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  1. version=53;
  2. class EditorData
  3. {
  4. moveGridStep=1;
  5. angleGridStep=0.2617994;
  6. scaleGridStep=1;
  7. autoGroupingDist=10;
  8. toggles=1025;
  9. class ItemIDProvider
  10. {
  11. nextID=13;
  12. };
  13. class Camera
  14. {
  15. pos[]={14581.003,69.918503,16035.089};
  16. dir[]={-0.062343441,-0.47810826,0.8760916};
  17. up[]={-0.033937089,0.87830132,0.47690427};
  18. aside[]={0.9974817,-5.1280949e-008,0.070982523};
  19. };
  20. };
  21. binarizationWanted=0;
  22. addons[]=
  23. {
  24. "A3_Characters_F",
  25. "A3_Armor_F_Gamma_MBT_01"
  26. };
  27. class AddonsMetaData
  28. {
  29. class List
  30. {
  31. items=2;
  32. class Item0
  33. {
  34. className="A3_Characters_F";
  35. name="Arma 3 Alpha - Characters and Clothing";
  36. author="Bohemia Interactive";
  37. url="https://www.arma3.com";
  38. };
  39. class Item1
  40. {
  41. className="A3_Armor_F_Gamma";
  42. name="Arma 3 - Armored Land Vehicles";
  43. author="Bohemia Interactive";
  44. url="https://www.arma3.com";
  45. };
  46. };
  47. };
  48. randomSeed=7822813;
  49. class ScenarioData
  50. {
  51. author="Lexx";
  52. };
  53. class Mission
  54. {
  55. class Intel
  56. {
  57. timeOfChanges=1800.0002;
  58. startWeather=0.30000001;
  59. startWind=0.1;
  60. startWaves=0.1;
  61. forecastWeather=0.30000001;
  62. forecastWind=0.1;
  63. forecastWaves=0.1;
  64. forecastLightnings=0.1;
  65. year=2035;
  66. month=6;
  67. day=24;
  68. hour=12;
  69. minute=0;
  70. startFogDecay=0.014;
  71. forecastFogDecay=0.014;
  72. };
  73. class Entities
  74. {
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  76. class Item0
  77. {
  78. dataType="Group";
  79. side="West";
  80. class Entities
  81. {
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  83. class Item0
  84. {
  85. dataType="Object";
  86. class PositionInfo
  87. {
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  89. angles[]={0,6.2035532,0};
  90. };
  91. side="West";
  92. flags=7;
  93. class Attributes
  94. {
  95. isPlayer=1;
  96. };
  97. id=1;
  98. type="B_soldier_AR_F";
  99. };
  100. };
  101. class Attributes
  102. {
  103. };
  104. id=0;
  105. };
  106. class Item1
  107. {
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  110. class Entities
  111. {
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  121. side="West";
  122. flags=4;
  123. class Attributes
  124. {
  125. };
  126. id=4;
  127. type="B_crew_F";
  128. };
  129. class Item1
  130. {
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  132. class PositionInfo
  133. {
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  136. };
  137. side="West";
  138. flags=4;
  139. class Attributes
  140. {
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  142. id=5;
  143. type="B_crew_F";
  144. };
  145. class Item2
  146. {
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  148. class PositionInfo
  149. {
  150. position[]={14564.302,17.931438,16117.077};
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  152. };
  153. side="West";
  154. flags=6;
  155. class Attributes
  156. {
  157. };
  158. id=6;
  159. type="B_crew_F";
  160. };
  161. class Item3
  162. {
  163. dataType="Waypoint";
  164. position[]={14571.692,17.945505,16122.437};
  165. class Effects
  166. {
  167. };
  168. showWP="NEVER";
  169. id=7;
  170. type="Move";
  171. atlOffset=-1.9073486e-006;
  172. };
  173. class Item4
  174. {
  175. dataType="Waypoint";
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  177. class Effects
  178. {
  179. };
  180. showWP="NEVER";
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  184. };
  185. class Item5
  186. {
  187. dataType="Waypoint";
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  189. class Effects
  190. {
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  192. showWP="NEVER";
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  194. type="Move";
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  196. class Item6
  197. {
  198. dataType="Waypoint";
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  200. class Effects
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  203. showWP="NEVER";
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  205. type="Move";
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  207. };
  208. class Item7
  209. {
  210. dataType="Waypoint";
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  212. class Effects
  213. {
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  215. showWP="NEVER";
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  217. type="Move";
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  219. };
  220. class Item8
  221. {
  222. dataType="Waypoint";
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  224. class Effects
  225. {
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  227. showWP="NEVER";
  228. id=12;
  229. type="Move";
  230. };
  231. };
  232. class Attributes
  233. {
  234. };
  235. class CrewLinks
  236. {
  237. class LinkIDProvider
  238. {
  239. nextID=3;
  240. };
  241. class Links
  242. {
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  244. class Item0
  245. {
  246. linkID=0;
  247. item0=4;
  248. item1=3;
  249. class CustomData
  250. {
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  253. };
  254. class Item1
  255. {
  256. linkID=1;
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  258. item1=3;
  259. class CustomData
  260. {
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  262. turretPath[]={0};
  263. };
  264. };
  265. class Item2
  266. {
  267. linkID=2;
  268. item0=6;
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  270. class CustomData
  271. {
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  273. turretPath[]={0,0};
  274. };
  275. };
  276. };
  277. };
  278. id=2;
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  280. class Item2
  281. {
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  283. class PositionInfo
  284. {
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  286. angles[]={-0,0.81895119,0};
  287. };
  288. side="West";
  289. flags=6;
  290. class Attributes
  291. {
  292. };
  293. id=3;
  294. type="B_MBT_01_cannon_F";
  295. };
  296. };
  297. };
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