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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <!-- Intersect Editor Language File - Beta 3.1 -->
  3. <Strings>
  4. <Login>
  5. <string id="title">Intersect Editor Login</string>
  6. <string id="version">Editor v{00}</string>
  7. <string id="gettingstarted">Getting Started?
  8. 1. Start the Intersect Server
  9. 2. Open the Intersect Client and Create an Account
  10. 3. Login to that account here to start designing your game!</string>
  11. <string id="username">Username: </string>
  12. <string id="password">Password: </string>
  13. <string id="rememberme">Remember Me</string>
  14. <string id="connecting">Connecting to server...</string>
  15. <string id="connected">Connected to server. Ready to login!</string>
  16. <string id="failedtoconnect">Failed to connect, retrying in {00} seconds.</string>
  17. <string id="raptr">Please close AMD Gaming Evolved before logging into the Intersect editor.</string>
  18. <string id="login">Login</string>
  19. </Login>
  20. <About>
  21. <string id="title">About</string>
  22. <string id="version">v{00}</string>
  23. <string id="site">Click here to visit the Ascension Game Dev community for support, updates and more!</string>
  24. </About>
  25. <General>
  26. <!-- Used everywhere. Sounds on map, resource graphics, panoramas, item types, etc. English is None or No Selection. Choose whatever fits best in your language. Try to keep this the same across the client, editor, and server language files as well. -->
  27. <string id="none">None</string>
  28. </General>
  29. <Options>
  30. <string id="title">Options</string>
  31. <string id="generaltab">General</string>
  32. <string id="tilesetwarning">Suppress large tileset size warning.</string>
  33. <string id="pathgroup">Client Path</string>
  34. <string id="browsebtn">Browse</string>
  35. <string id="dialogueheader">Browse for client...</string>
  36. <string id="dialogueallfiles">All Files</string>
  37. </Options>
  38. <Directions>
  39. <string id="-1">Retain Direction</string>
  40. <string id="0">Up</string>
  41. <string id="1">Down</string>
  42. <string id="2">Left</string>
  43. <string id="3">Right</string>
  44. </Directions>
  45. <Combat>
  46. <string id="exp">Experience</string>
  47. <string id="vital0">Health</string>
  48. <string id="vital1">Mana</string>
  49. <string id="stat0">Attack</string>
  50. <string id="stat1">Ability Power</string>
  51. <string id="stat2">Defense</string>
  52. <string id="stat3">Magic Resist</string>
  53. <string id="stat4">Speed</string>
  54. </Combat>
  55. <Warping>
  56. <string id="map">Map: {00}</string>
  57. <string id="x">X: {00}</string>
  58. <string id="y">Y: {00}</string>
  59. <string id="direction">Dir: {00}</string>
  60. <string id="visual">Open Visual Interface</string>
  61. </Warping>
  62. <WarpSelection>
  63. <string id="title">Warp Tile Selection</string>
  64. <string id="mapselectiontitle">Map Selection</string>
  65. <string id="mappreview">Map Preview</string>
  66. <string id="chronological">Chronological</string>
  67. <string id="maplist">Map List</string>
  68. <string id="okay">Ok</string>
  69. <string id="cancel">Cancel</string>
  70. </WarpSelection>
  71. <Mapping>
  72. <string id="editortitle">Map Editor</string>
  73. <string id="savemap">Save current map?</string>
  74. <string id="savemapdialoguesure">Are you sure you want to save your current map?</string>
  75. <string id="savemapdialogue">Do you want to save your current map?</string>
  76. <string id="createmap">Create new map.</string>
  77. <string id="createmapdialogue">Do you want to create a map here?</string>
  78. <string id="diagonalwarning">Cannot create maps diagonally!</string>
  79. <string id="filllayer">Fill Layer</string>
  80. <string id="filllayerdialogue">Are you sure you want to fill this layer?</string>
  81. <string id="eraselayer">Erase Layer</string>
  82. <string id="eraselayerdialogue">Are you sure you want to erase this layer?</string>
  83. <string id="newmap">Are you sure you want to create a new, unconnected map?</string>
  84. <string id="newmapcaption">New Map</string>
  85. </Mapping>
  86. <MapGrid>
  87. <string id="title">Map Grid</string>
  88. <string id="screenshotworld">Take a world screenshot</string>
  89. <string id="gridlines">Show/Hide Grid Lines</string>
  90. <string id="preview">Fetch Preview</string>
  91. <string id="downloadmissing">Download Missing Previews</string>
  92. <string id="downloadall">Re-Download All Previews</string>
  93. <string id="unlink">Unlink Map</string>
  94. <string id="link">Link Map</string>
  95. <string id="recache">Recache Map</string>
  96. <string id="savescreenshotdialogue">Save a screenshot of the world</string>
  97. <string id="savescreenshottitle">Save Screenshot?</string>
  98. <string id="savescreenshotconfirm">Are you sure you want to save a screenshot of your world to a file? This could take several minutes!</string>
  99. <string id="savingscreenshot">Saving Screenshot</string>
  100. <string id="savingrow">Saving Row: {00} / {01}</string>
  101. <string id="fetchcaption">Fetch Preview?</string>
  102. <string id="clearandfetch">Are you sure you want to clear the existing previews and fetch previews for each map on this grid? This could take several minutes based on the number of maps in this grid!</string>
  103. <string id="justfetch">Are you sure you want to fetch previews for each map? This could take several minutes based on the number of maps in this grid!</string>
  104. <string id="keepmapcache">Use your current settings with the map cache? (No to disable lighting/fogs/other effects)</string>
  105. <string id="mapcachecaption">Map Cache Options</string>
  106. <string id="fetchingmaps">Fetching Map Previews</string>
  107. <string id="fetchingprogress">Fetching Maps {00} / {01}</string>
  108. <string id="unlinkprompt">Are you sure you want to unlink map {00}?</string>
  109. <string id="unlinkcaption">Unlink Map</string>
  110. </MapGrid>
  111. <MapList>
  112. <string id="title">Map List</string>
  113. <string id="chronological">Order Chronologically</string>
  114. <string id="selectcurrent">Select Current Map</string>
  115. <string id="newmap">New Map</string>
  116. <string id="newfolder">New Folder</string>
  117. <string id="rename">Rename</string>
  118. <string id="delete">Delete</string>
  119. <string id="selecttodelete">Please select a folder or map to delete.</string>
  120. <string id="selecttorename">Please select a folder or map to rename.</string>
  121. <string id="deleteconfirm">Are you sure you want to delete {00}?</string>
  122. </MapList>
  123. <MapLayers>
  124. <string id="title">Map Layers</string>
  125. <string id="tiles">Tiles</string>
  126. <string id="attributes">Attributes</string>
  127. <string id="lights">Lights</string>
  128. <string id="events">Events</string>
  129. <string id="npcs">Npcs</string>
  130. <string id="eventinstructions">Double click a tile on the map to create an event!</string>
  131. <string id="lightinstructions">Lower the maps brightness and double click on a tile to create a light!</string>
  132. </MapLayers>
  133. <MapProperties>
  134. <string id="title">Map Properties</string>
  135. <string id="general">General</string>
  136. <string id="audio">Audio</string>
  137. <string id="lighting">Lighting</string>
  138. <string id="overlay">Overlay</string>
  139. <string id="fog">Fog</string>
  140. <string id="misc">Misc</string>
  141.  
  142. <string id="name">Name</string>
  143. <string id="namedesc">The name of this map.</string>
  144.  
  145. <string id="zonetype">Zone Type</string>
  146. <string id="zonedesc">The type of map this is.</string>
  147. <string id="zone0">Normal</string>
  148. <string id="zone1">Safe</string>
  149. <string id="zone2">Arena</string>
  150.  
  151. <string id="music">Music</string>
  152. <string id="musicdesc">Looping background music for this map.</string>
  153.  
  154. <string id="sound">Sound</string>
  155. <string id="sounddesc">Looping sound effect for this map.</string>
  156.  
  157. <string id="isindoors">Is Indoors</string>
  158. <string id="isindoorsdesc">Is this map indoors?</string>
  159.  
  160. <string id="brightness">Brightness</string>
  161. <string id="brightnessdesc">How bright is this map? (Range: 0 to 100).</string>
  162.  
  163. <string id="playerlightsize">Player Light Size</string>
  164. <string id="playerlightsizedesc">How large is the light around the player? (In pixels 0-1000)</string>
  165.  
  166. <string id="playerlightexpand">Player Light Expand</string>
  167. <string id="playerlightexpanddesc">How far into the light does the effect start fading? (0.00 to 1.00)</string>
  168.  
  169. <string id="playerlightintensity">Player Light Intensity</string>
  170. <string id="playerlightintensitydesc">How strong the light is at its brightest point. (0 to 255)</string>
  171.  
  172. <string id="playerlightcolor">Player Light Color</string>
  173. <string id="playerlightcolordesc">Which color is the players light? (Default: White)</string>
  174.  
  175. <string id="rhue">RHue</string>
  176. <string id="rhuedesc">The amount of red in the overlay. (Range: 0 to 255)</string>
  177.  
  178. <string id="ghue">GHue</string>
  179. <string id="ghuedesc">The amount of green in the overlay. (Range: 0 to 255)</string>
  180.  
  181. <string id="bhue">BHue</string>
  182. <string id="bhuedesc">The amount of blue in the overlay. (Range: 0 to 255)</string>
  183.  
  184. <string id="ahue">AHue</string>
  185. <string id="ahuedesc">How strong the overlay appears. (Range: 0 [transparent/invisible] to 255 [solid/can't see map])</string>
  186.  
  187. <string id="fog">Fog</string>
  188. <string id="fogdesc">The overlayed image on the map. Generally used for fogs or sun beam effects.</string>
  189.  
  190. <string id="fogxspeed">Fog X Speed</string>
  191. <string id="fogxspeeddesc">Fog Horizontal Speed (Range: -5 to 5)</string>
  192.  
  193. <string id="fogyspeed">Fog Y Speed</string>
  194. <string id="fogyspeeddesc">Fog Vertical Speed (Range: -5 to 5)</string>
  195.  
  196. <string id="fogalpha">Fog Alpha</string>
  197. <string id="fogalphadesc">How strong the fog overlay appears. (Range: 0 [transparent/invisible] to 255 [solid/can't see map])</string>
  198.  
  199. <string id="panorama">Panorama</string>
  200. <string id="panormadesc">This is an image that appears behind the map. It can be seen where no tiles are placed.</string>
  201.  
