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Aug 28th, 2019
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  1. # Resource page: https://www.spigotmc.org/resources/53313
  2. # Discord: https://discord.gg/B4MAJVk
  3.  
  4. # If you encounter any issues, please report them
  5. # to the Discord support server or through a private message.
  6. # Bugs or problems are usually fixed within a few hours.
  7. # You can ignore the IDs in some setting names (_Number).
  8.  
  9.  
  10. # General options
  11. general:
  12. # PRE configured languages:
  13. # English (en-US)
  14. # French (fr-FR) by Kittle
  15. # German (de-DE) by XjojoX
  16. # Hungarian (hu-HU) by gbalint
  17. # Italian (it-IT) by MiniMoro
  18. # Russian (ru-RU) by Envel
  19. # Vietnamese (vi-VN) by anhcraft
  20. language: 'en-US'
  21. # This will send a message to console on a server startup,
  22. # if a new version is available.
  23. check-update: true
  24. # Print plugin logo to console when plugin enables.
  25. logo: true
  26.  
  27. # Date format
  28. # MM: Month
  29. # dd: Day of month
  30. # yyyy: Year
  31. # hh: hours
  32. # mm: minutes
  33. # ss: seconds
  34. # NOTE: These settings require server reload.
  35. date-format:
  36. # General format for invites etc.
  37. # 24 hour format:
  38. # MM/dd/yyyy HH:mm:ss
  39. general: 'MM/dd/yyyy hh:mm:ss'
  40. # Format for things like cooldown etc.
  41. # NOTE: You will need to change
  42. # the messages to for example {time} hours,
  43. # if you change the format to
  44. # 'hh:mm:ss'.
  45. small: 'mm:ss'
  46.  
  47. # Worlds where players
  48. # should be able to claim chunks.
  49. # NOTE: World names are CASE-SENSITIVE
  50. # This setting requires server reload.
  51. claim-worlds_list:
  52. - world
  53. # Should players be able to build in a wilderness?
  54. # NOTE: World names are CASE-SENSITIVE
  55. # This setting requires server reload.
  56. disallow-wilderness_list:
  57. - InsertWorldHere
  58. # Should safezones stay in the cache
  59. # and not be unloaded?
  60. # NOTE: This is recommended if you use
  61. # safezones for world spawns.
  62. keep-safezone: true
  63. # Allow players to fly only in
  64. # Lands claim worlds (setting: claim-worlds_list)?
  65. # Bypass permission: lands.bypass.wilderness.fly
  66. fly-only-claimworld: true
  67. # Edit the land you're standing in
  68. # instead of the land from /Lands edit?
  69. # For /Lands claim you will still need
  70. # to set the claim land with /Land edit.
  71. edit-loc-Land: false
  72.  
  73. # Reward players by playing on your server.
  74. # Explanation: https://github.com/Angeschossen/Lands/wiki/Playtime-Rewards
  75. time-reward:
  76. enabled_17: false
  77. # After how many seconds should players get rewarded with plus 1
  78. # chunk, land, own land or member.
  79. # NOTE: Time unit is seconds.
  80. time:
  81. # Plus 1 chunk (/Lands claim)
  82. chunk: 3060
  83. # Plus 1 lands where a player can be a member (not owner - /Lands accept, /Lands trust).
  84. land: 43200
  85. # Plus 1 land creation (/Lands create).
  86. land-own: 86400
  87. # Plus 1 land member (/Lands trust)
  88. member: 21600
  89.  
  90.  
  91.  
  92. # Land settings
  93. land:
  94. # Land creation
  95. creation:
  96. # Force the creation of a land (/Lands create) before a land is able to claim chunks.
  97. # If set to false, Lands will auto generate a land with the name of the player.
  98. # The name can be changed in the land menu or with /Lands rename <name>.
  99. force: false
  100. # The cost to create a land (/Lands create).
  101. # NOTE: This includes also on chunk claim, which will be claimed automatically on land creation.
  102. costs: 4000.0
  103. # Max land name length
  104. name-length: 15
  105.  
  106. # Set the minimum distance in chunks between lands that don't belong to the same owner.
  107. chunk-distance: 1
  108. # Force lands to claim near their claims.
  109. force-near: true
  110. # Deny claim chunks near other players lands.
  111. deny-claim-near-other: true
  112. # Chunk claiming by placing a special claim block.
  113. # You can give claimblocks by executing the command /Lands admin give <player> claimblock [amount]
  114. # If you don't want your players to claim via command, just
  115. # don't give them lands.command.claim.
  116. # If you don't want your players to claim with claimblocks,
  117. # just don't give them claimblocks.
  118. claimblock:
  119. # Should only the owner of the claim block be able to use it?
  120. only-owner: true
  121.  
  122. # Landspawn settings
  123. spawn:
  124. # Creation settings (/Land setspawn)
  125. creation:
  126. # Automatically set land spawn on land creation (/Lands create)?
  127. # NOTE: The spawnpoint can always be changed with /Lands setspawn.
  128. auto: false
  129. # Force the spawn to be in the land.
