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Dec 30th, 2020
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  1. Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: AMD Radeon (TM) R9 390 Series (ID=0x67b1)
  10. Vendor:
  11. VRAM: 8168 MB
  12. Driver: 27.20.12029.1000
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.208 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.375900 ms
  22. 2020-12-27T00:29:14 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-12-27T00:29:15 0.134 INF Localization language: english
  24. 2020-12-27T00:29:15 0.153 INF Texture quality is set to 2
  25. 2020-12-27T00:29:15 0.153 INF Precaching...
  26. 2020-12-27T00:29:15 0.154 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-12-27T00:29:15 0.217 INF [EAC] Initializing ...
  28. 2020-12-27T00:29:15 0.219 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-12-27T00:29:15 0.543 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-12-27T00:29:15 0.688 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-12-27T00:29:16 1.037 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-12-27T00:29:16 1.328 INF Precaching done
  33. 2020-12-27T00:29:20 5.989 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 2.351200 ms
  36. 2020-12-27T00:29:21 6.034 INF [GSM] Singleton Initialized...
  37. 2020-12-27T00:29:21 6.042 INF Awake IsFocused: True
  38. 2020-12-27T00:29:21 6.042 INF Awake
  39. 2020-12-27T00:29:21 6.054 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
  40. 2020-12-27T00:29:21 6.055 INF System information:
  41. 2020-12-27T00:29:21 6.055 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-12-27T00:29:21 6.055 INF CPU: AMD Ryzen 7 3700X 8-Core Processor (cores: 16)
  43. 2020-12-27T00:29:21 6.055 INF RAM: 16332 MB
  44. 2020-12-27T00:29:21 6.055 INF GPU: AMD Radeon (TM) R9 390 Series (8168 MB)
  45. 2020-12-27T00:29:21 6.055 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-12-27T00:29:21 6.055 INF Last played version: Alpha 19.3
  47. 2020-12-27T00:29:21 6.056 INF Local UTC offset: -5 hours
  48. 2020-12-27T00:29:21 6.061 INF Command line arguments: D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-12-27__00-29-05.txt -eac_executablename 7daystodie.exe
  49. 2020-12-27T00:29:21 6.061 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-12-27T00:29:21 6.062 INF Starting PlayerInputManager...
  51. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2020-12-27T00:29:21 6.208 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2020-12-27T00:29:21 6.222 INF Starting UserProfileManager...
  59. 2020-12-27T00:29:21 6.299 INF Occlusion: Awake
  60. 2020-12-27T00:29:21 6.304 INF ApplyAllOptions streaming budget 7351.2 MB
  61. 2020-12-27T00:29:21 6.304 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen True FullScreenWindow
  62. 2020-12-27T00:29:21 6.305 INF Texture quality is set to 2
  63. 2020-12-27T00:29:21 6.305 INF ApplyTextureFilter 0, AF Disable
  64. 2020-12-27T00:29:21 6.306 INF ApplyTerrainOptions 1
  65. 2020-12-27T00:29:21 6.519 INF [MODS] No mods folder found
  66. 2020-12-27T00:29:21 6.527 INF Loading permissions file at 'C:\Users\Austin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2020-12-27T00:29:21 6.557 INF Loading permissions file done.
  68. 2020-12-27T00:29:21 6.608 INF GameSense server not found (no props file), disabling
  69. 2020-12-27T00:29:21 6.609 INF Awake done in 566 ms
  70. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  71. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  72. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  73.  
  74. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4326.
  75. Total: 19.713400 ms (FindLiveObjects: 0.306800 ms CreateObjectMapping: 0.047600 ms MarkObjects: 19.275800 ms DeleteObjects: 0.082500 ms)
  76.  
  77. 2020-12-27T00:29:21 6.764 INF User joined: Austin The King Duck
  78. 2020-12-27T00:29:21 6.883 INF Updated culture for display texts
  79. 2020-12-27T00:29:22 7.154 INF UMA Overlay loading took 178 ms
  80. 2020-12-27T00:29:22 7.156 INF UMA Slot loading took 1 ms
  81. 2020-12-27T00:29:22 7.275 INF Reloading serveradmin.xml
  82. 2020-12-27T00:29:22 7.275 INF Loading permissions file at 'C:\Users\Austin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  83. 2020-12-27T00:29:22 7.275 INF Loading permissions file done.
  84. 2020-12-27T00:29:23 8.047 INF [GSM] GameSparks Connected
  85. 2020-12-27T00:29:23 8.179 INF LoadTextureArraysForQuality quality -1 to 2, reload False
  86. 2020-12-27T00:29:24 9.845 INF [GSM] Skipping me
  87. 2020-12-27T00:29:24 9.977 INF WorldStaticData.Init() needed 2.610s
  88. 2020-12-27T00:29:25 10.099 INF [Steamworks.NET] Login ok.
  89. 2020-12-27T00:29:25 10.370 INF AchievementManager: Received stats and achievements from Steam
  90. 2020-12-27T00:30:40 85.108 INF NET: Starting server protocols
  91. 2020-12-27T00:30:40 85.119 INF NET: LiteNetLib server started
  92. 2020-12-27T00:30:40 85.120 INF [Steamworks.NET] NET: Server started
  93. 2020-12-27T00:30:40 85.120 INF Started thread SteamNetworkingServer
  94. 2020-12-27T00:30:40 85.121 INF StartGame
  95. 2020-12-27T00:30:40 85.122 INF NetPackageManager Init
  96. 2020-12-27T00:30:40 85.154 INF Persistent GamePrefs saved
  97. GamePref.AdminFileName = serveradmin.xml
  98. GamePref.AirDropFrequency = 72
  99. GamePref.AirDropMarker = False
  100. GamePref.AutopilotMode = 0
  101. GamePref.BedrollDeadZoneSize = 15
  102. GamePref.BedrollExpiryTime = 45
  103. GamePref.BlockDamageAI = 100
  104. GamePref.BlockDamageAIBM = 100
  105. GamePref.BlockDamagePlayer = 100
  106. GamePref.BloodMoonEnemyCount = 8
  107. GamePref.BloodMoonFrequency = 7
  108. GamePref.BloodMoonRange = 0
  109. GamePref.BloodMoonWarning = 8
  110. GamePref.BuildCreate = False
  111. GamePref.ConnectToServerIP = 127.0.0.1
  112. GamePref.ConnectToServerPort = 26900
  113. GamePref.ControlPanelEnabled = False
  114. GamePref.ControlPanelPort = 8080
  115. GamePref.CraftTimer =
  116. GamePref.CreateLevelDim = 8
  117. GamePref.CreateLevelName = My Level
  118. GamePref.CreativeMenuEnabled = False
  119. GamePref.DayCount = 3
  120. GamePref.DayLightLength = 18
  121. GamePref.DayNightLength = 60
  122. GamePref.DebugMenuEnabled = False
  123. GamePref.DebugMenuShowTasks = False
  124. GamePref.DebugStopEnemiesMoving = False
  125. GamePref.DropOnDeath = 1
  126. GamePref.DropOnQuit = 0
  127. GamePref.DynamicSpawner =
  128. GamePref.EACEnabled = False
  129. GamePref.EnemyDifficulty = 0
  130. GamePref.EnemySpawnMode = True
  131. GamePref.FavoriteServersList =