  202. <string id="overlaygraphic">Overlay Graphic</string>
  203. <string id="overlaygraphicdesc">This is an image that appears above the map. (Not shown in editor.)</string>
  204. </MapProperties>
  205. <Tiles>
  206. <string id="layer">Layer:</string>
  207. <string id="tileset">Tileset:</string>
  208. <string id="tiletype">Tile Type:</string>
  209. <string id="layer0">Ground</string>
  210. <string id="layer1">Mask</string>
  211. <string id="layer2">Mask 2</string>
  212. <string id="layer3">Fringe</string>
  213. <string id="layer4">Fringe 2</string>
  214. <string id="normal">Normal</string>
  215. <string id="autotile">Autotile [VX Format]</string>
  216. <string id="fake">Fake [VX Format]</string>
  217. <string id="animated">Animated [VX Format]</string>
  218. <string id="cliff">Cliff [VX Format]</string>
  219. <string id="waterfall">Waterfall [VX Format]</string>
  220. <string id="autotilexp">Autotile [XP Format]</string>
  221. <string id="animatedxp">Animated [XP Format]</string>
  222. </Tiles>
  223. <Attributes>
  224. <string id="blocked">Blocked</string>
  225. <string id="zdimension">Z-Dimension</string>
  226. <string id="npcavoid">NPC Avoid</string>
  227. <string id="warp">Warp</string>
  228. <string id="itemspawn">Item Spawn</string>
  229. <string id="mapsound">Map Sound</string>
  230. <string id="resourcespawn">Resource</string>
  231. <string id="mapanimation">Animation</string>
  232. <string id="grapple">Grapple Stone</string>
  233. <string id="slide">Slide</string>
  234.  
  235. <!-- Z-Dimension -->
  236. <string id="zgateway">Gateway</string>
  237. <string id="zblock">Block</string>
  238. <string id="znone">None</string>
  239. <string id="zlevel1">Level 1</string>
  240. <string id="zlevel2">Level 2</string>
  241.  
  242. <!-- Warping (Uses Warping) -->
  243.  
  244. <!-- Item Spawn -->
  245. <string id="item">Item:</string>
  246. <string id="quantity">Quantity:</string>
  247.  
  248. <!-- Map Sound -->
  249. <string id="sound">Sound:</string>
  250. <string id="distance">Distance (In Tiles):</string>
  251.  
  252. <!-- Resource (Uses Z-Dimension Translations) -->
  253. <string id="resource">Resource:</string>
  254.  
  255. <!-- Animation -->
  256. <string id="animation">Animation:</string>
  257.  
  258. <!-- Slide (Uses Directions) -->
  259. <string id="dir">Dir:</string>
  260. </Attributes>
  261. <NpcSpawns>
  262. <string id="spawnrandom">Spawn Location: Random</string>
  263. <string id="spawndeclared">Spawn Location: Declared</string>
  264. <string id="declaredlocation">Declared</string>
  265. <string id="randomlocation">Random</string>
  266. <string id="direction">Direction:</string>
  267. <string id="randomdirection">Random</string>
  268. <string id="addremove">Add/Remove Map NPCs</string>
  269. <string id="add">Add</string>
  270. <string id="remove">Remove</string>
  271. </NpcSpawns>
  272. <LightEditor>
  273. <string id="title">Light Editor</string>
  274. <string id="xoffset">Offset X:</string>
  275. <string id="yoffset">Offset Y:</string>
  276. <string id="color">Color:</string>
  277. <string id="selectcolor">Select Color</string>
  278. <string id="intensity">Intensity:</string>
  279. <string id="size">Size:</string>
  280. <string id="expandamt">Expand Amt:</string>
  281. <string id="save">Save</string>
  282. <string id="revert">Revert</string>
  283. </LightEditor>
  284. <ProgressForm>
  285. <string id="cancel">Cancel</string>
  286. </ProgressForm>
  287. <MainForm>
  288. <string id="title">Intersect Editor - {00}</string>
  289. <string id="file">File</string>
  290. <string id="savemap">Save Map</string>
  291. <string id="newmap">New Map</string>
  292. <string id="importmap">Import Map</string>
  293. <string id="exportmap">Export Map</string>
  294. <string id="options">Options</string>
  295. <string id="exit">Exit</string>
  296. <string id="edit">Edit</string>
  297. <string id="undo">Undo</string>
  298. <string id="redo">Redo</string>
  299. <string id="cut">Cut</string>
  300. <string id="copy">Copy</string>
  301. <string id="paste">Paste</string>
  302. <string id="fill">Fill</string>
  303. <string id="erase">Erase</string>
  304. <string id="selectlayers">Select...</string>
  305. <string id="alllayers">All Layers</string>
  306. <string id="currentonly">Current Layer Only</string>
  307. <string id="view">View</string>
  308. <string id="darkness">Darkness</string>
  309. <string id="fog">Fog</string>
  310. <string id="overlay">Overlay</string>
  311. <string id="tilepreview">Tile Preview</string>
  312. <string id="resources">Resources</string>
  313. <string id="grid">Map Grid</string>
  314. <string id="editors">Game Editors</string>
  315. <string id="animationeditor">Animation Editor</string>
  316. <string id="classeditor">Class Editor</string>
  317. <string id="commoneventeditor">Common Event Editor</string>
  318. <string id="craftingbencheditor">Crafting Bench Editor</string>
  319. <string id="itemeditor">Item Editor</string>
  320. <string id="npceditor">Npc Editor</string>
  321. <string id="projectileeditor">Projectile Editor</string>
  322. <string id="questeditor">Quest Editor</string>
  323. <string id="resourceeditor">Resource Editor</string>
  324. <string id="shopeditor">Shop Editor</string>
  325. <string id="spelleditor">Spell Editor</string>
  326. <string id="switchvariableeditor">Switch and Variable Editor</string>
  327. <string id="timeeditor">Time Editor</string>
  328. <string id="externaltools">External Tools</string>
  329. <string id="toolsdir">tools</string>
  330. <string id="help">Help</string>
  331. <string id="postquestion">Post Question</string>
  332. <string id="reportbug">Report Bug</string>
  333. <string id="about">About</string>
  334. <string id="pen">Pen Tool</string>
  335. <string id="selection">Selection Tool</string>
  336. <string id="rectangle">Rectangle Tool</string>
  337. <string id="droppler">Droppler Tool</string>
  338. <string id="lighting">Toggle Time of Day Simulation On/Off</string>
  339. <string id="screenshot">Screenshot Map</string>
  340. <string id="run">Run Client</string>
  341. <string id="donate">Buy the devs a coffee :)</string>
  342.  
  343. <string id="loc">CurX: {00} CurY: {01}</string>
  344. <string id="revision">Revision: {00}</string>
  345. <string id="fps">FPS: {00}</string>
  346. </MainForm>
  347. <AnimationEditor>
  348. <string id="title">Animation Editor</string>
  349. <string id="new">New Animation</string>
  350. <string id="delete">Delete Animation</string>
  351. <string id="copy">Copy Animation</string>
  352. <string id="paste">Paste Animation</string>
  353. <string id="undo">Undo Changes</string>
  354.  
  355. <string id="deletetitle">Delete Animation</string>
  356. <string id="deleteprompt">Are you sure you want to delete this animation? This action cannot be reverted!</string>
  357. <string id="undotitle">Undo Changes</string>
  358. <string id="undoprompt">Are you sure you want to undo changes made to this animation? This action cannot be reverted!</string>
  359.  
  360. <string id="animations">Animations</string>
  361.  
  362. <string id="general">General</string>
  363. <string id="name">Name:</string>
  364. <string id="sound">Sound:</string>
  365. <string id="simulatedarkness">Simulate Darkness: {00}</string>
  366. <string id="swap">Swap Upper/Lower</string>
  367.  
  368. <string id="lowergroup">Lower Layer (Below Target) </string>
  369. <string id="lowergraphic">Graphic:</string>
  370. <string id="lowerhorizontalframes">Graphic Horizontal Frames:</string>
  371. <string id="lowerverticalframes">Graphic Vertical Frames:</string>
  372. <string id="lowerframecount">Graphic Frame Count:</string>
  373. <string id="lowerframeduration">Frame Duration (ms):</string>
  374. <string id="lowerloopcount">Loop Count:</string>
  375. <string id="lowerplayback">Playback</string>
  376. <string id="lowerframe">Frame: {00}</string>
  377. <string id="lowerplay">Play Lower Animation</string>
  378. <string id="lowerstop">Stop Upper Animation</string>
  379. <string id="lowerframeoptions">Frame Options</string>
  380. <string id="lowerclone">Clone From Previous</string>
  381.  
  382. <string id="uppergroup">Upper Layer (Above Target) </string>
  383. <string id="uppergraphic">Graphic:</string>
  384. <string id="upperhorizontalframes">Graphic Horizontal Frames:</string>
  385. <string id="upperverticalframes">Graphic Vertical Frames:</string>
  386. <string id="upperframecount">Graphic Frame Count:</string>
  387. <string id="upperframeduration">Frame Duration (ms):</string>
  388. <string id="upperloopcount">Loop Count:</string>
  389. <string id="upperplayback">Playback</string>
  390. <string id="upperframe">Frame: {00}</string>
  391. <string id="upperplay">Play Upper Animation</string>
  392. <string id="upperstop">Stop Upper Animation</string>
  393. <string id="upperframeoptions">Frame Options</string>
  394. <string id="upperclone">Clone From Previous</string>
  395.  
  396. <string id="save">Save</string>
  397. <string id="cancel">Cancel</string>
  398. </AnimationEditor>
  399. <ClassEditor>
  400. <string id="title">Class Editor</string>
  401. <string id="new">New Class</string>
  402. <string id="delete">Delete Class</string>
  403. <string id="copy">Copy Class</string>
  404. <string id="paste">Paste Class</string>
  405. <string id="undo">Undo Changes</string>
  406.  
  407. <string id="deletetitle">Delete Class</string>
  408. <string id="deleteprompt">Are you sure you want to delete this class? This action cannot be reverted!</string>
  409. <string id="undotitle">Undo Changes</string>
  410. <string id="undoprompt">Are you sure you want to undo changes made to this class? This action cannot be reverted!</string>
  411.  
  412. <string id="classes">Classes</string>
  413.  
  414. <string id="general">General</string>
  415. <string id="name">Name:</string>
  416. <string id="locked">Locked</string>
  417.  
  418. <string id="spawnpoint">Spawn Point</string>
  419.  
  420. <string id="spriteface">Sprite and Face</string>
  421. <string id="spriteoptions">Options:</string>
  422. <string id="spriteitemmale">{00}. {01} - M</string>
  423. <string id="spriteitemfemale">{00}. {01} - F</string>
  424. <string id="gender">Gender</string>
  425. <string id="male">Male</string>
  426. <string id="female">Female</string>
  427. <string id="addicon">+</string>
  428. <string id="removeicon">-</string>
  429. <string id="sprite">Sprite:</string>
  430. <string id="face">Face:</string>
  431.  
  432. <string id="items">Starting Items</string>
  433. <string id="itemindex">Item Index: {00}</string>
  434. <string id="item">Item:</string>
  435. <string id="amount">Amount:</string>
  436.  
  437.  
  438. <string id="basestats">Base Stats:</string>
  439. <string id="basehp">HP:</string>
  440. <string id="basemp">Mana:</string>
  441. <string id="baseattack">Attack:</string>
  442. <string id="basearmor">Armor:</string>
  443. <string id="basespeed">Speed:</string>
  444. <string id="baseabilitypower">Ability Pwr:</string>
  445. <string id="basemagicresist">Magic Resist:</string>
  446. <string id="basepoints">Points:</string>
  447.  
  448. <string id="learntspells">Spells</string>
  449. <string id="spell">Spell:</string>
  450. <string id="spellitem">{00}. {01} - Level: {02}</string>
  451. <string id="spelllevel">Level:</string>
  452. <string id="addspell">Add</string>
  453. <string id="removespell">Remove</string>
  454.  