  130. # NOTE: If you unclaim the chunk, where the land spawn is in,
  131. # Lands will automatically remove the land spawn.
  132. force-land: true
  133. # Costs
  134. price:
  135. # Cost for first time set
  136. set: 750.0
  137. # Cost for changing spawn
  138. change: 400.0
  139.  
  140. # Teleportation settings
  141. teleport:
  142. # Wait time until the player gets teleported.
  143. # NOTE: Time unit is seconds
  144. wait: 3
  145. # Cost for teleportation to Land spawn.
  146. price_5: 0.0
  147. # Cooldown for teleportation to a land spawn.
  148. # NOTE: Time unit is seconds
  149. cooldown_3: 0
  150. # Teleport a player after death to land spawn.
  151. re-spawn: true
  152.  
  153. # Chunks (claims) addition (/Lands trust, /Lands accept)
  154. chunks-addition:
  155. # Only add lands.chunks.support.NUMBER value to max claim amount of lands,
  156. # if the player is trusted in the whole land?
  157. only-global: true
  158.  
  159. # Invite settings
  160. invite:
  161. # If you disable invites, players can directly trust
  162. # other players with /Lands trust.
  163. enabled_16: true
  164. # Should land owners be able to get invited by other lands (/Lands trust, /Lands accept)?
  165. # NOTE: If you disable this, land owners can't be part of another land.
  166. invite-owner: true
  167.  
  168. # Broadcast settings
  169. broadcast:
  170. # If someone created a new land.
  171. # Message: land.create.broadcast
  172. create: true
  173. # If someone deleted his land, and the claim size isn't null (this prevents spamming).
  174. # Message: land.create.broadcast
  175. delete: true
  176.  
  177. # Send a message if you enter / leave a land.
  178. # You can configure the display mode (title, chat, actionbar) in your language file.
  179. # Read the language file description to learn how to display messages as a title, actionbar or chat message.
  180. # To disable land titles just set the title messages in your language config to ''
  181. titles:
  182. # How many seconds should lands wait until sending the enter and leave message after
  183. # the player entered or left the land.
  184. delay: 1
  185. # Display safezone titles? You can set a custom default title in your language config. Titles for already exsiting lands can be edited in the land menu.
  186. safezone: false
  187.  
  188. # Rename settings
  189. # Command: /Lands rename
  190. rename:
  191. # Costs to rename a land.
  192. costs_5: 1000.0
  193. # Cooldown to rename the land.
  194. # NOTE: Time unit is seconds
  195. # Bypass permission: lands.bypass.cooldown.rename
  196. cooldown_4: 900
  197.  
  198. # Role settings for the land.
  199. role:
  200. # Display trusted players in one GUI no matter, which role they have?
  201. mixed: true
  202. # Enable the setting menu where you can edit role restrictions for your land.
  203. setting-menu: true
  204.  
  205. # Visitors are all players, which aren't trusted in the land.
  206. # There are three different roles:
  207. # Visitor: Untrusted players
  208. # Member: Trusted players
  209. # Admin: Land admins (not server admins)
  210. # NOTE: The following settings are default settings. This means that they will only apply to new land creations.
  211. visitor:
  212. # DEFAULT settings
  213. # NOTE: This won't change anything at already existing lands.
  214. setting:
  215. #
  216. # LAND_CLAIM
  217. # Should this role be able to claim land?
  218. # NOTE: It's recommended to let this deactivated for this role.
  219. land_claim:
  220. # Default setting, which will be used, if you create a new land.
  221. default: false
  222. #
  223. # LAND_RENAME
  224. # Should this role be able to rename the land?
  225. # NOTE: It's recommended to let this deactivated for this role.
  226. land_rename:
  227. default_57: false
  228. #
  229. # LAND_SPAWN_SET
  230. # Should this role be able to set / change the land spawn?
  231. # NOTE: It's recommended to let this deactivated for this role.
  232. land_spawn_set:
  233. default_56: false
  234. #
  235. # LAND_SPAWN_TELEPORT
  236. # Should this role be able to teleport to land spawn?
  237. land_spawn_teleport:
  238. default_62: false
  239. #
  240. # LAND_CLAIM_BORDER
  241. # Should visitors be able to claim land for a other land directly at the border of the land?
  242. land_claim_border:
  243. default_66: false
  244.  
  245. # Members are all players, which are trusted in the land and have the member role.
  246. member:
  247. setting:
  248. #
  249. # LAND_CLAIM
  250. # Should this role be able to claim land?
  251. # NOTE: It's recommended to let this deactivated for this role.
  252. land_claim:
  253. default_5: false
  254. #
  255. # LAND_RENAME
  256. # Should this role be able to rename the land?
  257. # NOTE: It's recommended to let this deactivated for this role.
  258. land_rename:
  259. default_55: false
  260. #
  261. # LAND_SPAWN_SET
  262. # Should this role be able to set / change the land spawn?
  263. # NOTE: It's recommended to let this deactivated for this role.
  264. land_spawn_set:
  265. default_54: false
  266. #
  267. # LAND_SPAWN_TELEPORT
  268. # Should this role be able to teleport to land spawn?
