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  1.  
  2.  
  3.  
  4. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  5. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  6. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  7. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  8. fixing up env_cubemap materials on brush sides...
  9. Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
  10. 0...1...2...3...4...5...6...7...8...9...10WARNING: node without a volume
  11.  
  12.  
  13.  
  14. 4 threads
  15. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  16. Error opening c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  17.  
  18.  
  19. [Reading texlights from 'lights.rad']
  20. [56 texlights parsed from 'lights.rad']
  21.  
  22. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  23. Error opening c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  24.  
  25.  
  26. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  27. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  28. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  29. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  30. fixing up env_cubemap materials on brush sides...
  31. Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
  32. 0...1...2...3...4...5...6...7...8...9...10WARNING: node without a volume
  33.  
  34.  
  35.  
  36. 4 threads
  37. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  38. Error opening c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  39.  
  40.  
  41. [Reading texlights from 'lights.rad']
  42. [56 texlights parsed from 'lights.rad']
  43.  
  44. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  45. Error opening c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  46.  
  47.  
  48. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  49. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  50. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  51. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  52. fixing up env_cubemap materials on brush sides...
  53. Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
  54. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  55. Entity light_environment (1152.00 576.00 1088.00) leaked!
  56.  
  57. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 8192.0 -156.0)
  58. Leaf 0 contents:
  59. Leaf 1 contents: CONTENTS_SOLID
  60. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  61. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  62. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  63. Candidate brush IDs:
  64.  
  65.  
  66. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 7680.0 -156.0)
  67. Leaf 0 contents:
  68. Leaf 1 contents: CONTENTS_SOLID
  69. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  70. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  71. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  72. Candidate brush IDs:
  73.  
  74.  
  75. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 8192.0 -156.0)
  76. Leaf 0 contents:
  77. Leaf 1 contents: CONTENTS_SOLID
  78. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  79. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  80. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  81. Candidate brush IDs:
  82.  
  83.  
  84. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0 8192.0 -156.0)
  85. Leaf 0 contents:
  86. Leaf 1 contents: CONTENTS_SOLID
  87. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  88. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  89. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  90. Candidate brush IDs:
  91.  
  92.  
  93. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 8192.0 -156.0)
  94. Leaf 0 contents:
  95. Leaf 1 contents: CONTENTS_SOLID
  96. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  97. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  98. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  99. Candidate brush IDs:
  100.  
  101.  
  102. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 6656.0 -156.0)
  103. Leaf 0 contents:
  104. Leaf 1 contents: CONTENTS_SOLID
  105. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  106. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  107. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  108. Candidate brush IDs:
  109.  
  110.  
  111. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 5632.0 -156.0)
  112. Leaf 0 contents:
  113. Leaf 1 contents: CONTENTS_SOLID
  114. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  115. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  116. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  117. Candidate brush IDs:
  118.  
  119.  
  120. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 4608.0 -156.0)
  121. Leaf 0 contents:
  122. Leaf 1 contents: CONTENTS_SOLID
  123. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  124. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  125. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  126. Candidate brush IDs:
  127.  
  128. *** Suppressing further FindPortalSide errors.... ***
  129. Processing areas...done (0)
  130. Building Faces...error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  131. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  132. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  133. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  134. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  135. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  136. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  137. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  138. done (0)
  139. Chop Details...done (0)
  140. Find Visible Detail Sides...done (0)
  141. Merging details...done (0)
  142. FixTjuncs...
  143. PruneNodes...
  144. WriteBSP...
  145. done (1)
  146. Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
  147. Can't find surfaceprop mudslipperyslime for material maps/jail_festivecommunity_v1/minecraft_textures/mclava_depth_32_depth_33, using default
  148. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  149. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  150. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  151. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  152. Finding displacement neighbors...
  153. Finding lightmap sample positions...
  154. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  155. Building Physics collision data...
  156. done (2) (624366 bytes)
  157. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  158. Water found with no water_lod_control entity, creating a default one.
  159. Compacting texture/material tables...
  160. Reduced 2189 texinfos to 1480
  161. Reduced 73 texdatas to 70 (2257 bytes to 2098)
  162. Writing C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  163. Wrote ZIP buffer, estimated size 989, actual size 775
  164. 5 seconds elapsed
  165.  
  166.  
  167.  
  168. 4 threads
  169. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  170. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  171. LoadPortals: couldn't read c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  172.  
  173.  
  174.  
  175. [Reading texlights from 'lights.rad']
  176. [56 texlights parsed from 'lights.rad']
  177.  
  178. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  179. No vis information, direct lighting only.
  180. 14985 faces
  181. 1 degenerate faces
  182. 11934840 square feet [1718616960.00 square inches]
  183. 0 Displacements
  184. 0 Square Feet [0.00 Square Inches]
  185. 121 direct lights
  186. 0...1.
  187. WARNING: Too many light styles on a face at (1480.000000, 3711.000000, 24.500000)
  188.  
  189. WARNING: Too many light styles on a face at (1480.000000, 3704.000000, 18.000000)
  190.  
  191. WARNING: Too many light styles on a face at (1478.209595, 3267.027100, 26.999996)
  192.  
  193. WARNING: Too many light styles on a face at (1512.000000, 3320.000000, 17.000000)
  194.  
  195. WARNING: Too many light styles on a face at (1160.000000, 3208.000000, 18.000000)
  196.  
  197. WARNING: Too many light styles on a face at (1352.000000, 3704.000000, 18.000000)
  198.  
  199. WARNING: Too many light styles on a face at (1416.000000, 3992.000000, 18.000000)
  200.  
  201. WARNING: Too many light styles on a face at (1468.983398, 3711.000000, 56.000000)
  202.  
  203. WARNING: Too many light styles on a face at (1464.966675, 4001.507324, 24.499969)
  204.  
  205. WARNING: Too many light styles on a face at (1467.422485, 3263.463379, 26.999969)
  206.  
  207. WARNING: Too many light styles on a face at (1464.876709, 3281.507324, 39.999969)
  208.  
  209. WARNING: Too many light styles on a face at (1464.876709, 3083.248291, 39.999969)
  210. .
  211. WARNING: Too many light styles on a face at (1032.000000, 2552.000000, 18.000000)
  212.  
  213. WARNING: Too many light styles on a face at (1096.000000, 3064.000000, 18.000000)
  214.  
  215. WARNING: Too many light styles on a face at (1464.876709, 2955.248291, 39.999969)
  216.  
  217. WARNING: Too many light styles on a face at (1464.983398, 2577.507324, 39.999969)
  218.  
  219. WARNING: Too many light styles on a face at (952.000000, 2577.000000, 18.000000)
  220.  
  221. WARNING: Too many light styles on a face at (776.000000, 2184.000000, 18.000000)
  222.  
  223. WARNING: Too many light styles on a face at (823.956604, 2184.000732, 18.000000)
  224.  
  225. WARNING: Too many light styles on a face at (760.000061, 2216.000000, 18.000000)
  226.  
  227. WARNING: Too many light styles on a face at (1000.000000, 2792.000000, 18.000000)
  228. .
  229. WARNING: Too many light styles on a face at (1442.118652, 1614.858765, 18.000000)
  230. 2
  231. WARNING: Too many light styles on a face at (291.157837, 1065.602539, 18.000000)
  232.  
  233. WARNING: Too many light styles on a face at (712.000061, 2040.000000, 18.000000)
  234.  
  235. WARNING: Too many light styles on a face at (824.000000, 2040.000000, 18.000000)
  236.  
  237. WARNING: Too many light styles on a face at (630.720703, 1780.997070, 18.000000)
  238.  
  239. WARNING: Too many light styles on a face at (1006.575439, 1417.132935, 18.000000)
  240.  
  241. WARNING: Too many light styles on a face at (350.028778, 1374.708618, 18.000000)
  242.  
  243. WARNING: Too many light styles on a face at (943.347412, 1382.418457, 18.000000)
  244.  
  245. WARNING: Too many light styles on a face at (312.253204, 1337.354980, 18.000000)
  246.  
  247. WARNING: Too many light styles on a face at (951.678345, 1369.844482, 18.000000)
  248.  
  249. WARNING: Too many light styles on a face at (452.900543, 1499.522461, 18.000000)
  250. ..
  251. WARNING: Too many light styles on a face at (207.000000, 433.000000, 72.000000)
  252.  
  253. WARNING: Too many light styles on a face at (223.000000, 433.000000, 56.000000)
  254.  
  255. WARNING: Too many light styles on a face at (239.000000, 433.000000, 40.000000)
  256.  
  257. WARNING: Too many light styles on a face at (225.000000, 456.000000, 65.000000)
  258.  
  259. WARNING: Too many light styles on a face at (209.000000, 456.000000, 81.000000)
  260.  
  261. WARNING: Too many light styles on a face at (191.000000, 433.000000, 88.000000)
  262.  
  263. WARNING: Too many light styles on a face at (193.000000, 456.000000, 97.000000)
  264.  
  265. WARNING: Too many light styles on a face at (291.485748, 478.716705, 18.000000)
  266.  
  267. WARNING: Too many light styles on a face at (418.273132, 1.947159, 18.000000)
  268.  
  269. WARNING: Too many light styles on a face at (375.431946, 1016.576843, 18.000000)
  270.  
  271. WARNING: Too many light styles on a face at (405.351807, 1022.569275, 18.000000)
  272.  
  273. WARNING: Too many light styles on a face at (197.447296, 527.459900, 18.000000)
  274.  
  275. WARNING: Too many light styles on a face at (207.908203, 878.495422, 18.000000)
  276.  
  277. WARNING: Too many light styles on a face at (251.518127, 932.223145, 18.000000)
  278.  
  279. WARNING: Too many light styles on a face at (280.000000, 456.000000, 19.000000)
  280.  
  281. WARNING: Too many light styles on a face at (280.000000, 888.000000, 19.000000)
  282.  
  283. WARNING: Too many light styles on a face at (264.000000, 632.000000, 19.000000)
  284.  
  285. WARNING: Too many light styles on a face at (264.000000, 296.000000, 19.000000)
  286.  
  287. WARNING: Too many light styles on a face at (255.000000, 433.000000, 25.000000)
  288.  
  289. WARNING: Too many light styles on a face at (255.000000, 504.000000, 17.500000)
  290.  
  291. WARNING: Too many light styles on a face at (255.000000, 200.000015, 17.500000)
  292. .
  293. WARNING: Too many light styles on a face at (291.556152, -23.373398, 18.000000)
  294.  
  295. WARNING: Too many light styles on a face at (498.763489, -148.003281, 18.000000)
  296.  
  297. WARNING: Too many light styles on a face at (283.228973, -181.356628, 18.000000)
  298.  
  299. WARNING: Too many light styles on a face at (263.100403, -256.099030, 18.000000)
  300.  
  301. WARNING: Too many light styles on a face at (284.121704, -268.222260, 18.000000)
  302.  
  303. WARNING: Too many light styles on a face at (585.522400, -266.312836, 18.000000)
  304.  
  305. WARNING: Too many light styles on a face at (514.110352, -696.944275, 18.000000)
  306.  
  307. WARNING: Too many light styles on a face at (712.000000, -839.953369, 18.000000)
  308.  
  309. WARNING: Too many light styles on a face at (264.000000, -104.000015, 19.000000)
  310.  
  311. WARNING: Too many light styles on a face at (600.000000, -798.905273, 200.000000)
  312. 3
  313. WARNING: Too many light styles on a face at (-408.000000, 3592.000000, 18.000000)
  314.  
  315. WARNING: Too many light styles on a face at (-408.000000, 3480.000000, 18.000000)
  316.  
  317. WARNING: Too many light styles on a face at (-408.000000, 3656.000000, 18.000000)
  318.  
  319. WARNING: Too many light styles on a face at (-23.999969, 3560.000000, 18.000000)
  320.  
  321. WARNING: Too many light styles on a face at (-304.500000, 3528.000000, 81.000000)
  322.  
  323. WARNING: Too many light styles on a face at (-328.014984, 3496.000000, 81.000000)
  324. .
  325. WARNING: Too many light styles on a face at (-296.484894, 3528.000000, 65.000000)
  326.  
  327. WARNING: Too many light styles on a face at (-273.470032, 3528.000000, 65.000000)
  328. ..4...5.
  329. WARNING: Too many light styles on a face at (1128.000000, -1512.000000, 17.000000)
  330.  
  331. WARNING: Too many light styles on a face at (1032.000000, -1352.000000, 18.000000)
  332.  
  333. WARNING: Too many light styles on a face at (1192.000000, -1656.000000, 18.000000)
  334. .
  335. WARNING: Too many light styles on a face at (1240.000000, -1791.000000, 59.500000)
  336.  
  337. WARNING: Too many light styles on a face at (1640.000122, -1791.000000, 51.500000)
  338.  
  339. WARNING: Too many light styles on a face at (1640.000000, -1791.000000, 40.000000)
  340. .
  341. WARNING: Too many light styles on a face at (904.000000, -1032.000000, 18.000000)
  342. 6...7.
  343. WARNING: Too many light styles on a face at (447.963013, 869.805603, 32.000000)
  344.  
  345. WARNING: Too many light styles on a face at (447.944519, 373.032257, 32.000000)
  346.  
  347. WARNING: Too many light styles on a face at (414.000000, 901.532288, 32.000000)
  348.  
  349. WARNING: Too many light styles on a face at (414.000000, 405.532257, 32.000000)
  350.  
  351. WARNING: Too many light styles on a face at (447.944489, 4.791504, 32.000000)
  352.  
  353. WARNING: Too many light styles on a face at (447.944519, 901.532227, 32.000000)
  354.  
  355. WARNING: Too many light styles on a face at (447.000000, 13.032257, 24.000000)
  356.  
  357. WARNING: Too many light styles on a face at (447.000000, 509.032288, 24.000000)
  358.  
  359. WARNING: Too many light styles on a face at (411.000000, -20.467743, 24.000000)
  360.  
  361. WARNING: Too many light styles on a face at (411.000000, 475.532257, 24.000000)
  362. ..8...9..
  363. WARNING: Too many light styles on a face at (1465.000000, 3144.000000, 23.999985)
  364. .
  365. WARNING: Too many light styles on a face at (1465.000000, 3400.000000, 23.999985)
  366. 10Build Patch/Sample Hash Table(s).....Done<0.2964 sec>
  367. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  368. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  369. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  370. Ready to Finish
  371.  
  372. Object names Objects/Maxobjs Memory / Maxmem Fullness
  373. ------------ --------------- --------------- --------
  374. models 231/1024 11088/49152 (22.6%)
  375. brushes 1431/8192 17172/98304 (17.5%)
  376. brushsides 10483/65536 83864/524288 (16.0%)
  377. planes 9424/65536 188480/1310720 (14.4%)
  378. vertexes 20028/65536 240336/786432 (30.6%)
  379. nodes 8641/65536 276512/2097152 (13.2%)
  380. texinfos 1480/12288 106560/884736 (12.0%)
  381. texdata 70/2048 2240/65536 ( 3.4%)
  382. dispinfos 0/0 0/0 ( 0.0%)
  383. disp_verts 0/0 0/0 ( 0.0%)
  384. disp_tris 0/0 0/0 ( 0.0%)
  385. disp_lmsamples 0/0 0/0 ( 0.0%)
  386. faces 14985/65536 839160/3670016 (22.9%)
  387. hdr faces 0/65536 0/3670016 ( 0.0%)
  388. origfaces 6550/65536 366800/3670016 (10.0%)
  389. leaves 8873/65536 283936/2097152 (13.5%)
  390. leaffaces 16481/65536 32962/131072 (25.1%)
  391. leafbrushes 3366/65536 6732/131072 ( 5.1%)
  392. areas 5/256 40/2048 ( 2.0%)
  393. surfedges 94676/512000 378704/2048000 (18.5%)
  394. edges 50449/256000 201796/1024000 (19.7%)
  395. LDR worldlights 121/8192 10648/720896 ( 1.5%)
  396. HDR worldlights 0/8192 0/720896 ( 0.0%)
  397. leafwaterdata 2/32768 24/393216 ( 0.0%)
  398. waterstrips 816/32768 8160/327680 ( 2.5%)
  399. waterverts 0/65536 0/786432 ( 0.0%)
  400. waterindices 11526/65536 23052/131072 (17.6%)
  401. cubemapsamples 0/1024 0/16384 ( 0.0%)
  402. overlays 0/512 0/180224 ( 0.0%)
  403. LDR lightdata [variable] 10866620/0 ( 0.0%)
  404. HDR lightdata [variable] 0/0 ( 0.0%)
  405. visdata [variable] 0/16777216 ( 0.0%)
  406. entdata [variable] 172320/393216 (43.8%)
  407. LDR ambient table 8873/65536 35492/262144 (13.5%)
  408. HDR ambient table 8873/65536 35492/262144 (13.5%)
  409. LDR leaf ambient 35234/65536 986552/1835008 (53.8%)
  410. HDR leaf ambient 8873/65536 248444/1835008 (13.5%)
  411. occluders 0/0 0/0 ( 0.0%)
  412. occluder polygons 0/0 0/0 ( 0.0%)
  413. occluder vert ind 0/0 0/0 ( 0.0%)
  414. detail props [variable] 1/12 ( 8.3%)
  415. static props [variable] 1/12 ( 8.3%)
  416. pakfile [variable] 775/0 ( 0.0%)
  417. physics [variable] 624366/4194304 (14.9%)
  418. physics terrain [variable] 2/1048576 ( 0.0%)
  419.  
  420. Level flags = 0
  421.  
  422. Total triangle count: 37871
  423. Writing c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  424. 3 minutes, 13 seconds elapsed
  425.  
  426.  
  427.  
  428. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  429. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  430. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  431. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  432. fixing up env_cubemap materials on brush sides...
  433. Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
  434. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  435. Entity light_environment (1152.00 576.00 1088.00) leaked!
  436.  
  437. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 8192.0 -156.0)
  438. Leaf 0 contents:
  439. Leaf 1 contents: CONTENTS_SOLID
  440. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  441. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  442. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  443. Candidate brush IDs:
  444.  
  445.  
  446. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 7680.0 -156.0)
  447. Leaf 0 contents:
  448. Leaf 1 contents: CONTENTS_SOLID
  449. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  450. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  451. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  452. Candidate brush IDs:
  453.  
  454.  
  455. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 8192.0 -156.0)
  456. Leaf 0 contents:
  457. Leaf 1 contents: CONTENTS_SOLID
  458. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  459. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  460. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  461. Candidate brush IDs:
  462.  
  463.  
  464. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0 8192.0 -156.0)
  465. Leaf 0 contents:
  466. Leaf 1 contents: CONTENTS_SOLID
  467. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  468. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  469. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  470. Candidate brush IDs:
  471.  
  472.  
  473. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 8192.0 -156.0)
  474. Leaf 0 contents:
  475. Leaf 1 contents: CONTENTS_SOLID
  476. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  477. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  478. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  479. Candidate brush IDs:
  480.  
  481.  
  482. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 6656.0 -156.0)
  483. Leaf 0 contents:
  484. Leaf 1 contents: CONTENTS_SOLID
  485. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  486. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  487. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  488. Candidate brush IDs:
  489.  
  490.  
  491. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 5632.0 -156.0)
  492. Leaf 0 contents:
  493. Leaf 1 contents: CONTENTS_SOLID
  494. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  495. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  496. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  497. Candidate brush IDs:
  498.  
  499.  
  500. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 4608.0 -156.0)
  501. Leaf 0 contents:
  502. Leaf 1 contents: CONTENTS_SOLID
  503. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  504. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  505. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  506. Candidate brush IDs:
  507.  