  132. GamePref.FragLimit = 20
  133. GamePref.GameDifficulty = 1
  134. GamePref.GameGuidClient =
  135. GamePref.GameMode = GameModeSurvival
  136. GamePref.GameName = order66
  137. GamePref.GameNameClient = My Game
  138. GamePref.GameVersion = Alpha 19.3
  139. GamePref.GameWorld = Zehayu Territory
  140. GamePref.HideCommandExecutionLog = 0
  141. GamePref.JoiningOptions = True
  142. GamePref.LandClaimCount = 1
  143. GamePref.LandClaimDeadZone = 30
  144. GamePref.LandClaimDecayMode = 0
  145. GamePref.LandClaimExpiryTime = 7
  146. GamePref.LandClaimOfflineDelay = 0
  147. GamePref.LandClaimOfflineDurabilityModifier = 4
  148. GamePref.LandClaimOnlineDurabilityModifier = 4
  149. GamePref.LandClaimSize = 41
  150. GamePref.LastGameResetRevision = 13
  151. GamePref.LastLoadedPrefab =
  152. GamePref.LastLoadedPrefabSize =
  153. GamePref.LastLoadingTipRead = 4
  154. GamePref.LootAbundance = 100
  155. GamePref.LootRespawnDays = 30
  156. GamePref.LootTimer =
  157. GamePref.MatchLength = 10
  158. GamePref.MaxSpawnedAnimals = 50
  159. GamePref.MaxSpawnedZombies = 64
  160. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  161. GamePref.NoGraphicsMode = False
  162. GamePref.OptionsAllowController = True
  163. GamePref.OptionsAmbientVolumeLevel = 1
  164. GamePref.OptionsAudioOcclusion = False
  165. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  166. GamePref.OptionsControllerVibration = True
  167. GamePref.OptionsControlsResetRevision = 2
  168. GamePref.OptionsDisableChunkLODs = False
  169. GamePref.OptionsDynamicMusicDailyTime = 0.3
  170. GamePref.OptionsDynamicMusicEnabled = True
  171. GamePref.OptionsForegroundGlobalOpacity = 1
  172. GamePref.OptionsGfxAA = 1
  173. GamePref.OptionsGfxBloom = False
  174. GamePref.OptionsGfxBrightness = 0.5
  175. GamePref.OptionsGfxDOF = False
  176. GamePref.OptionsGfxDynamicMinFPS = 30
  177. GamePref.OptionsGfxDynamicMode = 0
  178. GamePref.OptionsGfxDynamicScale = 1
  179. GamePref.OptionsGfxFOV = 61
  180. GamePref.OptionsGfxGrassDistance = 1
  181. GamePref.OptionsGfxLODDistance = 0.25
  182. GamePref.OptionsGfxMotionBlur = 0
  183. GamePref.OptionsGfxObjQuality = 1
  184. GamePref.OptionsGfxOcclusion = True
  185. GamePref.OptionsGfxQualityPreset = 1
  186. GamePref.OptionsGfxReflectQuality = 0
  187. GamePref.OptionsGfxReflectShadows = False
  188. GamePref.OptionsGfxResetRevision = 1
  189. GamePref.OptionsGfxResolution = 0
  190. GamePref.OptionsGfxShadowDistance = 0
  191. GamePref.OptionsGfxSSAO = False
  192. GamePref.OptionsGfxSSReflections = 1
  193. GamePref.OptionsGfxStreamMipmaps = True
  194. GamePref.OptionsGfxSunShafts = False
  195. GamePref.OptionsGfxTerrainQuality = 1
  196. GamePref.OptionsGfxTexFilter = 0
  197. GamePref.OptionsGfxTexQuality = 2
  198. GamePref.OptionsGfxTreeDistance = 4
  199. GamePref.OptionsGfxUMATexQuality = 2
  200. GamePref.OptionsGfxViewDistance = 6
  201. GamePref.OptionsGfxVsync = 0
  202. GamePref.OptionsGfxWaterPtlLimiter = 0.2
  203. GamePref.OptionsGfxWaterQuality = 0
  204. GamePref.OptionsHudOpacity = 1
  205. GamePref.OptionsHudSize = 1
  206. GamePref.OptionsInterfaceSensitivity = 0.75
  207. GamePref.OptionsInvertMouse = False
  208. GamePref.OptionsJournalPopup = True
  209. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  210. GamePref.OptionsMicVolumeLevel = 0.75
  211. GamePref.OptionsMouseSensitivity = 0.3375
  212. GamePref.OptionsMusicVolumeLevel = 0.2
  213. GamePref.OptionsOverallAudioVolumeLevel = 0.5
  214. GamePref.OptionsPlayChanceFrequency = 3
  215. GamePref.OptionsPlayChanceProbability = 0.983
  216. GamePref.OptionsPlayerModel = playerMale
  217. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  218. GamePref.OptionsPOICulling = 1
  219. GamePref.OptionsScreenBoundsValue = 1
  220. GamePref.OptionsShowCompass = True
  221. GamePref.OptionsShowCrosshair = True
  222. GamePref.OptionsStabSpawnBlocksOnGround = True
  223. GamePref.OptionsTempCelsius = False
  224. GamePref.OptionsUiFpsScaling = 1
  225. GamePref.OptionsVoiceChatEnabled = True
  226. GamePref.OptionsVoiceVolumeLevel = 0.75
  227. GamePref.OptionsZoomMouseSensitivity = 0.5
  228. GamePref.PartySharedKillRange = 100
  229. GamePref.PersistentPlayerProfiles = True
  230. GamePref.PlayerAutologin = False
  231. GamePref.PlayerId = 76561198044331275
  232. GamePref.PlayerKillingMode = 3
  233. GamePref.PlayerName = Austin The King Duck
  234. GamePref.PlayerSafeZoneHours = 7
  235. GamePref.PlayerSafeZoneLevel = 5
  236. GamePref.PlayerToken =
  237. GamePref.RebuildMap = False
  238. GamePref.SaveGameFolder = C:\Users\Austin\AppData\Roaming/7DaysToDie/Saves
  239. GamePref.SelectionContextMode = 0
  240. GamePref.SelectionOperationMode = 0
  241. GamePref.ServerAdminSlots = 0
  242. GamePref.ServerAdminSlotsPermission = 0
  243. GamePref.ServerDescription =
  244. GamePref.ServerDisabledNetworkProtocols =
  245. GamePref.ServerIP =
  246. GamePref.ServerIsPublic = True
  247. GamePref.ServerLoginConfirmationText =
  248. GamePref.ServerMaxAllowedViewDistance = 12
  249. GamePref.ServerMaxPlayerCount = 16
  250. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  251. GamePref.ServerName = Default Server
  252. GamePref.ServerPort = 26900
  253. GamePref.ServerReservedSlots = 0
  254. GamePref.ServerReservedSlotsPermission = 100
  255. GamePref.ServerVisibility = 2
  256. GamePref.ServerWebsiteURL =
  257. GamePref.ShowFriendPlayerOnMap = True
  258. GamePref.TelnetEnabled = False
  259. GamePref.TelnetFailedLoginLimit = 10
  260. GamePref.TelnetFailedLoginsBlocktime = 10
  261. GamePref.TelnetPort = 25003
  262. GamePref.TerminalWindowEnabled = True
  263. GamePref.UNUSED_OptionsBloom =
  264. GamePref.UNUSED_OptionsDeferredLighting =
  265. GamePref.UNUSED_OptionsDOF =
  266. GamePref.UNUSED_OptionsFieldOfViewNew =
  267. GamePref.UNUSED_OptionsGamma =
  268. GamePref.UNUSED_OptionsImageEffects =
  269. GamePref.UNUSED_OptionsMotionBlur =
  270. GamePref.UNUSED_OptionsObjectBlur =
  271. GamePref.UNUSED_OptionsReflectionBounces =
  272. GamePref.UNUSED_OptionsReflectionCullList =
  273. GamePref.UNUSED_OptionsReflectionFarClip =
  274. GamePref.UNUSED_OptionsReflectionRefreshMode =
  275. GamePref.UNUSED_OptionsReflectionShadowDistance =
  276. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  277. GamePref.UNUSED_OptionsSSAO =
  278. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  279. GamePref.UNUSED_OptionsSunShafts =
  280. GamePref.UserDataFolder = C:\Users\Austin\AppData\Roaming/7DaysToDie
  281. GamePref.WorldGenSeed =
  282. GamePref.WorldGenSize = 8192