  269. land_spawn_teleport:
  270. default_63: true
  271. #
  272. # LAND_CLAIM_BORDER
  273. # Should visitors be able to claim land for a other land directly at the border of the land?
  274. land_claim_border:
  275. default_67: false
  276.  
  277. # Admins are members of a land, which have the admin role.
  278. # NOTE: Admins are NOT server administrators. You can change the role name in your language configuration file.
  279. admin:
  280. setting:
  281. #
  282. # LAND_CLAIM
  283. # Should this role be able to claim land?
  284. land_claim:
  285. default_9: false
  286. #
  287. # LAND_RENAME
  288. # Should this role be able to rename the land?
  289. land_rename:
  290. default_53: false
  291. #
  292. # LAND_SPAWN_SET
  293. # Should this role be able to set / change the land spawn?
  294. land_spawn_set:
  295. default_52: false
  296. #
  297. # LAND_SPAWN_TELEPORT
  298. # Should this role be able to teleport to land spawn?
  299. land_spawn_teleport:
  300. default_64: true
  301. #
  302. # LAND_CLAIM_BORDER
  303. # Should visitors be able to claim land for a other land directly at the border of the land?
  304. land_claim_border:
  305. default_68: false
  306.  
  307. # Delete inactive Lands, if the owner is offline since x days.
  308. expiration:
  309. # NOTE: This setting requires /reload
  310. enabled: true
  311. # Time in days
  312. # NOTE: You can set a time setting to 0 to disable it.
  313. offline-days:
  314. # Time in days the owner needs to be offline to flag his land as inactive.
  315. owner: 80
  316. # Time in days a land member needs to be offline to automatically untrust him from a protection.
  317. member: 80
  318. # Should an inactive owner be replaced by a land member?
  319. # NOTE: Admins will be used first for replace.
  320. # If no land admin is there, Lands will look for a member.
  321. # If no land member is there, Lands will delete the land.
  322. replace-owner: true
  323.  
  324.  
  325.  
  326. # Taxes settings
  327. taxes:
  328. enabled_3: true
  329. # Taxes interval
  330. # NOTE: Time unit is seconds
  331. interval: 604800
  332. # If enabled, land actions like /Lands claim will take the money from the land bank
  333. # instead of directly from the player
  334. # Deposit: /Lands deposit
  335. # Withdraw: /Lands withdraw
  336. # Land balance: /Lands balance
  337. # NOTE: Your players will need to deposit money into the land bank before they are able to claim.
  338. # NOTE: This setting requires server reload.
  339. banks: true
  340. # Set the minimum time between a player's attempt to change the tax for his or her land and the time of the next tax.
  341. # It's calculated by: next tax - cooldown
  342. # NOTE: Time unit is seconds
  343. # If current time is in this period, the player can't set the tax higher than the current value.
  344. change-cooldown: 302400
  345. # Set max tax value for a CHUNK (not the whole land)
  346. # Land taxes are being calculated according to land size (chunks) * chunk tax value
  347. max-value: 1000.0
  348. # Untrust a land member from the land if he can't pay the taxes?
  349. untrust-member: true
  350.  
  351. # Land upkeep costs
  352. # Enable this, if you want the lands to pay x amount of money per chunk in order to keep their land.
  353. upkeep:
  354. # NOTE: This setting requires /reload
  355. enabled_19: true
  356. # Interval of payment
  357. # NOTE: Time unit is seconds
  358. interval_2: 172800
  359. # How much should a land pay per chunk?
  360. # NOTE: Final payment would be land size (chunks) * cost
  361. cost-per-chunk: 50.0
  362. # Should Lands delete the LAST CLAIMED
  363. # chunk, if the land can't pay the bill?
  364. delete-chunk: true
  365.  
  366.  
  367.  
  368. # Chunk settings
  369. chunk:
  370. # Cost to claim a chunk.
  371. costs_2: 1500.0
  372. # Increase cost per chunk claim.
  373. cost-increase:
  374. # Available modes:
  375. # Percentage: For example putting 10% per claim on top of the normal claim price per claim.
  376. # Add: For example adding 10 dollars to the claim cost every time the land claims a chunk.
  377. # Default: Disables this option
  378. mode: 'DEFAULT'
  379. value: 2
  380. # Cashback settings (Chunk unclaim: /Lands unclaim)
  381. cashback:
  382. # Available modes:
  383. # PERCENTAGE: For example giving them 10% from the buy price back.
  384. # ADD: For example giving them just 10 dollars back.
  385. mode_2: 'PERCENTAGE'
  386. # Set this value to 0, if you want to disable this.
  387. value_2: 15
  388.  
  389. # Chunk teleportation options
  390. teleport:
  391. # Wait time for a player to be teleported to the chunk.
  392. # NOTE: Timunit is seconds
  393. wait_2: 3
  394. # Teleportation cooldown
  395. # Bypass permission: lands.bypass.cooldown.teleport
  396. # Command: /Lands teleport or through the GUI menu.
  397. # NOTE: Timeunit in seconds
  398. cooldown_2: 150
  399. # Cost for a teleportation.
