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  1. Initialize engine version: 5.5.1p4 (70301f5c2872)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GT 650M (ID=0xfd1)
  6. Vendor: NVIDIA
  7. VRAM: 2018 MB
  8. Driver: 10.18.10.4358
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless)
  13. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  14. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  15. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  16. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  18. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  19. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  20. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  21. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  22. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  23. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll (this message is harmless)
  24. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll into Unity Child Domain
  25. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll (this message is harmless)
  26. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll into Unity Child Domain
  27. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless)
  28. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain
  29. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll (this message is harmless)
  30. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll into Unity Child Domain
  31. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  32. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  33. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll (this message is harmless)
  34. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll into Unity Child Domain
  35. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  36. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  37. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll (this message is harmless)
  38. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll into Unity Child Domain
  39. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless)
  40. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll into Unity Child Domain
  41. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless)
  42. Loading D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll into Unity Child Domain
  43. - Completed reload, in 0.284 seconds
  44. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Core.dll (this message is harmless)
  45. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.dll (this message is harmless)
  46. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.dll (this message is harmless)
  47. <RI> Initializing input.
  48.  
  49. <RI> Input initialized.
  50.  
  51. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  52. <RI> Initialized touch support.
  53.  
  54. UnloadTime: 2.074062 ms
  55. Default codepage number is 437.
  56.  
  57. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  58.  
  59. Bootload CheckFreetypeLibrary
  60.  
  61. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  62.  
  63. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Security.dll (this message is harmless)
  64. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Configuration.dll (this message is harmless)
  65. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  66. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  67. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  68. UnloadTime: 1.462285 ms
  69. [AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on NVIDIA GeForce GT 650M/Direct3D 11.0 [level 11.0] (MT True)
  70.  
  71. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  72.  
  73. [AVProVideo] Opening D:/Games/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/AMPLITUDE Studios.mp4
  74.  
  75. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  76.  
  77.  
  78. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 7187.
  79. Total: 1.718865 ms (FindLiveObjects: 0.620255 ms CreateObjectMapping: 0.530563 ms MarkObjects: 0.552874 ms DeleteObjects: 0.014279 ms)
  80.  
  81. [AVProVideo] Using player type MF-MediaEngine-Software
  82.  
  83. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  84.  
  85. GraphicsDiagnosticsComponent is disabled because command line argument --diagnostic is not found
  86.  
  87. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  88.  
  89. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  90.  
  91. (Filename: Line: 447)
  92.  
  93. Platform assembly: D:\Games\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Data.dll (this message is harmless)
  94. Fallback handler could not load library D:/Games/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc
  95. Fallback handler could not load library D:/Games/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libc
  96. Fallback handler could not load library D:/Games/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc
  97. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Games\Steam\steamapps\mono\mono\mini\mono.exe
  98. at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
  99. --- End of inner exception stack trace ---
  100. at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
  101. at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
  102. at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
  103. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Games\Steam\steamapps\mono\mono\mini\mono.exe
  104. at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
  105. --- End of inner exception stack trace ---
  106. at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
  107. at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
  108. at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
  109. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Games\Steam\steamapps\mono\mono\mini\mono.exe
  110. at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
  111. --- End of inner exception stack trace ---
  112. at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
  113. at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
  114. at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
  115. Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
  116.  
  117. Unloading 35742 unused Assets to reduce memory usage. Loaded Objects now: 92523.
  118. Total: 196.685608 ms (FindLiveObjects: 7.891966 ms CreateObjectMapping: 10.750049 ms MarkObjects: 166.211441 ms DeleteObjects: 11.830811 ms)
  119.  
  120. [AVProVideo] Opening D:/Games/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Gui/BackgroundStatic.MP4
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  123.  
  124. [AVProVideo] Using player type MF-MediaEngine-Software
  125.  
  126. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  127.  
  128. NullReferenceException: Object reference not set to an instance of an object
  129. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  130. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  131. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  132. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  133. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  134. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  135. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  136. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  137. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  138. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  139. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  140.  
  141. (Filename: Line: -1)
  142.  
  143. Disposing(True)...
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  146.  
  147. NullReferenceException: Object reference not set to an instance of an object
  148. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  149. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  150. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  151. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  152. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  153. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  154. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  155. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  156. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  157. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  158. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  159.  
  160. (Filename: Line: -1)
  161.  
  162. Disposing(True)...
  163.  
  164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  165.  
  166. NullReferenceException: Object reference not set to an instance of an object
  167. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  168. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  169. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  170. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  171. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  172. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  173. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  174. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  175. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  176. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  177. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  178.  
