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- # ----------- General Stuff -----------
- # Available: SQLite / MySQL
- DatabaseType: SQLite
- MySQL:
- Hostname: localhost
- Port: 3306
- Database: minecraft
- User: root
- Password: passy
- disabled-worlds:
- - farmwelt
- - Hell
- - End
- language: en
- HelpCommandPerSite: 15
- # ----------- Cost Stuff ------------
- # this formula uses limited growth. Cost will raise and raise until it reaches a certain point
- # Formula: maxCost - ( maxCost - minCost ) * multiplier ^ amountOfOwnedLands
- # you can play around with the formula here: https://www.geogebra.org/m/S6uSGV7c
- Economy:
- enable: true
- Formula:
- maxCost: 0.0
- minCost: 0.0
- multiplier: 0.0
- # on unclaim, this percentage of the original price is paid back.
- Payback: 0.0
- Freelands: 1
- ResetCost: 1000.0
- # here you can manage your claims shop.
- # - ClaimsQuantity:Price
- # e.g. 10:5000
- # which means, an user can buy 10 additional claims for 5000 dollars
- Shop:
- # set this to false, if you want to use the traditional permission based system
- enable: true
- extras:
- - PAPER:1:1000.0
- - PAPER:12:5000.0
- - PAPER:21:9000.0
- - PAPER:30:13500.0
- - PAPER:50:45000.0
- # These are hard caps. If a player has the permission "landlord.limit.10" he will be able to buy up to 20 lands, but cant buy more claims than that.
- limits:
- - 12
- - 21
- - 30
- - 40
- # Secures the world in which landlord is active. This means, players wont be able to destroy anything in free lands
- SecureWorld:
- enable: true
- # If player reach this treshold (amount of ownedlands) they will be able to build in the normal world)
- # This way you can allow your veteran players to be able to build pathes and commonly used stuff in the world, but prevent newbies from griefing
- treshold: 1000
- # Where to display the warning that you are not to allowed in free lands until x lands has been reached: ActionBar, Chat, Title, Disabled
- displayWarning: Chat
- Homes:
- enable: true
- spawnParticles: false
- teleportCost: 0
- delay: 5
- # Where should the "Entering XXX's land" be displayed? Available are ActionBar, Chat, Title, Disabled
- LandMessage: Title
- # ----------- Map Stuff ------------
- Map:
- enable: true
- # Refreshrate in Ticks. 20 ticks is equal to one second. The lower you set the value the more laggy it might be
- refreshRate: 10
- Borders:
- # show the chunkborders with particles
- enable: true
- # interval in seconds
- refreshRate: 2
- CommandSettings:
- Claim:
- enableDelimit: false
- # Newly claimed lands are delimited by this material.
- delimitMaterial: TORCH
- # When a player does not own any lands, he may claim any free chunk. later only adjacent chunks
- claimOnlyAdjacent: false
- ListLands:
- enable: true
- # gui or chat
- mode: gui
- # How many lands should be displayed per page?
- landsPerPage: 120
- # define your default flags here. Every flag will be manageable in ll manage
- # Construction of a new Flag:
- # flag defaultState:toggleableState
- # You can also set specific groups: e.g. interact allow all:deny nonmembers
- # this allows toggling the flagstate between allowing interaction for everyone and just allow oweners and members
- # if you are adding a new flag, you must implement the necessary strings in the language file! Just copy paste it from an existing flag.
- Flags:
- - 'interact allow all:deny nonmembers'
- - 'chest-access deny nonmembers:allow all'
- - 'creeper-explosion deny all:allow all'
- - 'pvp deny all:allow all'
- - 'build deny nonmembers:allow all'
- - 'damage-animals deny nonmembers:allow all'
- MaItem:
- enabled: false
- item: STICK
- # define your modes of operation here.
- # Syntax: clickaction:condition:whatshouldhappen
- # Available actions:
- # - leftclickblock, leftclickair, shiftleftclickblock, shiftleftclickair (same for right obv)
- # Available conditions:
- # - ownland, otherland, anyland
- # Available whatshouldhappen:
- # - info, buy, manage, manageall, togglemap, toggleborders
- modes:
- - 'rightclickblock:anyland:info'
- - 'leftclickblock:anyland:buy'
- - 'shiftrightclickblock:ownland:manage'
- - 'shiftleftclickblock:ownland:manageall'
- - 'rightclickair:anyland:togglemap'
- - 'leftclickair:anyland:toggleborders'
- # These options will be manageable in ll manage
- Manage:
- friends:
- enable: true
- regenerate:
- enable: true
- item: BARRIER
- setgreet:
- enable: true
- item: BAKED_POTATO
- setfarewell:
- enable: true
- item: CARROT_ITEM
- unclaim:
- enable: false
- item: BLAZE_POWDER
- build:
- enable: true
- item: GRASS
- interact:
- enable: true
- item: STONE_BUTTON
- chest-access:
- enable: true
- item: CHEST
- creeper-explosion:
- enable: false
- item: TNT
- pvp:
- enable: false
- item: DIAMOND_SWORD
- mob-spawning:
- enable: true
- item: MONSTER_EGG
- # If you dont want your users to manage a specific mobspawn, just comment out the line with #
- toggleableMobs:
- - ELDER_GUARDIAN
- - WITHER_SKELETON
- - STRAY
- - HUSK
- - ZOMBIE_VILLAGER
- - SKELETON_HORSE
- - ZOMBIE_HORSE
- - ARMOR_STAND
- - DONKEY
- - MULE
- - EVOKER
- - VEX
- - VINDICATOR
- - ILLUSIONER
- - CREEPER
- - SKELETON
- - SPIDER
- - GIANT
- - ZOMBIE
- - SLIME
- - GHAST
- - PIG_ZOMBIE
- - ENDERMAN
- - CAVE_SPIDER
- - SILVERFISH
- - BLAZE
- - MAGMA_CUBE
- - ENDER_DRAGON
- - WITHER
- - BAT
- - WITCH
- - ENDERMITE
- - GUARDIAN
- - SHULKER
- - PIG
- - SHEEP
- - COW
- - CHICKEN
- - SQUID
- - WOLF
- - MUSHROOM_COW
- - SNOWMAN
- - OCELOT
- - IRON_GOLEM
- - HORSE
- - RABBIT
- - POLAR_BEAR
- - LLAMA
- - PARROT
- - VILLAGER
- version: 11
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