  400. costs_3: 15
  401.  
  402. # Auto claim chunks while standing on them.
  403. auto-claim:
  404. # NOTE: This setting requires server reload.
  405. enabled_14: true
  406. # How many times should Lands execute autoclaim until it stops automatically?
  407. rounds-stop: 50
  408.  
  409. # This is needed for the /Lands admin give chunk <player> command
  410. give:
  411. # Your permissions plugin command to add permissions.
  412. # {player} will get replaced with the playername.
  413. add: 'Luckperms user {player} permission set'
  414. # Your permissions plugin command to remove permissions.
  415. remove: 'Luckperms user {player} permission unset'
  416.  
  417. # Edit settings of a land in a GUI menu.
  418. # This affects the following settings (flags).
  419. setting-menu_2: true
  420.  
  421. # These settings are chunk specific settings, wich can be set for specific chunks or the whole land.
  422. # They are DEFAULT settings, which means that they will only apply to new land creations.
  423. setting:
  424. #
  425. # ENTITY_GRIEFING
  426. # Allow entities to grief in the chunk / land?
  427. entity_griefing:
  428. default_13: false
  429. #
  430. # TNT_GRIEFING
  431. # Allow tnt to destroy blocks in the chunk / land?
  432. tnt_griefing:
  433. default_65: false
  434. #
  435. # PISTON_GRIEFING
  436. # Allow pistons from a wilderness to push into the chunk / land?
  437. # NOTE: This should be set to false, since it protects against griefing from other players.
  438. piston_griefing:
  439. default_14: false
  440. #
  441. # MONSTER_SPAWN
  442. # Allow monster spawning in the chunk / land?
  443. monster_spawn:
  444. default_51: true
  445. #
  446. # ANIMAL_SPAWN
  447. # Allow animal spawning in the chunk / land?
  448. animal_spawn:
  449. default_61: true
  450. #
  451. # WATERFLOW_ALLOW
  452. # Allow waterflow from a wilderness to the chunk / land?
  453. # NOTE: This should be set to false, since it protects against griefing from other players.
  454. waterflow_allow:
  455. default_68: false
  456.  
  457. # Role settings
  458. # There are three different roles:
  459. # Visitor: Untrusted players
  460. # Member: Trusted players
  461. # Admin: Land admins (not server admins)
  462. # NOTE: These settings are DEFAULT settings. That means theat the will only apply to new land creations.
  463. role:
  464. visitor:
  465. setting:
  466. #
  467. # BLOCK_PLACE
  468. # Should this role be able to place blocks?
  469. block_place:
  470. # Default setting, which will be used, if you create a new land.
  471. default_15: false
  472. #
  473. # BLOCK_BREAK
  474. # Should this role be able to break blocks?
  475. block_break:
  476. default_16: false
  477. #
  478. # INTERACT
  479. # Should this role be able to interact?
  480. interact_general:
  481. default_44: false
  482. #
  483. # INTERACT_DOOR
  484. # Should this role be able to open doors?
  485. interact_door:
  486. default_41: false
  487. #
  488. # INTERACT_CONTAINER
  489. # Should visitors be able to open containers?
  490. interact_container:
  491. default_42: false
  492. #
  493. # INTERACT_MECHANISM
  494. # Should this role be able use redstone mechanisms?
  495. interact_mechanism:
  496. default_43: false
  497. #
  498. # BLOCK_IGNITE
  499. # Should this role be able to ignite blocks?
  500. block_ignite:
  501. default_17: false
  502. #
  503. # ATTACK_PLAYER
  504. # Should this role be able to attack players?
  505. # NOTE: They can only attack players, which can attack this role too.
  506. # Other roles can only attack this role, if this role can attack the other role too.
  507. attack_player:
  508. default_18: false
  509. #
  510. # ATTACK_ANIMAL
  511. # Should this role be able to attack animals?
  512. attack_animal:
  513. default_19: false
  514. #
  515. # FLY
  516. # Should this role be able to fly in the chunk / land?
  517. # NOTE: They can only fly, if they have access
  518. # to a /Fly command or something like this.
  519. fly:
  520. default_71: false
  521. #
  522. # PLAYER_TRUST
  523. # Should this role be able to trust other players?
  524. # NOTE: It's recommended to let this deactivated for this role.
  525. player_trust:
  526. default_20: false
  527. #
  528. # PLAYER_SETROLE
  529. # Should this role be able to set roles for other players.
  530. # They can only edit players, which have a lower role than their own role.
  531. # NOTE: It's recommended to let this deactivated for this role.
  532. player_setrole:
  533. default_21: false
  534. #
  535. # PLAYER_UNTRUST
  536. # Should this role be able to untrust players?
  537. # They can only edit players, which have a lower role than their own role.
  538. # NOTE: It's recommended to let this deactivated for this role.
  539. player_untrust:
  540. default_22: false
  541. #
  542. # SETTING_EDIT_LAND
  543. # Should this role be able to edit land settings?
  544. # For example mob spawning or entity griefing.