  179. (Filename: Line: -1)
  180.  
  181. Disposing(True)...
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  184.  
  185. NullReferenceException: Object reference not set to an instance of an object
  186. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  187. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  188. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  189. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  190. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  191. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  192. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  193. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  194. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  195. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  196. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  197.  
  198. (Filename: Line: -1)
  199.  
  200. Disposing(True)...
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  203.  
  204. NullReferenceException: Object reference not set to an instance of an object
  205. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  206. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  207. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  208. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  209. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  210. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  211. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  212. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  213. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  214. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  215. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  216.  
  217. (Filename: Line: -1)
  218.  
  219. Disposing(True)...
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  222.  
  223. NullReferenceException: Object reference not set to an instance of an object
  224. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  225. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  226. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  227. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  228. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  229. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  230. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  231. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  232. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  233. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  234. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  235.  
  236. (Filename: Line: -1)
  237.  
  238. Disposing(True)...
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. NullReferenceException: Object reference not set to an instance of an object
  243. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  244. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  245. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  246. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  247. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  248. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  249. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  250. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  251. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  252. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  253. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  254.  
  255. (Filename: Line: -1)
  256.  
  257. Disposing(True)...
  258.  
  259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  260.  
  261. NullReferenceException: Object reference not set to an instance of an object
  262. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  263. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  264. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  265. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  266. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  267. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  268. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  269. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  270. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  271. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  272. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  273.  
  274. (Filename: Line: -1)
  275.  
  276. Disposing(True)...
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  279.  
  280. NullReferenceException: Object reference not set to an instance of an object
  281. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  282. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  283. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  284. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  285. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  286. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  287. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  288. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  289. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  290. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  291. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  292.  
  293. (Filename: Line: -1)
  294.  
  295. Disposing(True)...
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  298.  
  299. NullReferenceException: Object reference not set to an instance of an object
  300. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  301. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  302. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  303. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  304. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  305. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  306. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  307. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  308. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  309. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  310. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  311.  
  312. (Filename: Line: -1)
  313.  
  314. Disposing(True)...
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  317.  
  318. NullReferenceException: Object reference not set to an instance of an object
  319. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  320. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  321. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  322. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  323. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  324. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  325. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  326. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  327. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  328. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  329. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  330.  
  331. (Filename: Line: -1)
  332.  
  333. Disposing(True)...
  334.  
  335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  336.  
  337. NullReferenceException: Object reference not set to an instance of an object
  338. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  339. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  340. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  341. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  342. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  343. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  344. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  345. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  346. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  347. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  348. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  349.  
  350. (Filename: Line: -1)
  351.  
  352. Disposing(True)...
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  355.  
  356. NullReferenceException: Object reference not set to an instance of an object
  357. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  358. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  359. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  360. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  361. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  362. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  363. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  364. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  365. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  366. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  367. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  368.  
  369. (Filename: Line: -1)
  370.  
  371. Disposing(True)...
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  374.  
  375. NullReferenceException: Object reference not set to an instance of an object
  376. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  377. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  378. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  379. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  380. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  381. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  382. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  383. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  384. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  385. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  386. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  387.  
  388. (Filename: Line: -1)
  389.  
  390. Disposing(True)...
  391.  
  392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  393.  
  394. NullReferenceException: Object reference not set to an instance of an object
  395. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  396. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  397. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  398. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  399. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  400. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  401. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  402. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  403. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  404. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  405. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  406.  
  407. (Filename: Line: -1)
  408.  
  409. Disposing(True)...
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  412.  
  413. NullReferenceException: Object reference not set to an instance of an object
  414. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  415. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  416. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  417. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  418. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  419. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  420. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  421. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  422. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  423. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  424. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  425.  
  426. (Filename: Line: -1)
  427.  
  428. Disposing(True)...
  429.  
  430. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  431.  
  432. NullReferenceException: Object reference not set to an instance of an object
  433. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  434. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  435. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  436. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  437. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  438. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  439. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  440. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  441. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  442. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  443. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  444.  
  445. (Filename: Line: -1)
  446.  
  447. Disposing(True)...
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  450.  
  451. NullReferenceException: Object reference not set to an instance of an object
  452. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  453. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  454. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  455. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  456. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  457. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  458. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  459. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  460. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  461. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  462. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  463.  
  464. (Filename: Line: -1)
  465.  
  466. Disposing(True)...
  467.  
  468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  469.  
  470. NullReferenceException: Object reference not set to an instance of an object
  471. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  472. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  473. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  474. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  475. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  476. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  477. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  478. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  479. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  480. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  481. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  482.  
  483. (Filename: Line: -1)
  484.  