  283. GamePref.XPMultiplier = 100
  284. GamePref.ZombieBMMove = 3
  285. GamePref.ZombieFeralMove = 3
  286. GamePref.ZombieMove = 0
  287. GamePref.ZombieMoveNight = 3
  288. GamePref.ZombiePlayers = True
  289. GameStat.AirDropFrequency = 0
  290. GameStat.AirDropMarker = False
  291. GameStat.AllowedViewDistance = 12
  292. GameStat.AnimalCount = 0
  293. GameStat.AutoParty = False
  294. GameStat.BedrollExpiryTime = 45
  295. GameStat.BlockDamagePlayer = 100
  296. GameStat.BloodMoonDay = 0
  297. GameStat.BloodMoonEnemyCount = 8
  298. GameStat.BloodMoonWarning = 8
  299. GameStat.ChunkStabilityEnabled = True
  300. GameStat.CraftTimer =
  301. GameStat.CurrentRoundIx = 0
  302. GameStat.DayLightLength = 18
  303. GameStat.DayLimitActive = False
  304. GameStat.DayLimitThisRound = 0
  305. GameStat.DropOnDeath = 1
  306. GameStat.DropOnQuit = 0
  307. GameStat.EnemyCount = 0
  308. GameStat.EnemyDifficulty = Normal
  309. GameStat.EnemySpawnMode = True
  310. GameStat.FragLimitActive = False
  311. GameStat.FragLimitThisRound = 0
  312. GameStat.GameDifficulty = 2
  313. GameStat.GameDifficultyBonus = 1
  314. GameStat.GameModeId = 0
  315. GameStat.GameState = 0
  316. GameStat.GlobalMessageToShow =
  317. GameStat.IsCreativeMenuEnabled = False
  318. GameStat.IsFlyingEnabled = False
  319. GameStat.IsPlayerCollisionEnabled = True
  320. GameStat.IsPlayerDamageEnabled = True
  321. GameStat.IsResetMapOnRestart = False
  322. GameStat.IsSaveSupplyCrates = True
  323. GameStat.IsSpawnEnemies = True
  324. GameStat.IsSpawnNearOtherPlayer = False
  325. GameStat.IsTeleportEnabled = False
  326. GameStat.IsVersionCheckDone = True
  327. GameStat.LandClaimCount = 1
  328. GameStat.LandClaimDeadZone = 30
  329. GameStat.LandClaimDecayMode = 0
  330. GameStat.LandClaimExpiryTime = 3
  331. GameStat.LandClaimOfflineDelay = 0
  332. GameStat.LandClaimOfflineDurabilityModifier = 32
  333. GameStat.LandClaimOnlineDurabilityModifier = 32
  334. GameStat.LandClaimSize = 41
  335. GameStat.LoadScene =
  336. GameStat.LootTimer =
  337. GameStat.OptionsPOICulling = 0
  338. GameStat.PartySharedKillRange = 100
  339. GameStat.PlayerKillingMode = KillStrangersOnly
  340. GameStat.ScoreDiedMultiplier = -5
  341. GameStat.ScorePlayerKillMultiplier = 1
  342. GameStat.ScoreZombieKillMultiplier = 1
  343. GameStat.ShowAllPlayersOnMap = False
  344. GameStat.ShowFriendPlayerOnMap = True
  345. GameStat.ShowSpawnWindow = False
  346. GameStat.ShowWindow =
  347. GameStat.ShowZombieCounter = False
  348. GameStat.TimeLimitActive = False
  349. GameStat.TimeLimitThisRound = 0
  350. GameStat.TimeOfDayIncPerSec = 20
  351. GameStat.XPMultiplier = 100
  352. GameStat.ZombieHordeMeter = False
  353. 2020-12-27T00:30:40 85.184 INF StartAsServer
  354. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  355. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  356. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  357. 2020-12-27T00:30:40 85.573 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  358. 2020-12-27T00:30:40 85.573 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  359. 2020-12-27T00:30:40 85.573 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  360. 2020-12-27T00:30:44 89.302 INF Block IDs with mapping
  361. 2020-12-27T00:30:44 89.303 INF BlockIDs from Mapping
  362. 2020-12-27T00:30:45 90.496 INF Item IDs with mapping
  363. 2020-12-27T00:30:45 90.496 INF ItemIDs from Mapping
  364. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  365. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  366. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  367. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  368. 2020-12-27T00:30:50 95.913 INF ShapeControllers: 64
  369. 2020-12-27T00:30:51 96.051 INF createWorld: Zehayu Territory, order66, GameModeSurvival
  370. 2020-12-27T00:30:51 96.052 INF Occlusion: Enabled
  371. 2020-12-27T00:30:51 96.082 INF Started thread ChunkRegeneration
  372. 2020-12-27T00:30:51 96.082 INF Started thread ChunkCalc
  373. 2020-12-27T00:30:51 96.193 INF World.Load: Zehayu Territory
  374. 2020-12-27T00:30:51 96.194 INF Loading base world file header...
  375. 2020-12-27T00:30:51 96.198 INF Loaded world file from different version: 'Alpha 19.2 (b4)'
  376. 2020-12-27T00:30:51 96.201 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  377. 2020-12-27T00:30:51 96.217 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  378. 2020-12-27T00:30:53 98.976 INF Started thread GenerateChunks
  379. 2020-12-27T00:30:54 99.198 INF Calculating world hashes took 217 ms (world size 72 MiB)
  380. 2020-12-27T00:30:54 99.280 INF Loading dtm raw file took 302ms
  381. 2020-12-27T00:30:54 99.396 INF Biomes image size w= 4096, h = 4096
  382. 2020-12-27T00:30:54 99.630 INF Loading and creating biomes took 350ms
  383. 2020-12-27T00:30:54 99.923 INF Loading and creating shader control textures took 292ms
  384. 2020-12-27T00:30:56 101.123 INF Loading and parsing of generator took 1200ms
  385. 2020-12-27T00:30:56 101.126 INF Started thread SaveChunks C:\Users\Austin\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/order66\Region
  386. 2020-12-27T00:30:56 101.769 INF [DECO] read /
  387. 2020-12-27T00:30:56 101.770 INF Decorating chunks
  388. 2020-12-27T00:30:56 101.970 INF Loading asset at #Sounds/Music?HomeDay.wav...
  389. 2020-12-27T00:30:56 101.970 INF Loading asset at #Sounds/Music?HomeNight.wav...
  390. 2020-12-27T00:30:56 101.970 INF Loading asset at #Sounds/Music?TraderBob.wav...
  391. 2020-12-27T00:30:56 101.970 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  392. 2020-12-27T00:30:56 101.970 INF Loading asset at #Sounds/Music?TraderJen.wav...
  393. 2020-12-27T00:30:56 101.971 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  394. 2020-12-27T00:30:56 101.971 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  395. 2020-12-27T00:30:57 102.168 INF AstarManager Init
  396. 2020-12-27T00:31:03 108.856 INF Finished loading HomeDay.
  397. 2020-12-27T00:31:03 108.856 INF Casted asset HomeDay as AudioClip.
  398. 2020-12-27T00:31:03 108.856 INF Finished loading HomeNight.
  399. 2020-12-27T00:31:03 108.856 INF Casted asset HomeNight as AudioClip.
  400. 2020-12-27T00:31:03 108.857 INF Finished loading TraderBob.
  401. 2020-12-27T00:31:03 108.857 INF Casted asset TraderBob as AudioClip.
  402. 2020-12-27T00:31:03 108.857 INF Finished loading TraderHugh.
  403. 2020-12-27T00:31:03 108.857 INF Casted asset TraderHugh as AudioClip.
  404. 2020-12-27T00:31:03 108.857 INF Finished loading TraderJen.