  545. # NOTE: It's recommended to let this deactivated for this role.
  546. setting_edit_land:
  547. default_58: false
  548. #
  549. # SETTING_EDIT_ROLE
  550. # Should this role be able to edit role settings?
  551. # For example allow other roles to trust players.
  552. # NOTE: It's recommended to let this deactivated for this role.
  553. # They can only edit roles, which are lower than their own role.
  554. setting_edit_role:
  555. default_73: false
  556. #
  557. # SETTING_EDIT_ADVANCED
  558. # Should this role be able to edit advanced role settings.
  559. # For example allowing roles to teleport to the land spawn.
  560. # NOTE: It's recommended to let this deactivated for this role.
  561. setting_edit_advanced:
  562. default_74: false
  563. #
  564. # SETTING_EDIT_VARIOUS
  565. # Should this role be able to edit various land settings,
  566. # like changing the land name or title.
  567. # NOTE: It's recommended to let this deactivated for this role.
  568. setting_edit_various:
  569. default_75: false
  570. #
  571. # SETTING_EDIT_TAXES
  572. # Should this role be able to edit tax settings?
  573. # NOTE: It's recommended to let this deactivated for this role.
  574. setting_edit_taxes:
  575. default_76: false
  576.  
  577.  
  578. # Members are all players, wich are trusted in the chunk and have no admin role.
  579. member:
  580. setting:
  581. #
  582. # BLOCK_PLACE
  583. # Should this role be able to place blocks?
  584. block_place:
  585. # Default setting, which will be used, if you create a new land.
  586. default_23: true
  587. #
  588. # BLOCK_BREAK
  589. # Should this role be able to break blocks?
  590. block_break:
  591. default_24: true
  592. #
  593. # INTERACT
  594. # Should this role be able to interact?
  595. interact_general:
  596. default_25: true
  597. #
  598. # INTERACT_DOOR
  599. # Should this role be able to open doors?
  600. interact_door:
  601. default_45: true
  602. #
  603. # INTERACT_CONTAINER
  604. # Should visitors be able to open containers?
  605. interact_container:
  606. default_46: true
  607. #
  608. # INTERACT_MECHANISM
  609. # Should this role be able use redstone mechanisms?
  610. interact_mechanism:
  611. default_47: true
  612. #
  613. # BLOCK_IGNITE
  614. # Should this role be able to ignite blocks?
  615. block_ignite:
  616. default_72: true
  617. #
  618. # ATTACK_PLAYER
  619. # Should this role be able to attack players?
  620. # NOTE: They can only attack players, which can attack this role too.
  621. # Other roles can only attack this role, if this role can attack the other role too.
  622. attack_player:
  623. default_27: true
  624. #
  625. # ATTACK_ANIMAL
  626. # Should this role be able to attack animals?
  627. attack_animal:
  628. default_28: true
  629. #
  630. # FLY
  631. # Should this role be able to fly in the chunk / land?
  632. # NOTE: They can only fly, if they have access
  633. # to a /Fly command or something like this.
  634. fly:
  635. default_70: true
  636. #
  637. # PLAYER_TRUST
  638. # Should this role be able to trust other players?
  639. # NOTE: It's recommended to let this deactivated for this role.
  640. player_trust:
  641. default_29: false
  642. #
  643. # PLAYER_SETROLE
  644. # Should this role be able to set roles for other players.
  645. # They can only edit players, which have a lower role than their own role.
  646. # NOTE: It's recommended to let this deactivated for this role.
  647. player_setrole:
  648. default_30: false
  649. #
  650. # PLAYER_UNTRUST
  651. # Should this role be able to untrust players?
  652. # They can only edit players, which have a lower role than their own role.
  653. # NOTE: It's recommended to let this deactivated for this role.
  654. player_untrust:
  655. default_31: false
  656. #
  657. # SETTING_EDIT_LAND
  658. # Should this role be able to edit land settings?
  659. # For example mob spawning or entity griefing.
  660. # NOTE: It's recommended to let this deactivated for this role.
  661. setting_edit_land:
  662. default_59: false
  663. #
  664. # SETTING_EDIT_ROLE
  665. # Should this role be able to edit role settings?
  666. # For example allow other roles to trust players.
  667. # NOTE: It's recommended to let this deactivated for this role.
  668. # They can only edit roles, which are lower than their own role.
  669. setting_edit_role:
  670. default_77: false
  671. #
  672. # SETTING_EDIT_ADVANCED
  673. # Should this role be able to edit advanced role settings.
  674. # For example allowing roles to teleport to the land spawn.
  675. # NOTE: It's recommended to let this deactivated for this role.
  676. setting_edit_advanced:
  677. default_78: false
  678. #
  679. # SETTING_EDIT_VARIOUS
  680. # Should this role be able to edit various land settings,
  681. # like changing the land name or title.
  682. # NOTE: It's recommended to let this deactivated for this role.
  683. setting_edit_various:
  684. default_79: false
  685. #
  686. # SETTING_EDIT_TAXES
  687. # Should this role be able to edit tax settings?
  688. # NOTE: It's recommended to let this deactivated for this role.