  508. *** Suppressing further FindPortalSide errors.... ***
  509. Processing areas...done (0)
  510. Building Faces...error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  511. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  512. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  513. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  514. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  515. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  516. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  517. error: material MINECRAFT_TEXTURES/MCSTONEBRICK doesn't have a $bottommaterial
  518. done (1)
  519. Chop Details...done (0)
  520. Find Visible Detail Sides...done (0)
  521. Merging details...done (0)
  522. FixTjuncs...
  523. PruneNodes...
  524. WriteBSP...
  525. done (0)
  526. Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
  527. Can't find surfaceprop mudslipperyslime for material maps/jail_festivecommunity_v1/minecraft_textures/mclava_depth_32_depth_33, using default
  528. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  529. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  530. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  531. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  532. Finding displacement neighbors...
  533. Finding lightmap sample positions...
  534. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  535. Building Physics collision data...
  536. done (2) (624366 bytes)
  537. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  538. Water found with no water_lod_control entity, creating a default one.
  539. Compacting texture/material tables...
  540. Reduced 2189 texinfos to 1480
  541. Reduced 73 texdatas to 70 (2257 bytes to 2098)
  542. Writing C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  543. Wrote ZIP buffer, estimated size 989, actual size 775
  544. 7 seconds elapsed
  545.  
  546.  
  547.  
  548. 4 threads
  549. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  550. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  551. LoadPortals: couldn't read c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  552.  
  553.  
  554.  
  555. [Reading texlights from 'lights.rad']
  556. [56 texlights parsed from 'lights.rad']
  557.  
  558. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  559. No vis information, direct lighting only.
  560. 14985 faces
  561. 1 degenerate faces
  562. 11934840 square feet [1718616960.00 square inches]
  563. 0 Displacements
  564. 0 Square Feet [0.00 Square Inches]
  565. 121 direct lights
  566. 0...1.
  567. WARNING: Too many light styles on a face at (1480.000000, 3711.000000, 24.500000)
  568.  
  569. WARNING: Too many light styles on a face at (1480.000000, 3704.000000, 18.000000)
  570.  
  571. WARNING: Too many light styles on a face at (1478.209595, 3267.027100, 26.999996)
  572.  
  573. WARNING: Too many light styles on a face at (1512.000000, 3320.000000, 17.000000)
  574.  
  575. WARNING: Too many light styles on a face at (1160.000000, 3208.000000, 18.000000)
  576.  
  577. WARNING: Too many light styles on a face at (1352.000000, 3704.000000, 18.000000)
  578.  
  579. WARNING: Too many light styles on a face at (1416.000000, 3992.000000, 18.000000)
  580.  
  581. WARNING: Too many light styles on a face at (1468.983398, 3711.000000, 56.000000)
  582.  
  583. WARNING: Too many light styles on a face at (1464.966675, 4001.507324, 24.499969)
  584.  
  585. WARNING: Too many light styles on a face at (1467.422485, 3263.463379, 26.999969)
  586.  
  587. WARNING: Too many light styles on a face at (1464.876709, 3281.507324, 39.999969)
  588.  
  589. WARNING: Too many light styles on a face at (1464.876709, 3083.248291, 39.999969)
  590. .
  591. WARNING: Too many light styles on a face at (1032.000000, 2552.000000, 18.000000)
  592.  
  593. WARNING: Too many light styles on a face at (1096.000000, 3064.000000, 18.000000)
  594.  
  595. WARNING: Too many light styles on a face at (1464.876709, 2955.248291, 39.999969)
  596.  
  597. WARNING: Too many light styles on a face at (1464.983398, 2577.507324, 39.999969)
  598.  
  599. WARNING: Too many light styles on a face at (952.000000, 2577.000000, 18.000000)
  600.  
  601. WARNING: Too many light styles on a face at (823.956604, 2184.000732, 18.000000)
  602.  
  603. WARNING: Too many light styles on a face at (776.000000, 2184.000000, 18.000000)
  604.  
  605. WARNING: Too many light styles on a face at (1000.000000, 2792.000000, 18.000000)
  606.  
  607. WARNING: Too many light styles on a face at (760.000061, 2216.000000, 18.000000)
  608. .
  609. WARNING: Too many light styles on a face at (1442.118652, 1614.858765, 18.000000)
  610. 2
  611. WARNING: Too many light styles on a face at (291.157837, 1065.602539, 18.000000)
  612.  
  613. WARNING: Too many light styles on a face at (712.000061, 2040.000000, 18.000000)
  614.  
  615. WARNING: Too many light styles on a face at (824.000000, 2040.000000, 18.000000)
  616.  
  617. WARNING: Too many light styles on a face at (630.720703, 1780.997070, 18.000000)
  618.  
  619. WARNING: Too many light styles on a face at (1006.575439, 1417.132935, 18.000000)
  620.  
  621. WARNING: Too many light styles on a face at (350.028778, 1374.708618, 18.000000)
  622.  
  623. WARNING: Too many light styles on a face at (943.347412, 1382.418457, 18.000000)
  624.  
  625. WARNING: Too many light styles on a face at (312.253204, 1337.354980, 18.000000)
  626.  
  627. WARNING: Too many light styles on a face at (951.678345, 1369.844482, 18.000000)
  628.  
  629. WARNING: Too many light styles on a face at (452.900543, 1499.522461, 18.000000)
  630. ..
  631. WARNING: Too many light styles on a face at (207.000000, 433.000000, 72.000000)
  632.  
  633. WARNING: Too many light styles on a face at (223.000000, 433.000000, 56.000000)
  634.  
  635. WARNING: Too many light styles on a face at (239.000000, 433.000000, 40.000000)
  636.  
  637. WARNING: Too many light styles on a face at (225.000000, 456.000000, 65.000000)
  638.  
  639. WARNING: Too many light styles on a face at (191.000000, 433.000000, 88.000000)
  640.  
  641. WARNING: Too many light styles on a face at (209.000000, 456.000000, 81.000000)
  642.  
  643. WARNING: Too many light styles on a face at (193.000000, 456.000000, 97.000000)
  644.  
  645. WARNING: Too many light styles on a face at (291.485748, 478.716705, 18.000000)
  646.  
  647. WARNING: Too many light styles on a face at (418.273132, 1.947159, 18.000000)
  648.  
  649. WARNING: Too many light styles on a face at (375.431946, 1016.576843, 18.000000)
  650.  
  651. WARNING: Too many light styles on a face at (405.351807, 1022.569275, 18.000000)
  652.  
  653. WARNING: Too many light styles on a face at (197.447296, 527.459900, 18.000000)
  654.  
  655. WARNING: Too many light styles on a face at (251.518127, 932.223145, 18.000000)
  656.  
  657. WARNING: Too many light styles on a face at (280.000000, 456.000000, 19.000000)
  658.  
  659. WARNING: Too many light styles on a face at (207.908203, 878.495422, 18.000000)
  660.  
  661. WARNING: Too many light styles on a face at (280.000000, 888.000000, 19.000000)
  662.  
  663. WARNING: Too many light styles on a face at (264.000000, 632.000000, 19.000000)
  664.  
  665. WARNING: Too many light styles on a face at (264.000000, 296.000000, 19.000000)
  666.  
  667. WARNING: Too many light styles on a face at (255.000000, 433.000000, 25.000000)
  668.  
  669. WARNING: Too many light styles on a face at (255.000000, 504.000000, 17.500000)
  670.  
  671. WARNING: Too many light styles on a face at (255.000000, 200.000015, 17.500000)
  672. .
  673. WARNING: Too many light styles on a face at (291.556152, -23.373398, 18.000000)
  674.  
  675. WARNING: Too many light styles on a face at (498.763489, -148.003281, 18.000000)
  676.  
  677. WARNING: Too many light styles on a face at (263.100403, -256.099030, 18.000000)
  678.  
  679. WARNING: Too many light styles on a face at (283.228973, -181.356628, 18.000000)
  680.  
  681. WARNING: Too many light styles on a face at (284.121704, -268.222260, 18.000000)
  682.  
  683. WARNING: Too many light styles on a face at (514.110352, -696.944275, 18.000000)
  684.  
  685. WARNING: Too many light styles on a face at (585.522400, -266.312836, 18.000000)
  686.  
  687. WARNING: Too many light styles on a face at (712.000000, -839.953369, 18.000000)
  688.  
  689. WARNING: Too many light styles on a face at (264.000000, -104.000015, 19.000000)
  690.  
  691. WARNING: Too many light styles on a face at (600.000000, -798.905273, 200.000000)
  692. 3
  693. WARNING: Too many light styles on a face at (-408.000000, 3592.000000, 18.000000)
  694.  
  695. WARNING: Too many light styles on a face at (-408.000000, 3480.000000, 18.000000)
  696.  
  697. WARNING: Too many light styles on a face at (-23.999969, 3560.000000, 18.000000)
  698.  
  699. WARNING: Too many light styles on a face at (-408.000000, 3656.000000, 18.000000)
  700.  
  701. WARNING: Too many light styles on a face at (-304.500000, 3528.000000, 81.000000)
  702.  
  703. WARNING: Too many light styles on a face at (-328.014984, 3496.000000, 81.000000)
  704. .
  705. WARNING: Too many light styles on a face at (-296.484894, 3528.000000, 65.000000)
  706.  
  707. WARNING: Too many light styles on a face at (-273.470032, 3528.000000, 65.000000)
  708. ..4...5.
  709. WARNING: Too many light styles on a face at (1128.000000, -1512.000000, 17.000000)
  710.  
  711. WARNING: Too many light styles on a face at (1032.000000, -1352.000000, 18.000000)
  712.  
  713. WARNING: Too many light styles on a face at (1192.000000, -1656.000000, 18.000000)
  714. .
  715. WARNING: Too many light styles on a face at (1240.000000, -1791.000000, 59.500000)
  716.  
  717. WARNING: Too many light styles on a face at (1640.000122, -1791.000000, 51.500000)
  718.  
  719. WARNING: Too many light styles on a face at (1640.000000, -1791.000000, 40.000000)
  720. .
  721. WARNING: Too many light styles on a face at (904.000000, -1032.000000, 18.000000)
  722. 6...7.
  723. WARNING: Too many light styles on a face at (447.963013, 869.805603, 32.000000)
  724.  
  725. WARNING: Too many light styles on a face at (447.944519, 373.032257, 32.000000)
  726.  
  727. WARNING: Too many light styles on a face at (414.000000, 901.532288, 32.000000)
  728.  
  729. WARNING: Too many light styles on a face at (414.000000, 405.532257, 32.000000)
  730.  
  731. WARNING: Too many light styles on a face at (447.944489, 4.791504, 32.000000)
  732.  
  733. WARNING: Too many light styles on a face at (447.944519, 901.532227, 32.000000)
  734.  
  735. WARNING: Too many light styles on a face at (447.000000, 13.032257, 24.000000)
  736.  
  737. WARNING: Too many light styles on a face at (447.000000, 509.032288, 24.000000)
  738.  
  739. WARNING: Too many light styles on a face at (411.000000, -20.467743, 24.000000)
  740.  
  741. WARNING: Too many light styles on a face at (411.000000, 475.532257, 24.000000)
  742. ..8...9..
  743. WARNING: Too many light styles on a face at (1465.000000, 3144.000000, 23.999985)
  744. .
  745. WARNING: Too many light styles on a face at (1465.000000, 3400.000000, 23.999985)
  746. 10Build Patch/Sample Hash Table(s).....Done<0.3012 sec>
  747. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  748. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  749. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  750. Ready to Finish
  751.  
  752. Object names Objects/Maxobjs Memory / Maxmem Fullness
  753. ------------ --------------- --------------- --------
  754. models 231/1024 11088/49152 (22.6%)
  755. brushes 1431/8192 17172/98304 (17.5%)
  756. brushsides 10483/65536 83864/524288 (16.0%)
  757. planes 9424/65536 188480/1310720 (14.4%)
  758. vertexes 20028/65536 240336/786432 (30.6%)
  759. nodes 8641/65536 276512/2097152 (13.2%)
  760. texinfos 1480/12288 106560/884736 (12.0%)
  761. texdata 70/2048 2240/65536 ( 3.4%)
  762. dispinfos 0/0 0/0 ( 0.0%)
  763. disp_verts 0/0 0/0 ( 0.0%)
  764. disp_tris 0/0 0/0 ( 0.0%)
  765. disp_lmsamples 0/0 0/0 ( 0.0%)
  766. faces 14985/65536 839160/3670016 (22.9%)
  767. hdr faces 0/65536 0/3670016 ( 0.0%)
  768. origfaces 6550/65536 366800/3670016 (10.0%)
  769. leaves 8873/65536 283936/2097152 (13.5%)
  770. leaffaces 16481/65536 32962/131072 (25.1%)
  771. leafbrushes 3366/65536 6732/131072 ( 5.1%)
  772. areas 5/256 40/2048 ( 2.0%)
  773. surfedges 94676/512000 378704/2048000 (18.5%)
  774. edges 50449/256000 201796/1024000 (19.7%)
  775. LDR worldlights 121/8192 10648/720896 ( 1.5%)
  776. HDR worldlights 0/8192 0/720896 ( 0.0%)
  777. leafwaterdata 2/32768 24/393216 ( 0.0%)
  778. waterstrips 816/32768 8160/327680 ( 2.5%)
  779. waterverts 0/65536 0/786432 ( 0.0%)
  780. waterindices 11526/65536 23052/131072 (17.6%)
  781. cubemapsamples 0/1024 0/16384 ( 0.0%)
  782. overlays 0/512 0/180224 ( 0.0%)
  783. LDR lightdata [variable] 10866620/0 ( 0.0%)
  784. HDR lightdata [variable] 0/0 ( 0.0%)
  785. visdata [variable] 0/16777216 ( 0.0%)
  786. entdata [variable] 172322/393216 (43.8%)
  787. LDR ambient table 8873/65536 35492/262144 (13.5%)
  788. HDR ambient table 8873/65536 35492/262144 (13.5%)
  789. LDR leaf ambient 35234/65536 986552/1835008 (53.8%)
  790. HDR leaf ambient 8873/65536 248444/1835008 (13.5%)
  791. occluders 0/0 0/0 ( 0.0%)
  792. occluder polygons 0/0 0/0 ( 0.0%)
  793. occluder vert ind 0/0 0/0 ( 0.0%)
  794. detail props [variable] 1/12 ( 8.3%)
  795. static props [variable] 1/12 ( 8.3%)
  796. pakfile [variable] 775/0 ( 0.0%)
  797. physics [variable] 624366/4194304 (14.9%)
  798. physics terrain [variable] 2/1048576 ( 0.0%)
  799.  
  800. Level flags = 0
  801.  
  802. Total triangle count: 37871
  803. Writing c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  804. 3 minutes, 2 seconds elapsed
  805.  
  806.  
  807.  
  808. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  809. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  810. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  811. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  812. fixing up env_cubemap materials on brush sides...
  813. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  814. Entity light_environment (1152.00 576.00 1088.00) leaked!
  815.  
  816. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 7176.0 -1600.0)
  817. Leaf 0 contents: CONTENTS_SOLID
  818. Leaf 1 contents:
  819. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  820. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  821. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  822. Candidate brush IDs:
  823.  
  824.  
  825. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 7176.0 680.0)
  826. Leaf 0 contents: CONTENTS_SOLID
  827. Leaf 1 contents:
  828. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  829. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  830. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  831. Candidate brush IDs:
  832.  
  833.  
  834. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 7176.0 -460.0)
  835. Leaf 0 contents: CONTENTS_SOLID
  836. Leaf 1 contents:
  837. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  838. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  839. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  840. Candidate brush IDs:
  841.  
  842.  
  843. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 7688.0 -460.0)
  844. Leaf 0 contents: CONTENTS_SOLID
  845. Leaf 1 contents:
  846. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  847. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  848. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  849. Candidate brush IDs:
  850.  
  851.  
  852. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8704.0 8192.0 -460.0)
  853. Leaf 0 contents:
  854. Leaf 1 contents: CONTENTS_SOLID
  855. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  856. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  857. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  858. Candidate brush IDs:
  859.  
  860.  
  861. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9216.0 7680.0 -460.0)
  862. Leaf 0 contents:
  863. Leaf 1 contents: CONTENTS_SOLID
  864. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  865. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  866. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  867. Candidate brush IDs:
  868.  
  869.  
  870. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 6656.0 -460.0)
  871. Leaf 0 contents: CONTENTS_SOLID
  872. Leaf 1 contents:
  873. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  874. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  875. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  876. Candidate brush IDs:
  877.  
  878.  
  879. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8192.0 6656.0 -1600.0)
  880. Leaf 0 contents: CONTENTS_SOLID
  881. Leaf 1 contents:
  882. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  883. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  884. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  885. Candidate brush IDs:
  886.  
  887. *** Suppressing further FindPortalSide errors.... ***
  888. Processing areas...done (0)
  889. Building Faces...done (0)
  890. Chop Details...done (0)
  891. Find Visible Detail Sides...done (0)
  892. Merging details...done (0)
  893. FixTjuncs...
  894. PruneNodes...
  895. WriteBSP...
  896. done (0)
  897. Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
  898. Can't find surfaceprop mudslipperyslime for material maps/jail_festivecommunity_v1/minecraft_textures/mclava_depth_32_depth_33, using default
  899. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  900. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  901. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  902. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  903. Finding displacement neighbors...
  904. Finding lightmap sample positions...
  905. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  906. Building Physics collision data...
  907. done (2) (586216 bytes)
  908. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  909. Water found with no water_lod_control entity, creating a default one.
  910. Compacting texture/material tables...
  911. Reduced 2188 texinfos to 1493
  912. Reduced 73 texdatas to 70 (2267 bytes to 2099)
  913. Writing C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  914. Wrote ZIP buffer, estimated size 1016, actual size 802
  915. 4 seconds elapsed
  916.  
  917.  
  918.  
  919. 4 threads
  920. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  921. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  922. LoadPortals: couldn't read c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  923.  
  924.  
  925.  
  926. [Reading texlights from 'lights.rad']
  927. [56 texlights parsed from 'lights.rad']
  928.  
  929. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  930. No vis information, direct lighting only.
  931. 13106 faces
  932. 1 degenerate faces
  933. 7808412 square feet [1124411392.00 square inches]
  934. 0 Displacements
  935. 0 Square Feet [0.00 Square Inches]
  936. 119 direct lights
  937. 0...1.
  938. WARNING: Too many light styles on a face at (1480.000000, 3711.000000, 24.500000)
  939.  
  940. WARNING: Too many light styles on a face at (1480.000000, 3704.000000, 18.000000)
  941.  
  942. WARNING: Too many light styles on a face at (1501.000000, 3320.000000, 17.000000)
  943.  
  944. WARNING: Too many light styles on a face at (1481.508057, 3266.584961, 17.000000)
  945.  
  946. WARNING: Too many light styles on a face at (1478.209473, 3267.027344, 27.000000)
  947.  
  948. WARNING: Too many light styles on a face at (1468.983398, 3711.000000, 56.000000)
  949.  
  950. WARNING: Too many light styles on a face at (1352.000000, 3704.000000, 18.000000)
  951.  
  952. WARNING: Too many light styles on a face at (1416.000000, 3992.000000, 18.000000)
  953.  
  954. WARNING: Too many light styles on a face at (1464.966675, 4001.507324, 24.499969)
  955.  
  956. WARNING: Too many light styles on a face at (1464.876709, 3281.507324, 39.999969)
  957.  
  958. WARNING: Too many light styles on a face at (1469.958862, 3264.676514, 18.000000)
  959.  
  960. WARNING: Too many light styles on a face at (1467.422485, 3263.463379, 26.999969)
  961.  
  962. WARNING: Too many light styles on a face at (1224.000000, 3384.000000, 18.000000)
  963.  
  964. WARNING: Too many light styles on a face at (1160.000000, 3256.000000, 18.000000)
  965.  
  966. WARNING: Too many light styles on a face at (1096.000000, 3128.000000, 18.000000)
  967.  
  968. WARNING: Too many light styles on a face at (1464.876709, 3083.248291, 39.999969)
  969. .
