config
- Bookshelf (Bookshelf-Forge-1.16.5-10.2.27.jar --> Bookshelf-Forge-1.16.5-10.3.29.jar):
- Bookshelf-Forge-1.16.5-10.3.29.jar:
- * Update readme information. [(8ef406f)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/8ef406f)
- * Update version numbers. [(7a2f82d)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/7a2f82d)
- * Change hand command argument type ID from enum to hand. [(d1161a6)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/d1161a6)
- * Add new helper methods for creating and accessing fake players. [(49e8537)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/49e8537)
- * Created an extended implementation of FakePlayer that does not crash when potion effects are checked. [(3389a1a)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/3389a1a)
- * Added a LazyWeakReference class which creates a lazy supplier that holds a weak reference to the computed value. [(892ce04)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/892ce04)
- * Added a NonNullSupplier that throws an exception when a null value is supplied. [(337f5af)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/337f5af)
- This mod was made possible by [Patreon](https://www.patreon.com/Darkhax?bookshelf) support from players like you. Thank you!
- * Rempler
- * lothrazar
- * arcanearchivesmod
- * Pongo Sapiens
- * Darkosto
- Bookshelf-Forge-1.16.5-10.2.28.jar:
- * Deprecated the system used to register commands. [(b63bb4b)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/b63bb4b)
- * Whitespace changes. [(f3399f3)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/f3399f3)
- * Delay command construction to later in the server lifecycle. [(36c813c)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/36c813c)
- This mod was made possible by [Patreon](https://www.patreon.com/Darkhax?bookshelf) support from players like you. Thank you!
- * Rempler
- * lothrazar
- * arcanearchivesmod
- * Pongo Sapiens
- * Darkosto
- Building Gadgets (buildinggadgets-1.16.5-3.8.0.jar --> buildinggadgets-1.16.5-3.8.2.jar):
- buildinggadgets-1.16.5-3.8.2.jar:
- [3.8.2 - 1.16.5] - 2021-10-21
- Fixed
- * Crashing issue due to race conditions
- * An issue showing an incorrect value for the Destruction gadget not showing the correct value for area size
- * Possible fix for effect blocks staying invisible
- Clumps (Clumps-6.0.0.25.jar --> Clumps-6.0.0.27.jar):
- Construction Wand (constructionwand-1.16.5-2.2.jar --> constructionwand-1.16.5-2.4.jar):
- constructionwand-1.16.5-2.4.jar:
- ConstructionWand 2.4
- * Fixed wand overriding half slabs
- * Fixed destruction wand removing blocks that aren't facing you
- constructionwand-1.16.1-2.4.jar:
- ConstructionWand 2.4
- * Fixed wand overriding half slabs
- * Fixed destruction wand removing blocks that aren't facing you
- Controlling (Controlling-7.0.0.24.jar --> Controlling-7.0.0.27.jar):
- CraftPresence (CraftPresence-Forge v1.8.4 Release (1.16.5) --> CraftPresence-Forge v1.8.8 Release (1.16.5)):
- Durability101 (Forge 1.16 0.0.4 --> Forge 1.16 0.0.4):
- Forge 1.16 0.0.4:
- Fixed mapping name
- Extreme Reactors (ExtremeReactors2-1.16.5-2.0.27.jar --> ExtremeReactors2-1.16.5-2.0.31.jar):
- ExtremeReactors2-1.16.5-2.0.31.jar:
- * Added a button in the Controller GUI that void all reactants in the Reactor. Usefull to remove any fuel/waste left in the Reactor before using a new fuel like Blutonium
- * Bumped version to 2.0.31
- ExtremeReactors2-1.16.5-2.0.29.jar:
- * The Fuel Update
- Extreme Reactors now support fuels reactants that produce fuels with different properties from each other. This allow ER and mods / modpacks to add different kind of fuels using the ER API (FuelProperties / ReactantsRegistry) or the API modpack-wrapper. If no fuel properties are specified for new fuels reactants, the default ones (Yellorium) are used. This will allow the creations of other fuels by mixing existing ones, once liquid fuels are finalized.
- Blutonium is back as a full-fledged reactant and fuel, with a better yield than Yellorium (keep in mind that it's properties are not set in stone right now), and it's "crafted" by reprocessing Cyanite.
- Blutonium will turn into Magentite, a new waste-type reactant, after being used in the Reactor. There is currently no use for it in the mod, but who knows what will happen in the future.
- * The Reprocessor
- A new multiblock machine that's able to reprocess wastes into new fuels. You will use it, for example, to craft Blutonium from Cyanite (check the recipe in JEI).
- The Reprocessor is a 3x3x7 (x/z/y, external dimiensions) multiblock build using Reprocessor Casing blocks for the frame or faces. Reprocessor Glass blocks can be used instead of Casing on the faces. You need one (and only one) of each of the other Reprocessor parts (Controller, Collector, Waste Injector, Fluid Injector, Output Port, Power Port). The Waste Inject goes in the top face, the Collector on the bottom face. The other ones can go on any vertical face.