  455. <string id="regen">Regen</string>
  456. <string id="hpregen">HP (%);</string>
  457. <string id="mpregen">MP (%):</string>
  458. <string id="regenhint">% of HP/Mana to restore per tick.
  459.  
  460. Tick timer saved in server config.xml.</string>
  461.  
  462. <string id="combat">Combat (Unarmed)</string>
  463. <string id="basedamage">Base Damage:</string>
  464. <string id="critchance">Crit Chance (%):</string>
  465. <string id="damagetype">Damage Type:</string>
  466. <string id="damagetype0">Physical</string>
  467. <string id="damagetype1">Magic</string>
  468. <string id="damagetype2">True</string>
  469. <string id="scalingstat">Scaling Stat:</string>
  470. <string id="scalingamount">Scaling Amount:</string>
  471. <string id="attackanimation">Attack Animation:</string>
  472.  
  473. <string id="leveling">Leveling Up</string>
  474. <string id="levelexp">Base Exp to Level:</string>
  475. <string id="levelexpscale">Exp Increase (Per Level %):</string>
  476. <string id="levelboosts">Level Up Boosts</string>
  477. <string id="staticboost">Static</string>
  478. <string id="percentageboost">Percentage</string>
  479. <string id="hpboost">Max HP (+{00}):</string>
  480. <string id="mpboost">Max MP (+{00}):</string>
  481. <string id="attackboost">Attack (+{00}):</string>
  482. <string id="armorboost">Armor (+{00}):</string>
  483. <string id="speedboost">Speed (+{00}):</string>
  484. <string id="abilitypowerboost">Ability Pwr (+{00}):</string>
  485. <string id="magicresistboost">Magic Resist (+{00}):</string>
  486. <string id="pointsboost">Points (+):</string>
  487. <string id="boostpercent"> %</string>
  488.  
  489. <string id="save">Save</string>
  490. <string id="cancel">Cancel</string>
  491. </ClassEditor>
  492. <CraftingEditor>
  493. <string id="title">Crafting Bench Editor</string>
  494. <string id="new">New Bench</string>
  495. <string id="delete">Delete Bench</string>
  496. <string id="copy">Copy Bench</string>
  497. <string id="paste">Paste Bench</string>
  498. <string id="undo">Undo Changes</string>
  499.  
  500. <string id="deletetitle">Delete Bench</string>
  501. <string id="deleteprompt">Are you sure you want to delete this bench? This action cannot be reverted!</string>
  502. <string id="undotitle">Undo Changes</string>
  503. <string id="undoprompt">Are you sure you want to undo changes made to this bench? This action cannot be reverted!</string>
  504.  
  505. <string id="benches">Benches</string>
  506.  
  507. <string id="crafts">Crafts</string>
  508. <string id="newcraft">New</string>
  509. <string id="deletecraft">Delete</string>
  510. <string id="duplicatecraft">Duplicate</string>
  511.  
  512. <string id="general">General</string>
  513. <string id="name">Name:</string>
  514. <string id="item">Item:</string>
  515. <string id="time">Time (ms):</string>
  516.  
  517. <string id="ingredients">Ingredients</string>
  518. <string id="ingredientitem">Item:</string>
  519. <string id="ingredientquantity">Quantity:</string>
  520. <string id="newingredient">New</string>
  521. <string id="deleteingredient">Delete</string>
  522. <string id="duplicateingredient">Duplicate</string>
  523. <string id="ingredientlistitem">Ingredient: {00} x{01}</string>
  524. <string id="ingredientnone">None</string>
  525.  
  526. <string id="save">Save</string>
  527. <string id="cancel">Cancel</string>
  528. </CraftingEditor>
  529. <DynamicRequirements>
  530. <string id="title">Dynamic Requirements</string>
  531. <string id="conditionlists">Condition Lists</string>
  532. <string id="addlist">Add List</string>
  533. <string id="removelist">Remove List</string>
  534. <string id="savelists">Save</string>
  535. <string id="cancellists">Cancel</string>
  536. <string id="conditionlist">Condition List</string>
  537. <string id="listname">Name:</string>
  538. <string id="addcondition">Add Condition</string>
  539. <string id="removecondition">Remove Condition</string>
  540. <string id="saveconditions">Okay</string>
  541. <string id="cancelconditions">Cancel</string>
  542. <string id="instructionsitem">Below are condition lists. If conditions are met on any of the lists then the player can use the item.</string>
  543. <string id="instructionsresource">Below are condition lists. If conditions are met on any of the lists then the player can harvest the resource.</string>
  544. <string id="instructionsspell">Below are condition lists. If conditions are met on any of the lists then the player can use cast the spell.</string>
  545. <string id="instructionsquest">Below are condition lists. If conditions are met on any of the lists then the player can start the quest.</string>
  546. <string id="instructionsevent">Below are condition lists. If conditions are met on any of the lists then the event can spawn/run.</string>
  547. <string id="conditioneditor">Add/Edit Condition</string>
  548. </DynamicRequirements>
  549. <ItemEditor>
  550. <string id="title">Item Editor</string>
  551. <string id="new">New Item</string>
  552. <string id="delete">Delete Item</string>
  553. <string id="copy">Copy Item</string>
  554. <string id="paste">Paste Item</string>
  555. <string id="undo">Undo Changes</string>
  556.  
  557. <string id="deletetitle">Delete Item</string>
  558. <string id="deleteprompt">Are you sure you want to delete this item? This action cannot be reverted!</string>
  559. <string id="undotitle">Undo Changes</string>
  560. <string id="undoprompt">Are you sure you want to undo changes made to this item? This action cannot be reverted!</string>
  561.  
  562. <string id="items">Items</string>
  563.  
  564. <string id="general">General</string>
  565. <string id="name">Name:</string>
  566. <string id="type">Type:</string>
  567. <string id="type0">None</string>
  568. <string id="type1">Equipment</string>
  569. <string id="type2">Consumable</string>
  570. <string id="type3">Currency</string>
  571. <string id="type4">Spell</string>
  572. <string id="type5">Event</string>
  573. <string id="type6">Bag</string>
  574. <string id="description">Desc:</string>
  575. <string id="picture">Pic:</string>
  576. <string id="price">Price:</string>
  577. <string id="animation">Animation:</string>
  578. <string id="bound">Bound?</string>
  579. <string id="stackable">Stackable?</string>
  580. <string id="requirements">Edit Usage Requirements</string>
  581.  
  582. <string id="equipment">Equipment</string>
  583. <string id="slot">Equipment Slot:</string>
  584.  
  585. <string id="bonuses">Stat Bonuses</string>
  586. <string id="attackbonus">Attack:</string>
  587. <string id="defensebonus">Defense:</string>
  588. <string id="speedbonus">Speed:</string>
  589. <string id="abilitypowerbonus">Ability Pwr:</string>
  590. <string id="magicresistbonus">Magic Resist:</string>
  591. <string id="bonusrange">Stat Bonus Range (+-):</string>
  592.  
  593. <string id="bonuseffect">Bonus Effect:</string>
  594. <string id="bonuseffect0">None</string>
  595. <string id="bonuseffect1">Cooldown Reduction</string>
  596. <string id="bonuseffect2">Life Steal</string>
  597. <string id="bonusamount">Effect Amount (%):</string>
  598.  
  599. <string id="weaponproperties">Weapon Properties</string>
  600. <string id="twohanded">2 Hand</string>
  601. <string id="basedamage">Base Damage:</string>
  602. <string id="critchance">Crit Chance (%):</string>
  603. <string id="damagetype">Damage Type:</string>
  604. <string id="damagetype0">Physical</string>
  605. <string id="damagetype1">Magic</string>
  606. <string id="damagetype2">True</string>
  607. <string id="scalingstat">Scaling Stat:</string>
  608. <string id="scalingamount">Scaling Amount:</string>
  609. <string id="attackanimation">Attack Animation:</string>
  610. <string id="projectile">Projectile:</string>
  611. <string id="tooltype">Tool Type:</string>
  612.  
  613. <string id="malepaperdoll">Male Paperdoll:</string>
  614. <string id="femalepaperdoll">Female Paperdoll:</string>
  615.  
  616. <string id="bagpanel">Bag:</string>
  617. <string id="bagslots">Bag Slots:</string>
  618.  
  619. <string id="spellpanel">Spell</string>
  620. <string id="spell">Spell:</string>
  621.  
  622. <string id="eventpanel">Event</string>
  623. <string id="event">Event:</string>
  624.  
  625. <string id="consumeablepanel">Consumable</string>
  626. <string id="vital">Vital:</string>
  627. <string id="consumeinterval">Interval:</string>
  628.  
  629. <string id="save">Save</string>
  630. <string id="cancel">Cancel</string>
  631. </ItemEditor>
  632. <NpcEditor>
  633. <string id="title">Npc Editor</string>
  634. <string id="new">New Npc</string>
  635. <string id="delete">Delete Npc</string>
  636. <string id="copy">Copy Npc</string>
  637. <string id="paste">Paste Npc</string>
  638. <string id="undo">Undo Changes</string>
  639.  
  640. <string id="deletetitle">Delete Item</string>
  641. <string id="deleteprompt">Are you sure you want to delete this npc? This action cannot be reverted!</string>
  642. <string id="undotitle">Undo Changes</string>
  643. <string id="undoprompt">Are you sure you want to undo changes made to this npc? This action cannot be reverted!</string>
  644.  
  645. <string id="npcs">Npcs</string>
  646.  
  647. <string id="general">General</string>
  648. <string id="name">Name:</string>
  649. <string id="behavior">Behavior:</string>
  650. <string id="behavior0">Attack when Attacked</string>
  651. <string id="behavior1">Attack on Sight</string>
  652. <string id="behavior2">Friendly</string>
  653. <string id="behavior3">Guard</string>
  654. <string id="sprite">Sprite</string>
  655. <string id="spawnduration">Spawn Duration:</string>
  656. <string id="sightrange">Sight Range:</string>
  657.  
  658. <string id="stats">Stats:</string>
  659. <string id="hp">HP:</string>
  660. <string id="mana">Mana:</string>
  661. <string id="attack">Attack:</string>
  662. <string id="defense">Defense:</string>
  663. <string id="speed">Speed:</string>
  664. <string id="abilitypower">Ability Pwr:</string>
  665. <string id="magicresist">Magic Resist:</string>
  666. <string id="exp">Exp:</string>
  667.  
  668. <string id="spells">Spells</string>
  669. <string id="spell">Spell:</string>
  670. <string id="addspell">Add</string>
  671. <string id="removespell">Remove</string>
  672. <string id="frequency">Freq:</string>
  673. <string id="frequency0">Not Very Often</string>
  674. <string id="frequency1">Not Often</string>
  675. <string id="frequency2">Normal</string>
  676. <string id="frequency3">Often</string>
  677. <string id="frequency4">Very Often</string>
  678.  
  679. <string id="npcvsnpc">NPC vs NPC Combat/Hostility </string>
  680. <string id="enabled">Enabled?</string>
  681. <string id="attackallies">Attack Allies?</string>
  682. <string id="npc">NPC:</string>
  683. <string id="addhostility">Add</string>
  684. <string id="removehostility">Remove</string>
  685.  