  405. 2020-12-27T00:31:03 108.857 INF Casted asset TraderJen as AudioClip.
  406. 2020-12-27T00:31:03 108.857 INF Finished loading TraderJoel.
  407. 2020-12-27T00:31:03 108.857 INF Casted asset TraderJoel as AudioClip.
  408. 2020-12-27T00:31:03 108.857 INF Finished loading TraderRekt.
  409. 2020-12-27T00:31:03 108.857 INF Casted asset TraderRekt as AudioClip.
  410. 2020-12-27T00:31:03 108.986 INF Weather Packages Created FROM BIOMES
  411. 2020-12-27T00:31:03 108.987 INF createWorld() done
  412. 2020-12-27T00:31:03 108.989 INF Loading players.xml
  413. 2020-12-27T00:31:04 109.138 INF Created player with id=171
  414. 2020-12-27T00:31:04 109.162 INF Loaded player
  415. 2020-12-27T00:31:04 109.977 INF Origin Reposition (0.0, 0.0, 0.0) to (672.0, 32.0, -1008.0)
  416. 2020-12-27T00:31:05 110.036 INF [DECO] written 31681, in 10ms
  417. 2020-12-27T00:31:05 110.043 INF [DECO] write thread 6ms
  418. 2020-12-27T00:31:05 110.155 INF OpenSpawnWindow
  419. 2020-12-27T00:31:05 110.785 INF StartGame done
  420. 2020-12-27T00:31:05 110.816 INF [Steamworks.NET] GameServer.Init successful
  421. 2020-12-27T00:31:05 110.829 INF [Steamworks.NET] Making server public
  422. Calling Animator.GotoState on Synchronize layer
  423.  
  424. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  425.  
  426. 2020-12-27T00:31:06 111.243 WRN No chunk for position 704, 46, -1106, can not add childs to pos 702, 46, -1106! Block crushedCars
  427. 2020-12-27T00:31:06 111.397 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90141455523513345, public IP=17*.7*.23*.9*
  428. 2020-12-27T00:31:06 111.410 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  429. 2020-12-27T00:31:06 111.580 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240988974433, server SteamID=90141455523513345, server public IP=17*.7*.23*.9*, server port=26900
  430. 2020-12-27T00:31:06 111.582 INF [Steamworks.NET] Lobby entered: 109775240988974433
  431. 2020-12-27T00:31:07 112.167 INF Respawn almost done
  432. 2020-12-27T00:31:07 112.174 INF PlayerSpawnedInWorld (reason: NewGame, position: 680, 48, -1008): localplayer
  433. 2020-12-27T00:31:09 114.183 INF MinEventLogMessage: XP gained during the last level:
  434. 2020-12-27T00:31:09 114.183 INF CVarLogValue: $xpFromLootThisLevel == 0
  435. 2020-12-27T00:31:09 114.183 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  436. 2020-12-27T00:31:09 114.183 INF CVarLogValue: $xpFromKillThisLevel == 0
  437. 2020-12-27T00:31:11 116.501 INF Saving 172 of chunks took 100ms
  438. 2020-12-27T00:31:17 122.037 INF Saving 44 of chunks took 40ms
  439. 2020-12-27T00:31:39 144.332 INF Time: 2.20m FPS: 96.81 Heap: 1066.5MB Max: 1066.5MB Chunks: 225 CGO: 100 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3328.7MB
  440. 2020-12-27T00:32:09 174.317 INF Time: 2.70m FPS: 95.53 Heap: 1088.1MB Max: 1088.1MB Chunks: 225 CGO: 100 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3325.7MB
  441. 2020-12-27T00:32:29 194.393 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198450466386
  442. 2020-12-27T00:32:32 197.977 INF [Steamworks.NET] NET: Received authentication package from 76561198450466386: invalid password
  443. 2020-12-27T00:32:38 203.859 INF [Steamworks.NET] NET: Received authentication package from 76561198450466386: valid password
  444. 2020-12-27T00:32:38 203.862 INF Started thread NCSteam_Reader_76561198450466386_0
  445. 2020-12-27T00:32:38 203.862 INF Started thread NCSteam_Writer_76561198450466386_0
  446. 2020-12-27T00:32:38 203.863 INF Started thread NCSteam_Reader_76561198450466386_1
  447. 2020-12-27T00:32:38 203.864 INF Started thread NCSteam_Writer_76561198450466386_1
  448. 2020-12-27T00:32:38 203.864 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName=''
  449. 2020-12-27T00:32:38 203.954 INF NPPL.Read
  450. 2020-12-27T00:32:38 203.960 INF PlayerLogin: Leafoam/Alpha 19.3
  451. 2020-12-27T00:32:38 203.960 INF Client IP: 192.168.1.6
  452. 2020-12-27T00:32:38 203.961 INF [Auth] PlayerName authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  453. 2020-12-27T00:32:38 203.962 INF [Auth] ServerState authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  454. 2020-12-27T00:32:38 203.962 INF [Auth] PlayerId authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  455. 2020-12-27T00:32:38 203.962 INF [Auth] PlayerId-Steam authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  456. 2020-12-27T00:32:38 203.962 INF [Auth] TicketValidation authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  457. 2020-12-27T00:32:38 203.963 INF [Auth] VersionCheck authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  458. 2020-12-27T00:32:38 203.964 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  459. 2020-12-27T00:32:38 203.964 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  460. 2020-12-27T00:32:38 203.965 INF [Steamworks.NET] Auth.AuthenticateUser()
  461. 2020-12-27T00:32:38 203.970 INF [Steamworks.NET] Authenticating player: Leafoam SteamId: 76561198450466386 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  462. 2020-12-27T00:32:39 204.152 INF [Steamworks.NET] Authentication callback. ID: 76561198450466386, owner: 76561198450466386, result: k_EAuthSessionResponseOK
  463. 2020-12-27T00:32:39 204.152 INF [Auth] Steam authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  464. 2020-12-27T00:32:39 204.153 INF [Auth] SteamFamily authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  465. 2020-12-27T00:32:39 204.153 INF [Auth] SteamFriends authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  466. 2020-12-27T00:32:39 204.153 INF [Auth] SteamGroups authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  467. 2020-12-27T00:32:39 204.154 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  468. 2020-12-27T00:32:39 204.154 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  469. 2020-12-27T00:32:39 204.159 INF Allowing player with id 76561198450466386
  470. 2020-12-27T00:32:39 204.327 INF RequestToEnterGame: 76561198450466386/Leafoam
  471. 2020-12-27T00:32:39 204.336 INF Time: 3.20m FPS: 95.54 Heap: 1068.8MB Max: 1088.1MB Chunks: 225 CGO: 100 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3333.4MB
  472. 2020-12-27T00:33:05 230.635 WRN No chunk for position 705, 47, -1125, can not add childs to pos 703, 47, -1125! Block crushedCars
  473. 2020-12-27T00:33:09 234.301 INF VehicleManager saving 0 (0 / 0)
  474. 2020-12-27T00:33:09 234.331 INF Time: 3.70m FPS: 99.85 Heap: 1088.8MB Max: 1088.8MB Chunks: 234 CGO: 110 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3346.1MB
  475. 2020-12-27T00:33:09 234.371 INF [DECO] written 31682, in 6ms
  476. 2020-12-27T00:33:09 234.378 INF [DECO] write thread 7ms
  477. Calling Animator.GotoState on Synchronize layer
  478.  
  479. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  480.  