- The Reprocessor recipes use an item and a fluid to craft another item. Mods and modpacks authors can add they own recipes in the usal ways. The Reprocessor need 1000 FE to process a single recipe. You can check the available recipes in JEI.
- * The Extreme Book will be updated after all the things are finalized
- * Misc: various optimizations
- * Updated ZeroCore version to 1.16.5-2.1.4
- * Bumped version to 2.0.29
- Extreme sound muffler (Forge) (Extreme Sound Muffler 3.13 - Forge 1.16.5 --> Extreme Sound Muffler 3.16 - Forge 1.16.5):
- Extreme Sound Muffler 3.16 - Forge 1.16.5:
- Fixed not saving data when the last Muffled sound was removed.
- Extreme Sound Muffler 3.15 - Forge 1.16.5:
- Fixed Anchors not creating the save folder when no sounds were muffled
- Extreme Sound Muffler 3.14 - Forge 1.16.5:
- BEWARE: this will clear your Anchors so you'll need to set them again (sorry about that).
- [Backported 1.17 features:](https://github.com/LeoBeliik/ExtremeSoundMuffler/commit/093bfbc4a54a4cba49367652c9ec42a8461c03da)
- * Organized Config
- * Added config for the inventory button's position
- * Added drag option for changing the inv button position
- * Added Tips
- * Anchors are now fully clientside
- Fixed button tooltips not showing
- Fixed button tooltips being short
- Fixed disable Tips option not working
- FancyMenu [Forge] (FancyMenu v2.2.2-2 MC 1.16.2-1.16.5 --> FancyMenu v2.3.5 MC 1.16.2-1.16.5):
- FancyMenu v2.3.5 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU v2.3.5
- * Added: New element orientation 'element'
- * Allows you to define "child elements" for an element, so the child elements will always follow the parent element
- * Useful when adding new buttons to a vanilla button layout without giving every single button an orientation
- * Can be used to make element groups in the editor (just move the parent and all child elements will follow)
- * You need the element ID of the parent to set the 'element' orientation to an element
- * Right-click the parent element and click on "Copy Element ID" to copy its element id to your clipboard
- FancyMenu v2.3.4 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU v2.3.4
- * Improved: It's now possible to customize overlapping buttons (like in the world creation screen)
- * Fixed: Empty customization sections for vanilla button visibility requirements getting added to the layout file
- FancyMenu v2.3.3 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU v2.3.3
- * Fixed: Placeholder text value '%serverstatus:<server_IP>%' not working correctly (for real this time?)
- FancyMenu v2.3.2 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU v2.3.2
- * Changed: Increased server ping interval for server-related actions (placeholder text values, etc.) from 15 to 30 seconds
- * Fixed: Unable to set long file paths for button background images
- * Fixed: Sounds of animations used as button background are playing in the editor
- * Fixed: Vanilla buttons don't listen to visibility requirement changes
- * Fixed: Crash when trying to add a button tooltip
- * Fixed: Placeholder text value %serverstatus% not working correctly
- FancyMenu v2.3.1 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU v2.3.1
- * Fixed: Vanilla buttons still visible in real menu even if hidden/deleted in the layout
- KNOWN ISSUES:
- * Vanilla buttons don't listen to visibility requirement changes
- * Sounds of animations used as button background are playing in the editor (animation sounds aren't supposed to play for button backgrounds)
- FancyMenu v2.3.0 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU v2.3.0
- * Dropped support for MC 1.15
- * Added support for Forge MC 1.17.1
- * Lifted minimum required Konkrete version to 1.3.0
- * Lifted minimum required Forge version for MC 1.12 to 14.23.5.2855
- * IMPORTANT:
- Menu identifiers changed in MC 1.17 Forge! This means that many of your layouts will not load at the beginning, but don't panic, you can easily fix this.
- To get the new identifier of the menu you want to fix your layouts for, enable the "Menu Info" in the "Tools" tab of the menu bar at the
- top of the menu. Now you will see the identifier at the left side. You can left-click this identifier to copy it to the clipboard.
- Now open the '.minecraft/config/fancymenu/customization' folder and search for the layout you want to fix.
- Open this layout with a normal text editor and search for the 'identifier' value in the 'customization-meta' section (should be the first section).
- Change the identifier value after the equals sign to your new menu identifier.
- Now save the layout file and restart your game and the layout should load again!
- * Added: Auto-Scaling for menus
- * ONLY FOR MC 1.16+ FOR NOW! It's just *really* difficult to add this feature to 1.12.. Don't know if I ever find a way to backport it.. :/
- * Just enable auto-scaling for a menu and your layout should basically just work at every scale and resolution! No more struggling with different screen sizes!
