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- #The disk space limit for computers and turtles, in bytes.
- computer_space_limit = 1000000
- #The disk space limit for floppy disks, in bytes.
- floppy_space_limit = 125000
- #The file upload size limit, in bytes. Must be in range of 1 KiB and 16 MiB.
- #Keep in mind that uploads are processed in a single tick - large files or
- #poor network performance can stall the networking thread. And mind the disk space!
- #Range: 1024 ~ 16777216
- upload_max_size = 524288
- #Set how many files a computer can have open at the same time. Set to 0 for unlimited.
- #Range: > 0
- maximum_open_files = 128
- #Set this to true to disable Lua 5.1 functions that will be removed in a future
- #update. Useful for ensuring forward compatibility of your programs now.
- disable_lua51_features = false
- #A comma separated list of default system settings to set on new computers.
- #Example: "shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false"
- #will disable all autocompletion.
- default_computer_settings = ""
- #Log exceptions thrown by peripherals and other Lua objects. This makes it easier
- #for mod authors to debug problems, but may result in log spam should people use
- #buggy methods.
- log_computer_errors = true
- #Require players to be in creative mode and be opped in order to interact with
- #command computers. This is the default behaviour for vanilla's Command blocks.
- command_require_creative = true
- #Controls execution behaviour of computers. This is largely intended for
- #fine-tuning servers, and generally shouldn't need to be touched.
- [execution]
- #Set the number of threads computers can run on. A higher number means more
- #computers can run at once, but may induce lag. Please note that some mods may
- #not work with a thread count higher than 1. Use with caution.
- #Range: > 1
- computer_threads = 1
- #The maximum time that can be spent executing tasks in a single tick, in
- #milliseconds.
- #Note, we will quite possibly go over this limit, as there's no way to tell how
- #long a will take - this aims to be the upper bound of the average time.
- #Range: > 1
- max_main_global_time = 10
- #The ideal maximum time a computer can execute for in a tick, in milliseconds.
- #Note, we will quite possibly go over this limit, as there's no way to tell how
- #long a will take - this aims to be the upper bound of the average time.
- #Range: > 1
- max_main_computer_time = 5
- #Controls the HTTP API
- [http]
- #Enable the "http" API on Computers. This also disables the "pastebin" and "wget"
- #programs, that many users rely on. It's recommended to leave this on and use the
- #"rules" config option to impose more fine-grained control.
- enabled = true
- #Enable use of http websockets. This requires the "http_enable" option to also be true.
- websocket_enabled = true
- #The number of http requests a computer can make at one time. Additional requests
- #will be queued, and sent when the running requests have finished. Set to 0 for
- #unlimited.
- #Range: > 0
- max_requests = 16
- #The number of websockets a computer can have open at one time. Set to 0 for unlimited.
- #Range: > 1
- max_websockets = 4
- #Limits bandwidth used by computers.
- [http.bandwidth]
- #The number of bytes which can be downloaded in a second. This is shared across all computers. (bytes/s).
- #Range: > 1
- global_download = 33554432
- #The number of bytes which can be uploaded in a second. This is shared across all computers. (bytes/s).
- #Range: > 1
- global_upload = 33554432
- #Tunnels HTTP and websocket requests through a proxy server. Only affects HTTP
- #rules with "use_proxy" set to true (off by default).
- #If authentication is required for the proxy, create a "computercraft-proxy.pw"
- #file in the same directory as "computercraft-server.toml", containing the
- #username and password separated by a colon, e.g. "myuser:mypassword". For
- #SOCKS4 proxies only the username is required.
- [http.proxy]
- #The type of proxy to use.
- #Allowed Values: HTTP, HTTPS, SOCKS4, SOCKS5
- type = "HTTP"
- #The hostname or IP address of the proxy server.
- host = ""
- #The port of the proxy server.
- #Range: 1 ~ 65536
- port = 8080
- #A list of rules which control behaviour of the "http" API for specific domains or
- #IPs. Each rule is an item with a 'host' to match against, and a series of
- #properties. Rules are evaluated in order, meaning earlier rules override later
- #ones.
- #The host may be a domain name ("pastebin.com"), wildcard ("*.pastebin.com") or
- #CIDR notation ("127.0.0.0/8").
- #If no rules, the domain is blocked.
- [[http.rules]]
- host = "pastebin.com"
- action = "allow"
- [[http.rules]]
- #The maximum size (in bytes) that a computer can send or receive in one websocket packet.
- max_websocket_message = 131072
- host = "*"
- #The maximum size (in bytes) that a computer can upload in a single request. This
- #includes headers and POST text.
- max_upload = 4194304
- action = "allow"
- #Enable use of the HTTP/SOCKS proxy if it is configured.
- use_proxy = false
- #The maximum size (in bytes) that a computer can download in a single request.
- #Note that responses may receive more data than allowed, but this data will not
- #be returned to the client.
- max_download = 16777216
- #Various options relating to peripherals.
- [peripheral]
- #Enable Command Block peripheral support
- command_block_enabled = false
- #The range of Wireless Modems at low altitude in clear weather, in meters.
- #Range: 0 ~ 100000
- modem_range = 64
- #The range of Wireless Modems at maximum altitude in clear weather, in meters.
- #Range: 0 ~ 100000
- modem_high_altitude_range = 384
- #The range of Wireless Modems at low altitude in stormy weather, in meters.
- #Range: 0 ~ 100000
- modem_range_during_storm = 64
- #The range of Wireless Modems at maximum altitude in stormy weather, in meters.
- #Range: 0 ~ 100000
- modem_high_altitude_range_during_storm = 384
- #Maximum amount of notes a speaker can play at once.
- #Range: > 1
- max_notes_per_tick = 8
- #The limit to how much monitor data can be sent *per tick*. Note:
- # - Bandwidth is measured before compression, so the data sent to the client is
- # smaller.
- # - This ignores the number of players a packet is sent to. Updating a monitor for
- # one player consumes the same bandwidth limit as sending to 20.
- # - A full sized monitor sends ~25kb of data. So the default (1MB) allows for ~40
- # monitors to be updated in a single tick.
- #Set to 0 to disable.
- #Range: > 0
- monitor_bandwidth = 1000000
- #Various options relating to turtles.
- [turtle]
- #Set whether Turtles require fuel to move.
- need_fuel = true
- #The fuel limit for Turtles.
- #Range: > 0
- normal_fuel_limit = 20000
- #The fuel limit for Advanced Turtles.
- #Range: > 0
- advanced_fuel_limit = 100000
- #If set to true, Turtles will push entities out of the way instead of stopping if
- #there is space to do so.
- can_push = true
- #Configure the size of various computer's terminals.
- #Larger terminals require more bandwidth, so use with care.
- [term_sizes]
- #Terminal size of computers.
- [term_sizes.computer]
- #Range: 1 ~ 255
- width = 51
- #Range: 1 ~ 255
- height = 19
- #Terminal size of pocket computers.
- [term_sizes.pocket_computer]
- #Range: 1 ~ 255
- width = 26
- #Range: 1 ~ 255
- height = 20
- #Maximum size of monitors (in blocks).
- [term_sizes.monitor]
- #Range: 1 ~ 32
- width = 8
- #Range: 1 ~ 32
- height = 6
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