  970. WARNING: Too many light styles on a face at (-408.000000, 3592.000000, 18.000000)
  971.  
  972. WARNING: Too many light styles on a face at (-408.000000, 3480.000000, 18.000000)
  973.  
  974. WARNING: Too many light styles on a face at (-408.000000, 3656.000000, 18.000000)
  975.  
  976. WARNING: Too many light styles on a face at (-23.999969, 3560.000000, 18.000000)
  977.  
  978. WARNING: Too many light styles on a face at (-304.500000, 3528.000000, 81.000000)
  979.  
  980. WARNING: Too many light styles on a face at (-328.014984, 3496.000000, 81.000000)
  981.  
  982. WARNING: Too many light styles on a face at (-296.484894, 3528.000000, 65.000000)
  983.  
  984. WARNING: Too many light styles on a face at (-273.470032, 3528.000000, 65.000000)
  985. .
  986. WARNING: Too many light styles on a face at (1452.934082, 2929.567871, 18.000000)
  987.  
  988. WARNING: Too many light styles on a face at (1096.000000, 3064.000000, 18.000000)
  989.  
  990. WARNING: Too many light styles on a face at (1464.876709, 2955.248291, 39.999969)
  991.  
  992. WARNING: Too many light styles on a face at (1464.966675, 2577.507324, 40.000000)
  993.  
  994. WARNING: Too many light styles on a face at (1032.000000, 2552.000000, 18.000000)
  995.  
  996. WARNING: Too many light styles on a face at (712.000000, 2072.000000, 18.000000)
  997.  
  998. WARNING: Too many light styles on a face at (827.061768, 2072.000000, 18.000000)
  999.  
  1000. WARNING: Too many light styles on a face at (888.000000, 2568.000000, 18.000000)
  1001.  
  1002. WARNING: Too many light styles on a face at (1000.000000, 2792.000000, 18.000000)
  1003.  
  1004. WARNING: Too many light styles on a face at (776.000061, 2248.000000, 18.000000)
  1005.  
  1006. WARNING: Too many light styles on a face at (1429.132568, 1609.479736, 18.000000)
  1007. 2
  1008. WARNING: Too many light styles on a face at (312.253204, 1337.354980, 18.000000)
  1009.  
  1010. WARNING: Too many light styles on a face at (951.678345, 1369.844482, 18.000000)
  1011.  
  1012. WARNING: Too many light styles on a face at (660.739807, 1788.621094, 18.000000)
  1013.  
  1014. WARNING: Too many light styles on a face at (712.000000, 2040.000000, 18.000000)
  1015.  
  1016. WARNING: Too many light styles on a face at (827.060303, 2039.999268, 18.000000)
  1017.  
  1018. WARNING: Too many light styles on a face at (613.402466, 1739.187012, 18.000000)
  1019.  
  1020. WARNING: Too many light styles on a face at (709.690674, 1756.819580, 18.000000)
  1021.  
  1022. WARNING: Too many light styles on a face at (291.157837, 1065.602539, 18.000000)
  1023. ...3...4
  1024. WARNING: Too many light styles on a face at (207.000000, 433.000000, 72.000000)
  1025.  
  1026. WARNING: Too many light styles on a face at (223.000000, 433.000000, 56.000000)
  1027.  
  1028. WARNING: Too many light styles on a face at (239.000000, 433.000000, 40.000000)
  1029.  
  1030. WARNING: Too many light styles on a face at (225.000000, 456.000000, 65.000000)
  1031.  
  1032. WARNING: Too many light styles on a face at (191.000000, 433.000000, 88.000000)
  1033.  
  1034. WARNING: Too many light styles on a face at (209.000000, 456.000000, 81.000000)
  1035.  
  1036. WARNING: Too many light styles on a face at (193.000000, 456.000000, 97.000000)
  1037.  
  1038. WARNING: Too many light styles on a face at (291.485748, 478.716705, 18.000000)
  1039.  
  1040. WARNING: Too many light styles on a face at (418.273132, 1.947159, 18.000000)
  1041.  
  1042. WARNING: Too many light styles on a face at (375.431946, 1016.576843, 18.000000)
  1043.  
  1044. WARNING: Too many light styles on a face at (405.351807, 1022.569275, 18.000000)
  1045.  
  1046. WARNING: Too many light styles on a face at (197.447296, 527.459900, 18.000000)
  1047.  
  1048. WARNING: Too many light styles on a face at (251.518127, 932.223145, 18.000000)
  1049.  
  1050. WARNING: Too many light styles on a face at (207.908203, 878.495422, 18.000000)
  1051.  
  1052. WARNING: Too many light styles on a face at (280.000000, 456.000000, 19.000000)
  1053.  
  1054. WARNING: Too many light styles on a face at (280.000000, 888.000000, 19.000000)
  1055.  
  1056. WARNING: Too many light styles on a face at (264.000000, 632.000000, 19.000000)
  1057.  
  1058. WARNING: Too many light styles on a face at (264.000000, 296.000000, 19.000000)
  1059.  
  1060. WARNING: Too many light styles on a face at (255.000000, 433.000000, 25.000000)
  1061.  
  1062. WARNING: Too many light styles on a face at (255.000000, 504.000000, 17.500000)
  1063.  
  1064. WARNING: Too many light styles on a face at (255.000000, 200.000015, 17.500000)
  1065. .
  1066. WARNING: Too many light styles on a face at (291.556152, -23.373398, 18.000000)
  1067.  
  1068. WARNING: Too many light styles on a face at (498.763489, -148.003281, 18.000000)
  1069.  
  1070. WARNING: Too many light styles on a face at (283.228973, -181.356628, 18.000000)
  1071.  
  1072. WARNING: Too many light styles on a face at (263.100403, -256.099030, 18.000000)
  1073.  
  1074. WARNING: Too many light styles on a face at (284.121704, -268.222260, 18.000000)
  1075.  
  1076. WARNING: Too many light styles on a face at (537.572205, -753.586365, 18.000000)
  1077.  
  1078. WARNING: Too many light styles on a face at (336.925537, -438.410156, 18.000000)
  1079.  
  1080. WARNING: Too many light styles on a face at (515.110962, -436.322510, 18.000000)
  1081.  
  1082. WARNING: Too many light styles on a face at (711.999878, -839.957642, 18.000000)
  1083.  
  1084. WARNING: Too many light styles on a face at (654.058716, -812.254456, 18.000000)
  1085.  
  1086. WARNING: Too many light styles on a face at (264.000000, -104.000015, 19.000000)
  1087.  
  1088. WARNING: Too many light styles on a face at (607.607361, -798.905273, 200.000000)
  1089. ..
  1090. WARNING: Too many light styles on a face at (1128.000000, -1512.000000, 17.000000)
  1091. 5
  1092. WARNING: Too many light styles on a face at (1032.000000, -1352.000000, 18.000000)
  1093.  
  1094. WARNING: Too many light styles on a face at (1192.000000, -1656.000000, 18.000000)
  1095.  
  1096. WARNING: Too many light styles on a face at (1240.000000, -1791.000000, 59.500000)
  1097. .
  1098. WARNING: Too many light styles on a face at (1640.000122, -1791.000000, 51.500000)
  1099.  
  1100. WARNING: Too many light styles on a face at (1640.000000, -1791.000000, 40.000000)
  1101.  
  1102. WARNING: Too many light styles on a face at (904.000000, -1032.000000, 18.000000)
  1103. ..6...7
  1104. WARNING: Too many light styles on a face at (447.963013, 869.805603, 32.000000)
  1105.  
  1106. WARNING: Too many light styles on a face at (447.944519, 373.032257, 32.000000)
  1107.  
  1108. WARNING: Too many light styles on a face at (414.000000, 901.532288, 32.000000)
  1109.  
  1110. WARNING: Too many light styles on a face at (414.000000, 405.532257, 32.000000)
  1111.  
  1112. WARNING: Too many light styles on a face at (447.944489, 4.791504, 32.000000)
  1113.  
  1114. WARNING: Too many light styles on a face at (447.944519, 901.532227, 32.000000)
  1115.  
  1116. WARNING: Too many light styles on a face at (447.000000, 13.032257, 24.000000)
  1117.  
  1118. WARNING: Too many light styles on a face at (447.000000, 509.032288, 24.000000)
  1119.  
  1120. WARNING: Too many light styles on a face at (411.000000, -20.467743, 24.000000)
  1121.  
  1122. WARNING: Too many light styles on a face at (411.000000, 475.532257, 24.000000)
  1123. ...8...9..
  1124. WARNING: Too many light styles on a face at (1465.000000, 3144.000000, 23.999985)
  1125. .
  1126. WARNING: Too many light styles on a face at (1465.000000, 3400.000000, 23.999985)
  1127. 10Build Patch/Sample Hash Table(s).....Done<0.1808 sec>
  1128. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1129. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1130. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1131. Ready to Finish
  1132.  
  1133. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1134. ------------ --------------- --------------- --------
  1135. models 226/1024 10848/49152 (22.1%)
  1136. brushes 1320/8192 15840/98304 (16.1%)
  1137. brushsides 9528/65536 76224/524288 (14.5%)
  1138. planes 8820/65536 176400/1310720 (13.5%)
  1139. vertexes 17892/65536 214704/786432 (27.3%)
  1140. nodes 7992/65536 255744/2097152 (12.2%)
  1141. texinfos 1493/12288 107496/884736 (12.2%)
  1142. texdata 70/2048 2240/65536 ( 3.4%)
  1143. dispinfos 0/0 0/0 ( 0.0%)
  1144. disp_verts 0/0 0/0 ( 0.0%)
  1145. disp_tris 0/0 0/0 ( 0.0%)
  1146. disp_lmsamples 0/0 0/0 ( 0.0%)
  1147. faces 13106/65536 733936/3670016 (20.0%)
  1148. hdr faces 0/65536 0/3670016 ( 0.0%)
  1149. origfaces 6292/65536 352352/3670016 ( 9.6%)
  1150. leaves 8219/65536 263008/2097152 (12.5%)
  1151. leaffaces 14367/65536 28734/131072 (21.9%)
  1152. leafbrushes 3133/65536 6266/131072 ( 4.8%)
  1153. areas 3/256 24/2048 ( 1.2%)
  1154. surfedges 85649/512000 342596/2048000 (16.7%)
  1155. edges 45876/256000 183504/1024000 (17.9%)
  1156. LDR worldlights 119/8192 10472/720896 ( 1.5%)
  1157. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1158. leafwaterdata 2/32768 24/393216 ( 0.0%)
  1159. waterstrips 756/32768 7560/327680 ( 2.3%)
  1160. waterverts 0/65536 0/786432 ( 0.0%)
  1161. waterindices 11007/65536 22014/131072 (16.8%)
  1162. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1163. overlays 0/512 0/180224 ( 0.0%)
  1164. LDR lightdata [variable] 8419524/0 ( 0.0%)
  1165. HDR lightdata [variable] 0/0 ( 0.0%)
  1166. visdata [variable] 0/16777216 ( 0.0%)
  1167. entdata [variable] 169338/393216 (43.1%)
  1168. LDR ambient table 8219/65536 32876/262144 (12.5%)
  1169. HDR ambient table 8219/65536 32876/262144 (12.5%)
  1170. LDR leaf ambient 30799/65536 862372/1835008 (47.0%)
  1171. HDR leaf ambient 8219/65536 230132/1835008 (12.5%)
  1172. occluders 0/0 0/0 ( 0.0%)
  1173. occluder polygons 0/0 0/0 ( 0.0%)
  1174. occluder vert ind 0/0 0/0 ( 0.0%)
  1175. detail props [variable] 1/12 ( 8.3%)
  1176. static props [variable] 1/12 ( 8.3%)
  1177. pakfile [variable] 802/0 ( 0.0%)
  1178. physics [variable] 586216/4194304 (14.0%)
  1179. physics terrain [variable] 2/1048576 ( 0.0%)
  1180.  
  1181. Level flags = 0
  1182.  
  1183. Total triangle count: 33672
  1184. Writing c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  1185. 2 minutes, 8 seconds elapsed
  1186.  
  1187.  
  1188.  
  1189. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  1190. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  1191. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  1192. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  1193. fixing up env_cubemap materials on brush sides...
  1194. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1195. Entity light_environment (1152.00 576.00 1088.00) leaked!
  1196.  
  1197. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 8192.0 -156.0)
  1198. Leaf 0 contents:
  1199. Leaf 1 contents: CONTENTS_SOLID
  1200. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1201. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1202. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1203. Candidate brush IDs:
  1204.  
  1205.  
  1206. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 7680.0 -156.0)
  1207. Leaf 0 contents:
  1208. Leaf 1 contents: CONTENTS_SOLID
  1209. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1210. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1211. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1212. Candidate brush IDs:
  1213.  
  1214.  
  1215. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 8192.0 -156.0)
  1216. Leaf 0 contents:
  1217. Leaf 1 contents: CONTENTS_SOLID
  1218. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1219. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1220. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1221. Candidate brush IDs:
  1222.  
  1223.  
  1224. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0 8192.0 -156.0)
  1225. Leaf 0 contents:
  1226. Leaf 1 contents: CONTENTS_SOLID
  1227. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1228. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1229. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1230. Candidate brush IDs:
  1231.  
  1232.  
  1233. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 8192.0 -156.0)
  1234. Leaf 0 contents:
  1235. Leaf 1 contents: CONTENTS_SOLID
  1236. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1237. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1238. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1239. Candidate brush IDs:
  1240.  
  1241.  
  1242. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 6656.0 -156.0)
  1243. Leaf 0 contents:
  1244. Leaf 1 contents: CONTENTS_SOLID
  1245. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1246. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1247. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1248. Candidate brush IDs:
  1249.  
  1250.  
  1251. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 5632.0 -156.0)
  1252. Leaf 0 contents:
  1253. Leaf 1 contents: CONTENTS_SOLID
  1254. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1255. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1256. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1257. Candidate brush IDs:
  1258.  
  1259.  
  1260. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 4608.0 -156.0)
  1261. Leaf 0 contents:
  1262. Leaf 1 contents: CONTENTS_SOLID
  1263. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1264. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1265. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1266. Candidate brush IDs:
  1267.  
  1268. *** Suppressing further FindPortalSide errors.... ***
  1269. Processing areas...done (0)
  1270. Building Faces...done (0)
  1271. Chop Details...done (0)
  1272. Find Visible Detail Sides...done (0)
  1273. Merging details...done (0)
  1274. FixTjuncs...
  1275. PruneNodes...
  1276. WriteBSP...
  1277. done (1)
  1278. Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
  1279. Can't find surfaceprop mudslipperyslime for material maps/jail_festivecommunity_v1/minecraft_textures/mclava_depth_32_depth_33, using default
  1280. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  1281. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  1282. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  1283. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  1284. Finding displacement neighbors...
  1285. Finding lightmap sample positions...
  1286. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1287. Building Physics collision data...
  1288. done (3) (626895 bytes)
  1289. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1290. Water found with no water_lod_control entity, creating a default one.
  1291. Compacting texture/material tables...
  1292. Reduced 2221 texinfos to 1518
  1293. Reduced 73 texdatas to 70 (2248 bytes to 2089)
  1294. Writing C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  1295. Wrote ZIP buffer, estimated size 989, actual size 775
  1296. 5 seconds elapsed
  1297.  
  1298.  
  1299.  
  1300. 4 threads
  1301. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  1302. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  1303. LoadPortals: couldn't read c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  1304.  
  1305.  
  1306.  
  1307. [Reading texlights from 'lights.rad']
  1308. [56 texlights parsed from 'lights.rad']
  1309.  
  1310. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  1311. No vis information, direct lighting only.
  1312. 15186 faces
  1313. 1 degenerate faces
  1314. 12254784 square feet [1764688896.00 square inches]
  1315. 0 Displacements
  1316. 0 Square Feet [0.00 Square Inches]
  1317. 123 direct lights
  1318. 0...1.
  1319. WARNING: Too many light styles on a face at (1480.000000, 3711.000000, 24.500000)
  1320.  
  1321. WARNING: Too many light styles on a face at (1480.000000, 3704.000000, 18.000000)
  1322.  
  1323. WARNING: Too many light styles on a face at (1501.000000, 3320.000000, 17.000000)
  1324.  
  1325. WARNING: Too many light styles on a face at (1481.508057, 3266.584961, 17.000000)
  1326.  
  1327. WARNING: Too many light styles on a face at (1478.209473, 3267.027344, 27.000000)
  1328.  
  1329. WARNING: Too many light styles on a face at (1468.983398, 3711.000000, 56.000000)
  1330.  
  1331. WARNING: Too many light styles on a face at (1352.000000, 3704.000000, 18.000000)
  1332.  
  1333. WARNING: Too many light styles on a face at (1416.000000, 3992.000000, 18.000000)
  1334.  
  1335. WARNING: Too many light styles on a face at (1464.966675, 4001.507324, 24.499969)
  1336.  
  1337. WARNING: Too many light styles on a face at (1469.958862, 3264.676514, 18.000000)
  1338.  
  1339. WARNING: Too many light styles on a face at (1467.422485, 3263.463379, 26.999969)
  1340.  
  1341. WARNING: Too many light styles on a face at (1224.000000, 3384.000000, 18.000000)
  1342.  
  1343. WARNING: Too many light styles on a face at (1464.876709, 3281.507324, 39.999969)
  1344.  
  1345. WARNING: Too many light styles on a face at (1160.000000, 3256.000000, 18.000000)
  1346.  
  1347. WARNING: Too many light styles on a face at (1096.000000, 3128.000000, 18.000000)
  1348.  
  1349. WARNING: Too many light styles on a face at (1464.876709, 3083.248291, 39.999969)
  1350. .
  1351. WARNING: Too many light styles on a face at (1452.934082, 2929.567871, 18.000000)
  1352.  
  1353. WARNING: Too many light styles on a face at (1096.000000, 3064.000000, 18.000000)
  1354.  
  1355. WARNING: Too many light styles on a face at (1464.876709, 2955.248291, 39.999969)
  1356.  
  1357. WARNING: Too many light styles on a face at (1464.966675, 2577.507324, 40.000000)
  1358.  
  1359. WARNING: Too many light styles on a face at (1032.000000, 2552.000000, 18.000000)
  1360.  
  1361. WARNING: Too many light styles on a face at (712.000000, 2072.000000, 18.000000)
  1362.  
  1363. WARNING: Too many light styles on a face at (888.000000, 2568.000000, 18.000000)
  1364.  
  1365. WARNING: Too many light styles on a face at (827.061768, 2072.000000, 18.000000)
  1366.  
  1367. WARNING: Too many light styles on a face at (776.000061, 2248.000000, 18.000000)
  1368.  
  1369. WARNING: Too many light styles on a face at (1000.000000, 2792.000000, 18.000000)
  1370. .
  1371. WARNING: Too many light styles on a face at (1429.132568, 1609.479736, 18.000000)
  1372. 2
  1373. WARNING: Too many light styles on a face at (312.253204, 1337.354980, 18.000000)
  1374.  
  1375. WARNING: Too many light styles on a face at (951.678345, 1369.844482, 18.000000)
  1376.  
  1377. WARNING: Too many light styles on a face at (660.739807, 1788.621094, 18.000000)
  1378.  
  1379. WARNING: Too many light styles on a face at (712.000000, 2040.000000, 18.000000)
  1380.  
  1381. WARNING: Too many light styles on a face at (827.060303, 2039.999268, 18.000000)
  1382.  
  1383. WARNING: Too many light styles on a face at (613.402466, 1739.187012, 18.000000)
  1384.  
  1385. WARNING: Too many light styles on a face at (709.690674, 1756.819580, 18.000000)
  1386.  
  1387. WARNING: Too many light styles on a face at (291.157837, 1065.602539, 18.000000)
  1388. ..