- * Because of how Minecraft text rendering works, text elements will look a bit blurry at some scales. This can't be fixed and the best workaround is to use images for text.
- * Added: Visibility Requirements for elements (Port of the system used in FancyHud)
- * Set conditions that need to be met (or not met) for the element to be visible
- * Added: Custom text localizations to register your own localizations for your text elements
- * Added: Option to enable a grid in the editor for easier aligning of elements (Disabled by default, can be toggled in the FM settings)
- * Editor shortcut to toggle the grid is CTRL + G
- * Added: Ability to keep the aspect ratio of menu backgrounds
- * Added: Simplified Chinese localization (Big thanks to Draming and GBLodb!)
- * Added: Placeholder text value 'local:<localization.key>' to localize a text by the given key
- * Added: Placeholder text value '%percentram%' to get the currently used RAM in percent
- * Added: Placeholder text value '%usedram%' to get the currently used RAM in MB
- * Added: Placeholder text value '%maxram%' to get the max RAM in MB
- * Added: Placeholder text value '%realtimeyear%' to get the current real time year (system time)
- * Added: Placeholder text value '%realtimemonth%' to get the current real time month (system time)
- * Added: Placeholder text value '%realtimeday%' to get the current real time day (system time)
- * Added: Placeholder text value '%realtimehour%' to get the current real time hour (system time)
- * Added: Placeholder text value '%realtimeminute%' to get the current real time minute (system time)
- * Added: Placeholder text value '%realtimesecond%' to get the current real time second (system time)
- * Added: Placeholder text value '%serverversion:<serverIP>%' to get the game version of a server by its IP
- * Added: Placeholder text value '%serverstatus:<serverIP>%' to get the status (online/offline) of a server by its IP
- * Added: Placeholder text value '%serverplayercount:<serverIP>%' to get the current player count of a server by its IP
- * Added: Placeholder text value '%serverping:<serverIP>%' to get the ping to a server by its IP
- * Added: Placeholder text value '%servermotd:<serverIP>%' to get the MOTD (message of the day) of a server by its IP
- * Changed: Removed "Reset Clicksound" option for vanilla and custom buttons (Now you can remove the sound just by setting and empty sound path)
- * Changed: Removed "Reset Hoversound" option for vanilla and custom buttons (Now you can remove the sound just by setting and empty sound path)
- * Changed: Editor now saves all customizations for vanilla buttons even if they are hidden/deleted
- * Changed: Reworked button background system
- * Added support for GIFs and animations to be set as background
- * The system no longer needs both normal and hover background to be set (one is enough)
- * It's possible to set different types of backgrounds for normal and hover (e.g. image as normal background and animation as hover background)
- * Option to set if the background animations should restart on hover
- * Option to set if the background animations should loop
- * Fixed: Action IDs for custom buttons not getting loaded into the editor correctly
- * Fixed: Text of current menu glitching through loading/splash screen background in MC 1.16+
- * Fixed: "Not Supported" error when trying to open the resource pack menu via the 'opengui' button action
- FerriteCore (Forge) (ferritecore-2.0.7-forge.jar --> ferritecore-2.1.0-forge.jar):
- ferritecore-2.1.0-forge.jar:
- * New: Do not store NBT data for already loaded parts of partially loaded chunks, saves 80-90 MB on servers
- * Add compatibility for environments using newer guava versions
- * Improve performance of StateHolder#hasProperty
- FramedBlocks (FramedBlocks-2.10.0.jar --> FramedBlocks-2.11.1-hotfix.jar):
- FramedBlocks-2.11.1-hotfix.jar:
- * Fix incorrect or missing tinting on plants in framed flower pots
- * Remove upper limit of Building Gadgets version requirement
