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- public float SCALE = 0.0625F;
- protected float getWingAngle(float maxAngle, int totalTime, double d) {
- float angle = 0.0F;
- float deltaTime = getAnimationTime(totalTime, d);
- if (deltaTime <= 0.5F) {
- angle = Sigmoid(-4.0F + deltaTime * 2.0F * 8.0F);
- } else {
- angle = 1.0F - Sigmoid(-4.0F + (deltaTime * 2.0F - 1.0F) * 8.0F);
- }
- angle *= maxAngle;
- return angle;
- }
- protected void setRotation(ModelRenderer model, float y) {
- model.rotateAngleY = y;
- }
- private static float Sigmoid(double value) {
- return 1.0F / (1.0F + (float)Math.exp(-value));
- }
- private float getAnimationTime(int totalTime, double d) {
- float time = (float)((System.currentTimeMillis() + d) % totalTime);
- return time / totalTime;
- }
- }
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