  481. 2020-12-27T00:33:26 251.455 INF Disconnect
  482. 2020-12-27T00:33:26 251.460 INF [NET] ServerShutdown
  483. 2020-12-27T00:33:26 251.460 INF NET: Stopping server protocols
  484. 2020-12-27T00:33:26 251.468 INF NET: LiteNetLib server stopped
  485. 2020-12-27T00:33:26 251.475 INF Exited thread SteamNetworkingServer
  486. 2020-12-27T00:33:26 251.478 INF [Steamworks.NET] NET: Server stopped
  487. 2020-12-27T00:33:26 251.479 INF Player disconnected: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  488. 2020-12-27T00:33:26 251.486 INF Exited thread NCSteam_Reader_76561198450466386_0
  489. 2020-12-27T00:33:26 251.486 INF Exited thread NCSteam_Reader_76561198450466386_1
  490. 2020-12-27T00:33:26 251.486 INF Exited thread NCSteam_Writer_76561198450466386_1
  491. 2020-12-27T00:33:26 251.486 INF Exited thread NCSteam_Writer_76561198450466386_0
  492. 2020-12-27T00:33:26 251.488 INF SaveAndCleanupWorld
  493. 2020-12-27T00:33:26 251.562 INF Saving 44 of chunks took 39ms
  494. 2020-12-27T00:33:26 251.568 INF [Steamworks.NET] Stopping server
  495. 2020-12-27T00:33:26 251.582 INF [Steamworks.NET] Exiting Lobby
  496. 2020-12-27T00:33:26 251.836 INF AstarManager Cleanup
  497. 2020-12-27T00:33:26 251.840 INF World.Unload
  498. 2020-12-27T00:33:26 251.847 INF Exited thread GenerateChunks
  499. 2020-12-27T00:33:26 251.867 INF Exited thread SaveChunks C:\Users\Austin\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/order66\Region
  500. 2020-12-27T00:33:26 251.950 INF World.Cleanup
  501. 2020-12-27T00:33:26 251.951 INF Exited thread ChunkRegeneration
  502. 2020-12-27T00:33:26 251.956 INF Exited thread ChunkCalc
  503. 2020-12-27T00:33:26 251.960 INF VehicleManager saving 0 (0 / 0)
  504. 2020-12-27T00:33:26 251.989 INF Persistent GamePrefs saved
  505. 2020-12-27T00:33:34 259.280 INF NET: Starting server protocols
  506. 2020-12-27T00:33:34 259.282 INF NET: LiteNetLib server started
  507. 2020-12-27T00:33:34 259.283 INF [Steamworks.NET] NET: Server started
  508. 2020-12-27T00:33:34 259.283 INF Started thread SteamNetworkingServer
  509. 2020-12-27T00:33:34 259.283 INF StartGame
  510. 2020-12-27T00:33:34 259.296 INF Persistent GamePrefs saved
  511. GamePref.AdminFileName = serveradmin.xml
  512. GamePref.AirDropFrequency = 72
  513. GamePref.AirDropMarker = False
  514. GamePref.AutopilotMode = 0
  515. GamePref.BedrollDeadZoneSize = 15
  516. GamePref.BedrollExpiryTime = 45
  517. GamePref.BlockDamageAI = 100
  518. GamePref.BlockDamageAIBM = 100
  519. GamePref.BlockDamagePlayer = 100
  520. GamePref.BloodMoonEnemyCount = 8
  521. GamePref.BloodMoonFrequency = 7
  522. GamePref.BloodMoonRange = 0
  523. GamePref.BloodMoonWarning = 8
  524. GamePref.BuildCreate = False
  525. GamePref.ConnectToServerIP = 127.0.0.1
  526. GamePref.ConnectToServerPort = 26900
  527. GamePref.ControlPanelEnabled = False
  528. GamePref.ControlPanelPort = 8080
  529. GamePref.CraftTimer =
  530. GamePref.CreateLevelDim = 8
  531. GamePref.CreateLevelName = My Level
  532. GamePref.CreativeMenuEnabled = False
  533. GamePref.DayCount = 3
  534. GamePref.DayLightLength = 18
  535. GamePref.DayNightLength = 60
  536. GamePref.DebugMenuEnabled = False
  537. GamePref.DebugMenuShowTasks = False
  538. GamePref.DebugStopEnemiesMoving = False
  539. GamePref.DropOnDeath = 1
  540. GamePref.DropOnQuit = 0
  541. GamePref.DynamicSpawner =
  542. GamePref.EACEnabled = False
  543. GamePref.EnemyDifficulty = 0
  544. GamePref.EnemySpawnMode = True
  545. GamePref.FavoriteServersList =
  546. GamePref.FragLimit = 20
  547. GamePref.GameDifficulty = 1
  548. GamePref.GameGuidClient =
  549. GamePref.GameMode = GameModeSurvival
  550. GamePref.GameName = order66
  551. GamePref.GameNameClient = order66
  552. GamePref.GameVersion = Alpha 19.3
  553. GamePref.GameWorld = Zehayu Territory
  554. GamePref.HideCommandExecutionLog = 0
  555. GamePref.JoiningOptions = True
  556. GamePref.LandClaimCount = 1
  557. GamePref.LandClaimDeadZone = 30
  558. GamePref.LandClaimDecayMode = 0
  559. GamePref.LandClaimExpiryTime = 7
  560. GamePref.LandClaimOfflineDelay = 0
  561. GamePref.LandClaimOfflineDurabilityModifier = 4
  562. GamePref.LandClaimOnlineDurabilityModifier = 4
  563. GamePref.LandClaimSize = 41
  564. GamePref.LastGameResetRevision = 13
  565. GamePref.LastLoadedPrefab =
  566. GamePref.LastLoadedPrefabSize =
  567. GamePref.LastLoadingTipRead = 5
  568. GamePref.LootAbundance = 100
  569. GamePref.LootRespawnDays = 30
  570. GamePref.LootTimer =
  571. GamePref.MatchLength = 10
  572. GamePref.MaxSpawnedAnimals = 50
  573. GamePref.MaxSpawnedZombies = 64
  574. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  575. GamePref.NoGraphicsMode = False
  576. GamePref.OptionsAllowController = True
  577. GamePref.OptionsAmbientVolumeLevel = 1
  578. GamePref.OptionsAudioOcclusion = False
  579. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  580. GamePref.OptionsControllerVibration = True
  581. GamePref.OptionsControlsResetRevision = 2
  582. GamePref.OptionsDisableChunkLODs = False
  583. GamePref.OptionsDynamicMusicDailyTime = 0.3
  584. GamePref.OptionsDynamicMusicEnabled = True
  585. GamePref.OptionsForegroundGlobalOpacity = 1
  586. GamePref.OptionsGfxAA = 1
  587. GamePref.OptionsGfxBloom = False
  588. GamePref.OptionsGfxBrightness = 0.5
  589. GamePref.OptionsGfxDOF = False
  590. GamePref.OptionsGfxDynamicMinFPS = 30
  591. GamePref.OptionsGfxDynamicMode = 0
  592. GamePref.OptionsGfxDynamicScale = 1
  593. GamePref.OptionsGfxFOV = 61
  594. GamePref.OptionsGfxGrassDistance = 1
  595. GamePref.OptionsGfxLODDistance = 0.25
  596. GamePref.OptionsGfxMotionBlur = 0
  597. GamePref.OptionsGfxObjQuality = 1
  598. GamePref.OptionsGfxOcclusion = True
  599. GamePref.OptionsGfxQualityPreset = 1
  600. GamePref.OptionsGfxReflectQuality = 0
  601. GamePref.OptionsGfxReflectShadows = False
  602. GamePref.OptionsGfxResetRevision = 1
  603. GamePref.OptionsGfxResolution = 0
  604. GamePref.OptionsGfxShadowDistance = 0
  605. GamePref.OptionsGfxSSAO = False
  606. GamePref.OptionsGfxSSReflections = 1
  607. GamePref.OptionsGfxStreamMipmaps = True
  608. GamePref.OptionsGfxSunShafts = False
  609. GamePref.OptionsGfxTerrainQuality = 1
  610. GamePref.OptionsGfxTexFilter = 0
  611. GamePref.OptionsGfxTexQuality = 2
  612. GamePref.OptionsGfxTreeDistance = 4
  613. GamePref.OptionsGfxUMATexQuality = 2
  614. GamePref.OptionsGfxViewDistance = 6
  615. GamePref.OptionsGfxVsync = 0
  616. GamePref.OptionsGfxWaterPtlLimiter = 0.2
  617. GamePref.OptionsGfxWaterQuality = 0
  618. GamePref.OptionsHudOpacity = 1
