Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using UnityEngine;
- using System.Linq;
- [System.Serializable]
- public class Drinks {
- public string CoffeeName = "Espresso";
- public float Price = 5f;
- public float MaxTip = 3f;
- public bool avalaible = false;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement