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  1. 0.001 2019-03-07 23:10:24; Factorio 0.17.6 (build 43339, win64, alpha)
  2. 0.001 Operating system: Windows 10 (build 17763)
  3. 0.002 Program arguments: "O:\Factorio_0.17_2\bin\x64\factorio.exe" "--mod-directory" "../../no-mods"
  4. 0.003 Read data path: O:/Factorio_0.17_2/data
  5. 0.003 Write data path: O:/Factorio_0.17_2 [58289/253062MB]
  6. 0.003 Binaries path: O:/Factorio_0.17_2/bin
  7. 0.022 System info: [CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz, 8 cores, RAM: 7769/32719 MB, page: 8986/35231 MB, virtual: 4252/134217727 MB, extended virtual: 0 MB]
  8. 0.022 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: ru]
  9. 0.040 Available displays: 2
  10. 0.041 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 670 {0x05, [0,0], 1920x1200, 32bit, 59Hz}
  11. 0.041 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 670 {0x01, [1920,391], 1440x900, 32bit, 60Hz}
  12. 0.108 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 0.187 Initialised Direct3D[0]: NVIDIA GeForce GTX 670 (10de-1189); driver: nvldumdx.dll 23.21.13.9135
  14. 0.188 D3D Feature Level: 11.0, DXGI 1.5+
  15. 0.188 [Local Video Memory] Budget: 1706MB, CurrentUsage: 1MB, Reservation: 0/903MB
  16. 0.188 [Non-Local Vid.Mem.] Budget: 14723MB, CurrentUsage: 0MB, Reservation: 0/7770MB
  17. 0.188 Tiled resources: Tier 1
  18. 0.188 Unified Memory Architecture: No
  19. 0.188 BGR 565 Supported: Yes
  20. 0.188 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.238 Desktop composition is active.
  22. 0.238 Graphics settings preset: very-high
  23. 0.238 Dedicated video memory size 2007 MB
  24. 0.238 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 30%] [DXT: high-quality]
  25. 0.238 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
  26. 0.288 DSound: Starting _dsound_update thread
  27. 0.288 DSound: Enter _dsound_update; tid=6568
  28. 0.474 Loading mod core 0.0.0 (data.lua)
  29. 0.566 Loading mod base 0.17.6 (data.lua)
  30. 0.840 Loading mod base 0.17.6 (data-updates.lua)
  31. 0.949 Checksum for core: 2038926808
  32. 0.949 Checksum of base: 3541142062
  33. 1.531 Loading sounds...
  34. 1.997 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1551827509
  35. 1.997 Info PlayerData.cpp:74: Cloud player-data.json unavailable
  36. 2.171 Initial atlas bitmap size is 16384
  37. 2.205 Created atlas bitmap 16384x16384 [none]
  38. 2.208 Created atlas bitmap 16384x11296 [none]
  39. 2.209 Created atlas bitmap 16384x2116 [decal]
  40. 2.210 Created atlas bitmap 16384x3808 [low-object]
  41. 2.211 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  42. 2.211 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  43. 2.212 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  44. 2.212 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  45. 2.213 Created atlas bitmap 16384x748 [alpha-mask]
  46. 2.215 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
  47. 2.215 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  48. 2.225 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  49. 7.706 Parallel Sprite Loader initialized (threads: 7)
  50. 18.522 Sprites loaded
  51. 18.666 Generated mipmaps for atlas of size 16384x3808
  52. 18.709 Generated mipmaps for atlas of size 16384x1888
  53. 18.885 Generated mipmaps for atlas of size 16384x6880
  54. 18.907 Generated mipmaps for atlas of size 16384x480
  55. 18.918 Generated mipmaps for atlas of size 16384x456
  56. 18.929 Generated mipmaps for atlas of size 16384x1264
  57. 18.943 Custom inputs active: 0
  58. 19.026 Factorio initialised
  59. 19.028 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=wvlad&token=<private>&apiVersion=2
  60. 20.081 Info HttpSharedState.cpp:147: Status code: 200
  61. 20.082 Обнаружена новая версия Factorio. Она не может быть скачана автоматически, поэтому скачайте последнюю версию вручную отсюда: http://www.factorio.com.
  62. 145.643 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
  63. 175.481 Info UDPSocket.cpp:210: Closing socket
  64. 175.482 Info UDPSocket.cpp:240: Socket closed
  65. 175.482 Info UDPSocket.cpp:210: Closing socket
  66. 175.483 Joining game IP ADDR:({80.82.61.138:34197})
  67. 175.483 Info UDPSocket.cpp:33: Opening socket
  68. 175.485 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  69. 175.736 Connection refused
  70. 175.740 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection.
  71. 175.740 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  72. 175.740 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  73. 176.311 Info HttpSharedState.cpp:147: Status code: 200
  74. 176.311 Info AuthServerConnector.cpp:139: Received key(Qz1nks8CLdmZ/YQ7k4/5Aw==) for username(wvlad) from auth server.
  75. 176.364 Info UDPSocket.cpp:210: Closing socket
  76. 176.364 Info UDPSocket.cpp:240: Socket closed
  77. 176.364 Joining game IP ADDR:({80.82.61.138:34197})
  78. 176.364 Info UDPSocket.cpp:33: Opening socket
  79. 176.364 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  80. 176.483 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({80.82.61.138:34197}): invalid state (WaitingForAccept) for packet type
  81. 176.483 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({80.82.61.138:34197}): invalid state (WaitingForAccept) for packet type
  82. 176.483 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({80.82.61.138:34197}): invalid state (WaitingForAccept) for packet type
  83. 176.583 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({80.82.61.138:34197}): invalid state (WaitingForAccept) for packet type
  84. 176.617 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  85. 176.617 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  86. 176.617 Info ClientRouter.cpp:224: ConnectionAccepted
  87. 177.968 Info ClientMultiplayerManager.cpp:744: Received mapReadyForDownload
  88. 177.968 Downloading file O:\Factorio_0.17_2\temp\mp-download.zip (6740034 B, 13400 blocks)
  89. 178.026 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  90. 187.750 Finished download (9 s, 6.7 МB, 689 кB/с)
  91. 187.759 Info ClientMultiplayerManager.cpp:724: updateTick(4294967295) map download finished creating scenario
  92. 187.760 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  93. 187.760 Loading map O:\Factorio_0.17_2\temp\mp-download.zip: 6740034 bytes.
  94. 187.798 Loading Level.dat: 15573688 bytes.
  95. 187.804 Info Scenario.cpp:147: Map version 0.17.6-1
  96. 188.177 Loading script.dat: 328 bytes.
  97. 188.182 Checksum for script O:/Factorio_0.17_2/temp/currently-playing/control.lua: 1848333929
  98. 188.268 Error ClientMultiplayerManager.cpp:96: MultiplayerManager failed: multiplayer.cannot-load-downloaded-map("Trying to apply migration 2018-08-03_Factorio_0.17.0.lua (Base Mod) while joining a multiplayer game")
  99. 188.268 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedLoadingMap) to(Failed)
  100. 188.284 Info ClientSynchronizer.cpp:211: nextHeartbeatSequenceNumber(425672606) cannot process synchronizer action(MapLoadingProgressUpdate)
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