Wyrmknave

Fulcrum Dancer (Prestige Class)

Jun 4th, 2013
106
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.68 KB | None | 0 0
  1. Fulcrum Dancer
  2.  
  3. In a world where a type of energy heals one species and harms another, “positive” and “negative” are merely labels. There is no moral application. There are those who see value, even beauty, in their balance and channelling to the right purpose. Those who practise such acts are known as Fulcrum Dancers, and wear the symbol of the balance.
  4.  
  5. Hit die: d6
  6.  
  7. Requirements:
  8.  
  9. Base Attack Bonus: +5
  10.  
  11. Special: Positive or negative energy channelling
  12.  
  13.  
  14. Class Skills
  15.  
  16. Diplomacy, Heal, Knowledge (arcana), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Spellcraft
  17.  
  18. Skill Ranks per Level: 2 + Int mod
  19.  
  20. Level BAB Fort Ref Will Special
  21. 1 +0 +1 +0 +1 Dual Channelling
  22. 2 +1 +1 +1 +1 Nexus of Energies
  23. 3 +2 +1 +1 +1 Energy Beam
  24. 4 +3 +2 +1 +2 -
  25. 5 +3 +2 +2 +2 Dual Channelling
  26. 6 +4 +2 +2 +3 Versatile Channel
  27. 7 +5 +3 +2 +3 -
  28. 8 +6 +3 +3 +4 -
  29. 9 +6 +4 +3 +5 Nexus of Energies
  30. 10 +7 +5 +4 +5
  31.  
  32. Dual Channelling (Su)
  33. The Dancer's channel energy ability can be used to channel either positive or negative energy. Additionally, the Dancer's class level stacks with levels in any other class that grants the channel energy ability for the purposes of determining the power and number of uses of the Dancer's channel energy ability.
  34. At 5th level, a Dancer may split their channel area equally between both positive and negative energy, filling half the area with positive energy and half the area with negative energy. The individual areas do not need to be wholly consecutive, but must be in increments of 5 square feet.
  35.  
  36.  
  37. Nexus of Energies (Su)
  38. At 2nd level, a Dancer may, as a free action, choose not to be affected by either positive or negative energy, making them both unable to either heal or harm her. It is a free action to revert this decision.
  39. Additionally, at 9th level, both types of energy heal the Dancer.
  40.  
  41. Energy Beam (Su)
  42. At 3rd level, a Dancer may fling a beam of positive or negative energy at someone as a standard action. The Dancer makes a ranged touch attack, and the resultant damage or healing is equal to twice what their channel energy would do (i.e. 2d6 becomes 4d6)
  43.  
  44.  
  45. Versatile Channel (Su)
  46. At 6th level, a Dancer's channel energy can instead affect a 30-foot cone or a 120-foot line
  47.  
  48. Infuse (Su)
  49. At 10th level, a Dancer gains the ability to infuse either an object or an area with positive or negative energy once per day. An infused area can be a maximum of 10 cubic feet in volume, and an object no greater than 3. When occupying an infused area or touching an infused object, it immediately disgorges either 4d6 or 2d6 of the appropriate energy, respectively, and then a further 1d6 per round spent within the area or touching the object.
Advertisement
Add Comment
Please, Sign In to add comment