- * Fix dupe bug with the Framed Chest
- * Fix Framed Chest screen missing dark background
- FramedBlocks-2.11.0.jar:
- * Fix crash when previewing a Framed Fence
- * Fix pathfinding issues when NPC navigate around FramedBlocks blocks
- * Add Framed Rail Slope
- * Add Framed Flower Pot
- Immersive Engineering (ImmersiveEngineering-1.16.5-5.0.3-138 --> ImmersiveEngineering-1.16.5-5.0.5-140):
- ImmersiveEngineering-1.16.5-5.0.5-140:
- * Fix comparators not working on IE blocks (Malte)
- * Fix rendering of wires connected to razor wire (Malte)
- * Fix rendering of colored conveyor stripes (Malte)
- * Fix additional open spot on chutes with upward-sloping conveyors (Malte)
- * Reduce redstone wire network update spam (Malte)
- * Fix wrong branch being used for update JSON (Malte)
- * Add wires to forge:wires tag (Malte)
- * Add potion effect descriptions for compat with Just Enough Effect Descriptions (BeepSterr)
- * Translations Added/Updated: ko_kr (Taki_B, PixelQuest), es_* (FrannDzs), en_us (Tiyth, hechtiQ)
- ImmersiveEngineering-1.16.5-5.0.4-139:
- * Improve behavior of conveyors near unloaded/non-ticking chunks (Malte)
- * Fix inconsistent redstone behavior of strip curtains (Malte)
- * Fix redstone connectors not working on the main input of comparators (Malte)
- * Fix logic units not clearing registers between cycles (Malte)
- * Fix issues when adding or removing boards from the logic unit (Malte)
- * Fix rare crash involving redstone wires (Malte)
- * Fix race condition when addons add config getters (Malte)
- * Fix issues with the workbench UI (Malte)
- * Fix item entity output location for the auto-workbench (Malte)
- * Fix wire desync (Malte)
- * Fix render layer for diesel generator (Malte)
- * Fix revolver bullet desync (Malte)
- * Fix invisible fluid splash particles (Malte)
- * Fix crash when building an excavator without a vein (Malte)
- * Fix some recipes damaging instead of consuming their ingredients (Malte)
- * Fix pump vanishing when the bottling machine is broken (Malte)
- * Reduce block updates on multiblocks (Malte)
- * Fix Spanish translation for lightning rods (TwistedGate)
- * Fix recipes for graphite dust not loading with newer versions of JEI (BluSunrize)
- Immersive Petroleum (ImmersivePetroleum-1.16.5-3.3.0-6.jar --> ImmersivePetroleum-1.16.5-3.3.0-7.jar):
- ImmersivePetroleum-1.16.5-3.3.0-7.jar:
- 1.16.5-3.3.0-7
- ---------------------------------------
- Minimum Forge: 36.2.0
- Minimum IE: 1.16.5-5.0.4-139
- ! Fixed Distillation Tower not outputting fluids when receiving redstone signal. (TwistedGate)
- ! Fixed NoSuchMethod crash with IE 5.0.4-139 (malte0811)
- ! Possibly fixed ConcurrentModificationException. (TwistedGate)
- * Update Chinese Translations. (mc-kaishixiaxue
- InsaneLib (InsaneLib 1.2.1 --> InsaneLib 1.3.2):
- InsaneLib 1.3.2:
- * Small changes to IdTagMatcher
- InsaneLib 1.3.1:
- * [Added addAttributeModifierToItemStack](https://github.com/Insane96/InsaneLib/commit/870b525cf5ac2385fab653e763383c336298c570)
- * [Fixed "fix jump movement factor" not disabled when false](https://github.com/Insane96/InsaneLib/commit/015d46624a46a8a6c422eb7b259477518aba0eae)
- * ["Fix Jump Movement Factor" now only applies to slowdowns by default](https://github.com/Insane96/InsaneLib/commit/237f2eb4a41b91cc3f3403a5d21b4d34a9ef63d9)
- InsaneLib 1.3.0:
- * Added a fix feature
- Adds a removal for "zombies bonus health" attribute modifier
- Adds a fix for [MC-145656]()
- Added a fix for players begin able to jump even when unable to move (e.g. with high level slowness)
- * Added a tag feature
- Currently featuring a tag for creepers to make them create fire on explosion
- JEITweaker (JEITweaker-1.16.5-1.0.1.34.jar --> JEITweaker-1.16.5-1.0.1.35.jar):
- Jade 🔍 (Jade-1.16.4-2.7.4.jar --> Jade-1.16.4-2.8.0.jar):
- Jade-1.16.4-2.8.0.jar:
- backport fixes
- Just Enough Items (JEI) (jei-1.16.5-7.7.1.121.jar --> jei-1.16.5-7.7.1.129.jar):
- Placeholder:
- No changelog available.