  485. Disposing(True)...
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  488.  
  489. NullReferenceException: Object reference not set to an instance of an object
  490. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  491. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  492. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  493. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  494. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  495. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  496. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  497. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  498. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  499. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  500. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  501.  
  502. (Filename: Line: -1)
  503.  
  504. Disposing(True)...
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  507.  
  508. NullReferenceException: Object reference not set to an instance of an object
  509. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  510. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  511. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  512. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  513. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  514. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  515. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  516. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  517. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  518. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  519. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  520.  
  521. (Filename: Line: -1)
  522.  
  523. Disposing(True)...
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  526.  
  527. NullReferenceException: Object reference not set to an instance of an object
  528. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  529. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  530. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  531. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  532. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  533. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  534. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  535. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  536. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  537. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  538. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  539.  
  540. (Filename: Line: -1)
  541.  
  542. Disposing(True)...
  543.  
  544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  545.  
  546. NullReferenceException: Object reference not set to an instance of an object
  547. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  548. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  549. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  550. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  551. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  552. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  553. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  554. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  555. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  556. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  557. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  558.  
  559. (Filename: Line: -1)
  560.  
  561. Disposing(True)...
  562.  
  563. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  564.  
  565. NullReferenceException: Object reference not set to an instance of an object
  566. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  567. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  568. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  569. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  570. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  571. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  572. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  573. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  574. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  575. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  576. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  577.  
  578. (Filename: Line: -1)
  579.  
  580. Disposing(True)...
  581.  
  582. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  583.  
  584. NullReferenceException: Object reference not set to an instance of an object
  585. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  586. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  587. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  588. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  589. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  590. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  591. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  592. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  593. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  594. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  595. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  596.  
  597. (Filename: Line: -1)
  598.  
  599. Disposing(True)...
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  602.  
  603. NullReferenceException: Object reference not set to an instance of an object
  604. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  605. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  606. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  607. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  608. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  609. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  610. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  611. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  612. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  613. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  614. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  615.  
  616. (Filename: Line: -1)
  617.  
  618. Disposing(True)...
  619.  
  620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  621.  
  622. NullReferenceException: Object reference not set to an instance of an object
  623. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  624. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  625. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  626. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  627. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  628. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  629. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  630. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  631. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  632. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  633. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  634.  
  635. (Filename: Line: -1)
  636.  
  637. Disposing(True)...
  638.  
  639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  640.  
  641. NullReferenceException: Object reference not set to an instance of an object
  642. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  643. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  644. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  645. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  646. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  647. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  648. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  649. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  650. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  651. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  652. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  653.  
  654. (Filename: Line: -1)
  655.  
  656. Disposing(True)...
  657.  
  658. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  659.  
  660. NullReferenceException: Object reference not set to an instance of an object
  661. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  662. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  663. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  664. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  665. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  666. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  667. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  668. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  669. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  670. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  671. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  672.  
  673. (Filename: Line: -1)
  674.  
  675. Disposing(True)...
  676.  
  677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  678.  
  679. NullReferenceException: Object reference not set to an instance of an object
  680. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  681. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  682. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  683. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  684. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  685. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  686. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  687. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  688. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  689. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  690. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  691.  
  692. (Filename: Line: -1)
  693.  
  694. Disposing(True)...
  695.  
  696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  697.  
  698. NullReferenceException: Object reference not set to an instance of an object
  699. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  700. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  701. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  702. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  703. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  704. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  705. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  706. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  707. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  708. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  709. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  710.  
  711. (Filename: Line: -1)
  712.  
  713. Disposing(True)...
  714.  
  715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  716.  
  717. NullReferenceException: Object reference not set to an instance of an object
  718. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  719. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  720. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  721. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  722. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  723. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  724. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  725. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  726. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  727. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  728. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  729.  
  730. (Filename: Line: -1)
  731.  
  732. Disposing(True)...
  733.  
  734. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  735.  
  736. NullReferenceException: Object reference not set to an instance of an object
  737. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  738. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  739. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  740. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  741. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  742. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  743. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  744. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  745. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  746. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  747. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  748.  
  749. (Filename: Line: -1)
  750.  
  751. Disposing(True)...
  752.  
  753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  754.  
  755. NullReferenceException: Object reference not set to an instance of an object
  756. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  757. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  758. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  759. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  760. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  761. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  762. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  763. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  764. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  765. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  766. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  767.  
  768. (Filename: Line: -1)
  769.  
  770. Disposing(True)...
  771.  
  772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  773.  
  774. NullReferenceException: Object reference not set to an instance of an object
  775. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  776. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  777. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  778. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  779. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  780. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  781. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  782. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  783. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  784. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  785. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  786.  