  686. <string id="drops">Drops</string>
  687. <string id="dropindex">Drop Index: {00}</string>
  688. <string id="dropitem">Item:</string>
  689. <string id="dropamount">Drop Amount:</string>
  690. <string id="dropchance">Drop Chance (%):</string>
  691.  
  692. <string id="combat">Combat</string>
  693. <string id="basedamage">Base Damage:</string>
  694. <string id="critchance">Crit Chance (%):</string>
  695. <string id="damagetype">Damage Type:</string>
  696. <string id="damagetype0">Physical</string>
  697. <string id="damagetype1">Magic</string>
  698. <string id="damagetype2">True</string>
  699. <string id="scalingstat">Scaling Stat:</string>
  700. <string id="scalingamount">Scaling Amount:</string>
  701. <string id="attackanimation">Attack Animation:</string>
  702.  
  703. <string id="save">Save</string>
  704. <string id="cancel">Cancel</string>
  705. </NpcEditor>
  706. <ProjectileEditor>
  707. <string id="title">Projectile Editor</string>
  708. <string id="new">New Projectile</string>
  709. <string id="delete">Delete Projectile</string>
  710. <string id="copy">Copy Projectile</string>
  711. <string id="paste">Paste Projectile</string>
  712. <string id="undo">Undo Changes</string>
  713.  
  714. <string id="deletetitle">Delete Projectile</string>
  715. <string id="deleteprompt">Are you sure you want to delete this projectile? This action cannot be reverted!</string>
  716. <string id="undotitle">Undo Changes</string>
  717. <string id="undoprompt">Are you sure you want to undo changes made to this projectile? This action cannot be reverted!</string>
  718.  
  719. <string id="projectiles">Projectiles</string>
  720.  
  721. <string id="properties">Properties</string>
  722. <string id="name">Name:</string>
  723. <string id="speed">Speed (ms):</string>
  724. <string id="spawndelay">Spawn Delay (ms):</string>
  725. <string id="quantity">Quantity:</string>
  726. <string id="range">Range:</string>
  727. <string id="knockback">Knockback:</string>
  728. <string id="spell">Collision Spell:</string>
  729. <string id="grapple">Grapple hook?</string>
  730. <string id="homing">Homing?</string>
  731.  
  732. <string id="spawns">Projectile Spawns</string>
  733.  
  734. <string id="animations">Animations</string>
  735. <string id="animationline">[Spawn Range: {00} - {01}] Animation: {02}</string>
  736. <string id="animation">Animation:</string>
  737. <string id="spawnrange">Spawn Range: {00} - {01}</string>
  738. <string id="autorotate">Auto Rotate Animation?</string>
  739. <string id="addanimation">Add</string>
  740. <string id="removeanimation">Remove</string>
  741.  
  742. <string id="collisions">Ignore Collision:</string>
  743. <string id="ignoreblocks">Map Blocks</string>
  744. <string id="ignoreactiveresources">Active Resources</string>
  745. <string id="ignoreinactiveresources">Inactive Resources</string>
  746. <string id="ignorezdimension">Z-Dimension Blocks</string>
  747.  
  748. <string id="ammo">Ammunition Requirements:</string>
  749. <string id="ammoitem">Item:</string>
  750. <string id="ammoamount">Amount:</string>
  751.  
  752. <string id="save">Save</string>
  753. <string id="cancel">Cancel</string>
  754. </ProjectileEditor>
  755. <QuestEditor>
  756. <string id="title">Quest Editor</string>
  757. <string id="new">New Quest</string>
  758. <string id="delete">Delete Quest</string>
  759. <string id="copy">Copy Quest</string>
  760. <string id="paste">Paste Quest</string>
  761. <string id="undo">Undo Changes</string>
  762.  
  763. <string id="deletetitle">Delete Quest</string>
  764. <string id="deleteprompt">Are you sure you want to delete this quest? This action cannot be reverted!</string>
  765. <string id="undotitle">Undo Changes</string>
  766. <string id="undoprompt">Are you sure you want to undo changes made to this quest? This action cannot be reverted!</string>
  767.  
  768. <string id="quests">Quests</string>
  769.  
  770. <string id="general">General</string>
  771. <string id="name">Name:</string>
  772. <string id="logoptions">Quest Log Options</string>
  773. <string id="showbefore">Show in quest log before accepting quest?</string>
  774. <string id="showafter">Show in quest log after completing quest?</string>
  775. <string id="options">Progression Options</string>
  776. <string id="repeatable">Quest Repeatable?</string>
  777. <string id="quit">Can Quit Quest?</string>
  778. <string id="beforeofferdesc">Before Offer Description:</string>
  779. <string id="offerdesc">Offer Description:</string>
  780. <string id="inprogressdesc">In Progress Description:</string>
  781. <string id="completeddesc">Completed Description:</string>
  782.  
  783. <string id="requirements">Quest Requirements</string>
  784. <string id="editrequirements">Edit Quest Requirements</string>
  785.  
  786. <string id="actions">Quest Actions:</string>
  787. <string id="onstart">On Quest Start:</string>
  788. <string id="editstartevent">Edit Quest Start Event</string>
  789. <string id="onend">On Quest Completion:</string>
  790. <string id="editendevent">Edit Quest Completion Event</string>
  791.  
  792. <string id="startevent">Quest {00} Start Event</string>
  793. <string id="endevent">Quest {00} Completion Event</string>
  794.  
  795. <string id="tasks">Quest Tasks</string>
  796. <string id="addtask">Add Task</string>
  797. <string id="removetask">Remove Task</string>
  798.  
  799. <string id="save">Save</string>
  800. <string id="cancel">Cancel</string>
  801. </QuestEditor>
  802. <TaskEditor>
  803. <string id="title">Add/Edit Quest Task</string>
  804. <string id="editor">Task Editor</string>
  805.  
  806. <string id="type">Task Type:</string>
  807. <string id="type0">Event Driven</string>
  808. <string id="type1">Gather Item(s)</string>
  809. <string id="type2">Kill NPC(s)</string>
  810.  
  811. <string id="desc">Desc:</string>
  812.  
  813. <string id="killnpcs">Kill NPC(s)</string>
  814. <string id="npc">NPC:</string>
  815. <string id="npcamount">Amount:</string>
  816.  
  817. <string id="gatheritems">Gather Item(s)</string>
  818. <string id="item">Item:</string>
  819. <string id="gatheramount">Amount:</string>
  820.  
  821. <string id="eventdriven">Event Driven: The description should lead the player to an event. The event will then complete the task using the complete quest task command.</string>
  822.  
  823. <string id="editcompletionevent">Edit Task Completion Event</string>
  824. <string id="completionevent">Task Completion Event</string>
  825.  
  826. <string id="ok">Ok</string>
  827. <string id="cancel">Cancel</string>
  828. </TaskEditor>
  829. <ResourceEditor>
  830. <string id="title">Resource Editor</string>
  831. <string id="new">New Resource</string>
  832. <string id="delete">Delete Resource</string>
  833. <string id="copy">Copy Resource</string>
  834. <string id="paste">Paste Resource</string>
  835. <string id="undo">Undo Changes</string>
  836.  
  837. <string id="deletetitle">Delete Item</string>
  838. <string id="deleteprompt">Are you sure you want to delete this resource? This action cannot be reverted!</string>
  839. <string id="undotitle">Undo Changes</string>
  840. <string id="undoprompt">Are you sure you want to undo changes made to this resource? This action cannot be reverted!</string>
  841.  
  842. <string id="resources">Resources</string>
  843.  
  844. <string id="general">General</string>
  845. <string id="name">Name:</string>
  846. <string id="tooltype">Tool Type:</string>
  847. <string id="minhp">Min HP:</string>
  848. <string id="maxhp">Max HP:</string>
  849. <string id="spawnduration">Spawn Duration:</string>
  850. <string id="animation">Animation:</string>
  851. <string id="walkablebefore">Walkable before resource removal?</string>
  852. <string id="walkableafter">Walkable after resource removal?</string>
  853. <string id="requirements">Harvesting Requirements</string>
  854.  
  855. <string id="drops">Drops</string>
  856. <string id="dropindex">Drop Index: {00}</string>
  857. <string id="dropitem">Item:</string>
  858. <string id="dropamount">Amount:</string>
  859. <string id="dropchance">Chance (%):)</string>
  860.  
  861. <string id="graphics">Graphics</string>
  862. <string id="initialgraphic">Initial Graphic:</string>
  863. <string id="exhaustedgraphic">Exhausted Graphic:</string>
  864.  
  865. <string id="save">Save</string>
  866. <string id="cancel">Cancel</string>
  867. </ResourceEditor>
  868. <ShopEditor>
  869. <string id="title">Shop Editor</string>
  870. <string id="new">New Shop</string>
  871. <string id="delete">Delete Shop</string>
  872. <string id="copy">Copy Shop</string>
  873. <string id="paste">Paste Shop</string>
  874. <string id="undo">Undo Changes</string>
  875.  
  876. <string id="deletetitle">Delete Item</string>
  877. <string id="deleteprompt">Are you sure you want to delete this shop? This action cannot be reverted!</string>
  878. <string id="undotitle">Undo Changes</string>
  879. <string id="undoprompt">Are you sure you want to undo changes made to this shop? This action cannot be reverted!</string>
  880.  
  881. <string id="shops">Shops</string>
  882.  
  883. <string id="general">General</string>
  884. <string id="name">Name:</string>
  885. <string id="defaultcurrency">Default Currency:</string>
  886.  
  887. <string id="itemssold">Items Sold</string>
  888. <string id="addlabel">Add Item to be Sold:</string>
  889. <string id="sellfor">Sell for:</string>
  890. <string id="sellcost">Sell Cost:</string>
  891. <string id="addsolditem">Add Selected</string>
  892. <string id="removesolditem">Remove Selected</string>
  893.  
  894. <string id="itemsboughtwhitelist">Items Bought (Whitelist - Buy Listed Items) </string>
  895. <string id="itemsboughtblacklist">Items Bought (Blacklist - Don't Buy Listed Items) </string>
  896. <string id="whitelist">Whitelist</string>
  897. <string id="blacklist">Blacklist</string>
  898. <string id="addboughtitem">Add Item:</string>
  899. <string id="buyfor">Buy For:</string>
  900. <string id="buycost">Sell Amount:</string>
  901. <string id="addboughtitem">Add Selected</string>
  902. <string id="removeboughtitem">Remove Selected</string>
  903.  
  904. <string id="save">Save</string>
  905. <string id="cancel">Cancel</string>
  906. </ShopEditor>
  907. <SpellEditor>
  908. <string id="title">Spell Editor</string>
  909. <string id="new">New Spell</string>
  910. <string id="delete">Delete Spell</string>
  911. <string id="copy">Copy Spell</string>
  912. <string id="paste">Paste Spell</string>
  913. <string id="undo">Undo Changes</string>
  914.  
  915. <string id="deletetitle">Delete Spell</string>
  916. <string id="deleteprompt">Are you sure you want to delete this spell? This action cannot be reverted!</string>
  917. <string id="undotitle">Undo Changes</string>
  918. <string id="undoprompt">Are you sure you want to undo changes made to this spell? This action cannot be reverted!</string>
  919.  
  920. <string id="spells">Spells</string>
  921.  