  689. setting_edit_taxes:
  690. default_80: false
  691.  
  692. # Admins are members, which got promoted to the admin role (not server admin).
  693. admin:
  694. setting:
  695. #
  696. # BLOCK_PLACE
  697. # Should this role be able to place blocks?
  698. block_place:
  699. # Default setting, which will be used, if you create a new land.
  700. default_32: true
  701. #
  702. # BLOCK_BREAK
  703. # Should this role be able to break blocks?
  704. block_break:
  705. default_33: true
  706. #
  707. # INTERACT
  708. # Should this role be able to interact?
  709. interact_general:
  710. default_34: true
  711. #
  712. # INTERACT_DOOR
  713. # Should this role be able to open doors?
  714. interact_door:
  715. default_48: true
  716. #
  717. # INTERACT_CONTAINER
  718. # Should visitors be able to open containers?
  719. interact_container:
  720. default_49: true
  721. #
  722. # INTERACT_MECHANISM
  723. # Should this role be able use redstone mechanisms?
  724. interact_mechanism:
  725. default_50: true
  726. #
  727. # BLOCK_IGNITE
  728. # Should this role be able to ignite blocks?
  729. block_ignite:
  730. default_35: true
  731. #
  732. # ATTACK_PLAYER
  733. # Should this role be able to attack players?
  734. # NOTE: They can only attack players, which can attack this role too.
  735. # Other roles can only attack this role, if this role can attack the other role too.
  736. attack_player:
  737. default_36: true
  738. #
  739. # ATTACK_ANIMAL
  740. # Should this role be able to attack animals?
  741. attack_animal:
  742. default_37: true
  743. #
  744. # FLY
  745. # Should this role be able to fly in the chunk / land?
  746. # NOTE: They can only fly, if they have access
  747. # to a /Fly command or something like this.
  748. fly:
  749. default_69: true
  750. #
  751. # PLAYER_TRUST
  752. # Should this role be able to trust other players?
  753. # NOTE: It's recommended to let this deactivated for this role.
  754. player_trust:
  755. default_38: false
  756. #
  757. # PLAYER_SETROLE
  758. # Should this role be able to set roles for other players.
  759. # They can only edit players, which have a lower role than their own role.
  760. # NOTE: It's recommended to let this deactivated for this role.
  761. player_setrole:
  762. default_39: false
  763. #
  764. # PLAYER_UNTRUST
  765. # Should this role be able to untrust players?
  766. # They can only edit players, which have a lower role than their own role.
  767. # NOTE: It's recommended to let this deactivated for this role.
  768. player_untrust:
  769. default_40: false
  770. #
  771. # SETTING_EDIT_LAND
  772. # Should this role be able to edit land settings?
  773. # For example mob spawning or entity griefing.
  774. # NOTE: It's recommended to let this deactivated for this role.
  775. setting_edit_land:
  776. default_60: false
  777. #
  778. # SETTING_EDIT_ROLE
  779. # Should this role be able to edit role settings?
  780. # For example allow other roles to trust players.
  781. # NOTE: It's recommended to let this deactivated for this role.
  782. # They can only edit roles, which are lower than their own role.
  783. setting_edit_role:
  784. default_81: false
  785. #
  786. # SETTING_EDIT_ADVANCED
  787. # Should this role be able to edit advanced role settings.
  788. # For example allowing roles to teleport to the land spawn.
  789. # NOTE: It's recommended to let this deactivated for this role.
  790. setting_edit_advanced:
  791. default_82: false
  792. #
  793. # SETTING_EDIT_VARIOUS
  794. # Should this role be able to edit various land settings,
  795. # like changing the land name or title.
  796. # NOTE: It's recommended to let this deactivated for this role.
  797. setting_edit_various:
  798. default_83: false
  799. #
  800. # SETTING_EDIT_TAXES
  801. # Should this role be able to edit tax settings?
  802. # NOTE: It's recommended to let this deactivated for this role.
  803. setting_edit_taxes:
  804. default_84: false
  805.  
  806.  
  807.  
  808. # General protection settings
  809. protection:
  810. # When a projectile hits something in a claim.
  811. # Projectiles to be removed.
  812. # This is useful, if you use a special arrow plugin (for example explosive arrows), to prevent damage in lands.
  813. # View projectiles here (of the latest spigot version):
  814. # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/Projectile.html
  815. # NOTE: Dispensers, which shoot from wilderness into lands
  816. # can't hurt any entities anyways.
  817. projectile-blacklist_list:
  818. - 'InsterProjectileHere'
  819.  
  820.  
  821.  
  822. # Top 10 lands leaderboard settings
  823. # Includes /Lands top, leaderboard signs and holograms
  824. top-lands:
  825. # Should /Lands top and leaderboards
  826. # only show the top ten lands of the current world?
  827. # If disabled, Lands will show the top lands of the whole server instead.
  828. per-world: false
  829. # If per-world option enabled, and a player executes /Lands top in a world where
  830. # no lands are, Lands will use this world instead.
  831. # NOTE: The world name is case-sensitive
  832. backup-world: 'world'
  833.  
