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- route requires 0 EI procs assuming no quarrycrest encounter and double vets either gustav or red hat man, if soulstone strats on both need 2 EI procs.
- buy and equip iron sword and war spear
- fights: spear + spear x3 | spear x2 + spear | sword + level slash + level slash x4 | sword + level slash + level slash x4
- get light soulstone, fire soulstone unless wind drop
- Gaston: Level slash + fire/wind S + light S + abide + spear x4 + spear x3 + heal + spear + abide + spear x4 + spear
- teach 1k spears
- go to scholar, kill cait (1k spears)
- teach lightning bolt + fire storm, give EM
- go to purgatation, get light L and $20,000
- warp to cobblstone, go to wellspring, get fire L, warp to rippletide
- do tressa 1: fire L
- go to merchant shrine, get light S, $1200
- go to loch, get thunder M, wind L, $20,000, thunder L, wind L and $30,000
- warp to sunshade, do prim 1: light L
- give tressa hired help
- go to clearbrook, then bolderfall (bandits encounters)
- do therion 1: thunder L + thunder M + ice M
- go to victors hollow, get hunter shrine, get olive L, buy 2 shadow Ms
- warp to wellspring and go to marsalim, get $20,000, thunder L, viper dagger, master spear
- in marsalim buy 2 pom Ms, fire, wind, shadow L, get tempest amulet and 3 chests to right
- warp to clearbrook and go to riverford
- if get quarrycrest encounter: wind L
- get pom S, challenge: shadow M
- give olb spearhead
- give tressa hired help and fire storm
- give prim leghold trap (if 70+ extra JP, give EI and hunter, no leghold)
- give therion hired help
- give olb cover
- equipment optimize olberic
- enter riverford then go to refuge ruins
- get wind L, forbidden blade, enchanted rod, force shield
- give therion viper dagger
- optimize primrose
- warp to riverford, pom M, fire M, ice M x2, ice L
- warp to victors hollow
- challenge 1: sword, sword, (heal), abide, sword x2, 1k spear x4
- challenge 2: abide, 1k spear, 1k spear x4 (spearhead x4 if broke)
- victorino:
- -olb abide
- -tressa defend
- -prim pom M olb
- -therion merc x2
- -tressa merc x3
- -prim/therion (whoever before) thunder L
- -olb spearhead (1k spears if no one after)
- -prim/therion (whoever after) pom M olb / defend if before him
- -olb spearhead/1k spears x4
- joshua:
- -olb defend x2
- -tressa defend
- -prim defend
- -therion merc
- -olb pom therion
- -tressa staff x3
- -prim axe x3
- -therion vets x4
- give tressa sidestep
- (give prim sidestep, hired help, EI, leghold)
- give therion hp thief + armour corrosive + 1 merchant
- give both EI
- archibold:
- -therion mercs
- -olb abide
- -tressa shadow L
- -prim fire L
- -olb abide
- -tressa bow x3
- -prim dagger x3
- -therion armour corrosive
- -olb spearhead x4
- -tressa shadow M
- -prim fire M
- -therion hp thief x4
- gustav (double vets strat):
- -1st merchant vets x2
- -olb abide
- -2nd merchant spear
- -prim leghold
- -olb 1k spears
- -tressa spear
- -prim axe x3
- -therion armour corrosive
- -olb spearhead x4
- -merchant with bp vets x4
- -(therion hp thief x2 / tressa soulstone M) (may not be needed)
- gustav (double soulstone strat):
- -therion wind L
- -tressa wind L
- -olb ice M
- -prim leghold
- -olb 1k spears
- -tressa fire storm
- -prim axe x3
- -therion armour corrosive
- -olb spearhead x4
- -tressa vets x4
- -therion hp thief x4
- (give olb leghold if 19+ extra JP)
- give tressa lightning blast
- give primrose sidestep + hired help + EI
- warp to wellspring
- challenge: 1k spears + spearhead x3
- get money
- 1st lizard: ice M + soulstone L (not ice/wind, unless have to then wind)
- 2nd lizard: ice M + ice L
- get $6000
- lizardman chief:
- -olb sword x2
- -tressa lightning blast
- -prim defend
- -therion armour corrosive
- -prim vets x3
- -olb abide
- -tressa pom M olb
- -therion armour corrosive
- -olb spearhead x4
- -tressa vets x4
- -therion HP thief x4
- alt lizardman chief (olb hunter):
- -olb leghold (abide if dude after tressa t2)
- -tressa lightning blast
- -prim defend
- -therion armour corrosive
- -prim vets x3
- -olb abide
- -tressa lightning blast
- -therion armour corrosive
- -olb spearhead x4
- -tressa vets x4
- -therion HP thief x4
- give olb sidestep + hired help + EI
- (give prim hunter if <19 extra JP)
- Erhardt: sword + sword + sword/merc + sword x3 + vets x3
- at this point:
- 0 L = vets red hat + get Ice L
- 1 wind L = get Thunder L + soulstone red hat + (get Ice L if no proc)
- 1 ice L = vets red hat
- 2 L = soulstone red hat + (get Ice L if no proc)
- (get thunder L), warp to riverford
- (go to warmaster and get 30k if used 2 sets of vets on gustav or need 2 for red hat man)
- buy thunder M if 0 Ms
- red hat: wind L + sword + sword/merc + vets x4 + wind L
- alt strat no soulstones:
- red hat: sword + sword + sword/merc + vets x3 + vets x3
- 19 extra JP needed for hang tough + leghold
- (get ice L if 0 L soulstones)
- warp to riverford
- (buy wind M if need, want 2 Ms but can go with 1)
- buy pom L
- unequip olb + prim + therion, (give olb hang tough and leghold if can, prim merchant if olb hunter)
- sell everything for $119,000
- (give olb hang tough, leghold)
- werner (olb merchant, prim hunter):
- t1
- -olb sidestep / olive
- -tressa olive / lightning
- -prim leghold
- -therion HP thief / olive
- t2
- -olb nothing / sidestep
- -tressa sidestep
- -primrose axe x3
- -therion armour corrosive x3 / defend
- t3
- -therion armour corrosive x2 / soulstone L
- -olb vets x4
- -tressa vets x4
- -prim leghold
- t4
- -olb olive
- -tressa olive
- t5
- -merch 1 pom L merch 2
- -merch 2 bandits x4
- -prim axe x2
- -therion light S
- t6
- -olb vets x3
- -tressa vets x3
- -prim soulstone L
- -therion soulstone L
- werner (olb hunter, prim merchant):
- t1
- -olb leghold
- -tressa olive / lightning
- -prim olive / sidestep
- -therion olive / HP thief
- t2
- -olb axe x3 (x1 if terror)
- -tressa sidestep / healing grape olb
- -prim sidestep / healing grape olb
- -therion armour corrosive x3 / defend
- t3
- -therion armour corrosive x2 / soulstone L
- -olb leghold
- -tressa vets x4
- -prim vets x4
- t4
- -olb axe
- -tressa revive therion
- -prim pom L first merchant next turn
- t5
- -olb axe / soulstone L if last
- -1st merchant bandits x4
- -2nd merchant tradewinds / soulstone L if last
- -therion light S / soulstone L if last
- t6
- -olb soulstone M
- -tressa vets x3
- -prim vets x3
- -therion soulstone M
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