  922. <string id="general">General</string>
  923. <string id="name">Name:</string>
  924. <string id="type">Type:</string>
  925. <string id="type0">Combat Spell</string>
  926. <string id="type1">Warp to Map</string>
  927. <string id="type2">Warp to Target</string>
  928. <string id="type3">Dash</string>
  929. <string id="type4">Event</string>
  930. <string id="icon">Icon:</string>
  931. <string id="description">Desc:</string>
  932. <string id="castanimation">Cast Animation:</string>
  933. <string id="hitanimation">Hit Animation:</string>
  934.  
  935. <string id="requirements">Casting Requirements</string>
  936. <string id="requirementsbutton">Edit Casting Requirements</string>
  937.  
  938. <string id="cost">Spell Cost:</string>
  939. <string id="hpcost">HP Cost:</string>
  940. <string id="manacost">Mana Cost:</string>
  941. <string id="casttime">Cast Time (ms):</string>
  942. <string id="cooldown">Cooldown (ms):</string>
  943.  
  944. <string id="targetting">Targetting Info</string>
  945. <string id="targettype">Target Type:</string>
  946. <string id="targettype0">Self</string>
  947. <string id="targettype1">Single Target (includes self)</string>
  948. <string id="targettype2">AOE</string>
  949. <string id="targettype3">Linear (projectile)</string>
  950. <string id="projectile">Projectile:</string>
  951. <string id="castrange">Cast Range (tiles):</string>
  952. <string id="hitradius">Hit Radius:</string>
  953.  
  954. <string id="dash">Dash</string>
  955. <string id="dashrange">Dash Range (tiles): {00}</string>
  956. <string id="dashcollisions">Ignore Collision:</string>
  957. <string id="ignoreblocks">Map Blocks</string>
  958. <string id="ignoreactiveresources">Active Resources</string>
  959. <string id="ignoreinactiveresources">Inactive Resources</string>
  960. <string id="ignorezdimension">Z-Dimension Blocks</string>
  961.  
  962. <string id="warptomap">Warp Caster:</string>
  963.  
  964. <string id="event">Event</string>
  965. <string id="eventlabel">Event:</string>
  966.  
  967. <string id="combatspell">Combat Spell</string>
  968. <string id="damagegroup">Damage</string>
  969. <string id="friendly">Friendly</string>
  970. <string id="hpdamage">HP Damage:</string>
  971. <string id="mpdamage">Mana Damage:</string>
  972. <string id="critchance">Crit Chance (%):</string>
  973. <string id="damagetype">Damage Type:</string>
  974. <string id="damagetype0">Physical</string>
  975. <string id="damagetype1">Magic</string>
  976. <string id="damagetype2">True</string>
  977. <string id="scalingstat">Scaling Stat:</string>
  978. <string id="scalingamount">Scaling Amount:</string>
  979.  
  980. <string id="hotdot">Heal/Damage Over Time</string>
  981. <string id="ishotdot">HOT/DOT?</string>
  982. <string id="hotdottick">Tick (ms):</string>
  983.  
  984. <string id="stats">Stat Modifiers</string>
  985. <string id="attack">Attack:</string>
  986. <string id="defense">Defense:</string>
  987. <string id="speed">Speed:</string>
  988. <string id="abilitypower">Ability Pwr:</string>
  989. <string id="magicresist">Magic Resist:</string>
  990.  
  991. <string id="boostduration">Stat Boost/Effect Duration</string>
  992. <string id="duration6">Stat Boost/Effect Duration</string>
  993. <string id="effectgroup">Effect</string>
  994. <string id="effectlabel">Extra Effect:</string>
  995. <string id="effect0">None</string>
  996. <string id="effect1">Silence</string>
  997. <string id="effect2">Stun</string>
  998. <string id="effect3">Snare</string>
  999. <string id="effect4">Bind</string>
  1000. <string id="effect5">Stealth</string>
  1001. <string id="effect6">Transform</string>
  1002. <string id="transformsprite">Sprite:</string>
  1003.  
  1004. <string id="save">Save</string>
  1005. <string id="cancel">Cancel</string>
  1006. </SpellEditor>
  1007. <SwitchVariableEditor>
  1008. <string id="title">Switch and Variable Editor</string>
  1009. <string id="type">Switch or Variable Type</string>
  1010. <string id="list">Switch/Variable List</string>
  1011.  
  1012. <string id="playerswitches">Player Switches</string>
  1013. <string id="playervariables">Player Variables</string>
  1014. <string id="globalswitches">Global Switches</string>
  1015. <string id="globalvariables">Global Variables</string>
  1016.  
  1017. <string id="editor">Switch and Variable Editor</string>
  1018. <string id="playerswitch">Player Switch</string>
  1019. <string id="playervariable">Player Variable</string>
  1020. <string id="globalswitch">Server Switch</string>
  1021. <string id="globalvariable">Server Variable</string>
  1022.  
  1023. <string id="name">Name:</string>
  1024. <string id="value">Value:</string>
  1025. <string id="true">True</string>
  1026. <string id="false">False</string>
  1027.  
  1028. <string id="deleteprompt">Are you sure you want to delete this switch/variable? This action cannot be reverted!</string>
  1029. <string id="deletecaption">Delete?</string>
  1030. <string id="new">New</string>
  1031. <string id="delete">Delete</string>
  1032. <string id="undo">Undo Changes</string>
  1033. <string id="save">Save</string>
  1034. <string id="cancel">Cancel</string>
  1035. </SwitchVariableEditor>
  1036. <TimeEditor>
  1037. <string id="title">Time Editor (Day/Night Settings)</string>
  1038. <string id="times">Time of Day</string>
  1039. <string id="to">t</string>
  1040. <string id="settings">Time Settings</string>
  1041. <string id="intervals">Invervals:</string>
  1042. <string id="interval0">24 hours</string>
  1043. <string id="interval1">12 hours</string>
  1044. <string id="interval2">8 hours</string>
  1045. <string id="interval3">6 hours</string>
  1046. <string id="interval4">4 hours</string>
  1047. <string id="interval5">3 hours</string>
  1048. <string id="interval6">2 hours</string>
  1049. <string id="interval7">1 hour</string>
  1050. <string id="interval8">45 minutes</string>
  1051. <string id="interval9">30 minutes</string>
  1052. <string id="interval10">15 minutes</string>
  1053. <string id="interval11">10 minutes</string>
  1054. <string id="sync">Sync With Server</string>
  1055. <string id="rate">Time Rate:</string>
  1056. <string id="ratesuffix">x Normal</string>
  1057. <string id="ratedesc">Enter 1 for normal rate of time.
  1058. Values larger than one for faster days.
  1059. Values between 0 and 1 for longer days.
  1060. Negative values for time to flow backwards.</string>
  1061. <string id="overlay">Range Overlay</string>
  1062. <string id="brightness">Brightness: {00}%</string>
  1063. <string id="colorpaneldesc">Double click the panel above to change the overlay color.</string>
  1064. <string id="save">Save</string>
  1065. <string id="cancel">Cancel</string>
  1066. </TimeEditor>
  1067. <CommonEventEditor>
  1068. <string id="title">Common Event Editor</string>
  1069. <string id="events">Common Events</string>
  1070. <string id="new">New</string>
  1071. <string id="delete">Delete</string>
  1072. </CommonEventEditor>
  1073. <EventEditor>
  1074. <string id="title">Event Editor - Event #{00}: {01}</string>
  1075.  
  1076. <string id="general">General</string>
  1077. <string id="name">Name:</string>
  1078. <string id="global">Global Event</string>
  1079.  
  1080. <string id="pageoptions">Page Options</string>
  1081. <string id="newpage">New Page</string>
  1082. <string id="copypage">Copy Page</string>
  1083. <string id="pastepage">Paste Page</string>
  1084. <string id="deletepage">Delete Page</string>
  1085. <string id="clearpage">Clear Page</string>
  1086.  
  1087. <string id="conditions">Conditions</string>
  1088. <string id="editconditions">Spawn/Execution Conditions</string>
  1089.  
  1090. <string id="entityoptions">Entity Options</string>
  1091. <string id="eventpreview">Preview</string>
  1092. <string id="animation">Animation</string>
  1093.  
  1094. <string id="movement">Movement</string>
  1095. <string id="movementtype">Type:</string>
  1096. <string id="setroute">Set Route...</string>
  1097. <string id="movetype0">None</string>
  1098. <string id="movetype1">Random</string>
  1099. <string id="movetype2">Move Route</string>
  1100. <string id="speed">Speed:</string>
  1101. <string id="speed0">Slowest</string>
  1102. <string id="speed1">Slower</string>
  1103. <string id="speed2">Normal</string>
  1104. <string id="speed3">Faster</string>
  1105. <string id="speed4">Fastest</string>
  1106.  
  1107. <string id="frequency">Freq:</string>
  1108. <string id="frequency0">Not Very Often</string>
  1109. <string id="frequency1">Not Often</string>
  1110. <string id="frequency2">Normal</string>
  1111. <string id="frequency3">Often</string>
  1112. <string id="frequency4">Very Often</string>
  1113.  
  1114. <string id="layer">Layer:</string>
  1115. <string id="layer0">Below Player</string>
  1116. <string id="layer1">Same as Player</string>
  1117. <string id="layer2">Above Player</string>
  1118.  
  1119. <string id="inspector">Entity Inspector Options</string>
  1120. <string id="disableinspector">Disable Inspector</string>
  1121. <string id="inspectordesc">Inspector Description:</string>
  1122. <string id="face">Face:</string>
  1123.  
  1124. <string id="extras">Extras:</string>
  1125. <string id="passable">Passable</string>
  1126. <string id="hidename">Hide Name</string>
  1127. <string id="directionfix">Dir Fix</string>
  1128. <string id="walkinganim">Walking Anim</string>
  1129. <string id="interactionfreeze">Interaction Freeze</string>
  1130.  
  1131. <string id="trigger">Trigger</string>
  1132. <string id="trigger0">Action Button</string>
  1133. <string id="trigger1">Player Touch</string>
  1134. <string id="trigger2">Autorun</string>
  1135. <string id="trigger3">Projectile Hit</string>
  1136.  
  1137. <string id="projectile">Projectile:</string>
  1138.  
  1139.  
  1140. <string id="commontrigger0">None</string>
  1141. <string id="commontrigger1">Login</string>
  1142. <string id="commontrigger2">Level Up</string>
  1143.  
  1144. <string id="commandlist">Commands:</string>
  1145. <string id="addcommand">Add Commands</string>
  1146.  
  1147. <string id="insertcommand">Insert</string>
  1148. <string id="editcommand">Edit</string>
  1149. <string id="deletecommand">Delete</string>
  1150.  
  1151. <string id="save">Save</string>
  1152. <string id="cancel">Cancel</string>
  1153.  
  1154. <string id="savecaption">Save Event?</string>
  1155. <string id="savedialogue">Do you want to save changes to this event?</string>
  1156. </EventEditor>
  1157. <EventCommandList>
  1158. <string id="invalid">Invalid Command</string>
  1159. <string id="unknown">Unknown Command</string>
  1160. <string id="linestart">@> </string>
  1161. <string id="whenoption">When [{00}]</string>
  1162. <string id="endoptions">End Options</string>
  1163.  
  1164. <string id="conditionalelse">Else</string>
  1165. <string id="conditionalend">End Branch</string>
  1166.  
