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- title
- op like completely stolen from @KyleCole
- (this is intro example)
- Hi! This thread is meant for players who are looking for help on how to build around certain common/effective cores
- or dont know where to continue with their current core. (if it's listed here) This thread will also serve as a good
- general guideline from multiple different perspectives of a certain core, given by all sorts of users. Keep in mind
- when donating a team, make sure it is tested, not theorymonned or played with once! Also as a sidenote, please keep
- suggested cores at B- or higher viability.
- (actual checklists and team examples)
- General
- [hide=General NU checklist]
- High Priority
- -Fighting-type resist*
- -Flying-type resist*
- -Ground-type resist or immunity
- -Normal-type resist*
- -Water-type resist
- *if the resist you choose isn't a hard counter to the most common Pokemon of this type, I'd reccomend adding at least one more resistance to it.
- Medium Priority
- -Check to +1/+1 Malamar
- -Check to CM Psychic-types
- -Check to Klinklang
- -Check to Lilligant / Vivillon
- -Electric-type immunity
- -Fire-type resist
- Low Priority
- -If 2/3 of your team is weak to Stealth Rock, I would always prioritize a Defog or Rapid Spin user.
- -Choice Scarf user or Pokemon that deal with all threats base 105 Speed and above (examples below)
- -Archeops
- -Liepard
- -Pyroar
- -Scyther
- -Swellow
- -Tauros
- [/hide]
- Sawk+Skuntank (I'm not a huge user of this, pardon my lack of knowledge)
- [hide=SawkTank]
- Sawk+Skuntank Offense by Hootie
- [IMG]http://www.serebii.net/pokedex-xy/icon/435.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/539.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/178.png[/IMG]
- [IMG]http://www.serebii.net/pokedex-xy/icon/479f.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/549.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/112.png[/IMG]
- Slot 1-Sawk
- Slot 2-Skunk-Checks psychics and ghosts for Sawk to click CC more freely
- Slot 3-Fighting Check-Team really gets hit hard by fighters at this point, musharna and xatu fit well here, some of these even carry rocks
- Slot 4-Speed Control-Team is lacking anything faster than jolly sawk at this point
- Slot 5-Fast Wincon/Offensive Rhydon check-team has no wincon and nothing appreciates switching in on Rhydon
- Slot 6-Bulky Pivot/Fire Resist-Rhydon goes well here as it helps the team with normal and fire types as well as providing rocks
- **Important notes**
- -Hazard Removal-is not necessary as in general the team wont be murdered by entry hazards anyway, and the general offensive/hard hitting nature of the team, as well
- as taunt from skunk puts pressure a lot of pressure on setters to get up hazards
- -Keep up offensive pressure-related to the point above, teams like this like making predictions and playing aggresive to where down common checks to their offensive threats
- [/hide]
- Kangaskhan+Spike Stack
- [hide=KangaSpikes r broken lol]
- KangaSpikes by Blaziken1337
- [IMG]http://www.serebii.net/pokedex-xy/icon/479.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/569.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/115.png[/IMG]
- [IMG]http://www.serebii.net/pokedex-xy/icon/467.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/565.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/549.png[/IMG]
- Slot 1-Kangaskhan(duh)-Puts a lot of pressure on opposing teams with strong priority in sucker and stab fake out
- Slot 2-Hazard Stacker #1-Generally best option is garbodor, provides the good fighting check as well as the infamous tspikes+kanga combo
- Slot 3-Hazard Stacker #2-Something with stealth rocks, than can also check powerful mons like cheops
- Slot 4-Tspikes Synergy #2-Rotom is almost mandatory on Kangaspikes, being able to abuse hex at will
- Slot 5-Special Tank-The team has nothing much for anything not hitting on the physical side, also lacks special wallbreaking power
- Slot 6-Wincon, a linoone or a lilligant goes well here for their ability to easily clean up opposing teams thanks to hazard damage, with their boosts up, of course
- [/hide]
- Rain
- [hide=ezpz weather winz]
- Lolbro Rain
- [IMG]http://www.serebii.net/pokedex-xy/icon/089.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/272.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/510.png[/IMG]
- [IMG]http://www.serebii.net/pokedex-xy/icon/141.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/062.png[/IMG][IMG]http://www.serebii.net/pokedex-xy/icon/419.png[/IMG]
- Slot 1-Bulky Setter/Tspike absorber-Setter with good bulk and longevity, with the ability to remove tspikes, which is rly good for rain
- Slot 2-Abuser #1-Just Standard abuser
- Slot 3-Quick Rain pivot-This slot is really only applicable to liepard, the utility of prankster rain, knock off and a really good speed tier make it an ideal choice
- Slots 4/5-Rain Abusers #2/#3-More Rain abusers
- Slot 6-FAST rain abuser, something to revenge kill pokemon with <106 speed outside of rain, as well as benefitting from rain itself
- [/hide]
- **important notes**
- Archetype-This is pretty much the same for Sun(if you want me to provide a seperate sun description, I will gladly do so)
- GOTTA GO FAST-Keep rain up, keep offensive pressure through the roof, standard HO shit
- I know most sprites are out of order, if this gets approved I'm re-ordering them, dwdw. My grammar/word choice is probably rly bad, but this is my first thread
- application :/. Feedback is appreciated!
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