- Konkrete [Forge] (Konkrete v1.1.6 MC 1.16.2-1.16.5 --> Konkrete v1.3.0 MC 1.16.2-1.16.5):
- Konkrete v1.3.0 MC 1.16.2-1.16.5:
- CHANGELOG | KONKRETE v1.3.0
- * Skipping v1.2.X for Forge to unify version number with Fabric build
- * Added: Animation support for AdvancedButton
- * Added: 'renderLabel' to AdvancedButton to set if the button should render its label
- Login Protection (logprot-1.16-1.3.jar --> logprot-1.16-1.5.jar):
- logprot-1.16-1.5.jar:
- v1.5: Better config defaults
- logprot-1.16-1.4.jar:
- v1.4: Update mods toml, add display test
- Macaw's Fences and Walls ([ 1.0.0 / 1.16.5] Macaw's Fences & Walls --> [ 1.0.1 / 1.16.5] Macaw's Fences and Walls):
- [ 1.0.1 / 1.16.5] Macaw's Fences and Walls:
- * Fixed recipe overlapping for Horse Fence with Crayfish's Upgraded fence
- Macaw's Trapdoors ([1.0.2 / 1.16.5/4] Macaw's Trapdoors --> [1.0.3 / 1.16.5] Macaw's Trapdoors):
- [1.0.3 / 1.16.5] Macaw's Trapdoors:
- * Textures improved to fit better with planks/doors colors by 16N1C0
- * Translations added
- es_es - 16N1C0
- fr_fr - BlackJamesYT
- pl_pl - Vakarian89
- * Fixed jungle doors and jungle trapdoors have different color
- More Villagers (morevillagers-FORGE-1.16.5-1.5.4.jar --> morevillagers-FORGE-1.16.5-1.5.5.jar):
- morevillagers-FORGE-1.16.5-1.5.5.jar:
- Fixed a long-standing bug in which the engineer and hunter desert houses would never generate
- Patchouli (Patchouli-1.16.4-53.1.jar --> Patchouli-1.16.4-53.2.jar):
- Patchouli-1.16.4-53.2.jar:
- [https://github.com/VazkiiMods/Patchouli/releases/tag/release-1.16.4-53.2-forge](https://github.com/VazkiiMods/Patchouli/releases/tag/release-1.16.4-53.2-forge)
- Platforms (platforms-1.16-1.7.11.jar --> platforms-1.16-1.7.12.jar):
- platforms-1.16-1.7.12.jar:
- * Fixed Platform Frames with redstone lamps (redstone torch + glowstone) not returning the redstone torch when broken
- * Reconfigured BlockState Enums to better support the Turkish locale
- * Fixed sever being unaware of the clients platform select mode, causing a possible de-sync
- * Fixed sneak pickblock on a platform not returning the rail
- * Platform Frames now also support soul torches
- Productive Bees (productivebees-1.16.5-0.6.9.20.jar --> productivebees-1.16.5-0.6.9.22.jar):
- productivebees-1.16.5-0.6.9.22.jar:
- 0.6.9.22
- -- Fixed missing comb block names
- -- Added a new recipe condition making it possible to disable a bee without having to manually disable all of it's related recipes
- -- Added support for processing combs in a Create Mixer
- -- Added new Honey Treat recipe using Bumblezone pollen
- -- Farmer bee can harvest cocoa beans
- -- Translation updates
- 0.6.9.21
- -- Centrifuges will now automatically output fluids to adjacent fluid containers
- -- Added support for Bumblezone pollen
- -- Honey Generator can now use speed and productivity upgrades
- -- Added Tetra Geode bee which can convert stones into geode bearing stone
- -- Added prismarine bee which can be caught in the ocean
- -- Added Quartz Enriched Iron bee (Refined Storage)
- -- Updated Russian translation thanks to Tkhakiro
- -- Farmer Bees can now harvest melons, pumpkins, sugar cane, cactus and sweet berry bushes.
- -- Releasing a bee from a cage on a flower block will now set that block as the bees flower position
- -- Releasing a bee from a cage on a hive while sneaking will now set that hive as the bees home position
- -- Bee names are now translatable
- Progressive Bosses ([1.16.5] Progressive Bosses 3.3.2 --> Progressive Bosses 3.3.3):
- Progressive Bosses 3.3.3:
- Full changelog: [https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md](https://github.com/Insane96/ProgressiveBosses/blob/1.16/changelog.md)
- TL;DR; Fixes and improvements
- Puzzles Lib (PuzzlesLib-v1.0.11-1.16.5.jar --> PuzzlesLib-v1.0.13-1.16.5.jar):
- Quark (Quark-r2.4-316.jar --> Quark-r2.4-319.jar):
- Quark-r2.4-319.jar:
- * Fixed an incorrect mapping causing Experimental Shiba to crash the game when picking up a trident outside of a development environment
- Quark-r2.4-318.jar:
- * 5.6% of Bees now wear a pride sweater (Trans Bee) [Trans Bee] {Trans Bee} <Trans Bee by the way>
- * Added a new Music Disc (Kain Vinosec - Endermosh), find it in End Cities with roughly the same rarity as Pigstep
- * Changed the default values for Matrix Enchanting so that the price of adding new pieces scales slower
- * Deepslate now has proper sound effects from 1.17
- * Fixed some incorrect subtitles
- * Fixed some Vertical Slabs being craftable even if the feature is disabled
- * Gold Bars now generate in Nether Fortresses
- * Lowered Wraith HP so that they're less of a pain to fight
- * Replaced the Obsidian in Spiral Spires with Dusky Myalite (new block)