  619. GamePref.OptionsHudSize = 1
  620. GamePref.OptionsInterfaceSensitivity = 0.75
  621. GamePref.OptionsInvertMouse = False
  622. GamePref.OptionsJournalPopup = True
  623. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  624. GamePref.OptionsMicVolumeLevel = 0.75
  625. GamePref.OptionsMouseSensitivity = 0.3375
  626. GamePref.OptionsMusicVolumeLevel = 0.2
  627. GamePref.OptionsOverallAudioVolumeLevel = 0.5
  628. GamePref.OptionsPlayChanceFrequency = 3
  629. GamePref.OptionsPlayChanceProbability = 0.983
  630. GamePref.OptionsPlayerModel = playerMale
  631. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  632. GamePref.OptionsPOICulling = 1
  633. GamePref.OptionsScreenBoundsValue = 1
  634. GamePref.OptionsShowCompass = True
  635. GamePref.OptionsShowCrosshair = True
  636. GamePref.OptionsStabSpawnBlocksOnGround = True
  637. GamePref.OptionsTempCelsius = False
  638. GamePref.OptionsUiFpsScaling = 1
  639. GamePref.OptionsVoiceChatEnabled = True
  640. GamePref.OptionsVoiceVolumeLevel = 0.75
  641. GamePref.OptionsZoomMouseSensitivity = 0.5
  642. GamePref.PartySharedKillRange = 100
  643. GamePref.PersistentPlayerProfiles = True
  644. GamePref.PlayerAutologin = False
  645. GamePref.PlayerId = 76561198044331275
  646. GamePref.PlayerKillingMode = 3
  647. GamePref.PlayerName = Austin The King Duck
  648. GamePref.PlayerSafeZoneHours = 7
  649. GamePref.PlayerSafeZoneLevel = 5
  650. GamePref.PlayerToken =
  651. GamePref.RebuildMap = False
  652. GamePref.SaveGameFolder = C:\Users\Austin\AppData\Roaming/7DaysToDie/Saves
  653. GamePref.SelectionContextMode = 0
  654. GamePref.SelectionOperationMode = 0
  655. GamePref.ServerAdminSlots = 0
  656. GamePref.ServerAdminSlotsPermission = 0
  657. GamePref.ServerDescription =
  658. GamePref.ServerDisabledNetworkProtocols =
  659. GamePref.ServerIP = 173.73.232.95
  660. GamePref.ServerIsPublic = True
  661. GamePref.ServerLoginConfirmationText =
  662. GamePref.ServerMaxAllowedViewDistance = 12
  663. GamePref.ServerMaxPlayerCount = 16
  664. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  665. GamePref.ServerName = Default Server
  666. GamePref.ServerPort = 26900
  667. GamePref.ServerReservedSlots = 0
  668. GamePref.ServerReservedSlotsPermission = 100
  669. GamePref.ServerVisibility = 2
  670. GamePref.ServerWebsiteURL =
  671. GamePref.ShowFriendPlayerOnMap = True
  672. GamePref.TelnetEnabled = False
  673. GamePref.TelnetFailedLoginLimit = 10
  674. GamePref.TelnetFailedLoginsBlocktime = 10
  675. GamePref.TelnetPort = 25003
  676. GamePref.TerminalWindowEnabled = True
  677. GamePref.UNUSED_OptionsBloom =
  678. GamePref.UNUSED_OptionsDeferredLighting =
  679. GamePref.UNUSED_OptionsDOF =
  680. GamePref.UNUSED_OptionsFieldOfViewNew =
  681. GamePref.UNUSED_OptionsGamma =
  682. GamePref.UNUSED_OptionsImageEffects =
  683. GamePref.UNUSED_OptionsMotionBlur =
  684. GamePref.UNUSED_OptionsObjectBlur =
  685. GamePref.UNUSED_OptionsReflectionBounces =
  686. GamePref.UNUSED_OptionsReflectionCullList =
  687. GamePref.UNUSED_OptionsReflectionFarClip =
  688. GamePref.UNUSED_OptionsReflectionRefreshMode =
  689. GamePref.UNUSED_OptionsReflectionShadowDistance =
  690. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  691. GamePref.UNUSED_OptionsSSAO =
  692. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  693. GamePref.UNUSED_OptionsSunShafts =
  694. GamePref.UserDataFolder = C:\Users\Austin\AppData\Roaming/7DaysToDie
  695. GamePref.WorldGenSeed =
  696. GamePref.WorldGenSize = 8192
  697. GamePref.XPMultiplier = 100
  698. GamePref.ZombieBMMove = 3
  699. GamePref.ZombieFeralMove = 3
  700. GamePref.ZombieMove = 0
  701. GamePref.ZombieMoveNight = 3
  702. GamePref.ZombiePlayers = True
  703. GameStat.AirDropFrequency = 72
  704. GameStat.AirDropMarker = False
  705. GameStat.AllowedViewDistance = 6
  706. GameStat.AnimalCount = 3
  707. GameStat.AutoParty = False
  708. GameStat.BedrollExpiryTime = 45
  709. GameStat.BlockDamagePlayer = 100
  710. GameStat.BloodMoonDay = 7
  711. GameStat.BloodMoonEnemyCount = 8
  712. GameStat.BloodMoonWarning = 8
  713. GameStat.ChunkStabilityEnabled = True
  714. GameStat.CraftTimer =
  715. GameStat.CurrentRoundIx = 0
  716. GameStat.DayLightLength = 18
  717. GameStat.DayLimitActive = False
  718. GameStat.DayLimitThisRound = 0
  719. GameStat.DropOnDeath = 1
  720. GameStat.DropOnQuit = 0
  721. GameStat.EnemyCount = 0
  722. GameStat.EnemyDifficulty = 0
  723. GameStat.EnemySpawnMode = True
  724. GameStat.FragLimitActive = False
  725. GameStat.FragLimitThisRound = 0
  726. GameStat.GameDifficulty = 1
  727. GameStat.GameDifficultyBonus = 1.2
  728. GameStat.GameModeId = 1
  729. GameStat.GameState = 0
  730. GameStat.GlobalMessageToShow =
  731. GameStat.IsCreativeMenuEnabled = False
  732. GameStat.IsFlyingEnabled = False
  733. GameStat.IsPlayerCollisionEnabled = True
  734. GameStat.IsPlayerDamageEnabled = True
  735. GameStat.IsResetMapOnRestart = False
  736. GameStat.IsSaveSupplyCrates = True
  737. GameStat.IsSpawnEnemies = True
  738. GameStat.IsSpawnNearOtherPlayer = False
  739. GameStat.IsTeleportEnabled = False
  740. GameStat.IsVersionCheckDone = True
  741. GameStat.LandClaimCount = 1
  742. GameStat.LandClaimDeadZone = 30
  743. GameStat.LandClaimDecayMode = 0
  744. GameStat.LandClaimExpiryTime = 7
  745. GameStat.LandClaimOfflineDelay = 0
  746. GameStat.LandClaimOfflineDurabilityModifier = 4
  747. GameStat.LandClaimOnlineDurabilityModifier = 4
  748. GameStat.LandClaimSize = 41
  749. GameStat.LoadScene =
  750. GameStat.LootTimer =
  751. GameStat.OptionsPOICulling = 1
  752. GameStat.PartySharedKillRange = 100
  753. GameStat.PlayerKillingMode = 3
  754. GameStat.ScoreDiedMultiplier = -5
  755. GameStat.ScorePlayerKillMultiplier = 0
  756. GameStat.ScoreZombieKillMultiplier = 1
  757. GameStat.ShowAllPlayersOnMap = False
  758. GameStat.ShowFriendPlayerOnMap = True
  759. GameStat.ShowSpawnWindow = False
  760. GameStat.ShowWindow =
  761. GameStat.ShowZombieCounter = False
  762. GameStat.TimeLimitActive = False
  763. GameStat.TimeLimitThisRound = 0
  764. GameStat.TimeOfDayIncPerSec = 6
  765. GameStat.XPMultiplier = 100
  766. GameStat.ZombieHordeMeter = True
  767. 2020-12-27T00:33:34 259.313 INF StartAsServer
  768. 2020-12-27T00:33:34 259.381 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  769. 2020-12-27T00:33:34 259.381 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  770. 2020-12-27T00:33:34 259.381 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  771. 2020-12-27T00:33:35 260.251 INF Block IDs with mapping