  1389. WARNING: Too many light styles on a face at (207.000000, 433.000000, 72.000000)
  1390.  
  1391. WARNING: Too many light styles on a face at (223.000000, 433.000000, 56.000000)
  1392.  
  1393. WARNING: Too many light styles on a face at (239.000000, 433.000000, 40.000000)
  1394.  
  1395. WARNING: Too many light styles on a face at (225.000000, 456.000000, 65.000000)
  1396.  
  1397. WARNING: Too many light styles on a face at (191.000000, 433.000000, 88.000000)
  1398.  
  1399. WARNING: Too many light styles on a face at (209.000000, 456.000000, 81.000000)
  1400.  
  1401. WARNING: Too many light styles on a face at (193.000000, 456.000000, 97.000000)
  1402.  
  1403. WARNING: Too many light styles on a face at (291.485748, 478.716705, 18.000000)
  1404.  
  1405. WARNING: Too many light styles on a face at (418.273132, 1.947159, 18.000000)
  1406.  
  1407. WARNING: Too many light styles on a face at (375.431946, 1016.576843, 18.000000)
  1408.  
  1409. WARNING: Too many light styles on a face at (405.351807, 1022.569275, 18.000000)
  1410.  
  1411. WARNING: Too many light styles on a face at (197.447296, 527.459900, 18.000000)
  1412.  
  1413. WARNING: Too many light styles on a face at (251.518127, 932.223145, 18.000000)
  1414.  
  1415. WARNING: Too many light styles on a face at (280.000000, 456.000000, 19.000000)
  1416.  
  1417. WARNING: Too many light styles on a face at (207.908203, 878.495422, 18.000000)
  1418.  
  1419. WARNING: Too many light styles on a face at (280.000000, 888.000000, 19.000000)
  1420.  
  1421. WARNING: Too many light styles on a face at (264.000000, 632.000000, 19.000000)
  1422.  
  1423. WARNING: Too many light styles on a face at (264.000000, 296.000000, 19.000000)
  1424.  
  1425. WARNING: Too many light styles on a face at (255.000000, 433.000000, 25.000000)
  1426.  
  1427. WARNING: Too many light styles on a face at (255.000000, 504.000000, 17.500000)
  1428.  
  1429. WARNING: Too many light styles on a face at (255.000000, 200.000015, 17.500000)
  1430. .
  1431. WARNING: Too many light styles on a face at (291.556152, -23.373398, 18.000000)
  1432.  
  1433. WARNING: Too many light styles on a face at (498.763489, -148.003281, 18.000000)
  1434.  
  1435. WARNING: Too many light styles on a face at (283.228973, -181.356628, 18.000000)
  1436.  
  1437. WARNING: Too many light styles on a face at (263.100403, -256.099030, 18.000000)
  1438.  
  1439. WARNING: Too many light styles on a face at (284.121704, -268.222260, 18.000000)
  1440.  
  1441. WARNING: Too many light styles on a face at (336.925537, -438.410156, 18.000000)
  1442.  
  1443. WARNING: Too many light styles on a face at (537.572205, -753.586365, 18.000000)
  1444.  
  1445. WARNING: Too many light styles on a face at (515.110962, -436.322510, 18.000000)
  1446.  
  1447. WARNING: Too many light styles on a face at (711.999878, -839.957642, 18.000000)
  1448.  
  1449. WARNING: Too many light styles on a face at (654.058716, -812.254456, 18.000000)
  1450.  
  1451. WARNING: Too many light styles on a face at (264.000000, -104.000015, 19.000000)
  1452.  
  1453. WARNING: Too many light styles on a face at (607.607361, -798.905273, 200.000000)
  1454. 3.
  1455. WARNING: Too many light styles on a face at (-408.000000, 3592.000000, 18.000000)
  1456.  
  1457. WARNING: Too many light styles on a face at (-408.000000, 3480.000000, 18.000000)
  1458.  
  1459. WARNING: Too many light styles on a face at (-23.999969, 3560.000000, 18.000000)
  1460.  
  1461. WARNING: Too many light styles on a face at (-408.000000, 3656.000000, 18.000000)
  1462.  
  1463. WARNING: Too many light styles on a face at (-304.500000, 3528.000000, 81.000000)
  1464.  
  1465. WARNING: Too many light styles on a face at (-328.014984, 3496.000000, 81.000000)
  1466.  
  1467. WARNING: Too many light styles on a face at (-296.484894, 3528.000000, 65.000000)
  1468.  
  1469. WARNING: Too many light styles on a face at (-273.470032, 3528.000000, 65.000000)
  1470. ..4...5.
  1471. WARNING: Too many light styles on a face at (1128.000000, -1512.000000, 17.000000)
  1472. .
  1473. WARNING: Too many light styles on a face at (1032.000000, -1352.000000, 18.000000)
  1474.  
  1475. WARNING: Too many light styles on a face at (1192.000000, -1656.000000, 18.000000)
  1476.  
  1477. WARNING: Too many light styles on a face at (1240.000000, -1791.000000, 59.500000)
  1478.  
  1479. WARNING: Too many light styles on a face at (1640.000122, -1791.000000, 51.500000)
  1480.  
  1481. WARNING: Too many light styles on a face at (1640.000000, -1791.000000, 40.000000)
  1482. .
  1483. WARNING: Too many light styles on a face at (904.000000, -1032.000000, 18.000000)
  1484. 6...7.
  1485. WARNING: Too many light styles on a face at (447.963013, 869.805603, 32.000000)
  1486.  
  1487. WARNING: Too many light styles on a face at (447.944519, 373.032257, 32.000000)
  1488.  
  1489. WARNING: Too many light styles on a face at (414.000000, 901.532288, 32.000000)
  1490.  
  1491. WARNING: Too many light styles on a face at (414.000000, 405.532257, 32.000000)
  1492.  
  1493. WARNING: Too many light styles on a face at (447.944489, 4.791504, 32.000000)
  1494.  
  1495. WARNING: Too many light styles on a face at (447.944519, 901.532227, 32.000000)
  1496. .
  1497. WARNING: Too many light styles on a face at (447.000000, 13.032257, 24.000000)
  1498.  
  1499. WARNING: Too many light styles on a face at (447.000000, 509.032288, 24.000000)
  1500.  
  1501. WARNING: Too many light styles on a face at (411.000000, -20.467743, 24.000000)
  1502.  
  1503. WARNING: Too many light styles on a face at (411.000000, 475.532257, 24.000000)
  1504. .8...9..
  1505. WARNING: Too many light styles on a face at (1465.000000, 3144.000000, 23.999985)
  1506. .
  1507. WARNING: Too many light styles on a face at (1465.000000, 3400.000000, 23.999985)
  1508. 10Build Patch/Sample Hash Table(s).....Done<0.2664 sec>
  1509. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1510. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1511. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1512. Ready to Finish
  1513.  
  1514. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1515. ------------ --------------- --------------- --------
  1516. models 232/1024 11136/49152 (22.7%)
  1517. brushes 1429/8192 17148/98304 (17.4%)
  1518. brushsides 10504/65536 84032/524288 (16.0%)
  1519. planes 9604/65536 192080/1310720 (14.7%)
  1520. vertexes 20407/65536 244884/786432 (31.1%)
  1521. nodes 8885/65536 284320/2097152 (13.6%)
  1522. texinfos 1518/12288 109296/884736 (12.4%)
  1523. texdata 70/2048 2240/65536 ( 3.4%)
  1524. dispinfos 0/0 0/0 ( 0.0%)
  1525. disp_verts 0/0 0/0 ( 0.0%)
  1526. disp_tris 0/0 0/0 ( 0.0%)
  1527. disp_lmsamples 0/0 0/0 ( 0.0%)
  1528. faces 15186/65536 850416/3670016 (23.2%)
  1529. hdr faces 0/65536 0/3670016 ( 0.0%)
  1530. origfaces 6559/65536 367304/3670016 (10.0%)
  1531. leaves 9118/65536 291776/2097152 (13.9%)
  1532. leaffaces 16724/65536 33448/131072 (25.5%)
  1533. leafbrushes 3656/65536 7312/131072 ( 5.6%)
  1534. areas 5/256 40/2048 ( 2.0%)
  1535. surfedges 95871/512000 383484/2048000 (18.7%)
  1536. edges 51073/256000 204292/1024000 (20.0%)
  1537. LDR worldlights 123/8192 10824/720896 ( 1.5%)
  1538. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1539. leafwaterdata 2/32768 24/393216 ( 0.0%)
  1540. waterstrips 943/32768 9430/327680 ( 2.9%)
  1541. waterverts 0/65536 0/786432 ( 0.0%)
  1542. waterindices 13203/65536 26406/131072 (20.1%)
  1543. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1544. overlays 0/512 0/180224 ( 0.0%)
  1545. LDR lightdata [variable] 10888232/0 ( 0.0%)
  1546. HDR lightdata [variable] 0/0 ( 0.0%)
  1547. visdata [variable] 0/16777216 ( 0.0%)
  1548. entdata [variable] 172771/393216 (43.9%)
  1549. LDR ambient table 9118/65536 36472/262144 (13.9%)
  1550. HDR ambient table 9118/65536 36472/262144 (13.9%)
  1551. LDR leaf ambient 35124/65536 983472/1835008 (53.6%)
  1552. HDR leaf ambient 9118/65536 255304/1835008 (13.9%)
  1553. occluders 0/0 0/0 ( 0.0%)
  1554. occluder polygons 0/0 0/0 ( 0.0%)
  1555. occluder vert ind 0/0 0/0 ( 0.0%)
  1556. detail props [variable] 1/12 ( 8.3%)
  1557. static props [variable] 1/12 ( 8.3%)
  1558. pakfile [variable] 775/0 ( 0.0%)
  1559. physics [variable] 626895/4194304 (14.9%)
  1560. physics terrain [variable] 2/1048576 ( 0.0%)
  1561.  
  1562. Level flags = 0
  1563.  
  1564. Total triangle count: 38614
  1565. Writing c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  1566. 3 minutes, 11 seconds elapsed
  1567.  
  1568.  
  1569.  
  1570. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  1571. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  1572. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  1573. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  1574. fixing up env_cubemap materials on brush sides...
  1575. Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
  1576. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1577. Entity light_environment (1152.00 576.00 1088.00) leaked!
  1578.  
  1579. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 8192.0 -156.0)
  1580. Leaf 0 contents:
  1581. Leaf 1 contents: CONTENTS_SOLID
  1582. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1583. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1584. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1585. Candidate brush IDs:
  1586.  
  1587.  
  1588. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 7680.0 -156.0)
  1589. Leaf 0 contents:
  1590. Leaf 1 contents: CONTENTS_SOLID
  1591. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1592. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1593. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1594. Candidate brush IDs:
  1595.  
  1596.  
  1597. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 8192.0 -156.0)
  1598. Leaf 0 contents:
  1599. Leaf 1 contents: CONTENTS_SOLID
  1600. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1601. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1602. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1603. Candidate brush IDs:
  1604.  
  1605.  
  1606. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0 8192.0 -156.0)
  1607. Leaf 0 contents:
  1608. Leaf 1 contents: CONTENTS_SOLID
  1609. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1610. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1611. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1612. Candidate brush IDs:
  1613.  
  1614.  
  1615. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 8192.0 -156.0)
  1616. Leaf 0 contents:
  1617. Leaf 1 contents: CONTENTS_SOLID
  1618. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1619. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1620. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1621. Candidate brush IDs:
  1622.  
  1623.  
  1624. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 6656.0 -156.0)
  1625. Leaf 0 contents:
  1626. Leaf 1 contents: CONTENTS_SOLID
  1627. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1628. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1629. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1630. Candidate brush IDs:
  1631.  
  1632.  
  1633. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 5632.0 -156.0)
  1634. Leaf 0 contents:
  1635. Leaf 1 contents: CONTENTS_SOLID
  1636. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1637. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1638. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1639. Candidate brush IDs:
  1640.  
  1641.  
  1642. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 4608.0 -156.0)
  1643. Leaf 0 contents:
  1644. Leaf 1 contents: CONTENTS_SOLID
  1645. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1646. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1647. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1648. Candidate brush IDs:
  1649.  
  1650. *** Suppressing further FindPortalSide errors.... ***
  1651. Processing areas...done (0)
  1652. Building Faces...done (0)
  1653. Chop Details...done (0)
  1654. Find Visible Detail Sides...done (0)
  1655. Merging details...done (0)
  1656. FixTjuncs...
  1657. PruneNodes...
  1658. WriteBSP...
  1659. done (1)
  1660. Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
  1661. Can't find surfaceprop mudslipperyslime for material maps/jail_festivecommunity_v1/minecraft_textures/mclava_depth_32_depth_33, using default
  1662. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  1663. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  1664. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  1665. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  1666. Finding displacement neighbors...
  1667. Finding lightmap sample positions...
  1668. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1669. Building Physics collision data...
  1670. done (3) (626891 bytes)
  1671. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1672. Water found with no water_lod_control entity, creating a default one.
  1673. Compacting texture/material tables...
  1674. Reduced 2218 texinfos to 1519
  1675. Reduced 72 texdatas to 69 (2222 bytes to 2063)
  1676. Writing C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  1677. Wrote ZIP buffer, estimated size 989, actual size 775
  1678. 5 seconds elapsed
  1679.  
  1680.  
  1681.  
  1682. 4 threads
  1683. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  1684. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  1685. LoadPortals: couldn't read c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  1686.  
  1687.  
  1688.  
  1689. [Reading texlights from 'lights.rad']
  1690. [56 texlights parsed from 'lights.rad']
  1691.  
  1692. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  1693. No vis information, direct lighting only.
  1694. 15315 faces
  1695. 1 degenerate faces
  1696. 12296279 square feet [1770664192.00 square inches]
  1697. 0 Displacements
  1698. 0 Square Feet [0.00 Square Inches]
  1699. 123 direct lights
  1700. 0...1.
  1701. WARNING: Too many light styles on a face at (1480.000000, 3711.000000, 24.500000)
  1702.  
  1703. WARNING: Too many light styles on a face at (1480.000000, 3704.000000, 18.000000)
  1704.  
  1705. WARNING: Too many light styles on a face at (1501.000000, 3320.000000, 17.000000)
  1706.  
  1707. WARNING: Too many light styles on a face at (1481.508057, 3266.584961, 17.000000)
  1708.  
  1709. WARNING: Too many light styles on a face at (1478.209473, 3267.027344, 27.000000)
  1710. .
  1711. WARNING: Too many light styles on a face at (1468.983398, 3711.000000, 56.000000)
  1712.  
  1713. WARNING: Too many light styles on a face at (1352.000000, 3704.000000, 18.000000)
  1714.  
  1715. WARNING: Too many light styles on a face at (1416.000000, 3992.000000, 18.000000)
  1716.  
  1717. WARNING: Too many light styles on a face at (1464.966675, 4001.507324, 24.499969)
  1718.  
  1719. WARNING: Too many light styles on a face at (1469.958862, 3264.676514, 18.000000)
  1720.  
  1721. WARNING: Too many light styles on a face at (1467.422485, 3263.463379, 26.999969)
  1722.  
  1723. WARNING: Too many light styles on a face at (1224.000000, 3384.000000, 18.000000)
  1724.  
  1725. WARNING: Too many light styles on a face at (1464.876709, 3281.507324, 39.999969)
  1726.  
  1727. WARNING: Too many light styles on a face at (1160.000000, 3256.000000, 18.000000)
  1728.  
  1729. WARNING: Too many light styles on a face at (1096.000000, 3128.000000, 18.000000)
  1730.  
  1731. WARNING: Too many light styles on a face at (1464.876709, 3083.248291, 39.999969)
  1732.  
  1733. WARNING: Too many light styles on a face at (1452.934082, 2929.567871, 18.000000)
  1734.  
  1735. WARNING: Too many light styles on a face at (1096.000000, 3064.000000, 18.000000)
  1736.  
  1737. WARNING: Too many light styles on a face at (1464.876709, 2955.248291, 39.999969)
  1738.  
  1739. WARNING: Too many light styles on a face at (1464.966675, 2577.507324, 40.000000)
  1740.  
  1741. WARNING: Too many light styles on a face at (1032.000000, 2552.000000, 18.000000)
  1742.  
  1743. WARNING: Too many light styles on a face at (712.000000, 2072.000000, 18.000000)
  1744.  
  1745. WARNING: Too many light styles on a face at (888.000000, 2568.000000, 18.000000)
  1746.  
  1747. WARNING: Too many light styles on a face at (827.061768, 2072.000000, 18.000000)
  1748.  
  1749. WARNING: Too many light styles on a face at (776.000061, 2248.000000, 18.000000)
  1750.  
  1751. WARNING: Too many light styles on a face at (1000.000000, 2792.000000, 18.000000)
  1752. .2
  1753. WARNING: Too many light styles on a face at (1429.132568, 1609.479736, 18.000000)
  1754.  
  1755. WARNING: Too many light styles on a face at (312.253204, 1337.354980, 18.000000)
  1756.  
  1757. WARNING: Too many light styles on a face at (951.678345, 1369.844482, 18.000000)
  1758.  
  1759. WARNING: Too many light styles on a face at (660.739807, 1788.621094, 18.000000)
  1760.  
  1761. WARNING: Too many light styles on a face at (712.000000, 2040.000000, 18.000000)
  1762.  
  1763. WARNING: Too many light styles on a face at (827.060303, 2039.999268, 18.000000)
  1764.  
  1765. WARNING: Too many light styles on a face at (613.402466, 1739.187012, 18.000000)
  1766.  
  1767. WARNING: Too many light styles on a face at (709.690674, 1756.819580, 18.000000)
  1768.  
  1769. WARNING: Too many light styles on a face at (291.157837, 1065.602539, 18.000000)
  1770. ..
  1771. WARNING: Too many light styles on a face at (223.000000, 433.000000, 56.000000)
  1772.  
  1773. WARNING: Too many light styles on a face at (207.000000, 433.000000, 72.000000)
  1774.  
  1775. WARNING: Too many light styles on a face at (239.000000, 433.000000, 40.000000)
  1776.  
  1777. WARNING: Too many light styles on a face at (225.000000, 456.000000, 65.000000)
  1778.  
  1779. WARNING: Too many light styles on a face at (209.000000, 456.000000, 81.000000)
  1780.  
  1781. WARNING: Too many light styles on a face at (191.000000, 433.000000, 88.000000)
  1782.  
  1783. WARNING: Too many light styles on a face at (193.000000, 456.000000, 97.000000)
  1784.  
  1785. WARNING: Too many light styles on a face at (418.273132, 1.947159, 18.000000)
  1786.  
  1787. WARNING: Too many light styles on a face at (291.485748, 478.716705, 18.000000)
  1788.  
  1789. WARNING: Too many light styles on a face at (375.431946, 1016.576843, 18.000000)
  1790.  
  1791. WARNING: Too many light styles on a face at (405.351807, 1022.569275, 18.000000)
  1792.  
  1793. WARNING: Too many light styles on a face at (197.447296, 527.459900, 18.000000)
  1794.  
  1795. WARNING: Too many light styles on a face at (251.518127, 932.223145, 18.000000)
  1796.  
  1797. WARNING: Too many light styles on a face at (207.908203, 878.495422, 18.000000)
  1798.  
  1799. WARNING: Too many light styles on a face at (280.000000, 456.000000, 19.000000)
  1800.  
  1801. WARNING: Too many light styles on a face at (280.000000, 888.000000, 19.000000)
  1802.  
  1803. WARNING: Too many light styles on a face at (264.000000, 632.000000, 19.000000)
  1804.  
  1805. WARNING: Too many light styles on a face at (264.000000, 296.000000, 19.000000)
  1806.  
  1807. WARNING: Too many light styles on a face at (255.000000, 433.000000, 25.000000)
  1808.  
  1809. WARNING: Too many light styles on a face at (255.000000, 504.000000, 17.500000)
  1810.  