  834. # Calculation by land bank balance?
  835. # Means that a land will get a higher rank, if the land has a higher bank balance.
  836. # NOTE: This Works only if land banks are enabled. Setting: banks
  837. # This option requires server reload.
  838. calculation-money: true
  839. # Sign lederboard settings
  840. sign:
  841. # Place the head of the land owner on top of the block, where the leaderboard sign is?
  842. head-above: false
  843. # Holograms (/Lands admin hologram)
  844. hologram:
  845. # Set an item, which should appear over the hologram.
  846. # You can set this to AIR, if you want to disable this.
  847. # NOTE: It may take up to two minutes to update the item.
  848. item: 'GOLDEN_HELMET'
  849.  
  850.  
  851.  
  852. # Backup settings
  853. backup:
  854. # Enable this to create backup creation on every plugin enabling.
  855. # NOTE: It's alway recommended creating backups,
  856. # even if there are no problems.
  857. startup: true
  858.  
  859.  
  860.  
  861. # Visualization settings
  862. visualization:
  863. type:
  864. # Wilderness
  865. wilderness:
  866. # Particles can be found here:
  867. # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html#enum.constant.summary
  868. particle: 'REDSTONE'
  869. # To edit the colors you need to
  870. # insert the rgb value given here.
  871. # Available colors:
  872. #
  873. # White: 16777215
  874. # Silver: 12632256
  875. # GRAY: 8421504
  876. # Black: 0
  877. # Red: 16711680
  878. # Maroon: 8388608
  879. # Yellow: 16776960
  880. # Olive: 8421376
  881. # Lime: 65280
  882. # Green: 32768
  883. # Aqua: 65535
  884. # Teal: 32896
  885. # Blue: 255
  886. # Navy: 128
  887. # Fuchsia: 16711935
  888. # Purple: 8388736
  889. # Orange: 16753920
  890. color: 16753920
  891. duration: 20
  892. rows: 2
  893. # If the player is trusted in the chunk.
  894. claimed:
  895. particle_2: 'REDSTONE'
  896. color_2: 65280
  897. duration_2: 8
  898. rows_2: 2
  899. # If the player is the land owner.
  900. own:
  901. particle_3: 'REDSTONE'
  902. color_3: 65280
  903. duration_3: 4
  904. rows_3: 2
  905. # If the player is trusted in the chunk.
  906. trusted:
  907. particle_4: 'REDSTONE'
  908. color_4: 16776960
  909. duration_4: 4
  910. rows_4: 2
  911. # If player isn't trusted in the chunk.
  912. untrusted:
  913. particle_5: 'REDSTONE'
  914. color_5: 16711680
  915. duration_5: 4
  916. rows_5: 2
  917. # Appears if you try to run an action, which you're not allowed to execute.
  918. no-access:
  919. particle_7: 'REDSTONE'
  920. color_7: 16711680
  921. duration_7: 4
  922. rows_7: 2
  923. # Visualize chunk selection (/Lands selection)
  924. selection:
  925. particle_8: 'REDSTONE'
  926. color_8: 16753920
  927. duration_8: 45
  928. rows_8: 2
  929.  
  930. # /Lands view
  931. view:
  932. # Outline the whole land instead of just one chunk?
  933. outline: true
  934. # Duration of land view.
  935. # NOTE: Time unit is seconds
  936. duration_8: 60
  937.  
  938. # /Lands map lengths
  939. map:
  940. # X Length (left to right)
  941. x-length: 15
  942. # Y Heigth (up)
  943. y-heigth: 10
  944.  
  945.  
  946.  
  947. # Command settings
  948. command:
  949. # Set aliases for the /Lands command
  950. # NOTE: This setting requires server reload.
  951. aliases_list:
  952. - l
  953. - land
  954. - claim
  955. - claims
  956. # Block commands
  957. # They are not case-sensitive.
  958. blacklist:
  959. # This affects all players wich are standing in a land, where they aren't trusted.
  960. nottrusted_list:
  961. - sethome
  962.  
  963. # This affects all players, which are standing in a land.
  964. general_list:
  965. - EnterCommandToDenyOnLandHere
  966.  
  967.  
  968.  
  969. # Random teleportation (/Lands wild)
  970. random-teleport:
  971. # Worlds where players should be able to use /Lands wild.
  972. # NOTE: World names are case-sensitive. If you don't enter them correctly, issues might occur.
  973. wild-worlds_list:
  974. - world
  975. # Max x and z block radius value
  976. # NOTE: Lands will only teleport to already generated chunks. Therefore, you may not need this feature. If so, just set it to 0 (this disables it).
  977. # This setting requires server reload.
  978. max-radius:
  979. x: 0
  980. z: 0
  981. # Players will be random teleported in this world, if they're currently not in a world defined above.
  982. # NOTE: The world name is case-sensitive.
  983. backup: 'world'
  984. # Should players be able to teleport to claimed land?
  985. allow-land: false
  986. # Prevent oceans?
  987. prevent-oceans: true
  988. # Wait time until the player will be teleported.