  772. 2020-12-27T00:33:35 260.251 INF BlockIDs from Mapping
  773. 2020-12-27T00:33:35 260.780 INF Item IDs with mapping
  774. 2020-12-27T00:33:35 260.780 INF ItemIDs from Mapping
  775. 2020-12-27T00:33:40 265.282 INF ShapeControllers: 64
  776. 2020-12-27T00:33:40 265.728 INF createWorld: Zehayu Territory, order66, GameModeSurvival
  777. 2020-12-27T00:33:40 265.729 INF Occlusion: Enabled
  778. 2020-12-27T00:33:40 265.816 INF Started thread ChunkRegeneration
  779. 2020-12-27T00:33:40 265.816 INF Started thread ChunkCalc
  780. 2020-12-27T00:33:40 265.953 INF World.Load: Zehayu Territory
  781. 2020-12-27T00:33:40 265.954 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  782. 2020-12-27T00:33:43 268.361 INF Started thread GenerateChunks
  783. 2020-12-27T00:33:43 268.460 INF Calculating world hashes took 95 ms (world size 72 MiB)
  784. 2020-12-27T00:33:43 268.537 INF Loading dtm raw file took 174ms
  785. 2020-12-27T00:33:43 268.660 INF Biomes image size w= 4096, h = 4096
  786. 2020-12-27T00:33:43 268.894 INF Loading and creating biomes took 356ms
  787. 2020-12-27T00:33:44 269.209 INF Loading and creating shader control textures took 315ms
  788. 2020-12-27T00:33:45 270.252 INF Loading and parsing of generator took 1042ms
  789. 2020-12-27T00:33:45 270.254 INF Started thread SaveChunks C:\Users\Austin\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/order66\Region
  790. 2020-12-27T00:33:45 270.878 INF [DECO] read 31682/
  791. 2020-12-27T00:33:46 271.020 INF AstarManager Init
  792. 2020-12-27T00:33:46 271.151 INF createWorld() done
  793. 2020-12-27T00:33:46 271.151 INF Loading players.xml
  794. 2020-12-27T00:33:46 271.212 INF Created player with id=171
  795. 2020-12-27T00:33:46 271.222 INF Loaded player
  796. 2020-12-27T00:33:46 271.275 INF VehicleManager C:\Users\Austin\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/order66/vehicles.dat, loaded 0
  797. 2020-12-27T00:33:46 271.638 INF Origin Reposition (0.0, 0.0, 0.0) to (672.0, 48.0, -992.0)
  798. 2020-12-27T00:33:46 271.681 INF OpenSpawnWindow
  799. 2020-12-27T00:33:46 271.705 INF StartGame done
  800. 2020-12-27T00:33:46 271.748 INF [Steamworks.NET] GameServer.Init successful
  801. 2020-12-27T00:33:46 271.755 INF [Steamworks.NET] Making server public
  802. 2020-12-27T00:33:47 272.054 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90141455587409925, public IP=17*.7*.23*.9*
  803. 2020-12-27T00:33:47 272.055 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  804. Calling Animator.GotoState on Synchronize layer
  805.  
  806. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  807.  
  808. 2020-12-27T00:33:47 272.239 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240988977514, server SteamID=90141455587409925, server public IP=17*.7*.23*.9*, server port=26900
  809. 2020-12-27T00:33:47 272.241 INF [Steamworks.NET] Lobby entered: 109775240988977514
  810. 2020-12-27T00:33:47 272.693 INF Respawn almost done
  811. 2020-12-27T00:33:47 272.694 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 681, 48, -1004): localplayer
  812. 2020-12-27T00:33:59 284.521 INF Time: 4.53m FPS: 100.52 Heap: 1560.4MB Max: 1560.4MB Chunks: 240 CGO: 113 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 4199.7MB
  813. 2020-12-27T00:34:05 290.893 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198450466386
  814. 2020-12-27T00:34:09 294.451 INF [Steamworks.NET] NET: Received authentication package from 76561198450466386: valid password
  815. 2020-12-27T00:34:09 294.452 INF Started thread NCSteam_Reader_76561198450466386_0
  816. 2020-12-27T00:34:09 294.453 INF Started thread NCSteam_Writer_76561198450466386_0
  817. 2020-12-27T00:34:09 294.453 INF Started thread NCSteam_Reader_76561198450466386_1
  818. 2020-12-27T00:34:09 294.454 INF Started thread NCSteam_Writer_76561198450466386_1
  819. 2020-12-27T00:34:09 294.454 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName=''
  820. 2020-12-27T00:34:09 294.515 INF NPPL.Read
  821. 2020-12-27T00:34:09 294.522 INF PlayerLogin: Leafoam/Alpha 19.3
  822. 2020-12-27T00:34:09 294.522 INF Client IP: 192.168.1.6
  823. 2020-12-27T00:34:09 294.522 INF [Auth] PlayerName authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  824. 2020-12-27T00:34:09 294.522 INF [Auth] ServerState authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  825. 2020-12-27T00:34:09 294.522 INF [Auth] PlayerId authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  826. 2020-12-27T00:34:09 294.522 INF [Auth] PlayerId-Steam authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  827. 2020-12-27T00:34:09 294.522 INF [Auth] TicketValidation authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  828. 2020-12-27T00:34:09 294.522 INF [Auth] VersionCheck authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  829. 2020-12-27T00:34:09 294.522 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  830. 2020-12-27T00:34:09 294.522 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='', PlayerName='Leafoam'
  831. 2020-12-27T00:34:09 294.522 INF [Steamworks.NET] Auth.AuthenticateUser()
  832. 2020-12-27T00:34:09 294.522 INF [Steamworks.NET] Authenticating player: Leafoam SteamId: 76561198450466386 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  833. 2020-12-27T00:34:09 294.697 INF [Steamworks.NET] Authentication callback. ID: 76561198450466386, owner: 76561198450466386, result: k_EAuthSessionResponseOK
  834. 2020-12-27T00:34:09 294.697 INF [Auth] Steam authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  835. 2020-12-27T00:34:09 294.697 INF [Auth] SteamFamily authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  836. 2020-12-27T00:34:09 294.697 INF [Auth] SteamFriends authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  837. 2020-12-27T00:34:09 294.697 INF [Auth] SteamGroups authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  838. 2020-12-27T00:34:09 294.697 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  839. 2020-12-27T00:34:09 294.697 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  840. 2020-12-27T00:34:09 294.699 INF Allowing player with id 76561198450466386
  841. 2020-12-27T00:34:09 294.791 INF [DECO] written 31682, in 6ms
  842. 2020-12-27T00:34:09 294.798 INF [DECO] write thread 7ms
  843. 2020-12-27T00:34:09 294.855 INF RequestToEnterGame: 76561198450466386/Leafoam
  844. 2020-12-27T00:34:14 299.617 INF Preparing World chunks for clients
  845. 2020-12-27T00:34:16 301.541 INF World chunks size: 15149330 B, chunk count: 232
  846. 2020-12-27T00:34:16 301.541 INF Starting to send world to EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'...