  1811. WARNING: Too many light styles on a face at (255.000000, 200.000015, 17.500000)
  1812. .
  1813. WARNING: Too many light styles on a face at (291.556152, -23.373398, 18.000000)
  1814.  
  1815. WARNING: Too many light styles on a face at (498.763489, -148.003281, 18.000000)
  1816.  
  1817. WARNING: Too many light styles on a face at (263.100403, -256.099030, 18.000000)
  1818.  
  1819. WARNING: Too many light styles on a face at (283.228973, -181.356628, 18.000000)
  1820.  
  1821. WARNING: Too many light styles on a face at (284.121704, -268.222260, 18.000000)
  1822.  
  1823. WARNING: Too many light styles on a face at (336.925537, -438.410156, 18.000000)
  1824.  
  1825. WARNING: Too many light styles on a face at (537.572205, -753.586365, 18.000000)
  1826.  
  1827. WARNING: Too many light styles on a face at (515.110962, -436.322510, 18.000000)
  1828.  
  1829. WARNING: Too many light styles on a face at (711.999878, -839.957642, 18.000000)
  1830.  
  1831. WARNING: Too many light styles on a face at (654.058716, -812.254456, 18.000000)
  1832.  
  1833. WARNING: Too many light styles on a face at (264.000000, -104.000015, 19.000000)
  1834. 3
  1835. WARNING: Too many light styles on a face at (607.607361, -798.905273, 200.000000)
  1836. .
  1837. WARNING: Too many light styles on a face at (-408.000000, 3592.000000, 18.000000)
  1838.  
  1839. WARNING: Too many light styles on a face at (-408.000000, 3480.000000, 18.000000)
  1840.  
  1841. WARNING: Too many light styles on a face at (-23.999969, 3560.000000, 18.000000)
  1842.  
  1843. WARNING: Too many light styles on a face at (-408.000000, 3656.000000, 18.000000)
  1844.  
  1845. WARNING: Too many light styles on a face at (-304.500000, 3528.000000, 81.000000)
  1846.  
  1847. WARNING: Too many light styles on a face at (-328.014984, 3496.000000, 81.000000)
  1848.  
  1849. WARNING: Too many light styles on a face at (-296.484894, 3528.000000, 65.000000)
  1850.  
  1851. WARNING: Too many light styles on a face at (-273.470032, 3528.000000, 65.000000)
  1852. ..4...5..
  1853. WARNING: Too many light styles on a face at (1128.000000, -1512.000000, 17.000000)
  1854.  
  1855. WARNING: Too many light styles on a face at (1032.000000, -1352.000000, 18.000000)
  1856.  
  1857. WARNING: Too many light styles on a face at (1192.000000, -1656.000000, 18.000000)
  1858.  
  1859. WARNING: Too many light styles on a face at (1240.000000, -1791.000000, 59.500000)
  1860. .
  1861. WARNING: Too many light styles on a face at (1640.000122, -1791.000000, 51.500000)
  1862.  
  1863. WARNING: Too many light styles on a face at (1640.000000, -1791.000000, 40.000000)
  1864.  
  1865. WARNING: Too many light styles on a face at (904.000000, -1032.000000, 18.000000)
  1866. 6...7..
  1867. WARNING: Too many light styles on a face at (447.963013, 869.805603, 32.000000)
  1868.  
  1869. WARNING: Too many light styles on a face at (447.944519, 373.032257, 32.000000)
  1870.  
  1871. WARNING: Too many light styles on a face at (414.000000, 901.532288, 32.000000)
  1872.  
  1873. WARNING: Too many light styles on a face at (414.000000, 405.532257, 32.000000)
  1874.  
  1875. WARNING: Too many light styles on a face at (447.944489, 4.791504, 32.000000)
  1876.  
  1877. WARNING: Too many light styles on a face at (447.944519, 901.532227, 32.000000)
  1878.  
  1879. WARNING: Too many light styles on a face at (447.000000, 13.032257, 24.000000)
  1880.  
  1881. WARNING: Too many light styles on a face at (447.000000, 509.032288, 24.000000)
  1882.  
  1883. WARNING: Too many light styles on a face at (411.000000, -20.467743, 24.000000)
  1884.  
  1885. WARNING: Too many light styles on a face at (411.000000, 475.532257, 24.000000)
  1886. .8...9..
  1887. WARNING: Too many light styles on a face at (1465.000000, 3144.000000, 23.999985)
  1888. .
  1889. WARNING: Too many light styles on a face at (1465.000000, 3400.000000, 23.999985)
  1890. 10Build Patch/Sample Hash Table(s).....Done<0.2467 sec>
  1891. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1892. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1893. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1894. Ready to Finish
  1895.  
  1896. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1897. ------------ --------------- --------------- --------
  1898. models 232/1024 11136/49152 (22.7%)
  1899. brushes 1429/8192 17148/98304 (17.4%)
  1900. brushsides 10504/65536 84032/524288 (16.0%)
  1901. planes 9610/65536 192200/1310720 (14.7%)
  1902. vertexes 20530/65536 246360/786432 (31.3%)
  1903. nodes 8968/65536 286976/2097152 (13.7%)
  1904. texinfos 1519/12288 109368/884736 (12.4%)
  1905. texdata 69/2048 2208/65536 ( 3.4%)
  1906. dispinfos 0/0 0/0 ( 0.0%)
  1907. disp_verts 0/0 0/0 ( 0.0%)
  1908. disp_tris 0/0 0/0 ( 0.0%)
  1909. disp_lmsamples 0/0 0/0 ( 0.0%)
  1910. faces 15315/65536 857640/3670016 (23.4%)
  1911. hdr faces 0/65536 0/3670016 ( 0.0%)
  1912. origfaces 6569/65536 367864/3670016 (10.0%)
  1913. leaves 9201/65536 294432/2097152 (14.0%)
  1914. leaffaces 16840/65536 33680/131072 (25.7%)
  1915. leafbrushes 3695/65536 7390/131072 ( 5.6%)
  1916. areas 5/256 40/2048 ( 2.0%)
  1917. surfedges 96467/512000 385868/2048000 (18.8%)
  1918. edges 51348/256000 205392/1024000 (20.1%)
  1919. LDR worldlights 123/8192 10824/720896 ( 1.5%)
  1920. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1921. leafwaterdata 2/32768 24/393216 ( 0.0%)
  1922. waterstrips 952/32768 9520/327680 ( 2.9%)
  1923. waterverts 0/65536 0/786432 ( 0.0%)
  1924. waterindices 13317/65536 26634/131072 (20.3%)
  1925. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1926. overlays 0/512 0/180224 ( 0.0%)
  1927. LDR lightdata [variable] 11014148/0 ( 0.0%)
  1928. HDR lightdata [variable] 0/0 ( 0.0%)
  1929. visdata [variable] 0/16777216 ( 0.0%)
  1930. entdata [variable] 172835/393216 (44.0%)
  1931. LDR ambient table 9201/65536 36804/262144 (14.0%)
  1932. HDR ambient table 9201/65536 36804/262144 (14.0%)
  1933. LDR leaf ambient 35641/65536 997948/1835008 (54.4%)
  1934. HDR leaf ambient 9201/65536 257628/1835008 (14.0%)
  1935. occluders 0/0 0/0 ( 0.0%)
  1936. occluder polygons 0/0 0/0 ( 0.0%)
  1937. occluder vert ind 0/0 0/0 ( 0.0%)
  1938. detail props [variable] 1/12 ( 8.3%)
  1939. static props [variable] 1/12 ( 8.3%)
  1940. pakfile [variable] 775/0 ( 0.0%)
  1941. physics [variable] 626891/4194304 (14.9%)
  1942. physics terrain [variable] 2/1048576 ( 0.0%)
  1943.  
  1944. Level flags = 0
  1945.  
  1946. Total triangle count: 38912
  1947. Writing c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  1948. 3 minutes, 17 seconds elapsed
  1949.  
  1950.  
  1951.  
  1952. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  1953. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  1954. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  1955. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  1956. fixing up env_cubemap materials on brush sides...
  1957. Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
  1958. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1959. Entity light_environment (1152.00 576.00 1088.00) leaked!
  1960.  
  1961. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 8192.0 -156.0)
  1962. Leaf 0 contents:
  1963. Leaf 1 contents: CONTENTS_SOLID
  1964. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1965. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1966. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1967. Candidate brush IDs:
  1968.  
  1969.  
  1970. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 7680.0 -156.0)
  1971. Leaf 0 contents:
  1972. Leaf 1 contents: CONTENTS_SOLID
  1973. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1974. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1975. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1976. Candidate brush IDs:
  1977.  
  1978.  
  1979. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 8192.0 -156.0)
  1980. Leaf 0 contents:
  1981. Leaf 1 contents: CONTENTS_SOLID
  1982. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1983. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1984. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1985. Candidate brush IDs:
  1986.  
  1987.  
  1988. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0 8192.0 -156.0)
  1989. Leaf 0 contents:
  1990. Leaf 1 contents: CONTENTS_SOLID
  1991. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1992. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1993. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1994. Candidate brush IDs:
  1995.  
  1996.  
  1997. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 8192.0 -156.0)
  1998. Leaf 0 contents:
  1999. Leaf 1 contents: CONTENTS_SOLID
  2000. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2001. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2002. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2003. Candidate brush IDs:
  2004.  
  2005.  
  2006. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 6656.0 -156.0)
  2007. Leaf 0 contents:
  2008. Leaf 1 contents: CONTENTS_SOLID
  2009. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2010. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2011. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2012. Candidate brush IDs:
  2013.  
  2014.  
  2015. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 5632.0 -156.0)
  2016. Leaf 0 contents:
  2017. Leaf 1 contents: CONTENTS_SOLID
  2018. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2019. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2020. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2021. Candidate brush IDs:
  2022.  
  2023.  
  2024. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 4608.0 -156.0)
  2025. Leaf 0 contents:
  2026. Leaf 1 contents: CONTENTS_SOLID
  2027. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2028. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2029. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2030. Candidate brush IDs:
  2031.  
  2032. *** Suppressing further FindPortalSide errors.... ***
  2033. Processing areas...done (0)
  2034. Building Faces...done (0)
  2035. Chop Details...done (0)
  2036. Find Visible Detail Sides...done (0)
  2037. Merging details...done (0)
  2038. FixTjuncs...
  2039. PruneNodes...
  2040. WriteBSP...
  2041. done (0)
  2042. Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
  2043. Can't find surfaceprop mudslipperyslime for material maps/jail_festivecommunity_v1/minecraft_textures/mclava_depth_32_depth_33, using default
  2044. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  2045. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  2046. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  2047. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  2048. Finding displacement neighbors...
  2049. Finding lightmap sample positions...
  2050. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  2051. Building Physics collision data...
  2052. done (2) (627267 bytes)
  2053. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  2054. Water found with no water_lod_control entity, creating a default one.
  2055. Compacting texture/material tables...
  2056. Reduced 2220 texinfos to 1521
  2057. Reduced 72 texdatas to 69 (2222 bytes to 2063)
  2058. Writing C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2059. Wrote ZIP buffer, estimated size 989, actual size 775
  2060. 4 seconds elapsed
  2061.  
  2062.  
  2063.  
  2064. 4 threads
  2065. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2066. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  2067. LoadPortals: couldn't read c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  2068.  
  2069.  
  2070.  
  2071. [Reading texlights from 'lights.rad']
  2072. [56 texlights parsed from 'lights.rad']
  2073.  
  2074. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2075. No vis information, direct lighting only.
  2076. 15428 faces
  2077. 1 degenerate faces
  2078. 12296350 square feet [1770674432.00 square inches]
  2079. 0 Displacements
  2080. 0 Square Feet [0.00 Square Inches]
  2081. 123 direct lights
  2082. 0...1..
  2083. WARNING: Too many light styles on a face at (1480.000000, 3711.000000, 24.500000)
  2084.  
  2085. WARNING: Too many light styles on a face at (1480.000000, 3704.000000, 18.000000)
  2086.  
  2087. WARNING: Too many light styles on a face at (1501.000000, 3320.000000, 17.000000)
  2088.  
  2089. WARNING: Too many light styles on a face at (1481.508057, 3266.584961, 17.000000)
  2090.  
  2091. WARNING: Too many light styles on a face at (1478.209473, 3267.027344, 27.000000)
  2092.  
  2093. WARNING: Too many light styles on a face at (1352.000000, 3704.000000, 18.000000)
  2094.  
  2095. WARNING: Too many light styles on a face at (1468.983398, 3711.000000, 56.000000)
  2096.  
  2097. WARNING: Too many light styles on a face at (1416.000000, 3992.000000, 18.000000)
  2098.  
  2099. WARNING: Too many light styles on a face at (1464.966675, 4001.507324, 24.499969)
  2100.  
  2101. WARNING: Too many light styles on a face at (1464.876709, 3281.507324, 39.999969)
  2102.  
  2103. WARNING: Too many light styles on a face at (1469.958862, 3264.676514, 18.000000)
  2104.  
  2105. WARNING: Too many light styles on a face at (1467.422485, 3263.463379, 26.999969)
  2106.  
  2107. WARNING: Too many light styles on a face at (1160.000000, 3256.000000, 18.000000)
  2108.  
  2109. WARNING: Too many light styles on a face at (1224.000000, 3384.000000, 18.000000)
  2110.  
  2111. WARNING: Too many light styles on a face at (1096.000000, 3128.000000, 18.000000)
  2112.  
  2113. WARNING: Too many light styles on a face at (1464.876709, 3083.248291, 39.999969)
  2114.  
  2115. WARNING: Too many light styles on a face at (1452.934082, 2929.567871, 18.000000)
  2116.  
  2117. WARNING: Too many light styles on a face at (1096.000000, 3064.000000, 18.000000)
  2118.  
  2119. WARNING: Too many light styles on a face at (1464.876709, 2955.248291, 39.999969)
  2120.  
  2121. WARNING: Too many light styles on a face at (1464.966675, 2577.507324, 40.000000)
  2122.  
  2123. WARNING: Too many light styles on a face at (1032.000000, 2552.000000, 18.000000)
  2124.  
  2125. WARNING: Too many light styles on a face at (712.000000, 2072.000000, 18.000000)
  2126. .
  2127. WARNING: Too many light styles on a face at (888.000000, 2568.000000, 18.000000)
  2128.  
  2129. WARNING: Too many light styles on a face at (827.061768, 2072.000000, 18.000000)
  2130.  
  2131. WARNING: Too many light styles on a face at (776.000061, 2248.000000, 18.000000)
  2132.  
  2133. WARNING: Too many light styles on a face at (1000.000000, 2792.000000, 18.000000)
  2134. 2
  2135. WARNING: Too many light styles on a face at (1429.132568, 1609.479736, 18.000000)
  2136.  
  2137. WARNING: Too many light styles on a face at (312.253204, 1337.354980, 18.000000)
  2138.  
  2139. WARNING: Too many light styles on a face at (951.678345, 1369.844482, 18.000000)
  2140.  
  2141. WARNING: Too many light styles on a face at (660.739807, 1788.621094, 18.000000)
  2142.  
  2143. WARNING: Too many light styles on a face at (712.000000, 2040.000000, 18.000000)
  2144.  
  2145. WARNING: Too many light styles on a face at (827.060303, 2039.999268, 18.000000)
  2146.  
  2147. WARNING: Too many light styles on a face at (613.402466, 1739.187012, 18.000000)
  2148.  
  2149. WARNING: Too many light styles on a face at (709.690674, 1756.819580, 18.000000)
  2150. .
  2151. WARNING: Too many light styles on a face at (291.157837, 1065.602539, 18.000000)
  2152. .
  2153. WARNING: Too many light styles on a face at (207.000000, 433.000000, 72.000000)
  2154.  
  2155. WARNING: Too many light styles on a face at (223.000000, 433.000000, 56.000000)
  2156.  
  2157. WARNING: Too many light styles on a face at (239.000000, 433.000000, 40.000000)
  2158.  
  2159. WARNING: Too many light styles on a face at (225.000000, 456.000000, 65.000000)
  2160.  
  2161. WARNING: Too many light styles on a face at (209.000000, 456.000000, 81.000000)
  2162.  
  2163. WARNING: Too many light styles on a face at (191.000000, 433.000000, 88.000000)
  2164.  
  2165. WARNING: Too many light styles on a face at (193.000000, 456.000000, 97.000000)
  2166.  
  2167. WARNING: Too many light styles on a face at (291.485748, 478.716705, 18.000000)
  2168. .
  2169. WARNING: Too many light styles on a face at (418.273132, 1.947159, 18.000000)
  2170.  
  2171. WARNING: Too many light styles on a face at (375.431946, 1016.576843, 18.000000)
  2172.  
  2173. WARNING: Too many light styles on a face at (405.351807, 1022.569275, 18.000000)
  2174.  
  2175. WARNING: Too many light styles on a face at (197.447296, 527.459900, 18.000000)
  2176.  
  2177. WARNING: Too many light styles on a face at (251.518127, 932.223145, 18.000000)
  2178.  
  2179. WARNING: Too many light styles on a face at (207.908203, 878.495422, 18.000000)
  2180.  
  2181. WARNING: Too many light styles on a face at (280.000000, 456.000000, 19.000000)
  2182.  
  2183. WARNING: Too many light styles on a face at (280.000000, 888.000000, 19.000000)
  2184.  
  2185. WARNING: Too many light styles on a face at (264.000000, 632.000000, 19.000000)
  2186.  
  2187. WARNING: Too many light styles on a face at (255.000000, 433.000000, 25.000000)
  2188.  
  2189. WARNING: Too many light styles on a face at (264.000000, 296.000000, 19.000000)
  2190.  
  2191. WARNING: Too many light styles on a face at (255.000000, 504.000000, 17.500000)
  2192.  
  2193. WARNING: Too many light styles on a face at (255.000000, 200.000015, 17.500000)
  2194.  
  2195. WARNING: Too many light styles on a face at (291.556152, -23.373398, 18.000000)
  2196.  
  2197. WARNING: Too many light styles on a face at (498.763489, -148.003281, 18.000000)
  2198.  
  2199. WARNING: Too many light styles on a face at (263.100403, -256.099030, 18.000000)
  2200.  
  2201. WARNING: Too many light styles on a face at (283.228973, -181.356628, 18.000000)
  2202.  
  2203. WARNING: Too many light styles on a face at (284.121704, -268.222260, 18.000000)
  2204.  
  2205. WARNING: Too many light styles on a face at (336.925537, -438.410156, 18.000000)
  2206.  
  2207. WARNING: Too many light styles on a face at (537.572205, -753.586365, 18.000000)
  2208.  
  2209. WARNING: Too many light styles on a face at (515.110962, -436.322510, 18.000000)
  2210.  
  2211. WARNING: Too many light styles on a face at (711.999878, -839.957642, 18.000000)
  2212.  
  2213. WARNING: Too many light styles on a face at (654.058716, -812.254456, 18.000000)
  2214. 3
  2215. WARNING: Too many light styles on a face at (264.000000, -104.000015, 19.000000)
  2216.  
  2217. WARNING: Too many light styles on a face at (607.607361, -798.905273, 200.000000)
  2218. .
  2219. WARNING: Too many light styles on a face at (-408.000000, 3592.000000, 18.000000)
  2220.  
  2221. WARNING: Too many light styles on a face at (-408.000000, 3480.000000, 18.000000)
  2222.  
  2223. WARNING: Too many light styles on a face at (-23.999969, 3560.000000, 18.000000)
  2224.  
  2225. WARNING: Too many light styles on a face at (-408.000000, 3656.000000, 18.000000)
  2226.  
  2227. WARNING: Too many light styles on a face at (-304.500000, 3528.000000, 81.000000)
  2228.  
  2229. WARNING: Too many light styles on a face at (-328.014984, 3496.000000, 81.000000)
  2230.  
