Warriorsarri

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Jan 7th, 2017
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  1. rogue="Rogue_Outlaw_T19M_NH"
  2. level=110
  3. race=night_elf
  4. timeofday=day
  5. role=attack
  6. position=back
  7. talents=1310022
  8. artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:3:1060:3:1061:3:1062:3:1063:3:1064:3:1065:3:1066:3:1067:3:1348:1:1385:20
  9. spec=outlaw
  10.  
  11. # This default action priority list is automatically created based on your character.
  12. # It is a attempt to provide you with a action list that is both simple and practicable,
  13. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  14. # Feel free to edit, adapt and improve it to your own needs.
  15. # SimulationCraft is always looking for updates and improvements to the default action lists.
  16.  
  17. # Executed before combat begins. Accepts non-harmful actions only.
  18. actions.precombat=flask,name=flask_of_the_seventh_demon
  19. actions.precombat+=/augmentation,name=defiled
  20. actions.precombat+=/food,name=seedbattered_fish_plate
  21. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  22. actions.precombat+=/snapshot_stats
  23. actions.precombat+=/stealth
  24. actions.precombat+=/potion,name=old_war
  25. actions.precombat+=/marked_for_death,if=raid_event.adds.in>40
  26. actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled
  27.  
  28. # Executed every time the actor is available.
  29. # Fish for '3 Buffs' or 'True Bearing'. With SnD, consider that we never have to reroll.
  30. actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=2&!rtb_list.any.6)
  31. # Condition to use Saber Slash when not rerolling RtB or when using SnD
  32. actions+=/variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
  33. # Condition to use Saber Slash, when you have RtB or not
  34. actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<4)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
  35. # Normal rotation
  36. actions+=/call_action_list,name=bf
  37. actions+=/call_action_list,name=cds
  38. # Conditions are here to avoid worthless check if nothing is available
  39. actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
  40. actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
  41. actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8
  42. actions+=/roll_the_bones,if=!variable.ss_useable&buff.roll_the_bones.remains<target.time_to_die&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
  43. actions+=/killing_spree,if=energy.time_to_max>5|energy<15
  44. actions+=/call_action_list,name=build
  45. actions+=/call_action_list,name=finish,if=!variable.ss_useable
  46. # Gouge is used as a CP Generator while nothing else is available and you have Dirty Tricks talent. It's unlikely that you'll be able to do this optimally in-game since it requires to move in front of the target, but it's here so you can quantifiy its value.
  47. actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1
  48.  
  49. # Blade Flurry
  50. actions.bf=cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2|spell_targets.blade_flurry<2&buff.blade_flurry.up
  51. actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up
  52.  
  53. # Builders
  54. actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
  55. actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
  56. actions.build+=/saber_slash,if=variable.ss_useable
  57.  
  58. # Cooldowns
  59. actions.cds=potion,name=old_war,if=buff.bloodlust.react|target.time_to_die<=25|buff.adrenaline_rush.up
  60. actions.cds+=/blood_fury
  61. actions.cds+=/berserking
  62. actions.cds+=/arcane_torrent,if=energy.deficit>40
  63. actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1
  64. actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
  65. actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15)&combo_points.deficit>=4+talent.deeper_strategem.enabled+talent.anticipation.enabled)
  66. actions.cds+=/sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
  67. actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)
  68.  
  69. # Finishers
  70. actions.finish=between_the_eyes,if=equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up
  71. actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5
  72.  
  73. # Stealth
  74. # Condition to use stealth abilities
  75. actions.stealth=variable,name=stealth_condition,value=(combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up&!buff.curse_of_the_dreadblades.up)
  76. actions.stealth+=/ambush
  77. actions.stealth+=/vanish,if=variable.stealth_condition
  78. actions.stealth+=/shadowmeld,if=variable.stealth_condition
  79.  
  80. head=doomblade_cowl,id=138332,bonus_id=3519
  81. neck=radiant_string_of_scorpid_eyes,id=140898,bonus_id=3519,enchant=mark_of_the_hidden_satyr
  82. shoulders=doomblade_spaulders,id=138338,bonus_id=3519
  83. back=doomblade_shadowwrap,id=138371,bonus_id=3519,enchant=binding_of_agility
  84. chest=doomblade_tunic,id=138326,bonus_id=3519
  85. wrists=wellflattened_wristguards,id=140857,bonus_id=3519
  86. hands=doomblade_gauntlets,id=138329,bonus_id=3519
  87. waist=cake_carriers_girdle,id=140858,bonus_id=3519
  88. legs=doomblade_pants,id=138335,bonus_id=3519
  89. feet=stutterstep_treads,id=140860,bonus_id=3519
  90. finger1=spellblades_gemmed_signet,id=140895,bonus_id=3519,enchant=binding_of_versatility
  91. finger2=ring_of_exclusive_servitude,id=140906,bonus_id=3519,enchant=binding_of_versatility
  92. trinket1=arcanogolem_digit,id=140794,bonus_id=3519
  93. trinket2=convergence_of_fates,id=140806,bonus_id=3519
  94. main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=140819/140817/140841,relic_id=3519/3519/3519
  95. off_hand=the_dreadblades,id=134552
  96.  
  97. # Gear Summary
  98. # gear_ilvl=912.88
  99. # gear_agility=24228
  100. # gear_stamina=35283
  101. # gear_crit_rating=8499
  102. # gear_haste_rating=6157
  103. # gear_mastery_rating=4498
  104. # gear_versatility_rating=4413
  105. # gear_armor=2471
  106. # set_bonus=tier19_2pc=1
  107. # set_bonus=tier19_4pc=1
  108.  
  109. set_bonus=tier19_2pc=0
  110. set_bonus=tier19_4pc=0
  111.  
  112. copy="2 Piece"
  113. set_bonus=tier19_2pc=1
  114. set_bonus=tier19_4pc=0
  115.  
  116. copy="4 Piece"
  117. set_bonus=tier19_2pc=1
  118. set_bonus=tier19_4pc=1
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