- * Replaced the Obsidian in the Duskbound Block recipe with Dusky Myalite (only if Spiral Spires are enabled)
- * The Birthday Hat feature in the q button now shows many more days
- Quark-r2.4-317.jar:
- * Added a config option to disable particles from Blossom Trees
- * Added Pallet to experimental. I don't advise using it because it's probably very broken, but it's there
- * Added Shiny Dolphins (gamma-delta)
- * Compressed images to lower file size (RDKRACZ)
- * Double Doors Opening Together now uses the proper right click function
- * Experimnental Shiba now render Tridents in their mouth properly
- * Fixed a crash on startup regarding multithreading nonsense
- * Fixed Cave Roots not properly checking light level (CartoonishVillain)
- * Fixed Cobbled Deepslate not being properly tagged under cobblestone (AmyMialee)
- * Fixed Corundum Clusters not generating waterlogged if underwater
- * Fixed Enchanted Book tooltips being able to overflow, they now wrap in sets of 10
- * Fixed Experimental Shiba converting non-arrow items such as Tridents into arrows
- * Fixed Food Tooltips showing incorrect values for items with a .5 value beyond 5
- * Fixed frogs not updating their hitbox according with size (AmyMialee)
- * Fixed Item Sharing not respecting other mods' changes to chat messages
- * Fixed jumping opn Iron Grates playing the wrong audio (AmyMialee)
- * Fixed mobs floating above Iron Grates (AmyMialee)
- * Fixed potential hang on loading a server without Internet connection or in China
- * Fixed quark sounds (mainly Ambience Discs) not respecting positional audio changes by converting them to Mono
- * Fixed Reacharound not working for off-hand blocks if you have an item in your main-hand
- * Fixed some sounds having incorrect captions (AmyMialee)
- * Fixed Soul Beads breaking upon collision immediately
- * Fixed Stained Glass not tinting beacon beams correctly
- * Fixed Totem of Holding not putting your Shield back in the off-hand slot (AmyMialee)
- * Fixed Weather Detector not emitting the correct signal in arid biomes (CartoonishVillain)
- * Fixed Wraiths inheriting Zombie reinforcement spawning code (AmyMialee)
- * Improved Corundum Cluster generation (AmyMialee)
- * Updated some namings to better match vanilla (Brun333rp)
- Refined Storage: Requestify (rsrequestify-1.16.5-2.1.3.jar --> rsrequestify-1.16.5-2.1.4.jar):
- rsrequestify-1.16.5-2.1.4.jar:
- [Fixed Crafting emitter not dropping](https://github.com/Buuz135/RS-Requestify/commit/6599c97d5c9ee482317b3c488b0ae6ea27652b22) (Quezler)
- [Fix crafting emitters staying active for canceled tasks](https://github.com/Buuz135/RS-Requestify/commit/8ac2f8c1b19fb442a1b892841e923090d6a30184) (Quezler)
- Selene Lib (selene-1.16.5-1.7.jar --> selene-1.16.5-1.8.1.jar):
- selene-1.16.5-1.8.1.jar:
- Fixed dispenser helper registering behaviors multiple times for fluids.
- Added an ownership system for ItemDisplayTile, intended to be used on servers
- Fixed water block class setting waterlogged state even when the block was placed in a non source fluid
- selene-1.16.5-1.8.0.jar:
- Improved item display tile code and added some documentation. Added other random utilities
- selene-1.16.5-1.7.2.jar:
- Fixed interaction with fluid tanks that allowed to incorrectly mix up fluids that weren't of the same type. Fixed some water fluid attributes
- selene-1.16.5-1.7.1.jar:
- Fixed a crash when extracting fluid from a forge fluid tank
- Minor cleanups & utility methods
- ShetiPhianCore (shetiphiancore-1.16-3.8.5.jar --> shetiphiancore-1.16-3.8.6.jar):
- shetiphiancore-1.16-3.8.6.jar:
- * Fixed color blend mode check
- * Fixed a condition where rgb16 items would be missing a nbt tag, stopping the items from stacking
- Simple Storage Network (SimpleStorageNetwork-1.16.5-1.4.1.jar --> SimpleStorageNetwork-1.16.5-1.5.0.jar):
- SimpleStorageNetwork-1.16.5-1.5.0.jar:
- Performance increase: ItemStacks are no longer repeatedly copied while doing sorting/imports/exports, reducing RAM use/CPU load.
- Cables can all be now water-loggable.
- Storage Request Table now correctly drops items from crafting grid when broken.
- SimpleStorageNetwork-1.16.5-1.4.3.jar:
- Fix StackOverflowError: Exception in server tick loop when copying item stack at TimeMain:insertStack
- (should also be less resource heavy on servers)
- SimpleStorageNetwork-1.16.5-1.4.2.jar:
- Merged pull request: Mark cables as non-transparent for pathfinder #380 by embeddedt
- Structure Gel API (Structure Gel 1.16.5-v1.7.7 --> Structure Gel 1.16.5-v1.7.8):
- Structure Gel 1.16.5-v1.7.8:
- A minor updated focused on fixing bugs. Everything here was backported from 1.17. Most notably, this fixes an issue where structures would be extremely rare in negative coordinates.