  2231. WARNING: Too many light styles on a face at (-296.484894, 3528.000000, 65.000000)
  2232.  
  2233. WARNING: Too many light styles on a face at (-273.470032, 3528.000000, 65.000000)
  2234. ..4...5..
  2235. WARNING: Too many light styles on a face at (1128.000000, -1512.000000, 17.000000)
  2236.  
  2237. WARNING: Too many light styles on a face at (1032.000000, -1352.000000, 18.000000)
  2238.  
  2239. WARNING: Too many light styles on a face at (1192.000000, -1656.000000, 18.000000)
  2240. .
  2241. WARNING: Too many light styles on a face at (1240.000000, -1791.000000, 59.500000)
  2242.  
  2243. WARNING: Too many light styles on a face at (1640.000122, -1791.000000, 51.500000)
  2244.  
  2245. WARNING: Too many light styles on a face at (1640.000000, -1791.000000, 40.000000)
  2246.  
  2247. WARNING: Too many light styles on a face at (904.000000, -1032.000000, 18.000000)
  2248. 6...7..
  2249. WARNING: Too many light styles on a face at (447.963013, 869.805603, 32.000000)
  2250.  
  2251. WARNING: Too many light styles on a face at (447.944519, 373.032257, 32.000000)
  2252.  
  2253. WARNING: Too many light styles on a face at (414.000000, 901.532288, 32.000000)
  2254.  
  2255. WARNING: Too many light styles on a face at (414.000000, 405.532257, 32.000000)
  2256.  
  2257. WARNING: Too many light styles on a face at (447.944489, 4.791504, 32.000000)
  2258.  
  2259. WARNING: Too many light styles on a face at (447.944519, 901.532227, 32.000000)
  2260.  
  2261. WARNING: Too many light styles on a face at (447.000000, 13.032257, 24.000000)
  2262.  
  2263. WARNING: Too many light styles on a face at (447.000000, 509.032288, 24.000000)
  2264.  
  2265. WARNING: Too many light styles on a face at (411.000000, -20.467743, 24.000000)
  2266.  
  2267. WARNING: Too many light styles on a face at (411.000000, 475.532257, 24.000000)
  2268. .8...9..
  2269. WARNING: Too many light styles on a face at (1465.000000, 3144.000000, 23.999985)
  2270. .
  2271. WARNING: Too many light styles on a face at (1465.000000, 3400.000000, 23.999985)
  2272. 10Build Patch/Sample Hash Table(s).....Done<0.2449 sec>
  2273. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2274. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2275. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2276. Ready to Finish
  2277.  
  2278. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2279. ------------ --------------- --------------- --------
  2280. models 232/1024 11136/49152 (22.7%)
  2281. brushes 1430/8192 17160/98304 (17.5%)
  2282. brushsides 10510/65536 84080/524288 (16.0%)
  2283. planes 9614/65536 192280/1310720 (14.7%)
  2284. vertexes 20624/65536 247488/786432 (31.5%)
  2285. nodes 9035/65536 289120/2097152 (13.8%)
  2286. texinfos 1521/12288 109512/884736 (12.4%)
  2287. texdata 69/2048 2208/65536 ( 3.4%)
  2288. dispinfos 0/0 0/0 ( 0.0%)
  2289. disp_verts 0/0 0/0 ( 0.0%)
  2290. disp_tris 0/0 0/0 ( 0.0%)
  2291. disp_lmsamples 0/0 0/0 ( 0.0%)
  2292. faces 15428/65536 863968/3670016 (23.5%)
  2293. hdr faces 0/65536 0/3670016 ( 0.0%)
  2294. origfaces 6577/65536 368312/3670016 (10.0%)
  2295. leaves 9268/65536 296576/2097152 (14.1%)
  2296. leaffaces 16957/65536 33914/131072 (25.9%)
  2297. leafbrushes 3732/65536 7464/131072 ( 5.7%)
  2298. areas 5/256 40/2048 ( 2.0%)
  2299. surfedges 96973/512000 387892/2048000 (18.9%)
  2300. edges 51599/256000 206396/1024000 (20.2%)
  2301. LDR worldlights 123/8192 10824/720896 ( 1.5%)
  2302. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2303. leafwaterdata 2/32768 24/393216 ( 0.0%)
  2304. waterstrips 950/32768 9500/327680 ( 2.9%)
  2305. waterverts 0/65536 0/786432 ( 0.0%)
  2306. waterindices 13296/65536 26592/131072 (20.3%)
  2307. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2308. overlays 0/512 0/180224 ( 0.0%)
  2309. LDR lightdata [variable] 11030588/0 ( 0.0%)
  2310. HDR lightdata [variable] 0/0 ( 0.0%)
  2311. visdata [variable] 0/16777216 ( 0.0%)
  2312. entdata [variable] 172835/393216 (44.0%)
  2313. LDR ambient table 9268/65536 37072/262144 (14.1%)
  2314. HDR ambient table 9268/65536 37072/262144 (14.1%)
  2315. LDR leaf ambient 35839/65536 1003492/1835008 (54.7%)
  2316. HDR leaf ambient 9268/65536 259504/1835008 (14.1%)
  2317. occluders 0/0 0/0 ( 0.0%)
  2318. occluder polygons 0/0 0/0 ( 0.0%)
  2319. occluder vert ind 0/0 0/0 ( 0.0%)
  2320. detail props [variable] 1/12 ( 8.3%)
  2321. static props [variable] 1/12 ( 8.3%)
  2322. pakfile [variable] 775/0 ( 0.0%)
  2323. physics [variable] 627267/4194304 (15.0%)
  2324. physics terrain [variable] 2/1048576 ( 0.0%)
  2325.  
  2326. Level flags = 0
  2327.  
  2328. Total triangle count: 39160
  2329. Writing c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2330. 3 minutes, 0 seconds elapsed
  2331.  
  2332.  
  2333.  
  2334. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  2335. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  2336. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  2337. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  2338. fixing up env_cubemap materials on brush sides...
  2339. Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
  2340. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  2341. Entity light_environment (1152.00 576.00 1088.00) leaked!
  2342.  
  2343. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 8192.0 -156.0)
  2344. Leaf 0 contents:
  2345. Leaf 1 contents: CONTENTS_SOLID
  2346. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2347. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2348. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2349. Candidate brush IDs:
  2350.  
  2351.  
  2352. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 7680.0 -156.0)
  2353. Leaf 0 contents:
  2354. Leaf 1 contents: CONTENTS_SOLID
  2355. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2356. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2357. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2358. Candidate brush IDs:
  2359.  
  2360.  
  2361. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 8192.0 -156.0)
  2362. Leaf 0 contents:
  2363. Leaf 1 contents: CONTENTS_SOLID
  2364. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2365. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2366. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2367. Candidate brush IDs:
  2368.  
  2369.  
  2370. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0 8192.0 -156.0)
  2371. Leaf 0 contents:
  2372. Leaf 1 contents: CONTENTS_SOLID
  2373. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2374. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2375. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2376. Candidate brush IDs:
  2377.  
  2378.  
  2379. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 8192.0 -156.0)
  2380. Leaf 0 contents:
  2381. Leaf 1 contents: CONTENTS_SOLID
  2382. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2383. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2384. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2385. Candidate brush IDs:
  2386.  
  2387.  
  2388. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 6656.0 -156.0)
  2389. Leaf 0 contents:
  2390. Leaf 1 contents: CONTENTS_SOLID
  2391. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2392. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2393. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2394. Candidate brush IDs:
  2395.  
  2396.  
  2397. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 5632.0 -156.0)
  2398. Leaf 0 contents:
  2399. Leaf 1 contents: CONTENTS_SOLID
  2400. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2401. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2402. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2403. Candidate brush IDs:
  2404.  
  2405.  
  2406. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 4608.0 -156.0)
  2407. Leaf 0 contents:
  2408. Leaf 1 contents: CONTENTS_SOLID
  2409. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2410. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2411. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2412. Candidate brush IDs:
  2413.  
  2414. *** Suppressing further FindPortalSide errors.... ***
  2415. Processing areas...done (0)
  2416. Building Faces...done (0)
  2417. Chop Details...done (0)
  2418. Find Visible Detail Sides...done (0)
  2419. Merging details...done (0)
  2420. FixTjuncs...
  2421. PruneNodes...
  2422. WriteBSP...
  2423. done (0)
  2424. Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
  2425. Can't find surfaceprop mudslipperyslime for material maps/jail_festivecommunity_v1/minecraft_textures/mclava_depth_32_depth_33, using default
  2426. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  2427. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  2428. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  2429. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  2430. Finding displacement neighbors...
  2431. Finding lightmap sample positions...
  2432. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  2433. Building Physics collision data...
  2434. done (2) (627267 bytes)
  2435. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  2436. Compacting texture/material tables...
  2437. Reduced 2223 texinfos to 1524
  2438. Reduced 73 texdatas to 70 (2258 bytes to 2099)
  2439. Writing C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2440. Wrote ZIP buffer, estimated size 989, actual size 775
  2441. 4 seconds elapsed
  2442.  
  2443.  
  2444.  
  2445. 4 threads
  2446. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2447. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  2448. LoadPortals: couldn't read c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  2449.  
  2450.  
  2451.  
  2452. [Reading texlights from 'lights.rad']
  2453. [56 texlights parsed from 'lights.rad']
  2454.  
  2455. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2456. No vis information, direct lighting only.
  2457. 15422 faces
  2458. 1 degenerate faces
  2459. 12295630 square feet [1770570752.00 square inches]
  2460. 0 Displacements
  2461. 0 Square Feet [0.00 Square Inches]
  2462. 123 direct lights
  2463. 0...1..
  2464. WARNING: Too many light styles on a face at (1480.000000, 3711.000000, 24.500000)
  2465.  
  2466. WARNING: Too many light styles on a face at (1480.000000, 3704.000000, 18.000000)
  2467.  
  2468. WARNING: Too many light styles on a face at (1501.000000, 3320.000000, 17.000000)
  2469.  
  2470. WARNING: Too many light styles on a face at (1481.508057, 3266.584961, 17.000000)
  2471.  
  2472. WARNING: Too many light styles on a face at (1478.209473, 3267.027344, 27.000000)
  2473.  
  2474. WARNING: Too many light styles on a face at (1468.983398, 3711.000000, 56.000000)
  2475.  
  2476. WARNING: Too many light styles on a face at (1352.000000, 3704.000000, 18.000000)
  2477.  
  2478. WARNING: Too many light styles on a face at (1416.000000, 3992.000000, 18.000000)
  2479.  
  2480. WARNING: Too many light styles on a face at (1464.966675, 4001.507324, 24.499969)
  2481.  
  2482. WARNING: Too many light styles on a face at (1464.876709, 3281.507324, 39.999969)
  2483.  
  2484. WARNING: Too many light styles on a face at (1469.958862, 3264.676514, 18.000000)
  2485.  
  2486. WARNING: Too many light styles on a face at (1467.422485, 3263.463379, 26.999969)
  2487.  
  2488. WARNING: Too many light styles on a face at (1224.000000, 3384.000000, 18.000000)
  2489.  
  2490. WARNING: Too many light styles on a face at (1160.000000, 3256.000000, 18.000000)
  2491.  
  2492. WARNING: Too many light styles on a face at (1096.000000, 3128.000000, 18.000000)
  2493.  
  2494. WARNING: Too many light styles on a face at (1464.876709, 3083.248291, 39.999969)
  2495.  
  2496. WARNING: Too many light styles on a face at (1452.934082, 2929.567871, 18.000000)
  2497.  
  2498. WARNING: Too many light styles on a face at (1096.000000, 3064.000000, 18.000000)
  2499.  
  2500. WARNING: Too many light styles on a face at (1464.876709, 2955.248291, 39.999969)
  2501.  
  2502. WARNING: Too many light styles on a face at (1464.966675, 2577.507324, 40.000000)
  2503.  
  2504. WARNING: Too many light styles on a face at (1032.000000, 2552.000000, 18.000000)
  2505.  
  2506. WARNING: Too many light styles on a face at (712.000000, 2072.000000, 18.000000)
  2507.  
  2508. WARNING: Too many light styles on a face at (888.000000, 2568.000000, 18.000000)
  2509.  
  2510. WARNING: Too many light styles on a face at (827.061768, 2072.000000, 18.000000)
  2511.  
  2512. WARNING: Too many light styles on a face at (1000.000000, 2792.000000, 18.000000)
  2513.  
  2514. WARNING: Too many light styles on a face at (776.000061, 2248.000000, 18.000000)
  2515. .2
  2516. WARNING: Too many light styles on a face at (1429.132568, 1609.479736, 18.000000)
  2517.  
  2518. WARNING: Too many light styles on a face at (312.253204, 1337.354980, 18.000000)
  2519.  
  2520. WARNING: Too many light styles on a face at (951.678345, 1369.844482, 18.000000)
  2521.  
  2522. WARNING: Too many light styles on a face at (660.739807, 1788.621094, 18.000000)
  2523.  
  2524. WARNING: Too many light styles on a face at (712.000000, 2040.000000, 18.000000)
  2525.  
  2526. WARNING: Too many light styles on a face at (827.060303, 2039.999268, 18.000000)
  2527.  
  2528. WARNING: Too many light styles on a face at (613.402466, 1739.187012, 18.000000)
  2529.  
  2530. WARNING: Too many light styles on a face at (709.690674, 1756.819580, 18.000000)
  2531. .
  2532. WARNING: Too many light styles on a face at (291.157837, 1065.602539, 18.000000)
  2533. .
  2534. WARNING: Too many light styles on a face at (207.000000, 433.000000, 72.000000)
  2535.  
  2536. WARNING: Too many light styles on a face at (223.000000, 433.000000, 56.000000)
  2537.  
  2538. WARNING: Too many light styles on a face at (239.000000, 433.000000, 40.000000)
  2539.  
  2540. WARNING: Too many light styles on a face at (225.000000, 456.000000, 65.000000)
  2541.  
  2542. WARNING: Too many light styles on a face at (209.000000, 456.000000, 81.000000)
  2543.  
  2544. WARNING: Too many light styles on a face at (191.000000, 433.000000, 88.000000)
  2545.  
  2546. WARNING: Too many light styles on a face at (193.000000, 456.000000, 97.000000)
  2547.  
  2548. WARNING: Too many light styles on a face at (291.485748, 478.716705, 18.000000)
  2549.  
  2550. WARNING: Too many light styles on a face at (418.273132, 1.947159, 18.000000)
  2551.  
  2552. WARNING: Too many light styles on a face at (375.431946, 1016.576843, 18.000000)
  2553.  
  2554. WARNING: Too many light styles on a face at (405.351807, 1022.569275, 18.000000)
  2555. .
  2556. WARNING: Too many light styles on a face at (197.447296, 527.459900, 18.000000)
  2557.  
  2558. WARNING: Too many light styles on a face at (251.518127, 932.223145, 18.000000)
  2559.  
  2560. WARNING: Too many light styles on a face at (207.908203, 878.495422, 18.000000)
  2561.  
  2562. WARNING: Too many light styles on a face at (280.000000, 456.000000, 19.000000)
  2563.  
  2564. WARNING: Too many light styles on a face at (280.000000, 888.000000, 19.000000)
  2565.  
  2566. WARNING: Too many light styles on a face at (264.000000, 632.000000, 19.000000)
  2567.  
  2568. WARNING: Too many light styles on a face at (264.000000, 296.000000, 19.000000)
  2569.  
  2570. WARNING: Too many light styles on a face at (255.000000, 433.000000, 25.000000)
  2571.  
  2572. WARNING: Too many light styles on a face at (255.000000, 504.000000, 17.500000)
  2573.  
  2574. WARNING: Too many light styles on a face at (255.000000, 200.000015, 17.500000)
  2575.  
  2576. WARNING: Too many light styles on a face at (291.556152, -23.373398, 18.000000)
  2577.  
  2578. WARNING: Too many light styles on a face at (498.763489, -148.003281, 18.000000)
  2579.  
  2580. WARNING: Too many light styles on a face at (263.100403, -256.099030, 18.000000)
  2581.  
  2582. WARNING: Too many light styles on a face at (283.228973, -181.356628, 18.000000)
  2583.  
  2584. WARNING: Too many light styles on a face at (284.121704, -268.222260, 18.000000)
  2585.  
  2586. WARNING: Too many light styles on a face at (336.925537, -438.410156, 18.000000)
  2587.  
  2588. WARNING: Too many light styles on a face at (537.572205, -753.586365, 18.000000)
  2589.  
  2590. WARNING: Too many light styles on a face at (515.110962, -436.322510, 18.000000)
  2591.  
  2592. WARNING: Too many light styles on a face at (711.999878, -839.957642, 18.000000)
  2593.  
  2594. WARNING: Too many light styles on a face at (654.058716, -812.254456, 18.000000)
  2595. 3
  2596. WARNING: Too many light styles on a face at (264.000000, -104.000015, 19.000000)
  2597.  
  2598. WARNING: Too many light styles on a face at (607.607361, -798.905273, 200.000000)
  2599. .
  2600. WARNING: Too many light styles on a face at (-408.000000, 3592.000000, 18.000000)
  2601.  
  2602. WARNING: Too many light styles on a face at (-408.000000, 3480.000000, 18.000000)
  2603.  
  2604. WARNING: Too many light styles on a face at (-408.000000, 3656.000000, 18.000000)
  2605.  
  2606. WARNING: Too many light styles on a face at (-23.999969, 3560.000000, 18.000000)
  2607.  
  2608. WARNING: Too many light styles on a face at (-304.500000, 3528.000000, 81.000000)
  2609.  
  2610. WARNING: Too many light styles on a face at (-328.014984, 3496.000000, 81.000000)
  2611.  
  2612. WARNING: Too many light styles on a face at (-296.484894, 3528.000000, 65.000000)
  2613.  
  2614. WARNING: Too many light styles on a face at (-273.470032, 3528.000000, 65.000000)
  2615. ..4...5..
  2616. WARNING: Too many light styles on a face at (1128.000000, -1512.000000, 17.000000)
  2617.  
  2618. WARNING: Too many light styles on a face at (1032.000000, -1352.000000, 18.000000)
  2619.  
  2620. WARNING: Too many light styles on a face at (1192.000000, -1656.000000, 18.000000)
  2621. .
  2622. WARNING: Too many light styles on a face at (1240.000000, -1791.000000, 59.500000)
  2623.  
  2624. WARNING: Too many light styles on a face at (1640.000122, -1791.000000, 51.500000)
  2625.  
  2626. WARNING: Too many light styles on a face at (1640.000000, -1791.000000, 40.000000)
  2627.  
  2628. WARNING: Too many light styles on a face at (904.000000, -1032.000000, 18.000000)
  2629. 6...7..
  2630. WARNING: Too many light styles on a face at (447.963013, 869.805603, 32.000000)
  2631.  
  2632. WARNING: Too many light styles on a face at (447.944519, 373.032257, 32.000000)
  2633.  
  2634. WARNING: Too many light styles on a face at (414.000000, 901.532288, 32.000000)
  2635.  
  2636. WARNING: Too many light styles on a face at (414.000000, 405.532257, 32.000000)
  2637.  
  2638. WARNING: Too many light styles on a face at (447.944489, 4.791504, 32.000000)
  2639.  
  2640. WARNING: Too many light styles on a face at (447.944519, 901.532227, 32.000000)
  2641.  
  2642. WARNING: Too many light styles on a face at (447.000000, 13.032257, 24.000000)
  2643.  
  2644. WARNING: Too many light styles on a face at (447.000000, 509.032288, 24.000000)
  2645.  
  2646. WARNING: Too many light styles on a face at (411.000000, -20.467743, 24.000000)
  2647.  
  2648. WARNING: Too many light styles on a face at (411.000000, 475.532257, 24.000000)
  2649. .8...9..
