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- Tier I
- --------------
- Dagger
- 1d12, adjacent
- 50g
- Brass knuckles
- 2d7, adjacent
- 50g
- Tier II
- ------------------
- Shortsword
- 1d16, 2
- 250g
- Flanged mace
- 1d14+4, adjacent
- 275g
- Spear (can't use a gun with)
- 1d13, 3
- 300g
- Tier III
- -------------------
- Longsword
- 1d20, 2
- 400g
- Awlpike (can't use a gun with)
- 1d15+5, 3
- 385g
- Morningstar
- 1d18+6, adjacent
- 415g
- Dual swords (can't use a gun with)
- 2d12, 2
- 500g
- Tier IV
- ------------------
- Chainsword
- 1d20, 2, ignores armor
- 700g
- Thermal lance (can't use with a gun)
- 1d25, 2, 75% Burn DoT 1d5 6 turns
- 650g
- Gashammer
- 1d12, 2, creates a wave (3-3-3) of highly toxic gasses upon impact with enemy, 60% poison DoT 1d12 8 turns, 1d2 knockback
- 900g
- Tier V
- -------------
- Magitech blade
- 1d20, 2, 60% debuff (-15% accuracy, +3 CD, -4 magic dmg)
- 850g
- Plasma spear (can't be used with guns)
- 1d28, 3, burns away physical armor, 40% Burn DoT 1d3 4 turns.
- 1050g
- Blast Fist
- 12d3, adjacent, 1d5 knockback, 50% 2 turn stun
- 950g
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