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Dec 15th, 2019
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  1. 0.000 2019-12-15 18:44:17; Factorio 0.17.79 (build 47865, win64, steam)
  2. 0.000 Operating system: Windows 10 (version 1903)
  3. 0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/Andrew/AppData/Roaming/Factorio [61475/237396MB]
  6. 0.001 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
  7. 0.053 System info: [CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz, 4 cores, RAM: 4563/8130 MB, page: 9327/20930 MB, virtual: 4318/134217727 MB, extended virtual: 0 MB]
  8. 0.053 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.060 Available displays: 2
  10. 0.060 [0]: \\.\DISPLAY1 - Radeon (TM) RX 480 Graphics {0x80005, [0,0], 1920x1080, 32bit, 59Hz}
  11. 0.061 [1]: \\.\DISPLAY2 - Radeon (TM) RX 480 Graphics {0x80001, [-1920,0], 1920x1080, 32bit, 60Hz}
  12. 0.123 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 0.291 Initialised Direct3D[0]: Radeon (TM) RX 480 Graphics; id: 1002-67df; driver: aticfx64.dll 26.20.15002.61
  14. 0.291 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  15. 0.291 [Local Video Memory] Budget: 6946MB, CurrentUsage: 0MB, Reservation: 0/3677MB
  16. 0.291 [Non-Local Vid.Mem.] Budget: 3658MB, CurrentUsage: 0MB, Reservation: 0/1931MB
  17. 0.291 Tiled resources: Tier 2
  18. 0.291 Unified Memory Architecture: No
  19. 0.291 BGR 565 Supported: Yes
  20. 0.291 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.291 Graphics settings preset: very-high
  22. 0.291 Dedicated video memory size 8172 MB
  23. 0.346 Desktop composition is active.
  24. 0.346 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
  25. 0.346 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
  26. 0.413 DSound: Starting _dsound_update thread
  27. 0.413 DSound: Enter _dsound_update; tid=4468
  28. 0.685 Loading mod core 0.0.0 (data.lua)
  29. 0.887 Loading mod base 0.17.79 (data.lua)
  30. 1.831 Loading mod base 0.17.79 (data-updates.lua)
  31. 1.981 Checksum for core: 2035938594
  32. 1.981 Checksum of base: 4156627525
  33. 2.364 Prototype list checksum: 2767119397
  34. 2.404 Loading sounds...
  35. 9.999 Info PlayerData.cpp:70: Local player-data.json unavailable
  36. 9.999 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1574390941
  37. 10.253 Initial atlas bitmap size is 16384
  38. 10.304 Created atlas bitmap 16384x16380 [none]
  39. 10.310 Created atlas bitmap 16384x11648 [none]
  40. 10.310 Created atlas bitmap 8192x3872 [decal]
  41. 10.311 Created atlas bitmap 16384x4896 [low-object, linear-minification]
  42. 10.312 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  43. 10.313 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
  44. 10.313 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  45. 10.314 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  46. 10.314 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  47. 10.314 Created atlas bitmap 8192x1632 [alpha-mask]
  48. 10.317 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
  49. 10.317 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  50. 10.325 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  51. 54.366 Parallel Sprite Loader initialized (threads: 3)
  52. 66.811 Sprites loaded
  53. 66.823 Generated mipmaps (4) for atlas [3] of size 16384x4896
  54. 66.834 Generated mipmaps (3) for atlas [4] of size 8192x3744
  55. 66.845 Generated mipmaps (3) for atlas [5] of size 16384x7168
  56. 66.856 Generated mipmaps (3) for atlas [6] of size 4096x1600
  57. 66.867 Generated mipmaps (5) for atlas [7] of size 4096x1760
  58. 66.879 Generated mipmaps (3) for atlas [11] of size 8192x2352
  59. 66.879 Custom mipmaps uploaded.
  60. 67.092 Factorio initialised
  61. 67.107 Game is running on selected version branch on Steam.
  62. 104.034 Loading map C:\Users\Andrew\AppData\Roaming\Factorio\saves\_autosave3.zip: 2556262 bytes.
  63. 104.197 Loading level.dat: 4344639 bytes.
  64. 104.201 Info Scenario.cpp:187: Map version 0.17.79-0
  65. 104.351 Loading script.dat: 328 bytes.
  66. 104.400 Checksum for script C:/Users/Andrew/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3265260072
  67. 426.654 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  68. 427.007 Info AppManagerStates.cpp:1802: Saving finished
  69. 487.160 Quitting: window closed.
  70. 487.310 DSound: Stopping voice
  71. 487.310 DSound: Joining thread
  72. 487.316 DSound: Exit _dsound_update; tid=4468
  73. 487.316 DSound: Waiting for voice to stop ... signaled
  74. 487.316 DSound: Joined thread
  75. 487.316 DSound: Destroying thread
  76. 487.316 DSound: Thread destroyed
  77. 487.316 DSound: Releasing buffer
  78. 487.316 DSound: Voice stopped
  79. 487.316 DSound: Deallocating voice
  80. 487.316 DSound: Deallocated voice
  81. 487.338 Steam API shutdown.
  82. 487.367 Goodbye
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