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BadgeBunny1989

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Jan 22nd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
  8. Vendor:
  9. VRAM: 2017 MB
  10. Driver: 22.21.13.8205
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.222 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.045000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/22/2020 10:26:04 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.2
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 46f0 -> priority: 1
  32. Thread -> id: bf8 -> priority: 1
  33. Thread -> id: 279c -> priority: 1
  34. Thread -> id: 2550 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174264.
  41. Total: 361.170800 ms (FindLiveObjects: 9.507800 ms CreateObjectMapping: 17.686400 ms MarkObjects: 333.293500 ms DeleteObjects: 0.682800 ms)
  42.  
  43. Tamer ID: 72396
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175066.
  50. Total: 331.095700 ms (FindLiveObjects: 11.336500 ms CreateObjectMapping: 17.305400 ms MarkObjects: 302.055500 ms DeleteObjects: 0.397800 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 620 unused Assets to reduce memory usage. Loaded Objects now: 194171.
  55. Total: 327.715200 ms (FindLiveObjects: 9.903200 ms CreateObjectMapping: 15.280700 ms MarkObjects: 301.117500 ms DeleteObjects: 1.413400 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  58.  
  59. Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 200077.
  60. Total: 329.846400 ms (FindLiveObjects: 10.478700 ms CreateObjectMapping: 17.319800 ms MarkObjects: 301.235400 ms DeleteObjects: 0.812100 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207252.
  65. Total: 329.227000 ms (FindLiveObjects: 9.844400 ms CreateObjectMapping: 16.610100 ms MarkObjects: 302.044300 ms DeleteObjects: 0.728000 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211856.
  70. Total: 331.751400 ms (FindLiveObjects: 10.814100 ms CreateObjectMapping: 16.293300 ms MarkObjects: 303.341400 ms DeleteObjects: 1.302300 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211951.
  75. Total: 329.365900 ms (FindLiveObjects: 10.118100 ms CreateObjectMapping: 16.751300 ms MarkObjects: 302.115100 ms DeleteObjects: 0.381100 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219746.
  80. Total: 339.393100 ms (FindLiveObjects: 10.638000 ms CreateObjectMapping: 21.766500 ms MarkObjects: 306.026700 ms DeleteObjects: 0.961500 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225238.
  85. Total: 342.529100 ms (FindLiveObjects: 11.169800 ms CreateObjectMapping: 21.402700 ms MarkObjects: 309.655700 ms DeleteObjects: 0.300600 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231336.
  90. Total: 347.828500 ms (FindLiveObjects: 11.662800 ms CreateObjectMapping: 20.990100 ms MarkObjects: 314.524600 ms DeleteObjects: 0.650700 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238788.
  95. Total: 347.223100 ms (FindLiveObjects: 11.618400 ms CreateObjectMapping: 21.751200 ms MarkObjects: 313.286300 ms DeleteObjects: 0.567000 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238788.
  100. Total: 346.906500 ms (FindLiveObjects: 11.439100 ms CreateObjectMapping: 21.190900 ms MarkObjects: 313.830100 ms DeleteObjects: 0.446000 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238788.
  105. Total: 347.962600 ms (FindLiveObjects: 11.849800 ms CreateObjectMapping: 21.029900 ms MarkObjects: 314.688500 ms DeleteObjects: 0.393900 ms)
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