- [Full Changelog]()
- Supplementaries (supplementaries-1.16.5-0.16.1.jar --> supplementaries-1.16.5-0.17.6.jar):
- supplementaries-1.16.5-0.17.6.jar:
- v 0.17.6: Improved books & fixes
- * Fixed a crash with safe tooltips
- * Fixed fishes in a jar crashing the game
- * Changed placeable books textures
- * Improved placeable books color assignment algorithm: they now support all 16 colors and will generally look better
- * Placeable books now also support colored books from Inspirations mod
- * Added a new config option to allow the placement of every book type in every configuration (so normal books horizontally and enchanted vertically)
- * Updated some tags and some other minor fixes
- * Updated many translations
- supplementaries-1.16.5-0.17.5.jar:
- v 0.17.5: bug fixes
- * Fixed a bug where ropes on posts was preventing the game to load with optifine
- * Fixed some rendering issues with flower boxes and wall lanterns when optifine/shaders were installed
- * Fixed candy recipe not working
- * Further improved caged mobs system. Now caged water mobs will properly react to water when a cage is waterlogged
- * Empty blackboards are no longer tile entities
- * Added an optional ownership system that prevents any player other than the one that placed them to interact with certain blocks like signs, boards and so on. Intended for servers
- supplementaries-1.16.5-0.17.4.jar:
- v 0.17.4: The One Year Anniversary Update
- Additions:
- * Supplementaries is now one year old! To celebrate we have added candies! Don't eat too many
- * Added new fancy commemorative item, the boat in a jar! Get it by either crafting a boat with a jar or by directly bottling a boat entity
- Changes:
- * Totally reworked the caged mob system which now also includes support for a capability system that other mods can use. Many small bugs have been made along the way. In case you encounter visual bugs with already captured mobs from previous versions you might want to release them and re capture them.
- * Blackboards will now display a hitbox highlight the currently selected pixel when the player is holding a dye item.
- Fixes:
- * Shulker shells can now once again stack to 64
- * Fixed log spam when loading mods that had custom banner pattern which did not have a custom flag texture
- * Fixed speaker blocks not saving correctly
- * Fixed custom globe colors not working
- * Many other misc fixes
- supplementaries-1.16.5-0.17.3.jar:
- v0.17.3: fixes fixes and fixes
- * Fixed a shulker shell attribute returning null which was causing issue with some mods not expecting a null repair item even for a non damageable item
- * Further optimized notice board renderer when the front face is culled
- * Fixed custom globe colors configs not working
- * Fixed potted flax loot table
- * Improved block overrides registration to be more resilient and allowed it to proceed if it fails on some blocks
- * Improved a mixins code to account for possible edge cases
- * Improved some configs handling
- * added some missing blocks to pigling loved tag
- * Renamed piston_launcher to spring_launcher
- -Improved api for catchable mobs
- supplementaries-1.16.5-0.17.2.jar:
- v 0.17.2:
- * You can no wear a Shulker shell
- * Notice boards can now scroll through a book pages and will trigger on a redstone signal rising edge
- * Pedestals blocks that don't have an item are no longer tile entities. This improves performance
- * Enchanted book piles now support Quark's tomes
- * Renamed piston_launcher to spring_launcher
- * Improved the handling of many tile entities to be more consistent and react better. This for example fixes some issues with carry on mod when moving tiles like notice boards and books
- * Added config to make iron gates behave like iron doors
- * Placeable books enchanting power can now be configured
- * Added missing flax flower pot loot table
- * Fixed some missing flower box plants
- * Fixed a crash with flags on servers
- * Potentially fixed a crash with wall lanterns and some mods
- supplementaries-1.16.5-0.17.1.jar:
- v 0.17.1: fixed mod setup failing on servers. From now on failed mod setups will always crash the mod as intended. Fixed some recipes
- v 0.17.0 Enchantments & Enhancements update
- Additions:
- * Placeable books: books and enchanted books can now be placed on the ground and stacked horizontally and vertically respectivelly up to a pile of 4. They are mostly a decoration items but can provide enchantment power for your enchanting table.
- * Stasis Encahtment: a brand new end themed enchantment exclusive to slingshots that can be found in end cities.
- Stasis will allow slingshot projectile to ignore gravity, as well as changing their visuals and additionally provide a configurable block outline at a distance up to its range
- * End Stone Lamp & Deepslate lamp: two new decoration blocks light blocks that complement already existing stone & blackstone ones
- Tweaks and Improvements:
- * Reworked ropes: They can now be tied around a variety of walls and posts like blocks and can exist like that on their own since they are now their own block. In particular support has been added for Quarks posts, Decorative Blocks palisades, I Like Wood beams and Valhelsia Structures posts.