  989. wait_3: 3
  990. # Command (/Lands wild) cooldown
  991. cooldown: 300
  992. # Teleportation cost
  993. costs_4: 570.0
  994.  
  995.  
  996.  
  997. # Lands menu settings (/Lands menu)
  998. gui:
  999. # Should Lands automatically adjust the length of item lore lines?
  1000. # Recommended length is 35.
  1001. # NOTE: Set this to 0 to disable it.
  1002. max-lore-length: 0
  1003.  
  1004.  
  1005.  
  1006. # Database settings
  1007. database:
  1008. # If an issue with the database occurs.
  1009. # This is just to be always on the save side.
  1010. # NOTE: This should never happen. However, it's good to have such a setting.
  1011. # Should Lands disallow players to join the server, if Lands couldn't load data to ensure full protection of lands?
  1012. error-disallow-join: true
  1013.  
  1014.  
  1015.  
  1016. # Integration settings
  1017. # Missing something? You can request a integration through pm or discord.
  1018. # Resource page: https://www.spigotmc.org/resources/.53313
  1019. # Discord: https://discord.gg/B4MAJVk
  1020. integration:
  1021. # Management integrations
  1022. manager:
  1023. # WorldGuard
  1024. WorldGuard:
  1025. enabled_5: true
  1026. # Should Lands deny claiming in WorldGuard regions?
  1027. # NOTE: It's recommended to let this enabled.
  1028. deny-claim: true
  1029. # WorldEdit
  1030. WorldEdit:
  1031. # Disallow WorldEdit use in other players lands, where the player isn't trusted?
  1032. # Bypass permission: lands.bypass.worldedit
  1033. enabled_7: true
  1034. # Deny WorldEdit outside of the players land?
  1035. # Bypass permission: lands.bypass.wilderness.worldedit
  1036. disallow-wilderness: true
  1037. # Griefprevention
  1038. GriefPrevention:
  1039. enabled_6: true
  1040. # Should Lands deny claiming in GriefPrevention regions?
  1041. # NOTE: It's recommended to let this enabled.
  1042. deny-claim_2: true
  1043. # Residence
  1044. Residence:
  1045. enabled_15: true
  1046. # Should Lands deny claiming in Residence regions?
  1047. # NOTE: It's recommended to let this activated.
  1048. deny-claim_3: true
  1049.  
  1050. # Economy settings
  1051. economy:
  1052. # Default currency
  1053. # Will be used, if no Vault economy plugin found.
  1054. # NOTE: This currency is item based.
  1055. Default:
  1056. # Item, which should be used as currency.
  1057. # Materials can be found here:
  1058. # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
  1059. item_2: 'DIAMOND'
  1060.  
  1061. # Vault
  1062. # You need an economy plugin, which supports Vault, to let this work.
  1063. Vault:
  1064. enabled_10: true
  1065.  
  1066. # Chat integrations
  1067. chat:
  1068. # PlaceholderAPI
  1069. # NOTE: For featherbaord you need to use {} instead of %%.
  1070. # To display a placeholder for your current position, just append _here to it.
  1071. # Example: lands_land_name_here
  1072. PlaceholderAPI:
  1073. enabled_11: true
  1074.  
  1075. # Web integrations
  1076. web:
  1077. # Dynmap
  1078. Dynmap:
  1079. enabled_12: true
  1080. # The name of the layer where users can see the marked lands.
  1081. layer: 'Lands'
  1082. land:
  1083. # Opacity of the marked land.
  1084. opacity: 0.8
  1085. # To edit the color you need to
  1086. # insert the rgb value given here.
  1087. # Available colors:
  1088. #
  1089. # White: 16777215
  1090. # Silver: 12632256
  1091. # GRAY: 8421504
  1092. # Black: 0
  1093. # Red: 16711680
  1094. # Maroon: 8388608
  1095. # Yellow: 16776960
  1096. # Olive: 8421376
  1097. # Lime: 65280
  1098. # Green: 32768
  1099. # Aqua: 65535
  1100. # Teal: 32896
  1101. # Blue: 255
  1102. # Navy: 128
  1103. # Fuchsia: 16711935
  1104. # Purple: 8388736
  1105. # Orange: 16753920
  1106. color_2: 32768
  1107. border:
  1108. # Opactiy of the land border.
  1109. opacity_2: 50.0
  1110. # Thickness of the land border line.
  1111. thickness: 4
  1112. # To edit the color you need to
  1113. # insert the rgb value given here.
  1114. # Available colors:
  1115. #
  1116. # White: 16777215
  1117. # Silver: 12632256
  1118. # GRAY: 8421504
  1119. # Black: 0
  1120. # Red: 16711680
  1121. # Maroon: 8388608
  1122. # Yellow: 16776960
  1123. # Olive: 8421376
  1124. # Lime: 65280
  1125. # Green: 32768
  1126. # Aqua: 65535
  1127. # Teal: 32896
  1128. # Blue: 255
  1129. # Navy: 128
  1130. # Fuchsia: 16711935
  1131. # Purple: 8388736
  1132. # Orange: 16753920
  1133. color_3: 65280
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