  787. (Filename: Line: -1)
  788.  
  789. Disposing(True)...
  790.  
  791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  792.  
  793. NullReferenceException: Object reference not set to an instance of an object
  794. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  795. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  796. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  797. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  798. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  799. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  800. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  801. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  802. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  803. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  804. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  805.  
  806. (Filename: Line: -1)
  807.  
  808. Disposing(True)...
  809.  
  810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  811.  
  812. NullReferenceException: Object reference not set to an instance of an object
  813. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  814. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  815. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  816. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  817. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  818. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  819. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  820. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  821. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  822. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  823. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  824.  
  825. (Filename: Line: -1)
  826.  
  827. Disposing(True)...
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  830.  
  831. NullReferenceException: Object reference not set to an instance of an object
  832. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  833. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  834. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  835. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  836. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  837. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  838. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  839. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  840. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  841. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  842. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  843.  
  844. (Filename: Line: -1)
  845.  
  846. Disposing(True)...
  847.  
  848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  849.  
  850. NullReferenceException: Object reference not set to an instance of an object
  851. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  852. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  853. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  854. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  855. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  856. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  857. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  858. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  859. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  860. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  861. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  862.  
  863. (Filename: Line: -1)
  864.  
  865. Disposing(True)...
  866.  
  867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  868.  
  869. NullReferenceException: Object reference not set to an instance of an object
  870. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  871. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  872. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  873. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  874. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  875. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  876. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  877. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  878. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  879. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  880. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  881.  
  882. (Filename: Line: -1)
  883.  
  884. Disposing(True)...
  885.  
  886. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  887.  
  888. NullReferenceException: Object reference not set to an instance of an object
  889. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  890. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  891. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  892. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  893. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  894. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  895. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  896. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  897. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  898. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  899. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  900.  
  901. (Filename: Line: -1)
  902.  
  903. Disposing(True)...
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  906.  
  907. NullReferenceException: Object reference not set to an instance of an object
  908. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  909. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  910. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  911. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  912. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  913. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  914. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  915. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  916. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  917. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  918. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  919.  
  920. (Filename: Line: -1)
  921.  
  922. Disposing(True)...
  923.  
  924. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  925.  
  926. NullReferenceException: Object reference not set to an instance of an object
  927. at LobbySlot.FindUsername (ILobbySlotProvider slotProvider, Amplitude.Interop.SteamID steamId) [0x00000] in <filename unknown>:0
  928. at Session.GenerateSessionName () [0x00000] in <filename unknown>:0
  929. at Amplitude.Unity.Session.Session.Open (SessionMode sessionMode, Int32 maximumNumberOfLobbyMembers) [0x00000] in <filename unknown>:0
  930. at RuntimeState_Lobby.OnSessionCreated () [0x00000] in <filename unknown>:0
  931. at RuntimeState_Lobby.SessionService_SessionChange (System.Object sender, Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  932. at (wrapper delegate-invoke) System.EventHandler`1<Amplitude.Unity.Session.SessionChangeEventArgs>:invoke_void__this___object_SessionChangeEventArgs (object,Amplitude.Unity.Session.SessionChangeEventArgs)
  933. at Amplitude.Unity.Session.SessionManager.OnSessionChange (Amplitude.Unity.Session.SessionChangeEventArgs e) [0x00000] in <filename unknown>:0
  934. at Amplitude.Unity.Session.SessionManager.CreateSession () [0x00000] in <filename unknown>:0
  935. at RuntimeState_Lobby.Begin (System.Object[] parameters) [0x00000] in <filename unknown>:0
  936. at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in <filename unknown>:0
  937. at Amplitude.Unity.Runtime.RuntimeManager.Update () [0x00000] in <filename unknown>:0
  938.  
  939. (Filename: Line: -1)
  940.  
  941. MainMenu ExitToDesktop
  942.  
  943. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  944.  
  945. [AVProVideo] Shutdown
  946.  
  947. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  948.  
  949. MainMenu ExitToDesktop
  950.  
  951. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  952.  
  953. Setting up 2 worker threads for Enlighten.
  954. Thread -> id: 2928 -> priority: 1
  955. Thread -> id: 3ff8 -> priority: 1
  956. Profiler is not supported in this build
  957.  
  958. (Filename: Line: 47)
  959.  
  960. Profiler is not supported in this build
  961.  
  962. (Filename: Line: 75)
  963.  
  964. Profiler is not supported in this build
  965.  
  966. (Filename: Line: 103)
  967.  
  968. Disposing(False)...
  969.  
  970. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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