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  1. # ----------- General Stuff -----------
  2. # Available: SQLite / MySQL
  3. DatabaseType: SQLite
  4. MySQL:
  5. Hostname: localhost
  6. Port: 3306
  7. Database: minecraft
  8. User: root
  9. Password: passy
  10.  
  11. disabled-worlds:
  12. - farmwelt
  13. - Hell
  14. - End
  15.  
  16. language: en
  17.  
  18. HelpCommandPerSite: 15
  19.  
  20. # ----------- Cost Stuff ------------
  21. # this formula uses limited growth. Cost will raise and raise until it reaches a certain point
  22. # Formula: maxCost - ( maxCost - minCost ) * multiplier ^ amountOfOwnedLands
  23. # you can play around with the formula here: https://www.geogebra.org/m/S6uSGV7c
  24. Economy:
  25. enable: true
  26.  
  27. Formula:
  28. maxCost: 0.0
  29. minCost: 0.0
  30. multiplier: 0.0
  31.  
  32. # on unclaim, this percentage of the original price is paid back.
  33. Payback: 0.0
  34. Freelands: 1
  35. ResetCost: 1000.0
  36.  
  37. # here you can manage your claims shop.
  38. # - ClaimsQuantity:Price
  39. # e.g. 10:5000
  40. # which means, an user can buy 10 additional claims for 5000 dollars
  41. Shop:
  42. # set this to false, if you want to use the traditional permission based system
  43. enable: true
  44. extras:
  45. - PAPER:1:1000.0
  46. - PAPER:12:5000.0
  47. - PAPER:21:9000.0
  48. - PAPER:30:13500.0
  49. - PAPER:50:45000.0
  50.  
  51. # These are hard caps. If a player has the permission "landlord.limit.10" he will be able to buy up to 20 lands, but cant buy more claims than that.
  52. limits:
  53. - 12
  54. - 21
  55. - 30
  56. - 40
  57.  
  58. # Secures the world in which landlord is active. This means, players wont be able to destroy anything in free lands
  59. SecureWorld:
  60. enable: true
  61. # If player reach this treshold (amount of ownedlands) they will be able to build in the normal world)
  62. # This way you can allow your veteran players to be able to build pathes and commonly used stuff in the world, but prevent newbies from griefing
  63. treshold: 1000
  64. # Where to display the warning that you are not to allowed in free lands until x lands has been reached: ActionBar, Chat, Title, Disabled
  65. displayWarning: Chat
  66.  
  67. Homes:
  68. enable: true
  69. spawnParticles: false
  70. teleportCost: 0
  71. delay: 5
  72.  
  73. # Where should the "Entering XXX's land" be displayed? Available are ActionBar, Chat, Title, Disabled
  74. LandMessage: Title
  75.  
  76. # ----------- Map Stuff ------------
  77. Map:
  78. enable: true
  79. # Refreshrate in Ticks. 20 ticks is equal to one second. The lower you set the value the more laggy it might be
  80. refreshRate: 10
  81.  
  82. Borders:
  83. # show the chunkborders with particles
  84. enable: true
  85. # interval in seconds
  86. refreshRate: 2
  87.  
  88. CommandSettings:
  89. Claim:
  90. enableDelimit: false
  91. # Newly claimed lands are delimited by this material.
  92. delimitMaterial: TORCH
  93. # When a player does not own any lands, he may claim any free chunk. later only adjacent chunks
  94. claimOnlyAdjacent: false
  95. ListLands:
  96. enable: true
  97. # gui or chat
  98. mode: gui
  99. # How many lands should be displayed per page?
  100. landsPerPage: 120
  101.  
  102.  
  103. # define your default flags here. Every flag will be manageable in ll manage
  104. # Construction of a new Flag:
  105. # flag defaultState:toggleableState
  106. # You can also set specific groups: e.g. interact allow all:deny nonmembers
  107. # this allows toggling the flagstate between allowing interaction for everyone and just allow oweners and members
  108. # if you are adding a new flag, you must implement the necessary strings in the language file! Just copy paste it from an existing flag.
  109. Flags:
  110. - 'interact allow all:deny nonmembers'
  111. - 'chest-access deny nonmembers:allow all'
  112. - 'creeper-explosion deny all:allow all'
  113. - 'pvp deny all:allow all'
  114. - 'build deny nonmembers:allow all'
  115. - 'damage-animals deny nonmembers:allow all'
  116.  
  117. MaItem:
  118. enabled: false
  119. item: STICK
  120. # define your modes of operation here.
  121. # Syntax: clickaction:condition:whatshouldhappen
  122. # Available actions:
  123. # - leftclickblock, leftclickair, shiftleftclickblock, shiftleftclickair (same for right obv)
  124. # Available conditions:
  125. # - ownland, otherland, anyland
  126. # Available whatshouldhappen:
  127. # - info, buy, manage, manageall, togglemap, toggleborders
  128. modes:
  129. - 'rightclickblock:anyland:info'
  130. - 'leftclickblock:anyland:buy'
  131. - 'shiftrightclickblock:ownland:manage'
  132. - 'shiftleftclickblock:ownland:manageall'
  133. - 'rightclickair:anyland:togglemap'
  134. - 'leftclickair:anyland:toggleborders'
  135.  
  136. # These options will be manageable in ll manage
  137. Manage:
  138. friends:
  139. enable: true
  140. regenerate:
  141. enable: true
  142. item: BARRIER
  143. setgreet:
  144. enable: true
  145. item: BAKED_POTATO
  146. setfarewell:
  147. enable: true
  148. item: CARROT_ITEM
  149. unclaim:
  150. enable: false
  151. item: BLAZE_POWDER
  152. build:
  153. enable: true
  154. item: GRASS
  155. interact:
  156. enable: true
  157. item: STONE_BUTTON
  158. chest-access:
  159. enable: true
  160. item: CHEST
  161. creeper-explosion:
  162. enable: false
  163. item: TNT
  164. pvp:
  165. enable: false
  166. item: DIAMOND_SWORD
  167. mob-spawning:
  168. enable: true
  169. item: MONSTER_EGG
  170. # If you dont want your users to manage a specific mobspawn, just comment out the line with #
  171. toggleableMobs:
  172. - ELDER_GUARDIAN
  173. - WITHER_SKELETON
  174. - STRAY
  175. - HUSK
  176. - ZOMBIE_VILLAGER
  177. - SKELETON_HORSE
  178. - ZOMBIE_HORSE
  179. - ARMOR_STAND
  180. - DONKEY
  181. - MULE
  182. - EVOKER
  183. - VEX
  184. - VINDICATOR
  185. - ILLUSIONER
  186. - CREEPER
  187. - SKELETON
  188. - SPIDER
  189. - GIANT
  190. - ZOMBIE
  191. - SLIME
  192. - GHAST
  193. - PIG_ZOMBIE
  194. - ENDERMAN
  195. - CAVE_SPIDER
  196. - SILVERFISH
  197. - BLAZE
  198. - MAGMA_CUBE
  199. - ENDER_DRAGON
  200. - WITHER
  201. - BAT
  202. - WITCH
  203. - ENDERMITE
  204. - GUARDIAN
  205. - SHULKER
  206. - PIG
  207. - SHEEP
  208. - COW
  209. - CHICKEN
  210. - SQUID
  211. - WOLF
  212. - MUSHROOM_COW
  213. - SNOWMAN
  214. - OCELOT
  215. - IRON_GOLEM
  216. - HORSE
  217. - RABBIT
  218. - POLAR_BEAR
  219. - LLAMA
  220. - PARROT
  221. - VILLAGER
  222.  
  223. version: 11
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