  847. 2020-12-27T00:34:29 314.526 INF Time: 5.03m FPS: 103.00 Heap: 1448.7MB Max: 1560.4MB Chunks: 240 CGO: 124 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 4216.5MB
  848. Calling Animator.GotoState on Synchronize layer
  849.  
  850. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  851.  
  852. 2020-12-27T00:34:46 331.599 INF Sending world to EntityID=-1, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam' done
  853. 2020-12-27T00:34:59 344.533 INF Time: 5.53m FPS: 98.18 Heap: 1482.8MB Max: 1560.4MB Chunks: 240 CGO: 124 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 4218.6MB
  854. 2020-12-27T00:35:29 374.542 INF Time: 6.03m FPS: 103.89 Heap: 1507.1MB Max: 1560.4MB Chunks: 240 CGO: 124 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 4225.1MB
  855. 2020-12-27T00:35:35 380.596 INF RequestToSpawnPlayer: 177, Leafoam, 6
  856. 2020-12-27T00:35:35 380.605 INF Created player with id=177
  857. Calling Animator.GotoState on Synchronize layer
  858.  
  859. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  860.  
  861. 2020-12-27T00:35:39 384.599 INF GMSG: Player 'Leafoam' joined the game
  862. 2020-12-27T00:35:39 384.600 INF PlayerSpawnedInWorld (reason: EnterMultiplayer, position: 136, 65, -824): EntityID=177, PlayerID='76561198450466386', OwnerID='76561198450466386', PlayerName='Leafoam'
  863. 2020-12-27T00:35:46 391.638 INF VehicleManager saving 0 (0 / 0)
  864. 2020-12-27T00:35:59 404.547 INF Time: 6.53m FPS: 99.52 Heap: 1473.4MB Max: 1560.4MB Chunks: 460 CGO: 163 Ply: 2 Zom: 0 Ent: 7 (10) Items: 2 CO: 2 RSS: 4242.6MB
  865. 2020-12-27T00:36:09 414.845 INF [DECO] written 31683, in 5ms
  866. 2020-12-27T00:36:09 414.851 INF [DECO] write thread 6ms
  867. 2020-12-27T00:36:29 434.548 INF Time: 7.03m FPS: 101.77 Heap: 1463.6MB Max: 1560.4MB Chunks: 465 CGO: 162 Ply: 2 Zom: 0 Ent: 7 (9) Items: 1 CO: 2 RSS: 4163.3MB
  868. 2020-12-27T00:37:00 465.663 INF Time: 7.53m FPS: 108.72 Heap: 1492.3MB Max: 1560.4MB Chunks: 465 CGO: 175 Ply: 2 Zom: 3 Ent: 11 (18) Items: 1 CO: 2 RSS: 4184.3MB
  869. 2020-12-27T00:37:30 495.664 INF Time: 8.03m FPS: 108.93 Heap: 1468.0MB Max: 1560.4MB Chunks: 465 CGO: 173 Ply: 2 Zom: 3 Ent: 11 (17) Items: 1 CO: 2 RSS: 4070.8MB
  870. 2020-12-27T00:37:47 512.761 INF VehicleManager saving 0 (0 / 0)
  871. 2020-12-27T00:38:00 525.667 INF Time: 8.53m FPS: 110.92 Heap: 1488.5MB Max: 1560.4MB Chunks: 465 CGO: 173 Ply: 2 Zom: 3 Ent: 11 (17) Items: 1 CO: 2 RSS: 4071.7MB
  872. 2020-12-27T00:38:30 555.668 INF Time: 9.03m FPS: 113.13 Heap: 1518.1MB Max: 1560.4MB Chunks: 465 CGO: 171 Ply: 2 Zom: 3 Ent: 11 (18) Items: 1 CO: 2 RSS: 4072.1MB
  873. 2020-12-27T00:39:00 585.674 INF Time: 9.53m FPS: 93.84 Heap: 1474.2MB Max: 1560.4MB Chunks: 465 CGO: 169 Ply: 2 Zom: 3 Ent: 11 (18) Items: 1 CO: 2 RSS: 4059.4MB
  874. 2020-12-27T00:39:30 615.683 INF Time: 10.03m FPS: 100.94 Heap: 1500.5MB Max: 1560.4MB Chunks: 465 CGO: 165 Ply: 2 Zom: 3 Ent: 13 (20) Items: 2 CO: 2 RSS: 4061.4MB
  875. 2020-12-27T00:39:32 617.188 INF SectionType change from None to Exploration
  876. 2020-12-27T00:39:32 617.190 INF Played Exploration
  877. 2020-12-27T00:39:32 617.190 INF Fading in Exploration
  878. 2020-12-27T00:39:32 617.190 INF Notified SectionSelector that music played
  879. Calling Animator.GotoState on Synchronize layer
  880.  
  881. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  882.  
  883. Calling Animator.GotoState on Synchronize layer
  884.  
  885. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  886.  
  887. 2020-12-27T00:39:47 632.768 INF VehicleManager saving 0 (0 / 0)
  888. 2020-12-27T00:40:00 645.686 INF Time: 10.53m FPS: 110.47 Heap: 1476.4MB Max: 1560.4MB Chunks: 465 CGO: 166 Ply: 2 Zom: 3 Ent: 13 (20) Items: 2 CO: 2 RSS: 3920.8MB
  889. 2020-12-27T00:40:30 675.686 INF Time: 11.03m FPS: 103.22 Heap: 1506.3MB Max: 1560.4MB Chunks: 465 CGO: 170 Ply: 2 Zom: 3 Ent: 12 (20) Items: 2 CO: 2 RSS: 3948.7MB
  890. 2020-12-27T00:41:00 705.689 INF Time: 11.53m FPS: 114.37 Heap: 1560.7MB Max: 1560.7MB Chunks: 465 CGO: 166 Ply: 2 Zom: 3 Ent: 11 (22) Items: 3 CO: 2 RSS: 3923.5MB
  891. 2020-12-27T00:41:07 712.638 INF 704.5378 SleeperVolume 194, 61, -831. Spawning at 200, 63, -818, group 'ZombieGhostTownGroupGS1', class zombieSteveCrawler, count 3
  892. 2020-12-27T00:41:07 712.934 INF 704.8356 SleeperVolume 194, 61, -831. Spawning at 196, 63, -823, group 'ZombieGhostTownGroupGS1', class zombieFemaleFat, count 3
  893. 2020-12-27T00:41:08 713.352 INF 705.1998 SleeperVolume 194, 61, -831. Spawning at 204, 63, -818, group 'ZombieGhostTownGroupGS1', class zombieOldTimer, count 3
  894. 2020-12-27T00:41:10 715.846 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198152426458
  895. 2020-12-27T00:41:11 716.198 INF [DECO] written 31682, in 6ms
  896. 2020-12-27T00:41:11 716.205 INF [DECO] write thread 6ms
  897. 2020-12-27T00:41:14 719.439 INF [Steamworks.NET] NET: Received authentication package from 76561198152426458: invalid password
  898. 2020-12-27T00:41:19 724.067 INF [Steamworks.NET] NET: Received authentication package from 76561198152426458: valid password
  899. 2020-12-27T00:41:19 724.068 INF Started thread NCSteam_Reader_76561198152426458_0
  900. 2020-12-27T00:41:19 724.069 INF Started thread NCSteam_Writer_76561198152426458_0
  901. 2020-12-27T00:41:19 724.070 INF Started thread NCSteam_Reader_76561198152426458_1
  902. 2020-12-27T00:41:19 724.070 INF Started thread NCSteam_Writer_76561198152426458_1
  903. 2020-12-27T00:41:19 724.070 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198152426458', OwnerID='', PlayerName=''
  904.  
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