  1167. <string id="spellsucceeded">Spell Taught/Removed Successfully</string>
  1168. <string id="spellfailed">Spell Not Taught/Moved (Already Knew/Spellbook full/Didn't Know)</string>
  1169. <string id="endspell">End Spell Change</string>
  1170.  
  1171. <string id="itemschanged">Item(s) Given/Taken Successfully</string>
  1172. <string id="itemnotchanged">Item(s) Not Given/Taken (Doesn't have/Inventory full)</string>
  1173. <string id="enditemchange">End Item Change</string>
  1174.  
  1175. <string id="queststarted">Quest Accepted/Started Successfully</string>
  1176. <string id="questnotstarted">Quest Declined or Failed to Start (Reqs not met, already started, etc)</string>
  1177. <string id="endstartquest">End Start Quest</string>
  1178.  
  1179. <string id="showtext">Show Text: {00}</string>
  1180. <string id="showoptions">Show Options: {00}</string>
  1181.  
  1182. <string id="chatboxtext">Show Chatbox Text [Channel: {00}, Color: {01}] - {02}</string>
  1183. <string id="chatplayer">Player</string>
  1184. <string id="chatlocal">Local</string>
  1185. <string id="chatglobal">Global</string>
  1186.  
  1187. <string id="playerswitch">Set Player Switch {00} to {01}</string>
  1188. <string id="globalswitch">Set Global Switch {00} to {01}</string>
  1189. <string id="true">True</string>
  1190. <string id="false">False</string>
  1191.  
  1192. <string id="playervariable">Set Player Variable {00} ({01})</string>
  1193. <string id="globalvariable">Set Global Variable {00} ({01})</string>
  1194. <string id="setvariable">Set to {00}</string>
  1195. <string id="addvariable">Add {00}</string>
  1196. <string id="subtractvariable">Subtract {00}</string>
  1197. <string id="randvariable">Random Number {00} to {01}</string>
  1198.  
  1199. <string id="selfswitch">Set Self Switch {00} to {01}</string>
  1200. <string id="selfswitch0">A</string>
  1201. <string id="selfswitch1">B</string>
  1202. <string id="selfswitch2">C</string>
  1203. <string id="selfswitch3">D</string>
  1204.  
  1205. <string id="conditionalbranch">Conditional Branch: [{00}]</string>
  1206. <string id="exitevent">Exit Event Processing</string>
  1207. <string id="label">Label: {00}</string>
  1208. <string id="gotolabel">Go to Label {00}</string>
  1209. <string id="commonevent">Start Common Event: {00}</string>
  1210. <string id="restorehp">Restore Player HP</string>
  1211. <string id="restoremp">Restore Player MP</string>
  1212. <string id="levelup">Level Up Player</string>
  1213. <string id="giveexp">Give Player {00} Experience</string>
  1214. <string id="setlevel">Set Player Level To: {00}</string>
  1215. <string id="changespells">Change Player Spells [{00}]</string>
  1216. <string id="teach">Teach: Spell {00}</string>
  1217. <string id="forget">Remove: Spell {00}</string>
  1218. <string id="changeitems">Change Player Items [{00}]</string>
  1219. <string id="give">Give: Item {00}</string>
  1220. <string id="take">Take: Item {00}</string>
  1221. <string id="setsprite">Set Player Sprite to {00}</string>
  1222. <string id="setface">Set Player Face to {00}</string>
  1223. <string id="setgender">Set Player Gender to {00}</string>
  1224. <string id="male">Male</string>
  1225. <string id="female">Female</string>
  1226. <string id="setaccess">Set Player Access to {00}</string>
  1227. <string id="regularuser">Regulator User</string>
  1228. <string id="moderator">Moderator</string>
  1229. <string id="admin">Owner/Developer</string>
  1230. <string id="unknownrole">Unknown Access</string>
  1231. <string id="warp">Warp Player [Map: {00} X: {01} Y: {02} Dir: {03}]</string>
  1232. <string id="mapnotfound">NOT FOUND</string>
  1233. <string id="moveroute">Set Move Route for {00}</string>
  1234. <string id="waitforroute">Wait for Move Route Completion of {00}</string>
  1235. <string id="moverouteplayer">Player</string>
  1236. <string id="moverouteevent">Event #{00} {01}</string>
  1237. <string id="deletedevent">Deleted Event!</string>
  1238. <string id="holdplayer">Hold Player</string>
  1239. <string id="releaseplayer">Release Player</string>
  1240. <string id="spawnnpc">Spawn Npc {00} {01}</string>
  1241. <string id="spawnonmap">[On Map {00} X: {01} Y: {02} Dir: {03}]</string>
  1242. <string id="spawnonplayer">On Player [X Offset: {00} Y Offset: {01} Dir: {02}]</string>
  1243. <string id="spawnonevent">On Event #{00} {01} [X Offset: {02} Y Offset: {03} Dir: {04}]</string>
  1244. <string id="despawnnpcs">Despawn NPCs</string>
  1245. <string id="playanimation">Play Animation {00} {01}</string>
  1246. <string id="animationonmap">[On Map {00} X: {01} Y: {02} Dir: {03}]</string>
  1247. <string id="animationonplayer">On Player [X Offset: {00} Y Offset: {01} {02}]</string>
  1248. <string id="animationonevent">On Event #{00} {01} [X Offset: {02} Y Offset: {03} {04}]</string>
  1249. <string id="animationrelativedir">Spawn Relative To Direction</string>
  1250. <string id="animationrotatedir">Rotate Relative To Direction</string>
  1251. <string id="animationrelativerotate">Spawn And Rotate Relative To Direction</string>
  1252. <string id="playbgm">Play BGM [File: {00}]</string>
  1253. <string id="fadeoutbgm">Fadeout BGM</string>
  1254. <string id="playsound">Play Sound [File: {00}]</string>
  1255. <string id="stopsounds">Stop Sounds</string>
  1256. <string id="wait">Wait {00}ms</string>
  1257. <string id="openbank">Open Bank</string>
  1258. <string id="openshop">Open Shop [{00}]</string>
  1259. <string id="opencrafting">Open Crafting Bench [{00}]</string>
  1260. <string id="setclass">Set Class [{00}]</string>
  1261. <string id="startquest">Start Quest [{00}, {01}]</string>
  1262. <string id="forcedstart">Forced Start</string>
  1263. <string id="showoffer">Show Offer Window</string>
  1264. <string id="completetask">Complete Quest Task [Quest: {00}, Task: {01}]</string>
  1265. <string id="taskundefined">Undefined</string>
  1266. <string id="endquest">End Quest [{00}, {01}]</string>
  1267. <string id="runcompletionevent">Running Completion Event</string>
  1268. <string id="skipcompletionevent">Without Running Completion Event</string>
  1269.  
  1270. <string id="notcommon">Cannot use this command in common events.</string>
  1271. <string id="notcommoncaption">Common Event Warning!</string>
  1272. </EventCommandList>
  1273. <EventConditionDesc>
  1274. <string id="true">True</string>
  1275. <string id="false">False</string>
  1276. <string id="level">Level</string>
  1277. <string id="selfswitch0">A</string>
  1278. <string id="selfswitch1">B</string>
  1279. <string id="selfswitch2">C</string>
  1280. <string id="selfswitch3">D</string>
  1281. <string id="equal">is equal to {00}</string>
  1282. <string id="greaterequal">is greater than or equal to {00}</string>
  1283. <string id="lessthanequal">is less than or equal to {00}</string>
  1284. <string id="greater">is greather than {00}</string>
  1285. <string id="lessthan">is less than {00}</string>
  1286. <string id="notequal">does not equal {00}</string>
  1287. <string id="modadmin">Mod or Admin</string>
  1288. <string id="admin">Admin</string>
  1289. <string id="timeinvalid">invalid</string>
  1290. <string id="male">Male</string>
  1291. <string id="female">Female</string>
  1292.  
  1293. <string id="playerswitch">Player Switch {00} is {01}</string>
  1294. <string id="playervariable">Player Variable {00} {01}</string>
  1295. <string id="globalswitch">Global Switch {00} is {01}</string>
  1296. <string id="globalvariable">Global Variable {00} {01}</string>
  1297. <string id="hasitem">Player has at least {00} of Item {01}</string>
  1298. <string id="class">Player's class is {00}</string>
  1299. <string id="knowsspell">Player knows Spell {00}</string>
  1300. <string id="levelorstat">{00} {01}</string>
  1301. <string id="selfswitch">Self Switch {00} is {01}</string>
  1302. <string id="power">Player's Power is {00}</string>
  1303. <string id="time">Time is between {00} and {01}</string>
  1304. <string id="startquest">Can Start Quest: {00}</string>
  1305. <string id="questinprogress">Quest In Progress: {00} {01}</string>
  1306. <string id="beforetask">, Before Task: {00}</string>
  1307. <string id="aftertask">, After Task: {00}</string>
  1308. <string id="ontask">, On Task: {00}</string>
  1309. <string id="onanytask">, On Any Task</string>
  1310. <string id="questcompleted">Quest is Completed: {00}</string>
  1311. <string id="playerdeath">Player Death</string>
  1312. <string id="nonpcsonmap">No NPCs on the map</string>
  1313. <string id="gender">Player's Gender is {00}</string>
  1314. </EventConditionDesc>
  1315. <EventGraphic>
  1316. <string id="title">Graphic Selector</string>
  1317. <string id="type">Graphic Type:</string>
  1318. <string id="graphictype0">None</string>
  1319. <string id="graphictype1">Sprite</string>
  1320. <string id="graphictype2">Tileset</string>
  1321. <string id="graphic">Graphic:</string>
  1322. <string id="preview">Graphic Preview</string>
  1323. <string id="okay">Ok</string>
  1324. <string id="cancel">Cancel</string>
  1325. </EventGraphic>
  1326. <EventMoveRoute>
  1327. <string id="title">Move Route</string>
  1328. <string id="thisevent">[THIS EVENT]</string>
  1329. <string id="player">Player</string>
  1330. <string id="commands">Commands</string>
  1331.  
  1332. <string id="move">Move</string>
  1333. <string id="moveup">Move Up</string>
  1334. <string id="movedown">Move Down</string>
  1335. <string id="moveleft">Move Left</string>
  1336. <string id="moveright">Move Right</string>
  1337. <string id="moverandomly">Move Randomly</string>
  1338. <string id="movetowardplayer">Move Toward Player</string>
  1339. <string id="moveawayfromplayer">Move Away From Player</string>
  1340. <string id="stepforward">Step Forward</string>
  1341. <string id="stepbackward">Step Backward</string>
  1342.  
  1343. <string id="turn">Turn</string>
  1344. <string id="faceup">Face Up</string>
  1345. <string id="facedown">Face Down</string>
  1346. <string id="faceleft">Face Left</string>
  1347. <string id="faceright">Face Right</string>
  1348. <string id="turn90clockwise">Turn 90* Clockwise</string>
  1349. <string id="turn90counterclockwise">Turn 90* Counter Clockwise</string>
  1350. <string id="turn180">Turn 180*</string>
  1351. <string id="turnrandomly">Turn Randomly</string>
  1352. <string id="turntowardplayer">Turn Toward Player</string>
  1353. <string id="turnawayfromplayer">Turn Away From Player</string>
  1354.  
