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- #
- settings:
- placeholder_format: 'm:ss'
- # For the format: https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
- #
- # MVdWPlaceHolderAPI placeholder is: {skyblockenvoy_time}
- # PlaceholderAPI placeholder is: %skyblockenvoy_time%
- placeholder_countdown: true
- minimum_player_for_envoy: 1
- time_for_envoy: 30
- # Minute(s)
- delete_envoy_after: 5
- # Minute(s)
- need_break_envoy_for_next_envoy: true
- envoy_spawn_in_center: true
- # Center or random location in your island.
- envoy_falling_height: 20.0
- envoy_minimum_y: 5
- envoy_title_subtitle_time: 3
- envoy_actionbar_time: 3
- use_hologram: true
- hologram_height: 1.0
- particle: FLAME
- # Particle type of envoy
- # For 1.8.8 visit: https://www.spigotmc.org/wiki/effect-list-1-8-8/
- # For 1.9 and higher visit (Make sure your version support specified particle): https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
- particle_amount: 10
- use_lightning: true
- loots_minimum_item: 1
- loots_maximum_item: 3
- envoy_rise: false
- # Envoy rises when broken.
- envoy_rise_height: 5.0
- use_conditions: false
- conditions:
- '0':
- condition: 'islandLevel'
- operator: '>='
- level: 100
- '1':
- condition: 'onlineTime'
- operator: '>'
- level: 30
- # All conditions must be met for envoy.
- use_events: true
- events:
- '0':
- event: 'islandLevel'
- operator: '>='
- level: 1
- loot: 'blocks:misc'
- '1':
- event: 'islandLevel'
- operator: '>='
- level: 3
- loot: 'blocks:misc'
- '2':
- event: 'islandLevel'
- operator: '>='
- level: 5
- loot: 'blocks:misc'
- '3':
- event: 'islandLevel'
- operator: '>='
- level: 10
- loot: 'blocks:misc'
- '4':
- event: 'islandLevel'
- operator: '>='
- level: 15
- loot: 'blocks:misc'
- '5':
- event: 'islandLevel'
- operator: '>='
- level: 20
- loot: 'blocks:misc'
- '6':
- event: 'islandLevel'
- operator: '>='
- level: 25
- loot: 'blocks:misc'
- '7':
- event: 'islandLevel'
- operator: '>='
- level: 30
- loot: 'blocks:misc'
- # '1':
- # event: 'onlineTime'
- # operator: '>'
- # level: 30
- # loot: '*'
- # Events doesn't use conditions. Events are works once.
- version: 2.0
- # Do not change this.
- MySQL:
- enabled: false
- # False means flatfile will be used.
- host: "hostname"
- database: "database"
- port: 3306
- user: "root"
- password: "123456"
- loots:
- blocks:
- # Every loot has permission skyblockenvoy.loot.<loot>
- # For example permission of this loot is: skyblockenvoy.loot.blocks
- # If you want to give all the loots permission give this permission: skyblockenvoy.loot.*
- '0':
- material: EMERALD_BLOCK
- amount: 1-2
- # Random amount
- chance: 20
- '1':
- material: DIAMOND_BLOCK
- amount: 1-2
- chance: 20
- '2':
- material: GOLD_BLOCK
- amount: 1-3
- chance: 20
- '3':
- material: IRON_BLOCK
- amount: 1-4
- chance: 20
- '4':
- material: COAL_BLOCK
- amount: 1-16
- chance: 20
- misc:
- '0':
- material: IRON_SWORD
- name: '&e&lEspada de Loot'
- lore:
- - '&bVinda dos céus'
- enchants:
- - 'DAMAGE_ALL:1'
- chance: 20
- '1':
- material: BOW
- amount: 1
- data: 0
- enchants:
- - 'ARROW_DAMAGE:1'
- chance: 20
- '2':
- material: BOW
- amount: 1
- data: 0
- enchants:
- - 'DURABILITY:3'
- chance: 50
- '3':
- material: IRON_SWORD
- name: '&e&lEspada de Loot'
- lore:
- - '&bVinda dos céus'
- enchants:
- - 'DURABILITY:1'
- chance: 20
- foods:
- '0':
- material: COOKED_BEEF
- amount: 8
- chance: 40
- '1':
- material: COOKED_CHICKEN
- amount: 7
- chance: 20
- '2':
- material: COOKED_RABBIT
- amount: 10
- chance: 20
- '3':
- material: COOKED_MUTTON
- amount: 1-32
- chance: 20
- commands:
- '0':
- command: 'give <player> diamond 1'
- chance: 50
- executor: server
- #Executors: server, player
- '1':
- command: 'give <player> emerald 1||give <player> gold_ingot 2'
- chance: 50
- executor: server
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