  2650. WARNING: Too many light styles on a face at (1465.000000, 3144.000000, 23.999985)
  2651. .
  2652. WARNING: Too many light styles on a face at (1465.000000, 3400.000000, 23.999985)
  2653. 10Build Patch/Sample Hash Table(s).....Done<0.2478 sec>
  2654. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2655. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2656. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2657. Ready to Finish
  2658.  
  2659. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2660. ------------ --------------- --------------- --------
  2661. models 232/1024 11136/49152 (22.7%)
  2662. brushes 1430/8192 17160/98304 (17.5%)
  2663. brushsides 10510/65536 84080/524288 (16.0%)
  2664. planes 9616/65536 192320/1310720 (14.7%)
  2665. vertexes 20621/65536 247452/786432 (31.5%)
  2666. nodes 9029/65536 288928/2097152 (13.8%)
  2667. texinfos 1524/12288 109728/884736 (12.4%)
  2668. texdata 70/2048 2240/65536 ( 3.4%)
  2669. dispinfos 0/0 0/0 ( 0.0%)
  2670. disp_verts 0/0 0/0 ( 0.0%)
  2671. disp_tris 0/0 0/0 ( 0.0%)
  2672. disp_lmsamples 0/0 0/0 ( 0.0%)
  2673. faces 15422/65536 863632/3670016 (23.5%)
  2674. hdr faces 0/65536 0/3670016 ( 0.0%)
  2675. origfaces 6579/65536 368424/3670016 (10.0%)
  2676. leaves 9262/65536 296384/2097152 (14.1%)
  2677. leaffaces 16952/65536 33904/131072 (25.9%)
  2678. leafbrushes 3725/65536 7450/131072 ( 5.7%)
  2679. areas 5/256 40/2048 ( 2.0%)
  2680. surfedges 96965/512000 387860/2048000 (18.9%)
  2681. edges 51601/256000 206404/1024000 (20.2%)
  2682. LDR worldlights 123/8192 10824/720896 ( 1.5%)
  2683. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2684. leafwaterdata 2/32768 24/393216 ( 0.0%)
  2685. waterstrips 956/32768 9560/327680 ( 2.9%)
  2686. waterverts 0/65536 0/786432 ( 0.0%)
  2687. waterindices 13365/65536 26730/131072 (20.4%)
  2688. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2689. overlays 0/512 0/180224 ( 0.0%)
  2690. LDR lightdata [variable] 11019680/0 ( 0.0%)
  2691. HDR lightdata [variable] 0/0 ( 0.0%)
  2692. visdata [variable] 0/16777216 ( 0.0%)
  2693. entdata [variable] 172878/393216 (44.0%)
  2694. LDR ambient table 9262/65536 37048/262144 (14.1%)
  2695. HDR ambient table 9262/65536 37048/262144 (14.1%)
  2696. LDR leaf ambient 35757/65536 1001196/1835008 (54.6%)
  2697. HDR leaf ambient 9262/65536 259336/1835008 (14.1%)
  2698. occluders 0/0 0/0 ( 0.0%)
  2699. occluder polygons 0/0 0/0 ( 0.0%)
  2700. occluder vert ind 0/0 0/0 ( 0.0%)
  2701. detail props [variable] 1/12 ( 8.3%)
  2702. static props [variable] 1/12 ( 8.3%)
  2703. pakfile [variable] 775/0 ( 0.0%)
  2704. physics [variable] 627267/4194304 (15.0%)
  2705. physics terrain [variable] 2/1048576 ( 0.0%)
  2706.  
  2707. Level flags = 0
  2708.  
  2709. Total triangle count: 39156
  2710. Writing c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2711. 2 minutes, 59 seconds elapsed
  2712.  
  2713.  
  2714.  
  2715. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  2716. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  2717. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  2718. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  2719. fixing up env_cubemap materials on brush sides...
  2720. Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
  2721. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  2722. Entity light_environment (1152.00 576.00 1088.00) leaked!
  2723.  
  2724. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 8192.0 -156.0)
  2725. Leaf 0 contents:
  2726. Leaf 1 contents: CONTENTS_SOLID
  2727. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2728. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2729. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2730. Candidate brush IDs:
  2731.  
  2732.  
  2733. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 7680.0 -156.0)
  2734. Leaf 0 contents:
  2735. Leaf 1 contents: CONTENTS_SOLID
  2736. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2737. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2738. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2739. Candidate brush IDs:
  2740.  
  2741.  
  2742. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 8192.0 -156.0)
  2743. Leaf 0 contents:
  2744. Leaf 1 contents: CONTENTS_SOLID
  2745. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2746. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2747. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2748. Candidate brush IDs:
  2749.  
  2750.  
  2751. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0 8192.0 -156.0)
  2752. Leaf 0 contents:
  2753. Leaf 1 contents: CONTENTS_SOLID
  2754. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2755. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2756. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2757. Candidate brush IDs:
  2758.  
  2759.  
  2760. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 8192.0 -156.0)
  2761. Leaf 0 contents:
  2762. Leaf 1 contents: CONTENTS_SOLID
  2763. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2764. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2765. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2766. Candidate brush IDs:
  2767.  
  2768.  
  2769. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 6656.0 -156.0)
  2770. Leaf 0 contents:
  2771. Leaf 1 contents: CONTENTS_SOLID
  2772. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2773. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2774. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2775. Candidate brush IDs:
  2776.  
  2777.  
  2778. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 5632.0 -156.0)
  2779. Leaf 0 contents:
  2780. Leaf 1 contents: CONTENTS_SOLID
  2781. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2782. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2783. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2784. Candidate brush IDs:
  2785.  
  2786.  
  2787. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 4608.0 -156.0)
  2788. Leaf 0 contents:
  2789. Leaf 1 contents: CONTENTS_SOLID
  2790. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2791. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2792. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2793. Candidate brush IDs:
  2794.  
  2795. *** Suppressing further FindPortalSide errors.... ***
  2796. Processing areas...done (0)
  2797. Building Faces...done (0)
  2798. Chop Details...done (0)
  2799. Find Visible Detail Sides...done (0)
  2800. Merging details...done (0)
  2801. FixTjuncs...
  2802. PruneNodes...
  2803. WriteBSP...
  2804. done (0)
  2805. Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
  2806. Can't find surfaceprop mudslipperyslime for material maps/jail_festivecommunity_v1/minecraft_textures/mclava_depth_32_depth_33, using default
  2807. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  2808. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  2809. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  2810. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  2811. Finding displacement neighbors...
  2812. Finding lightmap sample positions...
  2813. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  2814. Building Physics collision data...
  2815. done (3) (626811 bytes)
  2816. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  2817. Compacting texture/material tables...
  2818. Reduced 2218 texinfos to 1517
  2819. Reduced 72 texdatas to 69 (2222 bytes to 2063)
  2820. Writing C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2821. Wrote ZIP buffer, estimated size 989, actual size 775
  2822. 5 seconds elapsed
  2823.  
  2824.  
  2825.  
  2826. 4 threads
  2827. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2828. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  2829. LoadPortals: couldn't read c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  2830.  
  2831.  
  2832.  
  2833. [Reading texlights from 'lights.rad']
  2834. [56 texlights parsed from 'lights.rad']
  2835.  
  2836. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  2837. No vis information, direct lighting only.
  2838. 15158 faces
  2839. 1 degenerate faces
  2840. 12254661 square feet [1764671232.00 square inches]
  2841. 0 Displacements
  2842. 0 Square Feet [0.00 Square Inches]
  2843. 123 direct lights
  2844. 0...1.
  2845. WARNING: Too many light styles on a face at (1480.000000, 3711.000000, 24.500000)
  2846.  
  2847. WARNING: Too many light styles on a face at (1480.000000, 3704.000000, 18.000000)
  2848.  
  2849. WARNING: Too many light styles on a face at (1501.000000, 3320.000000, 17.000000)
  2850.  
  2851. WARNING: Too many light styles on a face at (1481.508057, 3266.584961, 17.000000)
  2852.  
  2853. WARNING: Too many light styles on a face at (1478.209473, 3267.027344, 27.000000)
  2854.  
  2855. WARNING: Too many light styles on a face at (1352.000000, 3704.000000, 18.000000)
  2856.  
  2857. WARNING: Too many light styles on a face at (1468.983398, 3711.000000, 56.000000)
  2858.  
  2859. WARNING: Too many light styles on a face at (1416.000000, 3992.000000, 18.000000)
  2860.  
  2861. WARNING: Too many light styles on a face at (1464.966675, 4001.507324, 24.499969)
  2862.  
  2863. WARNING: Too many light styles on a face at (1464.876709, 3281.507324, 39.999969)
  2864.  
  2865. WARNING: Too many light styles on a face at (1469.958862, 3264.676514, 18.000000)
  2866.  
  2867. WARNING: Too many light styles on a face at (1224.000000, 3384.000000, 18.000000)
  2868.  
  2869. WARNING: Too many light styles on a face at (1467.422485, 3263.463379, 26.999969)
  2870.  
  2871. WARNING: Too many light styles on a face at (1160.000000, 3256.000000, 18.000000)
  2872.  
  2873. WARNING: Too many light styles on a face at (1096.000000, 3128.000000, 18.000000)
  2874.  
  2875. WARNING: Too many light styles on a face at (1464.876709, 3083.248291, 39.999969)
  2876. .
  2877. WARNING: Too many light styles on a face at (1452.934082, 2929.567871, 18.000000)
  2878.  
  2879. WARNING: Too many light styles on a face at (1096.000000, 3064.000000, 18.000000)
  2880.  
  2881. WARNING: Too many light styles on a face at (1464.876709, 2955.248291, 39.999969)
  2882.  
  2883. WARNING: Too many light styles on a face at (1464.966675, 2577.507324, 40.000000)
  2884.  
  2885. WARNING: Too many light styles on a face at (1032.000000, 2552.000000, 18.000000)
  2886.  
  2887. WARNING: Too many light styles on a face at (712.000000, 2072.000000, 18.000000)
  2888.  
  2889. WARNING: Too many light styles on a face at (888.000000, 2568.000000, 18.000000)
  2890.  
  2891. WARNING: Too many light styles on a face at (776.000061, 2248.000000, 18.000000)
  2892.  
  2893. WARNING: Too many light styles on a face at (827.061768, 2072.000000, 18.000000)
  2894.  
  2895. WARNING: Too many light styles on a face at (1000.000000, 2792.000000, 18.000000)
  2896. .
  2897. WARNING: Too many light styles on a face at (1429.132568, 1609.479736, 18.000000)
  2898. 2
  2899. WARNING: Too many light styles on a face at (312.253204, 1337.354980, 18.000000)
  2900.  
  2901. WARNING: Too many light styles on a face at (951.678345, 1369.844482, 18.000000)
  2902.  
  2903. WARNING: Too many light styles on a face at (660.739807, 1788.621094, 18.000000)
  2904.  
  2905. WARNING: Too many light styles on a face at (712.000000, 2040.000000, 18.000000)
  2906.  
  2907. WARNING: Too many light styles on a face at (827.060303, 2039.999268, 18.000000)
  2908.  
  2909. WARNING: Too many light styles on a face at (613.402466, 1739.187012, 18.000000)
  2910.  
  2911. WARNING: Too many light styles on a face at (709.690674, 1756.819580, 18.000000)
  2912.  
  2913. WARNING: Too many light styles on a face at (291.157837, 1065.602539, 18.000000)
  2914. ..
  2915. WARNING: Too many light styles on a face at (207.000000, 433.000000, 72.000000)
  2916.  
  2917. WARNING: Too many light styles on a face at (223.000000, 433.000000, 56.000000)
  2918.  
  2919. WARNING: Too many light styles on a face at (239.000000, 433.000000, 40.000000)
  2920.  
  2921. WARNING: Too many light styles on a face at (225.000000, 456.000000, 65.000000)
  2922.  
  2923. WARNING: Too many light styles on a face at (209.000000, 456.000000, 81.000000)
  2924.  
  2925. WARNING: Too many light styles on a face at (191.000000, 433.000000, 88.000000)
  2926.  
  2927. WARNING: Too many light styles on a face at (193.000000, 456.000000, 97.000000)
  2928.  
  2929. WARNING: Too many light styles on a face at (291.485748, 478.716705, 18.000000)
  2930.  
  2931. WARNING: Too many light styles on a face at (418.273132, 1.947159, 18.000000)
  2932.  
  2933. WARNING: Too many light styles on a face at (375.431946, 1016.576843, 18.000000)
  2934.  
  2935. WARNING: Too many light styles on a face at (405.351807, 1022.569275, 18.000000)
  2936.  
  2937. WARNING: Too many light styles on a face at (197.447296, 527.459900, 18.000000)
  2938.  
  2939. WARNING: Too many light styles on a face at (251.518127, 932.223145, 18.000000)
  2940.  
  2941. WARNING: Too many light styles on a face at (207.908203, 878.495422, 18.000000)
  2942.  
  2943. WARNING: Too many light styles on a face at (280.000000, 456.000000, 19.000000)
  2944.  
  2945. WARNING: Too many light styles on a face at (280.000000, 888.000000, 19.000000)
  2946.  
  2947. WARNING: Too many light styles on a face at (264.000000, 632.000000, 19.000000)
  2948.  
  2949. WARNING: Too many light styles on a face at (264.000000, 296.000000, 19.000000)
  2950.  
  2951. WARNING: Too many light styles on a face at (255.000000, 433.000000, 25.000000)
  2952.  
  2953. WARNING: Too many light styles on a face at (255.000000, 504.000000, 17.500000)
  2954.  
  2955. WARNING: Too many light styles on a face at (255.000000, 200.000015, 17.500000)
  2956. .
  2957. WARNING: Too many light styles on a face at (291.556152, -23.373398, 18.000000)
  2958.  
  2959. WARNING: Too many light styles on a face at (498.763489, -148.003281, 18.000000)
  2960.  
  2961. WARNING: Too many light styles on a face at (263.100403, -256.099030, 18.000000)
  2962.  
  2963. WARNING: Too many light styles on a face at (283.228973, -181.356628, 18.000000)
  2964.  
  2965. WARNING: Too many light styles on a face at (284.121704, -268.222260, 18.000000)
  2966.  
  2967. WARNING: Too many light styles on a face at (336.925537, -438.410156, 18.000000)
  2968.  
  2969. WARNING: Too many light styles on a face at (537.572205, -753.586365, 18.000000)
  2970.  
  2971. WARNING: Too many light styles on a face at (515.110962, -436.322510, 18.000000)
  2972.  
  2973. WARNING: Too many light styles on a face at (711.999878, -839.957642, 18.000000)
  2974.  
  2975. WARNING: Too many light styles on a face at (654.058716, -812.254456, 18.000000)
  2976.  
  2977. WARNING: Too many light styles on a face at (264.000000, -104.000015, 19.000000)
  2978.  
  2979. WARNING: Too many light styles on a face at (607.607361, -798.905273, 200.000000)
  2980. 3.
  2981. WARNING: Too many light styles on a face at (-408.000000, 3592.000000, 18.000000)
  2982.  
  2983. WARNING: Too many light styles on a face at (-408.000000, 3480.000000, 18.000000)
  2984.  
  2985. WARNING: Too many light styles on a face at (-23.999969, 3560.000000, 18.000000)
  2986.  
  2987. WARNING: Too many light styles on a face at (-408.000000, 3656.000000, 18.000000)
  2988.  
  2989. WARNING: Too many light styles on a face at (-304.500000, 3528.000000, 81.000000)
  2990.  
  2991. WARNING: Too many light styles on a face at (-328.014984, 3496.000000, 81.000000)
  2992.  
  2993. WARNING: Too many light styles on a face at (-273.470032, 3528.000000, 65.000000)
  2994.  
  2995. WARNING: Too many light styles on a face at (-296.484894, 3528.000000, 65.000000)
  2996. ..4...5.
  2997. WARNING: Too many light styles on a face at (1128.000000, -1512.000000, 17.000000)
  2998. .
  2999. WARNING: Too many light styles on a face at (1032.000000, -1352.000000, 18.000000)
  3000.  
  3001. WARNING: Too many light styles on a face at (1192.000000, -1656.000000, 18.000000)
  3002.  
  3003. WARNING: Too many light styles on a face at (1240.000000, -1791.000000, 59.500000)
  3004.  
  3005. WARNING: Too many light styles on a face at (1640.000122, -1791.000000, 51.500000)
  3006.  
  3007. WARNING: Too many light styles on a face at (1640.000000, -1791.000000, 40.000000)
  3008. .
  3009. WARNING: Too many light styles on a face at (904.000000, -1032.000000, 18.000000)
  3010. 6...7.
  3011. WARNING: Too many light styles on a face at (447.963013, 869.805603, 32.000000)
  3012.  
  3013. WARNING: Too many light styles on a face at (447.944519, 373.032257, 32.000000)
  3014.  
  3015. WARNING: Too many light styles on a face at (414.000000, 901.532288, 32.000000)
  3016.  
  3017. WARNING: Too many light styles on a face at (414.000000, 405.532257, 32.000000)
  3018.  
  3019. WARNING: Too many light styles on a face at (447.944489, 4.791504, 32.000000)
  3020.  
  3021. WARNING: Too many light styles on a face at (447.944519, 901.532227, 32.000000)
  3022.  
  3023. WARNING: Too many light styles on a face at (447.000000, 13.032257, 24.000000)
  3024.  
  3025. WARNING: Too many light styles on a face at (447.000000, 509.032288, 24.000000)
  3026.  
  3027. WARNING: Too many light styles on a face at (411.000000, -20.467743, 24.000000)
  3028.  
  3029. WARNING: Too many light styles on a face at (411.000000, 475.532257, 24.000000)
  3030. ..8...9..
  3031. WARNING: Too many light styles on a face at (1465.000000, 3144.000000, 23.999985)
  3032. .
  3033. WARNING: Too many light styles on a face at (1465.000000, 3400.000000, 23.999985)
  3034. 10Build Patch/Sample Hash Table(s).....Done<0.2606 sec>
  3035. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3036. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3037. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3038. Ready to Finish
  3039.  
  3040. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3041. ------------ --------------- --------------- --------
  3042. models 233/1024 11184/49152 (22.8%)
  3043. brushes 1429/8192 17148/98304 (17.4%)
  3044. brushsides 10504/65536 84032/524288 (16.0%)
  3045. planes 9610/65536 192200/1310720 (14.7%)
  3046. vertexes 20376/65536 244512/786432 (31.1%)
  3047. nodes 8870/65536 283840/2097152 (13.5%)
  3048. texinfos 1517/12288 109224/884736 (12.3%)
  3049. texdata 69/2048 2208/65536 ( 3.4%)
  3050. dispinfos 0/0 0/0 ( 0.0%)
  3051. disp_verts 0/0 0/0 ( 0.0%)
  3052. disp_tris 0/0 0/0 ( 0.0%)
  3053. disp_lmsamples 0/0 0/0 ( 0.0%)
  3054. faces 15158/65536 848848/3670016 (23.1%)
  3055. hdr faces 0/65536 0/3670016 ( 0.0%)
  3056. origfaces 6551/65536 366856/3670016 (10.0%)
  3057. leaves 9104/65536 291328/2097152 (13.9%)
  3058. leaffaces 16664/65536 33328/131072 (25.4%)
  3059. leafbrushes 3645/65536 7290/131072 ( 5.6%)
  3060. areas 5/256 40/2048 ( 2.0%)
  3061. surfedges 95693/512000 382772/2048000 (18.7%)
  3062. edges 50971/256000 203884/1024000 (19.9%)
  3063. LDR worldlights 123/8192 10824/720896 ( 1.5%)
  3064. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3065. leafwaterdata 2/32768 24/393216 ( 0.0%)
  3066. waterstrips 941/32768 9410/327680 ( 2.9%)
  3067. waterverts 0/65536 0/786432 ( 0.0%)
  3068. waterindices 13182/65536 26364/131072 (20.1%)
  3069. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3070. overlays 0/512 0/180224 ( 0.0%)
  3071. LDR lightdata [variable] 10882496/0 ( 0.0%)
  3072. HDR lightdata [variable] 0/0 ( 0.0%)
  3073. visdata [variable] 0/16777216 ( 0.0%)
  3074. entdata [variable] 173020/393216 (44.0%)
  3075. LDR ambient table 9104/65536 36416/262144 (13.9%)
  3076. HDR ambient table 9104/65536 36416/262144 (13.9%)
  3077. LDR leaf ambient 35048/65536 981344/1835008 (53.5%)
  3078. HDR leaf ambient 9104/65536 254912/1835008 (13.9%)
  3079. occluders 0/0 0/0 ( 0.0%)
  3080. occluder polygons 0/0 0/0 ( 0.0%)
  3081. occluder vert ind 0/0 0/0 ( 0.0%)
  3082. detail props [variable] 1/12 ( 8.3%)
  3083. static props [variable] 1/12 ( 8.3%)
  3084. pakfile [variable] 775/0 ( 0.0%)
  3085. physics [variable] 626811/4194304 (14.9%)
  3086. physics terrain [variable] 2/1048576 ( 0.0%)
  3087.  