  1355. <string id="setspeed">Set Speed</string>
  1356. <string id="slowest">Slowest</string>
  1357. <string id="slower">Slower</string>
  1358. <string id="speednormal">Normal</string>
  1359. <string id="faster">Faster</string>
  1360. <string id="fastest">Fastest</string>
  1361.  
  1362. <string id="setmovementfrequency">Set Movement Frequency</string>
  1363. <string id="lowest">Lowest</string>
  1364. <string id="lower">Lower</string>
  1365. <string id="frequencynormal">Normal</string>
  1366. <string id="higher">Higher</string>
  1367. <string id="highest">Highest</string>
  1368.  
  1369. <string id="setattribute">Set Attribute</string>
  1370. <string id="walkinganimon">Walking Animation: On</string>
  1371. <string id="walkinganimoff">Walking Animation: Off</string>
  1372. <string id="directionfixon">Direction Fix: On</string>
  1373. <string id="directionfixoff">Direction Fix: Off</string>
  1374. <string id="walkthroughon">Walkthrough: On</string>
  1375. <string id="walkthroughoff">Walkthrough: Off</string>
  1376. <string id="showname">Show Name</string>
  1377. <string id="hidename">Hide Name</string>
  1378. <string id="setlayerbelow">Set Layer: Below Player</string>
  1379. <string id="setlayersame">Set Layer: Same as Player</string>
  1380. <string id="setlayerabove">Set Layer: Above Player</string>
  1381.  
  1382. <string id="etc">Etc</string>
  1383. <string id="wait100">Wait 100ms</string>
  1384. <string id="wait500">Wait 500ms</string>
  1385. <string id="wait1000">Wait 1000ms</string>
  1386. <string id="setgraphic">Set Graphic...</string>
  1387. <string id="setanimation">Set Animation...</string>
  1388.  
  1389. <string id="ignoreblocked">Ignore if Blocked</string>
  1390. <string id="repeatroute">Repeat Route</string>
  1391. <string id="okay">Ok</string>
  1392. <string id="cancel">Cancel</string>
  1393. </EventMoveRoute>
  1394. <EventSetAnimation>
  1395. <string id="title">Set Animation</string>
  1396. <string id="label">Animation:</string>
  1397. <string id="okay">Ok</string>
  1398. <string id="cancel">Cancel</string>
  1399. </EventSetAnimation>
  1400. <EventChangeFace>
  1401. <string id="title">Change Face</string>
  1402. <string id="label">Face:</string>
  1403. <string id="okay">Ok</string>
  1404. <string id="cancel">Cancel</string>
  1405. </EventChangeFace>
  1406. <EventChangeGender>
  1407. <string id="title">Change Gender</string>
  1408. <string id="label">Gender:</string>
  1409. <string id="gender0">Male</string>
  1410. <string id="gender1">Female</string>
  1411. <string id="okay">Ok</string>
  1412. <string id="cancel">Cancel</string>
  1413. </EventChangeGender>
  1414. <EventChangeItems>
  1415. <string id="title">Change Player Items</string>
  1416. <string id="action">Action:</string>
  1417. <string id="action0">Give</string>
  1418. <string id="action1">Take</string>
  1419. <string id="item">Item:</string>
  1420. <string id="amount">Amount:</string>
  1421. <string id="okay">Ok</string>
  1422. <string id="cancel">Cancel</string>
  1423. </EventChangeItems>
  1424. <EventChangeLevel>
  1425. <string id="title">Change Level</string>
  1426. <string id="label">Set Level:</string>
  1427. <string id="okay">Ok</string>
  1428. <string id="cancel">Cancel</string>
  1429. </EventChangeLevel>
  1430. <EventChangeSpells>
  1431. <string id="title">Change Player Spells</string>
  1432. <string id="action">Action: </string>
  1433. <string id="action0">Add</string>
  1434. <string id="action1">Remove</string>
  1435. <string id="spell">Spell: </string>
  1436. <string id="okay">Ok</string>
  1437. <string id="cancel">Cancel</string>
  1438. </EventChangeSpells>
  1439. <EventChangeSprite>
  1440. <string id="title">Change Sprite</string>
  1441. <string id="label">Sprite:</string>
  1442. <string id="okay">Ok</string>
  1443. <string id="cancel">Cancel</string>
  1444. </EventChangeSprite>
  1445. <EventChatboxText>
  1446. <string id="title">Add Chatbox Text</string>
  1447. <string id="text">Text:</string>
  1448. <string id="color">Color:</string>
  1449. <string id="channel">Channel:</string>
  1450. <string id="channel0">Player</string>
  1451. <string id="channel1">Local</string>
  1452. <string id="channel2">Global</string>
  1453. <string id="commands">Chat Commands</string>
  1454. <string id="okay">Ok</string>
  1455. <string id="cancel">Cancel</string>
  1456. </EventChatboxText>
  1457. <EventCompleteQuestTask>
  1458. <string id="title">Complete Quest Task</string>
  1459. <string id="quest">Quest:</string>
  1460. <string id="task">Task:</string>
  1461. <string id="okay">Ok</string>
  1462. <string id="cancel">Cancel</string>
  1463. </EventCompleteQuestTask>
  1464. <EventConditional>
  1465. <string id="title">Conditional</string>
  1466. <string id="type">Condition Type:</string>
  1467. <string id="condition0">Player Switch is...</string>
  1468. <string id="condition1">Player Variable is...</string>
  1469. <string id="condition2">Global Switch is...</string>
  1470. <string id="condition3">Global Variable is...</string>
  1471. <string id="condition4">Has item...</string>
  1472. <string id="condition5">Class is...</string>
  1473. <string id="condition6">Knows spell...</string>
  1474. <string id="condition7">Level or Stat is....</string>
  1475. <string id="condition8">Self Switch is....</string>
  1476. <string id="condition9">Power level is....</string>
  1477. <string id="condition10">Time is between....</string>
  1478. <string id="condition11">Can Start Quest....</string>
  1479. <string id="condition12">Quest In Progress....</string>
  1480. <string id="condition13">Quest Completed....</string>
  1481. <string id="condition14">Player Death</string>
  1482. <string id="condition15">No NPCs on Map</string>
  1483. <string id="condition16">Gender Is...</string>
  1484.  
  1485. <!-- Shared Options -->
  1486. <string id="true">True</string>
  1487. <string id="false">False</string>
  1488. <string id="comparator">Comparator:</string>
  1489. <string id="comparator0">Equal To</string>
  1490. <string id="comparator1">Greater Than or Equal To</string>
  1491. <string id="comparator2">Less Than or Equal To</string>
  1492. <string id="comparator3">Greater Than</string>
  1493. <string id="comparator4">Less Than</string>
  1494. <string id="comparator5">Does Not Equal</string>
  1495. <string id="switchis">Is</string>
  1496.  
  1497. <!-- Globals/Player Switch Is -->
  1498. <string id="playerswitch">Player Switch</string>
  1499. <string id="globalswitch">Global Switch</string>
  1500. <string id="switch">Switch:</string>
  1501.  
  1502. <!-- Global/Player Variable Is -->
  1503. <string id="playervariable">Player Variable</string>
  1504. <string id="globalvariable">Global Variable</string>
  1505. <string id="variable">Variable:</string>
  1506. <string id="value">Value:</string>
  1507.  
  1508. <!--Has Item -->
  1509. <string id="hasitem">Has Item</string>
  1510. <string id="hasatleast">Has at least:</string>
  1511. <string id="item">Item:</string>
  1512.  
  1513. <!-- Class Is -->
  1514. <string id="classis">Class Is</string>
  1515. <string id="class">Class:</string>
  1516.  
  1517. <!-- Knows Spell -->
  1518. <string id="knowsspell">Knows Spell</string>
  1519. <string id="spell">Spell:</string>
  1520.  
  1521. <!-- Level or Stat Is -->
  1522. <string id="levelorstat">Level or Stat Is....</string>
  1523. <string id="levelstatitem">Level or Stat:</string>
  1524. <string id="level">Level</string>
  1525. <string id="levelstatvalue">Value:</string>
  1526.  
  1527. <!-- Self Switch Is -->
  1528. <string id="selfswitchis">Self Switch Is</string>
  1529. <string id="selfswitch">Self Switch:</string>
  1530. <string id="selfswitch0">A</string>
  1531. <string id="selfswitch1">B</string>
  1532. <string id="selfswitch2">C</string>
  1533. <string id="selfswitch3">D</string>
  1534.  
  1535. <!-- Power Is -->
  1536. <string id="poweris">Power Is</string>
  1537. <string id="power">Power:</string>
  1538. <string id="power0">Mod or Admin</string>
  1539. <string id="power1">Admin</string>
  1540.  
  1541. <!-- Time is between -->
  1542. <string id="time">Time is between:</string>
  1543. <string id="startrange">Start Range:</string>
  1544. <string id="endrange">End Range:</string>
  1545. <string id="and">And</string>
  1546. <string id="to">to</string>
  1547.  
  1548. <!-- Can Start Quest -->
  1549. <string id="canstartquest">Can Start Quest</string>
  1550. <string id="startquest">Quest:</string>
  1551.  
  1552. <!-- Quest In Progress -->
  1553. <string id="questinprogress">Quest In Progress</string>
  1554. <string id="questprogress">Quest:</string>
  1555. <string id="questis">Is:</string>
  1556. <string id="questcomparator0">On Any Task</string>
  1557. <string id="questcomparator1">Before Task...</string>
  1558. <string id="questcomparator2">After Task...</string>
  1559. <string id="questcomparator3">On Task...</string>
  1560. <string id="task">Task:</string>
  1561.  
  1562. <!-- Quest Completed -->
  1563. <string id="questcompleted">Quest Completed</string>
  1564. <string id="questcompletedlabel">Quest:</string>
  1565.  
  1566. <!-- Gender Is -->
  1567. <string id="genderis">Gender Is..</string>
  1568. <string id="gender">Gender:</string>
  1569. <string id="male">Male</string>
  1570. <string id="female">Female</string>
  1571.  
