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- 0.001 2019-03-07 23:10:24; Factorio 0.17.6 (build 43339, win64, alpha)
- 0.001 Operating system: Windows 10 (build 17763)
- 0.002 Program arguments: "O:\Factorio_0.17_2\bin\x64\factorio.exe" "--mod-directory" "../../no-mods"
- 0.003 Read data path: O:/Factorio_0.17_2/data
- 0.003 Write data path: O:/Factorio_0.17_2 [58289/253062MB]
- 0.003 Binaries path: O:/Factorio_0.17_2/bin
- 0.022 System info: [CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz, 8 cores, RAM: 7769/32719 MB, page: 8986/35231 MB, virtual: 4252/134217727 MB, extended virtual: 0 MB]
- 0.022 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: ru]
- 0.040 Available displays: 2
- 0.041 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 670 {0x05, [0,0], 1920x1200, 32bit, 59Hz}
- 0.041 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 670 {0x01, [1920,391], 1440x900, 32bit, 60Hz}
- 0.108 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
- 0.187 Initialised Direct3D[0]: NVIDIA GeForce GTX 670 (10de-1189); driver: nvldumdx.dll 23.21.13.9135
- 0.188 D3D Feature Level: 11.0, DXGI 1.5+
- 0.188 [Local Video Memory] Budget: 1706MB, CurrentUsage: 1MB, Reservation: 0/903MB
- 0.188 [Non-Local Vid.Mem.] Budget: 14723MB, CurrentUsage: 0MB, Reservation: 0/7770MB
- 0.188 Tiled resources: Tier 1
- 0.188 Unified Memory Architecture: No
- 0.188 BGR 565 Supported: Yes
- 0.188 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.238 Desktop composition is active.
- 0.238 Graphics settings preset: very-high
- 0.238 Dedicated video memory size 2007 MB
- 0.238 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 30%] [DXT: high-quality]
- 0.238 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
- 0.288 DSound: Starting _dsound_update thread
- 0.288 DSound: Enter _dsound_update; tid=6568
- 0.474 Loading mod core 0.0.0 (data.lua)
- 0.566 Loading mod base 0.17.6 (data.lua)
- 0.840 Loading mod base 0.17.6 (data-updates.lua)
- 0.949 Checksum for core: 2038926808
- 0.949 Checksum of base: 3541142062
- 1.531 Loading sounds...
- 1.997 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1551827509
- 1.997 Info PlayerData.cpp:74: Cloud player-data.json unavailable
- 2.171 Initial atlas bitmap size is 16384
- 2.205 Created atlas bitmap 16384x16384 [none]
- 2.208 Created atlas bitmap 16384x11296 [none]
- 2.209 Created atlas bitmap 16384x2116 [decal]
- 2.210 Created atlas bitmap 16384x3808 [low-object]
- 2.211 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 2.211 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
- 2.212 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
- 2.212 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 2.213 Created atlas bitmap 16384x748 [alpha-mask]
- 2.215 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
- 2.215 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
- 2.225 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 7.706 Parallel Sprite Loader initialized (threads: 7)
- 18.522 Sprites loaded
- 18.666 Generated mipmaps for atlas of size 16384x3808
- 18.709 Generated mipmaps for atlas of size 16384x1888
- 18.885 Generated mipmaps for atlas of size 16384x6880
- 18.907 Generated mipmaps for atlas of size 16384x480
- 18.918 Generated mipmaps for atlas of size 16384x456
- 18.929 Generated mipmaps for atlas of size 16384x1264
- 18.943 Custom inputs active: 0
- 19.026 Factorio initialised
- 19.028 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=wvlad&token=<private>&apiVersion=2
- 20.081 Info HttpSharedState.cpp:147: Status code: 200
- 20.082 Обнаружена новая версия Factorio. Она не может быть скачана автоматически, поэтому скачайте последнюю версию вручную отсюда: http://www.factorio.com.
- 145.643 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
- 175.481 Info UDPSocket.cpp:210: Closing socket
- 175.482 Info UDPSocket.cpp:240: Socket closed
- 175.482 Info UDPSocket.cpp:210: Closing socket
- 175.483 Joining game IP ADDR:({80.82.61.138:34197})
- 175.483 Info UDPSocket.cpp:33: Opening socket
- 175.485 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
- 175.736 Connection refused
- 175.740 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection.
- 175.740 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
- 175.740 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
- 176.311 Info HttpSharedState.cpp:147: Status code: 200
- 176.311 Info AuthServerConnector.cpp:139: Received key(Qz1nks8CLdmZ/YQ7k4/5Aw==) for username(wvlad) from auth server.
- 176.364 Info UDPSocket.cpp:210: Closing socket
- 176.364 Info UDPSocket.cpp:240: Socket closed
- 176.364 Joining game IP ADDR:({80.82.61.138:34197})
- 176.364 Info UDPSocket.cpp:33: Opening socket
- 176.364 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
- 176.483 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({80.82.61.138:34197}): invalid state (WaitingForAccept) for packet type
- 176.483 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({80.82.61.138:34197}): invalid state (WaitingForAccept) for packet type
- 176.483 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({80.82.61.138:34197}): invalid state (WaitingForAccept) for packet type
- 176.583 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({80.82.61.138:34197}): invalid state (WaitingForAccept) for packet type
- 176.617 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
- 176.617 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
- 176.617 Info ClientRouter.cpp:224: ConnectionAccepted
- 177.968 Info ClientMultiplayerManager.cpp:744: Received mapReadyForDownload
- 177.968 Downloading file O:\Factorio_0.17_2\temp\mp-download.zip (6740034 B, 13400 blocks)
- 178.026 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 187.750 Finished download (9 s, 6.7 МB, 689 кB/с)
- 187.759 Info ClientMultiplayerManager.cpp:724: updateTick(4294967295) map download finished creating scenario
- 187.760 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 187.760 Loading map O:\Factorio_0.17_2\temp\mp-download.zip: 6740034 bytes.
- 187.798 Loading Level.dat: 15573688 bytes.
- 187.804 Info Scenario.cpp:147: Map version 0.17.6-1
- 188.177 Loading script.dat: 328 bytes.
- 188.182 Checksum for script O:/Factorio_0.17_2/temp/currently-playing/control.lua: 1848333929
- 188.268 Error ClientMultiplayerManager.cpp:96: MultiplayerManager failed: multiplayer.cannot-load-downloaded-map("Trying to apply migration 2018-08-03_Factorio_0.17.0.lua (Base Mod) while joining a multiplayer game")
- 188.268 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedLoadingMap) to(Failed)
- 188.284 Info ClientSynchronizer.cpp:211: nextHeartbeatSequenceNumber(425672606) cannot process synchronizer action(MapLoadingProgressUpdate)
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