  3088. Level flags = 0
  3089.  
  3090. Total triangle count: 38524
  3091. Writing c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  3092. 3 minutes, 20 seconds elapsed
  3093.  
  3094.  
  3095.  
  3096. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
  3097. Loading C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.vmf
  3098. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  3099. Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
  3100. fixing up env_cubemap materials on brush sides...
  3101. Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
  3102. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  3103. Entity light_environment (1152.00 576.00 1088.00) leaked!
  3104.  
  3105. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 8192.0 -156.0)
  3106. Leaf 0 contents:
  3107. Leaf 1 contents: CONTENTS_SOLID
  3108. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3109. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3110. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3111. Candidate brush IDs:
  3112.  
  3113.  
  3114. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 7680.0 -156.0)
  3115. Leaf 0 contents:
  3116. Leaf 1 contents: CONTENTS_SOLID
  3117. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3118. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3119. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3120. Candidate brush IDs:
  3121.  
  3122.  
  3123. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 8192.0 -156.0)
  3124. Leaf 0 contents:
  3125. Leaf 1 contents: CONTENTS_SOLID
  3126. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3127. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3128. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3129. Candidate brush IDs:
  3130.  
  3131.  
  3132. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0 8192.0 -156.0)
  3133. Leaf 0 contents:
  3134. Leaf 1 contents: CONTENTS_SOLID
  3135. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3136. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3137. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3138. Candidate brush IDs:
  3139.  
  3140.  
  3141. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 8192.0 -156.0)
  3142. Leaf 0 contents:
  3143. Leaf 1 contents: CONTENTS_SOLID
  3144. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3145. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3146. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3147. Candidate brush IDs:
  3148.  
  3149.  
  3150. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 6656.0 -156.0)
  3151. Leaf 0 contents:
  3152. Leaf 1 contents: CONTENTS_SOLID
  3153. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3154. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3155. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3156. Candidate brush IDs:
  3157.  
  3158.  
  3159. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 5632.0 -156.0)
  3160. Leaf 0 contents:
  3161. Leaf 1 contents: CONTENTS_SOLID
  3162. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3163. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3164. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3165. Candidate brush IDs:
  3166.  
  3167.  
  3168. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14336.0 4608.0 -156.0)
  3169. Leaf 0 contents:
  3170. Leaf 1 contents: CONTENTS_SOLID
  3171. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3172. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3173. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3174. Candidate brush IDs:
  3175.  
  3176. *** Suppressing further FindPortalSide errors.... ***
  3177. Processing areas...done (0)
  3178. Building Faces...done (0)
  3179. Chop Details...done (0)
  3180. Find Visible Detail Sides...done (0)
  3181. Merging details...done (0)
  3182. FixTjuncs...
  3183. PruneNodes...
  3184. WriteBSP...
  3185. done (1)
  3186. Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
  3187. Can't find surfaceprop mudslipperyslime for material maps/jail_festivecommunity_v1/minecraft_textures/mclava_depth_32_depth_33, using default
  3188. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  3189. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  3190. *** Error: Skybox vtf files for skybox/sky_goldrush_01 weren't compiled with the same size texture and/or same flags!
  3191. Can't load skybox file skybox/sky_goldrush_01 to build the default cubemap!
  3192. Finding displacement neighbors...
  3193. Finding lightmap sample positions...
  3194. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  3195. Building Physics collision data...
  3196. done (2) (637243 bytes)
  3197. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  3198. Compacting texture/material tables...
  3199. Reduced 2287 texinfos to 1560
  3200. Reduced 72 texdatas to 69 (2229 bytes to 2070)
  3201. Writing C:\Users\Yahia\Desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  3202. Wrote ZIP buffer, estimated size 989, actual size 775
  3203. 6 seconds elapsed
  3204.  
  3205.  
  3206.  
  3207. 4 threads
  3208. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  3209. reading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  3210. LoadPortals: couldn't read c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.prt
  3211.  
  3212.  
  3213.  
  3214. [Reading texlights from 'lights.rad']
  3215. [56 texlights parsed from 'lights.rad']
  3216.  
  3217. Loading c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  3218. No vis information, direct lighting only.
  3219. 15441 faces
  3220. 1 degenerate faces
  3221. 12317755 square feet [1773756672.00 square inches]
  3222. 0 Displacements
  3223. 0 Square Feet [0.00 Square Inches]
  3224. 124 direct lights
  3225. 0...1.
  3226. WARNING: Too many light styles on a face at (1480.000000, 3711.000000, 24.500000)
  3227.  
  3228. WARNING: Too many light styles on a face at (1480.000000, 3704.000000, 18.000000)
  3229.  
  3230. WARNING: Too many light styles on a face at (1501.000000, 3320.000000, 17.000000)
  3231.  
  3232. WARNING: Too many light styles on a face at (1481.508057, 3266.584961, 17.000000)
  3233.  
  3234. WARNING: Too many light styles on a face at (1478.209473, 3267.027344, 27.000000)
  3235.  
  3236. WARNING: Too many light styles on a face at (1468.983398, 3711.000000, 56.000000)
  3237.  
  3238. WARNING: Too many light styles on a face at (1352.000000, 3704.000000, 18.000000)
  3239.  
  3240. WARNING: Too many light styles on a face at (1416.000000, 3992.000000, 18.000000)
  3241.  
  3242. WARNING: Too many light styles on a face at (1464.966675, 4001.507324, 24.499969)
  3243.  
  3244. WARNING: Too many light styles on a face at (1464.876709, 3281.507324, 39.999969)
  3245.  
  3246. WARNING: Too many light styles on a face at (1469.958862, 3264.676514, 18.000000)
  3247.  
  3248. WARNING: Too many light styles on a face at (1467.422485, 3263.463379, 26.999969)
  3249.  
  3250. WARNING: Too many light styles on a face at (1224.000000, 3384.000000, 18.000000)
  3251.  
  3252. WARNING: Too many light styles on a face at (1160.000000, 3256.000000, 18.000000)
  3253.  
  3254. WARNING: Too many light styles on a face at (1096.000000, 3128.000000, 18.000000)
  3255.  
  3256. WARNING: Too many light styles on a face at (1464.876709, 3083.248291, 39.999969)
  3257. .
  3258. WARNING: Too many light styles on a face at (1452.934082, 2929.567871, 18.000000)
  3259.  
  3260. WARNING: Too many light styles on a face at (1096.000000, 3064.000000, 18.000000)
  3261.  
  3262. WARNING: Too many light styles on a face at (1464.876709, 2955.248291, 39.999969)
  3263.  
  3264. WARNING: Too many light styles on a face at (1464.966675, 2577.507324, 40.000000)
  3265.  
  3266. WARNING: Too many light styles on a face at (1032.000000, 2552.000000, 18.000000)
  3267.  
  3268. WARNING: Too many light styles on a face at (712.000000, 2072.000000, 18.000000)
  3269.  
  3270. WARNING: Too many light styles on a face at (888.000000, 2568.000000, 18.000000)
  3271.  
  3272. WARNING: Too many light styles on a face at (827.061768, 2072.000000, 18.000000)
  3273.  
  3274. WARNING: Too many light styles on a face at (776.000061, 2248.000000, 18.000000)
  3275.  
  3276. WARNING: Too many light styles on a face at (1000.000000, 2792.000000, 18.000000)
  3277. .
  3278. WARNING: Too many light styles on a face at (1429.132568, 1609.479736, 18.000000)
  3279. 2
  3280. WARNING: Too many light styles on a face at (312.253204, 1337.354980, 18.000000)
  3281.  
  3282. WARNING: Too many light styles on a face at (951.678345, 1369.844482, 18.000000)
  3283.  
  3284. WARNING: Too many light styles on a face at (660.739807, 1788.621094, 18.000000)
  3285.  
  3286. WARNING: Too many light styles on a face at (712.000000, 2040.000000, 18.000000)
  3287.  
  3288. WARNING: Too many light styles on a face at (827.060303, 2039.999268, 18.000000)
  3289.  
  3290. WARNING: Too many light styles on a face at (613.402466, 1739.187012, 18.000000)
  3291.  
  3292. WARNING: Too many light styles on a face at (709.690674, 1756.819580, 18.000000)
  3293.  
  3294. WARNING: Too many light styles on a face at (291.157837, 1065.602539, 18.000000)
  3295. ..
  3296. WARNING: Too many light styles on a face at (207.000000, 433.000000, 72.000000)
  3297.  
  3298. WARNING: Too many light styles on a face at (223.000000, 433.000000, 56.000000)
  3299.  
  3300. WARNING: Too many light styles on a face at (239.000000, 433.000000, 40.000000)
  3301.  
  3302. WARNING: Too many light styles on a face at (225.000000, 456.000000, 65.000000)
  3303.  
  3304. WARNING: Too many light styles on a face at (209.000000, 456.000000, 81.000000)
  3305.  
  3306. WARNING: Too many light styles on a face at (191.000000, 433.000000, 88.000000)
  3307.  
  3308. WARNING: Too many light styles on a face at (193.000000, 456.000000, 97.000000)
  3309.  
  3310. WARNING: Too many light styles on a face at (291.485748, 478.716705, 18.000000)
  3311.  
  3312. WARNING: Too many light styles on a face at (418.273132, 1.947159, 18.000000)
  3313.  
  3314. WARNING: Too many light styles on a face at (375.431946, 1016.576843, 18.000000)
  3315.  
  3316. WARNING: Too many light styles on a face at (405.351807, 1022.569275, 18.000000)
  3317.  
  3318. WARNING: Too many light styles on a face at (197.447296, 527.459900, 18.000000)
  3319.  
  3320. WARNING: Too many light styles on a face at (207.908203, 878.495422, 18.000000)
  3321.  
  3322. WARNING: Too many light styles on a face at (251.518127, 932.223145, 18.000000)
  3323.  
  3324. WARNING: Too many light styles on a face at (280.000000, 456.000000, 19.000000)
  3325.  
  3326. WARNING: Too many light styles on a face at (280.000000, 888.000000, 19.000000)
  3327.  
  3328. WARNING: Too many light styles on a face at (264.000000, 632.000000, 19.000000)
  3329.  
  3330. WARNING: Too many light styles on a face at (264.000000, 296.000000, 19.000000)
  3331.  
  3332. WARNING: Too many light styles on a face at (255.000000, 433.000000, 25.000000)
  3333.  
  3334. WARNING: Too many light styles on a face at (255.000000, 504.000000, 17.500000)
  3335.  
  3336. WARNING: Too many light styles on a face at (255.000000, 200.000015, 17.500000)
  3337. .
  3338. WARNING: Too many light styles on a face at (291.556152, -23.373398, 18.000000)
  3339.  
  3340. WARNING: Too many light styles on a face at (498.763489, -148.003281, 18.000000)
  3341.  
  3342. WARNING: Too many light styles on a face at (283.228973, -181.356628, 18.000000)
  3343.  
  3344. WARNING: Too many light styles on a face at (263.100403, -256.099030, 18.000000)
  3345.  
  3346. WARNING: Too many light styles on a face at (284.121704, -268.222260, 18.000000)
  3347.  
  3348. WARNING: Too many light styles on a face at (537.572205, -753.586365, 18.000000)
  3349.  
  3350. WARNING: Too many light styles on a face at (336.925537, -438.410156, 18.000000)
  3351.  
  3352. WARNING: Too many light styles on a face at (515.110962, -436.322510, 18.000000)
  3353.  
  3354. WARNING: Too many light styles on a face at (711.999878, -839.957642, 18.000000)
  3355.  
  3356. WARNING: Too many light styles on a face at (654.058716, -812.254456, 18.000000)
  3357.  
  3358. WARNING: Too many light styles on a face at (264.000000, -104.000015, 19.000000)
  3359.  
  3360. WARNING: Too many light styles on a face at (607.607361, -798.905273, 200.000000)
  3361. 3.
  3362. WARNING: Too many light styles on a face at (-439.999969, 3416.000000, 18.000000)
  3363.  
  3364. WARNING: Too many light styles on a face at (-392.000000, 3544.000000, 18.000000)
  3365.  
  3366. WARNING: Too many light styles on a face at (-335.030518, 3656.000000, 18.000000)
  3367.  
  3368. WARNING: Too many light styles on a face at (-568.000000, 3672.000000, 18.000000)
  3369.  
  3370. WARNING: Too many light styles on a face at (-40.000000, 3624.000000, 18.000000)
  3371.  
  3372. WARNING: Too many light styles on a face at (-303.531006, 3464.000000, 81.000000)
  3373.  
  3374. WARNING: Too many light styles on a face at (-327.046112, 3432.000000, 81.000000)
  3375.  
  3376. WARNING: Too many light styles on a face at (-326.046112, 3560.000000, 81.000000)
  3377.  
  3378. WARNING: Too many light styles on a face at (-295.015991, 3592.000000, 65.000000)
  3379.  
  3380. WARNING: Too many light styles on a face at (-272.500000, 3464.000000, 65.000000)
  3381.  
  3382. WARNING: Too many light styles on a face at (-295.516022, 3464.000000, 65.000000)
  3383. ..4...5..
  3384. WARNING: Too many light styles on a face at (1128.000000, -1512.000000, 17.000000)
  3385.  
  3386. WARNING: Too many light styles on a face at (1032.000000, -1352.000000, 18.000000)
  3387.  
  3388. WARNING: Too many light styles on a face at (1192.000000, -1656.000000, 18.000000)
  3389.  
  3390. WARNING: Too many light styles on a face at (1240.000000, -1791.000000, 59.500000)
  3391.  
  3392. WARNING: Too many light styles on a face at (1640.000122, -1791.000000, 51.500000)
  3393.  
  3394. WARNING: Too many light styles on a face at (1640.000000, -1791.000000, 40.000000)
  3395. .
  3396. WARNING: Too many light styles on a face at (904.000000, -1032.000000, 18.000000)
  3397. 6...7.
  3398. WARNING: Too many light styles on a face at (447.963013, 869.805603, 32.000000)
  3399.  
  3400. WARNING: Too many light styles on a face at (447.944519, 373.032257, 32.000000)
  3401.  
  3402. WARNING: Too many light styles on a face at (414.000000, 901.532288, 32.000000)
  3403.  
  3404. WARNING: Too many light styles on a face at (414.000000, 405.532257, 32.000000)
  3405.  
  3406. WARNING: Too many light styles on a face at (447.944489, 4.791504, 32.000000)
  3407.  
  3408. WARNING: Too many light styles on a face at (447.944519, 901.532227, 32.000000)
  3409.  
  3410. WARNING: Too many light styles on a face at (447.000000, 13.032257, 24.000000)
  3411.  
  3412. WARNING: Too many light styles on a face at (447.000000, 509.032288, 24.000000)
  3413.  
  3414. WARNING: Too many light styles on a face at (411.000000, -20.467743, 24.000000)
  3415.  
  3416. WARNING: Too many light styles on a face at (411.000000, 475.532257, 24.000000)
  3417. ..8...9..
  3418. WARNING: Too many light styles on a face at (1465.000000, 3144.000000, 23.999985)
  3419.  
  3420. WARNING: Too many light styles on a face at (1465.000000, 3400.000000, 23.999985)
  3421. .10Build Patch/Sample Hash Table(s).....Done<0.2912 sec>
  3422. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3423. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3424. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3425. Ready to Finish
  3426.  
  3427. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3428. ------------ --------------- --------------- --------
  3429. models 247/1024 11856/49152 (24.1%)
  3430. brushes 1460/8192 17520/98304 (17.8%)
  3431. brushsides 10528/65536 84224/524288 (16.1%)
  3432. planes 9002/65536 180040/1310720 (13.7%)
  3433. vertexes 20671/65536 248052/786432 (31.5%)
  3434. nodes 8951/65536 286432/2097152 (13.7%)
  3435. texinfos 1560/12288 112320/884736 (12.7%)
  3436. texdata 69/2048 2208/65536 ( 3.4%)
  3437. dispinfos 0/0 0/0 ( 0.0%)
  3438. disp_verts 0/0 0/0 ( 0.0%)
  3439. disp_tris 0/0 0/0 ( 0.0%)
  3440. disp_lmsamples 0/0 0/0 ( 0.0%)
  3441. faces 15441/65536 864696/3670016 (23.6%)
  3442. hdr faces 0/65536 0/3670016 ( 0.0%)
  3443. origfaces 6712/65536 375872/3670016 (10.2%)
  3444. leaves 9199/65536 294368/2097152 (14.0%)
  3445. leaffaces 17052/65536 34104/131072 (26.0%)
  3446. leafbrushes 3692/65536 7384/131072 ( 5.6%)
  3447. areas 5/256 40/2048 ( 2.0%)
  3448. surfedges 97639/512000 390556/2048000 (19.1%)
  3449. edges 51991/256000 207964/1024000 (20.3%)
  3450. LDR worldlights 124/8192 10912/720896 ( 1.5%)
  3451. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3452. leafwaterdata 2/32768 24/393216 ( 0.0%)
  3453. waterstrips 962/32768 9620/327680 ( 2.9%)
  3454. waterverts 0/65536 0/786432 ( 0.0%)
  3455. waterindices 13515/65536 27030/131072 (20.6%)
  3456. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3457. overlays 0/512 0/180224 ( 0.0%)
  3458. LDR lightdata [variable] 11032284/0 ( 0.0%)
  3459. HDR lightdata [variable] 0/0 ( 0.0%)
  3460. visdata [variable] 0/16777216 ( 0.0%)
  3461. entdata [variable] 181984/393216 (46.3%)
  3462. LDR ambient table 9199/65536 36796/262144 (14.0%)
  3463. HDR ambient table 9199/65536 36796/262144 (14.0%)
  3464. LDR leaf ambient 35281/65536 987868/1835008 (53.8%)
  3465. HDR leaf ambient 9199/65536 257572/1835008 (14.0%)
  3466. occluders 0/0 0/0 ( 0.0%)
  3467. occluder polygons 0/0 0/0 ( 0.0%)
  3468. occluder vert ind 0/0 0/0 ( 0.0%)
  3469. detail props [variable] 1/12 ( 8.3%)
  3470. static props [variable] 1/12 ( 8.3%)
  3471. pakfile [variable] 775/0 ( 0.0%)
  3472. physics [variable] 637243/4194304 (15.2%)
  3473. physics terrain [variable] 2/1048576 ( 0.0%)
  3474.  
  3475. Level flags = 0
  3476.  
  3477. Total triangle count: 39260
  3478. Writing c:\users\yahia\desktop\jail_festivecommunity\jail_festivecommunity_v1.bsp
  3479. 3 minutes, 3 seconds elapsed
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