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a guest May 27th, 2016 80 Never
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  1. script 58 (void) //monster spawner
  2. {
  3. while(true)
  4.     {
  5.     delay(random(800,1000));
  6.     int r = random(3,7); //random monster type for some reason I have this as between 3 and 7 instead of 1 and 5. not sure why
  7.     int s = random(41,50); //random spot. Zdoom map spots. Make sure they are tagged.
  8.     if(r == 3)
  9.         {
  10.         Spawnspot("Wraith",s,95,random(0,255)); //Reiver
  11.         ACS_Execute(64,0,0,0,0);
  12.         }    
  13.     else if(r == 4)
  14.         {
  15.         Spawnspot("minispider",s,0,random(0,255)); // Giant Spider
  16.         }    
  17.     else if(r == 5)
  18.             {
  19.         Spawnspot("Veryminispider",s,0,random(0,255)); // Small Spider
  20.             }
  21.     else if(r == 6)
  22.             {
  23.         Spawnspot("Veryminispider",s,0,random(0,255)); // Small Spider
  24.         }
  25.     else if(r == 7)
  26.             {
  27.         Spawnspot("MP40Nosferati",s,0,random(0,255)); // Mp40 nosferati
  28.         }
  29.     }
  30. }
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