  1572. <string id="okay">Ok</string>
  1573. <string id="cancel">Cancel</string>
  1574. </EventConditional>
  1575. <EventEndQuest>
  1576. <string id="title">End Quest</string>
  1577. <string id="label">Quest:</string>
  1578. <string id="skipcompletion">Do not run completion event?</string>
  1579. <string id="okay">Ok</string>
  1580. <string id="cancel">Cancel</string>
  1581. </EventEndQuest>
  1582. <EventGiveExperience>
  1583. <string id="title">Give Experience</string>
  1584. <string id="label">Give Experience:</string>
  1585. <string id="okay">Ok</string>
  1586. <string id="cancel">Cancel</string>
  1587. </EventGiveExperience>
  1588. <EventLabel>
  1589. <string id="title">Label</string>
  1590. <string id="label">Label:</string>
  1591. <string id="okay">Ok</string>
  1592. <string id="cancel">Cancel</string>
  1593. </EventLabel>
  1594. <EventGoToLabel>
  1595. <string id="title">Go To Label</string>
  1596. <string id="label">Label:</string>
  1597. <string id="okay">Ok</string>
  1598. <string id="cancel">Cancel</string>
  1599. </EventGoToLabel>
  1600. <EventOpenBench>
  1601. <string id="title">Open Bench</string>
  1602. <string id="label">Bench:</string>
  1603. <string id="okay">Ok</string>
  1604. <string id="cancel">Cancel</string>
  1605. </EventOpenBench>
  1606. <EventOpenShop>
  1607. <string id="title">Open Shop</string>
  1608. <string id="label">Shop:</string>
  1609. <string id="okay">Ok</string>
  1610. <string id="cancel">Cancel</string>
  1611. </EventOpenShop>
  1612. <EventShowOptions>
  1613. <string id="title">Show Options</string>
  1614. <string id="text">Text:</string>
  1615. <string id="face">Face:</string>
  1616. <string id="option1">Option 1</string>
  1617. <string id="option2">Option 2</string>
  1618. <string id="option3">Option 3</string>
  1619. <string id="option4">Option 4</string>
  1620. <string id="commands">Chat Commands</string>
  1621. <string id="okay">Ok</string>
  1622. <string id="cancel">Cancel</string>
  1623. </EventShowOptions>
  1624. <EventPlayAnimation>
  1625. <string id="title">Play Animation</string>
  1626. <string id="animation">Animation:</string>
  1627. <string id="spawntype">Spawn Type:</string>
  1628. <string id="spawntype0">Specific Tile</string>
  1629. <string id="spawntype1">On/Around Entity</string>
  1630.  
  1631. <string id="this">[THIS EVENT]</string>
  1632. <string id="player">Player</string>
  1633.  
  1634. <string id="entity">Entity:</string>
  1635. <string id="relativelocation">Relative Location:</string>
  1636. <string id="spawnrelative">Spawn Relative to Direction</string>
  1637. <string id="rotaterelative">Rotate Relative to Direction</string>
  1638.  
  1639. <string id="okay">Ok</string>
  1640. <string id="cancel">Cancel</string>
  1641. </EventPlayAnimation>
  1642. <EventSpawnNpc>
  1643. <string id="title">Spawn Npc</string>
  1644. <string id="npc">NPC:</string>
  1645. <string id="spawntype">Spawn Type:</string>
  1646. <string id="spawntype0">Specific Tile</string>
  1647. <string id="spawntype1">On/Around Entity</string>
  1648.  
  1649. <string id="this">[THIS EVENT]</string>
  1650. <string id="player">Player</string>
  1651.  
  1652. <string id="entity">Entity:</string>
  1653. <string id="relativelocation">Relative Location:</string>
  1654. <string id="spawnrelative">Relative to Entity Direction</string>
  1655.  
  1656. <string id="okay">Ok</string>
  1657. <string id="cancel">Cancel</string>
  1658. </EventSpawnNpc>
  1659. <EventPlayBGM>
  1660. <string id="title">Play BGM</string>
  1661. <string id="label">BGM:</string>
  1662. <string id="okay">Ok</string>
  1663. <string id="cancel">Cancel</string>
  1664. </EventPlayBGM>
  1665. <EventPlayBGS>
  1666. <string id="title">Play BGS</string>
  1667. <string id="label">Sound:</string>
  1668. <string id="okay">Ok</string>
  1669. <string id="cancel">Cancel</string>
  1670. </EventPlayBGS>
  1671. <EventSelfSwitch>
  1672. <string id="title">Set Self Switch</string>
  1673. <string id="label">Set Self Switch:</string>
  1674. <string id="selfswitch0">A</string>
  1675. <string id="selfswitch1">B</string>
  1676. <string id="selfswitch2">C</string>
  1677. <string id="selfswitch3">D</string>
  1678. <string id="true">True</string>
  1679. <string id="false">False</string>
  1680. <string id="okay">Ok</string>
  1681. <string id="cancel">Cancel</string>
  1682. </EventSelfSwitch>
  1683. <EventSetAccess>
  1684. <string id="title">Set Access</string>
  1685. <string id="label">Access:</string>
  1686. <string id="access0">Regular User</string>
  1687. <string id="access1">In-Game Moderator</string>
  1688. <string id="access2">Owner/Designer (Allows editor access)</string>
  1689. <string id="okay">Ok</string>
  1690. <string id="cancel">Cancel</string>
  1691. </EventSetAccess>
  1692. <EventSetClass>
  1693. <string id="title">Set Class</string>
  1694. <string id="label">Class:</string>
  1695. <string id="okay">Ok</string>
  1696. <string id="cancel">Cancel</string>
  1697. </EventSetClass>
  1698. <EventStartCommonEvent>
  1699. <string id="title">Start Common Event</string>
  1700. <string id="label">Common Event:</string>
  1701. <string id="okay">Ok</string>
  1702. <string id="cancel">Cancel</string>
  1703. </EventStartCommonEvent>
  1704. <EventStartQuest>
  1705. <string id="title">Start Quest</string>
  1706. <string id="label">Quest:</string>
  1707. <string id="showwindow">Show Offer Window?</string>
  1708. <string id="okay">Ok</string>
  1709. <string id="cancel">Cancel</string>
  1710. </EventStartQuest>
  1711. <EventSetSwitch>
  1712. <string id="title">Set Switch</string>
  1713. <string id="label">Set Switch:</string>
  1714. <string id="player">Player Switch</string>
  1715. <string id="global">Global Switch</string>
  1716. <string id="to">to</string>
  1717. <string id="true">True</string>
  1718. <string id="false">False</string>
  1719. <string id="okay">Ok</string>
  1720. <string id="cancel">Cancel</string>
  1721. </EventSetSwitch>
  1722. <EventShowText>
  1723. <string id="title">Show Text</string>
  1724. <string id="text">Text:</string>
  1725. <string id="face">Face:</string>
  1726. <string id="commands">Chat Commands</string>
  1727. <string id="okay">Ok</string>
  1728. <string id="cancel">Cancel</string>
  1729. </EventShowText>
  1730. <EventSetVariable>
  1731. <string id="title">Set Variable</string>
  1732. <string id="label">Variable:</string>
  1733. <string id="player">Player Variable</string>
  1734. <string id="global">Global Variable</string>
  1735. <string id="set">Set</string>
  1736. <string id="add">Add</string>
  1737. <string id="subtract">Subtract</string>
  1738. <string id="random">Random</string>
  1739. <string id="randomlow">Low:</string>
  1740. <string id="randomhigh">High:</string>
  1741. <string id="okay">Ok</string>
  1742. <string id="cancel">Cancel</string>
  1743. </EventSetVariable>
  1744. <EventWait>
  1745. <string id="title">Wait</string>
  1746. <string id="label">Wait: {00}ms</string>
  1747. <string id="okay">Ok</string>
  1748. <string id="cancel">Cancel</string>
  1749. </EventWait>
  1750. <EventWaitForRouteCompletion>
  1751. <string id="title">Wait for Move Route Completion</string>
  1752. <string id="label">Entity:</string>
  1753. <string id="player">Player</string>
  1754. <string id="this">[THIS EVENT]</string>
  1755. <string id="okay">Ok</string>
  1756. <string id="cancel">Cancel</string>
  1757. </EventWaitForRouteCompletion>
  1758. <EventWarp>
  1759. <string id="title">Warp</string>
  1760. <string id="okay">Ok</string>
  1761. <string id="cancel">Cancel</string>
  1762. </EventWarp>
  1763. <EventCommands>
  1764. <string id="dialogue">Dialogue</string>
  1765. <string id="showtext">Show Text</string>
  1766. <string id="showoptions">Show Options</string>
  1767. <string id="addchatboxtext">Add Chatbox Text</string>
  1768.  
  1769. <string id="logicflow">Logic Flow</string>
  1770. <string id="setswitch">Set Switch</string>
  1771. <string id="setvariable">Set Variable</string>
  1772. <string id="setselfswitch">Set Self Switch</string>
  1773. <string id="conditionalbranch">Conditional Branch</string>
  1774. <string id="exiteventprocess">Exit Event Process</string>
  1775. <string id="label">Label</string>
  1776. <string id="gotolabel">Go To Label</string>
  1777. <string id="startcommonevent">Start Common Event</string>
  1778.  
  1779. <string id="playercontrol">Player Control</string>
  1780. <string id="restorehp">Restore HP</string>
  1781. <string id="restoremp">Restore MP</string>
  1782. <string id="levelup">Level Up</string>
  1783. <string id="giveexperience">Give Experience</string>
  1784. <string id="changelevel">Change Level</string>
  1785. <string id="changespells">Change Spells</string>
  1786. <string id="changeitems">Change Items</string>
  1787. <string id="changesprite">Change Sprite</string>
  1788. <string id="changeface">Change Face</string>
  1789. <string id="changegender">Change Gender</string>
  1790. <string id="setaccess">Set Access</string>
  1791. <string id="changeclass">Change Class</string>
  1792.  
  1793. <string id="movement">Movement</string>
  1794. <string id="warpplayer">Warp Player</string>
  1795. <string id="setmoveroute">Set Move Route</string>
  1796. <string id="waitmoveroute">Wait for Route Completion</string>
  1797. <string id="holdplayer">Hold Player</string>
  1798. <string id="releaseplayer">Release Player</string>
  1799. <string id="spawnnpc">Spawn NPC</string>
  1800. <string id="despawnnpcs">Despawn NPC</string>
  1801.  
  1802. <string id="specialeffects">Special Effects</string>
  1803. <string id="playanimation">Play Animation</string>
  1804. <string id="playbgm">Play BGM</string>
  1805. <string id="fadeoutbgm">Fadeout BGM</string>
  1806. <string id="playsound">Play Sound</string>
  1807. <string id="stopsounds">Stop Sounds</string>
  1808.  
  1809. <string id="questcontrol">Quest Control</string>
  1810. <string id="startquest">Start Quest</string>
  1811. <string id="completequesttask">Complete Quest Task</string>
  1812. <string id="endquest">End Quest</string>
  1813.  
  1814. <string id="etc">Etc</string>
  1815. <string id="wait">Wait...</string>
  1816.  
  1817. <string id="shopandbank">Shop and Bank</string>
  1818. <string id="openbank">Open Bank</string>
  1819. <string id="openshop">Open Shop</string>
  1820. <string id="opencraftingstation">Open Crafting Station</string>
  1821. </EventCommands>
  1822. <Colors>
  1823. <string id="0">Black</string>
  1824. <string id="1">White</string>
  1825. <string id="2">Blue</string>
  1826. <string id="3">Red</string>
  1827. <string id="4">Green</string>
  1828. <string id="5">Yellow</string>
  1829. <string id="6">Orange</string>
  1830. <string id="7">Purple</string>
  1831. <string id="8">Gray</string>
  1832. <string id="9">Cyan</string>
  1833. <string id="10">Pink</string>
  1834. </Colors>
  1835. <Errors>
  1836. <string id="disconnected">Disconnected!</string>
  1837. <string id="disconnectedclosing">You have lost connection to the server. The editor will now close.</string>
  1838. <string id="disconnectedsavecaption">Disconnected -- Export Map?</string>
  1839. <string id="disconnectedsave">You have been disconnected from the server! Would you like to export this map before closing this editor?</string>
  1840. <string id="importfailed">Cannot import map. Currently selected map is not an Intersect map file or was exported with a different version of the Intersect editor!</string>
  1841. <string id="importfailedcaption">Failed to import map!</string>
  1842. </Errors>
  1843. </Strings>
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