- You'll need to update previously placed ropes since the internal blockstates properties have changed. This also resolved many visual & lighting glitched with the weird old rope fence model
- * Ropes can now have their downward facing bit sheared off
- * Ropes have new textures
- * Changed flax textures
- * Ceiling banners can be attached to ropes
- * Ways sign generations now happens on another thread which means it won't cause lag spikes anymore when generating.
- * Improved performance when calculating bellows hitbox
- * Cranks and turn tables can rotate multiple horizontally attached pulleys at once
- * Removed many technical items that were only used to place placeable blocks like sticks and wall lanterns. now it's all handled internally and previous items will be converted to their vanilla counterpart
- * Added the ability to drink up liquids directly from a jar item in hand. Said option and the old drinking one are now disabled by default
- * Added more slinghot related configs to tweak range, charge time as well as visuals
- * Added additional configs for blue bombs
- * Rope arrow capacity has been increased to 24 and can now be increased with its config
- * Rope arrows now show a custom durability tooltip
- * Plants placed on top of planters will now always rendered centered
- * Improved slingshot projectile rendering
- * Added many many more supported plants to flower boxes including direct support for some mods like dynamic trees
- * Improved flag rendering which should now be slightly faster.
- * Way signs now have a sandstone floor when generating in desert villages
- Fixes:
- * Fixed flower boxes and wall lanterns not rendering correctly with optifine shaders
- * Fixed a crash with flags map markers
- * Fixed tinted jars not having their own whitelist
- * Fixed some transparency issues with flag patterns on hanging signs
- * Fixed some textures being way larger that they were supposed to be
- Tetra (tetra-1.16.5-3.15.0.jar --> tetra-1.16.5-3.18.0.jar):
- tetra-1.16.5-3.18.0.jar:
- Fixes:
- * added missing localization entries for some wool variants
- * removed rack interaction logging
- * fixed holosphere breadcrumbs disappearing
- * fix server crash when blocking axe attacks
- * added missing sorting opton for integrity
- * fixed missing improvements when converting shields into tetra items
- tetra-1.16.5-3.17.0.jar:
- New features:
- * added russian translation (cred: shikhtv)
- Changes:
- * shifted around wool stats
- * updated spanish translation (cred: arvid064)
- * updated korean translation (cred: red1854th)
- Fixes:
- * fixed missing module names for wool sash
- * fixed shield strap damage honing being the wrong kind of damage :o
- tetra-1.16.5-3.16.0.jar:
- New features:
- * crafting modules & improvements from wool now retains the wool color
- Changes:
- * handles & hilts can now be wrapped with fabric
- * stave grip wrap can now be done with fabric
- * added bolts to container and crate loot tables
- Fixes:
- * fixed incorrect detail names in holosphere
- * fixed bow string improvements not working
- Technical changes:
- * tmdev now accepts modular items instead of only accepting replacement inputs
- * added functionality for hiding materials and variants in the holosphere
- YUNG's API (Forge) ([1.16.4 / 1.16.5] YUNG's API vForge-12 --> [1.16.4 / 1.16.5] YUNG's API vForge-13):
- [1.16.4 / 1.16.5] YUNG's API vForge-13:
- API now works with newer Java versions!
- Join us on Discord:
- [](https://discord.gg/rns3beq)
- [Follow me on Twitter](https://twitter.com/yungnickyoung) for more mod updates![](https://twitter.com/yungnickyoung)
- ZeroCore 2 (ZeroCore2-1.16.5-2.1.3.jar --> ZeroCore2-1.16.5-2.1.4.jar):
- ZeroCore2-1.16.5-2.1.4.jar:
- * Tweaks to the recipe system and the ability to get vanilla Ingredients from our recipes (eg: JEI)
- * Added JEI compat support and IDrawable wrappers for ISprite and such
- * GUI: new StaticSlot slot type
- * More data helper methods for ISyncableEntity
- * Misc: various new helper methods and classes (see github)
- * Bumped version to 1.16.5-2.1.4
- Downgraded:
- Terra Incognita: The Unknown Land (terraincognita-1.16.3-1.7-BETA2.jar --> terraincognita-1.16.3-1.7-BETA1.jar):
- terraincognita-1.16.3-1.7-BETA2.jar:
- REQUIRES CUNEIFORM 1.2.4!
- Additions
- Added 4 new butterfly types (3 of them are exclusive to forests)
- Butterfly types now have different weights
- Changes
- Cacti are no longer shearable by dispensers
- Buffed hazelnut cookie saturation
- Simply Tea integration:
- * Updated to latest version
- * Fireweed Tea can now be sweetened with honey
- Fixes
- Fixed basket tooltips causing crashes with newer Quark versions
- Fixed dispensers not shearing sheep and beehives
- Removed:
- - ReAuth
- Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
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